<worn as a badge> a masterly crafted obsidian badge (illuminating) [83%]
<worn on head> a batskin headband [58%]
<worn on eyes> the bloody battle goggles
<worn in ear> a strip of Tiamat's flesh (glowing)
<worn in ear> a shimmering shark tooth earring [69%]
<worn on face> the mask of the plague [42%]
<worn around neck> a druidic necklace of fish scales
<worn around neck> a cloak of dragons (glowing) [75%]
<worn on body> some bandedmail bearing a cloak and dagger crest [superior]
<worn about body> the cloak of the overseer (glowing)
<worn as quiver> a jeweled obsidian quiver from Ceothia [62%]
<worn about waist> a waistband of rock and stone
<worn on belt buckle>a leafy mask of Silvanos [75%]
<worn on arms> some cracked bone arm bracers [61%]
<held as shield> a knight's dragonscale shield from The Charcoal Palace
<worn around wrist> a wisp of total and utter blackness (glowing)
<worn around wrist> the ancestral bracelet of Sevenoaks
<worn on hands> the hands of justice (glowing)
<worn on finger> a spider-shaped diorite ring
<worn on finger> the ring of the legendary hunter (glowing) (humming)
<held> a white magic book (glowing) [88%]
<worn on legs> the centaurian legplates of honor [78%]
<worn on feet> a living breeze [89%]
^.^^M**M^**
^^...*******M
M^^^.**********
M^^..**********
M^.^***@*^*****
M^.^****^^****.
M^.*****^****..
^.^****^****^
.^***^****.
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 1033h/1033H 115v/188V Pos: standing >
^^...******
^^.^^M**M^***
M^^...*******MM
M^^^.**********
M^^..**@*******
M^.^*****^*****
M^.^****^^****.
^.*****^****.
.^****^****
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 1033h/1033H 114v/188V Pos: standing >
^^.^..*****
^^^...*******
M^^.^^M**M^****
M^^...*******MM
M^^^.**@*******
M^^..**********
M^.^*****^*****
^.^****^^****
.*****^****
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 1033h/1033H 113v/188V Pos: standing >
^.^..******
^^...********
^^.^^M**M^*****
^^...*******MM*
^^^.***@*******
^^..**********.
^.^*****^*****.
.^****^^****.
*****^****.
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 1033h/1033H 111v/188V Pos: standing >
.^..*******
^...*********
^.^^M**M^******
^...*******MM**
^^.****@******.
^..**********..
.^*****^*****..
^****^^****.^
****^****..
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 1033h/1033H 109v/188V Pos: standing >
^..********
...**********
.^^M**M^*******
...*******MM**.
^.*****@*****.M
..**********...
^*****^*****...
****^^****.^^
***^****...
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 1033h/1033H 108v/188V Pos: standing >
....^*****M
.^..*********
^...***********
.^^M**M^*******
...****@**MM**.
^.***********.M
..**********...
*****^*****..
***^^****.^
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 1033h/1033H 107v/188V Pos: standing >
Beginning of Aravne Forest
Obvious exits: -N -S
< 1033h/1033H 106v/188V Pos: standing >
Path Along the Forest Floor
Obvious exits: -N -S
A large hopper leaps through the forest.
< 1033h/1033H 104v/188V Pos: standing >
Path Approaching a Small Clearing
Obvious exits: -N -S
< 1033h/1033H 102v/188V Pos: standing >
< 1033h/1033H 103v/188V Pos: standing >
A Clearing in the Forest
Obvious exits: -N -S -U
A fat, lazy looking merchant barks orders.(Red Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
There are Duergar tracks going north.
There are Duergar tracks going south.
< 1033h/1033H 103v/188V Pos: standing >
< 1033h/1033H 104v/188V Pos: standing >
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A treejumper searches the area for food.
There are Duergar tracks going down.
< 1033h/1033H 105v/188V Pos: standing >
You quickly scan the area.
A bandit archer who is close by above you.
A bandit archer who is close by above you.
A rotund merchant who is close by below you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.
< 1033h/1033H 105v/188V Pos: standing >
A bandit swashbuckler leaves down.
A Hidden Loft
Obvious exits: -W -D
A strong looking vine hangs here.
A bandit archer is prepared to deal death below.(Gold Aura)
A bandit archer is prepared to deal death below.(Gold Aura)
There are Duergar tracks going west.
< 1033h/1033H 105v/188V Pos: standing >
You quickly scan the area.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A hopper who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
An elite swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A treejumper who is close by below you.
A bandit swashbuckler who is not far off below you.
A rotund merchant who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
< 1033h/1033H 105v/188V Pos: standing >
You quickly scan the area.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A hopper who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
An elite swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A treejumper who is close by below you.
