<worn in ear> a crude softwood earring
<worn around neck> a large spiked metal collar
<worn around neck> a large spiked metal collar [superior]
<worn about body> a fur cloak
<worn about waist> a thick belt of trollhide
<worn on belt buckle>a static cured leather belt buckle
<worn on arms> a pair of worn leather sleeves
<worn around wrist> some lily pads (illuminating)
<worn around wrist> some lily pads (illuminating)
<worn on hands> some twined copper mitts
<worn on finger> a tarnished copper ring
<primary weapon> a Tannadian rapier [superior]
<secondary weapon> a Tannadian rapier [superior]
<worn on legs> some bloody rubber leggings
<worn on feet> a pair of studded leather boots
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 34h/365H 56v/153V Pos: standing >
**...
**@..
****.
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 34h/365H 56v/153V Pos: standing >
.........
***..D.....
+***.......^.
+****...^....
+*****@....M^
++^****...^^^
+*******.....
*******....
*****....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A green iguana walks across the ground here, slowly peering about.
< 34h/365H 56v/153V Pos: standing >
.........
**..D......
***.......^..
****...^....^
*****.@...M^^
+^****...^^^^
*******......
******....^
****....^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 34h/365H 57v/153V Pos: standing >
.........
*..D......^
**.......^..^
***...^....^M
****..@..M^^^
^****...^^^^^
******......^
*****....^^
***....^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 34h/365H 57v/153V Pos: standing >
.........
..D......^.
*.......^..^M
**...^....^MM
***...@.M^^^^
****...^^^^^^
*****......^^
****....^^^
**....^^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 35h/365H 57v/153V Pos: standing >
.........
.D......^.^
.......^..^MM
*...^....^MM^
**....@M^^^^^
***...^^^^^^M
****......^^M
***....^^^M
*....^^^M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 35h/365H 57v/153V Pos: standing >
........^
D......^.^M
......^..^MM^
...^....^MM^^
*.....@^^^^^M
**...^^^^^^MM
***......^^MM
**....^^^MM
....^^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A deer stands here, grazing on some grass.
< 35h/365H 58v/153V Pos: standing >
.......^^
......^.^MM
.....^..^MM^^
..^....^MM^^M
.....M@^^^^MM
*...^^^^^^MMM
**......^^MMM
*....^^^MMM
...^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 35h/365H 58v/153V Pos: standing >
......^^M
.....^.^MMM
....^..^MM^^^
.^....^MM^^MM
....M^@^^^MMM
...^^^^^^MMMM
*......^^MMMM
....^^^MMMM
..^^^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 35h/365H 59v/153V Pos: standing >
.....^^MM
....^.^MMMM
...^..^MM^^^M
^....^MM^^MMM
...M^^@^^MMMM
..^^^^^^MMMMM
......^^MMMMM
...^^^MMMMM
.^^^MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 35h/365H 59v/153V Pos: standing >
....^^MMM
...^.^MMMMM
..^..^MM^^^M^
....^MM^^MMMM
..M^^^@^MMMMM
.^^^^^^MMMMMM
.....^^MMMMM
..^^^MMMMM
^^^MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 35h/365H 59v/153V Pos: standing >
...^^MMMM
..^.^MMMMMM
.^..^MM^^^M^^
...^MM^^MMMMM
.M^^^^@MMMMMM
^^^^^^MMMMMMM
....^^MMMMM
.^^^MMMMM
^^MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 35h/365H 60v/153V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 35h/365H 60v/153V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 35h/365H 60v/153V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 35h/365H 60v/153V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 35h/365H 61v/153V Pos: standing >
M^...^^MM
....^^MMMMM
...^.^MMMMMMM
.^..^MM^^^M^^
.M.^MM@^MMMMM
.^^^^^^MMMMMM
^^^^^^MMMMMMM
...^^MMMMM
^^^MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 35h/365H 61v/153V Pos: standing >
^...^^MMM
...^^MMMMMM
..^.^MMMMMMMM
^..^MM^^^M^^^
M.^MM^@MMMMMM
^^^^^^MMMMMMM
^^^^^MMMMMMM
..^^MMMMM
^^MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 35h/365H 62v/153V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 36h/365H 63v/153V Pos: standing >
.^...^^^^
M^...^^MMMM
....^^MMMMMMM
..^.^MMMMMMMM
^..^MM@^^M^^^
M.^MM^^MMMMMM
^^^^^^MMMMMMM
^^^^MMMMMMM
.^^MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 36h/365H 64v/153V Pos: standing >
^...^^^^M
^...^^MMMMM
...^^MMMMMMM^
.^.^MMMMMMMM^
..^MM^@^M^^^^
.^MM^^MMMMMMM
^^^^^MMMMMMMM
^^^MMMMMMM
^^MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 36h/365H 65v/153V Pos: standing >
...^^^^MM
...^^MMMMM^
..^^MMMMMMM^M
^.^MMMMMMMM^M
.^MM^^@M^^^^M
^MM^^MMMMMMMM
^^^^MMMMMMMM
^^MMMMMMM
^MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 36h/365H 65v/153V Pos: standing >
..^^^^MM^
..^^MMMMM^M
.^^MMMMMMM^MM
.^MMMMMMMM^MM
^MM^^^@^^^^MM
MM^^MMMMMMMM
^^^MMMMMMMM
^MMMMMMM
MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A small rabbit is here, hopping through the grass.
