The death of [56 Thief] Tilran AnGEr Of The Honoured (Halfling)

in On the Prison Floor L2

from the perspective of [56 Thief] Tilran AnGEr Of The Honoured (Halfling)

<worn as a badge>    the mark of the saboteur of dexterity
<worn on head>       the helmet of the Vampire Gods
<worn on eyes>       the severed eyes of a demon
<worn in ear>        a bone pick [superior]
<worn on face>       a tribal warlord mask
<worn around neck>   a studded dragonscale neckguard of strength
<worn on body>       a mysterious hooded white robe emitting black smoke [superior]
<worn about body>    a cloak of protection
<worn on back>       a large travelling backpack
<worn as quiver>     the quiver of holding [56%]             
<worn about waist>   a firey-eyed skull-buckled black leather belt of regeneration (glowing)
<worn on belt buckle>a blood dagger of Tezcatlipoca
<attached to belt>   a disguise kit
<worn on arms>       some mithril-plated gnomish arm enhancers of damage (humming)
<worn around wrist>  a bracelet of purple mist of dexterity [69%]             
<worn around wrist>  a blackened bluestone bracelet
<worn on hands>      the sacred stone claws of Aan of agility
<worn on finger>     a shiny crimson ring [poor] (invis)
<worn on finger>     the ring of the mind flayer (glowing)
<primary weapon>     a serrated dirk of adamantium [superior] with a strange black stone [78%]             
<secondary weapon>   a wicked black dagger named 'Sanguine Blessing'
<worn on legs>       some blue-tinted chainmail leggings [83%]             
<worn on feet>       the boots of the war giant Torg [superior] (humming) [82%]             

Obvious exits: -N -S

< 563h/563H 162v/164V Pos: standing >
On Cyloc Street
Obvious exits: -N -E -S
A servant of the keep's baron is here tending official business.
A guard of the Bloodstone keep stands here looking alert.
A young squire stands here practicing his sword technique.

< 563h/563H 162v/164V Pos: standing >
On Cyloc Street
Obvious exits: -N -S
A BloodCrow gang member stands here, looking rather shady.
A BloodCrow gang member stands here, looking rather shady.
A BloodCrow gang member stands here, looking rather shady.
A BloodCrow gang member stands here, looking rather shady.
The leader of the gang BloodCrow is standing here.

< 563h/563H 162v/164V Pos: standing >
You quickly scan the area.
The baron's servant who is close by to your north.
A guard of the keep who is close by to your north.
A squire of the keep who is close by to your north.
The baron's servant who is a brief walk away to your north.
An elite watcher who is a brief walk away to your north.
The skeleton of an embalmed cadaver who is in the distance to your north.
An apprentice of the high mage who is in the distance to your north.
The baron's servant who is close by to your south.
A hooded strongman who is close by to your south.
An insane woman who is not far off to your south.
The keep's crier who is a brief walk away to your south.

< 563h/563H 163v/164V Pos: standing >
On Cyloc Street
Obvious exits: -N -S -W
A servant of the keep's baron is here tending official business.
A hooded strongman is standing here, keeping the public at bay.

< 563h/563H 163v/164V Pos: standing >
On Cyloc Street
Obvious exits: -N -E -S
An insane woman mumbles to herself, with a wild look in her eyes.

< 563h/563H 162v/164V Pos: standing >
An insane woman fidgets restlessly.
An insane woman says in common 'Look!  A six foot stirge!'
An insane woman falls down, laughing hysterically.
In Cyloc Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
The fountain's waters are very inviting.
The crier of the keep is standing here, voicing some new laws.

< 563h/563H 161v/164V Pos: standing >
A homeless man enters from the east.

< 563h/563H 163v/164V Pos: standing >
On Prison Way
Obvious exits: -E -W
A small sparrow is hopping about the ground here.

< 563h/563H 163v/164V Pos: standing >
On Prison Way
Obvious exits: -E -S -W
A noble lady is standing here.
An insane woman mumbles to herself, with a wild look in her eyes.

< 563h/563H 162v/164V Pos: standing >
On Prison Way
Obvious exits: -N -E -W
A town merchant is standing here thinking very intently about something.

< 563h/563H 161v/164V Pos: standing >
On Prison Way
Obvious exits: -E -S -W
A cute wild rabbit is sitting here looking for a meal.

