The death of [29 Cleric] Bryken -*Clan DemonRage*- (Duergar)

in Rising Sun Corridor

from the perspective of [33 Thief] Rex Mutinous Legions (Halfling)

<worn as a badge>    a glass pyramid of endurance
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a dangling chain crucifix (glowing)
<worn in ear>        a pale magenta earring [superior] (glowing)
<worn on face>       a serpentine mask (magic)
<worn around neck>   a necklace of dancing shadows (magic)
<worn around neck>   an amulet of the forsaken [superior]
<worn on body>       some spiked leather armor bearing the emblem of Caer Tannad [superior]
<worn about body>    a long flowing robe of the damned (magic)
<worn as quiver>     a mystical serpent runed quiver (magic)
<worn about waist>   a belt adorned by shrunken heads [superior]
<worn on belt buckle>a shield bearing the crest of Volgk (magic)
<attached to belt>   a T-shirt which says 'I Love Beer'
<worn on arms>       a pair of silver arm protectors
<worn around wrist>  a braid of black and blue fur (magic)
<worn around wrist>  a chain-linked raider's bracelet of agility
<worn on hands>      some razor-knuckled blood crystal gloves of dexterity (magic)
<worn on finger>     a tarnished bronze ring of strength (glowing)
<worn on finger>     an etched obsidian ring
<primary weapon>     a darksteel rapier [poor] (magic) (glowing)
<secondary weapon>   a sandworm's tooth [superior]
<worn on legs>       some heavily-spiked blood crystal leg plates (magic) [65%]


<map>
Zone: Myrabolus.
Room: The Gates of Myrabolus
</map>

<map>
Zone: Myrabolus.
Room: The Gates of Myrabolus
</map>
The Gates of Myrabolus
   Rumors have said that even the immortals themselves have not been able
to penetrate the walls of this amazing city. The gates are made of four
feet of solid oak, the walls, six feet of stone. To physically break in
would be next to impossible, but intruders must also be warned of not
the archers watching carefully in the twin parapets above, but the immense
arcane energies that have been fused with both these walls and gates,
protecting from any sort of magical entry.
Obvious exits: -North -South
A Half-Orc, born and raised in the city, loiters here.
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.
Nul enters from the north.
Xod enters from the north.
Sxt enters from the north.
An ice elemental enters from the north.

< 466h/466H 135v/137V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is a brief walk away to your north.
A half-orc commoner who is rather far off to your north.
A half-orc commoner who is in the distance to your north.
A soldier of fortune who is in the distance to your north.
A celestial white dragon who is in the distance to your north.
Bregtar, Torm's Hand who is a brief walk away to your south.

< 466h/466H 135v/137V Pos: standing >

<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Gate Road Intersection
</map>
Myrabolus Highway - Gate Road Intersection
   This is the first main insection in the city. Gate Road runs east
to west parallel Market Road and Ancients Avenue. Inside the gates
a huge red painted sign reads:
        'Welcome to Myrabolus, Home of the Hunters.'
The peaceful citizens of the town welcome all visitors warmly and offer
directions to all this great city's attractions.  The Highway here runs
straight north here, directly towards the palace gates.
Obvious exits: -North -East  -South -West 
Nul enters from the south.
Xod enters from the south.
Sxt enters from the south.
An ice elemental enters from the south.

< 466h/466H 135v/137V Pos: standing >

< 466h/466H 135v/137V Pos: standing >
Backstab who?