< 36h/365H 65v/153V Pos: standing >
.^^^^MM^M
.^^MMMMM^MM
^^MMMMMMM^MMM
^MMMMMMMM^MMM
MM^^^M@^^^MMM
M^^MMMMMMMM
^^MMMMMMMM
MMMMMMM
MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 36h/365H 66v/153V Pos: standing >
^^^^MM^MM
^^MMMMM^MMM
^MMMMMMM^MMMM
MMMMMMMM^MMMM
M^^^M^@^^MMM
^^MMMMMMMM
^MMMMMMMM .
MMMMMM .
MMM *
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 36h/365H 66v/153V Pos: standing >
^^^MM^MMM
^MMMMM^MMMM
MMMMMMM^MMMMM
MMMMMMM^MMMMM
^^^M^^@^MMM
^MMMMMMMM .
MMMMMMMM ..
MMMMM ..
MM *.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 36h/365H 66v/153V Pos: standing >
^^MM^MMMM
MMMMM^MMMMM
MMMMMM^MMMMMM
MMMMMM^MMMMMM
^^M^^^@MMM
MMMMMMMM ..
MMMMMMM ...
MMMM ...
M *..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 36h/365H 67v/153V Pos: standing >
You jump in surprise.. EEK!
< 36h/365H 67v/153V Pos: standing >
.^^MMMMMM
^^^MM^MMMMM
^MMMMM^MMMMMM
MMMMMM^MMMMMM
MMMMMM@MMMMMM
^^^M^^^MMM
MMMMMMMM ..
MMMMMM ..
MMM ..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 37h/365H 68v/153V Pos: standing >
^^.^.MMMM
^.^^MMMMMMM
^^^^MM^MMMMMM
^MMMMM^MMMMMM
MMMMMM@MMMMMM
MMMMMM^MMMMMM
^^^M^^^MMM
MMMMMMM .
MMMMM .
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 37h/365H 69v/153V Pos: standing >
......^^M
^^^.^.MMMMM
^^.^^MMMMMMMM
^^^^MM^MMMMMM
^MMMMM@MMMMMM
MMMMMM^MMMMMM
MMMMMM^MMMMMM
^^M^^^MMM
MMMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 37h/365H 69v/153V Pos: standing >
Huge Cave Entrance
Obvious exits: -N -S
< 37h/365H 69v/153V Pos: standing >
Inside a Huge Cave
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
An ugly kobold is standing here.
< 37h/365H 69v/153V Pos: standing >
Huge Cave
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
An ugly kobold is standing here.
An ugly kobold is standing here.
An ugly kobold is standing here.
< 37h/365H 70v/153V Pos: standing >
Alas, you cannot go that way. . . .
< 37h/365H 70v/153V Pos: standing >
Alas, you cannot go that way. . . .
< 37h/365H 71v/153V Pos: standing >
Alas, you cannot go that way. . . .
< 37h/365H 71v/153V Pos: standing >
Curving Cave
Obvious exits: -N -W
Fresh blood covers everything in the area.
A small hobgoblin is standing here, looking lost.
An ugly kobold is standing here.
An ugly kobold is standing here.
An ugly kobold is standing here.
< 37h/365H 72v/153V Pos: standing >
Cave
Obvious exits: -N -S
Fresh blood splatters cover the area.
A large hobgoblin is standing here, looking mean.
An ugly kobold is standing here.
An ugly kobold is standing here.
< 37h/365H 72v/153V Pos: standing >
Cave Junction
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
An ugly kobold is standing here.
