<worn as a badge> a soulstone scabbard (magic) [85%]
<worn on head> a ram horned helm of demonic allegiance (magic) (humming) [77%]
<worn on eyes> a pair of goggles of faerie sight of dexterity (magic) [82%]
<worn in ear> a darkstone earring in the shape of bat [superior] [75%]
<worn in ear> an earring of congealed blood of dexterity [76%]
<worn on face> a pitch-black leather mask of health (magic)
<worn around neck> a glowing necklace of power (glowing) [83%]
<worn around neck> a symbol of Baphomet [superior] (magic) [66%]
<worn on body> some platemail of colorless salamander scales (magic)[178h 2m 14s]
<worn about body> a silk cloak of Alatorin royalty of constitution
<worn as quiver> a mystical serpent runed quiver (magic) [54%]
<worn about waist> a shimmering chain-linked belt (magic) (glowing) [81%]
<worn on belt buckle>A swirling mass of black smoke and hot ash of health (magic) (humming) [58%]
<attached to belt> an obsidian buckle named "Rage" (magic) (glowing) (humming)[178h 2m 14s]
<attached to belt> a white leather-bound tome of spirit domination (magic)
<worn on arms> some leather sleeves studded with rusty iron spikes [superior] [80%]
<worn around wrist> the bracer of the whirlwinds (glowing) (humming) [87%]
<worn around wrist> a bracelet of dracolich hide of precision (magic) (humming) [80%]
<worn on hands> some gauntlets of might of precision [66%]
<worn on finger> a ring of the beholder [superior]
<worn on finger> a glowing faerie ring [88%]
<primary weapon> the rod of Dispator (magic) (glowing) (humming) (chilling)[199h 7m 16s]
<secondary weapon> the titan warhammer, 'Purelight' (magic) (glowing) (chilling) [61%]
<worn on legs> some heavily-spiked blood crystal leg plates of regeneration (magic) [46%]
<worn on feet> a living breeze of endurance [64%]
You follow Laz.
<map>
Zone: Kimordril.
Room: Winding Trail on a Cliffside
</map>
<map>
Zone: Kimordril.
Room: Winding Trail on a Cliffside
</map>
Winding Trail on a Cliffside
Just wide enough for three grown human men to walk side-by-side, this
trail is treacherous and almost at a forty-five degree angle, steeply
running along the side of a high cliff. Below the cold ground can be seen,
dotted by evergreen trees and large rocks. A thin wisp winds its way along
the ground, the road which led to this cliffside trail, looking like just
a thin line from up here. The air is colder and thinner, making the travel
tough.
Obvious exits: -East -South
*Doo Nameless (Drow Elf)(small) stands in mid-air here.(Gold Aura)
Wash Nameless (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wash's head.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Chopon enters from the south.
Aq enters from the south.
Zukus enters from the south.
Norabi enters from the south.
Bardo enters from the south.
Bisil enters from the south.
< 1085h/1085H 183v/212V Pos: standing >
< 1085h/1085H 184v/212V Pos: standing >
Laz leaves east.
Wash leaves east.
Doo leaves east.
You follow Laz.
<map>
Zone: Kimordril.
Room: Winding Trail on a Cliffside
</map>
<map>
Zone: Kimordril.
Room: Winding Trail on a Cliffside
</map>
Winding Trail on a Cliffside
Just wide enough for three grown human men to walk side-by-side, this
trail is treacherous and almost at a forty-five degree angle, steeply
running along the side of a high cliff. Below the cold ground can be seen,
dotted by evergreen trees and large rocks. A thin wisp winds its way along
the ground, the road which led to this cliffside trail, looking like just
a thin line from up here. The air is colder and thinner, making the travel
tough. The trail ends here to the north, stopping at a wall of rubble.
Obvious exits: -West -Up
*Doo Nameless (Drow Elf)(small) stands in mid-air here.(Gold Aura)
Wash Nameless (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wash's head.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Chopon enters from the west.
Aq enters from the west.
Zukus enters from the west.
Norabi enters from the west.
Bardo enters from the west.
Bisil enters from the west.
< 1085h/1085H 188v/212V Pos: standing >
< 1085h/1085H 189v/212V Pos: standing >
Laz floats up.
Wash floats up.
Doo floats up.
You follow Laz.
<map>
Zone: Kimordril.
Room: Edge of a Plateau
</map>
<map>
Zone: Kimordril.
