<worn as a badge> a badge of the Blood Horde made by Dahamma [65%]
<worn on head> Khildarak's battle helmet (magic) [82%]
<worn on eyes> the eyes of a bewitched silver dragon of endurance (glowing) [63%]
<worn in ear> an emerald nose ring (magic)
<worn in ear> a brightly flaming earring [87%]
<worn on face> a shadow mask of force [superior] (magic) (humming)
<worn around neck> a blood-stained githyanki rosary [89%]
<worn around neck> a rusty steel necklace of the Illithid [superior] made by Azar [54%]
<worn on body> a mithril breastplate with a golden cross [poor] (magic) (glowing)
<worn about body> the cloak of the stalker (magic)[233h 8m 54s]
<worn on back> a well crafted backpack (magic) [60%]
<worn as quiver> a golden scabbard encrusted with emeralds and rubies (magic) (glowing) [73%]
<worn about waist> a black leather belt with a crimson coral buckle [70%]
<worn on belt buckle>a diamondine axe covered in blood (magic) [77%]
<attached to belt> a glowing azure potion (magic) (glowing) [88%]
<attached to belt> a metal flask marked "wandering woods" (glowing)
<worn on arms> a set of jagged blood crystal arm plates (magic) [61%]
<worn around wrist> a bracelet of dracolich hide (magic) (humming) [37%]
<worn around wrist> a lightbringer bracelet of Pelor (magic) [51%]
<worn on hands> the sacred stone claws of Aan [poor] (magic)
<worn on finger> a ring of invisibility (magic) [87%]
<worn on finger> a ring of fortune of darkness [poor] made by Dahamma
<primary weapon> a gladius called 'Backstabber' (magic) (glowing)[233h 8m 54s]
<secondary weapon> a katana called 'Retribution' (magic) [74%]
<worn on legs> a pair of bronze spiked leg plates [superior] (magic) [80%]
<worn on feet> some spurred blood crystal boots of endurance (magic) [87%]
Tackle who?
< 1304h/1303H 243v/245V Pos: standing >
Kreep leaves west.
< 1304h/1303H 243v/245V Pos: standing >
The blood-red glow surrounding you fades away.
< 1304h/1303H 243v/245V Pos: standing >
Teru sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Teru's soothing song!
< 1304h/1303H 244v/245V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A clown who is close by to your north.
An organ grinder who is not far off to your east.
Kreep who is not far off to your west.
A fire eater who is not far off to your west.
A Grey Elf who is a brief walk away to your west.
A Dwarf who is in the distance to your west.
< 1304h/1303H 245v/245V Pos: standing >
Before a Shoppe
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
There are some tracks heading east.
There are some tracks heading west.
There are some tracks heading west.
Teru enters from the east.
< 1304h/1303H 243v/245V Pos: standing >
< 1304h/1303H 243v/245V Pos: standing >
Carnival Road
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
A fire eater swallows fire.
There are some tracks heading west.
There are some tracks heading east.
There are some tracks heading west.
Teru enters from the east.
< 1304h/1303H 241v/245V Pos: standing >
Carnival Road
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
Kreep Caliph of Allah (Goblin)(small) stands in mid-air here.(holy)(Red Aura)
Teru enters from the east.
< 1304h/1303H 239v/245V Pos: standing >
Tackle who?
Kreep leaves east.
< 1304h/1303H 240v/245V Pos: standing >
A Sidepath
Obvious exits: -E -W
Fresh blood splatters cover the area.
There are some tracks heading west.
There are some tracks heading east.
There are Drow Elf tracks going west.
There are some tracks heading west.
Teru enters from the east.
< 1304h/1303H 241v/245V Pos: standing >
Within a Thick Forest
Obvious exits: -E -W
Fresh blood splatters cover the area.
A Grey Elf (medium) Durian Addicts stands in mid-air here.(Gold Aura)
There are some tracks heading west.
There are some tracks heading east.
There are some tracks heading west.
There are some tracks heading west.
Teru enters from the east.
< 1304h/1303H 240v/245V Pos: standing >
You snap into visibility.
You tackle a Grey Elf square in the chest knocking the wind out of him!
Teru starts casting an offensive spell.
< 1304h/1303H 241v/245V Pos: standing >
<Teru completes his spell...
Teru utters the words 'buoblg qrunsoqpze yugh'
Teru's fist beats the life out of a Grey Elf, blood pours from his body!
< 1304h/1303H 242v/245V Pos: standing >
<Teru sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Teru's soothing song!
Kreep enters from the east.
< 1304h/1303H 242v/245V Pos: standing >
<Kreep leaves west.
