<worn as a badge> a slimy snot rag of a cRaZy MaN
<worn on head> a golden crown set with diamonds
<worn on eyes> a thick leather eyepiece
<worn in ear> a dangling diamond earring (glowing)
<worn in ear> a dangling diamond earring (glowing)
<worn around neck> a silver necklace of black diamonds (glowing)
<worn around neck> a sparkling necklace of seashells
<worn about body> a glittering black robe (glowing)
<worn on back> an adventurers backpack
<worn about waist> a miner's belt encrusted with a diamond
<worn on belt buckle>a massive tome
<attached to belt> a midnight blue tome with silver bindings (glowing)
<attached to belt> a rugged adventurers satchel (illuminating)
<worn on arms> the sleeves of the swamp troll
<held as shield> a fragile dragonscale tower shield
<worn around wrist> a bracelet of astrology
<worn on hands> a pair of miner work gloves
<worn on finger> a glowing black ring
<worn on finger> a heavy silver ring (glowing)
<worn on legs> some mantis leggings
<worn on feet> a pair of dusty boots [superior]
Obvious exits: -North -West
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
< 363h/363H 85v/157V Pos: standing >
The Gates To A Dark And Gloomy Tower
The gates to this dark and gloomy tower stand tall against the
background of a treacherous mountain range. The gates themselves appear
to be made of a black-steel type ore and seem to have taken heavy
battle damage. There is a treacherous-looking human guarding the gates;
he apparently is using no weapon. The tower seems to be blocking passage
into the mountains, leaving the only directions north into the tower, or
south back on to the trail.
Obvious exits: -North -South
The corpse of brahvinos, the gatekeeper is lying here.
A water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
< 363h/363H 84v/157V Pos: standing >
A Poorly-Lit Hallway
This poorly lit hallway is the first glimpse into this enormous tower.
The hallway is poorly lit, with only a few low burning torches, which are
frequently left to burn out. The gates to the tower lies to the south,
while a door is to the east and the hallway continues to the north. The
hallway seems to be a trophy case of different items, mainly those of
scalped barbarians, gnomes, and elves. Additionally, drow-made paintings
have been hung up on the wall for the more intellectual people of the tower.
Obvious exits: -North -East -South
A water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
< 363h/363H 82v/157V Pos: standing >
An Intersection of Hallways
This intersection of hallways occurs almost in the dead center of
the tower. Towards the east and west run a couple small hallways,
while towards the north and south run the main hallway. The stairs
of the tower appear a short ways off to the north. This area seems to
be the most traveled area of the tower. While the low level innitates
of the tower goto their respective rooms on the lower levels, the higher
level raiders march through here daily towards the stairs.
Obvious exits: -North -East -South -West
A water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
< 363h/363H 82v/157V Pos: standing >
A Dark Stairwell
This dark stairwell lies directly north of the main entrance of the
tower and through the hallway. It appears to be the restricting point
for all of the evil human monks and anti-paladins who have joined the
crusade of the evil races. Beyond this point, however, only the larger
trolls, ogres, and others maybe pass. There are several large guards
here guarding this steel stairwell.
Obvious exits: -South -Up
[2] The corpse of a large duergar stair guard is lying here.
The corpse of a patrolling guard is lying here.
[2] A tattered suit of guard's platemail lies here.
A water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
< 363h/363H 83v/157V Pos: standing >
The Second Floor Foyer
This foyer of the second floor of the great tower is rather plain and
simple. Stairs leading towards the first floor lie dowward, while hallways
intersect at this point. The stairs to the third floor appears a ways
off towards the west. This area is completely made of a hard stone, possibly
granite. There are several muddy foot prints in the surrounding area,
showing the manners of the inhabitants of this tower.
Obvious exits: -North -East -South -West -Down
Puddles of fresh blood cover the ground.
The corpse of a burly ogre guard is lying here.
A polished piece of hard wood has been left here.
[2] A suit of blood-red leather armor lies here.
A water elemental enters from below.
A water elemental enters from below.
A water elemental enters from below.
