<worn as a badge> a masterly crafted obsidian badge (illuminating)
<worn on head> the crown of dragons of endurance (magic)
<worn on eyes> a superior reptile scale visor
<worn in ear> a pulsating gemstone earring
<worn in ear> an adamantium hoop [poor] (magic)
<worn on face> some stretched illithid skin (magic)
<worn around neck> a necklace of Drow testicles (magic) [54%]
<worn around neck> a royal token of Valois (magic) (glowing)
<worn on body> the platemail of life [superior] (magic)
<worn about body> a long shadowy mane of constitution [88%]
<worn about waist> a belt of fresh blood [poor] [71%]
<worn on belt buckle>a wand of black obsidian
<worn on arms> some rusty bronze vambraces [87%]
<held as shield> a spiked raxian shield (magic)
<worn around wrist> the neck-charm of Savannah of Broken Trusts
<worn around wrist> a bracelet of dracolich hide (magic) (humming)
<worn on hands> the woven gloves of the harvest (magic) [84%]
<worn on finger> a ring called 'Soulcatcher' (invis)
<worn on finger> a ring called 'Soulcatcher' (invis)
<held> Utgard-Loki's crystal ball (magic)[204h 32m 52s]
<worn on legs> the centaurian legplates of honor (magic)
<worn on feet> some boots of forest running
******^^***
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
< 580h/583H 173v/195V Pos: standing >
You quickly scan the area.
A devious orc thief who is a brief walk away to your north.
An experienced orc raider who is close by to your east.
A gnome merchant sneaks east.
You follow a gnome merchant.
<map>
Zone: The Kingdom of Torg.
Room: A Thin Trail Winding Up the Mountain
</map>
<map>
Zone: The Kingdom of Torg.
Room: A Thin Trail Winding Up the Mountain
</map>
A Thin Trail Winding Up the Mountain
Obvious exits: -N -W
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
An experienced orc raider stands, apparently asleep.(Red Aura)
< 581h/583H 173v/195V Pos: standing >
< 581h/583H 174v/195V Pos: standing >
A gnome merchant sneaks north.
You follow a gnome merchant.
<map>
Zone: The Kingdom of Torg.
Room: A Thin Trail Winding To The West
</map>
<map>
Zone: The Kingdom of Torg.
Room: A Thin Trail Winding To The West
</map>
A Thin Trail Winding To The West
Obvious exits: -S -W
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
< 581h/583H 173v/195V Pos: standing >
You quickly scan the area.
An experienced orc raider who is close by to your south.
A deer who is close by to your west.
A deer who is close by to your west.
< 581h/583H 175v/195V Pos: standing >
You follow a gnome merchant.
<map>
Zone: The Kingdom of Torg.
Room: Winding Further Around the Mountain
</map>
<map>
Zone: The Kingdom of Torg.
Room: Winding Further Around the Mountain
</map>
Winding Further Around the Mountain
Obvious exits: -N -E
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
A deer stands here looking skittish at every sound.
A deer stands here looking skittish at every sound.
< 581h/583H 174v/195V Pos: standing >
You quickly scan the area.
A deer who is close by to your north.
A deer who is not far off to your north.
A deer who is not far off to your north.
A deer who is rather far off to your north.
< 581h/583H 176v/195V Pos: standing >
You follow a gnome merchant.
<map>
Zone: The Kingdom of Torg.
Room: The Trail Straightens
</map>
<map>
Zone: The Kingdom of Torg.
Room: The Trail Straightens
</map>
The Trail Straightens
Obvious exits: -N -S
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
A deer stands here looking skittish at every sound.
< 581h/583H 175v/195V Pos: standing >
You quickly scan the area.
A deer who is close by to your north.
A deer who is close by to your north.
A deer who is a brief walk away to your north.
A deer who is close by to your south.
A deer who is close by to your south.
< 581h/583H 177v/195V Pos: standing >
You quickly scan the area.
