<floating about head>a dark purple ioun stone[237h 26m 41s]
<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> the devil crown of Bar'zuul (magic) [72%]
<worn on eyes> eyes of the zombie lord
<worn in ear> the earring of the gods [89%]
<worn in ear> a tiny endurium earring of intelligence (magic)
<worn on face> a white hot mask of living flame (glowing)
<worn around neck> a psionicist locket of power (magic) (glowing) [69%]
<worn around neck> a charm made of dwarf bone [89%]
<worn on body> the armor of the elements [superior] (glowing)
<worn about body> the robes of the maelstrom
<worn on back> an elven quiver [85%]
<worn as quiver> an embroidered illithid-hide backsheath (magic)
<worn about waist> a belt of fresh blood [superior] [67%]
<worn on belt buckle>a rugged adventurers satchel (magic) [81%]
<attached to belt> a spellbook bearing the insignia of Bisil (magic) (glowing)
<worn on arms> some cockatrice feathers [86%]
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> the band of emerald flames (magic)[237h 26m 41s]
<worn around wrist> the bracelet of emeralds of constitution [88%]
<worn on hands> a pair of spectral gauntlets (magic) [84%]
<worn on finger> the ring of illusions (magic)
<worn on finger> a ring of the Neogi Lords [poor] (glowing) [82%]
<held> a large beautifully polished sphere (humming)
<worn on legs> some mantis leggings [86%]
<worn on feet> the cubes of protection (humming)
A traveling merchant who is rather far off to your south.
A wandering adventurer who is rather far off to your south.
A pudgy commoner who is rather far off to your south.
A traveling adventurer who is in the distance to your south.
A traveling adventurer who is in the distance to your south.
A peasant commoner who is in the distance to your south.
< 796h/796H 217v/222V Pos: standing >
Within Smokeveil Forest
The forest here seems to be very well traveled, with what appear to be
footprints leading to the south. You hear those sounds you have been hearing
again, only this time you can kinda make them out. They seem to be someone
speaking to someone else, they are coming from the south. Perhaps there is a
village near by here, or maybe you are just hearing things. The sounds fade to
the winds and only the songs of the birds are heard. You start to wonder if
you are alone in this peaceful place. The forest continues to the North and
East.
Obvious exits: -North -East -South
Aq enters from the north.
< 796h/796H 220v/222V Pos: standing >
a Well Traveled Path
This hard dirt path seems to be rather well traveled. Broken twigs and
traces of footprints are present on the ground. Sounds of villagers can be
heard laughing and joking. The songs of birds cascade on the cool calm breeze.
The air here is crisp, cool, and pure, creating a mystic mood of peace. The
path continues on to the South and West. There appears to be a thinning of
the thick brush to the north.
Obvious exits: -North -South -West
Aq enters from the north.
< 796h/796H 218v/222V Pos: standing >
a Well Traveled Path
Hard packed dirt makes up the ground here. Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground. The soothing sounds
of the majestic bird songs ring out loudly in this area. The sound fills this
place with a strong feeling of utter peace. A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -South
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
Aq enters from the north.
< 796h/796H 216v/222V Pos: standing >
a Well Traveled Path
This hard dirt path seems to be rather well traveled. Many footprints are
on the ground, leading off into different directions. The air here is pure and
fresh, the songs of birds ring out loudly here. Sounds of villagers can be
heard seemingly from all around you. A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -South
A village commoner wanders here in search of something to do.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
Aq enters from the north.
< 796h/796H 214v/222V Pos: standing >
a Well Traveled Path
Hard packed dirt makes up the ground here. Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground. The soothing sounds
of the majestic bird songs ring out loudly in this area. The sound fills this
place with a strong feeling of utter peace. A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -South
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
Aq enters from the south.
< 796h/796H 213v/222V Pos: standing >
a Well Traveled Path
This hard dirt path seems to be rather well traveled. Broken twigs and
traces of footprints are present on the ground. Sounds of villagers can be
heard laughing and joking. The songs of birds cascade on the cool calm breeze.
The air here is crisp, cool, and pure, creating a mystic mood of peace. The
path continues on to the South and West. There appears to be a thinning of
the thick brush to the north.
Obvious exits: -North -South -West
Aq enters from the south.
< 796h/796H 213v/222V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your south.
A traveling adventurer who is close by to your south.
A peasant commoner who is close by to your south.
A muscular villager who is close by to your south.
A village commoner who is not far off to your south.
