The death of [49 Guardian] Chak The Resistance (Dwarf)

in Commons Room of the Fallen Leaf Tavern

from the perspective of [50 Spiritualist] Azar *-* Bloodlust *-* (Kobold)

<worn as a badge>    a silverthorn corsage (magic) (glowing)
<worn on head>       the great helm of mysticism (glowing) [65%]
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        the royal clasp of Bloodstone (illuminating) [77%]
<worn in ear>        a pulsating gemstone earring [81%]
<worn on face>       mask of the iron bloodhounds (glowing)
<worn around neck>   the collar of firestones of endurance (magic)
<worn around neck>   a spectral holy symbol of Berronar Truesilver of endurance [87%]
<worn on body>       a spiked suit of fluted dragonscale [superior] (magic) [68%]
<worn about body>    the shroud of corruption (magic)
<worn on tail>       a fragment of the tail of Quturac [superior] (magic)
<worn as quiver>     an unearthly iron quiver
<worn about waist>   a waistband of rock and stone [poor] (magic)
<worn on belt buckle>a totem of the planes [superior] (magic) [78%]
<attached to belt>   a potion of greater invisibility (magic)
<worn on arms>       some slime-covered aboleth skin (magic) (glowing)
<held as shield>     a large gold-rimmed church door (magic)[221h 3m 50s]
<worn around wrist>  the neck-charm of Savannah of Broken Trusts
<worn around wrist>  a bracelet of woven leafs [poor] (magic)
<worn on hands>      some ancient Tukluk spellshield gloves
<worn on finger>     some mithril ringlets of endurance (magic)
<worn on finger>     a ring called 'Soulcatcher' of endurance (invis) [89%]
<held>               the totem of Mox (magic) (humming)[221h 3m 50s]
<worn on legs>       some bright blue leg plates
<worn on feet>       some boots of the black winged dragon (magic) (glowing)


< 889h/889H 184v/187V Pos: standing >
West Half of Commerce Way
Obvious exits: -N -E -S
Sha enters from the east.
Furi enters from the east.
Nazz enters from the east.
Teru enters from the east.
Kiria enters from the east.
Slusk enters from the east.

< 889h/889H 182v/187V Pos: standing >
Blaktakpak's Protections Palace
Obvious exits: -N
A member of the volunteer guards watches the area.
Blaktakpak bends armor back into shape with his bare hands.(Gold Aura)
Sha enters from the north.
Furi enters from the north.
Nazz enters from the north.
Teru enters from the north.
Kiria enters from the north.
Slusk enters from the north.

< 889h/889H 184v/187V Pos: standing >
West Half of Commerce Way
Obvious exits: -N -E -S
Sha enters from the south.
Zukus sneaks in from the south.
Furi enters from the south.
Nazz enters from the south.
Teru enters from the south.
Kiria enters from the south.
Slusk enters from the south.

< 889h/889H 186v/187V Pos: standing >
Vlestk's Smashers and Slashers Emporium
Obvious exits: -S
A human, dark in both garbs and soul, barters here. (casting) (Red Aura)
Vlestk oversees the store and deals armaments here.
Sha enters from the south.
Furi enters from the south.
Nazz enters from the south.
Teru enters from the south.
Kiria enters from the south.
Slusk enters from the south.

< 889h/889H 184v/187V Pos: standing >
West Half of Commerce Way
Obvious exits: -N -E -S
There is a slight disturbance in the spirit realm here.
Sha enters from the north.
Furi enters from the north.
Nazz enters from the north.
Teru enters from the north.
Kiria enters from the north.
Slusk enters from the north.

< 889h/889H 185v/187V Pos: standing >
East Half of Commerce Way
Obvious exits: -N -E -S -W
Szar ThE FuRY  *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Sha enters from the west.
Furi enters from the west.
Nazz enters from the west.
Teru enters from the west.
Kiria enters from the west.
Slusk enters from the west.

< 889h/889H 185v/187V Pos: standing >
The Southern Intersection
Obvious exits: -N -E -S -W
A member of the volunteer guards watches the area.
Sha enters from the west.
Zukus sneaks in from the west.
Furi enters from the west.
Nazz enters from the west.
Teru enters from the west.
Lielz sneaks in from the west.
Kiria enters from the west.
Slusk enters from the west.

