The death of [53 Water Magus] Plonus The Empire (Gnome)

in Rugged Hills of the Hearth Valley

from the perspective of [52 Dark Dreamer] Nazz Suicide Squad (Kobold)

<worn as a badge>    a ball of crackling energy [poor] (magic) (glowing)
<worn on head>       the helmet of agony (magic) (humming)
<worn on eyes>       a pair of goggles of faerie sight (magic) [81%]
<worn in ear>        a glowing jade earring of greater intelligence (glowing) [69%]
<worn in ear>        a polished scale of Tiamat (magic) (glowing)
<worn on face>       a white hot mask of living flame (glowing) [69%]
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn around neck>   a charm made of dwarf bone
<worn on body>       some robes of the arch-magi of health (magic) (glowing)
<worn about body>    a dark-green bodycloak (magic)
<worn on back>       a large leather backpack
<worn on tail>       a wreath of poisonous ivy
<worn as quiver>     a pantherhide quiver [superior] (magic) (glowing)
<worn about waist>   a platinum-linked gem-set belt (magic)
<worn on belt buckle>a mystical tome covered in demon-skin (magic) [63%]
<attached to belt>   a tome of wizardry
<worn on arms>       some stitched skin sleeves
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  some polished endurium bracers (magic)
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands>      a living matrix [superior] (magic)
<worn on finger>     a ring of twisted gray mist
<worn on finger>     a ring of twisted gray mist
<primary weapon>     the fiery scepter of Xeanlor [superior] (magic)
<worn on legs>       some leggings of red flames [superior] (magic)
<worn on feet>       a pair of phantom boots of health

   M^^^^^MMM    
  MMMMMMMMMMM   
 MMMGDMM^MMMMM  
 ^^MMMMM^^MMMM  
 ^^.^MM@^^MMMM  
 ..^^^^^^^MMMM  
 ^^.^.^^.^^MMM  
  ^^^.^^^.^^^   
   ^.M.^....    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 798h/798H 112v/120V Pos: standing >
 
   ^^^^^MMMM    
  MMMMMMMMMMM   
 MMGDMM^MMMMMM  
 ^MMMMM^^MMMMM  
 ^.^MM^@^MMMMM  
 .^^^^^^^MMMMM  
 ^.^.^^.^^MMMM  
  ^^.^^^.^^^M   
   .M.^....^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 798h/798H 111v/120V Pos: standing >
 
   MMMM^MMMM    
  M^^^^^MMMMM   
 MMMMMMMMMMMMM  
 MMGDMM^MMMMMM  
 ^MMMMM@^MMMMM  
 ^.^MM^^^MMMMM  
 .^^^^^^^MMMMM  
  .^.^^.^^MMM   
   ^.^^^.^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 798h/798H 110v/120V Pos: standing >
 
   MMMM^M^M^    
  MMMMM^MMMM^   
 MM^^^^^MMMMMM  
 MMMMMMMMMMMMM  
 MMGDMM@MMMMMM  
 ^MMMMM^^MMMMM  
 ^.^MM^^^MMMMM  
  ^^^^^^^MMMM   
   ^.^^.^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 798h/798H 108v/120V Pos: standing >
 
   ^M^^.^^^^    
  MMMMM^M^M^.   
 MMMMMM^MMMM^.  
 MM^^^^^MMMMMM  
 MMMMMM@MMMMMM  
 MMGDMM^MMMMMM  
 ^MMMMM^^MMMMM  
  .^MM^^^MMMM   
   ^^^^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Surak, the great dwarven warrior, stands here, toying with a small boulder.(Gold Aura)

< 798h/798H 107v/120V Pos: standing >
 
   ^^^^^....    
  M^M^^.^^^^.   
 MMMMMM^M^M^..  
 MMMMMM^MMMM^.  
 MM^^^^@MMMMMM  
 MMMMMMMMMMMMM  
 MMGDMM^MMMMMM  
  MMMMM^^MMMM   
   ^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 798h/798H 108v/120V Pos: standing >
You quickly scan the area.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
(Illusion) a Gnome who is almost out of sight to your west.
(Illusion) a Gnome who is almost out of sight to your west.
A water elemental who is almost out of sight to your west.
A water elemental who is almost out of sight to your west.

< 798h/798H 109v/120V Pos: standing >
You quickly scan the area.
A half-elf child who is almost out of sight to your east.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
(Illusion) a Gnome who is almost out of sight to your west.
(Illusion) a Gnome who is almost out of sight to your west.
A water elemental who is almost out of sight to your west.