< 363h/363H 85v/157V Pos: standing >
You sit down and relax.
< 363h/363H 87v/157V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - farsee
1 - group stone skin
1 - dread wave
( 9th circle) 1 - relocate
1 - fly
2 - gate
( 8th circle) 1 - detect invisibility
2 - disintegrate
1 - globe of invulnerability
1 - improved invisibility
( 7th circle) 2 - fireball
2 - haste
2 - dimension door
( 6th circle) 3 - stone skin
1 - color spray
( 5th circle) 2 - identify
2 - wall of stone
1 - sense follower
( 4th circle) 7 - lightning bolt
1 - levitate
( 3rd circle) 6 - shocking grasp
2 - dispel magic
1 - agility
( 2nd circle) 2 - chill touch
7 - sleep
1 - mirror image
( 1st circle) 2 - minor creation
9 - magic missile
And you are currently memorizing the following spells:
5 seconds: ( 6th) stone skin
11 seconds: ( 5th) conjure elemental
16 seconds: ( 5th) conjure elemental
22 seconds: ( 6th) stone skin
27 seconds: ( 6th) stone skin
You can memorize no more spells.
You continue your study.
< 363h/363H 87v/157V Pos: sitting >
You start meditating...
< 363h/363H 88v/157V Pos: sitting >
You have finished memorizing stone skin.
< 363h/363H 99v/157V Pos: sitting >
You have finished memorizing conjure elemental.
< 363h/363H 109v/157V Pos: sitting >
You have finished memorizing conjure elemental.
< 363h/363H 119v/157V Pos: sitting >
You have finished memorizing stone skin.
< 363h/363H 130v/157V Pos: sitting >
You have finished memorizing stone skin.
Your studies are complete.
< 363h/363H 141v/157V Pos: sitting >
You clamber to your feet.
< 363h/363H 144v/157V Pos: standing >
This being from the elemental plane of water, seems to be rather upset
and does not look to be ready to do anything other then fight.
A water elemental appears to be Water Elemental and is in excellent condition.
It's large in size.
It is in the front rank.
It seems to be moving much faster than normal..
Its body seems to be made of stone!
It has little gills in its neck!
< 363h/363H 146v/157V Pos: standing >
The Second Floor Foyer
Obvious exits: -North -East -South -West -Down
The corpse of a burly ogre guard is lying here.
A polished piece of hard wood has been left here.
[2] A suit of blood-red leather armor lies here.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 363h/363H 148v/157V Pos: standing >
A gloomy hallway stretches on towards the north.
You extend your sights northward.
A Gloomy Hallway
This gloomy hallway extends northward from the second floor foyer. This
section of the tower appears to be the spellcasting training area, and
studies associated within that genre of skills. This area is much cleaner
than the first floor, and hardly any trolls or ogres are allowed down this
hallway, except for the burly ogre guard. To the east and west lie different
study rooms for the students.
Obvious exits: -East -South -West
A burly ogre guard patrols the second floor.
< 363h/363H 150v/157V Pos: standing >
A small alcove lies towards the east.
You extend your sights eastward.
A Moist Guard's Room
This moist room seems to be directly situated above the slimy muddy
room on the first floor, and enjoys the same kind of conditions as the
first floor slimy pool. A kuo-toan guard has been placed as the head
guardian of the second floor. His room is situated just east of the
foyer of the second floor, where a large ogre guard stands watch. He
spends most of his days basking in the heat and moist air that rises
from the vents in the floor. He has a small window that looks out into
the swamp below the back of the tower.
Obvious exits: -West
Bpollobop, the kuo-toan guard rests in his moist room.
< 363h/363H 153v/157V Pos: standing >
Que enters from below.
< 363h/363H 154v/157V Pos: standing >
A dark hallway stretches towards the south.
You extend your sights southward.
A Hallway Filled With Darkness
This hallway appears to be almost entirely dark, sometimes the darkness
even has a magical warmth to it. This section of the tower appears to be
the priest's temple. There are two different temples, one that worships to
Lolth, and another to a lesser duergar god. Towards the west appears to
be a great shrine to Lolth, where many sacrafices are offered. Towards
the east appears to be a more simple temple, containing only a few duergar,
most of them being students.
