<worn as a badge> the emblem of a MaDMaN (magic)
<worn on head> the eladrin-bone crown of the obyriths (magic) (humming)
<worn on eyes> the eyepatch of Inner Vision
<worn in ear> an emerald disc fashioned from bone (magic)
<worn in ear> a polished scale of Tiamat (invis) (magic) (glowing)
<worn on face> the mask of stone form (humming)
<worn around neck> the collar of Perpetual Frost (magic) (glowing)
<worn around neck> the collar of Infinite Flames (magic) (glowing)
<worn on body> the robe of the mind (invis) (magic)
<worn about body> an ethereal symbiote of the inner planes (invis) (magic) (humming)
<worn about waist> a belt of skulls [superior] (magic)
<worn on belt buckle>a soul sceptre (magic) (glowing)
<worn on arms> some glowing sleeves made of devil skin [poor] (magic) (glowing)
<held as shield> the shield of the battle dragon (magic)
<worn around wrist> a bracelet of blue flames (magic)
<worn around wrist> some polished endurium bracers (magic) [67%]
<worn on hands> the gauntlets of a Living Legend (magic) (glowing)
<worn on finger> a gleaming platinum ring (magic)
<worn on finger> a ring of regeneration (magic) (glowing)
<held> the tome of Strahd (magic) (glowing)
<worn on legs> the leggings of a MaDMaN (magic)
<worn on feet> mystical boots of Volo the Traveller (magic) (glowing)
a multi-phased fish bone earring (magic) (humming)
<worn on face> the death-mask of Nakral (magic)
<worn around neck> a necklace of halfling ears
<worn around neck> a necklace of halfling ears
<worn on body> the platemail of awe (magic)
<worn about body> an ethereal symbiote of the inner planes (invis) (magic) (humming)
<worn as quiver> a glorious white quiver of heavenly flight (magic) (glowing) (illuminating)
<worn about waist> the masters belt (glowing)
<worn on belt buckle>the tome of Strahd (magic) (glowing)
<worn on arms> some wolf hide sleeves [superior] [71%]
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone (magic)
<worn around wrist> a bracelet of purple mist of agility [85%]
<worn on hands> the gauntlets of a Living Legend (magic) (glowing)
<worn on finger> a shiny crimson ring (invis) (magic)
<worn on finger> a shiny crimson ring (invis) (magic)
<wielding twohanded> 'Symmetry', the uniform sword of light (magic) (humming)
<worn on legs> the leggings of a MaDMaN (magic)
<worn on feet> boots of thundering might (magic) (humming)
< 639h/639H 131v/131V Pos: standing >
A prostitute enters from the west.
< 639h/639H 131v/131V Pos: standing >
In a Velvet Corridor
Obvious exits: -S -W -D
A prostitute is here, strutting her stuff.
A naked woman is laying here seductively.
Tronk (HardCore) (Human)(medium) stands in mid-air here.
A naked woman is laying here seductively.
< 639h/639H 131v/131V Pos: standing >
Bloodstone Brothel
Obvious exits: -N -E# -W# -U
A slot machine stands here making noises. (magic)
A naked woman is laying here seductively.
A prostitute is here, strutting her stuff.
Tronk sneaks in from above.
< 639h/639H 130v/131V Pos: standing >
Bloodstone Brothel
Obvious exits: -N -E# -W# -U
A slot machine stands here making noises. (magic)
Tronk (HardCore) (Human)(medium) stands in mid-air here.
A naked woman is laying here seductively.
A prostitute is here, strutting her stuff.
< 639h/639H 130v/131V Pos: standing >
In The Alley of the Raven
Obvious exits: -N -S
A burly bouncer is standing here, screening the customers.
Tronk sneaks in from the south.
< 639h/639H 129v/131V Pos: standing >
In The Alley of the Raven
Obvious exits: -N -S -W
A noble lady is standing here.
Tronk sneaks in from the south.
< 639h/639H 128v/131V Pos: standing >
A noble lady leaves west.
