<primary weapon> a flaming sabre (glowing)
The corpse of an art student is lying here.
A wandering visitor looks at all the booths.
A wandering visitor looks at all the booths.
< 65h/246H 116v/118V Pos: standing >
Display Room
A large room painted in a dark green paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of
art on display here in the main hall. The north wall is made entirely of
glass, allowing for a magnificient view of a beautiful garden.
Obvious exits: -North -South
[3] The corpse of an art student is lying here.
An art student, hanging out with friends here.
< 66h/246H 117v/118V Pos: standing >
< 66h/246H 117v/118V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
< 67h/246H 117v/118V Pos: standing >
Before A Spiral Staircase
The display room full of wonderful art, leads to this stairwell that towers
high above. The glass walls from the room south continue here, giving a view
of a long distance. Stone steps lead to the level above and along with a
wooden handrail for support. A shiny plaque is attached to a wall.
Obvious exits: -East -South -Up
< 67h/246H 116v/118V Pos: standing >
The Art Room
This room is very large in size and often the location of art instruction.
The east wall is lined with four floor to ceiling glass windows, giving alot
of sunlight to the room. The remaining three walls have groups of artwork
done in the classroom. The room is split in half, with the east side equipped
for sketching and painting. Eight aisles are placed facing one direction. The
other side of the room has 4 large tables, where any type of art and craft
can be done at.
Obvious exits: -South -West
The corpse of a Human is lying here.
The corpse of a large rat is lying here.
The corpse of an art student is lying here.
An art instructor, arranging flowers in a vase.
< 68h/246H 117v/118V Pos: standing >
< 68h/246H 117v/118V Pos: standing >
Art And Magic Supply Store
A small art and magic supply store that is not really open to the public. The prices
are usually very cheap and for students only. Rows of supplies stored in bins
line the shelved-walls. Torker has some special items behind the counter that
he keeps for special customers.
Obvious exits: -North
< 69h/246H 116v/118V Pos: standing >
The Art Room
This room is very large in size and often the location of art instruction.
The east wall is lined with four floor to ceiling glass windows, giving alot
of sunlight to the room. The remaining three walls have groups of artwork
done in the classroom. The room is split in half, with the east side equipped
for sketching and painting. Eight aisles are placed facing one direction. The
other side of the room has 4 large tables, where any type of art and craft
can be done at.
Obvious exits: -South -West
The corpse of a Human is lying here.
The corpse of a large rat is lying here.
The corpse of an art student is lying here.
An art instructor, arranging flowers in a vase.
< 69h/246H 116v/118V Pos: standing >
You quickly scan the area.
You see nothing.
< 69h/246H 117v/118V Pos: standing >
Before A Spiral Staircase
The display room full of wonderful art, leads to this stairwell that towers
high above. The glass walls from the room south continue here, giving a view
of a long distance. Stone steps lead to the level above and along with a
wooden handrail for support. A shiny plaque is attached to a wall.
Obvious exits: -East -South -Up
< 70h/246H 117v/118V Pos: standing >
You quickly scan the area.
An art instructor who is close by to your east.
A wandering visitor who is close by to your south.
An art student who is not far off to your south.
A wandering visitor who is a brief walk away to your south.
Alorka who is close by above you.
< 70h/246H 117v/118V Pos: standing >
Alorka's Workshop
A circular room with ancient stone walls that serves as the main workshop
for Alorka, the head crafter and artisan at Harrow. A table nearby
has various regents in jars and trays waiting to be crafted into amazing
works of art. A somewhat cluttered desk looks as it serves his purpose for
the day to day administration work that he has to take care of for the
Commune. Over in the corner a L-shaped workbench is littered with tools of
the crafting trade. Stairs lead back down to the main floor.
Obvious exits: -Down
[19] a vial of strong acid lies here
[15] a very thick, dangerous looking bottle rests here
[4] a potion of greater living stone lies here
[5] a potion of dispel magic lies here.
[5] a potion of slooowness lies here.
A portal to the observatory floats here.
(Q)Alorka, the head crafter of Harrow stands here.