A deer who is close by to your north.
A deer who is close by to your north.
A deer who is a brief walk away to your north.
A deer who is close by to your south.
A deer who is close by to your south.
You follow a gnome merchant.
<map>
Zone: The Kingdom of Torg.
Room: A Split In The Trail
</map>
<map>
Zone: The Kingdom of Torg.
Room: A Split In The Trail
</map>
A Split In The Trail
Obvious exits: -N -E -S
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
A deer stands here looking skittish at every sound.
A deer stands here looking skittish at every sound.
< 581h/583H 179v/195V Pos: standing >
You follow a gnome merchant.
<map>
Zone: The Kingdom of Torg.
Room: The Path Comes To A Halt AT Pile Of Rocks
</map>
<map>
Zone: The Kingdom of Torg.
Room: The Path Comes To A Halt AT Pile Of Rocks
</map>
The Path Comes To A Halt AT Pile Of Rocks
Obvious exits: -W -D#
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
< 581h/583H 178v/195V Pos: standing >
You quickly scan the area.
A deer who is close by to your west.
A deer who is close by to your west.
< 581h/583H 180v/195V Pos: standing >
You quickly scan the area.
A deer who is close by to your west.
A deer who is close by to your west.
< 581h/583H 182v/195V Pos: standing >
You quickly scan the area.
A deer who is close by to your west.
A deer who is close by to your west.
< 581h/583H 185v/195V Pos: standing >
You quickly scan the area.
A deer who is close by to your west.
A deer who is close by to your west.
A gnome merchant opens the trap.
< 581h/583H 189v/195V Pos: standing >
A gnome merchant sneaks down.
You follow a gnome merchant.
<map>
Zone: The Kingdom of Torg.
Room: A Steep Shaft Leading Down
</map>
<map>
Zone: The Kingdom of Torg.
Room: A Steep Shaft Leading Down
</map>
A Steep Shaft Leading Down
Obvious exits: -U -D
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
< 581h/583H 189v/195V Pos: standing >
You quickly scan the area.
You see nothing.
< 582h/583H 190v/195V Pos: standing >
You quickly scan the area.
You see nothing.
< 582h/583H 193v/195V Pos: standing >
A gnome merchant sneaks down.
You follow a gnome merchant.
You grin as you realize you're floating, with no floor in the room.
<map>
Zone: The Kingdom of Torg.
Room: Bottom Of The Shaft
</map>
<map>
Zone: The Kingdom of Torg.
Room: Bottom Of The Shaft
</map>
Bottom Of The Shaft
Obvious exits: -N -E -U
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
< 582h/583H 192v/195V Pos: standing >
< 582h/583H 194v/195V Pos: standing >
You quickly scan the area.
A goblin miner who is a brief walk away to your north.
A hobgoblin guard who is close by to your east.
< 582h/583H 195v/195V Pos: standing >
You quickly scan the area.
A hobgoblin guard who is close by to your east.
< 582h/583H 195v/195V Pos: standing >
You quickly scan the area.
A hobgoblin guard who is close by to your east.
You follow a gnome merchant.
<map>
Zone: The Kingdom of Torg.
Room: A Guard Post In Front Of The Mines
</map>
<map>
Zone: The Kingdom of Torg.
Room: A Guard Post In Front Of The Mines
</map>
A Guard Post In Front Of The Mines
Obvious exits: -E -W
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
A hobgoblin stands growling at everything and everyone.(Red Aura)
< 582h/583H 193v/195V Pos: standing >
< 582h/583H 193v/195V Pos: standing >
You quickly scan the area.
You see nothing.
< 582h/583H 193v/195V Pos: standing >
You quickly scan the area.
You see nothing.
< 582h/583H 193v/195V Pos: standing >
You follow a gnome merchant.
<map>
Zone: The Kingdom of Torg.
Room: Beginning Of A Hallway Through The Mine
</map>
<map>
Zone: The Kingdom of Torg.