Obvious exits: -North -East -West
A two-handed sword, nearly six feet in length, lies here.
A burly ogre guard patrols the second floor.
Que starts casting a spell.
< 363h/363H 157v/157V Pos: standing >
Que completes his spell...
Que utters the word 'embalm'
The corpse of a burly ogre guard glows blood red briefly.
< 363h/363H 157v/157V Pos: standing >
The Second Floor Foyer
Obvious exits: -North -East -South -West -Down
The corpse of a burly ogre guard is lying here.
A polished piece of hard wood has been left here.
[2] A suit of blood-red leather armor lies here.
Que Legionary of The Empire (Gnome)(small) stands in mid-air here.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 363h/363H 157v/157V Pos: standing >
Que leaves down.
< 363h/363H 157v/157V Pos: standing >
You do not see that here.
< 363h/363H 157v/157V Pos: standing >
< 363h/363H 157v/157V Pos: standing >
< 363h/363H 157v/157V Pos: standing >
The Second Floor Foyer
Obvious exits: -North -East -South -West -Down
The corpse of a burly ogre guard is lying here.
A polished piece of hard wood has been left here.
[2] A suit of blood-red leather armor lies here.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 363h/363H 157v/157V Pos: standing >
< 363h/363H 157v/157V Pos: standing >
< 363h/363H 157v/157V Pos: standing >
< 363h/363H 157v/157V Pos: standing >
< 363h/363H 157v/157V Pos: standing >
< 363h/363H 157v/157V Pos: standing >
< 363h/363H 157v/157V Pos: standing >
The Second Floor Foyer
Obvious exits: -North -East -South -West -Down
The corpse of a burly ogre guard is lying here.
A polished piece of hard wood has been left here.
[2] A suit of blood-red leather armor lies here.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 363h/363H 157v/157V Pos: standing >
A gloomy hallway stretches on towards the north.
You extend your sights northward.
A Gloomy Hallway
This gloomy hallway extends northward from the second floor foyer. This
section of the tower appears to be the spellcasting training area, and
studies associated within that genre of skills. This area is much cleaner
than the first floor, and hardly any trolls or ogres are allowed down this
hallway, except for the burly ogre guard. To the east and west lie different
study rooms for the students.
Obvious exits: -East -South -West
A burly ogre guard patrols the second floor.
< 363h/363H 157v/157V Pos: standing >
You feel your skin soften and return to normal.
The Second Floor Foyer
Obvious exits: -North -East -South -West -Down
The corpse of a burly ogre guard is lying here.
A polished piece of hard wood has been left here.
[2] A suit of blood-red leather armor lies here.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 363h/363H 157v/157V Pos: standing >
Vorador enters from below.
< 363h/363H 157v/157V Pos: standing >
You start chanting...
< 363h/363H 157v/157V Pos: standing >
You complete your spell...
Your flesh melds with conjured rocks, turning it to stone.
< 363h/363H 157v/157V Pos: standing >
Vorador has just given you his consent.
< 363h/363H 157v/157V Pos: standing >
Vorador is now a member of your group.
< 363h/363H 157v/157V Pos: standing >
You've shared your quest.
< 363h/363H 157v/157V Pos: standing >
You are carrying: (2/11)
a pair of devil horns
a bloody skull faced helmet
< 363h/363H 157v/157V Pos: standing >
You stop using an adventurers backpack.
< 363h/363H 157v/157V Pos: standing >
Vorador says in elven 'theyre west, need to wall and can immolure one'
< 363h/363H 157v/157V Pos: standing >
You put 2 items into an adventurers backpack.
< 363h/363H 157v/157V Pos: standing >
You strap an adventurers backpack on your back.
< 363h/363H 157v/157V Pos: standing >
The stairs to the third floor lie to the west.
You extend your sights westward.
A Dark Stone Stairway
These stairs lead up from the second floor to the third floor. They
are guarded by a set of very nasty orc guards, possibly even anti-paladins.
