<worn on head> an unusual helm, with black glass covering the face
<worn in ear> a robin's tail feather (glowing)
<worn in ear> a brutal stone stud
<worn on face> a mask of sight
<worn around neck> a bloody reptile scale amulet
<worn around neck> a crude gem torque
<worn on body> a mangled black and silver robe
<worn about body> a brutal emerald mantle from Ceothia
<worn on back> a large leather backpack
<worn as quiver> a messenger bag embroidered with mystical sigils (glowing)
<worn on arms> some jeweled crystal arm plates
<worn around wrist> a shriveled band of human flesh
<worn on hands> some well-crafted crystal mitts
<primary weapon> a staff of power
<worn on legs> leggings smeared with blood
<worn on feet> a pair of black leather boots lined with metal [superior]
Ques completes his spell...
Ques utters the words 'paffue xurhuio'
A tharnadian thief-hunter begins to dry and wilt.
Zuks misses a tharnadian thief-hunter.
Zuks misses a tharnadian thief-hunter.
Zuks misses a tharnadian thief-hunter.
< 414h/504H 126v/128V Pos: standing >
Ques misses a tharnadian thief-hunter.
Ques misses a tharnadian thief-hunter.
Ques misses a tharnadian thief-hunter.
Kenon's impressive slash critically injures a militia guard.
A militia guard is stunned!
Kenon's slash hits a militia guard.
A militia guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A militia guard's death cry reverberates in your head as he falls to the ground.
< 414h/504H 126v/128V Pos: standing >
The Northern Wall Road
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
A vampire warlock is standing here, busy with his own matters.
Ques NightLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here, fighting a tharnadian thief-hunter.
A globe of darkness floats near Ques's head.
Kenon Doombringer -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.
Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here, fighting a tharnadian thief-hunter.
A globe of darkness floats near Co's head.
Po Dakhira (Drider)(large) stands in mid-air here.
A globe of darkness floats near Po's head.
Jik Dakhira (Drow Elf)(medium) stands in mid-air here, fighting a tharnadian thief-hunter.
A globe of darkness floats near Jik's head.
Pokyanki DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here, fighting a tharnadian thief-hunter.
Zuks NightLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here, fighting a tharnadian thief-hunter.
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here, fighting a tharnadian thief-hunter.
A tharnadian thief-hunter sits here, fighting Truk.
Jik starts casting a spell.
< 414h/504H 126v/128V Pos: standing >
A stray dog enters from the west.
< 414h/504H 126v/128V Pos: standing >
Tranquility spreads across a tharnadian thief-hunter's face.
< 414h/504H 126v/128V Pos: standing >
A vampire warlock misses a tharnadian thief-hunter.
A vampire warlock's pierce wounds a tharnadian thief-hunter.
A vampire warlock suffers from contact with the aura about a tharnadian thief-hunter.
< 414h/504H 127v/128V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your west.
A stray dog who is not far off to your west.
A stray cat who is not far off to your west.
A militia guard who is a brief walk away to your west.
A Dwarf who is rather far off to your west.
A Halfling who is rather far off to your west.
A Halfling who is rather far off to your west.
A militia guard who is rather far off to your west.
A militia guard who is in the distance to your west.
A militia guard who is in the distance to your west.
A tharnadian thief-hunter who is in the distance to your west.
A large rat who is in the distance to your west.
< 414h/504H 127v/128V Pos: standing >
Jik completes her spell...
Jik utters the word 'pzar'
Healing energy flows from Jik into your body!
< 500h/504H 127v/128V Pos: standing >
Tiny explosions wrack a tharnadian thief-hunter's body with pain!
Tiny explosions wrack a tharnadian thief-hunter's body with pain!
Truk snaps into visibility.
A tharnadian thief-hunter's decent punch grazes Truk.
Truk deflects a tharnadian thief-hunter's blow and strikes back at him!
Truk misses a tharnadian thief-hunter.
< 500h/504H 128v/128V Pos: standing >
Truk is now guarding you!
< 500h/504H 128v/128V Pos: standing >
Jik misses a tharnadian thief-hunter.
< 500h/504H 128v/128V Pos: standing >
Co's impressive bludgeon strikes a tharnadian thief-hunter.
Co suffers from contact with the aura about a tharnadian thief-hunter.
Co's powerful pierce strikes a tharnadian thief-hunter hard.
Co suffers from contact with the aura about a tharnadian thief-hunter.
Co's bludgeon strikes a tharnadian thief-hunter.