< 71h/246H 116v/118V Pos: standing >
Before A Spiral Staircase
The display room full of wonderful art, leads to this stairwell that towers
high above. The glass walls from the room south continue here, giving a view
of a long distance. Stone steps lead to the level above and along with a
wooden handrail for support. A shiny plaque is attached to a wall.
Obvious exits: -East -South -Up
< 73h/246H 117v/118V Pos: standing >
Hint: If you would like to get rid of a spell that is currently memorized type forget <spellname>.
< 73h/246H 117v/118V Pos: standing >
Display Room
A large room painted in a dark green paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of
art on display here in the main hall. The north wall is made entirely of
glass, allowing for a magnificient view of a beautiful garden.
Obvious exits: -North -South
[3] The corpse of an art student is lying here.
A wandering visitor looks at all the booths.
< 73h/246H 116v/118V Pos: standing >
Main Entry
A large room painted in a dark blue paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of art
on display here in the main hall.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
[4] The corpse of an art student is lying here.
An art student, hanging out with friends here.
< 73h/246H 117v/118V Pos: standing >
An art student leaves west.
< 74h/246H 117v/118V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
< 74h/246H 117v/118V Pos: standing >
Before The Art Center
The path widens here before a larger building. A wide set of stairs lead up
to a red set of double doors of the Harrow Art Center. Inside are
displays from the best artisan around for all to see. The Art Center
is open to all, and quite often this is the area for social interaction,
especially with the younger set.
Obvious exits: -North -Southwest -Southeast
Puddles of fresh blood cover the ground.
< 74h/246H 116v/118V Pos: standing >
You suddenly feel blessed!
You feel protective spirits watching over you.
Your skin gains the texture of bark.
Bands of psionic force surround you!
You feel your skin harden to stone.
You fly through the air, free as a bird!
You feel your heart start to race REAL FAST!
You feel stronger.
You feel more agile.
You feel more dexterous.
You begin to heal faster.
Enjoy your blessings.
< 75h/246H 117v/118V Pos: standing >
Listing of the Gods
-=-=-=-=-=-=-=-=-=-=-
[ Greater God ] Ashyel Gear transferring is illegal, guys. This isnt Chaos. Don't do it.
There are 1 visible god(s) on.
Listing of the Mortals!
-=-=-=-=-=-=-=-=-=-=-=-=-
[52 Swordsman ] Khaos Legionary of The Empire (Minotaur)[Knight]
[56 Healer ] Cori AnGEr Of The Honoured (Grey Elf) (Guide)[Knight]
[ 1 Ranger ] Zoma (Human)
[56 Thief ] Tilran AnGEr Of The Honoured (Halfling)[Serial Killer]
[37 Mentalist ] Ubus (Githzerai)[Commoner]
[52 MaUleR ] Hodoh AnGEr Of The Honoured (Minotaur) (AFK)[Knight]
[ 1 Warrior ] Akchat (Githzerai)[Serf]
[ 3 Ranger ] Sorn (Grey Elf) (AFK)[Serf]
[30 Cenobite ] Daria (Human)[Commoner]
[21 Monk ] Chung (Grey Elf)[Commoner]
[51 Cenobite ] Mycen Legionary of The Empire (Human) (AFK)[Knight]
[56 Scout ] Solra AnGEr Of The Honoured (inv) (Human)[DeCePTiCoN]
There are 12 mortal(s) on.
Total visible players: 13.
Total in-game connections: 24.
Record number of connections this boot: 35.
< 89h/246H 118v/118V Pos: standing >
Alas, you cannot go that way. . . .
< 97h/246H 118v/118V Pos: standing >
< 105h/246H 118v/118V Pos: standing >
< 123h/246H 118v/118V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
< 149h/246H 118v/118V Pos: standing >
You start chanting...
< 151h/246H 118v/118V Pos: standing >
Casting: vitality ***
< 153h/246H 118v/118V Pos: standing >
Casting: vitality **
< 156h/246H 118v/118V Pos: standing >
Casting: vitality *
< 158h/246H 118v/118V Pos: standing >
Casting: vitality
< 160h/246H 118v/118V Pos: standing >
You complete your spell...
You feel vitalized.
< 161h/246H 118v/118V Pos: standing >
< 288h/366H 118v/118V Pos: standing >
Alas, you cannot go that way. . . .
