The death of [43 Necrolyte] Kushvil Suicide Squad (Kobold)

in Along a Gravel Highway

from the perspective of [47 Swordsman] Schlaam The Empire (Thri-Kreen)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a crystal eyepiece [superior] [86%]
<worn on face>       a moss mask (illuminating)
<worn around neck>   a silver brooch [superior] (glowing)
<worn around neck>   a gleaming dragonscale gorget
<worn about body>    a bloody dragonscale cloak
<worn as quiver>     a quiver smeared with blood [78%]
<worn about waist>   a black leather belt with a crimson coral buckle
<worn on belt buckle>a silver belt-buckle of dragon teeth (glowing)
<worn on arms>       the pauldrons of the tide [poor] (glowing)
<worn on lower arms> some glowing magic bracers [81%]
<held as shield>     the shield of demons
<worn around wrist>  a polished silver bracelet
<worn around wrist>  a moss-covered bracer
<worn on lower wrist>a pitted marble bracer
<worn on lower wrist>a whitestone bracer [poor]
<worn on hands>      the claws of Vermithrax [83%]
<worn on lower hands>some decent cured leather gauntlets
<primary weapon>     a burning warhammer called 'The Fury of Demons' (glowing)
<secondary weapon>   the King's blade of Aravne (humming)
<third weapon>       the humming sword named 'Blaze' (humming) [84%]
<worn on legs>       some misty green leg plates [superior]

You follow Om.

The Celestial Bazaar
Obvious exits: -N -E -S -W
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
A member of the city militia patrols the area here.
A street sweeper stands here, cleaning the road.
A street sweeper stands here, cleaning the road.
A member of the city militia patrols the area here.
Orthyn enters from the north.
Orthyn enters from the north.
Orthyn enters from the north.
Orthyn enters from the north.

< 487h/516H 180v/183V Pos: standing >
You quickly scan the area.
The High Priest of Winterhaven who is close by to your north.
Svivel who is a brief walk away to your north.
Speek who is close by to your south.
A city mason who is close by to your west.
A city guard who is close by to your west.
A member of the city patrol who is close by to your west.
A guard of the guilds who is a brief walk away to your west.
A guard of the guilds who is a brief walk away to your west.
A guard of the guilds who is a brief walk away to your west.

< 487h/516H 181v/183V Pos: standing >
Om leaves south.
You follow Om.

The Auction House of Winterhaven
Obvious exits: -N
A large podium stands here.
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
Speek the Auctioneer stands on a podium showcasing items for sale to visitors.
Orthyn enters from the north.
Orthyn enters from the north.
Orthyn enters from the north.
Orthyn enters from the north.

< 488h/516H 182v/183V Pos: standing >
You quickly scan the area.
A city guard who is close by to your north.
A street sweeper who is close by to your north.
A city guard who is close by to your north.
The High Priest of Winterhaven who is not far off to your north.
Svivel who is rather far off to your north.

< 488h/516H 182v/183V Pos: standing >
You quickly scan the area.
A city guard who is close by to your north.
A street sweeper who is close by to your north.
A city guard who is close by to your north.
The High Priest of Winterhaven who is not far off to your north.
Svivel who is rather far off to your north.
Om leaves north.
You follow Om.

The Celestial Bazaar
Obvious exits: -N -E -S -W
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
A member of the city militia patrols the area here.
A street sweeper stands here, cleaning the road.
A street sweeper stands here, cleaning the road.
A member of the city militia patrols the area here.
Orthyn enters from the south.
Orthyn enters from the south.
Orthyn enters from the south.
Orthyn enters from the south.

< 488h/516H 181v/183V Pos: standing >
You quickly scan the area.
The High Priest of Winterhaven who is close by to your north.
Svivel who is a brief walk away to your north.
A member of the city patrol who is close by to your east.
Speek who is close by to your south.
A city mason who is close by to your west.
A city guard who is close by to your west.
A member of the city patrol who is close by to your west.
A city guard who is not far off to your west.
A guard of the guilds who is a brief walk away to your west.
A guard of the guilds who is a brief walk away to your west.
Om leaves west.
You follow Om.

