<worn as a badge> the emblem of a MaDMaN (magic)
<worn on head> the helm of the dragonkind (magic) (glowing)
<worn on eyes> some destruction holo-gogs (magic) (glowing)
<worn in ear> the earring of the Dragon Lords
<worn in ear> a multi-phased fish bone earring (magic) (humming)
<worn on face> the death-mask of Nakral (magic)
<worn around neck> a necklace of halfling ears
<worn around neck> a necklace of halfling ears
<worn on body> the platemail of awe (magic)
<worn about body> an ethereal symbiote of the inner planes (invis) (magic) (humming)
<worn as quiver> a glorious white quiver of heavenly flight (magic) (glowing) (illuminating)
<worn about waist> the masters belt (glowing)
<worn on belt buckle>the tome of Strahd (magic) (glowing)
<worn on arms> some wolf hide sleeves [superior] [71%]
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone (magic)
<worn around wrist> a bracelet of purple mist of agility [85%]
<worn on hands> the gauntlets of a Living Legend (magic) (glowing)
<worn on finger> a shiny crimson ring (invis) (magic)
<worn on finger> a shiny crimson ring (invis) (magic)
<wielding twohanded> 'Symmetry', the uniform sword of light (magic) (humming)[239h 46m 34s]
<worn on legs> the leggings of a MaDMaN (magic)
<worn on feet> boots of thundering might (magic) (humming)
A naked woman is laying here seductively.(Red Aura)
< 945h/945H 264v/264V Pos: standing >
You quickly scan the area.
A naked man who is close by to your south.
A naked man who is close by to your south.
Ajax, the warrior who is close by to your south.
Marcel who is close by to your west.
A naked woman who is close by below you.
A prostitute who is close by below you.
< 945h/945H 264v/264V Pos: standing >
You follow Vof.
Bloodstone Brothel
Obvious exits: -N -E# -W# -U
A slot machine stands here making noises. (magic)
Vof Living Lich - The Empire (Gnome)(tiny) stands here.(Gold Aura)
A naked woman is laying here seductively.(Red Aura)
A prostitute is here, strutting her stuff.(Red Aura)
< 945h/945H 263v/264V Pos: standing >
You quickly scan the area.
A burly bouncer who is close by to your north.
A noble lady who is not far off to your north.
A prostitute who is close by above you.
A naked woman who is close by above you.
A naked woman who is close by above you.
< 945h/945H 263v/264V Pos: standing >
You follow Vof.
In The Alley of the Raven
Obvious exits: -N -S
Vof Living Lich - The Empire (Gnome)(tiny) stands here.(Gold Aura)
A burly bouncer is standing here, screening the customers.(Red Aura)
< 945h/945H 262v/264V Pos: standing >
Vof sneaks north.
You follow Vof.
In The Alley of the Raven
Obvious exits: -N -S -W
Vof Living Lich - The Empire (Gnome)(tiny) stands here.(Gold Aura)
A noble lady is standing here.
You quickly scan the area.
A burly bouncer who is close by to your south.
A naked woman who is not far off to your south.
A prostitute who is not far off to your south.
A squire of the keep who is close by to your west.
A wino who is close by to your west.
A squire of the keep who is close by to your west.
The baron's servant who is close by to your west.
A guard of the keep who is not far off to your west.
A watcher of the keep who is not far off to your west.
A wino who is not far off to your west.
A guard of the keep who is a brief walk away to your west.
< 945h/945H 261v/264V Pos: standing >
A noble lady leaves west.
You follow Vof.
In The Alley of the Raven
Obvious exits: -N -S
Vof Living Lich - The Empire (Gnome)(tiny) stands here.(Gold Aura)
< 945h/945H 260v/264V Pos: standing >
You quickly scan the area.
A burly bouncer who is not far off to your south.
A naked woman who is a brief walk away to your south.
A prostitute who is a brief walk away to your south.
< 945h/945H 261v/264V Pos: standing >
You quickly scan the area.
A burly bouncer who is not far off to your south.
A naked woman who is a brief walk away to your south.
A prostitute who is a brief walk away to your south.
< 945h/945H 263v/264V Pos: standing >
Vof sneaks north.
You follow Vof.
On Mina Street
Obvious exits: -E -S -W
Vof Living Lich - The Empire (Gnome)(tiny) stands here.(Gold Aura)
< 945h/945H 262v/264V Pos: standing >
You quickly scan the area.
