The death of [41 Crusader] Bisil Mutinous Legions (Human)

in Inside the Northern Gates

from the perspective of [41 Dark Knight] Kenon -*Clan DemonRage*- (Githyanki)

<worn as a badge>    a soulstone scabbard of health (magic)
<worn on head>       the crown of dragons (magic)
<worn on eyes>       a diamond eyepiece [poor] (magic)
<worn in ear>        a glowing crystalline earring [superior] (magic)
<worn in ear>        a glowing crystalline earring [poor] (magic)
<worn on face>       a stony granite face (magic) (glowing)
<worn around neck>   the necklace of resilience [superior] (magic)
<worn around neck>   the necklace of resilience (magic)
<worn on body>       a cuirass emblazoned with the mantis sigil (humming)
<worn about body>    the cloak of Kings
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a belt of soft feathers (magic)
<worn on belt buckle>a shield bearing the crest of Volgk (magic)
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<worn around wrist>  intestines wrapped as a bracer [superior]
<worn around wrist>  a bracer carved from obsidian
<worn on hands>      the gauntlets of dwarven kind (glowing)
<worn on finger>     a silvery ring with engraved sigils [superior] (glowing)
<worn on finger>     a silvery ring with engraved sigils (glowing)
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing) (illuminating)[214h 56m 46s]
<worn on legs>       some heavily-spiked blood crystal leg plates (magic)
<worn on feet>       some spurred blood crystal boots (magic) [71%]

A few drops of fresh blood are scattered around the area.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a militia guard is lying here.
A large wandering dog is here, growling at you.
A vampire warlock is standing here, busy with his own matters.(Red Aura)
Ques (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Ques's head.
Co (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Co's head.
Raksha (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Raksha's head.
Po (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Po's head.
Jik (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Jik's head.
Pokyanki (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zuks (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Truk (Troll)(large) stands in mid-air here.(Red Aura)

< 1133h/734H 195v/195V Pos: standing >
Truk leaves west.
Alarm bells sound, signalling an invasion!
Zuks leaves west.
Pokyanki leaves west.
Jik leaves west.
Po leaves west.
Raksha leaves west.
Co leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Truk.

The Northern Wall Road
   This moderately sized road runs along the inner edge of the high city walls
where, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The road continues
east, while to the west it intersects with Keats street.  To the south the
Tharnadian stables open to the road.
Obvious exits: -East  -South -West 
Co (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Co's head.
Raksha (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Raksha's head.
Po (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Po's head.
Jik (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Jik's head.
Pokyanki (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zuks (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Truk (Troll)(large) stands in mid-air here.(Red Aura)
A large wandering dog is here, growling at you.
Ques enters from the east.
A vampire warlock sneaks in from the east.

< 1132h/734H 194v/195V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A stray dog who is close by to your west.
A stray cat who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
A tharnadian thief-hunter who is rather far off to your west.

< 1132h/734H 194v/195V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A stray dog who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is rather far off to your west.

< 1132h/734H 194v/195V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your west.
A stray cat who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
A large rat who is rather far off to your west.

< 1131h/734H 194v/195V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A stray dog who is close by to your west.
A stray cat who is close by to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
A tharnadian thief-hunter who is rather far off to your west.
A large rat who is rather far off to your west.
Truk leaves west.
Zuks leaves west.
Pokyanki leaves west.
Jik leaves west.
Po leaves west.
Raksha leaves west.
Co leaves west.
You follow Truk.

The Northern Keats Intersection
   This enclosed intersection is where the northern wall road meets with Keats
street.  The sable cobblestones of Keats street come to a definate border with
the larger sienna-hued stones of the northern road.  The city's defensive
walls rise fifty feet in the air, protecting against the local creatures and
bandits of the wilds.  Overhead a steel ladder hangs down from the tower
that guards the eastern end of the northern gates.
Obvious exits: -East  -South -West  -Up   
Co (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Co's head.
Raksha (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Raksha's head.
Po (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Po's head.
Jik (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Jik's head.
Pokyanki (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zuks (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Truk (Troll)(large) stands in mid-air here.(Red Aura)
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
Ques enters from the east.

