<worn as a badge> a badge of promise (glowing) [84%]
<worn on head> a wildmage hat covered in stars (magic) (glowing)
<worn on eyes> a foggy visor
<worn in ear> a polished scale of Tiamat made by Daweava (invis) (magic) (glowing)
<worn in ear> a polished scale of Tiamat of gas defense [superior] made by Daweava (invis) (magic) (glowing)
<worn on face> veil of darkness [superior] (glowing) [85%]
<worn around neck> an amulet of the Neogi Lords [poor] (magic)
<worn around neck> some kharma mind beads (magic)
<worn on body> a suit of illithid-hide armor
<worn about body> an ancient spidersilk cloak (magic)
<worn on tail> a braid of war beads of endurance (magic)
<worn as quiver> a soldiers quiver of sight [superior] made by Daweava
<worn about waist> a transparent ectoplasmatic belt [poor] (invis)
<worn on belt buckle>a severed illithid tentacle of intelligence with a strange dark bloodstone [60%]
<attached to belt> a tome of wizardry
<attached to belt> a tome of wizardry
<worn on arms> some sleeves of stretched drow-skin [superior]
<held as shield> a well-polished mithril body shield (illuminating) [84%]
<worn around wrist> a bracelet of finger bones [superior]
<worn around wrist> a bracelet of finger bones [superior]
<worn on hands> a virulent case of herpes simplex of fire protection [poor] made by Om
<worn on finger> the ring of a MaDMaN (magic) [81%]
<worn on finger> the glorious titanium ring of physical resistance of fire protection [poor] made by Rethax (magic) [81%]
<primary weapon> a soul sceptre [superior] (magic) (glowing) [85%]
<worn on legs> a winged warskirt
<worn on feet> the cubes of protection (humming)
A singing bird who is close by to your north.
A small child who is close by to your south.
A small child who is close by to your south.
< 684h/684H 258v/259V Pos: standing >
The sun rises over the northern horizon.
< 684h/684H 258v/259V Pos: standing >
Azar leaves north.
You follow Azar.
A Stone Path
Obvious exits: -S -W -NE
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
A wandering visitor looks at all the booths.
A beautiful singing bird is here.
< 684h/684H 256v/259V Pos: standing >
You quickly scan the area.
A small child who is close by to your south.
A small child who is close by to your south.
A chipmunk who is close by to your west.
A wandering visitor who is a brief walk away to your west.
A lonely bard who is rather far off to your west.
Vetrix the jeweler who is rather far off to your west.
A giant tree full of leaves who is close by to your northeast.
Azar leaves west.
You follow Azar.
A Stone Path
Obvious exits: -E -W
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
A cute little chipmunk plays on the pathway.
A beautiful singing bird is here.
< 684h/684H 254v/259V Pos: standing >
Azar leaves west.
You follow Azar.
The Fountain Square
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A merchandise stall is set up here.
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
An artisan, wandering and looking at exhibits.
< 684h/684H 252v/259V Pos: standing >
Azar leaves west.
You follow Azar.
Fountain
Obvious exits: -N -E -S -W
A sparkling fountain is here.
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
An art student, hanging out with friends here. (Gold Aura)
A wandering visitor looks at all the booths.
A wandering visitor looks at all the booths.
There are residual brain waves in the area.
< 684h/684H 251v/259V Pos: standing >
You quickly scan the area.
An art student who is close by to your north.
A wandering visitor who is close by to your north.
The mount who is close by to your north.
Fiona the ceramic mask seller who is close by to your north.
A human artisan who is close by to your east.
A chipmunk who is not far off to your east.
A singing bird who is not far off to your east.
A wandering visitor who is a brief walk away to your east.
A singing bird who is a brief walk away to your east.
A chipmunk who is close by to your south.
Henna the flower seller who is close by to your south.
A wandering visitor who is not far off to your south.
An art student who is not far off to your south.
An art student who is not far off to your south.
A lonely bard who is close by to your west.
A wandering visitor who is close by to your west.
Vetrix the jeweler who is close by to your west.
A singing bird who is a brief walk away to your west.
< 684h/684H 252v/259V Pos: standing >
Azar leaves north.
You follow Azar.
The Fountain Square
Obvious exits: -E -S -W
A merchandise stall is set up here.
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
An art student, hanging out with friends here. (Gold Aura)
A wandering visitor looks at all the booths.