< 466h/466H 135v/137V Pos: standing >
You quickly scan the area.
A half-orc commoner who is a brief walk away to your north.
A half-orc commoner who is rather far off to your north.
A soldier of fortune who is rather far off to your north.
A celestial white dragon who is rather far off to your north.
A black panther who is close by to your east.
A myrabolan hunter guard who is close by to your east.
A myrabolan commoner who is close by to your east.
A high elf citizen who is not far off to your east.
A black panther who is not far off to your east.
A mountain lion who is a brief walk away to your east.
A whitetiger who is rather far off to your east.
A myrabolan hunter guard who is rather far off to your east.
A pretty woman who is in the distance to your east.
A half-orc commoner who is close by to your south.
A black panther who is close by to your south.
A myrabolan hunter guard who is close by to your south.
A veteran pikeman who is close by to your south.
An elite guard who is close by to your south.
Bregtar, Torm's Hand who is rather far off to your south.
A pretty woman who is close by to your west.
A pigeon who is a brief walk away to your west.
A young warlock who is a brief walk away to your west.
A myrabolan hunter guard who is in the distance to your west.

< 466h/466H 135v/137V Pos: standing >
You quickly scan the area.
A half-orc commoner who is a brief walk away to your north.
A half-orc commoner who is rather far off to your north.
A soldier of fortune who is rather far off to your north.
A celestial white dragon who is rather far off to your north.
A black panther who is close by to your east.
A myrabolan hunter guard who is close by to your east.
A myrabolan commoner who is close by to your east.
A high elf citizen who is not far off to your east.
A black panther who is not far off to your east.
A mountain lion who is a brief walk away to your east.
A whitetiger who is rather far off to your east.
A myrabolan hunter guard who is rather far off to your east.
A pretty woman who is in the distance to your east.
A half-orc commoner who is close by to your south.
A black panther who is close by to your south.
A myrabolan hunter guard who is close by to your south.
A veteran pikeman who is close by to your south.
An elite guard who is close by to your south.
Bregtar, Torm's Hand who is rather far off to your south.
A pretty woman who is close by to your west.
A pigeon who is a brief walk away to your west.
A young warlock who is a brief walk away to your west.
A myrabolan hunter guard who is in the distance to your west.

< 466h/466H 135v/137V Pos: standing >
Autosaving...

< 466h/466H 135v/137V Pos: standing >

<map>
Zone: Myrabolus.
Room: Myrabolus Highway
</map>
Myrabolus Highway
   This road is the central highway of the entire city, leading north
to the grand palace and south heading towards the gates, eventually
becoming the dirt road to the ravaged battle grounds.  Streets arch
out both east and west every block or two in an accurate systematic
design. Inbetween each street block, civilian homes make up the rest
of the area.
Obvious exits: -North -South
Nul enters from the south.
Xod enters from the south.
Sxt enters from the south.
An ice elemental enters from the south.

< 466h/466H 134v/137V Pos: standing >

< 466h/466H 134v/137V Pos: standing >

<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Market Road Intersection
</map>
Myrabolus Highway - Market Road Intersection
   This road is the central highway of the entire city, leading north
to the grand palace and south heading towards the gates, eventually
becoming the dirt road to the ravaged battle grounds.  Streets arch
out both east and west every block or two in an accurate systematic
design. Inbetween each street block, civilian homes make up the rest
of the area. 
Obvious exits: -North -East  -South -West 
Nul enters from the south.
Xod enters from the south.
Sxt enters from the south.
An ice elemental enters from the south.

< 466h/466H 135v/137V Pos: standing >

<map>
Zone: Myrabolus.
Room: Market Road West
</map>

<map>
Zone: Myrabolus.
Room: Market Road West
</map>
Market Road West
   Running west off the Myrabolus Highway, Market Road is the
designated commerce center of the city. It also happens to be the loudest
area in the city where the shouts of hundreds of humaniods mingle together
in an obscence display of inter-racial bartering.
Obvious exits: -North -East  -West 
A self-righteous High Elf citizen travels the town.(Gold Aura)
A sleek, well trained, black panther follows her master around the city.
Nul enters from the east.
Xod enters from the east.
Sxt enters from the east.
An ice elemental enters from the east.

