The death of [38 Necrolyte] Nudda -*Clan DemonRage*- (Kobold)

in Tangwystl's Leather Goods

from the perspective of [46 Blademaster] Dozzo Mutinous Legions (Grey Elf)

<worn as a badge>    a symbol of a sword thrust through a cresent moon [poor]
<worn on head>       a dwarven helmet of knocking [poor] (magic)
<worn on eyes>       a blackened eyepatch of the minotaur (magic)
<worn in ear>        a wad of spawn goo [poor] (magic) (humming)
<worn in ear>        a durithalite earring shaped like a dagger (magic)
<worn on face>       the mask of armageddon [superior]
<worn around neck>   a spiked torque of dwarven kind (magic)
<worn around neck>   a silver brooch (glowing)
<worn on body>       some platemail covered in ancient runes (magic) (glowing)
<worn about body>    a forrestal's cloak [85%]
<worn on back>       a large leather backpack [79%]
<worn as quiver>     a fringed quiver (illuminating)
<worn about waist>   a leather twined belt (magic)
<worn on belt buckle>a glowing white pearl (glowing)
<attached to belt>   an obsidian hookah
<worn on arms>       some mithril and dragonscale arm plates (magic)
<worn around wrist>  a spiked mithril wristguard (magic)
<worn around wrist>  an elven bracelet of precision [superior] (magic)
<worn on hands>      some black leather gloves with mithril blades
<worn on finger>     a silver ring [poor] (magic)
<worn on finger>     a glowing faerie ring [87%]
<primary weapon>     a katana called 'Retribution' (magic)
<secondary weapon>   a katana called 'Retribution' (magic)
<worn on legs>       a pair of squirrel skin leggings [superior] (magic)
<worn on feet>       a pair of black boots (magic)

The lich of a weary bugbear leaves south.
The lich of a deadly drow scout leaves south.
Craxax trots south.
You follow Laz.

Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
Ryn enters from the north.
Xod enters from the north.
Wernt enters from the north.

< 680h/680H 215v/218V Pos: standing >
Laz leaves south.
Drun leaves south.
The lich of a weary bugbear leaves south.
The lich of a weary bugbear leaves south.
The lich of a deadly drow scout leaves south.
Craxax trots south.
You follow Laz.

Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South -West 
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
Ryn enters from the north.
Xod enters from the north.
Wernt enters from the north.

< 680h/680H 215v/218V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your north.
An orcish adventurer who is close by to your south.
A commoner who is in the distance to your south.

< 680h/680H 216v/218V Pos: standing >
Laz leaves south.
Drun leaves south.
The lich of a weary bugbear leaves south.
The lich of a weary bugbear leaves south.
The lich of a deadly drow scout leaves south.
Craxax trots south.
You follow Laz.

Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East  -South -West 
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
An orcish adventurer stands here.(Red Aura)
Ryn enters from the north.
Xod enters from the north.
Wernt enters from the north.

< 680h/680H 216v/218V Pos: standing >
Laz leaves south.
Drun leaves south.
The lich of a weary bugbear leaves south.
The lich of a weary bugbear leaves south.
The lich of a deadly drow scout leaves south.
Craxax trots south.
You follow Laz.

Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East  -South -West 
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
Ryn enters from the north.
Xod enters from the north.
Wernt enters from the north.

< 680h/680H 215v/218V Pos: standing >
Laz leaves south.
Drun leaves south.
The lich of a weary bugbear leaves south.
The lich of a weary bugbear leaves south.
The lich of a deadly drow scout leaves south.
Craxax trots south.
You follow Laz.

Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East  -South -West 
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
Ryn enters from the north.
Xod enters from the north.
Wernt enters from the north.

< 680h/680H 215v/218V Pos: standing >
Laz leaves south.
Drun leaves south.
The lich of a weary bugbear leaves south.
The lich of a weary bugbear leaves south.
The lich of a deadly drow scout leaves south.
Craxax trots south.
You follow Laz.

Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East  -South -West 
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
Ryn enters from the north.
Xod enters from the north.
Wernt enters from the north.

< 680h/680H 214v/218V Pos: standing >
Laz leaves south.
Drun leaves south.
The lich of a weary bugbear leaves south.
The lich of a weary bugbear leaves south.
The lich of a deadly drow scout leaves south.
Craxax trots south.
You follow Laz.

Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East  -South -West 
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
A male commoner stands here.
Ryn enters from the north.
Xod enters from the north.
Wernt enters from the north.

< 680h/680H 215v/218V Pos: standing >
Laz leaves south.
Drun leaves south.
The lich of a weary bugbear leaves south.
The lich of a weary bugbear leaves south.
The lich of a deadly drow scout leaves south.
Craxax trots south.
You follow Laz.

Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East  -South -West 
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
Ryn enters from the north.
Xod enters from the north.
Wernt enters from the north.

< 680h/680H 214v/218V Pos: standing >
Laz leaves south.
Drun leaves south.
The lich of a weary bugbear leaves south.
The lich of a weary bugbear leaves south.
The lich of a deadly drow scout leaves south.
Craxax trots south.
You follow Laz.

Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East  -South
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
Ryn enters from the north.
Xod enters from the north.
Wernt enters from the north.

< 680h/680H 213v/218V Pos: standing >
Laz leaves east.
Drun leaves east.
The lich of a weary bugbear leaves east.
The lich of a weary bugbear leaves east.
The lich of a deadly drow scout leaves east.
Craxax trots east.
You follow Laz.

Along the Inner Wall of the Royal Docks of Sarmiz'Duul
   This wall protecting the Royal Docks has the same kind of hardy
construction that is used to defend the city in the outer walls.  This wall
looks to be able to easily stave off intruders who might be interested in
assaulting an unprepared member of the royalty, however, the wall only
protects a small area adjacent to the bay, so it is completely ineffective
in repelling a true invasion from the sea.
Obvious exits: -East  -South -West 
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
Ryn enters from the west.
Xod enters from the west.
Wernt enters from the west.

< 680h/680H 213v/218V Pos: standing >
Laz leaves east.
Drun leaves east.
The lich of a weary bugbear leaves east.
The lich of a weary bugbear leaves east.
The lich of a deadly drow scout leaves east.
Craxax trots east.
You follow Laz.

Along the Inner Wall of the Royal Docks of Sarmiz'Duul
   This wall protecting the Royal Docks has the same kind of hardy
construction that is used to defend the city in the outer walls.  This wall
looks to be able to easily stave off intruders who might be interested in
assaulting an unprepared member of the royalty, however, the wall only
protects a small area adjacent to the bay, so it is completely ineffective
in repelling a true invasion from the sea.
Obvious exits: -East  -West 
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
Ryn enters from the west.
Xod enters from the west.
Wernt enters from the west.

< 680h/680H 212v/218V Pos: standing >
Laz leaves east.
Drun leaves east.
The lich of a weary bugbear leaves east.
The lich of a weary bugbear leaves east.
The lich of a deadly drow scout leaves east.
Craxax trots east.
You follow Laz.

The Gates to the Royal Docks
   This gate protects the Royal Docks from most everyday kind of threats to
members of the royalty coming to and from the palace.  The wall surrounding
the area looks to be able to easily stave off intruders who might be
interested in assaulting an unprepared member of the royalty, however, the
wall only protects a small area adjacent to the bay, so it is completely
ineffective in repelling a true invasion from the sea.
Obvious exits: -North -East  -South# -West 
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
Ryn enters from the west.
Xod enters from the west.
Wernt enters from the west.

< 680h/680H 212v/218V Pos: standing >
Laz opens the gate.

< 680h/680H 212v/218V Pos: standing >
Laz leaves south.
Drun leaves south.
The lich of a weary bugbear leaves south.
The lich of a weary bugbear leaves south.
The lich of a deadly drow scout leaves south.
Craxax trots south.
You follow Laz.

A Paved Obsidian Road
   This road appears to be one long piece of obsidian.  Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete.  The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -East # -South -West #
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
Ryn enters from the north.
Xod enters from the north.
Wernt enters from the north.

< 680h/680H 212v/218V Pos: standing >

< 680h/680H 213v/218V Pos: standing >
Laz closes the gate.

< 680h/680H 213v/218V Pos: standing >

< 680h/680H 218v/218V Pos: standing >
Laz opens the gate.

