<floating about head>a bright green ioun stone[233h 37m 32s]
<worn as a badge> a frost dragon's eye (glowing)
<worn on head> the royal crown of Aravne (magic) [85%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a dangling chain crucifix (glowing)
<worn in ear> an ear clasp of petrified dragon claws (magic)
<worn on face> the mask of the plague
<worn around neck> a spectral holy symbol of Berronar Truesilver of endurance
<worn around neck> a spectral holy symbol of Berronar Truesilver of endurance
<worn about body> a dark-blue robe of stars and moons [superior] (magic) (humming)
<worn as quiver> the epic flute of sleeping and charming (magic)
<worn about waist> a waistband of rock and stone (magic)
<worn on belt buckle>a tiny elixir of potent drugs
<attached to belt> a metal flask marked "molecular control" (glowing)
<worn on arms> some glowing sleeves made of devil skin (magic) (glowing)
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> a bracelet of dracolich hide (magic) (humming)
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn on finger> a shiny ring of the faeries (magic) (glowing)
<worn on finger> a gleaming platinum ring [superior] (magic)
<primary weapon> the sphere of wind (magic) (glowing)[228h 33m 2s]
<worn on legs> some bright blue leg plates
<worn on feet> a pair of shadowseed stone boots
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
< 868h/868H 114v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
< 868h/868H 113v/120V Pos: standing >
You quickly scan the area.
A swift who is close by to your north.
A humming bird who is close by to your north.
A rather buff looking deer who is not far off to your north.
A muscular villager who is close by to your south.
A small villager who is close by to your south.
A wandering merchant who is close by to your south.
A muscular villager who is close by to your south.
A wandering adventurer who is not far off to your south.
A wandering merchant who is not far off to your south.
A wandering adventurer who is not far off to your south.
A wandering adventurer who is not far off to your south.
A traveling adventurer who is not far off to your south.
A pudgy commoner who is not far off to your south.
A traveling adventurer who is not far off to your south.
A village commoner who is not far off to your south.
A peasant commoner who is not far off to your south.
A traveling merchant who is a brief walk away to your south.
A wandering adventurer who is a brief walk away to your south.
A wandering merchant who is a brief walk away to your south.
A traveling merchant who is a brief walk away to your south.
A village commoner who is close by to your west.
A village commoner who is close by to your west.
A village warrior who is not far off to your west.
A village warrior who is not far off to your west.
A village commoner who is not far off to your west.
A peasant commoner who is not far off to your west.
A pudgy commoner who is not far off to your west.
A pudgy commoner who is a brief walk away to your west.
A peasant commoner who is a brief walk away to your west.
A muscular villager who is rather far off to your west.
< 868h/868H 116v/120V Pos: standing >
< 868h/868H 118v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
The corpse of a village champion is lying here.
A village commoner wanders here in search of something to do.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
< 868h/868H 118v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
The corpse of a village warrior is lying here.
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
< 868h/868H 116v/120V Pos: standing >
You quickly scan the area.
A village commoner who is close by to your east.
A village commoner who is close by to your east.
A pudgy commoner who is close by to your west.
A peasant commoner who is close by to your west.
A muscular villager who is not far off to your west.
< 868h/868H 117v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -E -S# -W
The corpse of a village champion is lying here.
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
< 868h/868H 118v/120V Pos: standing >
You quickly scan the area.
A village warrior who is close by to your east.
A village warrior who is close by to your east.
A village commoner who is close by to your east.
A peasant commoner who is close by to your east.
A pudgy commoner who is close by to your east.
A village commoner who is not far off to your east.
A village commoner who is not far off to your east.
A muscular villager who is close by to your west.
< 868h/868H 118v/120V Pos: standing >
< 868h/868H 118v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E -S
A muscular villager wanders here looking to start a fight.(Gold Aura)
< 868h/868H 116v/120V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A village warrior who is close by to your north.
A tiny infant who is close by to your north.
A pudgy commoner who is close by to your east.
A peasant commoner who is close by to your east.
A village warrior who is not far off to your east.
A village warrior who is not far off to your east.
A village commoner who is not far off to your east.
A peasant commoner who is not far off to your east.
A pudgy commoner who is not far off to your east.
A village commoner who is a brief walk away to your east.
A drunken villager who is close by to your south.
< 868h/868H 117v/120V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E# -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
A small child wanders here in search of his mother.(Gold Aura)
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)
< 868h/868H 118v/120V Pos: standing >
You quickly scan the area.
