<worn on head> the devil crown of Bar'zuul (magic) [80%]
<worn on eyes> the eyepatch of immortality (magic) (glowing)
<worn in ear> a robin's tail feather (glowing) (illuminating) [84%]
<worn in ear> a bloody onyx ear stud [poor] (magic)
<worn on face> a mask of Xlorkortor [superior] [89%]
<worn around neck> a flaming obsidian necklace
<worn around neck> a symbol of Baphomet [poor] (magic)
<worn on body> a high priest robe of Xlorkortor [poor]
<worn about body> a cloak of the albatross
<worn on back> a large leather backpack
<worn about waist> a belt encrusted with black sapphires [superior] (magic) [70%]
<worn on belt buckle>a midnight blue tome with silver bindings (glowing)
<held as shield> a soldier's granite tower shield
<worn around wrist> a bracelet of influence (magic)
<worn around wrist> a glowing emerald bracelet [poor] (glowing) (humming)
<worn on hands> a pair of mantis-hide gloves (magic)
<worn on finger> a jade ring [superior] (magic)
<worn on finger> a jade ring [superior] (magic)
<held> a jade crystal [poor] (glowing)
<worn on legs> some angel feather leggings [superior] (magic)
<worn on feet> devil's hide boots [superior] (magic)
....***^MM
...****@^MM
..***MM...MM
****M^.^..^^
.**M..^^..M
..MM....^M
Burnt Grasslands at the Center of Crater
Obvious exits: -N -E -S -W
< 467h/467H 110v/120V Pos: standing >
**M^M
**@.^
*MM..
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
< 467h/467H 109v/120V Pos: standing >
.**M^
**@*.
**M^M
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
< 467h/467H 109v/120V Pos: standing >
..**M
.*@**
***M^
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
< 467h/467H 108v/120V Pos: standing >
...**
..@*M
.****
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
< 467h/467H 109v/120V Pos: standing >
M^M.....M^^
+.....*.. ^^
...^..***
...^^..***
....^..@**
.......***^MM
*M^...****.^MM
M^..***M^M..M
.****M^.^..
Burnt Grasslands of a Large Crater
Obvious exits: -N -E -S -W
< 467h/467H 108v/120V Pos: standing >
^M^M.....M^
.+.....*.. ^^
....^..***
....^^..***
.....^.@.**
........***^MM
.*M^...****.^MM
*M^..***M^M..
M.****M^.^.
Burnt Grasslands of a Large Crater
Obvious exits: -N -E -S -W
< 467h/467H 107v/120V Pos: standing >
M^M^M.....M
..+.....*.. ^
.....^..***
.....^^..***
......^@..**
.........***^MM
..*M^...****.^M
**M^..***M^M.
*M.****M^.^
Burnt Grasslands of a Large Crater
Obvious exits: -N -E -S -W
< 467h/467H 106v/120V Pos: standing >
MMM^^^^.M..
.M^M^M.....M^
+..+.....*.. ^^
.....^..***
.....^^@.***
......^...**
.........***^MM
.*M^...****.^
*M^..***M^M
Burnt Grasslands of a Large Crater
Obvious exits: -N -E -S -W
< 467h/467H 105v/120V Pos: standing >
MMMMMMMM^^^
^MMM^^^^.M..^
..M^M^M.....M^^
+..+.....*.. ^^
.....^.@***
.....^^..***
......^...**
........***^M
*M^...****.
Burnt Grasslands of a Large Crater
Obvious exits: -N -E -S -W
< 467h/467H 103v/120V Pos: standing >
MMMMMMMMM^^
*^MMM^^^^.M..
...M^M^M.....M^
M+..+.....*.. ^
*.....^@.***
......^^..***
^......^...**
.........***^
.*M^...****
Burnt Grasslands of a Large Crater
Obvious exits: -N -E -S -W
< 467h/467H 102v/120V Pos: standing >
MMMMMMMMMM^
**^MMM^^^^.M.
....M^M^M.....M
+M+..+.....*..
**.....@..***
*......^^..***
.^......^...**
^.........***
..*M^...***
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 467h/467H 101v/120V Pos: standing >
*MMMMMMMMMM
***^MMM^^^^.M
.....M^M^M.....
++M+..+.....*..