< 292h/366H 118v/118V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/366H 118v/118V Pos: standing >
Alas, you cannot go that way. . . .
< 300h/366H 118v/118V Pos: standing >
Alas, you cannot go that way. . . .
< 305h/366H 118v/118V Pos: standing >
Sorry, but you cannot do that here!
< 308h/366H 118v/118V Pos: standing >
Obvious exits:
North- (open door) Main Entry
Southwest- A Stone Path
Southeast- A Stone Path
< 311h/366H 118v/118V Pos: standing >
Main Entry
A large room painted in a dark blue paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of art
on display here in the main hall.
Obvious exits: -North -East -South -West
[4] The corpse of an art student is lying here.
An art student, hanging out with friends here.
A wandering visitor looks at all the booths.
< 318h/366H 117v/118V Pos: standing >
An art student leaves north.
< 320h/366H 117v/118V Pos: standing >
Display Room
A large room painted in a dark green paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of
art on display here in the main hall. The north wall is made entirely of
glass, allowing for a magnificient view of a beautiful garden.
Obvious exits: -North -South
[3] The corpse of an art student is lying here.
An art student, hanging out with friends here.
< 329h/366H 116v/118V Pos: standing >
A wandering visitor enters from the south.
< 330h/366H 116v/118V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
< 335h/366H 118v/118V Pos: standing >
< 336h/366H 118v/118V Pos: standing >
Hint: Intelligence affects how easily you can search for hidden items or exits and affects how quickly Magic-User classes memorize spells.
< 340h/366H 118v/118V Pos: standing >
You start chanting...
An art student suddenly attacks YOU!
An art student misses you.
< 341h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:few scratches E: art sta EP: excellent >
Casting: earthen maul **
< 342h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:few scratches E: art sta EP: excellent >
Casting: earthen maul *
< 342h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:few scratches E: art sta EP: excellent >
Casting: earthen maul
< 342h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:few scratches E: art sta EP: excellent >
You dodge an art student's vicious attack.
You dodge an art student's vicious attack.
< 342h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:few scratches E: art sta EP: excellent >
You complete your spell...
[Damage: 121 ] You cause the EARTH to reach up and maul your opponent!!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!
An art student is incapacitated and will slowly die, if not aided.
< 342h/366H 118v/118V Pos: standing >
< 342h/366H 118v/118V Pos: standing >
[Damage: 9 ] You punt an art student across the room, he lands in a heap of broken flesh.
An art student is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of an art student.
< 342h/366H 118v/118V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
< 343h/366H 118v/118V Pos: standing >
< 350h/366H 118v/118V Pos: standing >
You get a small pile of coins from the corpse of an art student.
There were: 1 platinum coin, 5 gold coins, 14 silver coins, 16 copper coins.
< 356h/366H 118v/118V Pos: standing >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 33% complete.
You have 18:44 left.
Bloodlust - Damage Bonus(vs mob only)
Current lust: 10%
You have 5:44 left.
< 364h/366H 118v/118V Pos: standing >
Score information for Daria
Level: 30 Race: Human Class: Druid Cleric Sex: Female
Hit points: 366(366) Moves: 118(118)
Coins carried: 1 platinum 5 gold 14 silver 16 copper
Coins in bank: 0 platinum 4433 gold 3655 silver 285 copper
Playing time: 4 days / 11 hours/ 14 minutes
Received data: 0.1568 MB this session.
Send data: 0.0037 MB this session.
Compression ratio: 76%
76%
Status: Standing.
Epic points(total): 73(223)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 51
Enchantments: Fly Armor Haste
Bartender Quests Remaining: 4
Combat Pulse: 18 Spell Pulse: 1.00
Leaderboard Points: 289
Active Spells:
--------------
vitality (9 minutes)
accelerated healing (41 minutes)
dexterity (60 minutes)
agility (60 minutes)
strength (60 minutes)
haste (9 minutes)
fly (121 minutes)
stone skin (3 minutes)
enhance armor (24 minutes)
barkskin (24 minutes)
spirit armor (60 minutes)
bless (29 minutes)
well-rested bonus (83 minutes)
Score information for Daria
Level: 30 Race: Human Class: Druid Cleric Sex: Female
Hit points: 366(366) Moves: 118(118)
Coins carried: 1 platinum 5 gold 14 silver 16 copper
Coins in bank: 0 platinum 4433 gold 3655 silver 285 copper
Playing time: 4 days / 11 hours/ 14 minutes
Received data: 0.1568 MB this session.
