The death of [17 Mercenary] Cons (Barbarian)

in Cave of Many Pools

from the perspective of [37 Guardian] Po Dakhira (Drider)

<worn as a badge>    a diabolical reptile scale badge [89%]
<worn on head>       a crested helmet
<worn around neck>   a necklace of dancing shadows (magic)
<worn around neck>   a necklace of shimmering stars
<worn on body>       a suit of celestial dragonscale (glowing)
<worn about body>    a dark-green bodycloak (magic)
<worn on back>       a large leather backpack
<worn as quiver>     a superior granite quiver
<worn about waist>   a scarlet silk sash
<worn on belt buckle>a hand-carved yo-yo
<worn on arms>       a set of steel armplates
<held as shield>     a heavy steel tower shield
<worn around wrist>  a polished dragonbone bracelet [superior] [89%]
<worn around wrist>  a pirate's parrot (humming) [79%]
<worn on hands>      the claws of Vermithrax
<worn on finger>     a polished dragonbone ring [superior]
<worn on finger>     a polished dragonbone ring [superior] [82%]
<primary weapon>     the demonic warmace 'Pure-Dark' (magic) (glowing)

A globe of darkness floats near Jkl's head.

< 533h/533H 188v/227V Pos: standing >
Jkl leaves east.
Spyne leaves east.
You follow Jkl.

 
  ..^^MMMMM   
 .^.^MMMMMMM  
 ..^MM^^^^M^  
 .^MMD@MMMMM  
 ^^^^^MMMMMM  
 ^^^^MMMMMMM  
  .^^MMMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.

< 533h/533H 187v/227V Pos: standing >
Jkl leaves north.
Spyne leaves north.
You follow Jkl.

 
  ^...^^MMM   
 ...^^MMMMMM  
 .^.^MMMMMMM  
 ..^MM@^^^M^  
 .^MM^DMMMMM  
 ^^^^^MMMMMM  
  ^^^MMMMMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.

< 533h/533H 186v/227V Pos: standing >
Jkl leaves east.
Spyne leaves east.
You follow Jkl.

 
  ...^^MMMM   
 ..^^MMMMMMM  
 ^.^MMMMMMMM  
 .^MMD@^^M^^  
 ^MM^^MMMMMM  
 ^^^^MMMMMMM  
  ^^MMMMMMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.

< 533h/533H 184v/227V Pos: standing >
Jkl leaves east.
Spyne leaves east.
You follow Jkl.

 
  ..^^MMMMM   
 .^^MMMMMMM^  
 .^MMMMMMMM^  
 ^MM^D@^M^^^  
 MM^^MMMMMMM  
 ^^^MMMMMMMM  
  ^MMMMMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.

< 533h/533H 184v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 533h/533H 185v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 533h/533H 186v/227V Pos: standing >
Jkl leaves east.
Spyne leaves east.
You follow Jkl.

 
  .^^MMMMM^   
 ^^MMMMMMM^M  
 ^MMMMMMMM^M  
 MM^^D@M^^^M  
 M^^MMMMMMMM  
 ^^MMMMMMMM   
  MMMMMMM     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.
You quickly scan the area.
A rabbit who is close by to your east.

< 533h/533H 187v/227V Pos: standing >
Jkl leaves east.
Spyne leaves east.
You follow Jkl.

 
  ^^MMMMM^M   
 ^MMMMMMM^MM  
 MMMMMMMM^MM  
 M^^^D@^^^MM  
 ^^MMMMMMMM   
 ^MMMMMMMM    
  MMMMMM      
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.
A small rabbit is here, hopping through the grass.
You quickly scan the area.
You see nothing.

< 533h/533H 186v/227V Pos: standing >
Jkl leaves east.
Spyne leaves east.
You follow Jkl.

 
  ^MMMMM^MM   
 MMMMMMM^MMM  
 MMMMMMM^MMM  
 ^^^^D@^^MMM  
 ^MMMMMMMM    
 MMMMMMMM     
  MMMMM       
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.

< 533h/533H 184v/227V Pos: standing >
Jkl leaves east.
Spyne leaves east.
You follow Jkl.

 
  MMMMM^MMM   
 MMMMMM^MMMM  
 MMMMMM^MMMM  
 ^^^MD@^MMM   
 MMMMMMMM     
 MMMMMMM   .  
  MMMM    .   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.

< 533h/533H 183v/227V Pos: standing >
Jkl leaves east.
Spyne leaves east.
You follow Jkl.

 
  MMMM^MMMM   
 MMMMM^MMMMM  
 MMMMM^MMMMM  
 ^^M^D@MMM    
 MMMMMMM   .  
 MMMMMM   ..  
  MMM    ..   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.

< 533h/533H 182v/227V Pos: standing >
Jkl leaves north.
Spyne leaves north.
You follow Jkl.

