<worn as a badge> a clump of glowing fuzz of endurance [88%]
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a pulsating gemstone earring
<worn in ear> the royal clasp of Bloodstone
<worn on face> the mask of stone form (humming)
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn around neck> the collar of Perpetual Frost (magic) (glowing)
<worn on body> the armor of a MaDMaN (magic)
<worn about body> an ethereal symbiote of the inner planes (magic) (humming)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist> a vortex of air forming a sash
<worn on belt buckle>a soul sceptre [poor] (magic) (glowing)
<worn on arms> the bracers of immolation (glowing)
<held as shield> the shield of the earthwyrm [superior] (magic)
<worn around wrist> a tarnished dragonscale bracelet from Sarmiz'Duul
<worn around wrist> the ancestral bracelet of Sevenoaks of regeneration (magic)
<worn on hands> the sacred stone claws of Aan (magic)
<worn on finger> a wisp of deadly mist
<worn on finger> the ring of the mind flayer [poor] (magic) (glowing) [88%]
<primary weapon> the mace of mentality
<worn on legs> some mithril-plated gnomish leg enhancers (humming)
<worn on feet> some boots of cavern wall climbing (magic) [89%]
A tharnadian thief-hunter's entire body spasms uncontrollably as his soul is viciously attacked by Zisil.
Zisil scares the bejesus out of a tharnadian thief-hunter!
A tharnadian thief-hunter attempts to flee.
A tharnadian thief-hunter leaves east.
Your group consists of ( 4/20):
( Head) 955/955 hit, 188/188 move Nil
(Front) 746/746 hit, 181/181 move Kidd
(Front) 1012/1015 hit, 224/226 move Zisil
(Front) 734/767 hit, 184/184 move an ice elemental
< 955h/955H 188v/188V Pos: standing >
A tharnadian thief-hunter enters from the east.
< 955h/955H 188v/188V Pos: standing >
Zisil snaps into visibility.
Zisil is knocked to the ground by a tharnadian thief-hunter's mighty bash!
The Road Leading From Tharnadia
Obvious exits: -E -W
A tharnadian thief-hunter stands here, fighting Zisil.(Gold Aura)
A large rat is scurrying about here.
An ice elemental is here chilling the room. (minion)
*Kidd Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
Zisil Suicide Squad (Thri-Kreen)(medium) sits in mid-air here, fighting a tharnadian thief-hunter.(Red Aura)
< 955h/955H 188v/188V Pos: standing >
A tharnadian thief-hunter suddenly appears a bit confused!
Zisil snaps into visibility.
A tharnadian thief-hunter ignites into black flames as he hits Zisil!
A tharnadian thief-hunter ignites into black flames as he hits Zisil!
A tharnadian thief-hunter attacks Zisil. [2 Hits]
< 955h/955H 188v/188V Pos: standing >
Zisil's flaming axe of the Illithid lords tears into a tharnadian thief-hunter's thoughts and unleashes a vicious mental attack!
A tharnadian thief-hunter suddenly clutches their head, as if trying to shrug off some unknown malady.
A tharnadian thief-hunter's eyes briefly cloud over as his body is painfully ripped apart from within.
Zisil attacks a tharnadian thief-hunter. [6 Hits]
< 955h/955H 188v/188V Pos: standing >
You start chanting...
< 955h/955H 188v/188V Pos: standing >
You complete your spell...
You point at a tharnadian thief-hunter.
[Damage: 92 ] Your iceball shatters upon impacting a tharnadian thief-hunter, rending flesh and sending blood flying.
< 955h/955H 188v/188V Pos: standing >
Zisil clambers to his feet.
< 955h/955H 188v/188V Pos: standing >
Kidd says in githyanki 'omg'
< 955h/955H 188v/188V Pos: standing >
Zisil easily ducks under a tharnadian thief-hunter's lame kick.
Zisil snaps into visibility.
A tharnadian thief-hunter attacks Zisil. [0 Hits]
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.
< 955h/955H 188v/188V Pos: standing >
You complete your spell...
You point at a tharnadian thief-hunter.
[Damage: 64 ] Your iceball shatters upon impacting a tharnadian thief-hunter, rending flesh and sending blood flying.
A tharnadian thief-hunter is incapacitated and will slowly die, if not aided.
A tharnadian thief-hunter slumps to the ground.
A tharnadian thief-hunter is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 2520.
You have completed boon # 2520.
Your guild gained prestige!
You have gained 50 epic points.
You have killed 1 of 1 Human(s) for boon # 2521.
