<floating about head>a dark yellow ioun stone[239h 41m 57s]
<worn as a badge> the mark of the saboteur of precision [87%]
<worn on head> the winged crown of the demon thieves bearing the soul of Nib (magic)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a dangling chain crucifix (glowing)
<worn in ear> a dangling chain crucifix of health (glowing)
<worn on face> The Radiant Charisma of Yzar the Bold
<worn around neck> a gory string of cyclops eyes of endurance (magic)
<worn around neck> a necklace of dangling bones and relics of damage (magic) (humming)
<worn on body> the platemail of the DragonLord (magic)[239h 41m 57s]
<worn about body> a long, flowing cape of hellfire of agility (magic) (glowing)
<worn on back> a double-buckled Alatorin backpack
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of intelligence (magic) (glowing) [65%]
<worn about waist> the mystical sash of the Netherworld of the soul [superior] made by Om (magic) (glowing) [74%]
<worn on belt buckle>A swirling mass of black smoke and hot ash of vision [superior] made by Rukkus (magic) (humming) [88%]
<attached to belt> a glowing azure potion (magic) (glowing) [83%]
<attached to belt> a glowing azure potion (magic) (glowing)
<worn on arms> a shoulder drape of emerald dragonscale of dexterity (magic)
<worn around wrist> the bracer of Uz's alliance of damage [62%]
<worn around wrist> the bracer of Uz's alliance of endurance
<worn on hands> a pair of gauntlets formed of dust of constitution
<worn on finger> Zorobabi's circular stone ring of health
<worn on finger> Zorobabi's circular stone ring of agility
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[239h 41m 57s]
<worn on legs> the leggings of a MaDMaN of wisdom (magic)
<worn on feet> the boots of inertia (magic) (glowing)[239h 41m 57s]
< 1900h/1306H 212v/212V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 1900h/1306H 212v/212V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1899h/1306H 212v/212V Pos: standing >
The lich of a deadly nightmare completes its spell...
The lich of a deadly nightmare utters the words 'xarr ay yafqz'
The lich of Urza completes its spell...
The lich of Urza utters the words 'xarr ay yafqz'
< 1899h/1306H 212v/212V Pos: standing >
Washu starts casting a spell.
< 1899h/1306H 212v/212V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1898h/1306H 212v/212V Pos: standing >
Washu completes her spell...
Washu utters the words 'pzaruio garzz'
Upon Washu's touch a soft glow flows from her hands and surrounds Kesk.
You quickly scan the area.
A Halfling who is close by to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1898h/1306H 212v/212V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
A Halfling who is close by to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1898h/1306H 212v/212V Pos: standing >
Washu starts casting a spell.
< 1897h/1306H 212v/212V Pos: standing >
Bash who?
< 1897h/1306H 212v/212V Pos: standing >
Laz passes right through a wall of force.
Bash who?
< 1897h/1306H 212v/212V Pos: standing >
Bash who?
< 1897h/1306H 212v/212V Pos: standing >
Washu completes her spell...
Washu utters the words 'pzaruio garzz'
Upon Washu's touch a soft glow flows from her hands and surrounds Washu.
Bash who?
< 1897h/1306H 212v/212V Pos: standing >
Bash who?
< 1896h/1306H 212v/212V Pos: standing >
Bash who?
< 1896h/1306H 212v/212V Pos: standing >
Bash who?
< 1896h/1306H 212v/212V Pos: standing >
Bash who?
< 1896h/1306H 212v/212V Pos: standing >
Bash who?
< 1896h/1306H 212v/212V Pos: standing >
Bash who?
< 1895h/1306H 212v/212V Pos: standing >
Bash who?
< 1895h/1306H 212v/212V Pos: standing >
Bash who?
< 1895h/1306H 212v/212V Pos: standing >
Bash who?
< 1895h/1306H 212v/212V Pos: standing >
Bash who?
< 1895h/1306H 212v/212V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
Laz who is close by to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A Halfling who is rather far off to your south.
A stray cat who is rather far off to your south.
< 1895h/1306H 212v/212V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
Laz who is close by to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A Halfling who is rather far off to your south.
< 1894h/1306H 212v/212V Pos: standing >
Washu sits down in a comfortable spot.
< 1894h/1306H 212v/212V Pos: standing >
Washu takes out her unholy symbol and begins praying intently.
< 1894h/1306H 212v/212V Pos: standing >
Kesk gives an order to his followers.
The lich of Omm starts casting a spell.
The lich of a deadly nightmare starts casting a spell.
The lich of Urza starts casting a spell.
The lich of Zzark starts casting a spell.
< 1894h/1306H 212v/212V Pos: standing >
The lich of Urza completes its spell...
The lich of Urza utters the words 'xarr ay yafqz'
You quickly scan the area.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
< 1893h/1306H 212v/212V Pos: standing >
Washu raises her unholy symbol and smiles malevolently.
You quickly scan the area.
A human traveller who is not far off to your east.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1893h/1306H 212v/212V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1892h/1306H 212v/212V Pos: standing >
The lich of Omm completes its spell...