< 466h/466H 134v/137V Pos: standing >

< 466h/466H 135v/137V Pos: standing >

<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>

<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>
Hunter's Tavern
   Built close to the Highway but still in the commercial sector, this
bustling pub is a second home to many of the militia of Myrabolus.
Many off-duty soldiers relax and talk casually, hardley noticing anything
going on around them. Up a short flight of stairs is the reception area
of the Rising Sun Inn.
Obvious exits: -South -Up   
A Duergar (medium) NightLord -*Clan DemonRage*- stands in mid-air here.(Holy)(Red Aura)
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
Nul enters from the south.
Xod enters from the south.
Sxt enters from the south.
An ice elemental enters from the south.

< 466h/466H 136v/137V Pos: standing >

< 466h/466H 136v/137V Pos: standing >
A Duergar is knocked to the ground by Sxt's skillful bash!

<map>
Zone: Myrabolus.
Room: Rising Sun Inn
</map>

<map>
Zone: Myrabolus.
Room: Rising Sun Inn
</map>
Rising Sun Inn
   The Rising Sun is a rather famous location of the city. The innkeeper
is free of any prejiduce and will admit any traveller as long as they
leave their weapons or spellbooks in the bin located next to the door.
The sign behind innkeeper's counter depicts the familiar golden sun with
a silvery blade thrust through it.
Obvious exits: -West  -Down 
A Grey Elf from Charing, wanders the city.
Nul enters from below.
Xod floats in from below.
An ice elemental enters from below.

< 466h/466H 135v/137V Pos: standing >

< 466h/466H 135v/137V Pos: standing >

<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>

<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>
Hunter's Tavern
   Built close to the Highway but still in the commercial sector, this
bustling pub is a second home to many of the militia of Myrabolus.
Many off-duty soldiers relax and talk casually, hardley noticing anything
going on around them. Up a short flight of stairs is the reception area
of the Rising Sun Inn.
Obvious exits: -South -Up   
Sxt  Mutinous Legions (Dwarf)(medium) stands in mid-air here, fighting a Duergar.(Gold Aura)
A Duergar (medium) NightLord -*Clan DemonRage*- sits in mid-air here, fighting Sxt.(Holy)(Red Aura)
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
Nul enters from above.
Xod floats in from above.
An ice elemental enters from above.

< 466h/466H 135v/137V Pos: standing >
[Damage: 17 ] Your impressive slash strikes a Duergar.

< 466h/466H 136v/137V Pos: standing >
< T: Sxt TP: sta TC:excellent E: A Duergar sit EP:  small wounds >
 Nul gives an order to his followers.
A Duergar avoids being bashed by an ice elemental, who loses its balance and falls.

< 466h/466H 136v/137V Pos: standing >
< T: Sxt TP: sta TC:excellent E: A Duergar sit EP:  small wounds >
 Sxt's powerful crush strikes a Duergar.
Sxt's powerful crush strikes a Duergar.
Sxt's powerful crush strikes a Duergar.

< 466h/466H 136v/137V Pos: standing >
< T: Sxt TP: sta TC:excellent E: A Duergar sit EP:  few wounds >
 Xod starts casting an offensive spell.
Xod snaps into visibility.

< 466h/466H 136v/137V Pos: standing >
< T: Sxt TP: sta TC:excellent E: A Duergar sit EP:  few wounds >
 A Duergar is already on the ground!
But hey you try anyways and you fall on yer ass!

< 466h/466H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: A Duergar sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You miss a Duergar.
[Damage: 17 ] Your pierce strikes a Duergar.
You miss a Duergar.

< 466h/466H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: A Duergar sit EP:  few wounds >
 Sxt blocks a Duergar's lunge at her.

< 466h/466H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: A Duergar sit EP:  few wounds >
 Xod completes his spell...
Xod utters the words 'buoblg qrunsoqpze yugh'
Xod's fist beats the life out of a Duergar, blood pours from his body!

< 466h/466H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: A Duergar sit EP:  nasty wounds >
 Nul starts casting an offensive spell.

< 466h/466H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: A Duergar sit EP:  nasty wounds >
 A visiting grey elf floats in from above.

