<worn as a badge> a clump of glowing fuzz of health [70%]
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> the eyes of the High Forest (glowing) [46%]
<worn in ear> an earring of frozen Styx water [superior] (magic) (glowing)
<worn in ear> the earring of the Dragon Lords of greater wisdom
<worn on face> a mask of white feathers [poor] [86%]
<worn around neck> the collar of Infinite Flames (magic) (glowing) [78%]
<worn around neck> a cloak of dragons (magic) (glowing)
<worn on body> a robe of a Netheril Battle Mage (magic) (humming)
<worn about body> the robes of the maelstrom of regeneration
<worn about waist> the translucent belt of anger
<worn on belt buckle>a soul sceptre of regeneration (magic) (glowing) [71%]
<worn on arms> the sleeves of the fallen (magic) (glowing)
<worn around wrist> some platinum-plated mithril bracers of Kimordril (magic)
<worn on hands> Tempest, the swirling gauntlets of storms (magic)
<worn on finger> the ring of the void (magic)
<worn on finger> a ring of twisted gray mist
<primary weapon> the mace of mentality
<held> a swirling staff of air conjuration (magic) (glowing)[239h 57m 58s]
<worn on legs> a pair of aboleth leggings (magic)
<worn on feet> a pair of clawed demon-hide moccasins [74%]
Sarn, the banker who is not far off to your north.
An ice elemental who is close by to your south.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
A stray cat who is close by to your south.
A militia guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A street sweeper who is a brief walk away to your south.
A working commoner who is close by to your west.
< 746h/746H 180v/181V Pos: standing >
Sparkling magic surrounds Nil as he begins his chant.
Nil starts casting a spell.
< 746h/746H 180v/181V Pos: standing >
Nil completes his spell...
Nil utters the words 'qaiyjcandus uqz'
< 746h/746H 180v/181V Pos: standing >
You quickly scan the area.
A shady mercenary who is close by to your north.
A stray dog who is close by to your north.
A Githzerai who is not far off to your north.
A Thri-Kreen who is not far off to your north.
An ice elemental who is not far off to your north.
A fire elemental who is not far off to your north.
Sarn, the banker who is not far off to your north.
An ice elemental who is close by to your south.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
A stray cat who is close by to your south.
A militia guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A street sweeper who is a brief walk away to your south.
A working commoner who is close by to your west.
< 746h/746H 180v/181V Pos: standing >
Autosaving...
< 746h/746H 180v/181V Pos: standing >
A stray dog leaves north.
< 746h/746H 181v/181V Pos: standing >
Nil makes a magical gesture, sending an ice elemental back to the nether plane.
< 746h/746H 181v/181V Pos: standing >
Nil starts casting a spell.
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
*Zisil Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Nil Suicide Squad (Kobold)(small) stands in mid-air here. (Casting)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 746h/746H 181v/181V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A shady mercenary who is close by to your north.
A stray dog who is close by to your north.
A Thri-Kreen who is not far off to your north.
An ice elemental who is not far off to your north.
A fire elemental who is not far off to your north.
Sarn, the banker who is not far off to your north.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
A stray cat who is close by to your south.
A militia guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A street sweeper who is a brief walk away to your south.
A working commoner who is close by to your west.
< 746h/746H 181v/181V Pos: standing >
Nil completes his spell...
Nil utters the words 'qaiyjcandus uqz'
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, Nil!'
An ice elemental now follows Nil.
< 746h/746H 181v/181V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A shady mercenary who is close by to your north.
A stray dog who is close by to your north.
A Thri-Kreen who is not far off to your north.
An ice elemental who is not far off to your north.
A fire elemental who is not far off to your north.
Sarn, the banker who is not far off to your north.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
A stray cat who is close by to your south.
A militia guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A street sweeper who is a brief walk away to your south.
A working commoner who is close by to your west.
< 746h/746H 181v/181V Pos: standing >
A faint hum can be heard from the spiked mace of the Death Seekers carried by Zisil.
Nil sneaks north.
An ice elemental leaves north.
You follow Nil.
A Bend in the Wall Road
Obvious exits: -N# -S -W
*Zisil Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
An ice elemental is here chilling the room. (minion)
*Nil Suicide Squad (Kobold)(small) stands in mid-air here.
A large wandering dog is here, growling at you.
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
A large wandering dog is here, growling at you.
< 746h/746H 180v/181V Pos: standing >
An ice elemental is now a member of Nil's group.
You quickly scan the area.
A Thri-Kreen who is close by to your north.
An ice elemental who is close by to your north.
A fire elemental who is close by to your north.
Sarn, the banker who is close by to your north.
A street sweeper who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is rather far off to your south.