An elite watcher who is close by to your east.
An elite watcher who is a brief walk away to your east.
A Bloodstone holyman who is rather far off to your east.
A hooded strongman who is rather far off to your east.
A little brat who is in the distance to your east.
A burly bouncer who is a brief walk away to your south.
A naked woman who is rather far off to your south.
A prostitute who is rather far off to your south.
An elite bodyguard who is close by to your west.
The high mage of Bloodstone who is close by to your west.
A common woman who is close by to your west.
A hooded executioner who is close by to your west.
Gilden who is a brief walk away to your west.
< 945h/945H 263v/264V Pos: standing >
You follow Vof.
On Mina Street
Obvious exits: -N -E -W
Vof Living Lich - The Empire (Gnome)(tiny) stands here.(Gold Aura)
An elite watcher of the keep is standing here.(Red Aura)
< 945h/945H 263v/264V Pos: standing >
A faint hum can be heard from the gauntlets of a Living Legend you are carrying.
You follow Vof.
Mina and Cyloc Intersection
Obvious exits: -N -E -S -W
Vof Living Lich - The Empire (Gnome)(tiny) stands here.(Gold Aura)
You quickly scan the area.
An elderly woman who is close by to your north.
An insane woman who is close by to your north.
A dark priest who is not far off to your north.
An elite watcher who is close by to your east.
A Bloodstone holyman who is not far off to your east.
A hooded strongman who is not far off to your east.
A little brat who is a brief walk away to your east.
A citizen of Bloodstone who is rather far off to your east.
A citizen of Bloodstone who is rather far off to your east.
A citizen of Bloodstone who is rather far off to your east.
A citizen of Bloodstone who is rather far off to your east.
A watcher of the keep who is a brief walk away to your south.
A common woman who is rather far off to your south.
A homeless man who is in the distance to your south.
A watcher of the keep who is in the distance to your south.
A hooded strongman who is in the distance to your south.
A hooded strongman who is in the distance to your south.
A hooded strongman who is in the distance to your south.
An elite watcher who is close by to your west.
An elite bodyguard who is a brief walk away to your west.
The high mage of Bloodstone who is a brief walk away to your west.
A common woman who is a brief walk away to your west.
A hooded executioner who is a brief walk away to your west.
Gilden who is in the distance to your west.
< 945h/945H 262v/264V Pos: standing >
You quickly scan the area.
An elderly woman who is close by to your north.
An insane woman who is close by to your north.
A dark priest who is not far off to your north.
An elite watcher who is close by to your east.
A Bloodstone holyman who is not far off to your east.
A hooded strongman who is not far off to your east.
A little brat who is a brief walk away to your east.
A citizen of Bloodstone who is rather far off to your east.
A citizen of Bloodstone who is rather far off to your east.
A citizen of Bloodstone who is rather far off to your east.
A citizen of Bloodstone who is rather far off to your east.
A watcher of the keep who is a brief walk away to your south.
A common woman who is rather far off to your south.
A homeless man who is in the distance to your south.
A watcher of the keep who is in the distance to your south.
A hooded strongman who is in the distance to your south.
A hooded strongman who is in the distance to your south.
A hooded strongman who is in the distance to your south.
An elite watcher who is close by to your west.
An elite bodyguard who is a brief walk away to your west.
The high mage of Bloodstone who is a brief walk away to your west.
A common woman who is a brief walk away to your west.
A hooded executioner who is a brief walk away to your west.
Gilden who is in the distance to your west.
< 945h/945H 263v/264V Pos: standing >
Vof sneaks south.
You follow Vof.
On Cyloc Street
Obvious exits: -N -S
Vof Living Lich - The Empire (Gnome)(tiny) stands here.(Gold Aura)
You quickly scan the area.
An elderly woman who is not far off to your north.
An insane woman who is not far off to your north.
A dark priest who is a brief walk away to your north.
A watcher of the keep who is not far off to your south.
A common woman who is a brief walk away to your south.
A homeless man who is rather far off to your south.
A watcher of the keep who is rather far off to your south.
A hooded strongman who is rather far off to your south.
A hooded strongman who is rather far off to your south.
A hooded strongman who is rather far off to your south.
A Duergar who is in the distance to your south.
< 945h/945H 263v/264V Pos: standing >
Vof sneaks south.
You follow Vof.