You have killed 24 of 30 Human(s) for boon # 2630.
You have killed 24 of 40 Human(s) for boon # 2631.
You have killed 24 of 50 Human(s) for boon # 2634.
You have killed 24 of 60 Human(s) for boon # 2635.
You have killed 24 of 70 Human(s) for boon # 2636.
You have killed 24 of 80 Human(s) for boon # 2637.
You have killed 24 of 90 Human(s) for boon # 2638.
You have killed 24 of 100 Human(s) for boon # 2639.
You have killed 24 of 110 Human(s) for boon # 2640.
You have killed 24 of 120 Human(s) for boon # 2641.
You have killed 24 of 130 Human(s) for boon # 2642.
You have killed 24 of 140 Human(s) for boon # 2643.
You have killed 24 of 150 Human(s) for boon # 2644.
You have killed 24 of 160 Human(s) for boon # 2645.
You have killed 24 of 170 Human(s) for boon # 2647.
You have killed 24 of 180 Human(s) for boon # 2648.
You have killed 24 of 190 Human(s) for boon # 2649.
You have killed 24 of 200 Human(s) for boon # 2650.
You have killed 24 of 220 Human(s) for boon # 2651.
You have killed 24 of 230 Human(s) for boon # 2652.
You have killed 24 of 240 Human(s) for boon # 2653.
You have killed 24 of 245 Human(s) for boon # 2654.
You have killed 24 of 250 Human(s) for boon # 2655.
You have killed 24 of 260 Human(s) for boon # 2656.
You have killed 24 of 270 Human(s) for boon # 2657.
You have killed 24 of 280 Human(s) for boon # 2658.
You have killed 24 of 290 Human(s) for boon # 2659.
You have killed 24 of 295 Human(s) for boon # 2660.
You have killed 24 of 300 Human(s) for boon # 2661.
You have killed 24 of 310 Human(s) for boon # 2662.
You have killed 24 of 320 Human(s) for boon # 2663.
You have killed 24 of 330 Human(s) for boon # 2664.
You have killed 24 of 340 Human(s) for boon # 2665.
You have killed 24 of 350 Human(s) for boon # 2666.
You have killed 24 of 355 Human(s) for boon # 2667.
You have killed 24 of 360 Human(s) for boon # 2668.
You have killed 24 of 370 Human(s) for boon # 2669.
You have killed 24 of 375 Human(s) for boon # 2670.
You have killed 24 of 380 Human(s) for boon # 2671.
You have killed 24 of 390 Human(s) for boon # 2672.
You have killed 24 of 400 Human(s) for boon # 2674.
You have killed 24 of 410 Human(s) for boon # 2675.
You have killed 24 of 420 Human(s) for boon # 2676.
You have killed 24 of 420 Human(s) for boon # 2677.
You have killed 24 of 430 Human(s) for boon # 2678.
You have killed 24 of 440 Human(s) for boon # 2679.
You have killed 24 of 450 Human(s) for boon # 2680.
You have killed 24 of 455 Human(s) for boon # 2681.
You have killed 24 of 460 Human(s) for boon # 2682.
You have killed 24 of 470 Human(s) for boon # 2683.
You have killed 24 of 480 Human(s) for boon # 2684.
You have killed 24 of 490 Human(s) for boon # 2685.
You have killed 24 of 490 Human(s) for boon # 2686.
You have killed 24 of 500 Human(s) for boon # 2687.
A look of horror and a silent scream are a tharnadian thief-hunter's last actions in this world.
< 955h/955H 188v/188V Pos: standing >
You failed.
< 955h/955H 188v/188V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a tharnadian thief-hunter is lying here.
Shattered bits of ice are scattered about the area.
A large rat is scurrying about here.
An ice elemental is here chilling the room. (minion)
*Kidd Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Zisil Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
< 955h/955H 188v/188V Pos: standing >
You sit down and relax.
< 955h/955H 188v/188V Pos: sitting >
You currently have the following spell slots available:
1st circle: 12 of 12
2nd circle: 11 of 11
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 5 of 6 ( 1 seconds)
8th circle: 6 of 6
9th circle: 5 of 5
10th circle: 3 of 5 ( 3 seconds)
11th circle: 4 of 4
12th circle: 1 of 1
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 955h/955H 188v/188V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!
< 955h/955H 188v/188V Pos: sitting >
A large rat enters from the west.
< 955h/955H 188v/188V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!
< 955h/955H 188v/188V Pos: sitting >
Kidd says in githyanki 'squidaxe of pain'
< 955h/955H 188v/188V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 955h/955H 188v/188V Pos: sitting >
You clamber to your feet.