A bandit swashbuckler who is not far off below you.
A rotund merchant who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
< 1033h/1033H 106v/188V Pos: standing >
Rope Bridge over the Clearing
Obvious exits: -E -W
< 1033h/1033H 106v/188V Pos: standing >
Deck of a Large Treehouse
Obvious exits: -E -W
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
< 1033h/1033H 104v/188V Pos: standing >
Entry of the Bandits Treehouse
Obvious exits: -N -E -W#
A large hopper leaps through the forest.
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
An elite swashbuckler stands at the ready.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
< 1033h/1033H 102v/188V Pos: standing >
The door seems to be closed.
< 1033h/1033H 106v/188V Pos: standing >
Ok.
< 1033h/1033H 108v/188V Pos: standing >
You quickly scan the area.
A forest Tor who is close by to your north.
A forest Tor who is close by to your north.
A bandit swashbuckler who is close by to your north.
A bandit swashbuckler who is close by to your north.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit archer who is a brief walk away to your east.
A bandit archer who is a brief walk away to your east.
An elite swashbuckler who is close by to your west.
An elite swashbuckler who is close by to your west.
Enzekail who is close by to your west.
< 1033h/1033H 108v/188V Pos: standing >
< 1033h/1033H 109v/188V Pos: standing >
The Leaders Quarters
Obvious exits: -E
An elite swashbuckler stands at the ready.(Red Aura)
An elite swashbuckler stands at the ready.(Red Aura)
Enzekail, the bandit leader and fabled hero.(Gold Aura)
< 1033h/1033H 109v/188V Pos: standing >
Ok.
< 1033h/1033H 110v/188V Pos: standing >
< 1033h/1033H 119v/188V Pos: standing >
The Leaders Quarters
Obvious exits: -E#
An elite swashbuckler stands at the ready.(Red Aura)
An elite swashbuckler stands at the ready.(Red Aura)
Enzekail, the bandit leader and fabled hero.(Gold Aura)
< 1033h/1033H 121v/188V Pos: standing >
< 1033h/1033H 123v/188V Pos: standing >
Experience till level: -116499
< 1033h/1033H 124v/188V Pos: standing >
< 1033h/1033H 126v/188V Pos: standing >
< 1033h/1033H 126v/188V Pos: standing >
Your skin loses its barklike texture.
< 1033h/1033H 127v/188V Pos: standing >
< 1033h/1033H 128v/188V Pos: standing >
< 1033h/1033H 131v/188V Pos: standing >
You start chanting...
< 1033h/1033H 131v/188V Pos: standing >
Casting: moonwell ****
< 1033h/1033H 133v/188V Pos: standing >
Casting: moonwell ***
< 1033h/1033H 134v/188V Pos: standing >
Casting: moonwell **
< 1033h/1033H 136v/188V Pos: standing >
Casting: moonwell *
< 1033h/1033H 137v/188V Pos: standing >
You complete your spell...
Swirling, silvery mists fill the area, slowly forming a pool on the ground..
< 1033h/1033H 138v/188V Pos: standing >
Autosaving...
< 1033h/1033H 140v/188V Pos: standing >
You start chanting...
< 1033h/1033H 140v/188V Pos: standing >
You complete your spell...
Your skin gains the texture and toughness of bark.
< 1033h/1033H 141v/188V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.
< 1033h/1033H 143v/188V Pos: standing >
You feel nature's energy flow into your 1st circle of knowledge.
Your communion with nature is now complete...
Sxt steps out of a moonwell.
< 1033h/1033H 144v/188V Pos: standing >
Enzekail starts casting a spell.
< 1033h/1033H 145v/188V Pos: standing >
The Leaders Quarters
Obvious exits: -E#
A pool formed of silver-colored liquid is here, slowly dissipating.
*Sxt Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An elite swashbuckler stands at the ready.(Red Aura)
An elite swashbuckler stands at the ready.(Red Aura)
Enzekail, the bandit leader and fabled hero. (casting) (Gold Aura)
< 1033h/1033H 145v/188V Pos: standing >
Sxt has lost his link.
< 1033h/1033H 147v/188V Pos: standing >
Enzekail completes his spell...
Enzekail utters the word 'brjf'
Enzekail becomes a BLUR of speed!
< 1033h/1033H 148v/188V Pos: standing >
Enzekail starts casting a spell called 'protection from evil'.
< 1033h/1033H 154v/188V Pos: standing >
The Leaders Quarters
Obvious exits: -E#
A pool formed of silver-colored liquid is here, slowly dissipating.
*Sxt Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An elite swashbuckler stands at the ready.(Red Aura)
An elite swashbuckler stands at the ready.(Red Aura)
Enzekail, the bandit leader and fabled hero. (casting) (Gold Aura)
< 1033h/1033H 157v/188V Pos: standing >
Enzekail completes his spell...