< 680h/680H 218v/218V Pos: standing >
Laz leaves north.
Drun leaves north.
The lich of a weary bugbear leaves north.
The lich of a weary bugbear leaves north.
The lich of a deadly drow scout leaves north.
Craxax trots north.
You follow Laz.

The Gates to the Royal Docks
   This gate protects the Royal Docks from most everyday kind of threats to
members of the royalty coming to and from the palace.  The wall surrounding
the area looks to be able to easily stave off intruders who might be
interested in assaulting an unprepared member of the royalty, however, the
wall only protects a small area adjacent to the bay, so it is completely
ineffective in repelling a true invasion from the sea.
Obvious exits: -North -East  -South -West 
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
Ryn enters from the south.
Xod enters from the south.
Wernt enters from the south.

< 680h/680H 217v/218V Pos: standing >
Laz closes the gate.

< 680h/680H 217v/218V Pos: standing >

< 680h/680H 217v/218V Pos: standing >
Laz leaves west.
Drun leaves west.
The lich of a weary bugbear leaves west.
The lich of a weary bugbear leaves west.
The lich of a deadly drow scout leaves west.
Craxax trots west.
You follow Laz.

Along the Inner Wall of the Royal Docks of Sarmiz'Duul
   This wall protecting the Royal Docks has the same kind of hardy
construction that is used to defend the city in the outer walls.  This wall
looks to be able to easily stave off intruders who might be interested in
assaulting an unprepared member of the royalty, however, the wall only
protects a small area adjacent to the bay, so it is completely ineffective
in repelling a true invasion from the sea.
Obvious exits: -East  -West 
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
Ryn enters from the east.
Xod enters from the east.
Wernt enters from the east.

< 680h/680H 216v/218V Pos: standing >
Laz leaves west.
Drun leaves west.
The lich of a weary bugbear leaves west.
The lich of a weary bugbear leaves west.
The lich of a deadly drow scout leaves west.
Craxax trots west.
You follow Laz.

Along the Inner Wall of the Royal Docks of Sarmiz'Duul
   This wall protecting the Royal Docks has the same kind of hardy
construction that is used to defend the city in the outer walls.  This wall
looks to be able to easily stave off intruders who might be interested in
assaulting an unprepared member of the royalty, however, the wall only
protects a small area adjacent to the bay, so it is completely ineffective
in repelling a true invasion from the sea.
Obvious exits: -East  -South -West 
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
Ryn enters from the east.
Xod enters from the east.
Wernt enters from the east.

< 680h/680H 216v/218V Pos: standing >
You quickly scan the area.
A retired soldier who is a brief walk away to your east.
A half-orc mercenary who is rather far off to your east.

< 680h/680H 217v/218V Pos: standing >
You quickly scan the area.
A retired soldier who is a brief walk away to your east.
A half-orc mercenary who is rather far off to your east.

< 680h/680H 217v/218V Pos: standing >
You quickly scan the area.
A retired soldier who is a brief walk away to your east.
A half-orc mercenary who is rather far off to your east.

< 680h/680H 217v/218V Pos: standing >
You quickly scan the area.
A retired soldier who is a brief walk away to your east.
A half-orc mercenary who is rather far off to your east.
Laz leaves west.
Drun leaves west.
The lich of a weary bugbear leaves west.
The lich of a weary bugbear leaves west.
The lich of a deadly drow scout leaves west.
Craxax trots west.
You follow Laz.

Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East  -South
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
Ryn enters from the east.
Xod enters from the east.
Wernt enters from the east.

< 680h/680H 217v/218V Pos: standing >
Laz leaves north.
Drun leaves north.
The lich of a weary bugbear leaves north.
The lich of a weary bugbear leaves north.
The lich of a deadly drow scout leaves north.
Craxax trots north.
You follow Laz.

Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East  -South -West 
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
Ryn enters from the south.
Xod enters from the south.
Wernt enters from the south.

< 680h/680H 216v/218V Pos: standing >
Laz leaves north.
Drun leaves north.
The lich of a weary bugbear leaves north.
The lich of a weary bugbear leaves north.
The lich of a deadly drow scout leaves north.
Craxax trots north.
You follow Laz.

Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East  -South -West 
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
Ryn enters from the south.
Xod enters from the south.
Wernt enters from the south.

< 680h/680H 216v/218V Pos: standing >
Laz leaves north.
Drun leaves north.
The lich of a weary bugbear leaves north.
The lich of a weary bugbear leaves north.
The lich of a deadly drow scout leaves north.
Craxax trots north.
You follow Laz.

Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East  -South -West 
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
A male commoner stands here.
Ryn enters from the south.
Xod enters from the south.
Wernt enters from the south.

< 680h/680H 217v/218V Pos: standing >
You quickly scan the area.
An orcish adventurer who is a brief walk away to your north.

< 680h/680H 217v/218V Pos: standing >
You quickly scan the area.
An orcish adventurer who is a brief walk away to your north.

< 680h/680H 217v/218V Pos: standing >
You quickly scan the area.
An orcish adventurer who is a brief walk away to your north.
Laz leaves north.
Drun leaves north.
The lich of a weary bugbear leaves north.
The lich of a weary bugbear leaves north.
The lich of a deadly drow scout leaves north.
Craxax trots north.
You follow Laz.

Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East  -South -West 
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
Ryn enters from the south.
Xod enters from the south.
Wernt enters from the south.

< 680h/680H 216v/218V Pos: standing >
You quickly scan the area.
An orcish adventurer who is not far off to your north.
A retired soldier who is in the distance to your north.
An elite member of the captain's guard who is a brief walk away to your east.
An elite member of the captain's guard who is a brief walk away to your east.
The captain of the regular guard who is a brief walk away to your east.
A commoner who is close by to your south.
A half-orc mercenary who is not far off to your west.
The wraith of a war-hardened warrior who is not far off to your west.
The wraith of a war-hardened warrior who is not far off to your west.
The wraith of a war-hardened warrior who is not far off to your west.
A Kobold who is not far off to your west.

< 680h/680H 216v/218V Pos: standing >
Laz leaves west.
Drun leaves west.
The lich of a weary bugbear leaves west.
The lich of a weary bugbear leaves west.
The lich of a deadly drow scout leaves west.
Craxax trots west.
You follow Laz.

A Cobblestone Road
   This road is made from a patchwork of cobblestones planted close together
in the ground.  There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired.  Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East  -South -West 
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
Ryn enters from the east.
Xod enters from the east.
Wernt enters from the east.

< 680h/680H 216v/218V Pos: standing >
A half-orc mercenary enters from the west.

< 680h/680H 216v/218V Pos: standing >
Laz leaves west.
Drun leaves west.
The lich of a weary bugbear leaves west.
The lich of a weary bugbear leaves west.
The lich of a deadly drow scout leaves west.
Craxax trots west.
You follow Laz.

Tangwystl's Leather Goods
   This stone building reeks of the chemicals used in tanning.  The walls are
coated with a thin layer of precipitate, slightly sticky to the touch.  The
proprietor must handle all aspects of leather, from tanning to forming to
selling.  Luckily, there are a few open windows, otherwise the smell would
be intolerable.
Obvious exits: -East 
*Craxax  Mutinous Legions (Centaur)(large) stands in mid-air here.
*Nul  Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
*The lich of a deadly drow scout stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*The lich of a weary bugbear stands here. (minion) (Red Aura)
*Drun  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Laz  Mutinous Legions (Gnome)(tiny) stands in mid-air here.(Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*A Kobold (small) FaNaTiC -*Clan DemonRage*- stands here.(Red Aura)
Ryn enters from the east.
Xod enters from the east.
Wernt enters from the east.

< 680h/680H 216v/218V Pos: standing >
Xod snaps into visibility.
Xod completes his spell...
Xod utters the words 'buoblg qrunsoqpze yugh'
A Kobold snaps into visibility.
Xod's fist beats the life out of a Kobold, blood pours from his body!
A Kobold's bloody platinum cloak was completely destroyed by the massive blow!
A Kobold's well-crafted stone torque was completely destroyed by the massive blow!
A Kobold's filthy hide loincloth [poor] was completely destroyed by the massive blow!
The wraith of a war-hardened warrior stops following a Kobold.
The wraith of a war-hardened warrior stops following a Kobold.
The wraith of a war-hardened warrior stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.