The lich of Omm utters the words 'xarr ay yafqz'
The lich of a deadly nightmare completes its spell...
The lich of a deadly nightmare utters the words 'xarr ay yafqz'
The lich of Zzark completes its spell...
The lich of Zzark utters the words 'xarr ay yafqz'
< 1892h/1306H 212v/212V Pos: standing >
< 1892h/1306H 212v/212V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1891h/1306H 212v/212V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
A Halfling who is not far off to your south.
An elite guard who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1891h/1306H 212v/212V Pos: standing >
MMMM^*..M
MMMM^**^.^M
MMMM^***..^M
M^**^*.^^.
**@*M**..
*++**^**
^M+++++
*M+*^*.
M^*****
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
[2] The corpse of A Town Guardian is lying here.
The outline of some wall is here to the south. (invis) (Illusion) (magic)
The outline of some wall is here to the east. (invis) (Illusion) (magic)
A greyish stone wall is here to the west. (Illusion) (magic)
A greyish stone wall is here to the north. (Illusion) (magic)
*Laz La Resistance (Orc)(small) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
You sense a lifeform nearby.
*Washu La Resistance (Drow Elf)(small) sits resting.(holy)(Red Aura)
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
*Znar La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
Rex La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
The lich of Omm stands here. (minion) (Red Aura)
The lich of a deadly nightmare stands here. (minion) (Red Aura)
The lich of Urza stands here. (minion) (Red Aura)
The lich of Zzark stands here. (minion) (Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.
< 1890h/1306H 212v/212V Pos: standing >
Washu clambers to her feet.
Kesk sits down in a comfortable spot.
< 1890h/1306H 212v/212V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1889h/1306H 212v/212V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 1889h/1306H 212v/212V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 1888h/1306H 212v/212V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1888h/1306H 212v/212V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
A Halfling who is close by to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
< 1888h/1306H 212v/212V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
A Halfling who is close by to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 1888h/1306H 212v/212V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
A Halfling who is close by to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 1887h/1306H 212v/212V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
An elite guard who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 1887h/1306H 212v/212V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
A Halfling who is close by to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1887h/1306H 212v/212V Pos: standing >
< 1886h/1306H 212v/212V Pos: standing >
Washu starts casting a spell.
< 1886h/1306H 212v/212V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 1886h/1306H 212v/212V Pos: standing >
Washu completes her spell...
Washu utters the words 'pzaruio garzz'
Upon Washu's touch a soft glow flows from her hands and surrounds Washu.
You quickly scan the area.
A human traveller who is not far off to your east.
A Halfling who is close by to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1885h/1306H 212v/212V Pos: standing >
Kesk clambers to his feet.
< 1885h/1306H 212v/212V Pos: standing >
Washu starts casting a spell.
< 1885h/1306H 212v/212V Pos: standing >
You pass right through a wall of force.
MMMM^**^.^M
MMMM^***..^M
M^**^*.^^.M
**D****...
*@+**^**.
^M++++++
*M+*^*.**
M^******.
MMMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
The outline of some wall is here to the north. (invis) (Illusion) (magic)
The corpse of a Drider is lying here.
A Halfling (small) AnGEr Of The Honoured stands in mid-air here.
< 1884h/1306H 210v/212V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage: 1 ] Your bash knocks a Halfling to the ground!
You dive at a Halfling skewering him with your holy flamberge of the efreeti.
[Damage: 2 ] The globe around your body flares as it bears the brunt of a Halfling's assault!
< 1884h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: few scratches >
You anticipate a Halfling's maneuver and masterfully parry the attack.
A Halfling snaps into visibility.
You snap into visibility.
< 1884h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: few scratches >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 1 ] -=[Your feeble slash grazes a Halfling.]=-
Your holy flamberge of the efreeti summons the power of fire and flames at a Halfling.
Billowing clouds of incendiary gases pour from your fingertips.
[Damage: 78 ] You wave the gases towards a Halfling and have the satisfaction of seeing him enveloped in flames.
The globe around a Halfling's body flares as it bears the brunt of your assault!
[Damage: 95 ] You throw a fireball at a Halfling and have the satisfaction of seeing him enveloped in flames.
You score a DEVASTATING HIT!!!!!
[Damage: 5 ] -=[Your crude slash grazes a Halfling.]=-
The globe around your body flares as it bears the brunt of a Halfling's assault!
You score a DEVASTATING HIT!!!!!
[Damage: 5 ] -=[Your slash grazes a Halfling.]=-
The globe around your body flares as it bears the brunt of a Halfling's assault!
[Damage: 1 ] -=[Your feeble slash grazes a Halfling.]=-
[Damage: 1 ] -=[Your feeble slash grazes a Halfling.]=-
A Halfling snaps into visibility.
[Damage: 1 ] -=[Your feeble slash grazes a Halfling.]=-
< 1883h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: small wounds >
Laz sneaks in from the north.
< 1883h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: small wounds >
< 1882h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: small wounds >
Laz starts casting an offensive spell.