< 1304h/1303H 242v/245V Pos: standing >
<Teru starts casting an offensive spell.
< 1304h/1303H 242v/245V Pos: standing >
<A Dwarf enters from the west.
< 1304h/1303H 242v/245V Pos: standing >
<Teru completes his spell...
Teru utters the words 'buoblg qrunsoqpze yugh'
Teru's fist beats the life out of a Grey Elf, blood pours from his body!
A Dwarf leaves east.
< 1304h/1303H 242v/245V Pos: standing >
<You snap into visibility.
[Damage: 5 ] Your decent pierce wounds a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You score a CRITICAL HIT!!!!!
[Damage: 14 ] Your impressive slash strikes a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
The aura of displacement around a Grey Elf absorbs most of the assault!
[Damage: 1 ] Your weak pierce grazes a Grey Elf.
< 1304h/1303H 242v/245V Pos: standing >
< T: Tolm TP: sta TC:excellent E: A Grey Elf sit EP: nasty wounds >
Kreep enters from the west.
< 1304h/1303H 242v/245V Pos: standing >
< T: Tolm TP: sta TC:excellent E: A Grey Elf sit EP: nasty wounds >
Teru starts casting an offensive spell.
< 1304h/1303H 242v/245V Pos: standing >
< T: Tolm TP: sta TC:excellent E: A Grey Elf sit EP: nasty wounds >
Kenon enters from the east.
< 1304h/1303H 242v/245V Pos: standing >
< T: Tolm TP: sta TC:excellent E: A Grey Elf sit EP: nasty wounds >
Kenon snaps into visibility.
Kenon attemps to legsweep a Grey Elf but only manages to land on his ass.
< 1304h/1303H 242v/245V Pos: standing >
< T: Tolm TP: sta TC:excellent E: A Grey Elf sit EP: nasty wounds >
Kenon's weak slash grazes a Grey Elf.
Kenon's pierce grazes a Grey Elf.
< 1304h/1303H 242v/245V Pos: standing >
< T: Tolm TP: sta TC:excellent E: A Grey Elf sit EP: nasty wounds >
You are surrounded by a blood-red glow.
Teru completes his spell...
Teru utters the words 'buoblg qrunsoqpze yugh'
Teru's fist beats the life out of a Grey Elf, blood pours from his body!
< 1304h/1303H 242v/245V Pos: standing >
< T: Tolm TP: sta TC:excellent E: A Grey Elf sit EP: awful >
A Grey Elf misses you.
You parry a Grey Elf's lunge at you.
You snap into visibility.
< 1304h/1303H 242v/245V Pos: standing >
< T: Tolm TP: sta TC:excellent E: A Grey Elf sit EP: awful >
Zik stops following you.
< 1304h/1303H 242v/245V Pos: standing >
< T: Tolm TP: sta TC:excellent E: A Grey Elf sit EP: awful >
Teru sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Teru's soothing song!
Headbutt requires you to be able to reach his head!
Teru starts casting an offensive spell.
A Grey Elf clambers to his feet.
< 1304h/1303H 242v/245V Pos: standing >
< T: Tolm TP: sta TC:excellent E: A Grey Elf sta EP: awful >
A Grey Elf attempts to flee.
< 1304h/1303H 242v/245V Pos: standing >
Teru stops invoking abruptly!
< 1304h/1303H 242v/245V Pos: standing >
Crush whose throat?
< 1304h/1303H 242v/245V Pos: standing >
Crush whose throat?
< 1304h/1303H 242v/245V Pos: standing >
Headbutt whom?
< 1304h/1303H 242v/245V Pos: standing >
Pardon?
< 1304h/1303H 242v/245V Pos: standing >
Kreep leaves west.
< 1304h/1303H 242v/245V Pos: standing >
You quickly scan the area.
Sev who is not far off to your east.
Hami who is not far off to your east.
A fire eater who is rather far off to your east.
Kreep who is close by to your west.
< 1304h/1303H 242v/245V Pos: standing >
Within a Thick Forest
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
A long broom lays here.
Kreep Caliph of Allah (Goblin)(small) stands in mid-air here.(holy)(Red Aura)
Teru enters from the east.
Kreep leaves east.
< 1304h/1303H 240v/245V Pos: standing >
The blood-red glow surrounding you fades away.
< 1304h/1303H 240v/245V Pos: standing >
Backstab who?
< 1304h/1303H 241v/245V Pos: standing >
Within a Thick Forest
Obvious exits: -E -W
Fresh blood covers everything in the area.
*Kenon TeRRoRiST of Allah (Drow Elf)(medium) is lying in mid-air here.(Red Aura)
There are Troll tracks going east.