On Cyloc Street
Obvious exits: -N -S
Vof Living Lich - The Empire (Gnome)(tiny) stands here.(Gold Aura)
< 945h/945H 262v/264V Pos: standing >
Vof sneaks south.
You follow Vof.
On Cyloc Street
Obvious exits: -N -E -S
Vof Living Lich - The Empire (Gnome)(tiny) stands here.(Gold Aura)
< 945h/945H 261v/264V Pos: standing >
You quickly scan the area.
An elderly woman who is rather far off to your north.
An insane woman who is rather far off to your north.
A dark priest who is in the distance to your north.
A watcher of the keep who is close by to your east.
An elite bodyguard who is close by to your east.
An elite bodyguard who is close by to your east.
The baron's daughter who is close by to your east.
A salesman who is close by to your east.
A Bloodstone merchant who is close by to your east.
A noble lady who is close by to your east.
The baron's servant who is close by to your east.
A common woman who is close by to your south.
A Duergar who is not far off to your south.
A homeless man who is not far off to your south.
A watcher of the keep who is not far off to your south.
A hooded strongman who is not far off to your south.
A hooded strongman who is not far off to your south.
A hooded strongman who is not far off to your south.
The keep's crier who is rather far off to your south.
A citizen of Bloodstone who is in the distance to your south.
< 945h/945H 261v/264V Pos: standing >
Vof sneaks south.
You follow Vof.
On Cyloc Street
Obvious exits: -N -S
Vof Living Lich - The Empire (Gnome)(tiny) stands here.(Gold Aura)
A woman stands here humming a melody.(Red Aura)
< 945h/945H 261v/264V Pos: standing >
Vof sneaks south.
You follow Vof.
On Cyloc Street
Obvious exits: -N -S -W
Vof Living Lich - The Empire (Gnome)(tiny) stands here.(Gold Aura)
*A Duergar (medium) stands in mid-air here.(Red Aura)
A homeless man is here, longing for better times.
A watcher of the keep stands ready to defend the citizenry.(Red Aura)
A hooded strongman is standing here, keeping the public at bay.(Red Aura)
A hooded strongman is standing here, keeping the public at bay.(Red Aura)
A hooded strongman is standing here, keeping the public at bay.(Red Aura)
You quickly scan the area.
A common woman who is close by to your north.
A guard of the keep who is not far off to your south.
The keep's crier who is not far off to your south.
A citizen of Bloodstone who is a brief walk away to your south.
A common woman who is close by to your west.
A watcher of the keep who is close by to your west.
< 945h/945H 260v/264V Pos: standing >
Vof sneaks south.
You follow Vof.
On Cyloc Street
Obvious exits: -N -E -S
Vof Living Lich - The Empire (Gnome)(tiny) stands here.(Gold Aura)
< 945h/945H 260v/264V Pos: standing >
Vof sneaks south.
You follow Vof.
In Cyloc Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
The fountain's waters are very inviting.
Vof Living Lich - The Empire (Gnome)(tiny) stands here.(Gold Aura)
A guard of the Bloodstone keep stands here looking alert.(Red Aura)
The crier of the keep is standing here, voicing some new laws.(Red Aura)
< 945h/945H 263v/264V Pos: standing >
Vof sneaks north.
You follow Vof.
On Cyloc Street
Obvious exits: -N -E -S
Vof Living Lich - The Empire (Gnome)(tiny) stands here.(Gold Aura)
< 945h/945H 262v/264V Pos: standing >
Vof sneaks south.
You follow Vof.
In Cyloc Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
The fountain's waters are very inviting.
Vof Living Lich - The Empire (Gnome)(tiny) stands here.(Gold Aura)
A guard of the Bloodstone keep stands here looking alert.(Red Aura)
The crier of the keep is standing here, voicing some new laws.(Red Aura)
< 945h/945H 261v/264V Pos: standing >
You follow Vof.
On Cyloc Street
Obvious exits: -N -S
Vof Living Lich - The Empire (Gnome)(tiny) stands here.(Gold Aura)
A citizen stands here minding his own business.(Red Aura)
< 945h/945H 260v/264V Pos: standing >
You follow Vof.
In Cyloc Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
The fountain's waters are very inviting.
Vof Living Lich - The Empire (Gnome)(tiny) stands here.(Gold Aura)
A guard of the Bloodstone keep stands here looking alert.(Red Aura)
The crier of the keep is standing here, voicing some new laws.(Red Aura)
< 945h/945H 260v/264V Pos: standing >
Vof sneaks north.