In The Alley of the Raven
Obvious exits: -N -S
Tronk sneaks in from the south.
< 639h/639H 128v/131V Pos: standing >
You quickly scan the area.
A burly bouncer who is not far off to your south.
A naked woman who is a brief walk away to your south.
A prostitute who is a brief walk away to your south.
< 639h/639H 131v/131V Pos: standing >
On Mina Street
Obvious exits: -E -S -W
< 639h/639H 130v/131V Pos: standing >
On Mina Street
Obvious exits: -N -E -W
An elite watcher of the keep is standing here.
< 639h/639H 129v/131V Pos: standing >
A faint hum can be heard from the gauntlets of a Living Legend carried by Tronk.
Mina and Cyloc Intersection
Obvious exits: -N -E -S -W
Tronk sneaks in from the west.
< 639h/639H 128v/131V Pos: standing >
You quickly scan the area.
An elderly woman who is close by to your north.
An insane woman who is close by to your north.
A dark priest who is not far off to your north.
An elite watcher who is close by to your east.
A Bloodstone holyman who is not far off to your east.
A hooded strongman who is not far off to your east.
A citizen of Bloodstone who is rather far off to your east.
A citizen of Bloodstone who is rather far off to your east.
A citizen of Bloodstone who is rather far off to your east.
A citizen of Bloodstone who is rather far off to your east.
A watcher of the keep who is a brief walk away to your south.
A common woman who is rather far off to your south.
A watcher of the keep who is in the distance to your south.
A hooded strongman who is in the distance to your south.
A hooded strongman who is in the distance to your south.
A hooded strongman who is in the distance to your south.
An elite watcher who is close by to your west.
An elite bodyguard who is a brief walk away to your west.
The high mage of Bloodstone who is a brief walk away to your west.
A common woman who is a brief walk away to your west.
A hooded executioner who is a brief walk away to your west.
Gilden who is in the distance to your west.
< 639h/639H 129v/131V Pos: standing >
On Cyloc Street
Obvious exits: -N -S
Tronk sneaks in from the north.
< 639h/639H 130v/131V Pos: standing >
On Cyloc Street
Obvious exits: -N -S
Tronk sneaks in from the north.
< 639h/639H 129v/131V Pos: standing >
On Cyloc Street
Obvious exits: -N -E -S
< 639h/639H 128v/131V Pos: standing >
On Cyloc Street
Obvious exits: -N -S
A woman stands here humming a melody.
< 639h/639H 130v/131V Pos: standing >
On Cyloc Street
Obvious exits: -N -S -W
*A Duergar (medium) stands in mid-air here.
A homeless man is here, longing for better times.
A watcher of the keep stands ready to defend the citizenry.
A hooded strongman is standing here, keeping the public at bay.
A hooded strongman is standing here, keeping the public at bay.
A hooded strongman is standing here, keeping the public at bay.
Tronk sneaks in from the north.
< 639h/639H 129v/131V Pos: standing >
On Cyloc Street
Obvious exits: -N -E -S
Tronk sneaks in from the north.
< 639h/639H 128v/131V Pos: standing >
You quickly scan the area.
A Duergar who is close by to your north.
A homeless man who is close by to your north.
A watcher of the keep who is close by to your north.
A hooded strongman who is close by to your north.
A hooded strongman who is close by to your north.
A common woman who is a brief walk away to your north.
A noble lady who is close by to your east.
A guard of the keep who is close by to your south.
The keep's crier who is close by to your south.
A citizen of Bloodstone who is not far off to your south.
< 639h/639H 129v/131V Pos: standing >
You feel the swirling shadows around your body dissipate.
< 639h/639H 131v/131V Pos: standing >
In Cyloc Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
The fountain's waters are very inviting.
A guard of the Bloodstone keep stands here looking alert.
The crier of the keep is standing here, voicing some new laws.
Tronk sneaks in from the north.
< 639h/639H 130v/131V Pos: standing >
On Cyloc Street
Obvious exits: -N -E -S
Tronk sneaks in from the south.