A sturdy looking mount is here, all saddled up and ready to ride.
Fiona stands here selling her ceramic masks.
< 684h/684H 252v/259V Pos: standing >
You quickly scan the area.
Lomya the crafter who is close by to your east.
An art student who is close by to your south.
A wandering visitor who is close by to your south.
A wandering visitor who is not far off to your south.
A chipmunk who is not far off to your south.
Henna the flower seller who is not far off to your south.
A wandering visitor who is a brief walk away to your south.
An art student who is a brief walk away to your south.
Klemo the toy maker who is close by to your west.
< 684h/684H 253v/259V Pos: standing >
Azar leaves west.
You follow Azar.
The Fountain Square
Obvious exits: -N -E -S
A merchandise stall is set up here.
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
Klemo sells his handmade toys with an honest smile.(Gold Aura)
< 684h/684H 253v/259V Pos: standing >
You quickly scan the area.
An art student who is close by to your east.
A wandering visitor who is close by to your east.
The mount who is close by to your east.
Fiona the ceramic mask seller who is close by to your east.
Lomya the crafter who is not far off to your east.
A lonely bard who is close by to your south.
A wandering visitor who is close by to your south.
Vetrix the jeweler who is close by to your south.
Gipie the baker who is not far off to your south.
< 684h/684H 253v/259V Pos: standing >
You quickly scan the area.
An art student who is close by to your east.
A wandering visitor who is close by to your east.
The mount who is close by to your east.
Fiona the ceramic mask seller who is close by to your east.
A lonely bard who is close by to your south.
A wandering visitor who is close by to your south.
Vetrix the jeweler who is close by to your south.
Gipie the baker who is not far off to your south.
< 684h/684H 255v/259V Pos: standing >
Azar leaves north.
You follow Azar.
A Stone Path
Obvious exits: -S -W -NE
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
< 684h/684H 255v/259V Pos: standing >
You quickly scan the area.
Klemo the toy maker who is close by to your south.
A lonely bard who is not far off to your south.
A wandering visitor who is not far off to your south.
Vetrix the jeweler who is not far off to your south.
< 684h/684H 255v/259V Pos: standing >
You quickly scan the area.
Klemo the toy maker who is close by to your south.
A lonely bard who is not far off to your south.
Vetrix the jeweler who is not far off to your south.
Gipie the baker who is a brief walk away to your south.
< 684h/684H 257v/259V Pos: standing >
Azar leaves west.
You follow Azar.
Before A Glassblowers Home
Obvious exits: -E -W
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
There are residual brain waves in the area.
< 684h/684H 256v/259V Pos: standing >
You quickly scan the area.
You see nothing.
< 684h/684H 257v/259V Pos: standing >
You quickly scan the area.
You see nothing.
Azar leaves west.
You follow Azar.
Inside A Glassblowers Home
Obvious exits: -N -E
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
A resting glassblower is stretched out, sound asleep.(Gold Aura)
A resting glassblower is stretched out, sound asleep.(Gold Aura)
Brwra, the head glassblower teaches students his craft.(Gold Aura)
< 684h/684H 257v/259V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 684h/684H 257v/259V Pos: standing >
Azar leaves north.
You follow Azar.
A Sleeping Area
Obvious exits: -S -U
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
A resting glassblower is stretched out, sound asleep.(Gold Aura)
A resting glassblower is stretched out, sound asleep.(Gold Aura)
A resting glassblower is stretched out, sound asleep.(Gold Aura)
< 684h/684H 256v/259V Pos: standing >
Azar leaves up.
You follow Azar.
An Attic Playroom
Obvious exits: -D
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
A wandering visitor looks at all the booths.
< 684h/684H 256v/259V Pos: standing >
Azar leaves down.
You follow Azar.
A Sleeping Area
Obvious exits: -S -U
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
A resting glassblower is stretched out, sound asleep.(Gold Aura)
A resting glassblower is stretched out, sound asleep.(Gold Aura)
A resting glassblower is stretched out, sound asleep.(Gold Aura)
< 684h/684H 258v/259V Pos: standing >
Azar leaves south.
You follow Azar.