A traveling merchant who is not far off to your south.
A wandering adventurer who is not far off to your south.
A traveling merchant who is a brief walk away to your south.
A traveling adventurer who is a brief walk away to your south.
A traveling merchant who is a brief walk away to your south.
A peasant commoner who is close by to your west.
A village warrior who is close by to your west.
A village warrior who is not far off to your west.
A village commoner who is not far off to your west.
A pudgy commoner who is not far off to your west.
A peasant commoner who is a brief walk away to your west.
A muscular villager who is rather far off to your west.
< 796h/796H 215v/222V Pos: standing >
a Well Traveled Path
Hard packed dirt makes up the ground here. Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground. The soothing sounds
of the majestic bird songs ring out loudly in this area. The sound fills this
place with a strong feeling of utter peace. A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -South
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
Aq enters from the north.
< 796h/796H 215v/222V Pos: standing >
a Well Traveled Path
This hard dirt path seems to be rather well traveled. Many footprints are
on the ground, leading off into different directions. The air here is pure and
fresh, the songs of birds ring out loudly here. Sounds of villagers can be
heard seemingly from all around you. A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -South
A village commoner wanders here in search of something to do.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
Aq enters from the north.
< 796h/796H 214v/222V Pos: standing >
a Well Traveled Path
The path here seems to be rather well traveled. The ground here has been
packed down very tightly. Small pebbles and faded footprints adorn the ground
here. The songs of birds can be heard, carried by the winds of Odin. The air
here is crisp, pure and fresh. The path continues on to the North and to the
West.
Obvious exits: -North -West
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
Aq enters from the north.
< 796h/796H 212v/222V Pos: standing >
Alas, you cannot go that way. . . .
< 796h/796H 213v/222V Pos: standing >
< 796h/796H 214v/222V Pos: standing >
You quickly scan the area.
A village commoner who is close by to your north.
A small villager who is close by to your north.
A traveling merchant who is close by to your north.
A wandering adventurer who is close by to your north.
A wandering adventurer who is close by to your north.
A pudgy commoner who is close by to your north.
A wandering adventurer who is not far off to your north.
A wandering merchant who is not far off to your north.
A wandering merchant who is close by to your west.
A wandering merchant who is close by to your west.
A wandering merchant who is close by to your west.
A village commoner who is close by to your west.
A wandering merchant who is not far off to your west.
A young villager who is not far off to your west.
A traveling merchant who is not far off to your west.
< 796h/796H 218v/222V Pos: standing >
a Well Traveled Path
The ground here is a hard packed dirt. Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace. A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East -West
A spiked suit of splint mail is on the ground here.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
Aq enters from the east.
< 796h/796H 218v/222V Pos: standing >
a Well Traveled Path
The smell of life is great and grand here. The hauntingly beautiful songs
of birds are carried by the majestic wind. The sound of villagers moving about
also invades the purity of the air. The ground here is a very hard packed
dirt. The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East
A young villager wanders here, singing songs of joy.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
Aq enters from the east.
< 796h/796H 217v/222V Pos: standing >
Your endurance fades away.
Alas, you cannot go that way. . . .
< 796h/796H 217v/222V Pos: standing >
Hint: Remember that all the citizens of Woodseer attack evil-aligned people on sight.
< 796h/796H 218v/222V Pos: standing >
a Well Traveled Path
The ground here is hard and unforgiving. Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here. Signs that
show that this path has been traveled quite often. Songs of birds fill this
place with unbridled peace and joy. A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up
A small amount of linen has been left here.
Some tempered steel lays here on the ground.
[2] Some padded leather armor is on the ground here gathering dust.
A young villager wanders here, singing songs of joy.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
Aq enters from the south.
< 796h/796H 217v/222V Pos: standing >
Rushdie Inn
Well polished wood panels line the walls here, and a large fire burns in the
fireplace. Several tables and chairs dot the room. The eerie effect of the
shadows on the wall plays tricks on your eyes. A scent of ale and fried bunny
permeates the air here. The room narrows to the south, where a door can be
seen.
This area seems to be devoid of magic!
Obvious exits: -South# -Down
A tiny infant has been abandoned here, left to die.(Gold Aura)
Aq floats in from below.
< 796h/796H 216v/222V Pos: standing >
a Well Traveled Path
The ground here is hard and unforgiving. Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here. Signs that
show that this path has been traveled quite often. Songs of birds fill this
place with unbridled peace and joy. A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up
A small amount of linen has been left here.