< 639h/639H 129v/131V Pos: standing >
In Cyloc Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
The fountain's waters are very inviting.
A guard of the Bloodstone keep stands here looking alert.
The crier of the keep is standing here, voicing some new laws.
< 639h/639H 128v/131V Pos: standing >
On Cyloc Street
Obvious exits: -N -S
A citizen stands here minding his own business.
Tronk sneaks in from the north.
< 639h/639H 128v/131V Pos: standing >
In Cyloc Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
The fountain's waters are very inviting.
A guard of the Bloodstone keep stands here looking alert.
The crier of the keep is standing here, voicing some new laws.
< 639h/639H 130v/131V Pos: standing >
On Cyloc Street
Obvious exits: -N -E -S
< 639h/639H 129v/131V Pos: standing >
On Cyloc Street
Obvious exits: -N -S -W
*A Duergar (medium) stands in mid-air here.
A homeless man is here, longing for better times.
A watcher of the keep stands ready to defend the citizenry.
A hooded strongman is standing here, keeping the public at bay.
A hooded strongman is standing here, keeping the public at bay.
A hooded strongman is standing here, keeping the public at bay.
As Tronk tries to bash a Duergar, a Duergar slips away from him and slams his face into the ground.
< 639h/639H 128v/131V Pos: standing >
< 639h/639H 131v/131V Pos: standing >
You failed.
< 639h/639H 131v/131V Pos: standing >
You feel a strange shadowy mist cover your body.
< 639h/639H 131v/131V Pos: standing >
A Duergar sneaks south.
< 639h/639H 131v/131V Pos: standing >
'Symmetry', the uniform sword of light glows brightly for a moment.
You feel protected from the cold!
You feel protected from the fire!
You feel protected from acid!
You feel protected from the poisonous gasses!
You feel protected from the lightning!
< 639h/639H 131v/131V Pos: standing >
A homeless man leaves west.
You failed.
< 639h/639H 131v/131V Pos: standing >
On Cyloc Street
Obvious exits: -N -E -S
*A Duergar (medium) stands in mid-air here.
A Duergar sneaks north.
< 639h/639H 130v/131V Pos: standing >
The blue glow surrounding you fades away.
In Cyloc Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
The fountain's waters are very inviting.
A guard of the Bloodstone keep stands here looking alert.
The crier of the keep is standing here, voicing some new laws.
< 639h/639H 129v/131V Pos: standing >
On Cyloc Street
Obvious exits: -N -S
A citizen stands here minding his own business.
< 639h/639H 128v/131V Pos: standing >
At the Foot of the Gates of Bloodstone
Obvious exits: -N -E -S -W
< 639h/639H 128v/131V Pos: standing >
Outside the Gates of Bloodstone
Obvious exits: -N -S
< 639h/639H 129v/131V Pos: standing >
On the Drawbridge of Bloodstone
Obvious exits: -N -S
< 639h/639H 129v/131V Pos: standing >
The Glowing Sphere
Obvious exits: -N
A shimmering portal is here.
< 639h/639H 130v/131V Pos: standing >
Alas, you cannot go that way. . . .
< 639h/639H 130v/131V Pos: standing >
Alas, you cannot go that way. . . .
< 639h/639H 130v/131V Pos: standing >
Alas, you cannot go that way. . . .
< 639h/639H 130v/131V Pos: standing >
Alas, you cannot go that way. . . .
< 639h/639H 130v/131V Pos: standing >
The Glowing Sphere
Obvious exits: -U
A shimmering portal is here.
< 639h/639H 130v/131V Pos: standing >
You quickly scan the area.
You see nothing.
< 639h/639H 130v/131V Pos: standing >
Inside the Black Gate
Obvious exits: -U# -D
< 639h/639H 129v/131V Pos: standing >
The gate seems to be closed.
< 639h/639H 129v/131V Pos: standing >
The gate seems to be closed.
< 639h/639H 130v/131V Pos: standing >
You failed.
< 639h/639H 131v/131V Pos: standing >
You quickly scan the area.
You see nothing.