Inside A Glassblowers Home
Obvious exits: -N -E
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
A resting glassblower is stretched out, sound asleep.(Gold Aura)
A resting glassblower is stretched out, sound asleep.(Gold Aura)
Brwra, the head glassblower teaches students his craft.(Gold Aura)
< 684h/684H 257v/259V Pos: standing >
Azar leaves east.
You follow Azar.
Before A Glassblowers Home
Obvious exits: -E -W
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
< 684h/684H 256v/259V Pos: standing >
Azar leaves east.
You follow Azar.
A Stone Path
Obvious exits: -S -W -NE
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
< 684h/684H 255v/259V Pos: standing >
Azar leaves northeast.
You follow Azar.
Before The Art Center
Obvious exits: -N -SW -SE
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
< 684h/684H 256v/259V Pos: standing >
You quickly scan the area.
A wandering visitor who is a brief walk away to your north.
A wandering visitor who is close by to your southeast.
< 684h/684H 259v/259V Pos: standing >
You quickly scan the area.
A wandering visitor who is a brief walk away to your north.
A wandering visitor who is close by to your southeast.
< 684h/684H 259v/259V Pos: standing >
You quickly scan the area.
A wandering visitor who is a brief walk away to your north.
A wandering visitor who is close by to your southeast.
< 684h/684H 259v/259V Pos: standing >
Azar leaves southeast.
You follow Azar.
A Stone Path
Obvious exits: -E -S -NW
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
A wandering visitor looks at all the booths.
< 684h/684H 258v/259V Pos: standing >
You quickly scan the area.
Lomya the crafter who is close by to your south.
A human artisan who is a brief walk away to your south.
A human artisan who is a brief walk away to your south.
Mandar the instrument crafter who is a brief walk away to your south.
< 684h/684H 258v/259V Pos: standing >
You quickly scan the area.
Lomya the crafter who is close by to your south.
A human artisan who is a brief walk away to your south.
Mandar the instrument crafter who is a brief walk away to your south.
< 684h/684H 258v/259V Pos: standing >
You quickly scan the area.
Lomya the crafter who is close by to your south.
A human artisan who is a brief walk away to your south.
A human artisan who is a brief walk away to your south.
Mandar the instrument crafter who is a brief walk away to your south.
Azar leaves east.
You follow Azar.
Before An Artist House
Obvious exits: -E# -W
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
< 684h/684H 257v/259V Pos: standing >
You quickly scan the area.
A wandering visitor who is close by to your west.
< 684h/684H 257v/259V Pos: standing >
You quickly scan the area.
A wandering visitor who is close by to your west.
Azar opens the door.
< 684h/684H 259v/259V Pos: standing >
Azar leaves east.
You follow Azar.
Inside A Bards Home
Obvious exits: -N -W
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
A bard, telling a story to the captive audience.(Gold Aura)
A halfling visitor listens to the storyteller.(Gold Aura)
A visitor listens to the storyteller spin a tale.(Gold Aura)
A visitor listens to the storyteller spin his tale.(Gold Aura)
< 684h/684H 257v/259V Pos: standing >
You quickly scan the area.
A tired bard who is close by to your north.
A tired bard who is close by to your north.
A tired bard who is close by to your north.
A wandering visitor who is not far off to your west.
< 684h/684H 257v/259V Pos: standing >
You quickly scan the area.
A tired bard who is close by to your north.
A tired bard who is close by to your north.
A tired bard who is close by to your north.
A wandering visitor who is not far off to your west.
< 684h/684H 257v/259V Pos: standing >
Azar leaves north.
You follow Azar.
Sleeping Area
Obvious exits: -S
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
A tired bard is stretched out, sound asleep.(Gold Aura)
A tired bard is stretched out, sound asleep.(Gold Aura)
A tired bard is stretched out, sound asleep.(Gold Aura)
< 684h/684H 256v/259V Pos: standing >
You quickly scan the area.
A bard who is close by to your south.
A halfling visitor who is close by to your south.
A visitor who is close by to your south.
A visitor who is close by to your south.
Azar leaves south.
You follow Azar.
Inside A Bards Home
Obvious exits: -N -W
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
A bard, telling a story to the captive audience.(Gold Aura)
A halfling visitor listens to the storyteller.(Gold Aura)
A visitor listens to the storyteller spin a tale.(Gold Aura)
A visitor listens to the storyteller spin his tale.(Gold Aura)
< 684h/684H 255v/259V Pos: standing >
You quickly scan the area.