Co suffers from contact with the aura about a tharnadian thief-hunter.
< 500h/504H 128v/128V Pos: standing >
You start chanting...
< 500h/504H 128v/128V Pos: standing >
Truk's fine slash strikes a tharnadian thief-hunter.
Truk misses a tharnadian thief-hunter.
Truk misses a tharnadian thief-hunter.
Ques misses a tharnadian thief-hunter.
Ques misses a tharnadian thief-hunter.
Ques misses a tharnadian thief-hunter.
< 500h/504H 128v/128V Pos: standing >
Tiny explosions wrack a tharnadian thief-hunter's body with pain!
Tiny explosions wrack a tharnadian thief-hunter's body with pain!
Zuks misses a tharnadian thief-hunter.
Zuks misses a tharnadian thief-hunter.
Zuks's fine punch strikes a tharnadian thief-hunter.
Zuks suffers from contact with the aura about a tharnadian thief-hunter.
A vampire warlock's impressive slash enshrouds a tharnadian thief-hunter in a mist of blood.
A vampire warlock suffers from contact with the aura about a tharnadian thief-hunter.
A vampire warlock's fine pierce causes a tharnadian thief-hunter to grimace in pain.
A vampire warlock suffers from contact with the aura about a tharnadian thief-hunter.
A vampire warlock misses a tharnadian thief-hunter.
Ques starts casting an offensive spell.
< 500h/504H 128v/128V Pos: standing >
You complete your spell...
Jik's flesh melds with conjured rocks, turning it to stone.
< 500h/504H 128v/128V Pos: standing >
Ques completes his spell...
Ques utters the words 'yrawz gspzfz'
A tharnadian thief-hunter screams in agony as his burns in a sphere of fire!
A tharnadian thief-hunter is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a tharnadian thief-hunter dies in agony.
< 501h/504H 128v/128V Pos: standing >
Ques gets a few coins from the corpse of a tharnadian thief-hunter.
< 501h/504H 128v/128V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your west.
A stray dog who is not far off to your west.
A stray cat who is not far off to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is in the distance to your west.
A militia guard who is in the distance to your west.
A tharnadian thief-hunter who is in the distance to your west.
A large rat who is in the distance to your west.
< 501h/504H 128v/128V Pos: standing >
Truk puts a pile of coins into a bottomless bag of the illithids.
< 501h/504H 128v/128V Pos: standing >
The Northern Wall Road
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a militia guard is lying here.
A large wandering dog is here, growling at you.
A vampire warlock is standing here, busy with his own matters.
Ques NightLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Ques's head.
Kenon Doombringer -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.
Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.
A globe of darkness floats near Co's head.
Po Dakhira (Drider)(large) stands in mid-air here.
A globe of darkness floats near Po's head.
Jik Dakhira (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Jik's head.
Pokyanki DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.
Zuks NightLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.
Truk leaves west.
Alarm bells sound, signalling an invasion!
Zuks leaves west.
Pokyanki leaves west.
Jik leaves west.
Po leaves west.
You follow Truk.
The Northern Wall Road
Obvious exits: -E -S -W
Po Dakhira (Drider)(large) stands in mid-air here.
A globe of darkness floats near Po's head.
Jik Dakhira (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Jik's head.
Pokyanki DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.
Zuks NightLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.
A large wandering dog is here, growling at you.
Co enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Kenon enters from the east.
Ques enters from the east.
< 501h/504H 127v/128V Pos: standing >
Truk leaves west.
Zuks leaves west.
Pokyanki leaves west.
Jik leaves west.
Po leaves west.
You follow Truk.
The Northern Keats Intersection
Obvious exits: -E -S -W -U
Po Dakhira (Drider)(large) stands in mid-air here.
A globe of darkness floats near Po's head.
Jik Dakhira (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Jik's head.
Pokyanki DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.
Zuks NightLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
Co enters from the east.
Kenon enters from the east.
Ques enters from the east.
A vampire warlock sneaks in from the east.
< 502h/504H 126v/128V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A stray dog who is not far off to your east.
A religious zealot who is close by to your south.
A militia guard who is close by to your south.
A street sweeper who is in the distance to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A militia guard who is not far off to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia guard who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 502h/504H 126v/128V Pos: standing >
Autosaving...
Truk leaves west.
Zuks leaves west.
Pokyanki leaves west.
Jik leaves west.
Po leaves west.
You follow Truk.
The Northern Wall Road
Obvious exits: -E -W
Po Dakhira (Drider)(large) stands in mid-air here.
A globe of darkness floats near Po's head.