You follow Vof.
On Cyloc Street
Obvious exits: -N -E -S
Vof Living Lich - The Empire (Gnome)(tiny) stands here.(Gold Aura)
Bash who?
< 945h/945H 260v/264V Pos: standing >
Vof sneaks north.
You follow Vof.
On Cyloc Street
Obvious exits: -N -S -W
Vof Living Lich - The Empire (Gnome)(tiny) stands here.(Gold Aura)
*A Duergar (medium) stands in mid-air here.(Red Aura)
A homeless man is here, longing for better times.
A watcher of the keep stands ready to defend the citizenry.(Red Aura)
A hooded strongman is standing here, keeping the public at bay.(Red Aura)
A hooded strongman is standing here, keeping the public at bay.(Red Aura)
A hooded strongman is standing here, keeping the public at bay.(Red Aura)
As you try to bash a Duergar, he sidesteps, trips you, and slams you face first into the ground.
< 945h/945H 259v/264V Pos: sitting >
< 945h/945H 262v/264V Pos: sitting >
Shadows start to swirl around and cover Vof's skin.
< 945h/945H 264v/264V Pos: sitting >
'Symmetry', the uniform sword of light glows brightly for a moment.
< 945h/945H 264v/264V Pos: sitting >
A homeless man leaves west.
< 945h/945H 264v/264V Pos: sitting >
Vof sneaks south.
< 945h/945H 264v/264V Pos: sitting >
Maybe you should get on your feet first?
< 945h/945H 264v/264V Pos: sitting >
Maybe you should get on your feet first?
< 945h/945H 264v/264V Pos: sitting >
Maybe you should get on your feet first?
< 945h/945H 264v/264V Pos: sitting >
You clamber to your feet.
< 945h/945H 264v/264V Pos: standing >
You are already standing.
< 945h/945H 264v/264V Pos: standing >
A Duergar snaps into visibility.
Divine power encases you as you turn to battle evil.
A Duergar fills with BLoodLuST and makes a ferocious leap at YOU!
A Duergar knocks you down with a mighty blow!
The globe around a Duergar's body flares as it bears the brunt of your assault!
< 939h/945H 264v/264V Pos: kneeling >
< T: Tronk TP: kne TC:few scratches E: A Duergar sta EP: small wounds >
'Symmetry', the uniform sword of light glows brightly for a moment.
Your 'Symmetry', the uniform sword of light glows as it bites deeply into a Duergar
< 1095h/1051H 264v/264V Pos: kneeling >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: small wounds >
A hooded strongman watches the area, making sure the battle does not get out of hand.
A watcher of the keep leaves north.
< 1095h/1051H 264v/264V Pos: kneeling >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: small wounds >
An elite watcher enters from the west.
< 1095h/1051H 264v/264V Pos: kneeling >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: small wounds >
A watcher of the keep enters from the west.
< 1095h/1051H 264v/264V Pos: kneeling >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: small wounds >
A hooded strongman evaluates the struggle, watching your battle tactics.
A hooded strongman frowns in boredom at the obviously one-sided struggle.
< 1095h/1051H 264v/264V Pos: kneeling >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: small wounds >
Your improved dexterity grants you an additional attack!
A Duergar parries your futile lunge at him.
A Duergar snaps into visibility.
< 1095h/1051H 264v/264V Pos: kneeling >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: small wounds >
A Duergar snaps into visibility.
-=[A Duergar's weak crush grazes you.]=-
-=[A Duergar's weak crush grazes you.]=-
-=[A sense of WiLD HAtE surrounds a Duergar as his fine crush grazes you.]=-
The globe around a Duergar's body flares as it bears the brunt of your assault!
-=[A sense of WiLD HAtE surrounds a Duergar as his crush grazes you.]=-
The globe around a Duergar's body flares as it bears the brunt of your assault!
You rise to your feet.
< 1083h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 1083h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sta EP: small wounds >
You are already standing.
< 1083h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sta EP: small wounds >
A Duergar snaps into visibility.
[Damage: 1 ] Your bash knocks a Duergar to the ground!
< 1083h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: small wounds >
Your improved dexterity grants you an additional attack!
A Duergar snaps into visibility.