A tired bard who is close by to your north.
A tired bard who is close by to your north.
A tired bard who is close by to your north.
A wandering visitor who is not far off to your west.
Azar leaves west.
You follow Azar.
Before An Artist House
Obvious exits: -E -W
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
< 684h/684H 255v/259V Pos: standing >
You quickly scan the area.
A bard who is close by to your east.
A halfling visitor who is close by to your east.
A visitor who is close by to your east.
A visitor who is close by to your east.
A wandering visitor who is close by to your west.
< 684h/684H 256v/259V Pos: standing >
You quickly scan the area.
A bard who is close by to your east.
A halfling visitor who is close by to your east.
A visitor who is close by to your east.
A visitor who is close by to your east.
A wandering visitor who is close by to your west.
< 684h/684H 258v/259V Pos: standing >
You quickly scan the area.
A bard who is close by to your east.
A halfling visitor who is close by to your east.
A visitor who is close by to your east.
A visitor who is close by to your east.
A wandering visitor who is close by to your west.
< 684h/684H 259v/259V Pos: standing >
Azar leaves west.
You follow Azar.
A Stone Path
Obvious exits: -E -S -NW
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
A wandering visitor looks at all the booths.
< 684h/684H 257v/259V Pos: standing >
You quickly scan the area.
A bard who is not far off to your east.
A halfling visitor who is not far off to your east.
A visitor who is not far off to your east.
A visitor who is not far off to your east.
Lomya the crafter who is close by to your south.
A human artisan who is a brief walk away to your south.
A human artisan who is a brief walk away to your south.
< 684h/684H 257v/259V Pos: standing >
You quickly scan the area.
A bard who is not far off to your east.
A halfling visitor who is not far off to your east.
A visitor who is not far off to your east.
A visitor who is not far off to your east.
Lomya the crafter who is close by to your south.
A human artisan who is a brief walk away to your south.
A human artisan who is a brief walk away to your south.
Mandar the instrument crafter who is a brief walk away to your south.
< 684h/684H 257v/259V Pos: standing >
Azar leaves northwest.
You follow Azar.
Before The Art Center
Obvious exits: -N -SW -SE
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
< 684h/684H 256v/259V Pos: standing >
Azar leaves north.
You follow Azar.
Main Entry
Obvious exits: -N -E -S -W
[4] The corpse of an art student is lying here.
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
< 684h/684H 255v/259V Pos: standing >
You quickly scan the area.
A wandering visitor who is not far off to your north.
A rose who is a brief walk away to your west.
A rose who is a brief walk away to your west.
A rose who is a brief walk away to your west.
A wandering visitor who is rather far off to your west.
A sunflower who is rather far off to your west.
A sunflower who is rather far off to your west.
< 684h/684H 255v/259V Pos: standing >
You quickly scan the area.
A wandering visitor who is not far off to your north.
A rose who is a brief walk away to your west.
A rose who is a brief walk away to your west.
A rose who is a brief walk away to your west.
A wandering visitor who is rather far off to your west.
A sunflower who is rather far off to your west.
A sunflower who is rather far off to your west.
A sunflower who is rather far off to your west.
< 684h/684H 257v/259V Pos: standing >
You quickly scan the area.
A wandering visitor who is not far off to your north.
A rose who is a brief walk away to your west.
A rose who is a brief walk away to your west.
A rose who is a brief walk away to your west.
A wandering visitor who is rather far off to your west.
A sunflower who is rather far off to your west.
A sunflower who is rather far off to your west.
A sunflower who is rather far off to your west.
< 684h/684H 259v/259V Pos: standing >
You quickly scan the area.
A wandering visitor who is not far off to your north.
A rose who is a brief walk away to your west.
A rose who is a brief walk away to your west.
A rose who is a brief walk away to your west.
A wandering visitor who is rather far off to your west.
A sunflower who is rather far off to your west.
A sunflower who is rather far off to your west.
A sunflower who is rather far off to your west.
Azar leaves west.
You follow Azar.
A Large Kitchen
Obvious exits: -E -W
The corpse of the cook is lying here.