***....@^..***
**......^^..***
*.^......^...**
.^.........**
...*M^...**
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 467h/467H 100v/120V Pos: standing >
MMMM^MMMMMM
**MMMMMMMMMM^
.***^MMM^^^^.M.
.....M^M^M.....
++M+..+@....*..
***.....^..***
**......^^..***
.^......^...*
^.........*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 467h/467H 99v/120V Pos: standing >
^MMMM^MMMMM
***MMMMMMMMMM
..***^MMM^^^^.M
*.....M^M^M....
+++M+..@.....*.
****.....^..***
***......^^..**
*.^......^...
.^.........
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 467h/467H 97v/120V Pos: standing >
< 467h/467H 116v/120V Pos: standing >
Along an Orc Trade Path
Obvious exits: -N -S
< 467h/467H 119v/120V Pos: standing >
Along an Orc Trade Path
Obvious exits: -N -S
< 467h/467H 116v/120V Pos: standing >
Along an Orc Trade Path
Obvious exits: -E -S
An Orc trader stands by the side of the road here.
< 467h/467H 114v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 467h/467H 115v/120V Pos: standing >
< 467h/467H 116v/120V Pos: standing >
Along an Orc Trade Path
Obvious exits: -N -W
< 467h/467H 115v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 467h/467H 116v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 467h/467H 117v/120V Pos: standing >
Along an Orc Trade Path
Obvious exits: -N -S
< 467h/467H 116v/120V Pos: standing >
Along an Orc Trade Path
Obvious exits: -N -S
< 467h/467H 114v/120V Pos: standing >
Along an Orc Trade Path
Obvious exits: -N -S
An Orc raider stands, apparently asleep.
An Orc raider is stretched out, sound asleep.
< 467h/467H 112v/120V Pos: standing >
M^.**.***.*
MM^...+**...*
^MMMM..+*......
^MMMMM.+.^..^^^
*^MMMMM@MM^^^MM
**^MMMM^MMMMMMM
****MMMMMMMMMM^
.***^MMM^^^^M
....M^M^M..
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 467h/467H 113v/120V Pos: standing >
^.***+*****
MM^.**.***.**
^MM^...+**...*.
^MMMM..+*......
^MMMMM.@.^..^^^
*^MMMMM+MM^^^MM
**^MMMM^MMMMMMM
***MMMMMMMMMM
***^MMM^^^^
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 467h/467H 113v/120V Pos: standing >
.***+******
M^.**.***.**.
MM^...+**...*..
MMMM..+*.......
MMMMM.+@^..^^^^
^MMMMM+MM^^^MMM
*^MMMM^MMMMMMMM
**MMMMMMMMMM^
**^MMM^^^^M
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 467h/467H 113v/120V Pos: standing >
***+******.
^.**.***.**..
M^...+**...*...
MMM..+*........
MMMM.+.@..^^^^.
MMMMM+MM^^^MMMM
^MMMM^MMMMMMMMM
*MMMMMMMMMM^^
*^MMM^^^^M.
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 467h/467H 112v/120V Pos: standing >
***++.+**..
.***+******.
M^.**.***.**..
M^...+**...*...
MMM..+*@.......
MMMM.+.^..^^^^.
MMMMM+MM^^^MMMM
MMMM^MMMMMMMM
MMMMMMMMMM^
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 467h/467H 111v/120V Pos: standing >
.***.
+*@..
+*...
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 467h/467H 109v/120V Pos: standing >
+****
.*@*.
+**..
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 467h/467H 108v/120V Pos: standing >
++.+*
+*@**
.***.
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 467h/467H 107v/120V Pos: standing >
.^.
.. ..+.
***...M*+*.
***.****.*..
..***++@+**..
^.***+******.
M^.**.***.**..
^...+**...*..
M..+*......
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W
< 467h/467H 106v/120V Pos: standing >
.M*+*
**@.*
++.+*
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 467h/467H 105v/120V Pos: standing >
..+.
.M@+*
***.*
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 467h/467H 104v/120V Pos: standing >
.
.. .^.
*.. .@+.
***...M*+*.
***.****.*..
.***++.+**..
***+******.
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 467h/467H 102v/120V Pos: standing >
.
.. @^.
*.. ..+.