< 798h/798H 110v/120V Pos: standing >
You quickly scan the area.
An elite guard specialist who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
(Illusion) a Gnome who is almost out of sight to your west.
(Illusion) a Gnome who is almost out of sight to your west.
A water elemental who is almost out of sight to your west.
A water elemental who is almost out of sight to your west.
An elite guard who is almost out of sight to your west.

< 798h/798H 113v/120V Pos: standing >
You quickly scan the area.
The muscle-bound dwarf named Surak who is close by to your south.
(Illusion) a Gnome who is a brief walk away to your west.
A water elemental who is a brief walk away to your west.
A Gnome who is a brief walk away to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.

< 798h/798H 117v/120V Pos: standing >
A Gnome enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
A Gnome enters from the west.
A Gnome enters from the west.
A Gnome enters from the west.

< 798h/798H 120v/120V Pos: standing >
A Gnome leaves south.
A water elemental leaves south.
A water elemental leaves south.
A water elemental leaves south.
A Gnome leaves south.
A Gnome leaves south.
A Gnome leaves south.
You quickly scan the area.
(Illusion) a Gnome who is close by to your south.
A water elemental who is close by to your south.
A water elemental who is close by to your south.
A Gnome who is close by to your south.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.

< 798h/798H 120v/120V Pos: standing >
A Gnome enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
A Gnome enters from the south.
A Gnome enters from the south.
A Gnome enters from the south.

< 798h/798H 120v/120V Pos: standing >
Slay whom?

< 798h/798H 120v/120V Pos: standing >
 
   ^M^^.^^^^    
  MMMMM^M^M^.   
 MMMMMM^MMMM^.  
 MM^^^^PMMMMMM  
 MMMMMM@MMMMMM  
 MMGDMM^MMMMMM  
 ^MMMMM^^MMMMM  
  .^MM^^^MMMM   
   ^^^^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Surak, the great dwarven warrior, stands here, toying with a small boulder.(Gold Aura)

< 798h/798H 118v/120V Pos: standing >

< 798h/798H 118v/120V Pos: standing >

< 798h/798H 118v/120V Pos: standing >
A Gnome enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A Gnome enters from the north.
A Gnome enters from the north.
A Gnome enters from the north.
 
   ^^^^^....    
  M^M^^.^^^^.   
 MMMMMM^M^M^..  
 MMMMMM^MMMM^.  
 MM^^^^@MMMMMM  
 MMMMMMPMMMMMM  
 MMGDMM^MMMMMM  
  MMMMM^^MMMM   
   ^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 798h/798H 116v/120V Pos: standing >

< 798h/798H 118v/120V Pos: standing >
 
   ^M^^.^^^^    
  MMMMM^M^M^.   
 MMMMMM^MMMM^.  
 MM^^^^^MMMMMM  
 MMMMMM@MMMMMM  
 MMGDMM^MMMMMM  
 ^MMMMM^^MMMMM  
  .^MM^^^MMMM   
   ^^^^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A Gnome (small) Crusader The Empire stands in mid-air here.(Illusion)(Gold Aura)
A Gnome (small) Crusader The Empire stands in mid-air here.(Illusion)(Gold Aura)
A Gnome (small) Crusader The Empire stands in mid-air here.(Illusion)(Gold Aura)
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A Gnome (small) Crusader The Empire stands in mid-air here.(Gold Aura)
Surak, the great dwarven warrior, stands here, toying with a small boulder.(Gold Aura)

< 798h/798H 117v/120V Pos: standing >
 
   MMMM^M^M^    
  MMMMM^MMMM^   
 MM^^^^^MMMMMM  
 MMMMMMPMMMMMM  
 MMGDMM@MMMMMM  
 ^MMMMM^^MMMMM  
 ^.^MM^^^MMMMM  
  ^^^^^^^MMMM   
   ^.^^.^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 798h/798H 116v/120V Pos: standing >

< 798h/798H 120v/120V Pos: standing >
Slay whom?

< 798h/798H 120v/120V Pos: standing >
Slay whom?

< 798h/798H 120v/120V Pos: standing >
Slay whom?

< 798h/798H 120v/120V Pos: standing >
Slay whom?

< 798h/798H 120v/120V Pos: standing >
Slay whom?

< 798h/798H 120v/120V Pos: standing >
Slay whom?

< 798h/798H 120v/120V Pos: standing >
A Gnome enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A Gnome enters from the north.
A Gnome enters from the north.
A Gnome enters from the north.
Slay whom?