< 1131h/734H 193v/195V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A stray dog who is not far off to your east.
A religious zealot who is close by to your south.
A militia guard who is close by to your south.
A street sweeper who is in the distance to your south.
A slutty whore who is in the distance to your south.
A militia guard who is not far off to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 1131h/734H 194v/195V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A stray dog who is not far off to your east.
A religious zealot who is close by to your south.
A militia guard who is close by to your south.
A street sweeper who is in the distance to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A militia guard who is not far off to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A militia archer who is close by above you.
A militia guard who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 1131h/734H 195v/195V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A stray dog who is not far off to your east.
A militia guard who is close by to your south.
A street sweeper who is in the distance to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A militia guard who is not far off to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia guard who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
Truk leaves west.
Zuks leaves west.
Pokyanki leaves west.
Jik leaves west.
Po leaves west.
Raksha leaves west.
Co leaves west.
You follow Truk.

The Northern Wall Road
  The northern wall road leads of to the east and west. Two huge towers flank
either side of this barren wall, providing the militia additional lookouts.
Obvious exits: -East  -West 
Co (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Co's head.
Raksha (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Raksha's head.
Po (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Po's head.
Jik (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Jik's head.
Pokyanki (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zuks (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Truk (Troll)(large) stands in mid-air here.(Red Aura)
Ques enters from the east.

< 1130h/734H 194v/195V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your east.
A stray dog who is not far off to your east.
A stray dog who is a brief walk away to your east.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.

< 1130h/734H 194v/195V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A stray cat who is close by to your east.
A stray dog who is not far off to your east.
A stray dog who is a brief walk away to your east.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
Truk leaves west.
Zuks leaves west.
Pokyanki leaves west.
Alarm bells sound, signalling an invasion!
Jik leaves west.
Po leaves west.
Raksha leaves west.
Co leaves west.
You follow Truk.

Road Beneath the Northern Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the western defense tower of the
Tharnadian northern gates.  The road continues east to the city gates, and to
the west the road continues on.
Obvious exits: -North -East  -West  -Up   
Co (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Co's head.
Raksha (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Raksha's head.
Po (Drider)(large) stands in mid-air here, fighting a militia guard.(Red Aura)
A globe of darkness floats near Po's head.
Jik (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Jik's head.
Pokyanki (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zuks (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Truk (Troll)(large) stands in mid-air here.(Red Aura)
A militia guard stands here, fighting Po.
Ques enters from the east.

< 1130h/734H 193v/195V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A Dwarf who is close by to your north.
A Halfling who is close by to your north.
A Halfling who is close by to your north.
A Centaur who is close by to your north.
A beautiful pegasus who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A stray dog who is not far off to your east.
A stray cat who is not far off to your east.
A stray dog who is a brief walk away to your east.
A stray dog who is rather far off to your east.
A militia guard who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
A militia archer who is close by above you.

< 1130h/734H 193v/195V Pos: standing >
A militia guard enters from the west.
Co withstands a bash from a militia guard, who bounces back and falls.

< 1130h/734H 193v/195V Pos: standing >
Co leaps at a militia guard only to realize he is down already.

< 1129h/734H 194v/195V Pos: standing >

< 1129h/734H 195v/195V Pos: standing >
Bash who?

< 1128h/734H 195v/195V Pos: standing >
Bash who?

< 1128h/734H 195v/195V Pos: standing >
Tiny explosions wrack a militia guard's body with pain!

< 1133h/734H 195v/195V Pos: standing >
Co's impressive bludgeon strikes a militia guard hard.
Co's powerful pierce seriously wounds a militia guard.
You quickly scan the area.
A militia guard who is close by to your north.
A Centaur who is close by to your north.
A beautiful pegasus who is close by to your north.
A Human who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A Dwarf who is not far off to your north.
A Halfling who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A controller who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A stray dog who is not far off to your east.
A stray cat who is not far off to your east.
A militia guard who is close by to your west.
A tharnadian thief-hunter who is close by to your west.

< 1133h/734H 195v/195V Pos: standing >
You quickly scan the area.
A Centaur who is close by to your north.
A beautiful pegasus who is close by to your north.
A Human who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A Dwarf who is not far off to your north.
A Halfling who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
An elite guard who is not far off to your north.
A controller who is not far off to your north.
A tharnadian illusionist who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A Halfling who is a brief walk away to your north.
A stray dog who is not far off to your east.
A stray cat who is not far off to your east.
A stray dog who is a brief walk away to your east.
A militia guard who is close by to your west.
A tharnadian thief-hunter who is close by to your west.