Room: Edge of a Plateau
</map>
Edge of a Plateau
Here a plateau has been carved out of the stone of the cliffside,
creating a wide open space. The ground is perfectly level here, and
shows only slight wear from the weather or other travellers and wildlife.
To the east the plateau spreads out even further. This area is surrounded
by walls on the west, north and east sides. It looks as though there is
some sort of structure set into the eastern wall.
Obvious exits: -East -Down
*Doo Nameless (Drow Elf)(small) stands in mid-air here.(Gold Aura)
Wash Nameless (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wash's head.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Chopon floats in from below.
Aq floats in from below.
Zukus floats in from below.
Norabi floats in from below.
Bardo floats in from below.
Bisil floats in from below.
< 1085h/1085H 193v/212V Pos: standing >
Bardo plays a song to lift her spirit off the ground.
< 1085h/1085H 194v/212V Pos: standing >
Edge of a Plateau
Obvious exits: -East -Down
Bisil Nameless (Drow Elf)(small) stands in mid-air here.(Red Aura)
Nol (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nol's head.
Bardo Nameless (Drow Elf)(small) stands in mid-air here.(Red Aura)
Norabi Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zukus Nameless (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zukus's head.
Aq Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Chopon Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Doo Nameless (Drow Elf)(small) stands in mid-air here.(Gold Aura)
Wash Nameless (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wash's head.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 1085h/1085H 202v/212V Pos: standing >
You quickly scan the area.
You see nothing.
< 1085h/1085H 205v/212V Pos: standing >
You quickly scan the area.
You see nothing.
Laz leaves east.
Wash leaves east.
Doo leaves east.
You follow Laz.
<map>
Zone: Kimordril.
Room: On a Small Plateau
</map>
<map>
Zone: Kimordril.
Room: On a Small Plateau
</map>
On a Small Plateau
A small plateau has been carved from the stone of this cliff, forming
a perfectly level surface, right up to the edge, which drops far down
to the ground. The whole valley to the south can be seen, spreading out
far below, dotted with evergreen trees, hills and fields. This area is
surrounded by rugged stone walls to the west, north and east.
Obvious exits: -East -South -West
*Doo Nameless (Drow Elf)(small) stands in mid-air here.(Gold Aura)
Wash Nameless (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wash's head.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Chopon enters from the west.
Aq enters from the west.
Zukus enters from the west.
Norabi enters from the west.
Bardo enters from the west.
Bisil enters from the west.
< 1085h/1085H 204v/212V Pos: standing >
You quickly scan the area.
You see nothing.
< 1085h/1085H 205v/212V Pos: standing >
You quickly scan the area.
You see nothing.
< 1085h/1085H 208v/212V Pos: standing >
You quickly scan the area.
You see nothing.
< 1085h/1085H 209v/212V Pos: standing >
You quickly scan the area.
You see nothing.
< 1085h/1085H 210v/212V Pos: standing >
You quickly scan the area.
You see nothing.
Laz leaves east.
Wash leaves east.
Doo leaves east.
You follow Laz.
<map>
Zone: Kimordril.
Room: On a Small Plateau
</map>
<map>
Zone: Kimordril.
Room: On a Small Plateau
</map>
On a Small Plateau
A small plateau has been carved from the stone of this cliff, forming
a perfectly level surface, right up to the edge, which drops far down
to the ground. The whole valley to the south can be seen, spreading out
far below, dotted with evergreen trees, hills and fields. This area is
surrounded by rugged stone walls to the west, north and east.
Obvious exits: -South -West
*Doo Nameless (Drow Elf)(small) stands in mid-air here.(Gold Aura)
Wash Nameless (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wash's head.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Chopon enters from the west.
Aq enters from the west.
Zukus enters from the west.
Norabi enters from the west.
Bardo enters from the west.
Bisil enters from the west.
< 1085h/1085H 210v/212V Pos: standing >
You quickly scan the area.
You see nothing.
< 1085h/1085H 210v/212V Pos: standing >
You quickly scan the area.
You see nothing.
< 1085h/1085H 210v/212V Pos: standing >
Bardo plays a song to lift her spirit off the ground.
You quickly scan the area.
You see nothing.
< 1085h/1085H 210v/212V Pos: standing >
You quickly scan the area.
You see nothing.
< 1085h/1085H 210v/212V Pos: standing >
You quickly scan the area.
You see nothing.
< 1085h/1085H 210v/212V Pos: standing >
Laz leaves south.