< 563h/563H 160v/164V Pos: standing >
On Prison Way
Obvious exits: -E -W
A servant of the keep's baron is here tending official business.

< 563h/563H 160v/164V Pos: standing >
On Prison Way
Obvious exits: -E -S -W
A watcher of the keep stands ready to defend the citizenry.

< 563h/563H 160v/164V Pos: standing >
At the Entrance to The Prison
Obvious exits: -N# -E
A citizen stands here minding his own business.

< 563h/563H 160v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 563h/563H 161v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 563h/563H 162v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 563h/563H 163v/164V Pos: standing >
The door seems to be closed.

< 563h/563H 164v/164V Pos: standing >
You quickly scan the area.
A watcher of the keep who is close by to your east.
The baron's servant who is not far off to your east.
A wild rabbit who is a brief walk away to your east.
A Bloodstone merchant who is rather far off to your east.
A noble lady who is in the distance to your east.
An insane woman who is in the distance to your east.

< 563h/563H 164v/164V Pos: standing >
The door seems to be closed.

< 563h/563H 164v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 563h/563H 164v/164V Pos: standing >
You stop using a wicked black dagger named 'Sanguine Blessing'.

< 563h/563H 164v/164V Pos: standing >
You get a set of shiny lockpicks from a bottomless bag of the illithids.

< 563h/563H 164v/164V Pos: standing >
You hold a set of shiny lockpicks.

< 563h/563H 164v/164V Pos: standing >
The lock quickly yields to your skills.

< 563h/563H 164v/164V Pos: standing >
You stop using a set of shiny lockpicks.

< 563h/563H 164v/164V Pos: standing >
Ok.

< 563h/563H 164v/164V Pos: standing >
You wield a wicked black dagger named 'Sanguine Blessing'.

< 563h/563H 164v/164V Pos: standing >
You quickly scan the area.
A watcher of the keep who is close by to your east.
The baron's servant who is not far off to your east.
A wild rabbit who is a brief walk away to your east.
A Bloodstone merchant who is rather far off to your east.
A noble lady who is in the distance to your east.
An insane woman who is in the distance to your east.

< 563h/563H 164v/164V Pos: standing >
Ok.

< 563h/563H 164v/164V Pos: standing >
Inside the Gates of the Prison
Obvious exits: -N -E -S

< 563h/563H 163v/164V Pos: standing >
Ok.

< 563h/563H 163v/164V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -W

< 563h/563H 162v/164V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -W

< 563h/563H 161v/164V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -W
A timid prisoner is standing here, wishing he were free.

< 563h/563H 160v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 563h/563H 161v/164V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -S -W -U
A timid prisoner is standing here, wishing he were free.
A timid prisoner is standing here, wishing he were free.
A sinister prisoner is standing here looking you over.

< 563h/563H 163v/164V Pos: standing >
You quickly scan the area.
A sinister prisoner who is close by to your north.
A timid prisoner who is close by to your south.
A small rat who is close by to your west.
A shady prisoner who is close by to your west.
A timid prisoner who is not far off to your west.
A timid prisoner who is not far off to your west.

< 563h/563H 163v/164V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E# -S -W -D

< 563h/563H 162v/164V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a shady prisoner is lying here.

< 563h/563H 162v/164V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -S -W
The corpse of a shady prisoner is lying here.
The corpse of a timid prisoner is lying here.
The corpse of a sinister prisoner is lying here.
The corpse of a shady prisoner is lying here.

< 563h/563H 162v/164V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -W#
*A Duergar (medium) stands in mid-air here.
A globe of darkness floats near a Duergar's head.

< 563h/563H 162v/164V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -S -W#
There are Duergar tracks going south.

< 563h/563H 162v/164V Pos: standing >
On the Prison Floor L2
Obvious exits: -E -S -U
The corpse of a timid prisoner is lying here.

< 563h/563H 162v/164V Pos: standing >

< 563h/563H 163v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 563h/563H 164v/164V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your east.
A Duergar who is not far off to your south.

< 563h/563H 164v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 563h/563H 164v/164V Pos: standing >

< 563h/563H 164v/164V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -S -W#
There are Duergar tracks going east.
There are Duergar tracks going south.