< 37h/365H 73v/153V Pos: standing >
Alas, you cannot go that way. . . .
< 37h/365H 73v/153V Pos: standing >
Bend in the Cave
Obvious exits: -N -E
Fresh blood splatters cover the area.
An ugly kobold is standing here.
An ugly kobold is standing here.
< 38h/365H 73v/153V Pos: standing >
Tight Passage
Obvious exits: -N -S
< 38h/365H 74v/153V Pos: standing >
Intersection in the Caves
Obvious exits: -N -E -S -W
< 38h/365H 74v/153V Pos: standing >
Small Passageway
Obvious exits: -N -S
< 38h/365H 75v/153V Pos: standing >
Damp Cave
Obvious exits: -E -S
< 38h/365H 75v/153V Pos: standing >
Alas, you cannot go that way. . . .
< 38h/365H 76v/153V Pos: standing >
Alas, you cannot go that way. . . .
< 38h/365H 76v/153V Pos: standing >
Cave of Many Pools
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A young zebra runs through the Savannah here.
< 38h/365H 77v/153V Pos: standing >
You dismount a red shape.
< 39h/365H 80v/153V Pos: standing >
Cave of Many Pools
Obvious exits: -N -E -S -W
The corpse of a Barbarian is lying here.
A large wooden torch has been discarded here.
< 39h/365H 78v/153V Pos: standing >
You get a Tannadian rapier [superior] from the corpse of Cons.
You get a Tannadian rapier [superior] from the corpse of Cons.
You get some lily pads from the corpse of Cons.
You get some lily pads from the corpse of Cons.
You get a thick belt of trollhide from the corpse of Cons.
You get a fur cloak from the corpse of Cons.
You get a pair of worn leather sleeves from the corpse of Cons.
You get a pair of studded leather boots from the corpse of Cons.
You get a large spiked metal collar [superior] from the corpse of Cons.
You get a large spiked metal collar from the corpse of Cons.
You can't carry any more.
< 40h/365H 82v/153V Pos: standing >
You wield a Tannadian rapier [superior].
< 40h/365H 87v/153V Pos: standing >
You wield a Tannadian rapier [superior].
< 41h/365H 87v/153V Pos: standing >
You cover your arms with a pair of worn leather sleeves.
You clasp a thick belt of trollhide around your waist.
You place a pair of studded leather boots on your feet.
It glows brightly.
You place some lily pads around your left wrist.
It glows brightly.
You place some lily pads around your right wrist.
You duck your head and place a large spiked metal collar around your neck.
You duck your head and place a large spiked metal collar [superior] around your neck.
You wear a fur cloak about your body.
< 41h/365H 90v/153V Pos: standing >
You get a static cured leather belt buckle from the corpse of Cons.
You get a crude softwood earring from the corpse of Cons.
You get some twined copper mitts from the corpse of Cons.
You get some bloody rubber leggings from the corpse of Cons.
You get a legendary hide helmet from the corpse of Cons.
You get a knight's bark chestplate from the corpse of Cons.
You get a tarnished copper ring from the corpse of Cons.
You get a soldier's clay signet from the corpse of Cons.
You get a few coins from the corpse of Cons.
There were: 9 gold coins, 6 silver coins, 4 copper coins.
You get a gauze bandage from the corpse of Cons.
You get a small wooden raft from the corpse of Cons.
You can't carry any more.
< 45h/368H 94v/153V Pos: standing >
You shrug into a knight's bark chestplate.
You slide your legs into some bloody rubber leggings.
You pull some twined copper mitts onto your hands.
You don a legendary hide helmet on your head.
You place a soldier's clay signet on your left ring finger.
You place a tarnished copper ring on your right ring finger.
You wear a crude softwood earring on your left ear.
You attach a static cured leather belt buckle to your belt.
Your hands are full.
< 46h/368H 99v/153V Pos: standing >
You get a rugged adventurers satchel from the corpse of Cons.
< 53h/375H 102v/153V Pos: standing >
You attach a rugged adventurers satchel to your belt.
It glows brightly.
Your hands are full.
< 54h/375H 107v/153V Pos: standing >
You stop using a rugged adventurers satchel.
< 55h/375H 112v/153V Pos: standing >
A young zebra trots in from the west.
< 55h/375H 113v/153V Pos: standing >
Pardon?
< 55h/375H 116v/153V Pos: standing >
You attempt to bandage yourself.
< 56h/375H 120v/153V Pos: standing >
You continue bandaging yourself.