[Damage: 1 ] -=[Your slash grazes a Duergar.]=-
[Damage: 3 ] -=[Your weak slash grazes a Duergar.]=-
[Damage: 2 ] -=[Your weak slash grazes a Duergar.]=-
[Damage: 2 ] -=[Your weak slash grazes a Duergar.]=-
< 1083h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: few wounds >
Vof sneaks in from the south.
< 1083h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: few wounds >
You dodge a Duergar's vicious attack.
You dodge a Duergar's vicious attack.
A Duergar snaps into visibility.
-=[A Duergar's weak crush grazes you.]=-
The globe around a Duergar's body flares as it bears the brunt of your assault!
Vof starts casting an offensive spell.
< 1082h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: few wounds >
An elite watcher watches the area, making sure the battle does not get out of hand.
An elite watcher leaves west.
< 1082h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: few wounds >
'Symmetry', the uniform sword of light glows brightly for a moment.
You heal Vof.
A warm feeling fills your body!
A warm feeling fills your body!
< 1082h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: few wounds >
Vof completes her spell...
Vof utters the words 'qpaahuq fussrz'
A Duergar snaps into visibility.
Vof shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Duergar.
Ice crystals form around a Duergar as intense cold causes his body to freeze.
Vof shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Duergar.
Twin bolts of writhing power slam into a Duergar's chest.
Clutching his head a Duergar tries to escape the
maddening images circling him.
A Duergar is stunned!
< 1082h/1051H 264v/264V Pos: standing >
<A hooded strongman stands to the side, evaluating the fray.
< 1082h/1051H 264v/264V Pos: standing >
<A hooded strongman watches the area, making sure the battle does not get out of hand.
< 1082h/1051H 264v/264V Pos: standing >
<A watcher of the keep watches the battle in amusement.
Vof starts casting an offensive spell.
< 1082h/1051H 264v/264V Pos: standing >
<You score a CRITICAL HIT!!!!!
A Duergar snaps into visibility.
[Damage: 14 ] -=[Your fine slash wounds a Duergar.]=-
A Duergar snaps into visibility.
[Damage: 4 ] -=[Your crude slash grazes a Duergar.]=-
[Damage: 14 ] -=[Your fine slash wounds a Duergar.]=-
< 1082h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: few wounds >
Vof completes her spell...
Vof utters the words 'garbzzsg wuggurz babragruoz'
A Duergar snaps into visibility.
A bolt of force sent by Vof hits a Duergar soundly.
A bolt of force sent by Vof hits a Duergar soundly.
A bolt of force sent by Vof hits a Duergar soundly.
A bolt of force sent by Vof hits a Duergar soundly.
< 1082h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: nasty wounds >
Vof starts casting an offensive spell.
< 1082h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: nasty wounds >
A Duergar clambers to his feet.
< 1082h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
Vof completes her spell...
Vof utters the words 'zrzqhfuqar znzjudihuai'
A Duergar is engulfed by a shower of arcing electricity sent by Vof.
A Duergar dodges Vof's attack.
Vof misses a Duergar.
A Duergar snaps into visibility.
A Duergar fills with BLoodLuST and makes a ferocious leap at YOU!
A Duergar knocks you down with a mighty blow!
The globe around a Duergar's body flares as it bears the brunt of your assault!
< 1075h/1051H 264v/264V Pos: kneeling >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: nasty wounds >
A Duergar's skin seems to turn to stone.
An elite watcher enters from the west.
A Duergar snaps into visibility.
-=[A Duergar's weak crush grazes you.]=-
-=[A sense of WiLD HAtE surrounds a Duergar as his fine crush grazes you.]=-
The globe around a Duergar's body flares as it bears the brunt of your assault!
-=[A Duergar's weak crush grazes you.]=-
You feel your skin soften and return to normal.
-=[A Duergar's weak crush grazes you.]=-
-=[A Duergar's fine crush grazes you.]=-
The globe around a Duergar's body flares as it bears the brunt of your assault!
Vof starts casting an offensive spell.
< 1062h/1051H 264v/264V Pos: kneeling >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: nasty wounds >
A watcher of the keep enters from the north.
Your improved dexterity grants you an additional attack!
A Duergar snaps into visibility.
[Damage: 1 ] -=[Your feeble slash grazes a Duergar.]=-
< 1062h/1051H 264v/264V Pos: kneeling >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: nasty wounds >
Electrical arcs continue to blacken and pincushion a Duergar.
A Duergar's sacred stone claws of Aan is filled with electrical energy!