There are Dwarf tracks going east.
There are Dwarf tracks going east.
There are Dwarf tracks going east.
Teru enters from the west.
< 1304h/1303H 241v/245V Pos: standing >
Your skin loses its barklike texture.
You feel less strong.
You feel less dexterous.
A Sidepath
Obvious exits: -E -W
Fresh blood covers everything in the area.
Kreep Caliph of Allah (Goblin)(small) stands in mid-air here.(holy)(Red Aura)
There are Troll tracks going east.
There are Drow Elf tracks going west.
There are some tracks heading west.
There are some tracks heading east.
Teru enters from the west.
Kreep leaves east.
< 1304h/1303H 240v/245V Pos: standing >
Teru sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Teru's soothing song!
Backstab who?
< 1304h/1303H 241v/245V Pos: standing >
Within a Thick Forest
Obvious exits: -E -W
Fresh blood covers everything in the area.
*Kenon TeRRoRiST of Allah (Drow Elf)(medium) stands in mid-air here.(Red Aura)
There are some tracks heading west.
There are some tracks heading east.
There are some tracks heading east.
There are Dwarf tracks going east.
Teru enters from the east.
< 1304h/1303H 241v/245V Pos: standing >
Within a Thick Forest
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
A long broom lays here.
Teru enters from the east.
Kenon enters from the east.
< 1304h/1303H 240v/245V Pos: standing >
Within a Thick Forest
Obvious exits: -N -E
Fresh blood splatters cover the area.
Teru enters from the east.
Kenon enters from the east.
Kenon leaves east.
< 1304h/1303H 240v/245V Pos: standing >
Backstab who?
< 1304h/1303H 241v/245V Pos: standing >
You quickly scan the area.
Sev who is rather far off to your east.
A Dwarf who is in the distance to your east.
< 1304h/1303H 242v/245V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' you are carrying.
< 1304h/1303H 243v/245V Pos: standing >
Within a Thick Forest
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
A long broom lays here.
*Kenon TeRRoRiST of Allah (Drow Elf)(medium) stands in mid-air here.(Red Aura)
There are some tracks heading east.
There are some tracks heading west.
There are some tracks heading west.
There are some tracks heading west.
Teru enters from the west.
< 1304h/1303H 242v/245V Pos: standing >
Within a Thick Forest
Obvious exits: -E -W
Fresh blood covers everything in the area.
Teru enters from the west.
Kenon enters from the west.
Kenon leaves east.
< 1304h/1303H 241v/245V Pos: standing >
A Sidepath
Obvious exits: -E -W
Fresh blood covers everything in the area.
*Kenon TeRRoRiST of Allah (Drow Elf)(medium) stands in mid-air here.(Red Aura)
There are some tracks heading east.
There are some tracks heading west.
There are Grey Elf tracks going west.
There are Drow Elf tracks going east.
Teru enters from the west.
< 1304h/1303H 240v/245V Pos: standing >
Carnival Road
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
Zik Jihadist of Allah (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zik's head.
Hami (Drow Elf)(medium) stands here.(Red Aura)
Teru enters from the west.
Kenon enters from the west.
Kenon leaves east.
< 1304h/1303H 239v/245V Pos: standing >
Carnival Road
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
*Kenon TeRRoRiST of Allah (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Sev Jihadist of Allah (Drider)(large) stands in mid-air here.(Red Aura)
Kreep Caliph of Allah (Goblin)(small) stands in mid-air here.(holy)(Red Aura)
You sense a lifeform nearby.
There are Troll tracks going east.
There are some tracks heading east.
There are Drider tracks going east.
Teru enters from the west.
Sev leaves east.
Kenon leaves east.
< 1304h/1303H 239v/245V Pos: standing >
Before a Shoppe
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
*Kenon TeRRoRiST of Allah (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Sev Jihadist of Allah (Drider)(large) stands in mid-air here.(Red Aura)
A fire eater swallows fire.
There are Drow Elf tracks going east.
There are Dwarf tracks going east.
There are some tracks heading east.
There are some tracks heading west.
Kreep enters from the west.
Teru enters from the west.
Kenon leaves east.
< 1304h/1303H 238v/245V Pos: standing >
Tackle who?
Sev leaves east.
< 1304h/1303H 239v/245V Pos: standing >
Shag enters from the east.
< 1304h/1303H 241v/245V Pos: standing >
Tackle who?
< 1304h/1303H 243v/245V Pos: standing >
Intersection of Roads
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
Sev Jihadist of Allah (Drider)(large) stands in mid-air here.(Red Aura)
There are some tracks heading east.