Send data: 0.0037 MB this session.
Compression ratio: 76%
76%
Status: Standing.
Epic points(total): 73(223)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 51
Enchantments: Fly Armor Haste
Bartender Quests Remaining: 4
Combat Pulse: 18 Spell Pulse: 1.00
Leaderboard Points: 289
Active Spells:
--------------
vitality (9 minutes)
accelerated healing (41 minutes)
dexterity (60 minutes)
agility (60 minutes)
strength (60 minutes)
haste (9 minutes)
fly (121 minutes)
stone skin (3 minutes)
enhance armor (24 minutes)
barkskin (24 minutes)
spirit armor (60 minutes)
bless (29 minutes)
well-rested bonus (83 minutes)
< 366h/366H 118v/118V Pos: standing >
You must commune with nature more before invoking its power.
< 366h/366H 118v/118V Pos: standing >
Alas, you cannot go that way. . . .
< 366h/366H 118v/118V Pos: standing >
< 366h/366H 118v/118V Pos: standing >
Before A Spiral Staircase
The display room full of wonderful art, leads to this stairwell that towers
high above. The glass walls from the room south continue here, giving a view
of a long distance. Stone steps lead to the level above and along with a
wooden handrail for support. A shiny plaque is attached to a wall.
Obvious exits: -East -South -Up
< 366h/366H 117v/118V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
< 366h/366H 117v/118V Pos: standing >
The Art Room
This room is very large in size and often the location of art instruction.
The east wall is lined with four floor to ceiling glass windows, giving alot
of sunlight to the room. The remaining three walls have groups of artwork
done in the classroom. The room is split in half, with the east side equipped
for sketching and painting. Eight aisles are placed facing one direction. The
other side of the room has 4 large tables, where any type of art and craft
can be done at.
Obvious exits: -South -West
The corpse of a Human is lying here.
The corpse of a large rat is lying here.
The corpse of an art student is lying here.
An art instructor, arranging flowers in a vase.
< 366h/366H 116v/118V Pos: standing >
Before A Spiral Staircase
The display room full of wonderful art, leads to this stairwell that towers
high above. The glass walls from the room south continue here, giving a view
of a long distance. Stone steps lead to the level above and along with a
wooden handrail for support. A shiny plaque is attached to a wall.
Obvious exits: -East -South -Up
< 366h/366H 117v/118V Pos: standing >
Display Room
A large room painted in a dark green paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of
art on display here in the main hall. The north wall is made entirely of
glass, allowing for a magnificient view of a beautiful garden.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
The corpse of an art student is lying here.
[3] The corpse of an art student is lying here.
A wandering visitor looks at all the booths.
< 366h/366H 116v/118V Pos: standing >
Alas, you cannot go that way. . . .
< 366h/366H 116v/118V Pos: standing >
Main Entry
A large room painted in a dark blue paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of art
on display here in the main hall.
Obvious exits: -North -East -South -West
[4] The corpse of an art student is lying here.
< 366h/366H 117v/118V Pos: standing >
Harrow Dining Hall
A decent size room with a two large tables in the center of the room.
Serving dishes are placed on the table filled with piping hot food ready
to be served up. Young servers wait at the ends of the table to begin serving,
but they can not start until the Head Crafter, Alorka shows up.
Obvious exits: -West
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.
< 366h/366H 116v/118V Pos: standing >
< 366h/366H 116v/118V Pos: standing >
You start chanting...
< 366h/366H 118v/118V Pos: standing >
Casting: earthen maul
< 366h/366H 118v/118V Pos: standing >
You complete your spell...
[Damage: 68 ] You cause the EARTH to reach up and maul your opponent!!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!
You dodge an art student's vicious attack.
You dodge an art student's vicious attack.
An art student's sweep catches you in the side and you almost stumble.