< 1062h/1051H 264v/264V Pos: kneeling >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: nasty wounds >
Vof completes her spell...
Vof utters the words 'zrzqhfuqar znzjudihuai'
A Duergar snaps into visibility.
A Duergar is engulfed by a shower of arcing electricity sent by Vof.
< 1062h/1051H 264v/264V Pos: kneeling >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: nasty wounds >
You feel your skin harden to stone.
'Symmetry', the uniform sword of light glows brightly for a moment.
[Damage: 126 ] -=[Your giant fist of force causes a Duergar to stagger in agony!]=-
< 1062h/1051H 264v/264V Pos: kneeling >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: pretty hurt >
A hooded strongman stands to the side, evaluating the fray.
Vof starts casting an offensive spell.
< 1062h/1051H 264v/264V Pos: kneeling >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: pretty hurt >
A Duergar snaps into visibility.
Electrical arcs continue to blacken and pincushion a Duergar.
< 1062h/1051H 264v/264V Pos: kneeling >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: pretty hurt >
Vof completes her spell...
Vof utters the words 'zrzqhfuqar znzjudihuai'
A Duergar snaps into visibility.
A Duergar is engulfed by a shower of arcing electricity sent by Vof.
A Duergar's some destruction holo-gogs is filled with electrical energy!
Maybe you should get up off your knees first?
< 1062h/1051H 264v/264V Pos: kneeling >
< T: Tronk TP: kne TC:excellent E: A Duergar sta EP: pretty hurt >
A hooded strongman is waving a platinum coin around wanting to make a bet on the outcome.
A Duergar snaps into visibility.
Electrical arcs continue to blacken and pincushion a Duergar.
You rise to your feet.
< 1062h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sta EP: awful >
[Damage: 1 ] Your bash knocks a Duergar to the ground!
You dive at a Duergar skewering him with your 'Symmetry', the uniform sword of light.
[Damage: 29 ]
< 1062h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: awful >
You anticipate a Duergar's maneuver and masterfully parry the attack.
You dodge a Duergar's vicious attack.
You parry a Duergar's lunge at you.
A Duergar snaps into visibility.
Vof starts casting an offensive spell.
< 1062h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: awful >
A watcher of the keep stands to the side, evaluating the fray.
A watcher of the keep leaves north.
< 1062h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: awful >
A Duergar snaps into visibility.
[Damage: 1 ] -=[Your feeble slash grazes a Duergar.]=-
The holy power of your 'Symmetry', the uniform sword of light replenishes your soul with holy energy!
A torrent of divine energy flows into your body, and your wounds begin to heal!
[Damage: 1 ] -=[Your feeble slash grazes a Duergar.]=-
A Duergar snaps into visibility.
[Damage: 3 ] -=[Your weak slash wounds a Duergar.]=-
[Damage: 18 ] -=[Your slash strikes a Duergar very hard.]=-
< 1062h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: awful >
Electrical arcs continue to blacken and pincushion a Duergar.
Vof completes her spell...
Vof utters the words 'zrzqhfuqar znzjudihuai'
A Duergar is engulfed by a shower of arcing electricity sent by Vof.
< 1062h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: awful >
A Duergar snaps into visibility.
Electrical arcs continue to blacken and pincushion a Duergar.
< 1062h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: awful >
Electrical arcs continue to blacken and pincushion a Duergar.
< 1062h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: awful >
Vof starts casting an offensive spell.
< 1062h/1051H 264v/264V Pos: standing >
< T: Tronk TP: sta TC:excellent E: A Duergar sit EP: awful >
A Duergar snaps into visibility.
Electrical arcs continue to blacken and pincushion a Duergar.
Electrical arcs continue to blacken and pincushion a Duergar.
A Duergar is incapacitated and will slowly die, if not aided.
< 1062h/1051H 264v/264V Pos: standing >
<A Duergar snaps into visibility.
Electrical arcs continue to blacken and pincushion a Duergar.
A Duergar is mortally wounded, and will die soon, if not aided.
< 1062h/1051H 264v/264V Pos: standing >
<A Duergar snaps into visibility.
Electrical arcs continue to blacken and pincushion a Duergar.
A Duergar's ancient adamantium warhammer of dwarven kings exploded spreading charges of electrical energy!
A Duergar's ring of regeneration exploded spreading charges of electrical energy!
A Duergar is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!