Jik Dakhira (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Jik's head.
Pokyanki DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.
Zuks NightLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.
Co enters from the east.
Kenon enters from the east.
Ques enters from the east.
< 502h/504H 126v/128V Pos: standing >
Truk leaves west.
Zuks leaves west.
Pokyanki leaves west.
Alarm bells sound, signalling an invasion!
Jik leaves west.
Po leaves west.
You follow Truk.
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
Po Dakhira (Drider)(large) stands in mid-air here, fighting a militia guard.
A globe of darkness floats near Po's head.
Jik Dakhira (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Jik's head.
Pokyanki DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.
Zuks NightLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.
A militia guard stands here, fighting Po.
Co enters from the east.
Kenon enters from the east.
Ques enters from the east.
< 502h/504H 126v/128V Pos: standing >
A militia guard enters from the west.
Co withstands a bash from a militia guard, who bounces back and falls.
< 502h/504H 127v/128V Pos: standing >
Co leaps at a militia guard only to realize he is down already.
< 502h/504H 127v/128V Pos: standing >
< 503h/504H 128v/128V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A Dwarf who is close by to your north.
A Halfling who is close by to your north.
A Halfling who is close by to your north.
A Centaur who is close by to your north.
A beautiful pegasus who is close by to your north.
A Human who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
An elite guard who is not far off to your north.
A controller who is not far off to your north.
A tharnadian illusionist who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A stray dog who is not far off to your east.
A stray cat who is not far off to your east.
A stray dog who is a brief walk away to your east.
A stray dog who is rather far off to your east.
A militia guard who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
A militia archer who is close by above you.
< 503h/504H 128v/128V Pos: standing >
< 503h/504H 128v/128V Pos: standing >
Tiny explosions wrack a militia guard's body with pain!
< 503h/504H 128v/128V Pos: standing >
Co's impressive bludgeon strikes a militia guard hard.
Co's powerful pierce seriously wounds a militia guard.
< 503h/504H 128v/128V Pos: standing >
Po misses a militia guard.
Po's impressive bludgeon strikes a militia guard.
Po's bludgeon strikes a militia guard.
Po parries a militia guard's lunge at him.
A militia guard kicks Po, cracking exo-skelelton.
< 503h/504H 128v/128V Pos: standing >
A militia guard enters from the north.
Truk leaves north.
Zuks leaves north.
Pokyanki leaves north.
Jik leaves north.
You follow Truk.
Inside the Northern Gates
Obvious exits: -N -S
Jik Dakhira (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Jik's head.
Pokyanki DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here, fighting an elite guard.
Zuks NightLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here, fighting an elite guard.
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.
A Centaur (large) Mutinous Legions stands in mid-air here.
A beautiful pegasus stands here tossing his mane. (minion)
A Human (medium) Mutinous Legions stands here.
An elite guard stands here, fighting Zuks.
A tough looking warrior is scanning the landscape beyond the walls.
An elite guard stands here, fighting Pokyanki.
Kenon enters from the south.
Ques enters from the south.
Truk withstands a bash from an elite guard, who bounces back and falls.
Truk snaps into visibility.
< 503h/504H 127v/128V Pos: standing >
A militia guard enters from the south.
A Human leaves north.
A Centaur trots north.
A beautiful pegasus leaves north.
< 503h/504H 127v/128V Pos: standing >
Truk bravely steps in front of you, shielding you from harm!
Truk avoids being bashed by a militia guard, who loses his balance and falls.
< 503h/504H 127v/128V Pos: standing >
< 504h/504H 127v/128V Pos: standing >
You quickly scan the area.
A beautiful pegasus who is close by to your north.
A Centaur who is close by to your north.
A Human who is close by to your north.
A Dwarf who is close by to your north.
A Halfling who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
An elite guard who is close by to your north.
A controller who is close by to your north.
A tharnadian illusionist who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A Halfling who is a brief walk away to your north.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
Co who is close by to your south.
Po who is close by to your south.
A militia guard who is close by to your south.
< 504h/504H 127v/128V Pos: standing >
Tiny explosions wrack an elite guard's body with pain!
< 504h/504H 127v/128V Pos: standing >
Tiny explosions wrack an elite guard's body with pain!
< 504h/504H 127v/128V Pos: standing >
< 504h/504H 127v/128V Pos: standing >
Truk snaps into visibility.
Truk's impressive slash strikes an elite guard.
Truk's impressive slash wounds an elite guard.
Truk's impressive slash wounds an elite guard.