< 639h/639H 131v/131V Pos: standing >
The Glowing Sphere
Obvious exits: -U
A shimmering portal is here.
< 639h/639H 130v/131V Pos: standing >
Alas, you cannot go that way. . . .
< 639h/639H 130v/131V Pos: standing >
The Glowing Sphere
Obvious exits: -N
A shimmering portal is here.
< 639h/639H 130v/131V Pos: standing >
You quickly scan the area.
A citizen of Bloodstone who is rather far off to your north.
A guard of the keep who is in the distance to your north.
The keep's crier who is in the distance to your north.
< 639h/639H 130v/131V Pos: standing >
On the Drawbridge of Bloodstone
Obvious exits: -N -S
< 639h/639H 129v/131V Pos: standing >
You quickly scan the area.
A citizen of Bloodstone who is a brief walk away to your north.
A guard of the keep who is rather far off to your north.
The keep's crier who is rather far off to your north.
< 639h/639H 131v/131V Pos: standing >
Outside the Gates of Bloodstone
Obvious exits: -N -S
< 639h/639H 130v/131V Pos: standing >
You quickly scan the area.
A citizen of Bloodstone who is not far off to your north.
A guard of the keep who is a brief walk away to your north.
The keep's crier who is a brief walk away to your north.
A watcher of the keep who is in the distance to your north.
An elite watcher who is in the distance to your north.
A Duergar who is in the distance to your north.
Tronk who is in the distance to your north.
A hooded strongman who is in the distance to your north.
A hooded strongman who is in the distance to your north.
A hooded strongman who is in the distance to your north.
< 639h/639H 130v/131V Pos: standing >
At the Foot of the Gates of Bloodstone
Obvious exits: -N -E -S -W
< 639h/639H 129v/131V Pos: standing >
You quickly scan the area.
A citizen of Bloodstone who is close by to your north.
A guard of the keep who is not far off to your north.
The keep's crier who is not far off to your north.
A watcher of the keep who is rather far off to your north.
An elite watcher who is rather far off to your north.
A Duergar who is rather far off to your north.
Tronk who is rather far off to your north.
A hooded strongman who is rather far off to your north.
A hooded strongman who is rather far off to your north.
A hooded strongman who is rather far off to your north.
A watcher of the keep who is in the distance to your north.
< 639h/639H 129v/131V Pos: standing >
On Cyloc Street
Obvious exits: -N -S
A citizen stands here minding his own business.
< 639h/639H 130v/131V Pos: standing >
In Cyloc Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
The fountain's waters are very inviting.
A guard of the Bloodstone keep stands here looking alert.
The crier of the keep is standing here, voicing some new laws.
< 639h/639H 129v/131V Pos: standing >
You failed.
< 639h/639H 130v/131V Pos: standing >
On Cyloc Street
Obvious exits: -N -E -S
< 639h/639H 130v/131V Pos: standing >
You failed.
< 639h/639H 130v/131V Pos: standing >
On Cyloc Street
Obvious exits: -N -S -W
A watcher of the keep stands ready to defend the citizenry.
An elite watcher of the keep is standing here.
*A Duergar (medium) sits in mid-air here, fighting Tronk.
Tronk (HardCore) (Human)(medium) stands in mid-air here, fighting a Duergar.
A hooded strongman is standing here, keeping the public at bay.
A hooded strongman is standing here, keeping the public at bay.
A hooded strongman is standing here, keeping the public at bay.
< 639h/639H 129v/131V Pos: standing >
Tronk dodges a Duergar's attack.
Tronk dodges a Duergar's attack.
A Duergar snaps into visibility.
A Duergar's weak crush grazes Tronk.
You start chanting...
< 639h/639H 129v/131V Pos: standing >
An elite watcher watches the area, making sure the battle does not get out of hand.
An elite watcher leaves west.
< 639h/639H 130v/131V Pos: standing >
'Symmetry', the uniform sword of light glows brightly for a moment.
Healing energy flows from Tronk into your body!
Healing energy flows from Tronk into Tronk's body!