Room: Beginning Of A Hallway Through The Mine
</map>
Beginning Of A Hallway Through The Mine
Obvious exits: -E -W
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
< 582h/583H 191v/195V Pos: standing >
You quickly scan the area.
A hobgoblin guard who is close by to your west.
A gnome merchant sneaks east.
You follow a gnome merchant.
<map>
Zone: The Kingdom of Torg.
Room: A Hallway Through The Mine
</map>
<map>
Zone: The Kingdom of Torg.
Room: A Hallway Through The Mine
</map>
A Hallway Through The Mine
Obvious exits: -N -E -S -W
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
< 582h/583H 189v/195V Pos: standing >
A gnome merchant sneaks east.
You follow a gnome merchant.
<map>
Zone: The Kingdom of Torg.
Room: A Hallway Through The Mine
</map>
<map>
Zone: The Kingdom of Torg.
Room: A Hallway Through The Mine
</map>
A Hallway Through The Mine
Obvious exits: -E -W
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
< 582h/583H 188v/195V Pos: standing >
< 582h/583H 189v/195V Pos: standing >
You quickly scan the area.
A hobgoblin guard who is a brief walk away to your west.
A gnome merchant sneaks east.
You follow a gnome merchant.
<map>
Zone: The Kingdom of Torg.
Room: The Center Of The Mine Hallway
</map>
<map>
Zone: The Kingdom of Torg.
Room: The Center Of The Mine Hallway
</map>
The Center Of The Mine Hallway
Obvious exits: -N -E -S -W
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
< 582h/583H 189v/195V Pos: standing >
A gnome merchant sneaks north.
You follow a gnome merchant.
<map>
Zone: The Kingdom of Torg.
Room: Guard Post In Front Of The Orc Mines
</map>
<map>
Zone: The Kingdom of Torg.
Room: Guard Post In Front Of The Orc Mines
</map>
Guard Post In Front Of The Orc Mines
Obvious exits: -N# -S
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
A goblin miner stands here confused at your presence.(Red Aura)
< 582h/583H 188v/195V Pos: standing >
You quickly scan the area.
You see nothing.
< 583h/583H 190v/195V Pos: standing >
You quickly scan the area.
You see nothing.
< 583h/583H 192v/195V Pos: standing >
You quickly scan the area.
You see nothing.
< 583h/583H 195v/195V Pos: standing >
A gnome merchant opens the door.
< 583h/583H 195v/195V Pos: standing >
You quickly scan the area.
A goblin miner who is close by to your north.
< 583h/583H 195v/195V Pos: standing >
A gnome merchant sneaks north.
You follow a gnome merchant.
<map>
Zone: The Kingdom of Torg.
Room: Beginning of A Well Cleared Mine
</map>
<map>
Zone: The Kingdom of Torg.
Room: Beginning of A Well Cleared Mine
</map>
Beginning of A Well Cleared Mine
Obvious exits: -S -W
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
A goblin miner stands here confused at your presence.(Red Aura)
< 583h/583H 193v/195V Pos: standing >
You quickly scan the area.
A goblin miner who is close by to your south.
< 583h/583H 193v/195V Pos: standing >
You quickly scan the area.
A goblin miner who is close by to your south.
< 583h/583H 193v/195V Pos: standing >
A gnome merchant closes the door.
< 583h/583H 193v/195V Pos: standing >
You quickly scan the area.
You see nothing.
You follow a gnome merchant.
<map>
Zone: The Kingdom of Torg.
Room: A Well Cleared Mine Tunnel
</map>
<map>
Zone: The Kingdom of Torg.
Room: A Well Cleared Mine Tunnel
</map>
A Well Cleared Mine Tunnel
Obvious exits: -N -E
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
< 583h/583H 191v/195V Pos: standing >
A gnome merchant sneaks north.
You follow a gnome merchant.