There are some tracks heading east.
There are some tracks heading west.
There are some tracks heading east.
Kreep enters from the west.
Teru enters from the west.
Shag enters from the west.
Sev leaves west.
< 1304h/1303H 242v/245V Pos: standing >
Carnival Road
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
There are some tracks heading west.
There are some tracks heading east.
There are Dwarf tracks going west.
Kreep enters from the west.
Teru enters from the west.
Shag enters from the west.
< 1304h/1303H 242v/245V Pos: standing >
Sev stops following you.
< 1304h/1303H 243v/245V Pos: standing >
You quickly scan the area.
An organ grinder who is close by to your east.
Sev who is not far off to your west.
A fire eater who is not far off to your west.
Zik who is rather far off to your west.
Hami who is rather far off to your west.
< 1304h/1303H 244v/245V Pos: standing >
Turning Before a Shop
Obvious exits: -N -S -W
Fresh blood splatters cover the area.
*Kenon TeRRoRiST of Allah (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An organ grinder plays with his monkey.
There are Grey Elf tracks going south.
There are Drow Elf tracks going west.
There are Drow Elf tracks going south.
Kreep enters from the west.
Teru enters from the west.
Shag enters from the west.
Kenon leaves south.
< 1304h/1303H 243v/245V Pos: standing >
Alas, you cannot go that way. . . .
< 1304h/1303H 243v/245V Pos: standing >
Teru sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Teru's soothing song!
Alas, you cannot go that way. . . .
< 1304h/1303H 244v/245V Pos: standing >
Tackle who?
< 1304h/1303H 245v/245V Pos: standing >
You quickly scan the area.
Uggiewilly who is close by to your north.
Kenon who is a brief walk away to your south.
Hami who is a brief walk away to your west.
Zik who is a brief walk away to your west.
Sev who is a brief walk away to your west.
A fire eater who is a brief walk away to your west.
< 1304h/1303H 245v/245V Pos: standing >
You are surrounded by a blood-red glow.
< 1304h/1303H 245v/245V Pos: standing >
Carnival Road
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
There are some tracks heading east.
There are some tracks heading west.
There are some tracks heading east.
There are some tracks heading west.
Kreep enters from the east.
Teru enters from the east.
Shag enters from the east.
< 1304h/1303H 243v/245V Pos: standing >
Intersection of Roads
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
There are some tracks heading east.
There are Drow Elf tracks going east.
There are Drider tracks going west.
There are Drow Elf tracks going east.
Kreep enters from the east.
Teru enters from the east.
Shag enters from the east.
< 1304h/1303H 241v/245V Pos: standing >
Before a Shoppe
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
Hami (Drow Elf)(medium) stands here.(Red Aura)
Zik Jihadist of Allah (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zik's head.
Sev Jihadist of Allah (Drider)(large) stands in mid-air here.(Red Aura)
A fire eater swallows fire.
There are some tracks heading west.
There are some tracks heading east.
There are some tracks heading east.
There are some tracks heading west.
Kreep enters from the east.
Teru enters from the east.
Shag enters from the east.
Hami says in drow 'I have 41 (193) hits, and 47 (120) movement points.'
< 1304h/1303H 239v/245V Pos: standing >
You quickly scan the area.
An organ grinder who is a brief walk away to your east.
Faggle who is close by to your south.
< 1304h/1303H 240v/245V Pos: standing >
Carnival Road
Obvious exits: -E -W
Fresh blood splatters cover the area.
You sense a lifeform nearby.
There are some tracks heading east.
There are some tracks heading east.
There are some tracks heading east.
There are some tracks heading east.
Kreep enters from the east.
Teru enters from the east.
Shag enters from the east.
< 1304h/1303H 239v/245V Pos: standing >
Carnival Road
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
Kreep enters from the east.
Teru enters from the east.
Shag enters from the east.
< 1304h/1303H 238v/245V Pos: standing >
You quickly scan the area.
A fire eater who is not far off to your east.
Hami who is a brief walk away to your east.
Sev who is a brief walk away to your east.
An organ grinder who is in the distance to your east.
A small dog who is close by to your south.
< 1304h/1303H 239v/245V Pos: standing >
A Sidepath
Obvious exits: -E -W
Fresh blood covers everything in the area.
There are Drow Elf tracks going east.
There are Drow Elf tracks going west.
There are Drow Elf tracks going east.
Kreep enters from the east.
Teru enters from the east.
Shag enters from the east.
< 1304h/1303H 238v/245V Pos: standing >
Within a Thick Forest
Obvious exits: -E -W
Fresh blood covers everything in the area.
Kreep enters from the east.