This area seems to be almost covered in darkness. The remains of old torch
holders on the walls have been left idle for many many years. The stairs
are made out of solid stone, most likely granite or some other hard
rock. The foyer of the second floor lies toward the east.
Obvious exits: -East -Up
A jeweled mithril belt buckle lies here on the ground.
A fine marble cap lies here on the ground.
A small chitinous scale has been left here.
[2] A tattered suit of guard's platemail lies here.
(Q)A large troll stair guard blocks passage to the top level of the tower.
(Q)A large troll stair guard blocks passage to the top level of the tower.
< 363h/363H 157v/157V Pos: standing >
You nog.
< 363h/363H 157v/157V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Vorador.
< 363h/363H 157v/157V Pos: standing >
The Second Floor Foyer
Obvious exits: -North -East -South -West -Down
The corpse of a burly ogre guard is lying here.
A polished piece of hard wood has been left here.
[2] A suit of blood-red leather armor lies here.
*Vorador Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 363h/363H 157v/157V Pos: standing >
Vorador gets the opaque white potion of regeneration from his large leather backpack.
< 363h/363H 157v/157V Pos: standing >
You say in elven 'que is coming'
< 363h/363H 157v/157V Pos: standing >
Que enters from below.
< 363h/363H 157v/157V Pos: standing >
The Second Floor Foyer
Obvious exits: -North -East -South -West -Down
The corpse of a burly ogre guard is lying here.
A polished piece of hard wood has been left here.
[2] A suit of blood-red leather armor lies here.
Que Legionary of The Empire (Gnome)(small) stands in mid-air here.
*Vorador Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 363h/363H 157v/157V Pos: standing >
Que starts casting a spell.
< 363h/363H 157v/157V Pos: standing >
Que completes his spell...
Que utters the word 'zwbarw'
The corpse of a burly ogre guard glows blood red briefly.
< 363h/363H 157v/157V Pos: standing >
Que sits down.
< 363h/363H 157v/157V Pos: standing >
Que relaxes a bit.
< 363h/363H 157v/157V Pos: standing >
Que opens a spellbook bound in silver and begins studying it intently.
< 363h/363H 157v/157V Pos: standing >
Vorador says in elven 'que can prolly tank then'
< 363h/363H 157v/157V Pos: standing >
You nog.
< 363h/363H 157v/157V Pos: standing >
Que closes his book and grins malevolently.
< 363h/363H 157v/157V Pos: standing >
Que clambers to his feet.
< 363h/363H 157v/157V Pos: standing >
Vorador says in elven 'still need wall up'
< 363h/363H 157v/157V Pos: standing >
You nog.
< 363h/363H 157v/157V Pos: standing >
Que starts casting a spell called 'create dracolich'.
< 363h/363H 157v/157V Pos: standing >
Que completes his spell...
Que utters the words 'create dracolich'
< 363h/363H 157v/157V Pos: standing >
But ye haven't their permission to do that!
< 363h/363H 157v/157V Pos: standing >
Que frowns.
< 363h/363H 157v/157V Pos: standing >
You say in elven 'want share, que?'
Que sits down.
< 363h/363H 157v/157V Pos: standing >
Que relaxes a bit.
< 363h/363H 157v/157V Pos: standing >
Vorador's body appears to recover from the affects of the potion.
< 363h/363H 157v/157V Pos: standing >
Vorador quaffs the opaque white potion of regeneration.
< 363h/363H 157v/157V Pos: standing >
The Second Floor Foyer
Obvious exits: -North -East -South -West -Down
The corpse of a burly ogre guard is lying here.
A polished piece of hard wood has been left here.
[2] A suit of blood-red leather armor lies here.
Que Legionary of The Empire (Gnome)(small) sits resting.
*Vorador Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 363h/363H 157v/157V Pos: standing >
Que says in gnome 'shake, holding onto a fireplane quest atm'
< 363h/363H 157v/157V Pos: standing >
You nog.
