The death of [42 Healer] Bryken The Empire (Dwarf)

in Walkway Atop the Walls

from the perspective of [47 Red Dragon] Chopon Nameless (Drow Elf)

<worn as a badge>    a royal badge of Arcium
<worn on head>       the diamond crown of Winduin of damage (glowing) [86%]
<worn on eyes>       a collapsable platinum prospector's monocle
<worn in ear>        a dragonscale earring (magic)
<worn in ear>        a dangling dragon earring [superior] (magic)
<worn on face>       a veil named 'Sorrow' of endurance (magic) [68%]
<worn around neck>   a black wool cowl stained with blood of regeneration [84%]
<worn around neck>   a necklace of halfling ears [poor]
<worn on body>       a cuirass emblazoned with the mantis sigil [superior] (humming)
<worn about body>    a tight green cloak
<worn about waist>   a black leather belt with a crimson coral buckle of agility [76%]
<worn on belt buckle>lucky alchemist sack [84%]
<worn on arms>       some wolf hide sleeves of damage [69%]
<worn around wrist>  a bracelet of woven willow leaves [poor] (magic) [27%]
<worn around wrist>  a bracelet of influence (magic)
<worn on hands>      a pair of spectral gauntlets of damage (magic)
<worn on finger>     a golden band set with a fire opal of constitution (magic)
<worn on finger>     a red earthstone ring
<worn on legs>       a haze of swirling green vapor (magic) (glowing)[165h 50m 49s]
<worn on feet>       the shoes of sprinting (magic) (glowing) [85%]

   .^+^^...^    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
*Znar  Nameless (Duergar)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
*Doo  Nameless (Drow Elf)(small) stands in mid-air here.
Wash  Nameless (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Wash's head.
*Laz  Nameless (Drow Elf)(medium) stands in mid-air here.
Aq enters from the south.
Zukus enters from the south.
Norabi enters from the south.
Bardo enters from the south.
Bisil enters from the south.

< 661h/584H 128v/155V Pos: standing >
Laz leaves east.
Wash leaves east.
Doo leaves east.
Znar leaves east.
You follow Laz.

Slight Turn on a Cliffside Trail
   Just wide enough for three grown human men to walk side-by-side, this
trail is treacherous and almost at a forty-five degree angle, steeply
running along the side of a high cliff. Below the cold ground can be seen,
dotted by evergreen trees and large rocks. A thin wisp winds its way along
the ground, the road which led to this cliffside trail, looking like just
a thin line from up here. The air is colder and thinner, making the travel
tough.
Obvious exits: -North -East  -West 
*Znar  Nameless (Duergar)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
*Doo  Nameless (Drow Elf)(small) stands in mid-air here.
Wash  Nameless (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Wash's head.
*Laz  Nameless (Drow Elf)(medium) stands in mid-air here.
Aq enters from the west.
Zukus enters from the west.
Norabi enters from the west.
Bardo enters from the west.
Bisil enters from the west.

< 661h/584H 127v/155V Pos: standing >
Slay whom?
Laz leaves east.
Wash leaves east.
Doo leaves east.
Znar leaves east.
You follow Laz.

Steep Trail on a Cliffside
   Just wide enough for three grown human men to walk side-by-side, this
trail is treacherous and almost at a forty-five degree angle, steeply
running along the side of a high cliff. Below the cold ground can be seen,
dotted by evergreen trees and large rocks. A thin wisp winds its way along
the ground, the road which led to this cliffside trail, looking like just
a thin line from up here. The air is colder and thinner, making the travel
tough.
Obvious exits: -East  -West 
*Znar  Nameless (Duergar)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
*Doo  Nameless (Drow Elf)(small) stands in mid-air here.
Wash  Nameless (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Wash's head.
*Laz  Nameless (Drow Elf)(medium) stands in mid-air here.
Aq enters from the west.
Zukus enters from the west.
Norabi enters from the west.
Bardo enters from the west.
Bisil enters from the west.

< 661h/584H 125v/155V Pos: standing >
Slay whom?

< 661h/584H 125v/155V Pos: standing >
Slay whom?