Wash leaves south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Doo leaves south.
You follow Laz.
<map>
Zone: Kimordril.
Room: Before the Gates of Kimordril
</map>
<map>
Zone: Kimordril.
Room: Before the Gates of Kimordril
</map>
Before the Gates of Kimordril
Huge, stone gates and two stone towers are here, cut from the very
stone of the mountains. The majestic workmanship can only be dwarven,
for it is awe inspiring and magnificent. The ground is a perfectly level
stone surface. To the south, a cliffside continues, but the plateau stops,
dropping down to the base of the mountain. This small area has been made,
just like the stone towers and gates. Dwarven runes depicting the history
of the stronghold cover the gates, made perfectly with hammer and chisel.
Obvious exits: -North -East -West
*Doo Nameless (Drow Elf)(small) stands in mid-air here.(Gold Aura)
Wash Nameless (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wash's head.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Chopon enters from the north.
Aq enters from the north.
Zukus enters from the north.
Norabi enters from the north.
Bardo enters from the north.
Bisil enters from the north.
< 1085h/1085H 208v/212V Pos: standing >
You quickly scan the area.
An elite guard specialist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
< 1085h/1085H 208v/212V Pos: standing >
You quickly scan the area.
An elite guard specialist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
< 1085h/1085H 209v/212V Pos: standing >
You quickly scan the area.
An elite guard specialist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
< 1085h/1085H 210v/212V Pos: standing >
You quickly scan the area.
An elite guard specialist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
< 1085h/1085H 212v/212V Pos: standing >
You quickly scan the area.
An elite guard specialist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
< 1085h/1085H 212v/212V Pos: standing >
Before the Gates of Kimordril
Obvious exits: -North -East -West
Bisil Nameless (Drow Elf)(small) stands in mid-air here.(Red Aura)
Nol (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nol's head.
Bardo Nameless (Drow Elf)(small) stands in mid-air here.(Red Aura)
Norabi Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zukus Nameless (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zukus's head.
Aq Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Chopon Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Doo Nameless (Drow Elf)(small) stands in mid-air here.(Gold Aura)
Wash Nameless (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wash's head.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 1085h/1085H 212v/212V Pos: standing >
You quickly scan the area.
An elite guard specialist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
< 1085h/1085H 212v/212V Pos: standing >
< 1085h/1085H 212v/212V Pos: standing >
< 1085h/1085H 212v/212V Pos: standing >
Bardo plays a song to lift her spirit off the ground.
< 1085h/1085H 212v/212V Pos: standing >
< 1085h/1085H 212v/212V Pos: standing >
< 1085h/1085H 212v/212V Pos: standing >
Bardo plays a song to lift her spirit off the ground.
< 1085h/1085H 212v/212V Pos: standing >
< 1085h/1085H 212v/212V Pos: standing >
Before the Gates of Kimordril
Obvious exits: -North -East -West
Bisil Nameless (Drow Elf)(small) stands in mid-air here.(Red Aura)
Nol (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nol's head.
Bardo Nameless (Drow Elf)(small) stands in mid-air here.(Red Aura)
Norabi Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zukus Nameless (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zukus's head.
Aq Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Chopon Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Doo Nameless (Drow Elf)(small) stands in mid-air here.(Gold Aura)
Wash Nameless (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wash's head.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 1085h/1085H 212v/212V Pos: standing >
The gates is open.
To the east lies the stronghold of Kimordril.
You extend your sights eastward.
Inside the Gates of Kimordril
Massive stone arches are high overhead, running to and from each of
the inner and outer gate towers. Solid stone bricks have been laid here
in brilliant designs, and set perfectly and evenly, creating a level
surface. The bricks are the color of gold and black, with the hammer and
mountain insignia of Kimordril. Huge gates lie to the west and east,
made of stone and set in with great skill, making them open and close
easily, but able to withstand an attack from an army of giants when
closed and blocked. To the north and south are two small rooms for
the guards to stay in for shelter.
Obvious exits: -North -East # -South -West
A Dwarf (medium) Legionary of The Empire stands, floating here.(Gold Aura)
An elite guard specialist of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
< 1085h/1085H 212v/212V Pos: standing >
< 1085h/1085H 212v/212V Pos: standing >
Laz leaves east.
Wash leaves east.
Doo leaves east.
You follow Laz.
<map>
Zone: Kimordril.
Room: Inside the Gates of Kimordril
</map>
<map>
Zone: Kimordril.