<map>
Zone: The Kingdom of Torg.
Room: Further Down A Well Cleared Mine Tunnel
</map>
<map>
Zone: The Kingdom of Torg.
Room: Further Down A Well Cleared Mine Tunnel
</map>
Further Down A Well Cleared Mine Tunnel
Obvious exits: -N -S
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
< 583h/583H 189v/195V Pos: standing >
A gnome merchant sneaks north.
You follow a gnome merchant.
<map>
Zone: The Kingdom of Torg.
Room: Nearing The End Of The Cleared Mine Tunnel
</map>
<map>
Zone: The Kingdom of Torg.
Room: Nearing The End Of The Cleared Mine Tunnel
</map>
Nearing The End Of The Cleared Mine Tunnel
Obvious exits: -N -S
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
< 583h/583H 188v/195V Pos: standing >
You quickly scan the area.
An orc miner who is close by to your north.
An orc miner who is close by to your north.
An orc miner who is close by to your north.
An orc miner who is close by to your north.
An orc miner who is close by to your north.
An orc miner who is close by to your north.
You follow a gnome merchant.
<map>
Zone: The Kingdom of Torg.
Room: A Quickly Expanding Mine
</map>
<map>
Zone: The Kingdom of Torg.
Room: A Quickly Expanding Mine
</map>
A Quickly Expanding Mine
Obvious exits: -S -D#
The corpse of an orc miner is lying here.
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
< 583h/583H 187v/195V Pos: standing >
< 583h/583H 189v/195V Pos: standing >
You quickly scan the area.
You see nothing.
< 583h/583H 190v/195V Pos: standing >
You quickly scan the area.
You see nothing.
< 583h/583H 193v/195V Pos: standing >
You quickly scan the area.
You see nothing.
< 583h/583H 195v/195V Pos: standing >
A gnome merchant opens the stone.
< 583h/583H 195v/195V Pos: standing >
A gnome merchant sneaks down.
You follow a gnome merchant.
<map>
Zone: The Kingdom of Torg.
Room: A Roughly Built Escape Tunnel
</map>
<map>
Zone: The Kingdom of Torg.
Room: A Roughly Built Escape Tunnel
</map>
A Roughly Built Escape Tunnel
Obvious exits: -N -U
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
< 583h/583H 193v/195V Pos: standing >
You quickly scan the area.
An orc miner who is close by above you.
An orc miner who is close by above you.
An orc miner who is close by above you.
An orc miner who is close by above you.
An orc miner who is close by above you.
An orc miner who is close by above you.
< 583h/583H 193v/195V Pos: standing >
A gnome merchant closes the rock.
< 583h/583H 193v/195V Pos: standing >
You follow a gnome merchant.
<map>
Zone: The Kingdom of Torg.
Room: A Curve In The Escape Tunnel
</map>
<map>
Zone: The Kingdom of Torg.
Room: A Curve In The Escape Tunnel
</map>
A Curve In The Escape Tunnel
Obvious exits: -S -W -U
*A gnome merchant is standing here, busy with his own matters.(Red Aura)
Yzari (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 583h/583H 191v/195V Pos: standing >
Yzari sings a song so well you feel your pain and suffering ebbing away.
< 583h/583H 191v/195V Pos: standing >
< 583h/583H 192v/195V Pos: standing >
Yzari closes the door.
< 583h/583H 195v/195V Pos: standing >
You quickly scan the area.
An orc miner who is close by to your west.
< 583h/583H 195v/195V Pos: standing >
Yzari leaves south.
< 583h/583H 195v/195V Pos: standing >
Yzari enters from the south.
< 583h/583H 195v/195V Pos: standing >
< 583h/583H 195v/195V Pos: standing >
A Duergar sneaks in from above.
< 583h/583H 195v/195V Pos: standing >
A Duergar closes the door.
< 583h/583H 195v/195V Pos: standing >
Yzari avoids being bashed by a Duergar, who loses his balance and falls.