A street sweeper who is rather far off to your south.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
< 746h/746H 180v/181V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is close by to your north.
An ice elemental who is close by to your north.
A fire elemental who is close by to your north.
Sarn, the banker who is close by to your north.
A street sweeper who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is rather far off to your south.
A street sweeper who is rather far off to your south.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
< 746h/746H 180v/181V Pos: standing >
A shady mercenary glares at you wondering why you are watching him.
< 746h/746H 180v/181V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is close by to your north.
An ice elemental who is close by to your north.
A fire elemental who is close by to your north.
Sarn, the banker who is close by to your north.
A street sweeper who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is rather far off to your south.
A militia guard who is rather far off to your south.
A street sweeper who is rather far off to your south.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
< 746h/746H 180v/181V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is close by to your north.
An ice elemental who is close by to your north.
A fire elemental who is close by to your north.
Sarn, the banker who is close by to your north.
A street sweeper who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is rather far off to your south.
A militia guard who is rather far off to your south.
A street sweeper who is rather far off to your south.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
< 746h/746H 180v/181V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N# -S -W
*Zisil Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
An ice elemental is here chilling the room. (minion)
*Nil Suicide Squad (Kobold)(small) stands in mid-air here.
A large wandering dog is here, growling at you.
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
A large wandering dog is here, growling at you.
< 746h/746H 180v/181V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is close by to your north.
An ice elemental who is close by to your north.
A fire elemental who is close by to your north.
Sarn, the banker who is close by to your north.
A street sweeper who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is rather far off to your south.
A militia guard who is rather far off to your south.
A street sweeper who is rather far off to your south.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
< 746h/746H 180v/181V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.
< 746h/746H 180v/181V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is close by to your north.
An ice elemental who is close by to your north.
A fire elemental who is close by to your north.
Sarn, the banker who is close by to your north.
A street sweeper who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is rather far off to your south.
A militia guard who is rather far off to your south.
A street sweeper who is rather far off to your south.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
< 746h/746H 180v/181V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is close by to your north.
An ice elemental who is close by to your north.
A fire elemental who is close by to your north.
Sarn, the banker who is close by to your north.
A street sweeper who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is rather far off to your south.
A militia guard who is rather far off to your south.
A street sweeper who is rather far off to your south.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A stray cat who is close by to your west.
A militia guard who is not far off to your west.
< 746h/746H 180v/181V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is close by to your north.
An ice elemental who is close by to your north.
A fire elemental who is close by to your north.
Sarn, the banker who is close by to your north.
A street sweeper who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A street sweeper who is rather far off to your south.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A stray cat who is close by to your west.
A militia guard who is not far off to your west.
< 746h/746H 180v/181V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is close by to your north.
An ice elemental who is close by to your north.
A fire elemental who is close by to your north.
Sarn, the banker who is close by to your north.
A street sweeper who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A street sweeper who is rather far off to your south.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A stray cat who is close by to your west.
A militia guard who is not far off to your west.
< 746h/746H 180v/181V Pos: standing >
It's really, really hot here. A slight breeze would really improve things.
< 746h/746H 180v/181V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is close by to your north.
An ice elemental who is close by to your north.
A fire elemental who is close by to your north.
Sarn, the banker who is close by to your north.
A street sweeper who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A stray cat who is close by to your west.
A militia guard who is not far off to your west.
< 746h/746H 180v/181V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation carried by Nil.
< 746h/746H 180v/181V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is close by to your north.
An ice elemental who is close by to your north.
A fire elemental who is close by to your north.
Sarn, the banker who is close by to your north.
A street sweeper who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A stray cat who is close by to your west.
< 746h/746H 180v/181V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is close by to your north.
An ice elemental who is close by to your north.
A fire elemental who is close by to your north.
Sarn, the banker who is close by to your north.
A street sweeper who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A stray cat who is close by to your west.
< 746h/746H 180v/181V Pos: standing >
A shady mercenary says 'What you got something to say?'
< 746h/746H 180v/181V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is close by to your north.
An ice elemental who is close by to your north.
A fire elemental who is close by to your north.
Sarn, the banker who is close by to your north.
A militia guard who is close by to your south.
A street sweeper who is close by to your south.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A stray cat who is close by to your west.
< 746h/746H 180v/181V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is close by to your north.
An ice elemental who is close by to your north.
A fire elemental who is close by to your north.
Sarn, the banker who is close by to your north.
A militia guard who is close by to your south.
A street sweeper who is close by to your south.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A stray cat who is close by to your west.
< 746h/746H 180v/181V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is close by to your north.
An ice elemental who is close by to your north.
A fire elemental who is close by to your north.
Sarn, the banker who is close by to your north.
A militia guard who is close by to your south.