***...M*+*.
**.****.*..
***++.+**..
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 467h/467H 101v/120V Pos: standing >
Before the South Gates of Storm Port
Obvious exits: -N -E -S -W
< 467h/467H 100v/120V Pos: standing >
A Trail Between the Rocks
Obvious exits: -S
< 467h/467H 99v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 467h/467H 100v/120V Pos: standing >
Before the South Gates of Storm Port
Obvious exits: -N -E -S -W
< 467h/467H 102v/120V Pos: standing >
The South Gates of Storm Port
Obvious exits: -E# -W
An Orc guards the gates from invaders here.
An Orc guards the gates from invaders here.
< 467h/467H 101v/120V Pos: standing >
The gate seems to be closed.
< 467h/467H 101v/120V Pos: standing >
Ok.
< 467h/467H 102v/120V Pos: standing >
On the Verge of Squall Road
Obvious exits: -N -W
< 467h/467H 104v/120V Pos: standing >
Ok.
< 467h/467H 106v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 467h/467H 107v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 467h/467H 108v/120V Pos: standing >
Squall Road West Intersection
Obvious exits: -N -E -S -W
< 467h/467H 108v/120V Pos: standing >
You start chanting...
< 467h/467H 110v/120V Pos: standing >
A black crow enters from the north.
< 467h/467H 111v/120V Pos: standing >
Casting: vitalize undead
< 467h/467H 114v/120V Pos: standing >
You complete your spell...
You feel your bones gain strength.
< 467h/467H 116v/120V Pos: standing >
Ok.
< 571h/571H 120v/120V Pos: standing >
Squall Road
Obvious exits: -E -W
< 571h/571H 119v/120V Pos: standing >
Squall Road
Obvious exits: -N# -E -W
< 571h/571H 118v/120V Pos: standing >
Squall Road and Gale Road Intersection
Obvious exits: -N -E -W
A female Orc wanders the city here, bitching at the males she passes.
< 571h/571H 119v/120V Pos: standing >
Gale Road
Obvious exits: -N -S -U
< 571h/571H 118v/120V Pos: standing >
< 571h/571H 118v/120V Pos: standing >
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
< 571h/571H 119v/120V Pos: standing >
Gale Road
Obvious exits: -N -E -S
< 571h/571H 118v/120V Pos: standing >
Before the Docks of Storm Port
Obvious exits: -E -W
< 571h/571H 118v/120V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W
An Orc sailor searches for his ship along the pier.
< 571h/571H 118v/120V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc harbour worker runs about performing his duties.
< 571h/571H 119v/120V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.
An Orc shipwright stands here, selling ship rides across the sea.
< 571h/571H 118v/120V Pos: standing >
The Northern Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
Shattered bits of ice are scattered about the area.
A leather belt is lying here.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Ketch sylvist is a goon floats here.
The Caravel Spooooooon floats here.
The Galleon Ghost of Blackbeard floats here.
The Ketch Spectre floats here.
The Galleon GoAway! floats here.
The Galleon Sleipnir floats here.
The Sloop Invaldo floats here.
The Sloop Labarca floats here.
The Galleon Teakwood Tree floats here.
The Yacht S.S. Tidecaller floats here.
The Ketch dreamy floats here.
The Sloop hola floats here.
The Ketch < > floats here.
The Clipper Ih8u! floats here.
The Clipper ballah floats here.
The Sloop Blood Sea Dynasty floats here.
The Ketch The Red Dawn floats here.
The Clipper Teakwood Dog floats here.
The Clipper *--[DYNAMITE] floats here.
The Sloop ThE POrKcHoP eXpReSs floats here.
The Sloop . floats here.
The Sloop Tackle floats here.
The Sloop thisAgain floats here.
The Caravel S.S. Bong Water floats here.
An Orc guards the docks viciously.
< 571h/571H 118v/120V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 571h/571H 119v/120V Pos: standing >
< 571h/571H 120v/120V Pos: standing >
Shiver at who?
< 571h/571H 120v/120V Pos: standing >
You board the SeaStalker.
Boarding Deck of the SeaStalker
Obvious exits: -E -W
A thick strip of leather lies here.
< 571h/571H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 571h/571H 120v/120V Pos: standing >
You disembark from the SeaStalker.