Enzekail utters the words 'sfahzqhuai yfaw zzur'
< 1033h/1033H 157v/188V Pos: standing >
Sxt has reconnected.
< 1033h/1033H 158v/188V Pos: standing >
You peer into a moonwell and see...
Squall Road and Gale Road Intersection
< 1033h/1033H 160v/188V Pos: standing >
Sxt stops following Terru.
Sxt starts following you.
< 1033h/1033H 162v/188V Pos: standing >
Sxt has just given you his consent.
< 1033h/1033H 162v/188V Pos: standing >
Sxt is in another group.
< 1033h/1033H 163v/188V Pos: standing >
You attempt to give consent...
< 1033h/1033H 170v/188V Pos: standing >
The Leaders Quarters
Obvious exits: -E#
A pool formed of silver-colored liquid is here, slowly dissipating.
*Sxt Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An elite swashbuckler stands at the ready.(Red Aura)
An elite swashbuckler stands at the ready.(Red Aura)
Enzekail, the bandit leader and fabled hero.(Gold Aura)
< 1033h/1033H 172v/188V Pos: standing >
Sxt has just given you his consent.
< 1033h/1033H 175v/188V Pos: standing >
Sxt is now a member of your group.
< 1033h/1033H 176v/188V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.
< 1033h/1033H 177v/188V Pos: standing >
The Leaders Quarters
Obvious exits: -E#
*Sxt Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An elite swashbuckler stands at the ready.(Red Aura)
An elite swashbuckler stands at the ready.(Red Aura)
Enzekail, the bandit leader and fabled hero.(Gold Aura)
< 1033h/1033H 178v/188V Pos: standing >
Enzekail starts casting a spell called 'protection from evil'.
< 1033h/1033H 180v/188V Pos: standing >
Sxt starts casting a spell.
< 1033h/1033H 181v/188V Pos: standing >
Enzekail completes his spell...
Enzekail utters the words 'protection from evil'
You failed.
< 1033h/1033H 183v/188V Pos: standing >
Sxt completes his spell...
Sxt utters the word 'brjf'
< 1033h/1033H 183v/188V Pos: standing >
Sxt gets a green potion with black chunks from his bottomless bag of the Tinkers.
< 1033h/1033H 185v/188V Pos: standing >
Sxt quaffs a green potion with black chunks.
Sxt strengthens visibly.
Sxt's pupils rapidly dilate until almost no iris is visible.
Sxt appears to grow tougher and more powerful.
< 1033h/1033H 186v/188V Pos: standing >
You start chanting...
< 1033h/1033H 188v/188V Pos: standing >
You complete your spell...
Sxt is ready to go!
< 1033h/1033H 188v/188V Pos: standing >
You feel nature's energy flow into your 1st circle of knowledge.
Your communion with nature is now complete...
< 1033h/1033H 188v/188V Pos: standing >
You start chanting...
< 1033h/1033H 188v/188V Pos: standing >
You complete your spell...
Sxt's barkskin seems to take on the texture of iron.
< 1033h/1033H 188v/188V Pos: standing >
The door seems to be closed.
< 1033h/1033H 188v/188V Pos: standing >
Ok.
< 1033h/1033H 188v/188V Pos: standing >
You feel nature's energy flow into your 8th circle of knowledge.
Your communion with nature is now complete...
< 1033h/1033H 188v/188V Pos: standing >
Entry of the Bandits Treehouse
Obvious exits: -N -E -W
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
An elite swashbuckler stands at the ready.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
< 1033h/1033H 187v/188V Pos: standing >
You quickly scan the area.
A hopper who is close by to your north.
A forest Tor who is close by to your north.
A bandit swashbuckler who is close by to your north.
A bandit swashbuckler who is close by to your north.
A forest Tor who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit archer who is a brief walk away to your east.
A bandit archer who is a brief walk away to your east.
An elite swashbuckler who is close by to your west.
An elite swashbuckler who is close by to your west.
Enzekail who is close by to your west.
< 1033h/1033H 187v/188V Pos: standing >
Ok.
< 1033h/1033H 187v/188V Pos: standing >
Deck of a Large Treehouse
Obvious exits: -E -W
A forest Tor saunters along the forest floor.(Gold Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
< 1033h/1033H 186v/188V Pos: standing >
Rope Bridge over the Clearing
Obvious exits: -E -W
< 1033h/1033H 184v/188V Pos: standing >
A Hidden Loft
Obvious exits: -W -D
A strong looking vine hangs here.
A bandit archer is prepared to deal death below.(Gold Aura)
A bandit archer is prepared to deal death below.(Gold Aura)
< 1033h/1033H 182v/188V Pos: standing >
Alas, you cannot go that way. . . .