A muscular villager who is close by to your south.
A drunken villager who is not far off to your south.
Ilvorntas, the village magician who is close by to your west.
< 868h/868H 118v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -N# -E# -S -W
< 868h/868H 117v/120V Pos: standing >
You quickly scan the area.
A small child who is close by to your south.
A village warrior who is close by to your south.
A tiny infant who is close by to your south.
A muscular villager who is not far off to your south.
A drunken villager who is a brief walk away to your south.
A small villager who is close by to your west.
A small child who is close by to your west.
Dorno, the Town Blacksmith who is close by to your west.
< 868h/868H 117v/120V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E# -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
A small child wanders here in search of his mother.(Gold Aura)
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)
< 868h/868H 118v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E -S
A muscular villager wanders here looking to start a fight.(Gold Aura)
< 868h/868H 117v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 868h/868H 117v/120V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A village warrior who is close by to your north.
A tiny infant who is close by to your north.
A pudgy commoner who is close by to your east.
A peasant commoner who is close by to your east.
A village warrior who is not far off to your east.
A village commoner who is not far off to your east.
A peasant commoner who is not far off to your east.
A pudgy commoner who is not far off to your east.
A village warrior who is a brief walk away to your east.
A village commoner who is a brief walk away to your east.
A village commoner who is a brief walk away to your east.
A drunken villager who is close by to your south.
< 868h/868H 119v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -N -W
A spiked suit of ringmail is on the ground here gathering dust.
A drunken villager staggers here searching for more beer.(Gold Aura)
< 868h/868H 118v/120V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
A Well Traveled Path
Obvious exits: -N -E -W
The corpse of a village champion is lying here.
< 868h/868H 116v/120V Pos: standing >
You quickly scan the area.
A drunken villager who is close by to your east.
A muscular villager who is not far off to your west.
A young villager who is not far off to your west.
< 868h/868H 117v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -E -W
[3] The corpse of a village warrior is lying here.
The corpse of a village champion is lying here.
< 868h/868H 117v/120V Pos: standing >
You quickly scan the area.
A drunken villager who is not far off to your east.
A muscular villager who is close by to your west.
A young villager who is close by to your west.
< 868h/868H 120v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -E -S
A muscular villager wanders here looking to start a fight.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
< 868h/868H 118v/120V Pos: standing >
You quickly scan the area.
A drunken villager who is a brief walk away to your east.
A drunken villager who is close by to your south.
< 868h/868H 118v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E
A drunken villager staggers here searching for more beer.(Gold Aura)
< 868h/868H 116v/120V Pos: standing >
You quickly scan the area.
A muscular villager who is close by to your north.
A young villager who is close by to your north.
A small child who is close by to your east.
< 868h/868H 117v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -E# -S -W
A small child wanders here in search of his mother.(Gold Aura)
< 868h/868H 117v/120V Pos: standing >
You quickly scan the area.
A small villager who is close by to your south.
A drunken villager who is close by to your south.
A drunken villager who is close by to your west.
< 868h/868H 119v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -W
[2] The corpse of a village champion is lying here.
A small villager wanders here looking for something to do.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)
< 868h/868H 118v/120V Pos: standing >
A faint hum can be heard from the sphere of wind you are carrying.
You quickly scan the area.
A small child who is close by to your north.
A young villager who is close by to your east.
< 868h/868H 118v/120V Pos: standing >
The Tavern of Oystein Eithun
Obvious exits: -E
A spiked suit of splint mail is on the ground here.
A drunk villager staggers here trying to get more ale.(Gold Aura)
A drunk villager staggers here trying to get more beer.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)
A drunk villager staggers here trying to get more ale.(Gold Aura)
A drunk villager staggers here trying to get more beer.(Gold Aura)
(Q)Forvos, The town drunk staggers about here looking for more booze.(Gold Aura)
(Q)Oystein Eithun, The great warrior stands here looking for a fight.(Gold Aura)
< 868h/868H 116v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -W
[2] The corpse of a village champion is lying here.
A small villager wanders here looking for something to do.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)
< 868h/868H 115v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -S -W
A young villager wanders here, singing songs of joy.(Gold Aura)
< 868h/868H 118v/120V Pos: standing >
Autosaving...
< 868h/868H 118v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -N -D
Fresh blood splatters cover the area.