< 889h/889H 183v/187V Pos: standing >
Western Half of Tired Traveler Way
Obvious exits: -N# -E -S# -W
Sha enters from the west.
Zukus sneaks in from the west.
Furi enters from the west.
Nazz enters from the west.
Teru enters from the west.
Kiria enters from the west.
Slusk enters from the west.

< 889h/889H 181v/187V Pos: standing >
Eastern Half of Tired Traveler Way
Obvious exits: -E# -W
Sha enters from the west.
Zukus sneaks in from the west.
Furi enters from the west.
Nazz enters from the west.
Teru enters from the west.
Lielz sneaks in from the west.
Kiria enters from the west.
Slusk enters from the west.

< 889h/889H 185v/187V Pos: standing >
Western Half of Tired Traveler Way
Obvious exits: -N# -E -S# -W
Sha enters from the east.
Zukus sneaks in from the east.
Furi enters from the east.
Nazz enters from the east.
Teru enters from the east.
Kiria enters from the east.
Slusk enters from the east.

< 889h/889H 183v/187V Pos: standing >
The Southern Intersection
Obvious exits: -N -E -S -W
A member of the volunteer guards watches the area.
Sha enters from the east.
Furi enters from the east.
Nazz enters from the east.
Teru enters from the east.
Kiria enters from the east.
Slusk enters from the east.

< 889h/889H 183v/187V Pos: standing >
Szar enters from the west.

< 889h/889H 185v/187V Pos: standing >
Teru sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Teru's soothing song!
Szar starts following you.
You quickly scan the area.
A volunteer guard who is a brief walk away to your north.
A volunteer guard who is in the distance to your north.
A customs guard who is not far off to your south.
A customs guard who is not far off to your south.
Trasaaak who is not far off to your south.

< 889h/889H 187v/187V Pos: standing >
Cental Path Through the Dump
Obvious exits: -N -S
Szar enters from the north.
Sha enters from the north.
Furi enters from the north.
Nazz enters from the north.
Teru enters from the north.
Lielz sneaks in from the north.
Kiria enters from the north.
Slusk enters from the north.

< 889h/889H 185v/187V Pos: standing >
Southern Entry of the Dump Landing
Obvious exits: -N -E -S# -W
An expressionless customs guard performs his duties.
An expressionless customs guard performs his duties.
Trasaaak, officer of customs checks for contraband.
Szar enters from the north.
Sha enters from the north.
Furi enters from the north.
Nazz enters from the north.
Teru enters from the north.
Lielz sneaks in from the north.
Kiria enters from the north.
Slusk enters from the north.

< 889h/889H 183v/187V Pos: standing >

< 889h/889H 183v/187V Pos: standing >
Southern Boundary of the Dump
Obvious exits: -E -W
Szar enters from the east.
Sha enters from the east.
Furi enters from the east.
Nazz enters from the east.
Teru enters from the east.
Kiria enters from the east.
Slusk enters from the east.

< 889h/889H 185v/187V Pos: standing >
The Trading Clearing
Obvious exits: -E
A poor human has come from the ghetto to trade.
A wealthy looking trader looks to make a deal.
Arckk, officer of the Trading Grounds keeps the peace.
Szar enters from the east.
Sha enters from the east.
Zukus sneaks in from the east.
Furi enters from the east.
Nazz enters from the east.
Teru enters from the east.
Kiria enters from the east.
Slusk enters from the east.

< 889h/889H 183v/187V Pos: standing >
Teru stops using the epic lyre of healing and harming.

< 889h/889H 185v/187V Pos: standing >
Teru stops using the epic horn of flight and dragons.

< 889h/889H 187v/187V Pos: standing >
Teru grabs the epic horn of flight and dragons.
Szar has just given you his consent.

< 889h/889H 187v/187V Pos: standing >
Teru attaches the epic lyre of healing and harming to his belt.
Southern Boundary of the Dump
Obvious exits: -E -W
There is a slight disturbance in the spirit realm here.
There is a slight disturbance in the spirit realm here.
Szar enters from the west.
Sha enters from the west.
Furi enters from the west.
Nazz enters from the west.
Teru enters from the west.
Lielz sneaks in from the west.
Kiria enters from the west.
Slusk enters from the west.

< 889h/889H 185v/187V Pos: standing >
Teru starts playing the epic horn of flight and dragons and singing aloud.
Szar is now a member of your group.