The Celestial Bazaar
Obvious exits: -N -E -S -W
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
A city mason is busy pretending to look busy.
A member of the city militia stands here, keeping the peace.
A massive guard is patrolling the city of Winterhaven.
Orthyn enters from the east.
Orthyn enters from the east.
Orthyn enters from the east.
Orthyn enters from the east.

< 489h/516H 182v/183V Pos: standing >
Om leaves south.
You follow Om.

The Bar of the Black Swan
Obvious exits: -N -S
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
*The wraith of a wandering monk stands here. (minion) 
*The wraith of a wandering monk stands here. (minion) 
*The wraith of a dining guest stands here. (minion) 
*The wraith of a dining guest stands here. (minion) 
A Kobold (small)  Suicide Squad stands, floating here.
(Q)Maxolan the Adventurer is staring at the bartender's bosom.
A really sexy bartender is busy taking care of her customers.
Orthyn enters from the north.
Orthyn enters from the north.
Orthyn enters from the north.
Orthyn enters from the north.

< 489h/516H 181v/183V Pos: standing >
You quickly scan the area.
A city mason who is close by to your north.
A city guard who is close by to your north.
A member of the city patrol who is close by to your north.
Sierra who is rather far off to your north.
A big-breasted barmaid who is close by to your south.
A salty sailor who is close by to your south.

< 489h/516H 181v/183V Pos: standing >
You quickly scan the area.
A city mason who is not far off to your north.
Muredach who is not far off to your north.
Sierra who is rather far off to your north.
A big-breasted barmaid who is close by to your south.
A salty sailor who is close by to your south.

< 489h/516H 183v/183V Pos: standing >
You quickly scan the area.
A city guard who is close by to your north.
A member of the city patrol who is close by to your north.
Muredach who is not far off to your north.
Sierra who is rather far off to your north.
A salty sailor who is close by to your south.

< 490h/516H 183v/183V Pos: standing >
A Kobold leaves north.
The wraith of a dining guest leaves north.
The wraith of a dining guest leaves north.
The wraith of a wandering monk leaves north.
The wraith of a wandering monk leaves north.

< 490h/516H 183v/183V Pos: standing >
You quickly scan the area.
The wraith of a wandering monk who is close by to your north.
The wraith of a wandering monk who is close by to your north.
The wraith of a dining guest who is close by to your north.
A city guard who is close by to your north.
A city guard who is close by to your north.
A member of the city patrol who is close by to your north.
A city mason who is not far off to your north.
Muredach who is not far off to your north.
Sierra who is rather far off to your north.
A big-breasted barmaid who is close by to your south.
A salty sailor who is close by to your south.

< 490h/516H 183v/183V Pos: standing >
Saving Schlaam.
Om leaves north.
You follow Om.

The Celestial Bazaar
Obvious exits: -N -E -S -W
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
A member of the city militia patrols the area here.
A member of the city militia stands here, keeping the peace.
A massive guard is patrolling the city of Winterhaven.
Orthyn enters from the south.
Orthyn enters from the south.
Orthyn enters from the south.
Orthyn enters from the south.

< 490h/516H 182v/183V Pos: standing >
Om leaves north.
You follow Om.

The Executioners Stage of the Celestial Bazaar
Obvious exits: -N -E -S -W
A very large guillotine sits at the center of this room.
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
A city mason is busy pretending to look busy.
Muredach the Executioner sits on a chair by the guilotine.
Orthyn enters from the south.
Orthyn enters from the south.
Orthyn enters from the south.
Orthyn enters from the south.

< 490h/516H 181v/183V Pos: standing >
Om leaves north.
You follow Om.