A tiny spring bubbles here from the ground.
[3] The corpse of a village champion is lying here.
A tarnished cured leather maul from Sarmiz'Duul lies here on the ground. (magic)
A bloody tin platemail lies here on the ground.
A frozen gold chainmail lies here on the ground.
A spiked suit of ringmail is on the ground here gathering dust.
A village champion stands here, fighting a Centaur.(Gold Aura)
A Centaur (large) Legionary of The Empire stands here, fighting a village champion. (casting)
< 868h/868H 116v/120V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'zabrahp gsutz'
A Centaur causes the earth to form into a spike and rise up!!
You quickly scan the area.
A young villager who is close by to your north.
< 868h/868H 118v/120V Pos: standing >
A village champion attacks a Centaur. [1 hits]
< 868h/868H 119v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -S -W
A young villager wanders here, singing songs of joy.(Gold Aura)
< 868h/868H 118v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -W
[2] The corpse of a village champion is lying here.
A small villager wanders here looking for something to do.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)
< 868h/868H 116v/120V Pos: standing >
The day has begun.
< 868h/868H 117v/120V Pos: standing >
< 868h/868H 120v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -E# -S -W
A small child wanders here in search of his mother.(Gold Aura)
< 868h/868H 118v/120V Pos: standing >
Pardon?
< 868h/868H 118v/120V Pos: standing >
< 868h/868H 118v/120V Pos: standing >
< 868h/868H 118v/120V Pos: standing >
< 868h/868H 118v/120V Pos: standing >
Ok.
< 868h/868H 118v/120V Pos: standing >
< 868h/868H 118v/120V Pos: standing >
Slay whom?
< 868h/868H 118v/120V Pos: standing >
Slay whom?
< 868h/868H 118v/120V Pos: standing >
Slay whom?
< 868h/868H 118v/120V Pos: standing >
Slay whom?
< 868h/868H 118v/120V Pos: standing >
< 868h/868H 118v/120V Pos: standing >
Slay whom?
< 868h/868H 118v/120V Pos: standing >
< 868h/868H 118v/120V Pos: standing >
< 868h/868H 118v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -E -S -W
A small child wanders here in search of his mother.(Gold Aura)
< 868h/868H 118v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E
A drunken villager staggers here searching for more beer.(Gold Aura)
< 868h/868H 118v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -E -S
A muscular villager wanders here looking to start a fight.(Gold Aura)
< 868h/868H 116v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 868h/868H 116v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -E -W
[3] The corpse of a village warrior is lying here.
The corpse of a village champion is lying here.
A young villager wanders here, singing songs of joy.(Gold Aura)
< 868h/868H 115v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -W
The corpse of a village champion is lying here.
< 868h/868H 114v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -N -W
A spiked suit of ringmail is on the ground here gathering dust.
A drunken villager staggers here searching for more beer.(Gold Aura)
< 868h/868H 115v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 868h/868H 116v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 868h/868H 117v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 868h/868H 118v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E -S
A peasant commoner wanders here with his head held low.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
< 868h/868H 117v/120V Pos: standing >
A village warrior enters from the north.
< 868h/868H 118v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -E -S# -W
The corpse of a village champion is lying here.
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
< 868h/868H 117v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 868h/868H 120v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
The corpse of a village warrior is lying here.
*Aq Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Aq's head.
*Bisil Nameless (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Bisil's head.
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
< 868h/868H 118v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
The corpse of a village champion is lying here.
A peasant commoner wanders here with his head held low.(Gold Aura)
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
Bisil enters from the west.
Aq enters from the west.
< 868h/868H 116v/120V Pos: standing >
A faint hum can be heard from the sphere of wind you are carrying.
a Well Traveled Path
Obvious exits: -N -S -W
Bisil enters from the west.
Aq enters from the west.
< 868h/868H 114v/120V Pos: standing >
Bisil leaves west.
Aq leaves west.
< 868h/868H 114v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
The corpse of a village champion is lying here.
*Aq Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Aq's head.
*Bisil Nameless (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Bisil's head.
A peasant commoner wanders here with his head held low.(Gold Aura)
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
< 868h/868H 114v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
The corpse of a village warrior is lying here.
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
Bisil enters from the east.
Aq enters from the east.
< 868h/868H 113v/120V Pos: standing >
A village warrior leaves west.
< 868h/868H 120v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -E -S# -W
The corpse of a village champion is lying here.