< 466h/466H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: A Duergar sit EP:  nasty wounds >
 Nul completes his spell...
Nul utters the word 'yfaghbuhz'
A Duergar wails in agony as Nul's biting cold freezes his exposed skin!
Xod starts casting an offensive spell.

< 466h/466H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: A Duergar sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 17 ] Your impressive slash strikes a Duergar.
[Damage: 15 ] Your pierce strikes a Duergar.
You miss a Duergar.
Sxt's powerful crush strikes a Duergar hard.
Sxt's powerful crush strikes a Duergar very hard.
Sxt's powerful crush strikes a Duergar very hard.

< 466h/466H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: A Duergar sit EP: pretty hurt >
 Nul starts casting a spell.

< 466h/466H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: A Duergar sit EP: pretty hurt >
 Xod completes his spell...
Xod utters the words 'buoblg qrunsoqpze yugh'
Xod's fist beats the life out of a Duergar, blood pours from his body!
Sxt deflects a Duergar's blow and strikes back at him!
Sxt's powerful crush causes a Duergar to grimace in pain.

< 466h/466H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: A Duergar sit EP:  awful >
 Your improved dexterity grants you an additional attack!
You miss a Duergar.
You miss a Duergar.
A Duergar clambers to his feet.

< 466h/466H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: A Duergar sta EP:  awful >
 A duergar bartender says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 5 gold, and 8 silver.'
A duergar bartender says 'Remember, you can always type 'quest' to see your current quest.'

< 466h/466H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: A Duergar sta EP:  awful >
 An ice elemental clambers to its feet.
Nul completes his spell...
Nul utters the words 'xarr ay uqz'
A Duergar attempts to flee.
A Duergar leaves up.

< 466h/466H 136v/137V Pos: sitting >
You clamber to your feet.

< 466h/466H 136v/137V Pos: standing >
A duergar bartender is knocked to the ground by Sxt's skillful bash!
You are already standing.

< 466h/466H 136v/137V Pos: standing >
Sxt parries a duergar bartender's lunge at her.
A duergar bartender is already on the ground!
But hey you try anyways and you fall on yer ass!

< 466h/466H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP: few scratches >
 You feel less vitalized.
A Duergar enters from above.

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP: few scratches >
 Sxt's crush wounds a duergar bartender.
Sxt's powerful crush wounds a duergar bartender.
Sxt's powerful crush wounds a duergar bartender.
Sxt's titan warhammer, 'Purelight' explodes in white light as it slams into a duergar bartender.
A beam of pure wrath is called down on a duergar bartender by Sxt!
A blanketing shroud of negative energy coalesces around a duergar bartender...
Oof! a Duergar bumps into a wall of ice...

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  small wounds >
 A visiting grey elf starts casting a spell.
Oof! a Duergar bumps into a wall of ice...

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  small wounds >
 Oof! a Duergar bumps into a wall of ice...

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  small wounds >
 Oof! a Duergar bumps into a wall of ice...

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  small wounds >
 Oof! a Duergar bumps into a wall of ice...

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  small wounds >
 A Duergar leaves up.
Nul starts casting an offensive spell.

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You miss a duergar bartender.
[Damage: 15 ] Your impressive pierce wounds a duergar bartender.
[Damage: 17 ] Your impressive slash wounds a duergar bartender.

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  small wounds >
 Nul completes his spell...
Nul utters the word 'yfaghbuhz'
A duergar bartender wails in agony as Nul's biting cold freezes his exposed skin!
A duergar bartender sags, apparently weakened from the frigid cold!

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  few wounds >
 Nul starts casting an offensive spell.

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  few wounds >
 A visiting grey elf completes his spell...
A visiting grey elf utters the word 'yufzgpuzre'
A visiting grey elf is surrounded by burning flames!

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  few wounds >
 Sxt blocks a duergar bartender's lunge at her.