< 583h/583H 195v/195V Pos: standing >
Yzari says in common 'folc'
< 583h/583H 195v/195V Pos: standing >
Yzari says in common 'folc'
< 583h/583H 195v/195V Pos: standing >
A gnome merchant snaps into visibility.
A gnome merchant places the dagger of Wind in the back of a Duergar, resulting in some strange noises and some blood.
< 583h/583H 195v/195V Pos: standing >
Yzari sings a song so well you feel your pain and suffering ebbing away.
< 583h/583H 195v/195V Pos: standing >
A gnome merchant snaps into visibility.
A gnome merchant attacks a Duergar. [2 Hits]
< 583h/583H 195v/195V Pos: standing >
Yzari attacks a Duergar. [2 Hits]
< 583h/583H 195v/195V Pos: standing >
You start chanting...
< 583h/583H 195v/195V Pos: standing >
Casting: full heal
< 583h/583H 195v/195V Pos: standing >
You complete your spell...
A torrent of divine energy flows into Yzari's body, and her wounds begin to heal!
< 583h/583H 195v/195V Pos: standing >
A gnome merchant snaps into visibility.
A gnome merchant attacks a Duergar. [5 Hits]
< 583h/583H 195v/195V Pos: standing >
Yzari attacks a Duergar. [0 Hits]
< 583h/583H 195v/195V Pos: standing >
Yzari sings a song so well you feel your pain and suffering ebbing away.
< 583h/583H 195v/195V Pos: standing >
< 583h/583H 195v/195V Pos: standing >
A Duergar rises to his feet.
< 583h/583H 195v/195V Pos: standing >
A Duergar attacks Yzari. [1 Hits]
This Duergar has some small wounds and bruises.
He's medium in size.
His skin has a barklike texture..
He seems to be moving much faster than normal..
A Duergar says in dwarven 'fah'
< 583h/583H 195v/195V Pos: standing >
A Duergar attempts to flee.
< 583h/583H 195v/195V Pos: standing >
Yzari leaves south.
< 583h/583H 195v/195V Pos: standing >
A gnome merchant snaps into visibility.
A gnome merchant dances an amazing maneuver in battle, and trips up a Duergar!
< 583h/583H 195v/195V Pos: standing >
A gnome merchant snaps into visibility.
A gnome merchant attacks a Duergar. [5 Hits]
< 583h/583H 195v/195V Pos: standing >
Yzari enters from the south.
< 583h/583H 195v/195V Pos: standing >
You start chanting...
You snap into visibility.
< 583h/583H 195v/195V Pos: standing >
Yzari sings a song so well you feel your pain and suffering ebbing away.
You complete your spell...
< 583h/583H 195v/195V Pos: standing >
Yzari attacks a Duergar. [2 Hits]
< 583h/583H 195v/195V Pos: standing >
You start chanting...
You snap into visibility.
Yzari has just given you her consent.
< 583h/583H 195v/195V Pos: standing >
A gnome merchant snaps into visibility.
A Duergar attacks a gnome merchant. [0 Hits]
A gnome merchant snaps into visibility.
A gnome merchant attacks a Duergar. [3 Hits]
< 583h/583H 195v/195V Pos: standing >
You snap into visibility.
You complete your spell...
A Duergar seems to be blinded!
< 583h/583H 195v/195V Pos: standing >
Yzari is now a member of your group.
< 583h/583H 195v/195V Pos: standing >
A Duergar clambers to his feet.
< 583h/583H 195v/195V Pos: standing >
A Duergar attempts to flee.
A Duergar sneaks south.
< 583h/583H 195v/195V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: A Roughly Built Escape Tunnel
</map>
<map>
Zone: The Kingdom of Torg.
Room: A Roughly Built Escape Tunnel
</map>
A Roughly Built Escape Tunnel
Obvious exits: -N -U#
A Duergar (medium) stands here.(Red Aura)
< 583h/583H 193v/195V Pos: standing >
Yzari enters from the north.