< 798h/798H 120v/120V Pos: standing >
Slay whom?

< 798h/798H 120v/120V Pos: standing >
A Gnome gives an order to his followers.
You snap into visibility.
You are knocked to the ground by a water elemental's mighty bash!
You dodge a bash from a water elemental, who loses its balance and falls.
You dodge a bash from a water elemental, who loses its balance and falls.

< 797h/798H 120v/120V Pos: sitting >
< T: Nazz TP: sit TC:few scratches E: water sta EP: excellent >
 -=[A water elemental's crush grazes you.]=-
-=[A water elemental's feeble crush grazes you.]=-

< 795h/798H 120v/120V Pos: sitting >
< T: Nazz TP: sit TC:few scratches E: water sta EP: excellent >
 You miss a water elemental.

< 795h/798H 120v/120V Pos: sitting >
< T: Nazz TP: sit TC:few scratches E: water sta EP: excellent >
 
< 795h/798H 120v/120V Pos: sitting >
< T: Nazz TP: sit TC:few scratches E: water sta EP: excellent >
 
< 795h/798H 120v/120V Pos: sitting >
< T: Nazz TP: sit TC:few scratches E: water sta EP: excellent >
 A Gnome starts casting an offensive spell.

< 795h/798H 120v/120V Pos: sitting >
< T: Nazz TP: sit TC:few scratches E: water sta EP: excellent >
 You miss a water elemental.

< 795h/798H 120v/120V Pos: sitting >
< T: Nazz TP: sit TC:few scratches E: water sta EP: excellent >
 A Gnome completes his spell...
A Gnome utters the words 'efzae xazz'
A dark, freezing cold wave sent by a Gnome slowly covers you making it hard to breathe.

< 795h/798H 120v/120V Pos: sitting >
< T: Nazz TP: sit TC:few scratches E: water sta EP: excellent >
 -=[A dark blue, bitterly icy wave flows over you, choking the breath from your lungs.]=-
-=[A water elemental's feeble crush grazes you.]=-
The illusion surrounding you fades away!
A water elemental misses you.

< 757h/798H 120v/120V Pos: sitting >
< T: Nazz TP: sit TC:few scratches E: water sta EP: excellent >
 A Gnome gives an order to his followers.

< 757h/798H 120v/120V Pos: sitting >
< T: Nazz TP: sit TC:few scratches E: water sta EP: excellent >
 A water elemental dodges your futile attack.

< 757h/798H 120v/120V Pos: sitting >
< T: Nazz TP: sit TC:few scratches E: water sta EP: excellent >
 Maybe you should get on your feet first?

< 757h/798H 120v/120V Pos: sitting >
< T: Nazz TP: sit TC:few scratches E: water sta EP: excellent >
 You clamber to your feet.

< 757h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: water sta EP: excellent >
 A water elemental clambers to its feet.

< 757h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: water sta EP: excellent >
 
< 757h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: water sta EP: excellent >
 A water elemental clambers to its feet.
-=[A dark blue, bitterly icy wave flows over you, choking the breath from your lungs.]=-
Sorry, you aren't allowed to do that in combat.

< 730h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: water sta EP: excellent >
 A Gnome gives an order to his followers.
You dodge a bash from a water elemental, who loses its balance and falls.
You dodge a bash from a water elemental, who loses its balance and falls.
You start chanting...

< 730h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: water sta EP: excellent >
 You dodge a water elemental's vicious attack.
A water elemental misses you.

< 730h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: water sta EP: excellent >
 Casting: asphyxiate *
Nzzn enters from the south.

< 730h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: water sta EP: excellent >
 Shadows stretch across the land as the sun limps towards the horizon.

< 730h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: water sta EP: excellent >
 You complete your spell...
But a water elemental doesn't need to breathe!
You hear the sounds of movement in the distance.

< 730h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: water sta EP: excellent >
 Nils enters from the north.
Zukus sneaks in from the north.
Gruel enters from the north.
Zukus sneaks south.
Gruel leaves south.

< 730h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: water sta EP: excellent >
 Nils snaps into visibility.
A Gnome is knocked to the ground by Nils's skillful bash!
Nzzn leaves south.

< 730h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: water sta EP: excellent >
 Gruel enters from the south.

< 730h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: water sta EP: excellent >
 -=[A dark blue, bitterly icy wave flows over you, choking the breath from your lungs.]=-
Lielz sneaks in from the south.