 
  ^^MM^MMMM   
 MMMMM^MMMMM  
 MMMMM^MMMMM  
 MMMMM@MMMMM  
 ^^M^^DMMM    
 MMMMMMM   .  
  MMMMM   .   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.

< 533h/533H 183v/227V Pos: standing >
Jkl leaves north.
Spyne leaves north.
You follow Jkl.

 
  .^^MMMMMM   
 ^^^MM^MMMMM  
 MMMMM^MMMMM  
 MMMMM@MMMMM  
 MMMMMDMMMMM  
 ^^M^^^MMM    
  MMMMMM      
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.

< 533h/533H 181v/227V Pos: standing >
Jkl leaves north.
Spyne leaves north.
You follow Jkl.

 
  M^.^.MMMM   
 ^.^^MMMMMMM  
 ^^^MM^MMMMM  
 MMMMM@MMMMM  
 MMMMMDMMMMM  
 MMMMM^MMMMM  
  ^M^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.

< 533h/533H 180v/227V Pos: standing >
Jkl leaves north.
Spyne leaves north.
You follow Jkl.

Huge Cave Entrance
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.

< 533h/533H 179v/227V Pos: standing >
Jkl leaves north.
Spyne leaves north.
You follow Jkl.

Inside a Huge Cave
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.
An ugly kobold is standing here.
An ugly kobold is standing here.
An ugly kobold is standing here.

< 533h/533H 178v/227V Pos: standing >
Jkl leaves north.
Spyne leaves north.
You follow Jkl.

Huge Cave
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.
An ugly kobold is standing here.
An ugly kobold is standing here.
You quickly scan the area.
A small hobgoblin who is close by to your east.
A kobold who is close by to your east.
A kobold who is close by to your east.
A kobold who is close by to your south.
A kobold who is close by to your south.

< 533h/533H 180v/227V Pos: standing >
Jkl leaves east.
Spyne leaves east.
You follow Jkl.

Curving Cave
Obvious exits: -N -W
Fresh blood splatters cover the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.
A small hobgoblin is standing here, looking lost.
An ugly kobold is standing here.
An ugly kobold is standing here.

< 533h/533H 183v/227V Pos: standing >
You quickly scan the area.
A kobold who is close by to your north.
A kobold who is close by to your north.
A kobold who is close by to your north.
A large hobgoblin who is not far off to your north.
A kobold who is close by to your west.
A kobold who is close by to your west.

< 533h/533H 186v/227V Pos: standing >
Jkl leaves north.
Spyne leaves north.
You follow Jkl.

Cave
Obvious exits: -N -S
Fresh blood splatters cover the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.
An ugly kobold is standing here.
An ugly kobold is standing here.
An ugly kobold is standing here.
An ugly kobold is standing here.

< 533h/533H 186v/227V Pos: standing >
Jkl leaves north.
Spyne leaves north.
You follow Jkl.

Cave Junction
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.
A large hobgoblin is standing here, looking mean.

< 533h/533H 188v/227V Pos: standing >
A kobold enters from the south.

< 533h/533H 190v/227V Pos: standing >
You quickly scan the area.
A kobold who is not far off to your east.
A kobold who is close by to your south.
A kobold who is close by to your south.
A kobold who is close by to your south.
A small hobgoblin who is not far off to your south.
A kobold who is not far off to your south.
A kobold who is not far off to your south.
A kobold who is close by to your west.

< 533h/533H 191v/227V Pos: standing >

< 533h/533H 192v/227V Pos: standing >
Jkl leaves east.
Spyne leaves east.
You follow Jkl.

Thin Passageway
Obvious exits: -E -W
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.

< 533h/533H 192v/227V Pos: standing >
Jkl leaves west.
Spyne leaves west.
You follow Jkl.

Cave Junction
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.
An ugly kobold is standing here.
A large hobgoblin is standing here, looking mean.

< 533h/533H 194v/227V Pos: standing >
Jkl leaves west.
Spyne leaves west.
You follow Jkl.

Bend in the Cave
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.
An ugly kobold is standing here.

< 533h/533H 194v/227V Pos: standing >
You quickly scan the area.
A kobold who is close by to your north.
A kobold who is close by to your east.
A large hobgoblin who is close by to your east.
A kobold who is a brief walk away to your east.

< 533h/533H 195v/227V Pos: standing >
Jkl leaves north.
Spyne leaves north.
You follow Jkl.

Tight Passage
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.
An ugly kobold is standing here.

< 533h/533H 196v/227V Pos: standing >
Jkl leaves north.
Spyne leaves north.
You follow Jkl.

Intersection in the Caves
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.
You quickly scan the area.
A kobold who is close by to your south.
A kobold who is not far off to your south.
A primitive human warrior who is not far off to your west.
A primitive human warrior who is a brief walk away to your west.
A primitive human who is rather far off to your west.
A primitive human who is rather far off to your west.
A primitive human who is in the distance to your west.
A primitive human who is in the distance to your west.