< 661h/584H 126v/155V Pos: standing >
Bardo plays a song to lift her spirit off the ground.
Slay whom?
Laz leaves east.
Wash leaves east.
Doo leaves east.
Znar leaves east.
You follow Laz.

Steep Trail on a Cliffside
   Just wide enough for three grown human men to walk side-by-side, this
trail is treacherous and almost at a forty-five degree angle, steeply
running along the side of a high cliff. Below the cold ground can be seen,
dotted by evergreen trees and large rocks. A thin wisp winds its way along
the ground, the road which led to this cliffside trail, looking like just
a thin line from up here. The air is colder and thinner, making the travel
tough.
Obvious exits: -North -West 
*Znar  Nameless (Duergar)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
*Doo  Nameless (Drow Elf)(small) stands in mid-air here.
Wash  Nameless (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Wash's head.
*Laz  Nameless (Drow Elf)(medium) stands in mid-air here.
Aq enters from the west.
Zukus enters from the west.
Norabi enters from the west.
Bardo enters from the west.
Nol sneaks in from the west.
Bisil enters from the west.

< 661h/584H 123v/155V Pos: standing >
Slay whom?

< 661h/584H 124v/155V Pos: standing >
Slay whom?

< 661h/584H 125v/155V Pos: standing >
Slay whom?

< 661h/584H 127v/155V Pos: standing >
Slay whom?

< 661h/584H 128v/155V Pos: standing >
Slay whom?

< 661h/584H 129v/155V Pos: standing >
Slay whom?

< 661h/584H 130v/155V Pos: standing >
Slay whom?

< 660h/584H 132v/155V Pos: standing >
Slay whom?

< 660h/584H 133v/155V Pos: standing >
Laz leaves north.
Wash leaves north.
Doo leaves north.
Znar leaves north.
You follow Laz.

Winding Trail on a Cliffside
   Just wide enough for three grown human men to walk side-by-side, this
trail is treacherous and almost at a forty-five degree angle, steeply
running along the side of a high cliff. Below the cold ground can be seen,
dotted by evergreen trees and large rocks. A thin wisp winds its way along
the ground, the road which led to this cliffside trail, looking like just
a thin line from up here. The air is colder and thinner, making the travel
tough.
Obvious exits: -East  -South
*Znar  Nameless (Duergar)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
*Doo  Nameless (Drow Elf)(small) stands in mid-air here.
Wash  Nameless (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Wash's head.
*Laz  Nameless (Drow Elf)(medium) stands in mid-air here.
Aq enters from the south.
Zukus enters from the south.
Norabi enters from the south.
Bardo enters from the south.
Nol sneaks in from the south.
Bisil enters from the south.

< 660h/584H 131v/155V Pos: standing >
Slay whom?

< 660h/584H 133v/155V Pos: standing >
Slay whom?

< 660h/584H 135v/155V Pos: standing >
Slay whom?

< 660h/584H 136v/155V Pos: standing >
Hint: The term 'mob' is short for mobile and refers to any computer-controlled monster.
Slay whom?

< 660h/584H 138v/155V Pos: standing >
Slay whom?
Laz leaves east.
Wash leaves east.
Doo leaves east.
Znar leaves east.
You follow Laz.

Winding Trail on a Cliffside
   Just wide enough for three grown human men to walk side-by-side, this
trail is treacherous and almost at a forty-five degree angle, steeply
running along the side of a high cliff. Below the cold ground can be seen,
dotted by evergreen trees and large rocks. A thin wisp winds its way along
the ground, the road which led to this cliffside trail, looking like just
a thin line from up here. The air is colder and thinner, making the travel
tough. The trail ends here to the north, stopping at a wall of rubble.
Obvious exits: -West  -Up   
*Znar  Nameless (Duergar)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
*Doo  Nameless (Drow Elf)(small) stands in mid-air here.
Wash  Nameless (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Wash's head.
*Laz  Nameless (Drow Elf)(medium) stands in mid-air here.
Aq enters from the west.
Zukus enters from the west.
Norabi enters from the west.
Bardo enters from the west.
Bisil enters from the west.

< 660h/584H 137v/155V Pos: standing >
Slay whom?

< 660h/584H 139v/155V Pos: standing >
Slay whom?