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  few wounds >
 Nul completes his spell...
Nul utters the word 'yfaghbuhz'
A duergar bartender wails in agony as Nul's biting cold freezes his exposed skin!
Sxt's mighty crush strikes a duergar bartender.
Sxt's powerful crush strikes a duergar bartender.
Sxt's crush strikes a duergar bartender.

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  few wounds >
 Nul starts casting an offensive spell.

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 19 ] Your slash strikes a duergar bartender.
[Damage: 17 ] Your impressive pierce strikes a duergar bartender.
[Damage: 17 ] Your impressive slash strikes a duergar bartender.

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  few wounds >
 Nul completes his spell...
Nul utters the words 'diesilla barh'
A duergar bartender wavers under the impact of the lightning bolt sent by Nul.

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  nasty wounds >
 A visiting grey elf starts casting a spell.

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  nasty wounds >
 Xod floats up.
Nul starts casting an offensive spell.

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  nasty wounds >
 Maybe you should get on your feet first?

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  nasty wounds >
 You clamber to your feet.

< 362h/362H 136v/137V Pos: standing >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  nasty wounds >
 Nul completes his spell...
Nul utters the words 'diesilla barh'
A duergar bartender wavers under the impact of the lightning bolt sent by Nul.
A duergar bartender is already on the ground!
But hey you try anyways and you fall on yer ass!

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  nasty wounds >
 A visiting grey elf completes his spell...
A visiting grey elf utters the word 'rzzuhahz'
An off-duty militia guard floats up in the air!

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  nasty wounds >
 Nul leaves up.
An ice elemental leaves up.

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:excellent E: bartender sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You miss a duergar bartender.
[Damage: 18 ] Your pierce strikes a duergar bartender.
A duergar bartender clambers to his feet.
A duergar bartender dodges your futile attack.
A duergar bartender's decent punch wounds Sxt.
A duergar bartender suddenly looks stronger!
A duergar bartender dodges Sxt's attack.
Sxt misses a duergar bartender.
Sxt's impressive crush strikes a duergar bartender.

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:few scratches E: bartender sta EP:  nasty wounds >
 Sxt attempts to flee.
Sxt tries to flee, but can't make it out of here!

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:few scratches E: bartender sta EP:  nasty wounds >
 Sxt attempts to flee.
Sxt tries to flee, but can't make it out of here!

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:few scratches E: bartender sta EP:  nasty wounds >
 Sxt attempts to flee.
Sxt tries to flee, but can't make it out of here!

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:few scratches E: bartender sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 26 ] Your powerful slash strikes a duergar bartender hard.
[Damage: 15 ] Your impressive pierce strikes a duergar bartender.
You miss a duergar bartender.

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:few scratches E: bartender sta EP:  nasty wounds >
 Sxt attempts to flee.
Oof! Sxt bumps into a wall of ice...
Sxt tries to flee, but can't make it out of here!

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:few scratches E: bartender sta EP:  nasty wounds >
 Sxt attempts to flee.
Sxt tries to flee, but can't make it out of here!

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:few scratches E: bartender sta EP:  nasty wounds >
 Sxt's crush strikes a duergar bartender.
Sxt's impressive crush strikes a duergar bartender.
Sxt's impressive crush strikes a duergar bartender.

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:few scratches E: bartender sta EP: pretty hurt >
 A visiting grey elf starts casting a spell.
A duergar bartender's decent punch wounds Sxt.
Sxt blocks a duergar bartender's lunge at her.
A duergar bartender kicks Sxt in the stomach, rendering her breathless.

< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:few scratches E: bartender sta EP: pretty hurt >
 
< 362h/362H 136v/137V Pos: sitting >
< T: Sxt TP: sta TC:few scratches E: bartender sta EP: pretty hurt >
 Sxt attempts to flee.
Sxt leaves up.

< 362h/362H 136v/137V Pos: sitting >
<A visiting grey elf completes his spell...
A visiting grey elf utters the word 'rzzuhahz'
An off-duty militia guard floats up in the air!
Your improved dexterity grants you an additional attack!
A duergar bartender dodges your futile attack.
[Damage: 15 ] Your impressive pierce strikes a duergar bartender.
You scramble madly to your feet!