< 363h/363H 157v/157V Pos: standing >
Que opens a spellbook bound in silver and begins studying it intently.
< 363h/363H 157v/157V Pos: standing >
You say in elven 'group?'
< 363h/363H 157v/157V Pos: standing >
Que closes his book and grins malevolently.
< 363h/363H 157v/157V Pos: standing >
Que clambers to his feet.
< 363h/363H 157v/157V Pos: standing >
You say in elven 'or just healing pet?'
< 363h/363H 157v/157V Pos: standing >
Que says in gnome 'sec, want a draco, gonna finish this see if stupid lich has a locket yet'
< 363h/363H 157v/157V Pos: standing >
Que leaves down.
< 363h/363H 157v/157V Pos: standing >
The Second Floor Foyer
Obvious exits: -North -East -South -West -Down
The corpse of a burly ogre guard is lying here.
A polished piece of hard wood has been left here.
[2] A suit of blood-red leather armor lies here.
*Vorador Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 363h/363H 157v/157V Pos: standing >
< 363h/363H 157v/157V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Vorador.
< 363h/363H 157v/157V Pos: standing >
The Second Floor Foyer
Obvious exits: -North -East -South -West -Down
The corpse of a burly ogre guard is lying here.
A polished piece of hard wood has been left here.
[2] A suit of blood-red leather armor lies here.
*Vorador Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 363h/363H 157v/157V Pos: standing >
< 363h/363H 157v/157V Pos: standing >
The Second Floor Foyer
Obvious exits: -North -East -South -West -Down
The corpse of a burly ogre guard is lying here.
A polished piece of hard wood has been left here.
[2] A suit of blood-red leather armor lies here.
*Vorador Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 363h/363H 157v/157V Pos: standing >
The Second Floor Foyer
Obvious exits: -North -East -South -West -Down
The corpse of a burly ogre guard is lying here.
A polished piece of hard wood has been left here.
[2] A suit of blood-red leather armor lies here.
*Vorador Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 363h/363H 157v/157V Pos: standing >
Autosaving...
< 363h/363H 157v/157V Pos: standing >
< 363h/363H 157v/157V Pos: standing >
The Second Floor Foyer
Obvious exits: -North -East -South -West -Down
The corpse of a burly ogre guard is lying here.
A polished piece of hard wood has been left here.
[2] A suit of blood-red leather armor lies here.
*Vorador Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 363h/363H 157v/157V Pos: standing >
< 363h/363H 157v/157V Pos: standing >
< 363h/363H 157v/157V Pos: standing >
< 363h/363H 157v/157V Pos: standing >
< 363h/363H 157v/157V Pos: standing >
The Second Floor Foyer
Obvious exits: -North -East -South -West -Down
The corpse of a burly ogre guard is lying here.
A polished piece of hard wood has been left here.
[2] A suit of blood-red leather armor lies here.
*Vorador Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 363h/363H 157v/157V Pos: standing >
You shrug helplessly.
< 363h/363H 157v/157V Pos: standing >
You start chanting...
< 363h/363H 157v/157V Pos: standing >
You complete your spell...
Their skin is already hard as a rock!
< 363h/363H 157v/157V Pos: standing >
< 363h/363H 157v/157V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Vorador.
You sit down and relax.
< 363h/363H 157v/157V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - farsee
1 - group stone skin
1 - dread wave
( 9th circle) 1 - relocate
1 - fly
2 - gate
( 8th circle) 1 - detect invisibility
2 - disintegrate
1 - globe of invulnerability
1 - improved invisibility
( 7th circle) 2 - fireball
2 - haste
2 - dimension door
( 6th circle) 4 - stone skin
1 - color spray
( 5th circle) 2 - identify
2 - conjure elemental
2 - wall of stone
1 - sense follower
( 4th circle) 7 - lightning bolt
1 - levitate
( 3rd circle) 6 - shocking grasp
2 - dispel magic
1 - agility
( 2nd circle) 2 - chill touch
7 - sleep
1 - mirror image
( 1st circle) 2 - minor creation
9 - magic missile
And you are currently memorizing the following spells:
5 seconds: ( 6th) stone skin
11 seconds: ( 6th) stone skin
You can memorize no more spells.