< 955h/955H 188v/188V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a tharnadian thief-hunter is lying here.
Shattered bits of ice are scattered about the area.
A large rat is scurrying about here.
A large rat is scurrying about here.
An ice elemental is here chilling the room. (minion)
*Kidd Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Zisil Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
< 955h/955H 188v/188V Pos: standing >
the bag of impossibilities does not contain the liquid.
< 955h/955H 188v/188V Pos: standing >
Zisil nods.
< 955h/955H 188v/188V Pos: standing >
Kidd gets a cup of soft ice cream from his a magical glowing sphere.
< 955h/955H 188v/188V Pos: standing >
Kidd eats a cup of soft ice cream.
< 955h/955H 188v/188V Pos: standing >
Zisil gets a cup of soft ice cream from his net of endless currents.
< 955h/955H 188v/188V Pos: standing >
Ok.
< 955h/955H 188v/188V Pos: standing >
Zisil eats a cup of soft ice cream.
< 955h/955H 188v/188V Pos: standing >
< 955h/955H 188v/188V Pos: standing >
You say in goblin 'again'
< 955h/955H 188v/188V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a tharnadian thief-hunter is lying here.
Shattered bits of ice are scattered about the area.
A large rat is scurrying about here.
A large rat is scurrying about here.
An ice elemental is here chilling the room. (minion)
*Kidd Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Zisil Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
< 955h/955H 188v/188V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -S -W
The corpse of a militia guard is lying here.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
< 955h/955H 188v/188V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
The corpse of a militia guard is lying here.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
An ice elemental enters from the east.
< 955h/955H 186v/188V Pos: standing >
A large rat enters from the east.
< 955h/955H 186v/188V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 955h/955H 186v/188V Pos: standing >
Zisil chitters in thrikreen 'can't yet'
< 955h/955H 186v/188V Pos: standing >
The night has begun.
< 955h/955H 186v/188V Pos: standing >
A Path Through a Verdant Forest
Obvious exits: -N -W
An ice elemental enters from the north.
Zisil sneaks in from the north.
< 955h/955H 184v/188V Pos: standing >
A Path Through a Verdant Forest
Obvious exits: -N -W
*Kidd Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Zisil Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
An ice elemental is here chilling the room. (minion)
< 955h/955H 188v/188V Pos: standing >
Kidd says in githyanki 'want me to send blockers? '
< 955h/955H 188v/188V Pos: standing >
You are not using it.
< 955h/955H 188v/188V Pos: standing >
You are not using it.
< 955h/955H 188v/188V Pos: standing >
You do not seem to have the 'mentality'.
< 955h/955H 188v/188V Pos: standing >
The mace of mentality hums loudly, giving you a splitting headache!
You snap into visibility.
< 930h/955H 188v/188V Pos: standing >
Kidd stops using the mace of mentality.
< 930h/955H 188v/188V Pos: standing >
Kidd wields the mace of mentality.
< 930h/955H 188v/188V Pos: standing >
A faint hum can be heard from the spiked mace of the Death Seekers carried by Zisil.
< 933h/955H 188v/188V Pos: standing >
You say in goblin 'pets dont aggro '
< 933h/955H 188v/188V Pos: standing >
A Path Through a Verdant Forest
Obvious exits: -N -W
*Kidd Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Zisil Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
An ice elemental is here chilling the room. (minion)
< 933h/955H 188v/188V Pos: standing >
You say in goblin 'ya'
< 933h/955H 188v/188V Pos: standing >
A Path Through a Verdant Forest
Obvious exits: -N -W
*Kidd Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Zisil Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
An ice elemental is here chilling the room. (minion)
Kidd says in githyanki 'k'
< 934h/955H 188v/188V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
The corpse of a militia guard is lying here.
A large rat is scurrying about here.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
An ice elemental enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zisil sneaks in from the south.
Kidd sneaks in from the south.
< 935h/955H 186v/188V Pos: standing >
You say in goblin 'images do'
< 936h/955H 186v/188V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 936h/955H 186v/188V Pos: standing >
You feel your skin soften and return to normal.
Zisil's body appears to recover from the affects of the potion.
< 937h/955H 186v/188V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
The corpse of a militia guard is lying here.
*Kidd Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Zisil Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
An ice elemental is here chilling the room. (minion)
A large rat is scurrying about here.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
< 937h/955H 186v/188V Pos: standing >
The mace of mentality hums loudly, and shatters Kidd's psyche!