Room: Inside the Gates of Kimordril
</map>
Inside the Gates of Kimordril
Massive stone arches are high overhead, running to and from each of
the inner and outer gate towers. Solid stone bricks have been laid here
in brilliant designs, and set perfectly and evenly, creating a level
surface. The bricks are the color of gold and black, with the hammer and
mountain insignia of Kimordril. Huge gates lie to the west and east,
made of stone and set in with great skill, making them open and close
easily, but able to withstand an attack from an army of giants when
closed and blocked. To the north and south are two small rooms for
the guards to stay in for shelter.
Obvious exits: -North -East # -South -West
*Doo Nameless (Drow Elf)(small) stands in mid-air here.(Gold Aura)
Wash Nameless (Drow Elf)(small) stands in mid-air here, fighting an elite guard specialist.(Red Aura)
An impenetrable globe of darkness floats near Wash's head.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An elite guard specialist stands here, fighting Wash.(Gold Aura)
An elite guard stands here, fighting Wash.(Gold Aura)
An elite guard stands here, fighting Wash.(Gold Aura)
An elite guard stands here, fighting Wash.(Gold Aura)
Chopon enters from the west.
Aq enters from the west.
Zukus enters from the west.
Alarm bells sound, signalling an invasion!
Norabi enters from the west.
Bardo enters from the west.
Bisil enters from the west.
< 1085h/1085H 210v/212V Pos: standing >
< 1085h/1085H 210v/212V Pos: standing >
< 1085h/1085H 210v/212V Pos: standing >
< 1085h/1085H 210v/212V Pos: standing >
Pardon?
< 1085h/1085H 210v/212V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Laz.
< 1085h/1085H 210v/212V Pos: standing >
Slay whom?
< 1085h/1085H 210v/212V Pos: standing >
Wash's skin seems to turn to stone.
< 1085h/1085H 210v/212V Pos: standing >
Bardo plays a song to lift her spirit off the ground.
An elite guard specialist flies through the air, free as a bird!
An elite guard flies through the air, free as a bird!
An elite guard flies through the air, free as a bird!
An elite guard flies through the air, free as a bird!
< 1085h/1085H 210v/212V Pos: standing >
Inside the Gates of Kimordril
Obvious exits: -North -East # -South -West
Bisil Nameless (Drow Elf)(small) stands in mid-air here.(Red Aura)
Nol (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nol's head.
Bardo Nameless (Drow Elf)(small) stands in mid-air here.(Red Aura)
Norabi Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zukus Nameless (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zukus's head.
Aq Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Chopon Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Doo Nameless (Drow Elf)(small) stands in mid-air here.(Gold Aura)
Wash Nameless (Drow Elf)(small) stands in mid-air here, fighting an elite guard specialist.(Red Aura)
An impenetrable globe of darkness floats near Wash's head.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An elite guard specialist stands in mid-air here, fighting Wash.(Gold Aura)
An elite guard stands in mid-air here, fighting Wash.(Gold Aura)
An elite guard stands in mid-air here, fighting Wash.(Gold Aura)
An elite guard stands in mid-air here, fighting Wash.(Gold Aura)
< 1085h/1085H 210v/212V Pos: standing >
You quickly scan the area.
You see nothing.
< 1085h/1085H 210v/212V Pos: standing >
Zukus starts casting a spell.
< 1085h/1085H 210v/212V Pos: standing >
An elite guard specialist fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!
< 1085h/1085H 210v/212V Pos: standing >
Wash suddenly appears a bit confused!
Wash misses an elite guard specialist.
Wash misses an elite guard specialist.
Wash's bludgeon grazes an elite guard specialist.
< 1085h/1085H 210v/212V Pos: standing >
Laz leaves south.
Doo leaves south.
You follow Laz.
<map>
Zone: Kimordril.
Room: Guard Post
</map>
<map>
Zone: Kimordril.
Room: Guard Post
</map>
Guard Post
Small benches and a table in the corner dominates this room. A weapons
rack is fastened to the western wall, set there for weapons to be at the
ready in case of an invasion, or trouble at the gates. A metal ladder runs
up the eastern wall, leading to the wall above.
Obvious exits: -North -Up
*Doo Nameless (Drow Elf)(small) stands in mid-air here.(Gold Aura)
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Chopon enters from the north.
Aq enters from the north.
Norabi enters from the north.
Bardo enters from the north.
Bisil enters from the north.