The Celestial Bazaar
Obvious exits: -N -E -S -W
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
Orthyn enters from the south.
Orthyn enters from the south.
Orthyn enters from the south.
Orthyn enters from the south.

< 490h/516H 180v/183V Pos: standing >
You quickly scan the area.
Sierra who is close by to your north.
A street sweeper who is not far off to your east.
An ambassador from the Forest City of Aravne who is not far off to your east.
A city guard who is a brief walk away to your east.
A city mason who is close by to your south.
Muredach who is close by to your south.
A city guard who is not far off to your south.
A city guard who is not far off to your south.
A member of the city patrol who is not far off to your south.
Maxolan who is a brief walk away to your south.
A big-breasted barmaid who is rather far off to your south.
A filthy beggar who is close by to your west.

< 491h/516H 181v/183V Pos: standing >
Om leaves east.
You follow Om.

The Celestial Bazaar
Obvious exits: -N -E -S -W
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.

< 491h/516H 181v/183V Pos: standing >
Om leaves east.
You follow Om.

The Celestial Bazaar
Obvious exits: -E -S -W
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
A street sweeper stands here, cleaning the road.
(Q)An Ambassador from the Forest City of Aravne walks the streets here.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.

< 491h/516H 181v/183V Pos: standing >
Om leaves east.
You follow Om.

Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
A member of the city militia stands here, looking bored.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.

< 491h/516H 181v/183V Pos: standing >
Om leaves east.
You follow Om.

A Room of Hay
Obvious exits: -W
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.

< 491h/516H 181v/183V Pos: standing >
Bash who?

< 491h/516H 183v/183V Pos: standing >
Bash who?

< 491h/516H 183v/183V Pos: standing >
Bash who?
Om leaves west.
You follow Om.

Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
A member of the city militia stands here, keeping the peace.
A member of the city militia stands here, looking bored.
Orthyn enters from the east.
Orthyn enters from the east.
Orthyn enters from the east.
Orthyn enters from the east.

< 492h/516H 182v/183V Pos: standing >
Bash who?
Om leaves south.
You follow Om.

The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
A white-clad monk is busy chanting in unison with his group.
Orthyn enters from the north.
Orthyn enters from the north.
Orthyn enters from the north.
Orthyn enters from the north.

< 492h/516H 181v/183V Pos: standing >
Bash who?
Om leaves east.
You follow Om.

Along Merchant's Way
Obvious exits: -E -W
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
One of the local nobles walks around the city.
A small black dog stands here, sniffing away at a pile of trash.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.

< 492h/516H 180v/183V Pos: standing >
Bash who?
Om leaves east.
You follow Om.

Along Merchant's Way
Obvious exits: -N -E -S -W
a large sign hangs on the wall to the North.
a weathered sign hangs on the wall to the South.
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
A member of the city militia patrols the area here.
A massive guard is patrolling the city of Winterhaven.
A street sweeper stands here, cleaning up other people's crap.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.

< 492h/516H 179v/183V Pos: standing >
Bash who?
Om leaves east.
You follow Om.

Along Merchant's Way
Obvious exits: -N -E -S -W
a sign made of hammered iron hangs on the wall to the North.
a glass sign hangs on the wall to the South.
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
A street sweeper stands here, cleaning up other people's crap.
A poor commoner walks the streets with empty pockets.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.

< 492h/516H 179v/183V Pos: standing >
Bash who?
Om leaves east.
You follow Om.

Along Merchant's Way
Obvious exits: -N -E -S -W
a redwood sign hangs on the wall to the North.
a small sign hangs on the wall to the South.
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
A member of the city militia patrols the area here.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.

< 492h/516H 179v/183V Pos: standing >
Bash who?
Om leaves east.
You follow Om.

Along Merchant's Way
Obvious exits: -N -E -S -W
a small sign hangs above an entrance to the North.
a pleasant sign hangs on the wall to the South.
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.