Some tempered steel lays here on the ground.
[2] Some padded leather armor is on the ground here gathering dust.
A young villager wanders here, singing songs of joy.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
Aq floats in from above.
< 796h/796H 216v/222V Pos: standing >
a Well Traveled Path
The smell of life is great and grand here. The hauntingly beautiful songs
of birds are carried by the majestic wind. The sound of villagers moving about
also invades the purity of the air. The ground here is a very hard packed
dirt. The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
Aq enters from the north.
< 796h/796H 215v/222V Pos: standing >
a Well Traveled Path
The ground here is a hard packed dirt. Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace. A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East -West
A spiked suit of splint mail is on the ground here.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
Aq enters from the west.
< 796h/796H 213v/222V Pos: standing >
a Well Traveled Path
The path here seems to be rather well traveled. The ground here has been
packed down very tightly. Small pebbles and faded footprints adorn the ground
here. The songs of birds can be heard, carried by the winds of Odin. The air
here is crisp, pure and fresh. The path continues on to the North and to the
West.
Obvious exits: -North -West
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
Aq enters from the west.
< 796h/796H 212v/222V Pos: standing >
a Well Traveled Path
This hard dirt path seems to be rather well traveled. Many footprints are
on the ground, leading off into different directions. The air here is pure and
fresh, the songs of birds ring out loudly here. Sounds of villagers can be
heard seemingly from all around you. A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -South
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
Aq enters from the south.
< 796h/796H 210v/222V Pos: standing >
a Well Traveled Path
Hard packed dirt makes up the ground here. Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground. The soothing sounds
of the majestic bird songs ring out loudly in this area. The sound fills this
place with a strong feeling of utter peace. A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -South
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
Aq enters from the south.
< 796h/796H 209v/222V Pos: standing >
a Well Traveled Path
This hard dirt path seems to be rather well traveled. Broken twigs and
traces of footprints are present on the ground. Sounds of villagers can be
heard laughing and joking. The songs of birds cascade on the cool calm breeze.
The air here is crisp, cool, and pure, creating a mystic mood of peace. The
path continues on to the South and West. There appears to be a thinning of
the thick brush to the north.
Obvious exits: -North -South -West
Aq enters from the south.
< 796h/796H 208v/222V Pos: standing >
a Well Traveled Path
The ground here is hard and unforgiving. Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here. Signs that
show that this path is rather well traveled. The songs of birds fill this
place with majestic peace and joy. A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -East -West
The corpse of a village champion is lying here.
A peasant commoner wanders here with his head held low.(Gold Aura)
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
Aq enters from the east.
< 796h/796H 207v/222V Pos: standing >
You quickly scan the area.
A village commoner who is close by to your west.
A pudgy commoner who is close by to your west.
Laz who is not far off to your west.
A pudgy commoner who is not far off to your west.
A village warrior who is a brief walk away to your west.
A peasant commoner who is a brief walk away to your west.
A muscular villager who is a brief walk away to your west.
< 796h/796H 208v/222V Pos: standing >
a Well Traveled Path
The feel of life is great and grand here. The majesticly beautiful songs of
birds are carried by the swirling wind. The sounds of villagers moving around
also invades the purity of the air. The ground here is a very hard packed
dirt. The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -East -West
The corpse of a village warrior is lying here.
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
Aq enters from the east.
< 796h/796H 207v/222V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your east.
A village warrior who is close by to your east.
A village commoner who is close by to your east.
A village commoner who is close by to your east.
Laz who is close by to your west.
A village warrior who is not far off to your west.
A peasant commoner who is not far off to your west.
A muscular villager who is not far off to your west.
< 796h/796H 208v/222V Pos: standing >
You follow Laz.
a Well Traveled Path
The ground here is hard and unforgiving. Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here. Signs that
show that this path is rather well traveled. The songs of birds fill this
place with majestic peace and joy. A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -East -West
The corpse of a village champion is lying here.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A peasant commoner wanders here with his head held low.(Gold Aura)
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
Aq enters from the west.
< 796h/796H 207v/222V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Laz.
You follow Laz.
a Well Traveled Path
This hard dirt path seems to be rather well traveled. Broken twigs and
traces of footprints are present on the ground. Sounds of villagers can be
heard laughing and joking. The songs of birds cascade on the cool calm breeze.
The air here is crisp, cool, and pure, creating a mystic mood of peace. The
path continues on to the South and West. There appears to be a thinning of
the thick brush to the north.