< 1133h/734H 195v/195V Pos: standing >
Po misses a militia guard.
Po's impressive bludgeon strikes a militia guard.
Po's bludgeon strikes a militia guard.
Po parries a militia guard's lunge at him.
A militia guard kicks Po, cracking exo-skelelton.

< 1133h/734H 195v/195V Pos: standing >
Bash who?

< 1133h/734H 195v/195V Pos: standing >
A militia guard enters from the north.
Truk leaves north.
Zuks leaves north.
Pokyanki leaves north.
Jik leaves north.
Raksha leaves north.
You follow Truk.

Inside the Northern Gates
   Two huge ironbound gates guard the northern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Keats Road leads away
to the south into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the west and to the east.
This area seems to be devoid of magic!
Obvious exits: -North -South
Raksha (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Raksha's head.
Jik (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Jik's head.
Pokyanki (Githyanki)(medium) stands in mid-air here, fighting an elite guard.(Red Aura)
Zuks (Githyanki)(medium) stands in mid-air here, fighting an elite guard.(Red Aura)
*Truk (Troll)(large) stands in mid-air here.(Red Aura)
A Centaur (large)  Mutinous Legions stands in mid-air here.
A beautiful pegasus stands here tossing his mane. (minion) (Gold Aura)
A Human (medium)  Mutinous Legions stands here.(Gold Aura)
An elite guard stands here, fighting Zuks.
A tough looking warrior is scanning the landscape beyond the walls.
An elite guard stands here, fighting Pokyanki.
Ques enters from the south.
Truk withstands a bash from an elite guard, who bounces back and falls.
Truk snaps into visibility.

< 1133h/734H 194v/195V Pos: standing >
A militia guard enters from the south.
A Human leaves north.
A Centaur trots north.
A beautiful pegasus leaves north.

< 1133h/734H 194v/195V Pos: standing >
Truk bravely steps in front of Raksha, shielding him from harm!
Truk avoids being bashed by a militia guard, who loses his balance and falls.

< 1133h/734H 194v/195V Pos: standing >
Bash who?

< 1133h/734H 194v/195V Pos: standing >

< 1132h/734H 194v/195V Pos: standing >
Tiny explosions wrack an elite guard's body with pain!
Bash who?

< 1133h/734H 194v/195V Pos: standing >
Tiny explosions wrack an elite guard's body with pain!

< 1132h/734H 194v/195V Pos: standing >
Bash who?

< 1132h/734H 194v/195V Pos: standing >
Truk snaps into visibility.
Truk's impressive slash strikes an elite guard.
Truk's impressive slash wounds an elite guard.
Truk's impressive slash wounds an elite guard.

< 1133h/734H 194v/195V Pos: standing >
Pokyanki parries an elite guard's lunge at him.
An elite guard turns to focus his attack on Zuks!
An elite guard's decent punch wounds Zuks.
An elite guard hits Zuks with a mighty kick to his chest.

< 1133h/734H 194v/195V Pos: standing >
You quickly scan the area.
A beautiful pegasus who is close by to your north.
A Centaur who is close by to your north.
A Human who is close by to your north.
A Dwarf who is close by to your north.
A Halfling who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
An elite guard who is close by to your north.
A controller who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A Halfling who is a brief walk away to your north.
A militia guard who is close by to your south.
Co who is close by to your south.
Po who is close by to your south.
A militia guard who is close by to your south.

< 1133h/734H 194v/195V Pos: standing >
A Dwarf enters from the north.
You quickly scan the area.
A Centaur who is close by to your north.
A Human who is close by to your north.
A Halfling who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
An elite guard who is close by to your north.
A controller who is close by to your north.
A tharnadian illusionist who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A Halfling who is a brief walk away to your north.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
Co who is close by to your south.
Po who is close by to your south.
A militia guard who is close by to your south.
Truk snaps into visibility.
Truk heroically rescues Zuks.

< 1133h/734H 194v/195V Pos: standing >
Tiny explosions wrack an elite guard's body with pain!
Tiny explosions wrack an elite guard's body with pain!