< 660h/584H 140v/155V Pos: standing >
Slay whom?

< 660h/584H 141v/155V Pos: standing >
Slay whom?

< 660h/584H 142v/155V Pos: standing >
Slay whom?

< 660h/584H 145v/155V Pos: standing >
Slay whom?

< 660h/584H 146v/155V Pos: standing >
Slay whom?
Laz floats up.
Wash floats up.
Doo floats up.
Znar floats up.
You follow Laz.

Edge of a Plateau
   Here a plateau has been carved out of the stone of the cliffside,
creating a wide open space. The ground is perfectly level here, and
shows only slight wear from the weather or other travellers and wildlife.
To the east the plateau spreads out even further. This area is surrounded
by walls on the west, north and east sides. It looks as though there is
some sort of structure set into the eastern wall.
Obvious exits: -East  -Down 
*Znar  Nameless (Duergar)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
*Doo  Nameless (Drow Elf)(small) stands in mid-air here.
Wash  Nameless (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Wash's head.
*Laz  Nameless (Drow Elf)(medium) stands in mid-air here.
Aq floats in from below.
Zukus floats in from below.
Norabi floats in from below.
Bardo floats in from below.
Bisil floats in from below.

< 660h/584H 144v/155V Pos: standing >
Bardo plays a song to lift her spirit off the ground.
Slay whom?

< 660h/584H 145v/155V Pos: standing >
Slay whom?

< 660h/584H 146v/155V Pos: standing >
Slay whom?

< 660h/584H 149v/155V Pos: standing >
Slay whom?

< 660h/584H 151v/155V Pos: standing >
Slay whom?

< 660h/584H 153v/155V Pos: standing >
Slay whom?

< 660h/584H 155v/155V Pos: standing >
Slay whom?

< 660h/584H 155v/155V Pos: standing >
Slay whom?
Laz leaves east.
Wash leaves east.
Doo leaves east.
Znar leaves east.
You follow Laz.

On a Small Plateau
   A small plateau has been carved from the stone of this cliff, forming
a perfectly level surface, right up to the edge, which drops far down
to the ground. The whole valley to the south can be seen, spreading out
far below, dotted with evergreen trees, hills and fields. This area is
surrounded by rugged stone walls to the west, north and east.
Obvious exits: -East  -South -West 
*Znar  Nameless (Duergar)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
*Doo  Nameless (Drow Elf)(small) stands in mid-air here.
Wash  Nameless (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Wash's head.
*Laz  Nameless (Drow Elf)(medium) stands in mid-air here.
Aq enters from the west.
Zukus enters from the west.
Norabi enters from the west.
Bardo enters from the west.
Bisil enters from the west.

< 660h/584H 153v/155V Pos: standing >
Slay whom?

< 660h/584H 153v/155V Pos: standing >
Slay whom?

< 660h/584H 153v/155V Pos: standing >
Slay whom?

< 660h/584H 153v/155V Pos: standing >
Slay whom?

< 660h/584H 153v/155V Pos: standing >
Slay whom?

< 660h/584H 153v/155V Pos: standing >
Slay whom?

< 660h/584H 153v/155V Pos: standing >
Slay whom?

< 660h/584H 153v/155V Pos: standing >
Slay whom?

< 660h/584H 153v/155V Pos: standing >
Slay whom?

< 660h/584H 153v/155V Pos: standing >
Slay whom?
Laz leaves east.
Wash leaves east.
Doo leaves east.
Znar leaves east.
You follow Laz.

On a Small Plateau
   A small plateau has been carved from the stone of this cliff, forming
a perfectly level surface, right up to the edge, which drops far down
to the ground. The whole valley to the south can be seen, spreading out
far below, dotted with evergreen trees, hills and fields. This area is
surrounded by rugged stone walls to the west, north and east.
Obvious exits: -South -West 
*Znar  Nameless (Duergar)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
*Doo  Nameless (Drow Elf)(small) stands in mid-air here.
Wash  Nameless (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Wash's head.
*Laz  Nameless (Drow Elf)(medium) stands in mid-air here.
Aq enters from the west.
Zukus enters from the west.
Norabi enters from the west.
Bardo enters from the west.
Bisil enters from the west.