< 563h/563H 163v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 563h/563H 163v/164V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your east.
A Duergar who is not far off to your east.
A menacing prisoner who is not far off to your east.

< 563h/563H 163v/164V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -W#
There are some tracks heading north.
There are some tracks heading east.

< 563h/563H 162v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 563h/563H 162v/164V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -S -W
The corpse of a shady prisoner is lying here.
The corpse of a timid prisoner is lying here.
The corpse of a sinister prisoner is lying here.
The corpse of a shady prisoner is lying here.
There are some tracks heading west.

< 563h/563H 163v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 563h/563H 163v/164V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your north.

< 563h/563H 163v/164V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a shady prisoner is lying here.

< 563h/563H 162v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 563h/563H 162v/164V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E# -S -W -D

< 563h/563H 163v/164V Pos: standing >
A sinister prisoner enters from below.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 563h/563H 163v/164V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -S -W -U
A sinister prisoner is standing here looking you over.
A timid prisoner is standing here, wishing he were free.

< 563h/563H 162v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 563h/563H 162v/164V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -S -W
A shady prisoner is standing here glaring at you.
A small black rat is scrounging about here for some food.

< 563h/563H 161v/164V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -S -W
A menacing prisoner is standing here.
A timid prisoner is standing here, wishing he were free.

< 563h/563H 161v/164V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -S

< 563h/563H 161v/164V Pos: standing >
Inside the Gates of the Prison
Obvious exits: -N -E -S#

< 563h/563H 161v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 563h/563H 162v/164V Pos: standing >
The door seems to be closed.

< 563h/563H 164v/164V Pos: standing >
You quickly scan the area.
A timid prisoner who is not far off to your north.
A sinister prisoner who is not far off to your north.
A shady prisoner who is not far off to your north.
A sinister prisoner who is a brief walk away to your north.
A timid prisoner who is close by to your east.
A timid prisoner who is close by to your east.
A timid prisoner who is not far off to your east.
A timid prisoner who is a brief walk away to your east.

< 563h/563H 164v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 563h/563H 164v/164V Pos: standing >
You quickly scan the area.
A timid prisoner who is not far off to your north.
A sinister prisoner who is not far off to your north.
A shady prisoner who is not far off to your north.
A shady prisoner who is a brief walk away to your north.
A sinister prisoner who is a brief walk away to your north.
A timid prisoner who is close by to your east.
A timid prisoner who is not far off to your east.
A timid prisoner who is not far off to your east.
A timid prisoner who is a brief walk away to your east.

< 563h/563H 164v/164V Pos: standing >
Obvious exits:
North- On the Prison Floor L1
East- On the Prison Floor L1
South- (closed door) 

< 563h/563H 164v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 563h/563H 164v/164V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -S

< 563h/563H 163v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 563h/563H 163v/164V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -S -W
A menacing prisoner is standing here.
A timid prisoner is standing here, wishing he were free.

< 563h/563H 162v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 563h/563H 162v/164V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -S -W
A small black rat is scrounging about here for some food.

< 563h/563H 162v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 563h/563H 163v/164V Pos: standing >
You quickly scan the area.
A shady prisoner who is close by to your north.
A timid prisoner who is close by to your north.
A shady prisoner who is close by to your north.
A timid prisoner who is not far off to your north.
A sinister prisoner who is close by to your east.
A timid prisoner who is close by to your east.
A timid prisoner who is close by to your south.
A timid prisoner who is close by to your south.
A menacing prisoner who is close by to your west.
A timid prisoner who is close by to your west.
A sinister prisoner who is not far off to your west.

< 563h/563H 164v/164V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -S -W -U
A sinister prisoner is standing here looking you over.
A timid prisoner is standing here, wishing he were free.

< 563h/563H 163v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 563h/563H 163v/164V Pos: standing >
A timid prisoner leaves west.

< 563h/563H 163v/164V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E# -S -W -D
A sinister prisoner is standing here looking you over.
There are some tracks heading south.

< 563h/563H 162v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 563h/563H 162v/164V Pos: standing >
A sinister prisoner enters from below.

< 563h/563H 163v/164V Pos: standing >
You quickly scan the area.
A Duergar who is close by to your south.