< 1133h/734H 194v/195V Pos: standing >
Inside the Northern Gates
Obvious exits: -North -South
*A Dwarf (medium)  Mutinous Legions stands in mid-air here.
A militia guard crouches here, fighting Truk.
A vampire warlock is standing here, busy with his own matters.(Red Aura)
Ques (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Ques's head.
Raksha (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Raksha's head.
Jik (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Jik's head.
Pokyanki (Githyanki)(medium) stands in mid-air here, fighting an elite guard.(Red Aura)
Zuks (Githyanki)(medium) stands in mid-air here.(Red Aura)
Truk (Troll)(large) stands in mid-air here, fighting an elite guard.(Red Aura)
An elite guard stands here, fighting Truk.
An elite guard crouches here, fighting Truk.
An elite guard stands here, fighting Zuks.

< 1133h/734H 194v/195V Pos: standing >
A Dwarf snaps into visibility.
A vampire warlock dances an acrobatic maneuver in battle, and trips up a Dwarf!
As a Dwarf avoids your bash, you topple over and fall to the ground.

< 1133h/734H 194v/195V Pos: sitting >
A Dwarf's impressive crush wounds a vampire warlock.
A vampire warlock parries a Dwarf's lunge at her.

< 1133h/734H 194v/195V Pos: sitting >

< 1132h/734H 194v/195V Pos: sitting >
Tiny explosions wrack an elite guard's body with pain!

< 1133h/734H 194v/195V Pos: sitting >
A Dwarf snaps into visibility.
Tiny explosions wrack a Dwarf's body with pain!
Truk blocks an elite guard's lunge at him.
Truk snaps into visibility.
An elite guard's decent punch grazes Truk.
Zuks dodges an elite guard's attack.
An elite guard hits Zuks with a mighty kick to his chest.

< 1133h/734H 194v/195V Pos: sitting >
Truk's impressive slash strikes an elite guard.
An elite guard rises to his feet.
An elite guard dodges Truk's attack.
Truk's impressive slash wounds an elite guard.

< 1133h/734H 194v/195V Pos: sitting >
A vampire warlock suddenly appears a bit confused!
A vampire warlock misses a Dwarf.
A Dwarf blocks a vampire warlock's lunge at her.
A vampire warlock misses a Dwarf.
A Dwarf snaps into visibility.

< 1133h/734H 194v/195V Pos: sitting >
Tiny explosions wrack a Dwarf's body with pain!
An elite guard dodges Pokyanki's attack.
An elite guard dodges Pokyanki's attack.
An elite guard dodges Pokyanki's attack.

< 1133h/734H 194v/195V Pos: sitting >
A militia guard rises to his feet.
A Dwarf snaps into visibility.
Tiny explosions wrack a Dwarf's body with pain!
Truk turns to focus his attack on a Dwarf!
Truk snaps into visibility.

< 1133h/734H 194v/195V Pos: sitting >
A Dwarf misses a vampire warlock.
A Dwarf snaps into visibility.
A Dwarf's impressive crush wounds a vampire warlock.

< 1133h/734H 194v/195V Pos: sitting >
Truk tries to step in front of Raksha, but doesn't make it in time.

< 1133h/734H 194v/195V Pos: sitting >
A Dwarf snaps into visibility.
Tiny explosions wrack a Dwarf's body with pain!

< 1133h/734H 194v/195V Pos: sitting >
A Dwarf clambers to her feet.

< 1132h/734H 194v/195V Pos: sitting >
A vampire warlock misses a Dwarf.
A vampire warlock misses a Dwarf.
A Dwarf snaps into visibility.
A Dwarf attempts to flee.
A Dwarf leaves south.

< 1132h/734H 194v/195V Pos: sitting >
Zuks's face flushes white for a moment.
Truk snaps into visibility.
An elite guard's punch wounds Truk.
Truk blocks an elite guard's lunge at him.
An elite guard turns to focus his attack on Pokyanki!
An elite guard's decent punch strikes Zuks.

< 1132h/734H 194v/195V Pos: sitting >
Truk blocks an elite guard's lunge at him.
Truk parries an elite guard's lunge at him.
An elite guard hits Truk with a mighty kick to his chest.
A Human enters from the south.

< 1132h/734H 194v/195V Pos: sitting >
An elite guard dodges Zuks's attack.
An elite guard dodges Zuks's attack.
An elite guard dodges Zuks's attack.
Truk parries a militia guard's lunge at him.
Truk parries a militia guard's lunge at him.
A militia guard almost sweeps Truk off of his feet with a well placed leg sweep.