< 365h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:few scratches E: art sta EP: nasty wounds >
You score a CRITICAL HIT!!!!!
[Damage: 9 ] Your slash strikes an art student very hard.
[Damage: 3 ] Your decent slash strikes an art student.
You score a CRITICAL HIT!!!!!
[Damage: 7 ] Your fine slash strikes an art student very hard.
< 365h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:few scratches E: art sta EP: pretty hurt >
You start chanting...
< 365h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:few scratches E: art sta EP: pretty hurt >
< 365h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:few scratches E: art sta EP: pretty hurt >
Casting: earthen maul
< 365h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:few scratches E: art sta EP: pretty hurt >
An art student misses you.
< 365h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:few scratches E: art sta EP: pretty hurt >
You complete your spell...
[Damage: 68 ] Your earthen fist leaves only a battered corpse of an art student behind!
An art student is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an art student cause a sickening chill to run up your spine.
< 365h/366H 118v/118V Pos: standing >
You start chanting...
< 365h/366H 118v/118V Pos: standing >
Casting: earthen maul **
< 365h/366H 118v/118V Pos: standing >
< 365h/366H 118v/118V Pos: standing >
Casting: earthen maul *
< 365h/366H 118v/118V Pos: standing >
Casting: earthen maul
< 365h/366H 118v/118V Pos: standing >
You complete your spell...
[Damage: 166 ] Your earthen fist leaves only a battered corpse of an art student behind!
An art student is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are an art student's last actions in this world.
< 365h/366H 118v/118V Pos: standing >
You start chanting...
< 365h/366H 118v/118V Pos: standing >
Casting: earthen maul **
< 365h/366H 118v/118V Pos: standing >
Casting: earthen maul *
< 365h/366H 118v/118V Pos: standing >
Casting: earthen maul
< 365h/366H 118v/118V Pos: standing >
You complete your spell...
[Damage: 182 ] Your earthen fist leaves only a battered corpse of an art student behind!
An art student is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
An art student's death cry reverberates in your head as he falls to the ground.
< 365h/366H 118v/118V Pos: standing >
You must commune with nature more before invoking its power.
< 365h/366H 118v/118V Pos: standing >
You start chanting...
< 366h/366H 118v/118V Pos: standing >
You complete your spell...
[Damage: 79 ] The lightning bolt hits an art student with full impact.
You dodge an art student's vicious attack.
An art student misses you.
An art student misses you with his clumsy kick at your chest.
< 366h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:excellent E: art sta EP: nasty wounds >
< 366h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:excellent E: art sta EP: nasty wounds >
You score a CRITICAL HIT!!!!!
[Damage: 10 ] Your impressive slash seriously wounds an art student.
[Damage: 3 ] Your decent slash strikes an art student hard.
You score a CRITICAL HIT!!!!!
[Damage: 9 ] Your slash enshrouds an art student in a mist of blood.
You start chanting...
< 366h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:excellent E: art sta EP: awful >
Casting: lightning bolt *
Hint: Try 'toggle battle' before your next fight. It displays attacks a little more vividly.
< 366h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:excellent E: art sta EP: awful >
You dodge an art student's vicious attack.
An art student misses you.
< 366h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:excellent E: art sta EP: awful >
You complete your spell...
[Damage: 72 ] Your lightning bolt shatters an art student to pieces.
An art student is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as an art student dies in agony.
< 366h/366H 118v/118V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
< 366h/366H 118v/118V Pos: standing >
< 366h/366H 118v/118V Pos: standing >
You start chanting...
< 366h/366H 118v/118V Pos: standing >
< 366h/366H 118v/118V Pos: standing >
Casting: lightning bolt *
< 366h/366H 118v/118V Pos: standing >
You complete your spell...
[Damage: 71 ] The lightning bolt hits an art student with full impact.
You dodge an art student's vicious attack.
An art student's kick hits you directly in the face.
< 365h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:few scratches E: art sta EP: nasty wounds >
You start chanting...
< 365h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:few scratches E: art sta EP: nasty wounds >
Casting: lightning bolt *
< 365h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:few scratches E: art sta EP: nasty wounds >
You dodge an art student's vicious attack.
You dodge an art student's vicious attack.