Kidd sssppllliiitttsss into many images!
< 937h/955H 188v/188V Pos: standing >
You feel your skin harden to stone.
< 938h/955H 188v/188V Pos: standing >
Kidd says in githyanki 'say when'
< 939h/955H 188v/188V Pos: standing >
You say in goblin 'go'
< 939h/955H 188v/188V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 940h/955H 188v/188V Pos: standing >
Kidd gives an order to his followers.
Kidd leaves west.
Kidd leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Kidd leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Kidd leaves west.
Alarm bells sound, signalling an invasion!
< 941h/955H 188v/188V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Kidd Suicide Squad (Kobold)(small) stands in mid-air here, fighting an elite guard.(Illusion)(Red Aura)
Kidd Suicide Squad (Kobold)(small) stands in mid-air here, fighting an elite guard.(Illusion)(Red Aura)
Kidd Suicide Squad (Kobold)(small) stands in mid-air here.(Illusion)(Red Aura)
Kidd Suicide Squad (Kobold)(small) stands in mid-air here, fighting a tharnadian illusionist.(Illusion)(Red Aura)
An elite guard stands in mid-air here, fighting Kidd.
An elite guard stands in mid-air here, fighting Kidd.
An elite guard stands in mid-air here, fighting Kidd.
An elite guard stands in mid-air here, fighting Kidd.
A tharnadian illusionist stands in mid-air here, fighting Kidd.
A controller crouches in mid-air here, fighting Kidd.(Gold Aura)
An elite guard stands in mid-air here, fighting Kidd.
An ice elemental enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Kidd sneaks in from the east.
< 941h/955H 186v/188V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A stout cudgel carved from oak wood lies here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger has been tossed aside here.
[2] A steel long sword has been left here.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
An ice elemental enters from the east.
A militia guard suddenly attacks an ice elemental!
A militia guard suddenly attacks an ice elemental!
A militia guard suddenly attacks an ice elemental!
Kidd sneaks in from the east.
Kidd enters from the east.
< 941h/955H 184v/188V Pos: standing >
An elite guard suddenly attacks Kidd!
< 941h/955H 187v/188V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A large wandering dog is here, growling at you.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
Kidd sneaks in from the south.
< 942h/955H 187v/188V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
*Kidd Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
*Zisil Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
A large wandering dog is here, growling at you.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
< 942h/955H 187v/188V Pos: standing >
You start chanting...
< 943h/955H 187v/188V Pos: standing >
Casting: conjure ice
< 944h/955H 187v/188V Pos: standing >
You complete your spell...
You cannot control any more elementals!
< 944h/955H 187v/188V Pos: standing >
A shady mercenary leaves north.
< 945h/955H 187v/188V Pos: standing >
Pardon?
< 945h/955H 187v/188V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 945h/955H 187v/188V Pos: standing >
You complete your spell...
You cannot control any more elementals!
< 946h/955H 187v/188V Pos: standing >
A stray dog leaves north.
< 946h/955H 187v/188V Pos: standing >
You make a magical gesture, sending an ice elemental back to the nether plane.
An ice elemental stops following you.
an ice elemental is no longer in your group.
< 946h/955H 187v/188V Pos: standing >
You start chanting...
< 946h/955H 187v/188V Pos: standing >
Casting: conjure ice
< 947h/955H 187v/188V Pos: standing >
You complete your spell...
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, master!'
An ice elemental starts following you.
< 947h/955H 187v/188V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A shady mercenary who is close by to your north.
A stray dog who is close by to your north.
A Thri-Kreen who is not far off to your north.
An ice elemental who is not far off to your north.
A fire elemental who is not far off to your north.
Sarn, the banker who is not far off to your north.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
A stray cat who is close by to your south.
A militia guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A street sweeper who is a brief walk away to your south.
A working commoner who is close by to your west.
< 948h/955H 187v/188V Pos: standing >
A faint hum can be heard from the spiked mace of the Death Seekers carried by Zisil.
A Bend in the Wall Road
Obvious exits: -N# -S -W
A large wandering dog is here, growling at you.
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
A large wandering dog is here, growling at you.
An ice elemental enters from the south.
Zisil sneaks in from the south.
< 948h/955H 186v/188V Pos: standing >
An ice elemental is now a member of your group.
Zisil already grouped by you.
Kidd already grouped by you.
< 948h/955H 186v/188V Pos: standing >
A shady mercenary glares at you wondering why you are watching him.