< 492h/516H 179v/183V Pos: standing >
Bash who?
Om leaves east.
You follow Om.

Along Merchant's Way
Obvious exits: -E -W
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
A street performer juggles balls while dancing a jig.
A poor commoner walks the streets with empty pockets.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.

< 492h/516H 179v/183V Pos: standing >
Bash who?
Om leaves east.
You follow Om.

A Large Intersection at Merchant's Way
Obvious exits: -N -E -S -W
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
A member of the city militia stands here, looking bored.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.

< 492h/516H 179v/183V Pos: standing >
Bash who?
Om leaves east.
You follow Om.

Inside The Eastern Gates of Winterhaven
Obvious exits: -E -W
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
*The wraith of a wandering monk stands here. (minion) 
*The wraith of a wandering monk stands here. (minion) 
*The wraith of a dining guest stands here. (minion) 
*The wraith of a dining guest stands here. (minion) 
A Kobold (small)  Suicide Squad stands, floating here.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (illuminating)
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.
A Kobold leaves east.
The wraith of a dining guest leaves east.
The wraith of a dining guest leaves east.
The wraith of a wandering monk leaves east.
The wraith of a wandering monk leaves east.

< 492h/516H 179v/183V Pos: standing >
Bash who?
Om leaves east.
You follow Om.

Outside the Eastern Gates of Winterhaven
Obvious exits: -N -E -S -W
Om Allah - The Empire (Barbarian)(large) stands in mid-air here.
*The wraith of a wandering monk stands here. (minion) 
*The wraith of a wandering monk stands here. (minion) 
*The wraith of a dining guest stands here. (minion) 
*The wraith of a dining guest stands here. (minion) 
A Kobold (small)  Suicide Squad stands, floating here.
This bluejay sits gracefully on a branch, chirping out a song.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.

< 493h/516H 179v/183V Pos: standing >
[Damage:  5 ] Your bash knocks a Kobold to the ground!
The wraith of a wandering monk suddenly attacks YOU!
The wraith of a wandering monk snaps into visibility.
-=[The wraith of a wandering monk's weak punch grazes you.]=-
The wraith of a dining guest suddenly attacks YOU!
The wraith of a dining guest snaps into visibility.
The wraith of a dining guest misses you.

< 492h/516H 180v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sit EP: few scratches >
 You parry a Kobold's lunge at you.
Orthyn suddenly attacks a Kobold!
Orthyn misses a Kobold.
Om leaves east.

< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sit EP: few scratches >
 A hyper squirrel enters from the south.
A graceful bluejay leaves south.

< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sit EP: few scratches >
 Om enters from the east.

< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sit EP: few scratches >
 Om leaves west.

< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sit EP: few scratches >
 You dodge the wraith of a dining guest's vicious attack.
You block the wraith of a wandering monk's lunge at you.
Om enters from the west.

< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sit EP: few scratches >
 The wraith of a wandering monk suddenly attacks YOU!
The wraith of a wandering monk snaps into visibility.
The wraith of a wandering monk misses you.

< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sit EP: few scratches >
 The wraith of a dining guest suddenly attacks YOU!
The wraith of a dining guest snaps into visibility.
The wraith of a dining guest misses you.
You block a Kobold's lunge at you.
Om assists you heroically.
Om's slash strikes a Kobold.

< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 Orthyn misses a Kobold.
Orthyn misses a Kobold.

< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 
< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 You feel your skill in triple attack improving.
[Damage: 18 ] -=[Your impressive crush strikes a Kobold.]=-
[Damage: 19 ] -=[Your impressive slash strikes a Kobold.]=-
[Damage: 19 ] -=[Your slash strikes a Kobold.]=-
[Damage: 18 ] -=[Your crush strikes a Kobold.]=-
[Damage: 19 ] -=[Your slash strikes a Kobold.]=-
[Damage: 15 ] -=[Your impressive crush strikes a Kobold.]=-
[Damage: 19 ] -=[Your impressive slash strikes a Kobold.]=-

< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sit EP:  few wounds >
 Om's impressive slash strikes a Kobold.
Om's impressive slash strikes a Kobold.

< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sit EP:  nasty wounds >
 Orthyn starts casting an offensive spell.

< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sit EP:  nasty wounds >
 A Kobold's eyes roll as Om plants a foot in his face.

< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sit EP:  nasty wounds >
 Orthyn completes his spell...
Orthyn utters the words 'zrzqhfuqar znzjudihuai'
A Kobold is engulfed by a shower of arcing electricity sent by Orthyn.
The wraith of a wandering monk misses you.
You dodge the wraith of a dining guest's vicious attack.
You leap into the air, avoiding the wraith of a wandering monk's attack.

< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sit EP: pretty hurt >
 You dodge the wraith of a dining guest's vicious attack.

< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sit EP: pretty hurt >
 You block a Kobold's lunge at you.

< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sit EP: pretty hurt >
 Orthyn starts casting an offensive spell.

< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sit EP: pretty hurt >
 You haven't reoriented yourself yet enough for another bash!

< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sit EP: pretty hurt >
 You haven't reoriented yourself yet enough for another bash!
A Kobold clambers to his feet.

< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sta EP: pretty hurt >
 You haven't reoriented yourself yet enough for another bash!

< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sta EP: pretty hurt >
 Electrical arcs continue to blacken and pincushion a Kobold.
Orthyn completes his spell...
Orthyn utters the words 'zrzqhfuqar znzjudihuai'
A Kobold is engulfed by a shower of arcing electricity sent by Orthyn.
You haven't reoriented yourself yet enough for another bash!

< 492h/516H 181v/183V Pos: standing >
< T: Schlaam TP: sta TC:few scratches E: A Kobold sta EP:  awful >
 You haven't reoriented yourself yet enough for another bash!
A Kobold attempts to flee.
A Kobold leaves east.

< 492h/516H 181v/183V Pos: standing >
Bash who?

< 492h/516H 181v/183V Pos: standing >
Bash who?

< 492h/516H 181v/183V Pos: standing >
Bash who?

< 492h/516H 181v/183V Pos: standing >
Hit who?

< 492h/516H 181v/183V Pos: standing >
You dodge the wraith of a wandering monk's vicious attack.
The wraith of a wandering monk starts casting an offensive spell.
You dodge the wraith of a dining guest's vicious attack.
The wraith of a dining guest starts casting a spell.
You leap into the air, avoiding the wraith of a wandering monk's attack.
The wraith of a wandering monk starts casting an offensive spell.

< 492h/516H 181v/183V Pos: standing >
You block the wraith of a dining guest's lunge at you.
The wraith of a dining guest starts casting a spell.
Orthyn leaves east.
Orthyn leaves east.
Orthyn leaves east.
Orthyn leaves east.

< 492h/516H 181v/183V Pos: standing >
Bash who?

< 492h/516H 183v/183V Pos: standing >
Along a Gravel Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A Kobold (small)  Suicide Squad stands, floating here, fighting someone who has already left.
This happy chipmunk is busy looking for food.

< 492h/516H 181v/183V Pos: standing >
You are enveloped in flames from a fireball sent by the wraith of a wandering monk - OUCH!
Along a Gravel Highway
Obvious exits: -W -U
A massive oak tree reaches towards the sky.
Orthyn Allah - The Empire (Gnome)(small) stands in mid-air here.
Orthyn Allah - The Empire (Gnome)(small) stands in mid-air here.
Orthyn Allah - The Empire (Gnome)(small) stands in mid-air here.
Orthyn Allah - The Empire (Gnome)(small) stands in mid-air here.
A young doe stands here, grazing on a patch of grass.
A small rabbit hops around the forest floor.

< 470h/516H 179v/183V Pos: standing >
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!