Obvious exits: -North -South -West
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Aq enters from the west.
< 796h/796H 205v/222V Pos: standing >
a Well Traveled Path
The ground here is hard and unforgiving. Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here. Signs that
show that this path is rather well traveled. The songs of birds fill this
place with majestic peace and joy. A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -East -West
The corpse of a village champion is lying here.
A peasant commoner wanders here with his head held low.(Gold Aura)
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
Aq enters from the east.
< 796h/796H 204v/222V Pos: standing >
You follow Laz.
a Well Traveled Path
The feel of life is great and grand here. The majesticly beautiful songs of
birds are carried by the swirling wind. The sounds of villagers moving around
also invades the purity of the air. The ground here is a very hard packed
dirt. The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -East -West
The corpse of a village warrior is lying here.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
Aq enters from the east.
< 796h/796H 203v/222V Pos: standing >
a Well Traveled Path
Obvious exits: -East -West
The corpse of a village warrior is lying here.
*Aq Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Aq's head.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
< 796h/796H 204v/222V Pos: standing >
A village warrior leaves west.
< 796h/796H 206v/222V Pos: standing >
You follow Laz.
a Well Traveled Path
The ground here is a hard packed dirt. Many broken twigs, brittle leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace. A calm gentle breeze blows here causing some brittle leaves to fly
about.
Obvious exits: -East -South# -West
The corpse of a village champion is lying here.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
Aq enters from the east.
< 796h/796H 205v/222V Pos: standing >
You follow Laz.
a Well Traveled Path
Hard packed dirt makes up the ground here. Brittle leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground. The soothing sounds
of the majestic bird songs ring out loudly in this area. The sound fills this
place with a strong feeling of utter peace. A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -East -South
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
Aq enters from the east.
< 796h/796H 204v/222V Pos: standing >
You follow Laz.
A Well Traveled Path
This hard dirt path seems to be rather well traveled. Many footprints are
on the ground, leading off into different directions. The air here is pure and
fresh, the songs of birds ring out loudly here. Sounds of villagers can be
heard seemingly from all around you. A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -West
A spiked suit of ringmail is on the ground here gathering dust.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A drunken villager staggers here searching for more beer.(Gold Aura)
Aq enters from the north.
< 796h/796H 205v/222V Pos: standing >
You follow Laz.
A Well Traveled Path
The odor of life is great and grand here. The hauntingly beautiful songs of
birds are carried by the majestic wind. The sounds of villagers moving aroud
also invades the purity of the air. The ground here is a very hard packed
dirt. The path shows signs that it is rather well traveled with broken twigs,
crushed leaves, and faded footprints adorning the ground.
Obvious exits: -North -East -West
The corpse of a village champion is lying here.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Aq enters from the east.
< 796h/796H 204v/222V Pos: standing >
You follow Laz.
A Well Traveled Path
Hard packed dirt makes up the ground here. Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground. The soothing sounds
of the majestic bird songs ring out loudly in this area. The songs fill this
place with a potent feeling of utter peace. A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -East -West
[3] The corpse of a village warrior is lying here.
The corpse of a village champion is lying here.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A muscular villager wanders here looking to start a fight.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
Aq enters from the east.
< 796h/796H 203v/222V Pos: standing >
You follow Laz.
A Well Traveled Path
The ground here is hard and unforgiving. Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here. Signs that
show that this path is rather well traveled. Majestic songs of birds fill this
place with unbridled peace and joy. A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -East -South
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Aq enters from the east.
< 796h/796H 201v/222V Pos: standing >
You follow Laz.
A Well Traveled Path
The path here seems to be rather well traveled. The ground here has been
packed down very tightly. Small pebbles and faded footprints adorn the ground
here. The songs of birds can be heard, carried by the winds of Odin. The air
here is crisp, pure and fresh. The path continues on to the North and to the
East.
Obvious exits: -North -East
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A drunken villager staggers here searching for more beer.(Gold Aura)
Aq enters from the north.
< 796h/796H 201v/222V Pos: standing >
You follow Laz.
A Well Traveled Path
The ground here is a hard packed dirt. Some broken twigs, charred leaves,
tiny stones, small pebbles, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
relaxing songs of birds ring out bringing a feeling of absolute and utter
peace. A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East -South -West
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A small child wanders here in search of his mother.(Gold Aura)
Aq enters from the west.
< 796h/796H 201v/222V Pos: standing >
A small child leaves south.
You follow Laz.