< 948h/955H 188v/188V Pos: standing >
Usage: THROW <weapon> <victim> [direction]
< 949h/955H 188v/188V Pos: standing >
The Tharnadian Bank lies to the north.
You extend your sights northward.
Tharnadian Bank
Obvious exits: -S#
A steel long sword has been left here.
A steel short sword lies discarded here.
A large wooden counter is here, with a sign posted on it.
A Thri-Kreen (medium) stands here.(Gold Aura)
An ice elemental is here chilling the room. (minion)
A fire elemental is here blazing with heat! (minion)
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)
< 949h/955H 188v/188V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation carried by Kidd.
< 950h/955H 188v/188V Pos: standing >
< 952h/955H 188v/188V Pos: standing >
It's really, really hot here. A slight breeze would really improve things.
< 952h/955H 188v/188V Pos: standing >
Usage: THROW <weapon> <victim> [direction]
< 953h/955H 188v/188V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.
< 954h/955H 188v/188V Pos: standing >
A shady mercenary says 'What you got something to say?'
< 955h/955H 188v/188V Pos: standing >
< 955h/955H 188v/188V Pos: standing >
< 955h/955H 188v/188V Pos: standing >
Ok.
< 955h/955H 188v/188V Pos: standing >
Tharnadian Bank
Obvious exits: -S
A steel long sword has been left here.
A steel short sword lies discarded here.
A large wooden counter is here, with a sign posted on it.
*A Githzerai (medium) Allah The Empire stands in mid-air here.(Gold Aura)
A Thri-Kreen (medium) stands here.(Gold Aura)
An ice elemental is here chilling the room. (minion)
A fire elemental is here blazing with heat! (minion)
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)
An ice elemental enters from the south.
Zisil sneaks in from the south.
Kidd sneaks in from the south.
< 955h/955H 187v/188V Pos: standing >
Ok.
< 955h/955H 187v/188V Pos: standing >
Zisil snaps into visibility.
A Thri-Kreen is knocked to the ground by Zisil's mighty bash!
Sarn, the banker suddenly attacks Zisil!
< 955h/955H 187v/188V Pos: standing >
Kidd starts casting an offensive spell.
Kidd snaps into visibility.
< 955h/955H 187v/188V Pos: standing >
A member of the Storage Locker Safety Commission escorts a Githzerai to a private room.
Pardon?
< 955h/955H 187v/188V Pos: standing >
Kidd completes his spell...
Kidd utters the words 'abrauztg gpahhzfuio uqzbarr'
Kidd points at a Thri-Kreen.
The freezing cold causes a Thri-Kreen intense pain!
Kidd's iceball shatters upon impacting a Thri-Kreen, rending flesh and sending blood flying.
< 955h/955H 187v/188V Pos: standing >
It's already closed!
< 955h/955H 187v/188V Pos: standing >
Zisil snaps into visibility.
Zisil blocks a Thri-Kreen's lunge and then immediately slams him with his shield!
A Thri-Kreen attacks Zisil. [0 Hits]
Kidd starts casting an offensive spell.
Kidd snaps into visibility.
< 955h/955H 187v/188V Pos: standing >
It's already closed!
< 955h/955H 187v/188V Pos: standing >
It's already closed!
< 955h/955H 187v/188V Pos: standing >
Kidd completes his spell...
Kidd utters the words 'abrauztg gpahhzfuio uqzbarr'
Kidd points at a Thri-Kreen.
The freezing cold causes a Thri-Kreen intense pain!
Kidd's iceball shatters upon impacting a Thri-Kreen, rending flesh and sending blood flying.
< 955h/955H 187v/188V Pos: standing >
It's already closed!
< 955h/955H 187v/188V Pos: standing >
It's already closed!
< 955h/955H 187v/188V Pos: standing >
It's already closed!
< 955h/955H 187v/188V Pos: standing >
Kidd starts casting an offensive spell.
Kidd snaps into visibility.
< 955h/955H 187v/188V Pos: standing >
It's already closed!
< 955h/955H 187v/188V Pos: standing >
It's already closed!
< 955h/955H 187v/188V Pos: standing >
Kidd completes his spell...
Kidd utters the words 'abrauztg gpahhzfuio uqzbarr'
Kidd points at a Thri-Kreen.
The freezing cold causes a Thri-Kreen intense pain!
The intense cold causes a Thri-Kreen's entire body to slooooow doooowwwnn!
Kidd's iceball shatters upon impacting a Thri-Kreen, rending flesh and sending blood flying.
A Thri-Kreen's pair of aboleth leggings freezes and shatters into million pieces from the intense cold!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!