< 889h/889H 185v/187V Pos: standing >
Southern Entry of the Dump Landing
Obvious exits: -N -E -S# -W
An expressionless customs guard performs his duties.
An expressionless customs guard performs his duties.
Trasaaak, officer of customs checks for contraband.
Szar enters from the west.
Sha enters from the west.
Zukus sneaks in from the west.
Furi enters from the west.
Nazz enters from the west.
Teru enters from the west.
Lielz sneaks in from the west.
Kiria enters from the west.
Slusk enters from the west.

< 889h/889H 183v/187V Pos: standing >
Southern Boundary of the Dump
Obvious exits: -E# -W
Szar enters from the west.
Sha enters from the west.
Zukus sneaks in from the west.
Furi enters from the west.
Nazz enters from the west.
Teru enters from the west.
Lielz sneaks in from the west.
Kiria enters from the west.
Slusk enters from the west.

< 889h/889H 181v/187V Pos: standing >
The door seems to be closed.

< 889h/889H 183v/187V Pos: standing >
Ok.

< 889h/889H 187v/187V Pos: standing >
Customs Office
Obvious exits: -W
An expressionless customs guard performs his duties.
An expressionless customs guard performs his duties.
Szar enters from the west.
Sha enters from the west.
Furi enters from the west.
Nazz enters from the west.
Teru enters from the west.
Kiria enters from the west.
Slusk enters from the west.

< 889h/889H 185v/187V Pos: standing >
Southern Boundary of the Dump
Obvious exits: -E -W
There is a slight disturbance in the spirit realm here.
Szar enters from the east.
Sha enters from the east.
Furi enters from the east.
Nazz enters from the east.
Teru enters from the east.
Kiria enters from the east.
Slusk enters from the east.

< 889h/889H 184v/187V Pos: standing >

< 889h/889H 187v/187V Pos: standing >
Southern Entry of the Dump Landing
Obvious exits: -N -E -S# -W
An expressionless customs guard performs his duties.
An expressionless customs guard performs his duties.
Trasaaak, officer of customs checks for contraband.
There is a slight disturbance in the spirit realm here.
Szar enters from the east.
Sha enters from the east.
Furi enters from the east.
Nazz enters from the east.
Teru enters from the east.
Lielz sneaks in from the east.
Kiria enters from the east.
Slusk enters from the east.

< 889h/889H 185v/187V Pos: standing >
Cental Path Through the Dump
Obvious exits: -N -S
Szar enters from the south.
Sha enters from the south.
Furi enters from the south.
Nazz enters from the south.
Teru enters from the south.
Kiria enters from the south.
Slusk enters from the south.

< 889h/889H 183v/187V Pos: standing >
The Southern Intersection
Obvious exits: -N -E -S -W
A member of the volunteer guards watches the area.
There is a slight disturbance in the spirit realm here.
Szar enters from the south.
Sha enters from the south.
Furi enters from the south.
Nazz enters from the south.
Teru enters from the south.
Kiria enters from the south.
Slusk enters from the south.

< 889h/889H 181v/187V Pos: standing >
Lielz gets a slab of beef from his bottomless bag of the shield dwarves.
Central Path Through the Dump
Obvious exits: -N -S
Szar enters from the south.
Sha enters from the south.
Zukus sneaks in from the south.
Furi enters from the south.
Nazz enters from the south.
Teru enters from the south.
Lielz sneaks in from the south.
Kiria enters from the south.
Slusk enters from the south.

< 889h/889H 183v/187V Pos: standing >
Lielz eats a slab of beef.

< 889h/889H 185v/187V Pos: standing >
The Southern Intersection
Obvious exits: -N -E -S -W
A member of the volunteer guards watches the area.
There is a slight disturbance in the spirit realm here.
Szar enters from the north.
Sha enters from the north.
Zukus sneaks in from the north.
Furi enters from the north.
Nazz enters from the north.
Teru enters from the north.
Kiria enters from the north.
Slusk enters from the north.

< 889h/889H 185v/187V Pos: standing >
East Half of Commerce Way
Obvious exits: -N -E -S -W
Szar enters from the east.
Sha enters from the east.
Zukus sneaks in from the east.
Furi enters from the east.
Nazz enters from the east.
Teru enters from the east.
Lielz sneaks in from the east.
Kiria enters from the east.
Slusk enters from the east.