Healing energy flows from Tronk into Tronk's body!
< 639h/639H 131v/131V Pos: standing >
You complete your spell...
A Duergar snaps into visibility.
[Damage: 128 ] -=[You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Duergar.]=-
Ice crystals form around a Duergar as intense cold causes his body to freeze.
[Damage: 54 ] -=[You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Duergar.]=-
[Damage: 44 ] -=[Twin bolts of writhing power slam into a Duergar's chest.]=-
Clutching his head a Duergar tries to escape the
maddening images circling him.
A Duergar is stunned!
< 639h/639H 131v/131V Pos: standing >
You are surrounded by a blue glow.
< 639h/639H 131v/131V Pos: standing >
A hooded strongman stands to the side, evaluating the fray.
< 639h/639H 131v/131V Pos: standing >
You quickly scan the area.
A watcher of the keep who is close by to your north.
A common woman who is not far off to your north.
A citizen of Bloodstone who is not far off to your south.
A guard of the keep who is not far off to your south.
The keep's crier who is not far off to your south.
An elite watcher who is close by to your west.
A homeless man who is close by to your west.
< 639h/639H 131v/131V Pos: standing >
A hooded strongman watches the area, making sure the battle does not get out of hand.
< 639h/639H 131v/131V Pos: standing >
A watcher of the keep watches the battle in amusement.
You start chanting...
< 639h/639H 131v/131V Pos: standing >
A Duergar snaps into visibility.
Tronk's fine slash wounds a Duergar.
A Duergar snaps into visibility.
Tronk's crude slash grazes a Duergar.
Tronk's fine slash wounds a Duergar.
< 639h/639H 131v/131V Pos: standing >
You complete your spell...
A Duergar snaps into visibility.
[Damage: 38 ] -=[Your missile of force hits a Duergar soundly.]=-
[Damage: 41 ] -=[Your missile of force hits a Duergar soundly.]=-
[Damage: 38 ] -=[Your missile of force hits a Duergar soundly.]=-
[Damage: 36 ] -=[Your missile of force hits a Duergar soundly.]=-
< 639h/639H 131v/131V Pos: standing >
You start chanting...
< 639h/639H 131v/131V Pos: standing >
A Duergar clambers to his feet.
< 639h/639H 131v/131V Pos: standing >
You complete your spell...
[Damage: 59 ] -=[A huge shower of arcing electricity engulfs a Duergar.]=-
A Duergar dodges your futile attack.
You miss a Duergar.
A Duergar snaps into visibility.
A Duergar fills with BLooDLuST and makes a ferocious leap at Tronk!
A Duergar knocks Tronk down with a mighty blow!
< 639h/639H 131v/131V Pos: standing >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: nasty wounds >
A Duergar's skin seems to turn to stone.
An elite watcher enters from the west.
A Duergar snaps into visibility.
A Duergar's weak crush grazes Tronk.
A sense of WiLD HAtE surrounds a Duergar as his fine crush grazes Tronk.
A Duergar's weak crush grazes Tronk.
A Duergar's weak crush grazes Tronk.
A Duergar's fine crush grazes Tronk.
You start chanting...
< 639h/639H 131v/131V Pos: standing >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: nasty wounds >
A watcher of the keep enters from the north.
A Duergar snaps into visibility.
Tronk's feeble slash grazes a Duergar.
< 639h/639H 131v/131V Pos: standing >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: nasty wounds >
[Damage: 24 ] -=[Electrical arcs continue to blacken and pincushion a Duergar.]=-
A Duergar's sacred stone claws of Aan is filled with electrical energy!
< 639h/639H 131v/131V Pos: standing >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: nasty wounds >
Casting: electrical execution
< 639h/639H 131v/131V Pos: standing >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: nasty wounds >
You complete your spell...
A Duergar snaps into visibility.
[Damage: 61 ] -=[A huge shower of arcing electricity engulfs a Duergar.]=-
< 639h/639H 131v/131V Pos: standing >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: nasty wounds >
Tronk's skin seems to turn to stone.