< 1033h/1033H 182v/188V Pos: standing >
Alas, you cannot go that way. . . .
< 1033h/1033H 183v/188V Pos: standing >
You quickly scan the area.
A forest Tor who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
An elite swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A rotund merchant who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
< 1033h/1033H 183v/188V Pos: standing >
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
< 1033h/1033H 182v/188V Pos: standing >
A Clearing in the Forest
Obvious exits: -N -S -U
A fat, lazy looking merchant barks orders.(Red Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
< 1033h/1033H 181v/188V Pos: standing >
Alas, you cannot go that way. . . .
< 1033h/1033H 181v/188V Pos: standing >
You quickly scan the area.
A treejumper who is close by to your north.
A voadkyn who is close by to your north.
A hook flier who is not far off to your north.
A hook flier who is not far off to your north.
A hopper who is not far off to your south.
A bandit archer who is not far off above you.
< 1033h/1033H 181v/188V Pos: standing >
A Pathway Further into Aravne Forest
Obvious exits: -N -S
A treejumper searches the area for food.
A small wood giant, probably a voadkyn, wanders here.(Gold Aura)
Sxt sneaks in from the south.
< 1033h/1033H 181v/188V Pos: standing >
A Junction of the Main Path
Obvious exits: -N -E -S
A dangerous looking hook flier swoops about the forest.
< 1033h/1033H 179v/188V Pos: standing >
Main Path Along the Forest Floor
Obvious exits: -N -S
< 1033h/1033H 178v/188V Pos: standing >
< 1033h/1033H 178v/188V Pos: standing >
You quickly scan the area.
A hook flier who is close by to your south.
A treejumper who is not far off to your south.
A voadkyn who is not far off to your south.
A rotund merchant who is a brief walk away to your south.
A caravan guard who is a brief walk away to your south.
A caravan guard who is a brief walk away to your south.
A caravan guard who is a brief walk away to your south.
A caravan guard who is a brief walk away to your south.
A hopper who is in the distance to your south.
< 1033h/1033H 179v/188V Pos: standing >
Split in the Path at a Giant Rock
Obvious exits: -E -S -W
There are Duergar tracks going west.
Sxt sneaks in from the south.
< 1033h/1033H 178v/188V Pos: standing >
Alas, you cannot go that way. . . .
< 1033h/1033H 179v/188V Pos: standing >
Alas, you cannot go that way. . . .
< 1033h/1033H 179v/188V Pos: standing >
Along the Western Fork of the Path
Obvious exits: -E -W
A Duergar (medium) (HardCore) stands, floating here.(Red Aura)
< 1033h/1033H 179v/188V Pos: standing >
You quickly scan the area.
A treant who is close by to your west.
A satyr who is close by to your west.
A hunter who is close by to your west.
< 1033h/1033H 180v/188V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 1033h/1033H 180v/188V Pos: standing >
Sxt sits down.
< 1033h/1033H 181v/188V Pos: standing >
Sxt snaps into visibility.
Sxt's leap knocks into a Duergar, sending him slightly off balance...
< 1033h/1033H 181v/188V Pos: standing >
You start chanting...
You snap into visibility.
< 1033h/1033H 182v/188V Pos: standing >
< 1033h/1033H 183v/188V Pos: standing >
Casting: sunray
Sxt parries a Duergar's lunge at him.
Sxt snaps into visibility.
< 1033h/1033H 184v/188V Pos: standing >
You complete your spell...
A Duergar seems to be blinded!
[Damage: 150 ] You unleash light in a focused, searing ray at a Duergar!
< 1033h/1033H 184v/188V Pos: standing >
Sxt snaps into visibility.
Sxt's fine slash strikes a Duergar.
Sxt's powerful slash strikes a Duergar very hard.
Sxt's impressive slash strikes a Duergar.
Sxt's impressive slash strikes a Duergar hard.
Sxt's impressive slash strikes a Duergar hard.
Sxt's impressive slash strikes a Duergar very hard.
Sxt's impressive slash strikes a Duergar hard.
Sxt's impressive slash strikes a Duergar very hard.
Sxt's slash strikes a Duergar very hard.
< 1033h/1033H 186v/188V Pos: standing >
A Duergar's skin seems to turn to stone.
You start chanting...
You snap into visibility.
< 1033h/1033H 186v/188V Pos: standing >
You snap into visibility.
Casting: sunray
< 1033h/1033H 188v/188V Pos: standing >
You complete your spell...
[Damage: 84 ] A Duergar is struck by your ray of sunlight, and is destroyed instantly!
A Duergar's flaming crystal mask melted from the intense heat!
A Duergar is dead! R.I.P.
You receive your share of experience.