< 660h/584H 151v/155V Pos: standing >
Slay whom?

< 660h/584H 151v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Bardo plays a song to lift her spirit off the ground.
Slay whom?

< 659h/584H 154v/155V Pos: standing >
Slay whom?

< 659h/584H 155v/155V Pos: standing >
Slay whom?

< 659h/584H 155v/155V Pos: standing >
Laz leaves south.
Wash leaves south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Doo leaves south.
Znar leaves south.
You follow Laz.

Before the Gates of Kimordril
   Huge, stone gates and two stone towers are here, cut from the very
stone of the mountains. The majestic workmanship can only be dwarven,
for it is awe inspiring and magnificent. The ground is a perfectly level
stone surface. To the south, a cliffside continues, but the plateau stops,
dropping down to the base of the mountain. This small area has been made,
just like the stone towers and gates. Dwarven runes depicting the history
of the stronghold cover the gates, made perfectly with hammer and chisel.
Obvious exits: -North -East  -West 
*Znar  Nameless (Duergar)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
*Doo  Nameless (Drow Elf)(small) stands in mid-air here.
Wash  Nameless (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Wash's head.
*Laz  Nameless (Drow Elf)(medium) stands in mid-air here.
Aq enters from the north.
Zukus enters from the north.
Norabi enters from the north.
Bardo enters from the north.
Bisil enters from the north.

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Bardo plays a song to lift her spirit off the ground.
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 659h/584H 153v/155V Pos: standing >
Slay whom?

< 658h/584H 153v/155V Pos: standing >
Slay whom?

< 658h/584H 153v/155V Pos: standing >
Slay whom?

< 658h/584H 153v/155V Pos: standing >
Slay whom?

< 658h/584H 153v/155V Pos: standing >
Slay whom?

< 658h/584H 153v/155V Pos: standing >
Slay whom?

< 658h/584H 153v/155V Pos: standing >
Slay whom?

< 658h/584H 153v/155V Pos: standing >
Bardo plays a song to lift her spirit off the ground.
Slay whom?

< 658h/584H 153v/155V Pos: standing >
Slay whom?

< 658h/584H 153v/155V Pos: standing >

< 658h/584H 153v/155V Pos: standing >
Slay whom?

< 658h/584H 153v/155V Pos: standing >
Slay whom?

< 658h/584H 153v/155V Pos: standing >
Slay whom?

< 658h/584H 153v/155V Pos: standing >

< 658h/584H 153v/155V Pos: standing >
Slay whom?

< 658h/584H 153v/155V Pos: standing >
Slay whom?

< 658h/584H 153v/155V Pos: standing >
Slay whom?

< 658h/584H 153v/155V Pos: standing >
Slay whom?
Laz leaves east.
Wash leaves east.
Doo leaves east.
Znar leaves east.
You follow Laz.

Inside the Gates of Kimordril
   Massive stone arches are high overhead, running to and from each of
the inner and outer gate towers. Solid stone bricks have been laid here
in brilliant designs, and set perfectly and evenly, creating a level
surface. The bricks are the color of gold and black, with the hammer and
mountain insignia of Kimordril. Huge gates lie to the west and east,
made of stone and set in with great skill, making them open and close
easily, but able to withstand an attack from an army of giants when
closed and blocked. To the north and south are two small rooms for
the guards to stay in for shelter.
Obvious exits: -North -East # -South -West 
*Znar  Nameless (Duergar)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
*Doo  Nameless (Drow Elf)(small) stands in mid-air here.
Wash  Nameless (Drow Elf)(small) stands in mid-air here, fighting an elite guard specialist.
An impenetrable globe of darkness floats near Wash's head.
*Laz  Nameless (Drow Elf)(medium) stands in mid-air here.
An elite guard specialist stands here, fighting Wash.
An elite guard stands here, fighting Wash.
An elite guard stands here, fighting Wash.
An elite guard stands here, fighting Wash.
Aq enters from the west.
Zukus enters from the west.
Alarm bells sound, signalling an invasion!
Norabi enters from the west.
Bardo enters from the west.
Bisil enters from the west.