< 1085h/1085H 209v/212V Pos: standing >
< 1085h/1085H 209v/212V Pos: standing >
< 1085h/1085H 210v/212V Pos: standing >
You quickly scan the area.
A very thick cloud of mist blocks your vision.
An archer who is close by above you.
An archer who is close by above you.
Aq starts casting a spell called 'concealment'.
< 1085h/1085H 211v/212V Pos: standing >
Chopon settles to her knees.
You quickly scan the area.
A very thick cloud of mist blocks your vision.
An archer who is close by above you.
An archer who is close by above you.
< 1085h/1085H 212v/212V Pos: standing >
You quickly scan the area.
A very thick cloud of mist blocks your vision.
An archer who is close by above you.
An archer who is close by above you.
< 1085h/1085H 212v/212V Pos: standing >
You quickly scan the area.
A very thick cloud of mist blocks your vision.
An archer who is close by above you.
An archer who is close by above you.
Laz floats up.
Doo floats up.
You follow Laz.
<map>
Zone: Kimordril.
Room: Walkway Atop the Walls
</map>
<map>
Zone: Kimordril.
Room: Walkway Atop the Walls
</map>
Walkway Atop the Walls
This walkway runs along the length of the western stronghold wall, used
for patrolling guards or sentries to watch out over the gate area for
trouble. Smaller walls are set along the length as well to the west and
to the east, with notches cut out for the dwarves to see past it. The walls
would offer protection from arrows or thrown weapons if any army or troop
were to try and take on the gates.
Obvious exits: -North -South -Down
Doo Nameless (Drow Elf)(small) stands in mid-air here, fighting an archer.(Gold Aura)
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An archer stands here, fighting Doo.(Gold Aura)
An archer stands here, fighting Doo.(Gold Aura)
Norabi floats in from below.
Bardo floats in from below.
Bisil floats in from below.
Norabi starts casting an offensive spell.
< 1085h/1085H 211v/212V Pos: standing >
You quickly scan the area.
A dwarven commoner who is close by to your north.
An archer who is close by to your north.
An archer who is close by to your north.
An elite guard who is close by to your north.
An archer who is not far off to your north.
An archer who is not far off to your north.
An elite guard who is a brief walk away to your north.
A large dog who is rather far off to your north.
A Dwarf who is not far off to your south.
Aq who is close by below you.
Chopon who is close by below you.
< 1085h/1085H 211v/212V Pos: standing >
Norabi completes his spell...
Norabi utters the words 'zrzqhfuqar znzjudihuai'
An archer is engulfed by a shower of arcing electricity sent by Norabi.
< 1085h/1085H 211v/212V Pos: standing >
Chopon floats in from below.
Aq floats in from below.
Nol moves in the shadows, suddenly reappearing behind an archer!
< 1085h/1085H 211v/212V Pos: standing >
< 1085h/1085H 211v/212V Pos: standing >
Norabi starts casting an offensive spell.
< 1085h/1085H 211v/212V Pos: standing >
Bardo plays a song to lift her spirit off the ground.
An archer flies through the air, free as a bird!
An archer flies through the air, free as a bird!
< 1085h/1085H 211v/212V Pos: standing >
An archer screams in pain as Nol's pierce tears into his flesh.
An archer screams in pain as Nol's pierce tears into his flesh.
An archer screams in pain as Nol's pierce tears into his flesh.
An archer is suddenly at a slight loss for words.
An archer screams in pain as Nol's pierce tears into his flesh.
Doo starts casting an offensive spell.
< 1085h/1085H 211v/212V Pos: standing >
Electrical arcs continue to blacken and pincushion an archer.
Laz leaves south.
You follow Laz.
<map>
Zone: Kimordril.
Room: Walkway Atop the Walls
</map>
<map>
Zone: Kimordril.
Room: Walkway Atop the Walls
</map>
Walkway Atop the Walls
This walkway runs along the length of the western stronghold wall, used
for patrolling guards or sentries to watch out over the gate area for
trouble. Smaller walls are set along the length as well to the west and
to the east, with notches cut out for the dwarves to see past it. The walls
would offer protection from arrows or thrown weapons if any army or troop
were to try and take on the gates.
Obvious exits: -North -South
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A Dwarf (medium) Legionary of The Empire stands, floating here.(Gold Aura)
Chopon enters from the north.
Aq enters from the north.
Bardo enters from the north.
Bisil enters from the north.