'Symmetry', the uniform sword of light glows brightly for a moment.
Tronk's fist beats the life out of a Duergar, blood pours from his body!
< 639h/639H 131v/131V Pos: standing >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: pretty hurt >
A hooded strongman stands to the side, evaluating the fray.
You start chanting...
< 639h/639H 131v/131V Pos: standing >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: pretty hurt >
A Duergar snaps into visibility.
[Damage: 5 ] -=[Electrical arcs continue to blacken and pincushion a Duergar.]=-
< 639h/639H 131v/131V Pos: standing >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: pretty hurt >
You complete your spell...
A Duergar snaps into visibility.
[Damage: 65 ] -=[A huge shower of arcing electricity engulfs a Duergar.]=-
A Duergar's some destruction holo-gogs is filled with electrical energy!
< 639h/639H 131v/131V Pos: standing >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: pretty hurt >
A hooded strongman is waving a platinum coin around wanting to make a bet on the outcome.
A Duergar snaps into visibility.
[Damage: 21 ] -=[Electrical arcs continue to blacken and pincushion a Duergar.]=-
Tronk rises to his feet.
< 639h/639H 131v/131V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sta EP: awful >
A Duergar is knocked to the ground by Tronk's mighty bash!
Tronk dives at a Duergar skewering him with his 'Symmetry', the uniform sword of light.
< 639h/639H 131v/131V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: awful >
Tronk anticipates a Duergar's attack and masterfully parries the incoming blow.
Tronk dodges a Duergar's attack.
Tronk parries a Duergar's lunge at him.
A Duergar snaps into visibility.
You start chanting...
< 639h/639H 131v/131V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: awful >
A watcher of the keep stands to the side, evaluating the fray.
A watcher of the keep leaves north.
< 639h/639H 131v/131V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: awful >
A Duergar snaps into visibility.
Tronk's feeble slash grazes a Duergar.
Tronk's 'Symmetry', the uniform sword of light eminates a soft glow and Tronk looks refreshed!
A torrent of divine energy flows from Tronk into Tronk's body, and his wounds begin to heal!
Tronk's feeble slash grazes a Duergar.
A Duergar snaps into visibility.
Tronk's weak slash wounds a Duergar.
Tronk's slash strikes a Duergar very hard.
< 639h/639H 131v/131V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: awful >
[Damage: 7 ] -=[Electrical arcs continue to blacken and pincushion a Duergar.]=-
You complete your spell...
[Damage: 64 ] -=[A huge shower of arcing electricity engulfs a Duergar.]=-
< 639h/639H 131v/131V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: awful >
A Duergar snaps into visibility.
[Damage: 20 ] -=[Electrical arcs continue to blacken and pincushion a Duergar.]=-
< 639h/639H 131v/131V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: awful >
[Damage: 13 ] -=[Electrical arcs continue to blacken and pincushion a Duergar.]=-
< 639h/639H 131v/131V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: awful >
You don't have that spell memorized.
< 639h/639H 131v/131V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: awful >
You start chanting...
< 639h/639H 131v/131V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: awful >
A Duergar snaps into visibility.
[Damage: 7 ] -=[Electrical arcs continue to blacken and pincushion a Duergar.]=-
[Damage: 24 ] -=[Electrical arcs continue to blacken and pincushion a Duergar.]=-
A Duergar is incapacitated and will slowly die, if not aided.
< 639h/639H 131v/131V Pos: standing >
<A Duergar snaps into visibility.
[Damage: 4 ] -=[Electrical arcs continue to blacken and pincushion a Duergar.]=-
A Duergar is mortally wounded, and will die soon, if not aided.
< 639h/639H 131v/131V Pos: standing >
<A Duergar snaps into visibility.
[Damage: 2 ] -=[Electrical arcs continue to blacken and pincushion a Duergar.]=-
A Duergar's ancient adamantium warhammer of dwarven kings exploded spreading charges of electrical energy!
A Duergar's ring of regeneration exploded spreading charges of electrical energy!
A Duergar is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!