A street sweeper who is close by to your south.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A stray cat who is close by to your west.
< 746h/746H 180v/181V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is close by to your north.
An ice elemental who is close by to your north.
A fire elemental who is close by to your north.
Sarn, the banker who is close by to your north.
A militia guard who is close by to your south.
A street sweeper who is close by to your south.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A stray cat who is close by to your west.
< 746h/746H 180v/181V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is close by to your north.
An ice elemental who is close by to your north.
A fire elemental who is close by to your north.
Sarn, the banker who is close by to your north.
A militia guard who is close by to your south.
A street sweeper who is close by to your south.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A stray cat who is close by to your west.
< 746h/746H 180v/181V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is close by to your north.
An ice elemental who is close by to your north.
A fire elemental who is close by to your north.
Sarn, the banker who is close by to your north.
A militia guard who is close by to your south.
A street sweeper who is close by to your south.
A militia guard who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A stray cat who is close by to your west.
< 746h/746H 180v/181V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is close by to your north.
An ice elemental who is close by to your north.
A fire elemental who is close by to your north.
Sarn, the banker who is close by to your north.
A stray cat who is close by to your south.
A militia guard who is close by to your south.
A street sweeper who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A stray cat who is close by to your west.
< 746h/746H 180v/181V Pos: standing >
< 746h/746H 180v/181V Pos: standing >
The Tharnadian Bank lies to the north.
You extend your sights northward.
Tharnadian Bank
Obvious exits: -S#
A steel long sword has been left here.
A steel short sword lies discarded here.
A large wooden counter is here, with a sign posted on it.
A Thri-Kreen (medium) stands here.(Gold Aura)
An ice elemental is here chilling the room. (minion)
A fire elemental is here blazing with heat! (minion)
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)
< 746h/746H 180v/181V Pos: standing >
< 746h/746H 180v/181V Pos: standing >
Nil opens the door.
< 746h/746H 180v/181V Pos: standing >
Nil sneaks north.
An ice elemental leaves north.
Zisil sneaks north.
You follow Nil.
Tharnadian Bank
Obvious exits: -S
A steel long sword has been left here.
A steel short sword lies discarded here.
A large wooden counter is here, with a sign posted on it.
*Zisil Suicide Squad (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
An ice elemental is here chilling the room. (minion)
*Nil Suicide Squad (Kobold)(small) stands in mid-air here.
*A Githzerai (medium) Allah The Empire stands in mid-air here.(Gold Aura)
A Thri-Kreen (medium) stands here.(Gold Aura)
An ice elemental is here chilling the room. (minion)
A fire elemental is here blazing with heat! (minion)
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)
< 746h/746H 179v/181V Pos: standing >
Nil closes the door.
< 746h/746H 179v/181V Pos: standing >
Zisil snaps into visibility.
A Thri-Kreen is knocked to the ground by Zisil's mighty bash!
Sarn, the banker suddenly attacks Zisil!
Sarn, the banker's feeble punch grazes Zisil.
< 746h/746H 181v/181V Pos: standing >
You start chanting...
You snap into visibility.
< 746h/746H 181v/181V Pos: standing >
A member of the Storage Locker Safety Commission escorts a Githzerai to a private room.
< 746h/746H 181v/181V Pos: standing >
You complete your spell...
You point at a Thri-Kreen.
The freezing cold causes a Thri-Kreen intense pain!
[Damage: 232 ] -=[Your iceball shatters upon impacting a Thri-Kreen, rending flesh and sending blood flying.]=-
< 746h/746H 181v/181V Pos: standing >
Zisil snaps into visibility.
Zisil blocks a Thri-Kreen's lunge and then immediately slams him with his shield!
Zisil dodges a Thri-Kreen's attack.
Zisil blocks a Thri-Kreen's lunge at him.
You start chanting...
You snap into visibility.
< 746h/746H 181v/181V Pos: standing >
You complete your spell...
You point at a Thri-Kreen.
The freezing cold causes a Thri-Kreen intense pain!
[Damage: 256 ] -=[Your iceball shatters upon impacting a Thri-Kreen, rending flesh and sending blood flying.]=-
< 746h/746H 181v/181V Pos: standing >
You start chanting...
You snap into visibility.
< 746h/746H 181v/181V Pos: standing >
You complete your spell...
You point at a Thri-Kreen.
The freezing cold causes a Thri-Kreen intense pain!
The intense cold causes a Thri-Kreen's entire body to slooooow doooowwwnn!
[Damage: 72 ] -=[Your iceball shatters upon impacting a Thri-Kreen, rending flesh and sending blood flying.]=-
A Thri-Kreen's pair of aboleth leggings freezes and shatters into million pieces from the intense cold!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!