< 365h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:few scratches E: art sta EP: nasty wounds >
You complete your spell...
[Damage: 73 ] Your lightning bolt shatters an art student to pieces.
An art student is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as an art student dies in agony.
< 365h/366H 118v/118V Pos: standing >
You must commune with nature more before invoking its power.
< 365h/366H 118v/118V Pos: standing >
You start chanting...
< 366h/366H 118v/118V Pos: standing >
< 366h/366H 118v/118V Pos: standing >
Casting: earthen maul **
< 366h/366H 118v/118V Pos: standing >
Casting: earthen maul *
< 366h/366H 118v/118V Pos: standing >
Casting: earthen maul
< 366h/366H 118v/118V Pos: standing >
You complete your spell...
[Damage: 202 ] Your earthen fist leaves only a battered corpse of an art student behind!
An art student is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are an art student's last actions in this world.
< 366h/366H 118v/118V Pos: standing >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 53% complete.
You have 17:40 left.
Bloodlust - Damage Bonus(vs mob only)
Current lust: 70%
You have 5:40 left.
< 366h/366H 118v/118V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
< 366h/366H 118v/118V Pos: standing >
You get a small pile of coins from the corpse of an art student.
There were: 1 platinum coin, 4 gold coins, 13 silver coins, 14 copper coins.
< 366h/366H 118v/118V Pos: standing >
You get a few coins from the corpse of an art student.
There were: 4 gold coins, 9 silver coins, 13 copper coins.
< 366h/366H 118v/118V Pos: standing >
You get a small pile of coins from the corpse of an art student.
There were: 4 gold coins, 12 silver coins, 17 copper coins.
< 366h/366H 118v/118V Pos: standing >
You get a small pile of coins from the corpse of an art student.
There were: 5 gold coins, 8 silver coins, 19 copper coins.
< 366h/366H 118v/118V Pos: standing >
You get a small pile of coins from the corpse of an art student.
There were: 1 platinum coin, 6 gold coins, 9 silver coins, 19 copper coins.
< 366h/366H 118v/118V Pos: standing >
You get a small pile of coins from the corpse of an art student.
There were: 1 platinum coin, 4 gold coins, 10 silver coins, 17 copper coins.
< 366h/366H 118v/118V Pos: standing >
You do not see or have the 7.corpse.
< 366h/366H 118v/118V Pos: standing >
Ok.
You put 4 platinum, 32 gold, 75 silver, and 115 copper coins into a gnomish toolbox.
< 366h/366H 118v/118V Pos: standing >
Harrow Dining Hall
Obvious exits: -West
Puddles of fresh blood cover the ground.
[6] The corpse of an art student is lying here.
< 366h/366H 118v/118V Pos: standing >
< 366h/366H 118v/118V Pos: standing >
Main Entry
A large room painted in a dark blue paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of art
on display here in the main hall.
Obvious exits: -North -East -South -West
[4] The corpse of an art student is lying here.
< 366h/366H 117v/118V Pos: standing >
A Large Kitchen
A large kitchen by Gnome standards. Long tables help in preparing colorful
meals for the entire colony. An open fire sits under a boiling kettle
with a stew that smells wonderful. A large window overlooks the garden to
the west, where vegtables and flowers are both grown.
Obvious exits: -East -West
The corpse of the cook is lying here.
< 366h/366H 116v/118V Pos: standing >
Entrance To A Lovely Garden
Here is the entrance to a lovely garden maintained by the best growers
around. Student growers tend to the vegtables and flowers under the watchful
eye of the Master Gardener. Around you the smell of flowers fill the air. The
dirt path takes you deeper into the garden to the north and west.
Obvious exits: -North -East -West
< 366h/366H 117v/118V Pos: standing >
< 366h/366H 117v/118V Pos: standing >
A Large Kitchen
A large kitchen by Gnome standards. Long tables help in preparing colorful
meals for the entire colony. An open fire sits under a boiling kettle
with a stew that smells wonderful. A large window overlooks the garden to
the west, where vegtables and flowers are both grown.
Obvious exits: -East -West
The corpse of the cook is lying here.