< 68h/375H 122v/153V Pos: standing >
A wild horse trots in from the west.
< 68h/375H 127v/153V Pos: standing >
You continue bandaging yourself.
< 79h/375H 124v/153V Pos: standing >
You continue bandaging yourself.
< 91h/375H 126v/153V Pos: standing >
You continue bandaging yourself.
< 103h/375H 128v/153V Pos: standing >
You continue bandaging yourself.
< 115h/375H 132v/153V Pos: standing >
Skill
1h bludgeon 25
1h flaying 25
1h piercing 25
1h slashing 71
2h bludgeon 25
2h flaying 25
2h slashing 25
appraise (obtained at level 20)
backstab 25
bandage 29
carve 25
climb 25
double attack 48
double headbutt (obtained at level 56)
dual wield 57
fishing 70
groundfighting (obtained at level 21)
headbutt 25
hide 25
kick 44
mount 27
parry 80
reach weapons (obtained at level 30)
rescue 25
retreat 25
riposte 34
salvage 25
shield block 25
swim 25
switch opponents (obtained at level 51)
tackle (obtained at level 20)
throat crush (obtained at level 51)
track 25
triple attack (obtained at level 53)
unarmed damage 25
< 115h/375H 132v/153V Pos: standing >
You continue bandaging yourself.
< 127h/375H 134v/153V Pos: standing >
You continue bandaging yourself.
< 138h/375H 137v/153V Pos: standing >
You continue bandaging yourself.
< 150h/375H 140v/153V Pos: standing >
You continue bandaging yourself.
< 162h/375H 143v/153V Pos: standing >
You continue bandaging yourself.
< 174h/375H 145v/153V Pos: standing >
You continue bandaging yourself.
< 186h/375H 147v/153V Pos: standing >
You continue bandaging yourself.
< 197h/375H 150v/153V Pos: standing >
You continue bandaging yourself.
< 206h/375H 150v/153V Pos: standing >
A Drow Elf enters from the west.
A Duergar enters from the west.
A Drider skitters in from the west.
< 207h/375H 150v/153V Pos: standing >
A Drow Elf tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 207h/375H 150v/153V Pos: sitting >
You can't bandage any more with this bandage.
< 207h/375H 150v/153V Pos: sitting >
You dodge a bash from a Drider, who loses his balance and falls.
< 207h/375H 150v/153V Pos: sitting >
Out of nowhere, a Duergar stabs you in the back.
With a swift tug a Duergar wrenches the weapon free, ramming it into you again.
Out of nowhere, a Duergar stabs you in the back.
Out of nowhere, a Duergar stabs you in the back.
< 110h/375H 151v/153V Pos: sitting >
< T: Cons TP: sit TC:pretty hurt E: A Duergar sta EP: small wounds >
A Duergar parries your futile lunge at him.
< 110h/375H 151v/153V Pos: sitting >
< T: Cons TP: sit TC:pretty hurt E: A Duergar sta EP: small wounds >
A wild horse leaves south.
< 110h/375H 151v/153V Pos: sitting >
< T: Cons TP: sit TC:pretty hurt E: A Duergar sta EP: small wounds >
A Drow Elf's slash strikes you hard.
A Drow Elf's pierce strikes you very hard.
A Drow Elf's slash strikes you very hard.
< 72h/375H 151v/153V Pos: sitting >
< T: Cons TP: sit TC:pretty hurt E: A Duergar sta EP: small wounds >
A Duergar's impressive pierce strikes you very hard.
A Duergar's pierce strikes you very hard.
A Duergar attempts to knee you right in the stomach, but came up short.
A Duergar's impressive pierce seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
< 41h/375H 151v/153V Pos: sitting >
< T: Cons TP: sit TC: awful E: A Duergar sta EP: small wounds >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
< 41h/375H 151v/153V Pos: sitting >
< T: Cons TP: sit TC: awful E: A Duergar sta EP: small wounds >
A Duergar attempts to flee.
A Duergar leaves west.
< 41h/375H 151v/153V Pos: sitting >
A Duergar enters from the west.
< 41h/375H 151v/153V Pos: sitting >
Out of nowhere, a Duergar stabs you in the back.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
With a swift tug a Duergar wrenches the weapon free, ramming it into you again.
Out of nowhere, a Duergar stabs you in the back.
Your knight's bark chestplate was completely destroyed by the massive blow!
Your legendary hide helmet was completely destroyed by the massive blow!
Your soldier's clay signet was completely destroyed by the massive blow!