< 658h/584H 151v/155V Pos: standing >
Slay whom?

< 658h/584H 151v/155V Pos: standing >
Slay whom?

< 658h/584H 153v/155V Pos: standing >

< 658h/584H 155v/155V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Laz.

< 658h/584H 155v/155V Pos: standing >
Wash's skin seems to turn to stone.

< 658h/584H 155v/155V Pos: standing >
Bardo plays a song to lift her spirit off the ground.
An elite guard specialist flies through the air, free as a bird!
An elite guard flies through the air, free as a bird!
An elite guard flies through the air, free as a bird!
An elite guard flies through the air, free as a bird!

< 658h/584H 155v/155V Pos: standing >
Zukus starts casting a spell.

< 658h/584H 155v/155V Pos: standing >
An elite guard specialist fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 658h/584H 155v/155V Pos: standing >
Wash suddenly appears a bit confused!
Wash misses an elite guard specialist.
Wash misses an elite guard specialist.
Wash's bludgeon grazes an elite guard specialist.

< 658h/584H 155v/155V Pos: standing >
Laz leaves south.
Doo leaves south.
Znar leaves south.
You follow Laz.

Guard Post
   Small benches and a table in the corner dominates this room. A weapons
rack is fastened to the western wall, set there for weapons to be at the
ready in case of an invasion, or trouble at the gates. A metal ladder runs
up the eastern wall, leading to the wall above.
Obvious exits: -North -Up   
*Znar  Nameless (Duergar)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
*Doo  Nameless (Drow Elf)(small) stands in mid-air here.
*Laz  Nameless (Drow Elf)(medium) stands in mid-air here.
Aq enters from the north.
Norabi enters from the north.
Bardo enters from the north.
Nol sneaks in from the north.
Bisil enters from the north.

< 658h/584H 154v/155V Pos: standing >
Aq starts casting a spell.

< 657h/584H 154v/155V Pos: standing >
You kneel.

< 657h/584H 154v/155V Pos: kneeling >
Spring-leap at who?

< 657h/584H 154v/155V Pos: kneeling >
Laz floats up.
Doo floats up.
Znar floats up.
Norabi floats up.
Bardo floats up.
Bisil floats up.

< 657h/584H 154v/155V Pos: kneeling >
You rise to your feet.

< 657h/584H 154v/155V Pos: standing >
Aq completes his spell...
Aq utters the word 'qaiqzarwunsoh'
Aq slowly fades out of existence.

< 657h/584H 154v/155V Pos: standing >
Wash enters from the north.

< 657h/584H 154v/155V Pos: standing >
Walkway Atop the Walls
   This walkway runs along the length of the western stronghold wall, used
for patrolling guards or sentries to watch out over the gate area for
trouble. Smaller walls are set along the length as well to the west and
to the east, with notches cut out for the dwarves to see past it. The walls
would offer protection from arrows or thrown weapons if any army or troop
were to try and take on the gates.
Obvious exits: -North -South -Down 
Bisil  Nameless (Drow Elf)(small) stands in mid-air here.
Nol (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nol's head.
Bardo  Nameless (Drow Elf)(small) stands in mid-air here.
Norabi  Nameless (Drow Elf)(medium) stands in mid-air here, fighting an archer.
*Znar  Nameless (Duergar)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
Doo  Nameless (Drow Elf)(small) stands in mid-air here, fighting an archer.
*Laz  Nameless (Drow Elf)(medium) stands in mid-air here.
An archer stands here, fighting Doo.
An archer stands here, fighting Doo.
Aq floats in from below.
Nol moves in the shadows, suddenly reappearing behind an archer!

< 657h/584H 153v/155V Pos: standing >
Norabi starts casting an offensive spell.

< 657h/584H 154v/155V Pos: standing >
You quickly scan the area.
A dwarven commoner who is close by to your north.
An archer who is close by to your north.
An archer who is close by to your north.
An elite guard who is close by to your north.
An archer who is not far off to your north.
An archer who is not far off to your north.
An elite guard who is a brief walk away to your north.
A large dog who is rather far off to your north.
A Dwarf who is close by to your south.
A very thick cloud of mist blocks your vision.