You continue your study.
< 363h/363H 157v/157V Pos: sitting >
You start meditating...
< 363h/363H 157v/157V Pos: sitting >
You have finished memorizing stone skin.
< 363h/363H 157v/157V Pos: sitting >
You have finished memorizing stone skin.
Your studies are complete.
< 363h/363H 157v/157V Pos: sitting >
You clamber to your feet.
< 363h/363H 157v/157V Pos: standing >
The Second Floor Foyer
Obvious exits: -North -East -South -West -Down
The corpse of a burly ogre guard is lying here.
A polished piece of hard wood has been left here.
[2] A suit of blood-red leather armor lies here.
*Vorador Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 363h/363H 157v/157V Pos: standing >
Vorador leaves down.
< 363h/363H 157v/157V Pos: standing >
Ok.
A water elemental leaves down.
< 363h/363H 157v/157V Pos: standing >
Ok.
A water elemental leaves down.
< 363h/363H 157v/157V Pos: standing >
A Dark Stairwell
This dark stairwell lies directly north of the main entrance of the
tower and through the hallway. It appears to be the restricting point
for all of the evil human monks and anti-paladins who have joined the
crusade of the evil races. Beyond this point, however, only the larger
trolls, ogres, and others maybe pass. There are several large guards
here guarding this steel stairwell.
Obvious exits: -South -Up
[2] The corpse of a large duergar stair guard is lying here.
The corpse of a patrolling guard is lying here.
[2] A tattered suit of guard's platemail lies here.
A water elemental is here, flowing like a living current. (minion)
*Vorador Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
A water elemental is here, flowing like a living current. (minion)
A water elemental enters from above.
< 363h/363H 156v/157V Pos: standing >
< 363h/363H 156v/157V Pos: standing >
< 363h/363H 156v/157V Pos: standing >
Vorador leaves south.
< 363h/363H 156v/157V Pos: standing >
The taste of blood slowly fades from your body.
An Intersection of Hallways
This intersection of hallways occurs almost in the dead center of
the tower. Towards the east and west run a couple small hallways,
while towards the north and south run the main hallway. The stairs
of the tower appear a short ways off to the north. This area seems to
be the most traveled area of the tower. While the low level innitates
of the tower goto their respective rooms on the lower levels, the higher
level raiders march through here daily towards the stairs.
Obvious exits: -North -East -South -West
*Vorador Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
< 363h/363H 155v/157V Pos: standing >
A Poorly-Lit Hallway
This poorly lit hallway is the first glimpse into this enormous tower.
The hallway is poorly lit, with only a few low burning torches, which are
frequently left to burn out. The gates to the tower lies to the south,
while a door is to the east and the hallway continues to the north. The
hallway seems to be a trophy case of different items, mainly those of
scalped barbarians, gnomes, and elves. Additionally, drow-made paintings
have been hung up on the wall for the more intellectual people of the tower.
Obvious exits: -North -East -South
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
< 363h/363H 155v/157V Pos: standing >
The Gates To A Dark And Gloomy Tower
The gates to this dark and gloomy tower stand tall against the
background of a treacherous mountain range. The gates themselves appear
to be made of a black-steel type ore and seem to have taken heavy
battle damage. There is a treacherous-looking human guarding the gates;
he apparently is using no weapon. The tower seems to be blocking passage
into the mountains, leaving the only directions north into the tower, or
south back on to the trail.
Obvious exits: -North -South
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
< 363h/363H 154v/157V Pos: standing >
A Dark Trail, Approaching The Tower
The sky seems to darken as the trail approaches this gloomy tower. The
seems to be a little thicker here, where more of the grass has been worn
down by the constant use of many races. There is a small sign depicting
a message in an incomprehendable language. The sign has been knocked
down and trampled upon, and is barely visible through the thick layer
of mud covering it.
Obvious exits: -North -West
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
< 363h/363H 153v/157V Pos: standing >
< 363h/363H 154v/157V Pos: standing >
Ok.