< 710h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: excellent >
 [Damage:  1 ] -=[Your weak crush grazes a water elemental.]=-
You miss a water elemental.
Gruel snaps into visibility.
Gruel kicks a Gnome in the stomach, rendering him breathless.
Upon being struck, a Gnome disappears into thin air.
A Gnome stops following a Gnome.

< 710h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 You are surrounded by a magenta glow.
You failed.

< 710h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 You are surrounded by a blue glow.
Nils snaps into visibility.
Nils's crude slash grazes a Gnome.
Nils's weak slash grazes a Gnome.
Nils's weak slash grazes a Gnome.
Deathh starts casting a spell called 'wall of bones'.

< 710h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 A Gnome suddenly attacks Nils!
A Gnome suddenly appears a bit confused!
A Gnome misses Nils.
Kazzin skitters in from the north.

< 710h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 A Gnome suddenly attacks Nils!
A Gnome suddenly appears a bit confused!
A Gnome misses Nils.
-=[A water elemental's feeble crush grazes you.]=-
Kazzin leaves south.

< 709h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 The muscle-bound dwarf named Surak enters from the north.

< 709h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 The muscle-bound dwarf named Surak suddenly attacks Deathh!
Deathh snaps into visibility.
The muscle-bound dwarf named Surak's fine punch wounds Deathh.
The muscle-bound dwarf named Surak is burned severely as he hits Deathh!
Nils parries a Gnome's lunge at him.
Nils snaps into visibility.
You miss a water elemental.
A water elemental dodges your futile attack.
Kazzin skitters in from the south.
Zukus starts casting an offensive spell.
Zukus snaps into visibility.

< 709h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Deathh stops invoking abruptly!

< 709h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 -=[A dark blue, bitterly icy wave flows over you, choking the breath from your lungs.]=-

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Zukus snaps into visibility.
You failed.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Zukus completes his spell...
Zukus utters the word 'gurunsoqz'
A Gnome is suddenly at a great loss for words.
Nils blocks a Gnome's lunge at him.
Nils snaps into visibility.
Kazzin starts casting an offensive spell.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Nils parries a Gnome's lunge at him.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Nzzn enters from the south.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Gruel looks at a Gnome.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Lielz gives a Gnome a deep, long sigh.
Gruel looks at a Gnome.
Nzzn starts casting an offensive spell.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 A water elemental dodges your futile attack.
You miss a water elemental.
Gruel looks at a Gnome.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Nils snaps into visibility.
Nils's weak slash grazes a Gnome.
Nils's weak slash grazes a Gnome.
Nils's weak slash grazes a Gnome.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 A water elemental rises to its feet.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Nzzn completes his spell...
Nzzn utters the words 'unsozfol efaui'
The sphere circling a Gnome's body darts in front of Nzzn's assault!
Kazzin completes his spell...
Kazzin utters the words 'paffue xurhuio'
A Gnome seems to be blinded!
A Gnome begins to dry and wilt.
Upon being struck, a Gnome disappears into thin air.
A Gnome stops following a Gnome.
A water elemental misses you.
You dodge a water elemental's vicious attack.
You failed.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 A water elemental rises to its feet.
Nils parries a Gnome's lunge at him.
Nils snaps into visibility.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Zukus starts casting an offensive spell.
Zukus snaps into visibility.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 The wave slowly dissipates.
Deathh misses the muscle-bound dwarf named Surak.
Deathh misses the muscle-bound dwarf named Surak.
Deathh snaps into visibility.
Deathh dodges the muscle-bound dwarf named Surak's attack.
The muscle-bound dwarf named Surak's fine punch wounds Deathh.
The muscle-bound dwarf named Surak is burned severely as he hits Deathh!
The muscle-bound dwarf named Surak's fine punch wounds Deathh.
The muscle-bound dwarf named Surak is burned severely as he hits Deathh!
The muscle-bound dwarf named Surak's fine punch wounds Deathh.
The muscle-bound dwarf named Surak is burned severely as he hits Deathh!
The muscle-bound dwarf named Surak suddenly looks stronger!
Lielz starts casting an offensive spell.
Lielz snaps into visibility.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Zukus completes his spell...
Zukus utters the words 'yjrr pabraw'
A beam of pure holy wrath is called down on a Gnome by Zukus!
A Gnome is stunned!
Zukus blocks a Gnome's lunge at him.
Kazzin starts casting an offensive spell.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Lielz completes his spell...
Lielz utters the word 'gurunsoqz'
A Gnome is suddenly at a great loss for words.
You miss a water elemental.
You miss a water elemental.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Deathh starts casting an offensive spell called 'energy drain'.
Deathh snaps into visibility.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 A Gnome clambers to his feet.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 A Gnome attempts to flee.
A Gnome tries to flee, but can't make it out of here!
Zukus starts casting a spell.
Zukus snaps into visibility.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Lielz starts casting an offensive spell.
Nils snaps into visibility.
A Gnome is knocked to the ground by Nils's skillful bash!
Gruel snaps into visibility.
Gruel kicks a Gnome in the stomach, rendering him breathless.
Upon being struck, a Gnome disappears into thin air.
A Gnome stops following a Gnome.
Lielz stops chanting abruptly!
Zukus stops chanting abruptly!
Deathh stops invoking abruptly!
Kazzin stops chanting abruptly!