< 583h/583H 193v/195V Pos: standing >
Yzari sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Yzari's soothing song!
You snap into visibility.
< 583h/583H 193v/195V Pos: standing >
< T: Imeth TP: sta TC:excellent E: A Duergar sta EP: few wounds >
Yzari attacks a Duergar. [3 Hits]
< 583h/583H 193v/195V Pos: standing >
< T: Imeth TP: sta TC:excellent E: A Duergar sta EP: few wounds >
A gnome merchant snaps into visibility.
A gnome merchant places the dagger of Wind in the back of a Duergar, resulting in some strange noises and some blood.
< 583h/583H 193v/195V Pos: standing >
< T: Imeth TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
Yzari starts casting an offensive spell.
< 583h/583H 193v/195V Pos: standing >
< T: Imeth TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
A gnome merchant snaps into visibility.
A gnome merchant attacks a Duergar. [7 Hits]
< 583h/583H 193v/195V Pos: standing >
< T: Imeth TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
Yzari completes her spell...
Yzari utters the word 'yufzbarr'
Yzari smirks as her fireball explodes into the face of a Duergar.
A gnome merchant snaps into visibility.
A gnome merchant dances an amazing maneuver in battle, and trips up a Duergar!
< 583h/583H 193v/195V Pos: standing >
< T: Imeth TP: sta TC:excellent E: A Duergar ass EP: pretty hurt >
You snap into visibility.
-=[You attack a Duergar.]=- [0 Hits]
Yzari starts casting an offensive spell.
< 583h/583H 193v/195V Pos: standing >
< T: Imeth TP: sta TC:excellent E: A Duergar ass EP: pretty hurt >
You start chanting...
You snap into visibility.
< 583h/583H 193v/195V Pos: standing >
< T: Imeth TP: sta TC:excellent E: A Duergar ass EP: pretty hurt >
You snap into visibility.
-=[A Duergar attacks you.]=- [0 Hits]
< 583h/583H 193v/195V Pos: standing >
< T: Imeth TP: sta TC:excellent E: A Duergar ass EP: pretty hurt >
< 583h/583H 193v/195V Pos: standing >
< T: Imeth TP: sta TC:excellent E: A Duergar ass EP: pretty hurt >
Yzari completes her spell...
Yzari utters the word 'yufzbarr'
Yzari smirks as her fireball explodes into the face of a Duergar.
< 583h/583H 193v/195V Pos: standing >
< T: Imeth TP: sta TC:excellent E: A Duergar ass EP: awful >
< 583h/583H 193v/195V Pos: standing >
< T: Imeth TP: sta TC:excellent E: A Duergar ass EP: awful >
You snap into visibility.
Casting: flame strike
A gnome merchant snaps into visibility.
A supernatural mist forms around a gnome merchant's blood dagger of Tezcatlipoca, and begins to travel up his arm, and into his body. He further presses his attack on a Duergar, truly enjoying the pain he is inflicting. As he slips past a gnome merchant's defenses and manages to land a blow, a forlorn funeral fog flows forth from his blood dagger of Tezcatlipoca, permeating a Duergar's soul!'
A Duergar pales and seems to sag.
A gnome merchant attacks a Duergar. [4 Hits]
< 583h/583H 193v/195V Pos: standing >
< T: Imeth TP: sta TC:excellent E: A Duergar ass EP: awful >
Yzari sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Yzari's soothing song!
< 583h/583H 193v/195V Pos: standing >
< T: Imeth TP: sta TC:excellent E: A Duergar ass EP: awful >
You snap into visibility.
You complete your spell...
[Damage: 25 ] [Damage: 25 ] You call down a roaring flamestrike which hits a Duergar dead on!
A Duergar's suit of steel platemail melted from the intense heat!
A Duergar is dead! R.I.P.
You receive your share of experience.