< 563h/563H 164v/164V Pos: standing >
Obvious exits:
North- On the Prison Floor L2
East- (closed door) 
South- On the Prison Floor L2
West- On the Prison Floor L2
Down- On the Prison Floor L1

< 563h/563H 164v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 563h/563H 164v/164V Pos: standing >
You quickly scan the area.
A Duergar who is close by to your south.

< 563h/563H 164v/164V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -W
A pitch-black gate stands like a pillar here.
[2] The corpse of a timid prisoner is lying here.
*A Duergar (medium) stands in mid-air here.
A globe of darkness floats near a Duergar's head.
There are some tracks heading west.

< 563h/563H 163v/164V Pos: standing >
You snap into visibility.
A Duergar snaps into visibility.
You stealthily position yourself behind a Duergar, circling him.

< 563h/563H 163v/164V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Duergar sta EP: excellent >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
You attack a Duergar. [0 hits]

< 563h/563H 163v/164V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Duergar sta EP: excellent >
 You utter a prayer for 'Koztk'
The helmet of the Vampire Gods hums and turns your eyes a deep red.
...an uncontrollable anger starts building within you.
...you gasp as your skin turns pale and a vicious set of fangs burst out of your upper jaw.
...you leap forward and sink your fangs into a Duergar's neck, sending blood everywhere.
...you feel energy draining from a Duergar and flowing into you!
A Duergar is stunned!
You grin with satisfaction.

< 600h/563H 163v/164V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Duergar sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
A Duergar snaps into visibility.
[Damage: 25 ] You attack a Duergar. [1 hits]

< 600h/563H 163v/164V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Duergar sta EP: few scratches >
 An Orc steps out of a pitch-black gate.

< 600h/563H 163v/164V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Duergar sta EP: few scratches >
 A Duergar snaps into visibility.
You snap into visibility.
A Duergar attacks you. [0 hits]

< 600h/563H 163v/164V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Duergar sta EP: few scratches >
 A faint hum can be heard from the shadowy crown of damnation of regeneration carried by an Orc.
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Duergar snaps into visibility.
[Damage: 26 ] [Damage: 24 ] You attack a Duergar. [2 hits]

< 600h/563H 163v/164V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Duergar sta EP:  small wounds >
 You snap into visibility.
You do an amazing maneuver, tripping a Duergar.

< 600h/563H 163v/164V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Duergar ass EP:  small wounds >
 An Orc starts casting an offensive spell.
An Orc snaps into visibility.

< 600h/563H 163v/164V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Duergar ass EP:  small wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
A Duergar snaps into visibility.
[Damage: 18 ] [Damage: 19 ] [Damage: 19 ] You attack a Duergar. [3 hits]

< 600h/563H 163v/164V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Duergar ass EP:  few wounds >
 A Duergar snaps into visibility.
You snap into visibility.
A Duergar attacks you. [1 hits]

< 597h/563H 163v/164V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Duergar ass EP:  few wounds >
 A Duergar steps out of a pitch-black gate.

< 597h/563H 163v/164V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Duergar ass EP:  few wounds >
 An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
The sphere circling you darts in front of an Orc's assault, absorbing its magic and leaving you unharmed!
The last sphere protecting you disappears.

< 597h/563H 163v/164V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Duergar ass EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
A Duergar snaps into visibility.
[Damage: 19 ] [Damage: 20 ] [Damage: 19 ] [Damage: 19 ] You attack a Duergar. [4 hits]
An Orc starts casting a spell.

< 597h/563H 163v/164V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Duergar ass EP:  few wounds >
 A faint hum can be heard from the helmet of the Vampire Gods you are carrying.

< 597h/563H 163v/164V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Duergar ass EP:  few wounds >
 An Orc completes his spell...
An Orc utters the words 'yjrr pzar'
A torrent of divine energy flows from an Orc into a Duergar's body, and his wounds begin to heal!

< 597h/563H 163v/164V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Duergar ass EP: few scratches >
 A Duergar snaps into visibility.
You snap into visibility.
A Duergar attacks you. [0 hits]

< 597h/563H 163v/164V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Duergar ass EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Duergar snaps into visibility.
[Damage: 20 ] [Damage: 18 ] [Damage: 19 ] You score a CRITICAL HIT!!!!!
[Damage: 39 ] [Damage: 20 ] You attack a Duergar. [5 hits]

< 597h/563H 163v/164V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Duergar ass EP:  small wounds >
 An Orc starts casting an offensive spell.