The Northern Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
Shattered bits of ice are scattered about the area.
A leather belt is lying here.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Ketch sylvist is a goon floats here.
The Caravel Spooooooon floats here.
The Galleon Ghost of Blackbeard floats here.
The Ketch Spectre floats here.
The Galleon GoAway! floats here.
The Galleon Sleipnir floats here.
The Sloop Invaldo floats here.
The Sloop Labarca floats here.
The Galleon Teakwood Tree floats here.
The Yacht S.S. Tidecaller floats here.
The Ketch dreamy floats here.
The Sloop hola floats here.
The Ketch < > floats here.
The Clipper Ih8u! floats here.
The Clipper ballah floats here.
The Sloop Blood Sea Dynasty floats here.
The Ketch The Red Dawn floats here.
The Clipper Teakwood Dog floats here.
The Clipper *--[DYNAMITE] floats here.
The Sloop ThE POrKcHoP eXpReSs floats here.
The Sloop . floats here.
The Sloop Tackle floats here.
The Sloop thisAgain floats here.
The Caravel S.S. Bong Water floats here.
A Barbarian (large) The Blue Tik - The Empire stands in mid-air here.
An Orc guards the docks viciously.
< 571h/571H 120v/120V Pos: standing >
An orc dock guard leaves west.
A Human rides in on a beautiful pegasus from the west.
A Grey Elf enters from the west.
A Gnome enters from the west.
< 571h/571H 120v/120V Pos: standing >
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
A Human snaps into visibility.
A halo of white light descends upon a Human burning your soul.
A beautiful pegasus's hooves crash into you with a stunning force!
You are knocked to the ground!
< 563h/571H 120v/120V Pos: sitting >
< T: Kushvil TP: sit TC:few scratches E: A Human sta EP: excellent >
A Gnome completes her spell...
A Gnome utters the words 'abrauztg gpahhzfuio uqzbarr'
A Gnome points at you.
You reel in pain as a Gnome's iceball shatters upon impacting you.
OUCH! That really did HURT!
Your mask of Xlorkortor [superior] is weakened from the intense cold!
A Grey Elf starts casting an offensive spell called 'bigbys crushing hand'.
< 441h/571H 120v/120V Pos: sitting >
< T: Kushvil TP: sit TC: small wounds E: A Human sta EP: excellent >
A Barbarian suddenly attacks YOU!
< 441h/571H 120v/120V Pos: sitting >
< T: Kushvil TP: sit TC: small wounds E: A Human sta EP: excellent >
A Gnome starts casting an offensive spell called 'arieks shattering iceball'.
A Gnome snaps into visibility.
A Gnome starts casting an offensive spell called 'bigbys crushing hand'.
A Gnome snaps into visibility.
< 441h/571H 120v/120V Pos: sitting >
< T: Kushvil TP: sit TC: small wounds E: A Human sta EP: excellent >
A Human deflects your blow and strikes back at YOU!
A Human snaps into visibility.
You attack a Human. [0 Hits]
< 436h/571H 120v/120V Pos: sitting >
< T: Kushvil TP: sit TC: small wounds E: A Human sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qfjgpuio paie'
A huge fist sent by a Grey Elf grabs you, and begins crushing your body.
OUCH! That really did HURT!
A Halfling snaps into visibility.
< 250h/571H 120v/120V Pos: sitting >
< T: Kushvil TP: sit TC: nasty wounds E: A Human sta EP: excellent >
A Gnome snaps into visibility.
A Gnome completes her spell...
A Gnome utters the words 'abrauztg gpahhzfuio uqzbarr'
A Gnome points at you.
You reel in pain as a Gnome's iceball shatters upon impacting you.
OUCH! That really did HURT!
< 145h/571H 120v/120V Pos: sitting >
< T: Kushvil TP: sit TC:pretty hurt E: A Human sta EP: excellent >
A Gnome completes his spell...
A Gnome utters the words 'buoblg qfjgpuio paie'
A Gnome loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
A Human snaps into visibility.
A Human is encircled by a huge fist sent by a Gnome, which begins to crush his body.
A huge fist sent by a Gnome grabs you, and begins crushing your body.
Your some cracked bone arm bracers was completely destroyed by the massive blow!