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
< 684h/684H 258v/259V Pos: standing >
The Gods of Duris have given you and your allies the following boons:
ID Duration Racewar Description
1378 R 7:46:13 All Gain 200% bonus to exp when you kill 1 Humanoid(s).
1440 Forever All Notch the Wisdom attribute when you capture the Marduk nexus.
1441 Forever All Notch the Strength attribute when you capture the Antu nexus.
1442 Forever All Notch the Intelligence attribute when you capture the Enlil nexus.
1443 Forever All Notch the Constitution attribute when you capture the Ningishzida nexus.
1509 R 7:47:36 All Gain 200% bonus to exp when you kill 1 Human(s).
1530 R Forever All Receive 'a Mystcal Faerie Bag of stolen loot' when you receive a 0.50 frag or better.
Displaying 7 result(s).
< 684h/684H 258v/259V Pos: standing >
You quickly scan the area.
A rose who is not far off to your west.
A rose who is not far off to your west.
A rose who is not far off to your west.
A wandering visitor who is a brief walk away to your west.
A sunflower who is a brief walk away to your west.
A sunflower who is a brief walk away to your west.
A sunflower who is a brief walk away to your west.
< 684h/684H 258v/259V Pos: standing >
Azar leaves west.
You follow Azar.
Entrance To A Lovely Garden
Obvious exits: -N -E -W
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
There are residual brain waves in the area.
< 684h/684H 257v/259V Pos: standing >
Azar leaves west.
You follow Azar.
A Lush Full Garden
Obvious exits: -N -E -W
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
A beautiful rose bush is here.
A beautiful rose bush is here.
A beautiful rose bush is here.
There are residual brain waves in the area.
< 684h/684H 255v/259V Pos: standing >
You quickly scan the area.
A Human who is close by to your north.
A carrot who is close by to your north.
A carrot who is close by to your north.
A carrot who is close by to your north.
A gardener who is close by to your north.
A wandering visitor who is close by to your west.
A sunflower who is close by to your west.
A sunflower who is close by to your west.
< 684h/684H 255v/259V Pos: standing >
< 684h/684H 255v/259V Pos: standing >
You quickly scan the area.
A Human who is close by to your north.
A carrot who is close by to your north.
A carrot who is close by to your north.
A gardener who is close by to your north.
A wandering visitor who is close by to your west.
A sunflower who is close by to your west.
A sunflower who is close by to your west.
Azar leaves west.
You follow Azar.
A Lush Full Garden
Obvious exits: -N -E
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
A wandering visitor looks at all the booths.
A huge sunflower towers over most of the gnomes.
A huge sunflower towers over most of the gnomes.
A huge sunflower towers over most of the gnomes.
< 684h/684H 255v/259V Pos: standing >
< 684h/684H 255v/259V Pos: standing >
You don't see that here.
< 684h/684H 256v/259V Pos: standing >
Azar leaves north.
You follow Azar.
A Lush Full Garden
Obvious exits: -E -S
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
A wandering visitor looks at all the booths.
< 684h/684H 255v/259V Pos: standing >
You see nothing special...
< 684h/684H 257v/259V Pos: standing >
Azar leaves east.
You follow Azar.
A Lush Full Garden
Obvious exits: -E -S -W -D#
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
A Human (medium) stands in mid-air here.
A large carrot, ready for the shredder is in the ground here.
A large carrot, ready for the shredder is in the ground here.
A large carrot, ready for the shredder is in the ground here.
A gardener tending to the vegtables.
< 684h/684H 257v/259V Pos: standing >
Azar attempts to stab a Human in the back, but a Human's stone skin quickly absorbs the impact before fading away!
Azar places Silence, the dagger of anguish [superior] with a strange black stone in the back of a Human, resulting in some strange noises and some blood.
< 684h/684H 257v/259V Pos: standing >
You start chanting...
You snap into visibility.
< 684h/684H 257v/259V Pos: standing >
Azar tackles a Human square in the chest knocking the wind out of her!
< 684h/684H 258v/259V Pos: standing >
You complete your spell...
[Damage: 123 ] Your massive hammer causes a Human to double over in pain!
< 684h/684H 258v/259V Pos: standing >
A Human attacks Azar. [0 hits]
< 684h/684H 259v/259V Pos: standing >
You start chanting...
< 684h/684H 259v/259V Pos: standing >
Azar attacks a Human. [6 hits]
< 684h/684H 259v/259V Pos: standing >
You complete your spell...
[Damage: 125 ] Your illusional hammer smashes into a Human's body, killing her instantly!
A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1509.