< 1085h/1085H 210v/212V Pos: standing >
< 1085h/1085H 210v/212V Pos: standing >
You quickly scan the area.
Nol who is close by to your north.
Norabi who is close by to your north.
Doo who is close by to your north.
An archer who is close by to your north.
An archer who is close by to your north.
A dwarven commoner who is not far off to your north.
An archer who is not far off to your north.
An archer who is not far off to your north.
An elite guard who is not far off to your north.
An archer who is a brief walk away to your north.
An archer who is a brief walk away to your north.
An elite guard who is rather far off to your north.
A large dog who is in the distance to your north.
< 1085h/1085H 211v/212V Pos: standing >
You quickly scan the area.
Nol who is close by to your north.
Norabi who is close by to your north.
Doo who is close by to your north.
An archer who is close by to your north.
An archer who is close by to your north.
A dwarven commoner who is not far off to your north.
An archer who is not far off to your north.
An archer who is not far off to your north.
An elite guard who is not far off to your north.
An archer who is a brief walk away to your north.
An archer who is a brief walk away to your north.
An elite guard who is rather far off to your north.
A large dog who is in the distance to your north.
< 1085h/1085H 212v/212V Pos: standing >
You quickly scan the area.
Nol who is close by to your north.
Norabi who is close by to your north.
Doo who is close by to your north.
An archer who is close by to your north.
An archer who is close by to your north.
A dwarven commoner who is not far off to your north.
An archer who is not far off to your north.
An archer who is not far off to your north.
An elite guard who is not far off to your north.
An archer who is a brief walk away to your north.
An archer who is a brief walk away to your north.
An elite guard who is rather far off to your north.
A large dog who is in the distance to your north.
< 1085h/1085H 212v/212V Pos: standing >
Chopon settles to her knees.
< 1085h/1085H 212v/212V Pos: standing >
Chopon's leap knocks into a Dwarf, sending him slightly off balance...
< 1085h/1085H 212v/212V Pos: standing >
Bardo starts casting an offensive spell called 'bigbys clenched fist'.
< 1085h/1085H 212v/212V Pos: standing >
You snap into visibility.
[Damage: 16 ] You slam your knee into a Dwarf's stomach, winding him.
[Damage: 20 ] Your impressive bludgeon strikes a Dwarf.
[Damage: 1 ] The shards of ice surrounding rod of Dispator splinter off as they strike a Dwarf!
< 1085h/1085H 212v/212V Pos: standing >
< T: Chopon TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
A Dwarf misses Chopon.
< 1085h/1085H 212v/212V Pos: standing >
< T: Chopon TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
Laz suddenly attacks a Dwarf!
Laz snaps into visibility.
Laz misses a Dwarf.
< 1085h/1085H 212v/212V Pos: standing >
< T: Chopon TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
Aq starts casting an offensive spell called 'electrical execution'.
< 1085h/1085H 212v/212V Pos: standing >
< T: Chopon TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
Bardo completes her spell...
Bardo utters the words 'bigbys clenched fist'
Bardo's fist beats the life out of a Dwarf, blood pours from his body!
< 1085h/1085H 212v/212V Pos: standing >
< T: Chopon TP: sta TC:excellent E: A Dwarf sit EP: small wounds >
< 1085h/1085H 212v/212V Pos: standing >
< T: Chopon TP: sta TC:excellent E: A Dwarf sit EP: small wounds >
Bisil completes his spell...
Bisil utters the words 'aihu-waouq grul'
Bisil points at a Dwarf, and a powerful ray of anti-magic lances forth from their fingertip!
Bisil tries to dispel a Dwarf's magic!
And he has some success!
< 1085h/1085H 212v/212V Pos: standing >
< T: Chopon TP: sta TC:excellent E: A Dwarf sit EP: awful >
Aq completes his spell...
Aq utters the words 'zrzqhfuqar znzjudihuai'
A Dwarf is engulfed by a shower of arcing electricity sent by Aq.
Norabi enters from the north.
< 1085h/1085H 212v/212V Pos: standing >
< T: Chopon TP: sta TC:excellent E: A Dwarf sit EP: awful >
Norabi leaves south.
< 1085h/1085H 212v/212V Pos: standing >
< T: Chopon TP: sta TC:excellent E: A Dwarf sit EP: awful >
A Dwarf blocks Chopon's lunge at him.
Chopon punches a Dwarf in the throat, he chokes, gasps and dies.
A Dwarf is dead! R.I.P.
You receive your share of experience.