< 366h/366H 115v/118V Pos: standing >
< 366h/366H 115v/118V Pos: standing >
Entrance To A Lovely Garden
Here is the entrance to a lovely garden maintained by the best growers
around. Student growers tend to the vegtables and flowers under the watchful
eye of the Master Gardener. Around you the smell of flowers fill the air. The
dirt path takes you deeper into the garden to the north and west.
Obvious exits: -North -East -West
< 366h/366H 115v/118V Pos: standing >
A Lush Full Garden
A lush garden full of vegtables and rare species of flowers. The Master
Gardener keeps a close eye on the students here and teaches them in the way of
cultivating the most healthy and attractive plantlife. The potent smell of
Roses fill the air.
Obvious exits: -North -East -West
A beautiful rose bush is here.
A beautiful rose bush is here.
A beautiful rose bush is here.
< 366h/366H 115v/118V Pos: standing >
A Lush Full Garden
A lush gardens full of vegtables and rare species of flowers. The master
gardener keeps a close eye on the students here and teach them in the way of
cultivating the most healthy and attractive plantlife.
Obvious exits: -East -South -West -Down#
A large carrot, ready for the shredder is in the ground here.
A large carrot, ready for the shredder is in the ground here.
A large carrot, ready for the shredder is in the ground here.
A gardener tending to the vegtables.
< 366h/366H 115v/118V Pos: standing >
< 366h/366H 115v/118V Pos: standing >
< 366h/366H 118v/118V Pos: standing >
A Lush Full Garden
Obvious exits: -East -South -West -Down#
A large carrot, ready for the shredder is in the ground here.
A large carrot, ready for the shredder is in the ground here.
A large carrot, ready for the shredder is in the ground here.
A gardener tending to the vegtables.
< 366h/366H 118v/118V Pos: standing >
Your current terrain is: Forest.
< 366h/366H 118v/118V Pos: standing >
< 366h/366H 118v/118V Pos: standing >
You currently have the following spell slots available:
1st circle: 0 of 9 ( 74 seconds)
2nd circle: 0 of 8 ( 94 seconds)
3rd circle: 0 of 8 ( 114 seconds)
4th circle: 0 of 7 ( 115 seconds)
5th circle: 6 of 6
6th circle: 1 of 4 ( 60 seconds)
< 366h/366H 118v/118V Pos: standing >
< 366h/366H 118v/118V Pos: standing >
Hint: You gain much more experience when you heal a person engaged in melee combat.
< 366h/366H 118v/118V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
< 366h/366H 118v/118V Pos: standing >
An Orc enters from the west.
< 366h/366H 118v/118V Pos: standing >
< 366h/366H 118v/118V Pos: standing >
An Orc attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
Out of nowhere, an Orc stabs you in the back.
< 365h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:few scratches E: An Orc sta EP: excellent >
A swarm of insects snaps into visibility.
< 365h/366H 118v/118V Pos: standing >
< T: Daria TP: sta TC:few scratches E: An Orc sta EP: excellent >
An Orc tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 365h/366H 118v/118V Pos: sitting >
< T: Daria TP: sit TC:few scratches E: An Orc sta EP: excellent >
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects creates a hammer out of thin air that smashes into you!
OUCH! That really did HURT!
< 242h/366H 118v/118V Pos: sitting >
< T: Daria TP: sit TC: few wounds E: An Orc sta EP: excellent >
You miss an Orc.
You miss an Orc.
< 242h/366H 118v/118V Pos: sitting >
< T: Daria TP: sit TC: few wounds E: An Orc sta EP: excellent >
A swarm of insects starts casting an offensive spell.
< 242h/366H 118v/118V Pos: sitting >
< T: Daria TP: sit TC: few wounds E: An Orc sta EP: excellent >
An Orc's powerful pierce strikes you very hard.
An Orc's pierce strikes you very hard.
An Orc's pierce enshrouds you in a mist of blood.
OUCH! That really did HURT!
An Orc's powerful pierce seriously wounds you.
An Orc's powerful pierce enshrouds you in a mist of blood.
An Orc's powerful pierce causes you to grimace in pain.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 16h/366H 118v/118V Pos: sitting >
< T: Daria TP: sit TC: awful E: An Orc sta EP: excellent >
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects's massive hammer is the last thing you ever see.