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
Bisil enters from the east.
Aq enters from the east.
< 868h/868H 118v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E -S
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
Bisil enters from the east.
Aq enters from the east.
< 868h/868H 116v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 868h/868H 116v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 868h/868H 118v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -N -W
A spiked suit of ringmail is on the ground here gathering dust.
A drunken villager staggers here searching for more beer.(Gold Aura)
Bisil enters from the north.
Aq enters from the north.
< 868h/868H 118v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -W
The corpse of a village champion is lying here.
Bisil enters from the east.
Aq enters from the east.
< 868h/868H 116v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -E -W
[3] The corpse of a village warrior is lying here.
The corpse of a village champion is lying here.
A muscular villager wanders here looking to start a fight.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
Bisil enters from the east.
Aq enters from the east.
< 868h/868H 114v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -E -S
Bisil enters from the east.
Aq enters from the east.
< 868h/868H 113v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E
A drunken villager staggers here searching for more beer.(Gold Aura)
Bisil enters from the north.
Aq enters from the north.
< 868h/868H 115v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -E -S -W
A small child wanders here in search of his mother.(Gold Aura)
Bisil enters from the west.
Aq enters from the west.
< 868h/868H 118v/120V Pos: standing >
A small child leaves south.
A Well Traveled Path
Obvious exits: -N -E -W
[2] The corpse of a village champion is lying here.
A small child wanders here in search of his mother.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)
Bisil enters from the north.
Aq enters from the north.
< 868h/868H 116v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 868h/868H 119v/120V Pos: standing >
You nod.
< 868h/868H 120v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -S -W
Bisil enters from the west.
Aq enters from the west.
< 868h/868H 118v/120V Pos: standing >
A Well Traveled Path
Obvious exits: -N -D
A few drops of fresh blood are scattered around the area.
[3] The corpse of a village champion is lying here.
A tarnished cured leather maul from Sarmiz'Duul lies here on the ground. (magic)
A bloody tin platemail lies here on the ground.
A frozen gold chainmail lies here on the ground.
A spiked suit of ringmail is on the ground here gathering dust.
A Centaur (large) Legionary of The Empire stands here.
Bisil enters from the north.
Aq enters from the north.
< 868h/868H 116v/120V Pos: standing >
You start chanting...
You snap into visibility.
< 868h/868H 119v/120V Pos: standing >
Aq starts casting an offensive spell.
Aq snaps into visibility.
< 868h/868H 120v/120V Pos: standing >
Bisil snaps into visibility.
Bisil completes his spell...
Bisil utters the words 'aihu-waouq grul'
Bisil points at a Centaur, and a powerful ray of anti-magic lances forth from their fingertip!
Bisil tries to dispel a Centaur's magic!
And he has some success!
< 868h/868H 120v/120V Pos: standing >
Casting: silence
< 868h/868H 120v/120V Pos: standing >
< 868h/868H 120v/120V Pos: standing >
You complete your spell...
A Centaur is suddenly at a loss for words.
< 868h/868H 120v/120V Pos: standing >
Bisil starts casting an offensive spell.
< 868h/868H 120v/120V Pos: standing >
Aq completes his spell...
Aq utters the word 'uwwarahz'
A fiery conflagration spews from Aq striking a Centaur full on!
< 868h/868H 120v/120V Pos: standing >
Aq snaps into visibility.
Aq attacks a Centaur. [0 hits]
< 868h/868H 120v/120V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
< 868h/868H 120v/120V Pos: standing >
You start chanting...
You snap into visibility.
< 868h/868H 120v/120V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'aihu-waouq grul'
Bisil points at a Centaur, and a powerful ray of anti-magic lances forth from their fingertip!
< 868h/868H 120v/120V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 27 ] [Damage: 28 ] You call down a roaring flamestrike which hits a Centaur dead on!
Aq starts casting an offensive spell.
Aq snaps into visibility.
< 868h/868H 120v/120V Pos: standing >
Aq snaps into visibility.
A Centaur attacks Aq. [0 hits]
< 868h/868H 120v/120V Pos: standing >
You start chanting...
You snap into visibility.
Bisil starts casting an offensive spell.
< 868h/868H 120v/120V Pos: standing >
Aq snaps into visibility.
A Centaur attempts to flee.
A Centaur trots north.
< 868h/868H 120v/120V Pos: standing >
You receive your share of experience.