< 363h/363H 156v/157V Pos: standing >
A vampire necromancer enters from the north.
< 363h/363H 157v/157V Pos: standing >
A Dark Trail, Approaching The Tower
Obvious exits: -North -West
A vampire necromancer is standing here, busy with his own matters.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
< 363h/363H 157v/157V Pos: standing >
Ok.
A vampire necromancer is knocked to the ground by a water elemental's mighty bash!
A vampire necromancer avoids being bashed by a water elemental, who loses its balance and falls.
A vampire necromancer avoids being bashed by a water elemental, who loses its balance and falls.
< 363h/363H 157v/157V Pos: standing >
A vampire necromancer attacks a water elemental. [0 hits]
< 363h/363H 157v/157V Pos: standing >
You start chanting...
< 363h/363H 157v/157V Pos: standing >
A water elemental shivers as it hits a vampire necromancer.
A water elemental shivers as it hits a vampire necromancer.
A water elemental shivers as it hits a vampire necromancer.
A water elemental attacks a vampire necromancer. [3 hits]
< 363h/363H 157v/157V Pos: standing >
Casting: wall of stone **
< 363h/363H 157v/157V Pos: standing >
A vampire necromancer attacks a water elemental. [0 hits]
< 363h/363H 157v/157V Pos: standing >
Casting: wall of stone *
< 363h/363H 157v/157V Pos: standing >
Vorador attempts to stab a vampire necromancer in the back, but a vampire necromancer's stone skin quickly absorbs the impact before fading away!
Vorador snaps into visibility.
Vorador places the infamous crystal dagger named 'Venom' in the back of a vampire necromancer, resulting in some strange noises and some blood.
< 363h/363H 157v/157V Pos: standing >
Casting: wall of stone
< 363h/363H 157v/157V Pos: standing >
Vorador snaps into visibility.
Vorador's mace of light and darkness flares with pure light, unleashing the virtue of the gods at a vampire necromancer!
A vampire necromancer wavers in agony, as the positive energies sent by Vorador purge his essence!
A vampire necromancer screams in utter terror as he is judged before Vorador's God.
A Vampire's disguise falls apart!
Vorador's mace of light and darkness flares with pure light, unleashing the virtue of the gods at a Vampire!
A Vampire wavers in agony, as the positive energies sent by Vorador purge his essence!
A Vampire screams in utter terror as he is judged before Vorador's God.
Vorador attacks a Vampire. [5 hits]
A Vampire clambers to his feet.
< 363h/363H 157v/157V Pos: standing >
You complete your spell...
< 363h/363H 157v/157V Pos: standing >
A Vampire attempts to flee.
A Vampire tries to flee, but can't make it out of here!
< 363h/363H 157v/157V Pos: standing >
A Vampire attempts to flee.
Oof! a Vampire bumps into a greyish stone wall...
A Vampire tries to flee, but can't make it out of here!
< 363h/363H 157v/157V Pos: standing >
A Vampire's spell flows around a water elemental, leaving it unharmed!
A water elemental attacks a Vampire. [1 hits]
A Vampire attempts to flee.
A Vampire tries to flee, but can't make it out of here!
Vorador snaps into visibility.
A Vampire's face turns pale as Vorador slams his head into his face.
< 363h/363H 157v/157V Pos: standing >
A Vampire attacks a water elemental. [0 hits]
< 363h/363H 157v/157V Pos: standing >
A Vampire's skin seems to turn to stone.
Vorador snaps into visibility.
Vorador's mace of light and darkness flares with pure light, unleashing the virtue of the gods at a Vampire!
A Vampire wavers in agony, as the positive energies sent by Vorador purge his essence!
A Skeleton falls to the ground, their soul a mere shell of what it once was..
A Skeleton's burnt ivory necklace from Desolate shattered into a million pieces by the divine fury!
A Skeleton's some gleaming copper boots from Newhaven shattered into a million pieces by the divine fury!
A Skeleton is dead! R.I.P.
You receive your share of experience.