< 657h/584H 155v/155V Pos: standing >
Bardo plays a song to lift her spirit off the ground.
An archer flies through the air, free as a bird!
An archer flies through the air, free as a bird!

< 657h/584H 155v/155V Pos: standing >
An archer screams in pain as Nol's pierce tears into his flesh.
An archer screams in pain as Nol's pierce tears into his flesh.
An archer screams in pain as Nol's pierce tears into his flesh.
An archer is suddenly at a slight loss for words.
An archer screams in pain as Nol's pierce tears into his flesh.
Doo starts casting an offensive spell.

< 657h/584H 155v/155V Pos: standing >
Electrical arcs continue to blacken and pincushion an archer.
Laz leaves south.
Znar leaves south.
You follow Laz.

Walkway Atop the Walls
   This walkway runs along the length of the western stronghold wall, used
for patrolling guards or sentries to watch out over the gate area for
trouble. Smaller walls are set along the length as well to the west and
to the east, with notches cut out for the dwarves to see past it. The walls
would offer protection from arrows or thrown weapons if any army or troop
were to try and take on the gates.
Obvious exits: -North -South
*Znar  Nameless (Duergar)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
*Laz  Nameless (Drow Elf)(medium) stands in mid-air here.
A Dwarf (medium) Legionary of The Empire stands, floating here.
Aq enters from the north.
Bardo enters from the north.
Bisil enters from the north.

< 657h/584H 154v/155V Pos: standing >

< 657h/584H 154v/155V Pos: standing >
You kneel.

< 657h/584H 154v/155V Pos: kneeling >
Your spring at a Dwarf sends him slightly off balance...

< 657h/584H 154v/155V Pos: standing >
< T: Chopon TP: sta TC:excellent E: A Dwarf sit EP: excellent >
 Bardo starts casting an offensive spell.

< 657h/584H 154v/155V Pos: standing >
< T: Chopon TP: sta TC:excellent E: A Dwarf sit EP: excellent >
 Znar suddenly attacks a Dwarf!
Znar snaps into visibility.
Znar knee's a Dwarf's stomach, knocking the wind out of him.
Znar's impressive bludgeon strikes a Dwarf.
The chilling ice surrounding Znar's rod of Dispator slices into a Dwarf's flesh!

< 657h/584H 154v/155V Pos: standing >
< T: Chopon TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 A Dwarf misses you.

< 657h/584H 154v/155V Pos: standing >
< T: Chopon TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 Laz suddenly attacks a Dwarf!
Laz snaps into visibility.
Laz misses a Dwarf.

< 657h/584H 154v/155V Pos: standing >
< T: Chopon TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 Aq starts casting an offensive spell.

< 657h/584H 154v/155V Pos: standing >
< T: Chopon TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 Bardo completes her spell...
Bardo utters the words 'buoblg qrunsoqpze yugh'
Bardo's fist beats the life out of a Dwarf, blood pours from his body!

< 657h/584H 154v/155V Pos: standing >
< T: Chopon TP: sta TC:excellent E: A Dwarf sit EP:  small wounds >
 Bisil completes his spell...
Bisil utters the words 'aihu-waouq grul'
Bisil points at a Dwarf, and a powerful ray of anti-magic lances forth from their fingertip!
Bisil tries to dispel a Dwarf's magic!
And he has some success!

< 657h/584H 154v/155V Pos: standing >
< T: Chopon TP: sta TC:excellent E: A Dwarf sit EP:  awful >
 Aq completes his spell...
Aq utters the words 'zrzqhfuqar znzjudihuai'
A Dwarf is engulfed by a shower of arcing electricity sent by Aq.
Norabi enters from the north.

< 657h/584H 154v/155V Pos: standing >
< T: Chopon TP: sta TC:excellent E: A Dwarf sit EP:  awful >
 Norabi leaves south.

< 657h/584H 154v/155V Pos: standing >
< T: Chopon TP: sta TC:excellent E: A Dwarf sit EP:  awful >
 A Dwarf blocks your futile lunge at him.
[Damage: 17 ] You hit a Dwarf in the throat, he chokes, gasps and dies.
A Dwarf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!