< 362h/362H 136v/137V Pos: standing >
< T: Rex TP: sta TC:excellent E: bartender sta EP: pretty hurt >
 You are already standing.

< 362h/362H 136v/137V Pos: standing >
< T: Rex TP: sta TC:excellent E: bartender sta EP: pretty hurt >
 Hunter's Tavern
Obvious exits: -South -Up   
Fresh blood covers everything in the area.
A huge block of solid ice is here to the south. (magic)
A Grey Elf from Charing, wanders the city.
(Q)A duergar bartender stands, floating here, fighting YOU!
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.

< 362h/362H 136v/137V Pos: standing >
< T: Rex TP: sta TC:excellent E: bartender sta EP: pretty hurt >
 Hunter's Tavern
Obvious exits: -South -Up   
Fresh blood covers everything in the area.
A huge block of solid ice is here to the south. (magic)
A Grey Elf from Charing, wanders the city.
(Q)A duergar bartender stands, floating here, fighting YOU!
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.

< 362h/362H 136v/137V Pos: standing >
< T: Rex TP: sta TC:excellent E: bartender sta EP: pretty hurt >
 You attempt to flee...

<map>
Zone: Myrabolus.
Room: Rising Sun Inn
</map>
Rising Sun Inn
   The Rising Sun is a rather famous location of the city. The innkeeper
is free of any prejiduce and will admit any traveller as long as they
leave their weapons or spellbooks in the bin located next to the door.
The sign behind innkeeper's counter depicts the familiar golden sun with
a silvery blade thrust through it.
Obvious exits: -West  -Down 
A few drops of fresh blood are scattered around the area.
You flee upward!

< 362h/362H 129v/137V Pos: standing >

< 362h/362H 129v/137V Pos: standing >

< 362h/362H 130v/137V Pos: standing >

<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>

<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>
Hunter's Tavern
   Built close to the Highway but still in the commercial sector, this
bustling pub is a second home to many of the militia of Myrabolus.
Many off-duty soldiers relax and talk casually, hardley noticing anything
going on around them. Up a short flight of stairs is the reception area
of the Rising Sun Inn.
Obvious exits: -South -Up   
Fresh blood covers everything in the area.
A huge block of solid ice is here to the south. (magic)
A Grey Elf from Charing, wanders the city.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.

< 362h/362H 130v/137V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!

< 342h/362H 131v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 342h/362H 132v/137V Pos: standing >
A visiting grey elf starts casting a spell.

< 342h/362H 137v/137V Pos: standing >
A duergar bartender suddenly attacks YOU!
A duergar bartender misses you.

< 342h/362H 137v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: bartender sta EP: pretty hurt >
 A Duergar enters from above.

< 342h/362H 137v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: bartender sta EP: pretty hurt >
 You are locked in combat with someone else and unable to trip a Duergar.

< 342h/362H 137v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: bartender sta EP: pretty hurt >
 A visiting grey elf completes his spell...
A visiting grey elf utters the word 'rzzuhahz'
An off-duty militia guard floats up in the air!
A Duergar settles to his knees.

< 342h/362H 137v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: bartender sta EP: pretty hurt >
 You score a CRITICAL HIT!!!!!
[Damage: 28 ] Your powerful slash strikes a duergar bartender very hard.
[Damage: 12 ] Your pierce strikes a duergar bartender.
You score a CRITICAL HIT!!!!!
[Damage: 30 ] Your powerful slash seriously wounds a duergar bartender.
You miss a duergar bartender.

< 342h/362H 137v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: bartender sta EP:  awful >
 Sxt enters from above.

< 342h/362H 137v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: bartender sta EP:  awful >
 A Duergar avoids being bashed by Sxt, who loses her balance and falls.