Teru enters from the east.
Shag enters from the east.
< 1304h/1303H 237v/245V Pos: standing >
You quickly scan the area.
A fire eater who is rather far off to your east.
Hami who is in the distance to your east.
Sev who is in the distance to your east.
Teru starts playing the instrument of lyrical mastery and singing aloud.
< 1304h/1303H 238v/245V Pos: standing >
Within a Thick Forest
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
A long broom lays here.
Kreep enters from the east.
Teru enters from the east.
Shag enters from the east.
< 1304h/1303H 239v/245V Pos: standing >
You quickly scan the area.
Hami who is rather far off to your east.
A fire eater who is in the distance to your east.
< 1304h/1303H 241v/245V Pos: standing >
Within a Thick Forest
Obvious exits: -N -E
Fresh blood splatters cover the area.
There are some tracks heading east.
There are some tracks heading east.
There are some tracks heading north.
There are some tracks heading north.
Kreep enters from the east.
Teru enters from the east.
Shag enters from the east.
< 1304h/1303H 240v/245V Pos: standing >
Alas, you cannot go that way. . . .
< 1304h/1303H 241v/245V Pos: standing >
Within a Thick Forest
Obvious exits: -E -S
Fresh blood splatters cover the area.
Kreep enters from the south.
Teru enters from the south.
Shag enters from the south.
< 1304h/1303H 242v/245V Pos: standing >
Alas, you cannot go that way. . . .
< 1304h/1303H 244v/245V Pos: standing >
You quickly scan the area.
You see nothing.
< 1304h/1303H 245v/245V Pos: standing >
Within a Thick Forest
Obvious exits: -S -W
Fresh blood covers everything in the area.
There are some tracks heading west.
There are some tracks heading south.
Kreep enters from the west.
Teru enters from the west.
Shag enters from the west.
< 1304h/1303H 243v/245V Pos: standing >
Alas, you cannot go that way. . . .
< 1304h/1303H 243v/245V Pos: standing >
Alas, you cannot go that way. . . .
< 1304h/1303H 243v/245V Pos: standing >
You quickly scan the area.
You see nothing.
< 1304h/1303H 243v/245V Pos: standing >
Within a Thick Forest
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
A long broom lays here.
There are some tracks heading west.
There are some tracks heading east.
There are some tracks heading west.
There are some tracks heading west.
Kreep enters from the north.
Teru enters from the north.
Shag enters from the north.
A Dwarf enters from the east.
< 1304h/1303H 241v/245V Pos: standing >
Alas, you cannot go that way. . . .
< 1304h/1303H 241v/245V Pos: standing >
Alas, you cannot go that way. . . .
Kreep leaves east.
< 1304h/1303H 242v/245V Pos: standing >
The blood-red glow surrounding you fades away.
< 1304h/1303H 243v/245V Pos: standing >
A Dwarf leaves north.
< 1304h/1303H 245v/245V Pos: standing >
Tackle who?
< 1304h/1303H 245v/245V Pos: standing >
Teru plays a song to lift his spirit off the ground.
< 1304h/1303H 245v/245V Pos: standing >
Who do you wish to tell what??
< 1304h/1303H 245v/245V Pos: standing >
Within a Thick Forest
Obvious exits: -S -W
Fresh blood covers everything in the area.
Teru enters from the south.
Shag enters from the south.
< 1304h/1303H 243v/245V Pos: standing >
Tackle who?
< 1304h/1303H 243v/245V Pos: standing >
< 1304h/1303H 243v/245V Pos: standing >
Alas, you cannot go that way. . . .
< 1304h/1303H 245v/245V Pos: standing >
Within a Thick Forest
Obvious exits: -E -S
Fresh blood splatters cover the area.
A Dwarf (medium) stands, floating here.
Teru enters from the east.
Shag enters from the east.
< 1304h/1303H 243v/245V Pos: standing >
Alas, you cannot go that way. . . .
Teru starts casting an offensive spell.
< 1304h/1303H 243v/245V Pos: standing >
You snap into visibility.
You tackle a Dwarf square in the chest knocking the wind out of him!
< 1304h/1303H 243v/245V Pos: standing >
<Shag starts casting an offensive spell.
< 1304h/1303H 243v/245V Pos: standing >
<Teru completes his spell...
Teru utters the words 'buoblg qrunsoqpze yugh'
Teru's magic fist punches a Dwarf into so much pulp!
A Dwarf's crimson stained epee was completely destroyed by the massive blow!
A Dwarf's soldier's obsidian mitts was completely destroyed by the massive blow!
A Dwarf's frogskin mask [superior] was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.