< 889h/889H 183v/187V Pos: standing >
Choice Junk Emporium
Obvious exits: -N
A thri-kreen shoplifter cases the area.(Red Aura)
A thri-kreen villager shops for the best deal in town.
Szar enters from the north.
Sha enters from the north.
Zukus sneaks in from the north.
Furi enters from the north.
Nazz enters from the north.
Teru enters from the north.
Lielz sneaks in from the north.
Kiria enters from the north.
Slusk enters from the north.

< 889h/889H 181v/187V Pos: standing >
Teru plays a song to lift his spirit off the ground.
Slusk flies through the air, free as a bird!
A thri-kreen shoplifter flies through the air, free as a bird!
A thri-kreen shopper flies through the air, free as a bird!

< 889h/889H 183v/187V Pos: standing >
Lielz stops following you.
Lielz starts following you.

< 889h/889H 187v/187V Pos: standing >
East Half of Commerce Way
Obvious exits: -N -E -S -W
Lielz sneaks in from the south.
Szar enters from the south.
Sha enters from the south.
Furi enters from the south.
Nazz enters from the south.
Teru enters from the south.
Kiria enters from the south.
Slusk enters from the south.

< 889h/889H 186v/187V Pos: standing >

< 889h/889H 186v/187V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your east.
A thri-kreen shoplifter who is close by to your south.
A thri-kreen shopper who is close by to your south.

< 889h/889H 187v/187V Pos: standing >
The Southern Intersection
Obvious exits: -N -E -S -W
A member of the volunteer guards watches the area.
Szar enters from the west.
Sha enters from the west.
Furi enters from the west.
Nazz enters from the west.
Teru enters from the west.
Kiria enters from the west.
Slusk enters from the west.

< 889h/889H 185v/187V Pos: standing >
Western Half of Tired Traveler Way
Obvious exits: -N# -E -S# -W
Puddles of fresh blood cover the ground.
Szar enters from the west.
Sha enters from the west.
Zukus sneaks in from the west.
Furi enters from the west.
Nazz enters from the west.
Teru enters from the west.
Kiria enters from the west.
Slusk enters from the west.

< 889h/889H 183v/187V Pos: standing >
Eastern Half of Tired Traveler Way
Obvious exits: -E# -W
Puddles of fresh blood cover the ground.
There is a slight disturbance in the spirit realm here.
Lielz sneaks in from the west.
Szar enters from the west.
Sha enters from the west.
Zukus sneaks in from the west.
Furi enters from the west.
Nazz enters from the west.
Teru enters from the west.
Kiria enters from the west.
Slusk enters from the west.

< 889h/889H 185v/187V Pos: standing >
You quickly scan the area.
A volunteer guard who is not far off to your west.

< 889h/889H 185v/187V Pos: standing >
Western Half of Tired Traveler Way
Obvious exits: -N# -E -S# -W
Puddles of fresh blood cover the ground.
Szar enters from the east.
Sha enters from the east.
Zukus sneaks in from the east.
Furi enters from the east.
Nazz enters from the east.
Teru enters from the east.
Kiria enters from the east.
Slusk enters from the east.

< 889h/889H 183v/187V Pos: standing >
The door seems to be closed.

< 889h/889H 183v/187V Pos: standing >
Ok.

< 889h/889H 187v/187V Pos: standing >
Teru plays a song to lift his spirit off the ground.
Tired Trader Inn
Obvious exits: -N
Akhchzk, Innkeeper and owner of the Tired Traveller Inn.
Szar enters from the north.
Sha enters from the north.
Furi enters from the north.
Nazz enters from the north.
Teru enters from the north.
Kiria enters from the north.
Slusk enters from the north.

< 889h/889H 185v/187V Pos: standing >
Western Half of Tired Traveler Way
Obvious exits: -N# -E -S -W
Puddles of fresh blood cover the ground.
Lielz sneaks in from the south.
Szar enters from the south.
Sha enters from the south.
Zukus sneaks in from the south.
Furi enters from the south.
Nazz enters from the south.
Teru enters from the south.
Kiria enters from the south.
Slusk enters from the south.

< 889h/889H 184v/187V Pos: standing >
The door seems to be closed.

< 889h/889H 184v/187V Pos: standing >
Ok.