< 504h/504H 127v/128V Pos: standing >
Pokyanki parries an elite guard's lunge at him.
An elite guard turns to focus his attack on Zuks!
An elite guard's decent punch wounds Zuks.
An elite guard hits Zuks with a mighty kick to his chest.
< 504h/504H 127v/128V Pos: standing >
A Dwarf enters from the north.
Truk snaps into visibility.
Truk heroically rescues Zuks.
< 504h/504H 127v/128V Pos: standing >
Tiny explosions wrack an elite guard's body with pain!
Tiny explosions wrack an elite guard's body with pain!
< 504h/504H 127v/128V Pos: standing >
You start chanting...
The magic gathers, then fades away.
< 504h/504H 127v/128V Pos: standing >
You start chanting...
The magic gathers, then fades away.
< 504h/504H 127v/128V Pos: standing >
A Dwarf snaps into visibility.
A vampire warlock dances an acrobatic maneuver in battle, and trips up a Dwarf!
A Dwarf avoids being bashed by Kenon, who loses his balance and falls.
< 504h/504H 127v/128V Pos: standing >
A Dwarf's impressive crush wounds a vampire warlock.
A vampire warlock parries a Dwarf's lunge at her.
You start chanting...
The magic gathers, then fades away.
< 504h/504H 127v/128V Pos: standing >
< 504h/504H 127v/128V Pos: standing >
You quickly scan the area.
A beautiful pegasus who is close by to your north.
A Centaur who is close by to your north.
A Human who is close by to your north.
A Halfling who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A controller who is close by to your north.
A tharnadian illusionist who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A Halfling who is a brief walk away to your north.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
Co who is close by to your south.
Po who is close by to your south.
A militia guard who is close by to your south.
< 504h/504H 127v/128V Pos: standing >
Tiny explosions wrack an elite guard's body with pain!
< 504h/504H 127v/128V Pos: standing >
You start chanting...
The magic gathers, then fades away.
< 504h/504H 127v/128V Pos: standing >
A Dwarf snaps into visibility.
Tiny explosions wrack a Dwarf's body with pain!
Truk blocks an elite guard's lunge at him.
Truk snaps into visibility.
An elite guard's decent punch grazes Truk.
Zuks dodges an elite guard's attack.
An elite guard hits Zuks with a mighty kick to his chest.
< 504h/504H 127v/128V Pos: standing >
Truk's impressive slash strikes an elite guard.
An elite guard rises to his feet.
An elite guard dodges Truk's attack.
Truk's impressive slash wounds an elite guard.
< 504h/504H 127v/128V Pos: standing >
A vampire warlock suddenly appears a bit confused!
A vampire warlock misses a Dwarf.
A Dwarf blocks a vampire warlock's lunge at her.
A vampire warlock misses a Dwarf.
A Dwarf snaps into visibility.
< 504h/504H 127v/128V Pos: standing >
Tiny explosions wrack a Dwarf's body with pain!
An elite guard dodges Pokyanki's attack.
An elite guard dodges Pokyanki's attack.
An elite guard dodges Pokyanki's attack.
< 504h/504H 127v/128V Pos: standing >
A militia guard rises to his feet.
A Dwarf snaps into visibility.
Tiny explosions wrack a Dwarf's body with pain!
Truk turns to focus his attack on a Dwarf!
Truk snaps into visibility.
< 504h/504H 127v/128V Pos: standing >
A Dwarf misses a vampire warlock.
A Dwarf snaps into visibility.
A Dwarf's impressive crush wounds a vampire warlock.
< 504h/504H 127v/128V Pos: standing >
Truk tries to step in front of you, but doesn't make it in time.
You resist the effects of a Halfling's spell!
< 504h/504H 127v/128V Pos: standing >
A Dwarf snaps into visibility.
Tiny explosions wrack a Dwarf's body with pain!
< 504h/504H 127v/128V Pos: standing >
You quickly scan the area.
A beautiful pegasus who is close by to your north.
A Centaur who is close by to your north.
A Human who is close by to your north.
A Halfling who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
An elite guard who is close by to your north.
A controller who is close by to your north.
A tharnadian illusionist who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A Halfling who is not far off to your north.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
Co who is close by to your south.
Po who is close by to your south.
A militia guard who is close by to your south.
< 504h/504H 127v/128V Pos: standing >
A Dwarf clambers to her feet.
< 504h/504H 127v/128V Pos: standing >
A vampire warlock misses a Dwarf.
A vampire warlock misses a Dwarf.