< 342h/362H 137v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: bartender sta EP:  awful >
 
< 342h/362H 137v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: bartender sta EP:  awful >
 You dodge a duergar bartender's vicious attack.
You dodge a duergar bartender's vicious attack.

< 342h/362H 137v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: bartender sta EP:  awful >
 A Duergar rises to his feet.

< 342h/362H 137v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: bartender sta EP:  awful >
 A Duergar leaves up.

< 342h/362H 137v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: bartender sta EP:  awful >
 A visiting grey elf starts casting an offensive spell.
You miss a duergar bartender.
[Damage: 12 ] Your pierce strikes a duergar bartender hard.
A duergar bartender dodges your futile attack.
A duergar bartender dodges your futile attack.

< 342h/362H 137v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: bartender sta EP:  awful >
 Nul enters from above.
Xod floats in from above.
An ice elemental enters from above.
You attempt to flee...

<map>
Zone: Myrabolus.
Room: Rising Sun Inn
</map>
Rising Sun Inn
   The Rising Sun is a rather famous location of the city. The innkeeper
is free of any prejiduce and will admit any traveller as long as they
leave their weapons or spellbooks in the bin located next to the door.
The sign behind innkeeper's counter depicts the familiar golden sun with
a silvery blade thrust through it.
Obvious exits: -West  -Down 
A few drops of fresh blood are scattered around the area.
Nul enters from below.
Xod floats in from below.
An ice elemental enters from below.
You flee upward!

< 342h/362H 125v/137V Pos: standing >
Backstab who?

< 342h/362H 125v/137V Pos: standing >

< 342h/362H 125v/137V Pos: standing >

<map>
Zone: Myrabolus.
Room: Rising Sun Corridor
</map>
Rising Sun Corridor
   This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North -East  -West 
Puddles of fresh blood cover the ground.
Nul enters from the east.
Xod enters from the east.
An ice elemental enters from the east.

< 344h/362H 124v/137V Pos: standing >
A Duergar enters from the north.
You do an amazing maneuver, tripping a Duergar.

< 344h/362H 124v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Duergar ass EP:  nasty wounds >
 Xod starts casting a spell.
Nul leaves west.
An ice elemental leaves west.

< 345h/362H 124v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Duergar ass EP:  nasty wounds >
 Nul enters from the west.
An ice elemental enters from the west.

< 345h/362H 124v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Duergar ass EP:  nasty wounds >
 
< 345h/362H 124v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Duergar ass EP:  nasty wounds >
 Nul starts casting an offensive spell.

< 345h/362H 124v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Duergar ass EP:  nasty wounds >
 Xod completes his spell...
Xod utters the word 'yufzbarr'
Xod smirks as his fireball explodes into the face of a Duergar.

< 345h/362H 124v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Duergar ass EP: pretty hurt >
 Nul completes his spell...
Nul utters the words 'diesilla barh'
A Duergar wavers under the impact of the lightning bolt sent by Nul.
[Damage: 21 ] Your powerful slash seriously wounds a Duergar.
[Damage: 21 ] Your powerful pierce seriously wounds a Duergar.
[Damage: 21 ] Your powerful slash seriously wounds a Duergar.
[Damage: 21 ] Your powerful slash enshrouds a Duergar in a mist of blood.

< 345h/362H 124v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Duergar ass EP:  awful >
 A Duergar misses you.

< 345h/362H 124v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Duergar ass EP:  awful >
 
< 345h/362H 124v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Duergar ass EP:  awful >
 Nul starts casting an offensive spell.

< 345h/362H 124v/137V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Duergar ass EP:  awful >
 Nul completes his spell...
Nul utters the words 'diesilla barh'
A Duergar wavers under the impact of the lightning bolt sent by Nul.
A Duergar's pair of svrifneblinskin boots exploded spreading charges of electrical energy!
A Duergar's tiny golden hoop exploded spreading charges of electrical energy!
A Duergar's embroidered illithid-hide backsheath exploded spreading charges of electrical energy!
A Duergar is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!