< 889h/889H 187v/187V Pos: standing >
Ekchran's Edibles
Obvious exits: -S
Ekchran, master cook of the dump, seasons meat here.
Szar enters from the south.
Sha enters from the south.
Zukus sneaks in from the south.
Furi enters from the south.
Nazz enters from the south.
Teru enters from the south.
Kiria enters from the south.
Slusk enters from the south.

< 889h/889H 185v/187V Pos: standing >
Western Half of Tired Traveler Way
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Szar enters from the north.
Sha enters from the north.
Furi enters from the north.
Nazz enters from the north.
Teru enters from the north.
Kiria enters from the north.
Slusk enters from the north.

< 889h/889H 184v/187V Pos: standing >
Eastern Half of Tired Traveler Way
Obvious exits: -E# -W
Puddles of fresh blood cover the ground.
Lielz sneaks in from the west.
Szar enters from the west.
Sha enters from the west.
Zukus sneaks in from the west.
Furi enters from the west.
Nazz enters from the west.
Teru enters from the west.
Kiria enters from the west.
Slusk enters from the west.

< 889h/889H 182v/187V Pos: standing >
The door seems to be closed.

< 889h/889H 185v/187V Pos: standing >
Ok.

< 889h/889H 187v/187V Pos: standing >
Commons Room of the Fallen Leaf Tavern
Obvious exits: -W
Fresh blood splatters cover the area.
*A Dwarf (medium)  The Resistance stands in mid-air here.(Gold Aura)
(Q)Babedo, the halfling hero drinks here.(Gold Aura)
A mountain dwarf, far from home, feels sorry for herself.(Gold Aura)
A slender forest elf samples the local brews.(Gold Aura)
Bakchasa tends to the needs of his tavern patrons.
Lielz sneaks in from the west.
Szar enters from the west.
Sha enters from the west.
Furi enters from the west.
Nazz enters from the west.
Teru enters from the west.
Kiria enters from the west.
Slusk enters from the west.

< 889h/889H 185v/187V Pos: standing >
Kiria tries to tackle a Dwarf and misses completely, making a nice dent in her forehead and the ground!
Furi snaps into visibility.
A Dwarf snaps into visibility.
A Dwarf is knocked to the ground by Furi's skillful bash!
Slusk leaps at a Dwarf only to realize he is down already.

< 889h/889H 185v/187V Pos: standing >
A Dwarf snaps into visibility.
Slusk's fine slash strikes a Dwarf.
Slusk's pierce grazes a Dwarf.
Furi dodges a Dwarf's attack.
Furi dodges a Dwarf's attack.
A Dwarf snaps into visibility.
Furi snaps into visibility.
Furi snaps into visibility.
A Dwarf snaps into visibility.
Furi's feeble slash grazes a Dwarf.
Furi's slash grazes a Dwarf.
A Dwarf snaps into visibility.
Furi's slash grazes a Dwarf.
Furi's fine slash strikes a Dwarf.
A Dwarf blocks Kiria's lunge at him.
A Dwarf snaps into visibility.

< 889h/889H 185v/187V Pos: standing >
Nazz starts casting an offensive spell.

< 889h/889H 185v/187V Pos: standing >
Szar starts casting a spell.

< 889h/889H 185v/187V Pos: standing >
Ok.

< 889h/889H 185v/187V Pos: standing >
Nazz completes his spell...
Nazz utters the word 'agsplnuahz'
Ghostly hands appear before a Dwarf, close around his neck and begin to squeeze!
A Dwarf snaps into visibility.
A Dwarf gasps for air as a pair of ghostly hands tighten around his throat!

< 889h/889H 185v/187V Pos: standing >
Teru plays a song to lift his spirit off the ground.
Babedo flies through the air, free as a bird!
A dwarf alcoholic flies through the air, free as a bird!
A forest elf flies through the air, free as a bird!
Bakchasa flies through the air, free as a bird!
A Dwarf gasps for air as a pair of ghostly hands tighten around his throat!

< 889h/889H 185v/187V Pos: standing >
A Dwarf snaps into visibility.
A Dwarf gasps for air, eyes bulging, then falls over, slowly becoming motionless.
A Dwarf's mithril battle axe with a strange black stone was completely destroyed by the massive blow!
A Dwarf's royal shield of Aravne was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.