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 You start chanting...
Nzzn starts casting a spell called 'wall of bones'.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Nils parries a Gnome's lunge at him.
Nils snaps into visibility.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Nils snaps into visibility.
Nils's impressive slash wounds a Gnome.
Nils's impressive slash wounds a Gnome.
Nils's weak slash grazes a Gnome.
You dodge a water elemental's vicious attack.
A water elemental misses you.

< 701h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 -=[A water elemental's feeble crush grazes you.]=-
You dodge a water elemental's vicious attack.
Deathh starts casting an offensive spell called 'energy drain'.
Deathh snaps into visibility.

< 700h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around his neck and begin to squeeze!
[Damage: 47 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-
A water elemental dodges your futile attack.
You miss a water elemental.

< 700h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 [Damage: 45 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-
Kazzin starts casting an offensive spell.
Zukus starts casting an offensive spell.
Zukus snaps into visibility.

< 700h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 [Damage: 46 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-
Lielz starts casting an offensive spell.

< 700h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 The muscle-bound dwarf named Surak's fine punch wounds Deathh.
The muscle-bound dwarf named Surak is burned severely as he hits Deathh!
The muscle-bound dwarf named Surak's punch wounds Deathh.
The muscle-bound dwarf named Surak is burned severely as he hits Deathh!
The muscle-bound dwarf named Surak's punch wounds Deathh.
The muscle-bound dwarf named Surak is burned severely as he hits Deathh!
The muscle-bound dwarf named Surak's fine punch wounds Deathh.
The muscle-bound dwarf named Surak is burned severely as he hits Deathh!
The muscle-bound dwarf named Surak kicks Deathh, cracking exo-skelelton.
The muscle-bound dwarf named Surak is burned severely as he hits Deathh!

< 700h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 You start chanting...

< 700h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Zukus completes his spell...
Zukus utters the words 'yjrr pabraw'
The sphere circling a Gnome's body darts in front of Zukus's assault!
Nzzn completes his spell...
Nzzn utters the words 'xarr ay baizg'
Nzzn's spell fizzles and dies.


< 700h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 A water elemental heroically rescues a Gnome.
Nils snaps into visibility.
Lielz completes his spell...
Lielz utters the word 'gurunsoqz'
A Gnome is suddenly at a slight loss for words.

< 700h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Deathh snaps into visibility.

< 700h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around his neck and begin to squeeze!
[Damage: 45 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-
Kazzin completes his spell...
Kazzin utters the words 'paffue xurhuio'
A Gnome begins to dry and wilt.
Deathh completes her spell...
Deathh utters the words 'unsozfol efaui'
Deathh drains a Gnome - what a waste of energy!

< 700h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 [Damage: 41 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-

< 700h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 [Damage: 46 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-

< 700h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 A water elemental dodges your futile attack.
A water elemental dodges your futile attack.

< 700h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Deathh starts casting an offensive spell called 'energy drain'.
Deathh snaps into visibility.
You start chanting...

< 700h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Kazzin starts casting an offensive spell.
Nzzn starts casting a spell.

< 700h/798H 120v/120V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: water sta EP: few scratches >
 Nils's slash grazes a water elemental.
Nils's slash grazes a water elemental.
A water elemental dodges Nils's attack.
You dodge a water elemental's vicious attack.
-=[A water elemental's feeble crush grazes you.]=-
Gruel kicks a Gnome in the stomach, rendering him breathless.
A Gnome's robe of the Titan magi was completely destroyed by the massive blow!
A Gnome's headband of snake fangs of charisma was completely destroyed by the massive blow!
A Gnome's necklace of dangling drider fangs was completely destroyed by the massive blow!
A Gnome's pair of flayed illithid hide leggings [superior] was completely destroyed by the massive blow!
A water elemental stops following a Gnome.
A water elemental stops following a Gnome.
A water elemental stops following a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!