A Dwarf snaps into visibility.
A Dwarf attempts to flee.
A Dwarf leaves south.
< 504h/504H 127v/128V Pos: standing >
Zuks's face flushes white for a moment.
Truk snaps into visibility.
An elite guard's punch wounds Truk.
Truk blocks an elite guard's lunge at him.
An elite guard turns to focus his attack on Pokyanki!
An elite guard's decent punch strikes Zuks.
< 504h/504H 127v/128V Pos: standing >
Truk blocks an elite guard's lunge at him.
Truk parries an elite guard's lunge at him.
An elite guard hits Truk with a mighty kick to his chest.
A Human enters from the south.
< 504h/504H 127v/128V Pos: standing >
An elite guard dodges Zuks's attack.
An elite guard dodges Zuks's attack.
An elite guard dodges Zuks's attack.
Truk parries a militia guard's lunge at him.
Truk parries a militia guard's lunge at him.
A militia guard almost sweeps Truk off of his feet with a well placed leg sweep.
< 504h/504H 127v/128V Pos: standing >
Truk bravely steps in front of you, shielding you from harm!
A Dwarf enters from the south.
< 504h/504H 127v/128V Pos: standing >
A Dwarf leaves north.
< 504h/504H 127v/128V Pos: standing >
Kick who?
< 504h/504H 127v/128V Pos: standing >
Truk snaps into visibility.
Truk's slash strikes an elite guard.
Truk's impressive slash strikes an elite guard.
Truk misses an elite guard.
Pokyanki misses an elite guard.
An elite guard dodges Pokyanki's attack.
Pokyanki misses an elite guard.
Kenon clambers to his feet.
< 504h/504H 127v/128V Pos: standing >
< 504h/504H 127v/128V Pos: standing >
Kick who?
< 504h/504H 127v/128V Pos: standing >
Truk snaps into visibility.
An elite guard is knocked to the ground by Truk's skillful bash!
< 504h/504H 127v/128V Pos: standing >
YOU'RE HIT! A lightning bolt from a Halfling starts your skin smoking.
< 475h/504H 127v/128V Pos: standing >
A halo of white light settles over a Human as he charges into battle.
A dark shroud encases Kenon as he charges into battle.
Kenon is knocked to the ground by a Human's mighty bash!
A Human dives at Kenon skewering him with his large two-handed sword.
< 475h/504H 127v/128V Pos: standing >
You quickly scan the area.
A Dwarf who is close by to your north.
A beautiful pegasus who is close by to your north.
A Centaur who is close by to your north.
A Human who is close by to your north.
A Halfling who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
An elite guard who is close by to your north.
A controller who is close by to your north.
A tharnadian illusionist who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A Halfling who is not far off to your north.
A militia guard who is close by to your south.
Co who is close by to your south.
Po who is close by to your south.
A militia guard who is close by to your south.
< 475h/504H 127v/128V Pos: standing >
Tiny explosions wrack a Human's body with pain!
Tiny explosions wrack a Human's body with pain!
Slay whom?
< 475h/504H 127v/128V Pos: standing >
An elite guard's decent punch wounds Pokyanki.
An elite guard ignites into black flames as he hits Pokyanki!
The aura of displacement around Zuks absorbs most of the assault!
An elite guard's feeble punch grazes Zuks.
An elite guard hits Zuks with a mighty kick to his chest.
< 475h/504H 127v/128V Pos: standing >
Truk snaps into visibility.
An elite guard's decent punch grazes Truk.
Truk dodges an elite guard's attack.
< 475h/504H 127v/128V Pos: standing >
Truk dodges a militia guard's attack.
Truk dodges a militia guard's attack.
Truk snaps into visibility.
< 475h/504H 127v/128V Pos: standing >
Jik wavers under the impact of the lightning bolt sent by a Halfling.
< 475h/504H 127v/128V Pos: standing >
An elite guard dodges Zuks's attack.
An elite guard dodges Zuks's attack.
Zuks misses an elite guard.
< 475h/504H 127v/128V Pos: standing >
A vampire warlock hugs a flea-infested grizzly bear.
< 475h/504H 127v/128V Pos: standing >
Tiny explosions wrack a Human's body with pain!
Pokyanki misses an elite guard.
Pokyanki misses an elite guard.
An elite guard dodges Pokyanki's attack.
< 475h/504H 127v/128V Pos: standing >
Tiny explosions wrack a Human's body with pain!
A Human's pair of studded leather leggings shattered in bits as the tortured body spasms and quivers!
A Human is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!