A Well Traveled Path
This hard dirt path seems to be rather well traveled. Many footprints are
on the ground, leading off into different directions. The air here is pure and
fresh, the songs of birds ring out loudly here. Sounds of villagers can be
heard seemingly from all around you. A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -East -West
[2] The corpse of a village champion is lying here.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A small child wanders here in search of his mother.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)
Aq enters from the north.
< 796h/796H 200v/222V Pos: standing >
Laz nods.
< 796h/796H 204v/222V Pos: standing >
You follow Laz.
A Well Traveled Path
Hard packed dirt makes up the ground here. Charred leaves, snapped twigs,
tiny stones, and remnants of footprints adorn the ground. The soothing sounds
of the majestic bird songs ring out loudly in this area. The sounds fill this
place with a strong feeling of utter peace. A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -South -West
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Aq enters from the west.
You quickly scan the area.
A Centaur who is close by to your south.
A small child who is close by to your west.
A young villager who is close by to your west.
< 796h/796H 204v/222V Pos: standing >
You follow Laz.
A Well Traveled Path
The ground here is hard and unforgiving. Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here. Signs that
show that this path has been traveled quite often. Songs of birds fill this
place with majestic peace and joy. A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -North -Down
A few drops of fresh blood are scattered around the area.
[3] The corpse of a village champion is lying here.
A tarnished cured leather maul from Sarmiz'Duul lies here on the ground. (magic)
A bloody tin platemail lies here on the ground.
A frozen gold chainmail lies here on the ground.
A spiked suit of ringmail is on the ground here gathering dust.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A Centaur (large) Legionary of The Empire stands here.
Aq enters from the north.
< 796h/796H 208v/222V Pos: standing >
A Well Traveled Path
Obvious exits: -North -Down
A few drops of fresh blood are scattered around the area.
[3] The corpse of a village champion is lying here.
A tarnished cured leather maul from Sarmiz'Duul lies here on the ground. (magic)
A bloody tin platemail lies here on the ground.
A frozen gold chainmail lies here on the ground.
A spiked suit of ringmail is on the ground here gathering dust.
*Aq Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Aq's head.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A Centaur (large) Legionary of The Empire stands here.
< 796h/796H 209v/222V Pos: standing >
Laz starts casting an offensive spell.
Laz snaps into visibility.
< 796h/796H 210v/222V Pos: standing >
Aq starts casting an offensive spell.
Aq snaps into visibility.
< 796h/796H 211v/222V Pos: standing >
You call forth your prepared spell...
You snap into visibility.
You complete your spell...
[Damage: 327 ] Reality seems to twist and bend as your ray collides with a Centaur's body!
You try to dispel a Centaur's magic.
and you have some success!
< 796h/796H 212v/222V Pos: standing >
< 796h/796H 213v/222V Pos: standing >
Laz completes his spell...
Laz utters the word 'gurunsoqz'
A Centaur is suddenly at a loss for words.
< 796h/796H 213v/222V Pos: standing >
You start chanting...
< 796h/796H 214v/222V Pos: standing >
Aq completes his spell...
Aq utters the word 'uwwarahz'
A fiery conflagration spews from Aq striking a Centaur full on!
< 796h/796H 214v/222V Pos: standing >
Aq snaps into visibility.
Aq attacks a Centaur. [0 hits]
< 796h/796H 215v/222V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Laz.
< 796h/796H 215v/222V Pos: standing >
Casting: anti-magic ray
Laz starts casting an offensive spell.
Laz snaps into visibility.
< 796h/796H 216v/222V Pos: standing >
You complete your spell...
[Damage: 153 ] Reality seems to twist and bend as your ray collides with a Centaur's body!
< 796h/796H 217v/222V Pos: standing >
Laz snaps into visibility.
Laz completes his spell...
Laz utters the words 'yrawz ghfutz'
Laz calls down a roaring flamestrike at a Centaur who starts to melt!
Aq starts casting an offensive spell.
Aq snaps into visibility.
< 796h/796H 217v/222V Pos: standing >
Aq snaps into visibility.
A Centaur attacks Aq. [0 hits]
< 796h/796H 219v/222V Pos: standing >
Laz starts casting an offensive spell.
Laz snaps into visibility.
You start chanting...
< 796h/796H 219v/222V Pos: standing >
Aq snaps into visibility.
A Centaur attempts to flee.
A Centaur trots north.
< 796h/796H 220v/222V Pos: standing >
You receive your share of experience.