< 597h/563H 163v/164V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Duergar ass EP:  small wounds >
 A Duergar clambers to his feet.

< 597h/563H 163v/164V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Duergar sta EP:  small wounds >
 A Duergar snaps into visibility.
You snap into visibility.
You are knocked to the ground by a Duergar's skillful bash!

< 596h/563H 163v/164V Pos: sitting >
< T: Tilran TP: sit TC:excellent E: A Duergar sta EP:  small wounds >
 An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
You snap into visibility.
You begin to dry out and wilt.
OUCH!  That really did HURT!

< 437h/563H 163v/164V Pos: sitting >
< T: Tilran TP: sit TC: small wounds E: A Duergar sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Duergar snaps into visibility.
You attack a Duergar. [0 hits]

< 438h/563H 163v/164V Pos: sitting >
< T: Tilran TP: sit TC: small wounds E: A Duergar sta EP:  small wounds >
 An Orc starts casting an offensive spell.

< 438h/563H 163v/164V Pos: sitting >
< T: Tilran TP: sit TC: small wounds E: A Duergar sta EP:  small wounds >
 A Duergar snaps into visibility.
You snap into visibility.
A Duergar attacks you. [3 hits]

< 427h/563H 163v/164V Pos: sitting >
< T: Tilran TP: sit TC: small wounds E: A Duergar sta EP:  small wounds >
 A Duergar's body appears to recover from the affects of the potion.

< 428h/563H 163v/164V Pos: sitting >
< T: Tilran TP: sit TC: small wounds E: A Duergar sta EP:  small wounds >
 An Orc snaps into visibility.

< 429h/563H 163v/164V Pos: sitting >
< T: Tilran TP: sit TC: small wounds E: A Duergar sta EP:  small wounds >
 An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
You snap into visibility.
You begin to dry out and wilt.
OUCH!  That really did HURT!

< 271h/563H 163v/164V Pos: sitting >
< T: Tilran TP: sit TC: nasty wounds E: A Duergar sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Duergar snaps into visibility.
You attack a Duergar. [0 hits]

< 273h/563H 163v/164V Pos: sitting >
< T: Tilran TP: sit TC: nasty wounds E: A Duergar sta EP:  small wounds >
 An Orc starts casting a spell.

< 274h/563H 163v/164V Pos: sitting >
< T: Tilran TP: sit TC: nasty wounds E: A Duergar sta EP:  small wounds >
 An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
You snap into visibility.
You begin to dry out and wilt.
Your disguise falls apart!
YIKES!  Another hit like that, and you've had it!!
You feel your skin soften and return to normal.
A Duergar snaps into visibility.
You snap into visibility.
You tuck and roll away from the attack.
You wish that your wounds would stop BLEEDING so much!
A Duergar attacks you. [3 hits]

< 63h/563H 163v/164V Pos: sitting >
< T: Tilran TP: sit TC: awful E: A Duergar sta EP:  small wounds >
 An Orc is suddenly surrounded by a green mist!

< 63h/563H 163v/164V Pos: sitting >
< T: Tilran TP: sit TC: awful E: A Duergar sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Duergar deflects your blow and strikes back at YOU!
You tuck and roll away from the attack.
A Duergar snaps into visibility.
You snap into visibility.
You wish that your wounds would stop BLEEDING so much!
[Damage: 12 ] You attack a Duergar. [1 hits]

< 44h/563H 163v/164V Pos: sitting >
< T: Tilran TP: sit TC: awful E: A Duergar sta EP:  small wounds >
 An Orc starts casting a spell.
An Orc snaps into visibility.

< 47h/563H 163v/164V Pos: sitting >
< T: Tilran TP: sit TC: awful E: A Duergar sta EP:  small wounds >
 A pitch-black gate dissolves in a swirl of colors and is gone.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Duergar snaps into visibility.
[Damage: 13 ] [Damage: 12 ] You attack a Duergar. [2 hits]

< 49h/563H 163v/164V Pos: sitting >
< T: Tilran TP: sit TC: awful E: A Duergar sta EP:  few wounds >
 An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
You snap into visibility.
You are completely dried up.
Your studded dragonscale neckguard of strength melted corroded by the acid.
Your illithid skull on a chain melted corroded by the acid.