< 533h/533H 197v/227V Pos: standing >
Jkl leaves west.
Spyne leaves west.
You follow Jkl.

Large Cave
Obvious exits: -E -W
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.

< 533h/533H 200v/227V Pos: standing >
Jkl leaves east.
Spyne leaves east.
You follow Jkl.

Intersection in the Caves
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.
You quickly scan the area.
A kobold who is close by to your south.
A kobold who is not far off to your south.
A primitive human warrior who is not far off to your west.
A primitive human warrior who is a brief walk away to your west.
A primitive human who is rather far off to your west.
A primitive human who is rather far off to your west.
A primitive human who is in the distance to your west.
A primitive human who is in the distance to your west.

< 533h/533H 201v/227V Pos: standing >
Jkl leaves east.
Spyne leaves east.
You follow Jkl.

Damp Cave
Obvious exits: -E -W
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.

< 533h/533H 200v/227V Pos: standing >
Jkl leaves west.
Spyne leaves west.
You follow Jkl.

Intersection in the Caves
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.

< 533h/533H 202v/227V Pos: standing >
Jkl leaves north.
Spyne leaves north.
You follow Jkl.

Small Passageway
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.

< 533h/533H 201v/227V Pos: standing >
Jkl leaves north.
Spyne leaves north.
You follow Jkl.

Damp Cave
Obvious exits: -E -S
Puddles of fresh blood cover the ground.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.

< 533h/533H 203v/227V Pos: standing >
You quickly scan the area.
A wild horse who is not far off to your east.
A young zebra who is not far off to your east.
A huge green snake who is a brief walk away to your east.
A large green snake who is a brief walk away to your east.
A large green snake who is a brief walk away to your east.
A kobold who is rather far off to your south.

< 533h/533H 204v/227V Pos: standing >

< 533h/533H 205v/227V Pos: standing >
Jkl leaves east.
Spyne leaves east.
You follow Jkl.

Cave of Many Pools
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.

< 533h/533H 204v/227V Pos: standing >

< 533h/533H 206v/227V Pos: standing >
Jkl leaves east.
Spyne leaves east.
You follow Jkl.

Cave of Many Pools
Obvious exits: -N -E -S -W
The corpse of a Barbarian is lying here.
A large wooden torch has been discarded here.
Spyne (Duergar)(medium) stands in mid-air here.
Jkl (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Jkl's head.
A wild horse of the sylvan woodlands trots about here briskly.
A young zebra runs through the Savannah here.
A Barbarian (large) stands here (Newbie). (Non-Fraggable)

< 533h/533H 213v/227V Pos: standing >
Jkl tackles a Barbarian square in the chest knocking the wind out of him!

< 533h/533H 215v/227V Pos: standing >
As a Barbarian avoids your bash, you topple over and fall to the ground.

< 533h/533H 218v/227V Pos: sitting >
Spyne places a sharpened icicle [superior] in the back of a Barbarian, resulting in some strange noises and some blood.
With a swift tug Spyne wrenches the weapon free, ramming it into a Barbarian's spine!
Spyne places a sharpened icicle [superior] in the back of a Barbarian, resulting in some strange noises and some blood.
Spyne places a dagger of carved obsidian [superior] in the back of a Barbarian, resulting in some strange noises and some blood.

< 533h/533H 219v/227V Pos: sitting >
Spyne parries a Barbarian's lunge at him.

< 533h/533H 219v/227V Pos: sitting >
A wild horse leaves south.

< 533h/533H 227v/227V Pos: sitting >
Jkl's slash strikes a Barbarian hard.
Jkl's pierce strikes a Barbarian very hard.
Jkl's slash strikes a Barbarian very hard.

< 533h/533H 227v/227V Pos: sitting >
Spyne's impressive pierce strikes a Barbarian very hard.
Spyne's pierce strikes a Barbarian very hard.
Spyne tries to knee a Barbarian, but can't quite reach.
Spyne's impressive pierce seriously wounds a Barbarian.
Spyne attempts to flee.
Spyne tries to flee, but can't make it out of here!

< 533h/533H 227v/227V Pos: sitting >
Spyne attempts to flee.
Spyne tries to flee, but can't make it out of here!

< 533h/533H 227v/227V Pos: sitting >
Spyne attempts to flee.
Spyne leaves west.

< 533h/533H 227v/227V Pos: sitting >
Spyne enters from the west.

< 533h/533H 227v/227V Pos: sitting >
Spyne places a sharpened icicle [superior] in the back of a Barbarian, resulting in some strange noises and some blood.
With a swift tug Spyne wrenches the weapon free, ramming it into a Barbarian's spine!
Spyne places a sharpened icicle [superior] in the back of a Barbarian, resulting in some strange noises and some blood.
A Barbarian's knight's bark chestplate was completely destroyed by the massive blow!
A Barbarian's legendary hide helmet was completely destroyed by the massive blow!
A Barbarian's soldier's clay signet was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.