< 1132h/734H 194v/195V Pos: sitting >
Truk bravely steps in front of Raksha, shielding him from harm!
A Dwarf enters from the south.

< 1132h/734H 194v/195V Pos: sitting >
A Dwarf leaves north.

< 1132h/734H 194v/195V Pos: sitting >
Truk snaps into visibility.
Truk's slash strikes an elite guard.
Truk's impressive slash strikes an elite guard.
Truk misses an elite guard.
Pokyanki misses an elite guard.
An elite guard dodges Pokyanki's attack.
Pokyanki misses an elite guard.
You clamber to your feet.

< 1133h/734H 194v/195V Pos: standing >
Bash who?

< 1133h/734H 194v/195V Pos: standing >
Bash who?

< 1133h/734H 194v/195V Pos: standing >
Truk snaps into visibility.
An elite guard is knocked to the ground by Truk's skillful bash!

< 1133h/734H 194v/195V Pos: standing >
Bash who?

< 1133h/734H 194v/195V Pos: standing >
Raksha wavers under the impact of the lightning bolt sent by a Halfling.
You quickly scan the area.
A Dwarf who is close by to your north.
A Centaur who is close by to your north.
A Human who is close by to your north.
A Halfling who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
An elite guard who is close by to your north.
A controller who is close by to your north.
A tharnadian illusionist who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A Halfling who is not far off to your north.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
Co who is close by to your south.

< 1133h/734H 194v/195V Pos: standing >
A halo of white light descends upon a Human burning your soul.
You feel unholy power coursing through your limbs!
You are knocked to the ground by a Human's mighty bash!
A Human grins as he skewers you with his large two-handed sword.

< 1084h/734H 194v/195V Pos: sitting >
< T: Kenon TP: sit TC:excellent E: A Human sta EP: excellent >
 Tiny explosions wrack a Human's body with pain!
Tiny explosions wrack a Human's body with pain!

< 1130h/734H 194v/195V Pos: sitting >
< T: Kenon TP: sit TC:excellent E: A Human sta EP:  few wounds >
 An elite guard's decent punch wounds Pokyanki.
An elite guard ignites into black flames as he hits Pokyanki!
The aura of displacement around Zuks absorbs most of the assault!
An elite guard's feeble punch grazes Zuks.
An elite guard hits Zuks with a mighty kick to his chest.

< 1130h/734H 194v/195V Pos: sitting >
< T: Kenon TP: sit TC:excellent E: A Human sta EP:  few wounds >
 Truk snaps into visibility.
An elite guard's decent punch grazes Truk.
Truk dodges an elite guard's attack.

< 1130h/734H 194v/195V Pos: sitting >
< T: Kenon TP: sit TC:excellent E: A Human sta EP:  few wounds >
 Truk dodges a militia guard's attack.
Truk dodges a militia guard's attack.
Truk snaps into visibility.

< 1130h/734H 194v/195V Pos: sitting >
< T: Kenon TP: sit TC:excellent E: A Human sta EP:  few wounds >
 Jik wavers under the impact of the lightning bolt sent by a Halfling.

< 1129h/734H 194v/195V Pos: sitting >
< T: Kenon TP: sit TC:excellent E: A Human sta EP:  few wounds >
 An elite guard dodges Zuks's attack.
An elite guard dodges Zuks's attack.
Zuks misses an elite guard.

< 1129h/734H 194v/195V Pos: sitting >
< T: Kenon TP: sit TC:excellent E: A Human sta EP:  few wounds >
 A vampire warlock hugs a flea-infested grizzly bear.

< 1129h/734H 194v/195V Pos: sitting >
< T: Kenon TP: sit TC:excellent E: A Human sta EP:  few wounds >
 Tiny explosions wrack a Human's body with pain!
Pokyanki misses an elite guard.
Pokyanki misses an elite guard.
An elite guard dodges Pokyanki's attack.

< 1133h/734H 194v/195V Pos: sitting >
< T: Kenon TP: sit TC:excellent E: A Human sta EP: pretty hurt >
 Tiny explosions wrack a Human's body with pain!
A Human's pair of studded leather leggings shattered in bits as the tortured body spasms and quivers!
A Human is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!