Laz snaps into visibility.
< 1882h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: small wounds >
You anticipate a Halfling's maneuver and masterfully parry the attack.
You deflect a Halfling's blow and strike back at him!
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 3 ] -=[Your weak slash grazes a Halfling.]=-
The globe around your body flares as it bears the brunt of a Halfling's assault!
< 1881h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: small wounds >
A Halfling's skin seems to turn to stone.
Laz completes his spell...
Laz utters the words 'paffue xurhuio'
A Halfling snaps into visibility.
A Halfling begins to dry and wilt.
< 1881h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 1 ] -=[Your feeble slash grazes a Halfling.]=-
Your holy flamberge of the efreeti summons the power of fire and flames at a Halfling.
Billowing clouds of incendiary gases pour from your fingertips.
[Damage: 81 ] You wave the gases towards a Halfling and have the satisfaction of seeing him enveloped in flames.
The globe around a Halfling's body flares as it bears the brunt of your assault!
[Damage: 105 ] You throw a fireball at a Halfling and have the satisfaction of seeing him enveloped in flames.
A Halfling blocks your futile lunge at him.
[Damage: 1 ] -=[Your feeble slash grazes a Halfling.]=-
[Damage: 1 ] -=[Your feeble slash grazes a Halfling.]=-
[Damage: 1 ] -=[Your feeble slash grazes a Halfling.]=-
[Damage: 1 ] -=[Your feeble slash grazes a Halfling.]=-
< 1880h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: nasty wounds >
Hora enters from the north.
< 1880h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: nasty wounds >
Laz starts casting an offensive spell.
Laz snaps into visibility.
Hora charges and ends up on his face!
< 1880h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: nasty wounds >
Znar sits down.
< 1880h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: nasty wounds >
Znar snaps into visibility.
Znar, in a show of awesome skill, tackles the ground with his head.
< 1880h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: nasty wounds >
Laz snaps into visibility.
< 1879h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: nasty wounds >
Laz completes his spell...
Laz utters the words 'paffue xurhuio'
A Halfling snaps into visibility.
A Halfling begins to dry and wilt.
< 1879h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: nasty wounds >
A faint hum can be heard from the shadowy crown of damnation of regeneration carried by a Halfling.
< 1879h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: nasty wounds >
You parry a Halfling's lunge at you.
A Halfling snaps into visibility.
You snap into visibility.
< 1878h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: nasty wounds >
Laz starts casting an offensive spell.
Laz snaps into visibility.
< 1878h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
A Halfling blocks your futile lunge at him.
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 1 ] -=[Your feeble slash grazes a Halfling.]=-
You miss a Halfling.
You surprise a Halfling with a blow to the back, leaving him momentarily confused.
[Damage: 1 ] -=[Your slash grazes a Halfling.]=-
A Halfling snaps into visibility.
[Damage: 1 ] -=[Your feeble slash grazes a Halfling.]=-
< 1877h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: nasty wounds >
Laz snaps into visibility.
< 1877h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: nasty wounds >
Laz completes his spell...
Laz utters the words 'paffue xurhuio'
A Halfling snaps into visibility.
A Halfling begins to dry and wilt.
A Halfling's embroidered tunic of the Knights of the Raven made by Naz was corroded by acid.
< 1877h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sit EP: pretty hurt >
A Halfling clambers to his feet.
< 1877h/1306H 210v/212V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
A Halfling attempts to flee.
A Halfling leaves west.
Bash who?
< 1876h/1306H 210v/212V Pos: standing >
A Halfling enters from the west.
Laz starts casting an offensive spell.
Laz snaps into visibility.
You haven't reoriented yourself yet enough for another bash!
< 1876h/1306H 210v/212V Pos: standing >
Sparkling magic surrounds Kesk as he begins his chant.
Kesk starts casting an offensive spell called 'energy drain'.
You haven't reoriented yourself yet enough for another bash!
< 1875h/1306H 212v/212V Pos: standing >
Kesk completes his spell...
Kesk utters the words 'unsozfol efaui'
A Halfling snaps into visibility.
Kesk drains a Halfling - what a waste of energy!
You haven't reoriented yourself yet enough for another bash!
< 1875h/1306H 212v/212V Pos: standing >
You haven't reoriented yourself yet enough for another bash!
< 1875h/1306H 212v/212V Pos: standing >
Laz snaps into visibility.
You haven't reoriented yourself yet enough for another bash!
< 1875h/1306H 212v/212V Pos: standing >
Laz completes his spell...
Laz utters the words 'paffue xurhuio'
A Halfling snaps into visibility.
A Halfling dries up completely and crumbles.
A Halfling's ring called 'Soulcatcher' of health melted corroded by the acid.
A Halfling's eyepatch of immortality melted corroded by the acid.
A Halfling's tiny endurium earring melted corroded by the acid.
A Halfling's darkmail belt made by Daweava melted corroded by the acid.
A Halfling's golden scabbard encrusted with emeralds and rubies melted corroded by the acid.
A Halfling is dead! R.I.P.
You receive your share of experience.