The death of [38 Storm Druid] Ezri (Centaur)

in The Top of a Secured Access Staircase

from the perspective of [44 Scourge] Def Dakhira (Drow Elf)

<worn on head>       a crown of Baal [poor] (magic) [89%]
<worn on eyes>       a bone visor [superior] (magic)
<worn in ear>        a snake fang earring
<worn in ear>        a dangling chain crucifix (glowing) [77%]
<worn on face>       mask of battles past [poor]
<worn around neck>   a silver serpent [poor] (magic)
<worn on body>       the platemail of life [superior] (magic)
<worn about body>    a dark-green bodycloak (magic)
<worn as quiver>     an icy ruby quiver
<worn about waist>   a waistband of rock and stone [superior] (magic)
<worn on belt buckle>the epic lyre of healing and harming (magic)
<worn on arms>       some dented iron arm plates from Abandoned Elven Homestead
<worn around wrist>  a glistening bracelet [superior] [88%]
<worn around wrist>  a glistening bracelet [superior]
<worn on hands>      a pair of four fingered gloves (magic)
<primary weapon>     a titanic ethereal battlehammer (glowing)
<held>               the crowned-prince of Ironstar scepter of Sovereignty
<worn on legs>       some tight silk pants [superior]
<worn on feet>       the winged boots of angelic movement (magic) [82%]

A battle-scarred gladiator who is close by to your north.
A battle-scarred gladiator who is not far off to your south.
A well-trained gladiator who is close by to your west.
A battle-scarred gladiator who is close by to your west.

< 589h/600H 203v/203V Pos: standing >
Kalle has just given you his consent.

< 589h/600H 203v/203V Pos: standing >
Eastern Wall of the Gladiator Practice Chamber
Obvious exits: -N -S -W
*Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Co's head.
*Zulu  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)

< 589h/600H 203v/203V Pos: standing >
You quickly scan the area.
A battle-scarred gladiator who is close by to your north.
A battle-scarred gladiator who is not far off to your south.
A well-trained gladiator who is close by to your west.
A battle-scarred gladiator who is close by to your west.

< 589h/600H 203v/203V Pos: standing >
You quickly scan the area.
A battle-scarred gladiator who is close by to your north.
A battle-scarred gladiator who is not far off to your south.
A sparring gladiator who is close by to your west.
A well-trained gladiator who is close by to your west.
A battle-scarred gladiator who is close by to your west.

< 589h/600H 203v/203V Pos: standing >
Kalle leaves west.
You follow Kalle.


<map>
Zone: Verspin.
Room: The Gladiator Combat Practice Chamber
</map>

<map>
Zone: Verspin.
Room: The Gladiator Combat Practice Chamber
</map>
The Gladiator Combat Practice Chamber
Obvious exits: -N -E -S -W
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
A muscular gladiator maneuver about, sparring with the others.(Gold Aura)
A well-trained gladiator waits for the perfect moment to strike.(Gold Aura)
A battle-scarred gladiator stands here, sparring with the others.(Gold Aura)
Zulu enters from the east.
The Gladiator Combat Practice Chamber
Obvious exits: -N -E -S -W
*Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Co's head.
*Zulu  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
A muscular gladiator maneuver about, sparring with the others.(Gold Aura)
A well-trained gladiator waits for the perfect moment to strike.(Gold Aura)
A battle-scarred gladiator stands here, sparring with the others.(Gold Aura)

< 589h/600H 202v/203V Pos: standing >
You quickly scan the area.
A sparring gladiator who is not far off to your south.
A well-trained gladiator who is not far off to your south.

< 589h/600H 202v/203V Pos: standing >
Kalle leaves north.
You follow Kalle.


<map>
Zone: Verspin.
Room: Northern Wall of the Gladiator Practice Chamber
</map>

<map>
Zone: Verspin.
Room: Northern Wall of the Gladiator Practice Chamber
</map>
Northern Wall of the Gladiator Practice Chamber
Obvious exits: -E -S -W
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zulu enters from the south.

< 590h/600H 201v/203V Pos: standing >
Kalle leaves west.
You follow Kalle.


<map>
Zone: Verspin.
Room: Northwest Corner of the Gladiator Practice Chamber
</map>

<map>
Zone: Verspin.
Room: Northwest Corner of the Gladiator Practice Chamber
</map>
Northwest Corner of the Gladiator Practice Chamber
Obvious exits: -N -E -S
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
A well-trained gladiator waits for the perfect moment to strike.(Gold Aura)
A muscular gladiator maneuver about, sparring with the others.(Gold Aura)
Zulu enters from the east.
You have just shared your epic task with Kalle.

< 590h/600H 200v/203V Pos: standing >

< 590h/600H 200v/203V Pos: standing >
You quickly scan the area.
A battle-scarred gladiator who is close by to your east.
A battle-scarred gladiator who is not far off to your east.
A maintenance worker who is a brief walk away to your south.
A battle-scarred gladiator who is a brief walk away to your south.
A well-trained gladiator who is rather far off to your south.
A sparring gladiator who is rather far off to your south.

< 590h/600H 203v/203V Pos: standing >
Northwest Corner of the Gladiator Practice Chamber
Obvious exits: -N -E -S
*Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Co's head.
*Zulu  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
A well-trained gladiator waits for the perfect moment to strike.(Gold Aura)
A muscular gladiator maneuver about, sparring with the others.(Gold Aura)

< 590h/600H 203v/203V Pos: standing >
You quickly scan the area.
A battle-scarred gladiator who is close by to your east.
A battle-scarred gladiator who is not far off to your east.
A maintenance worker who is a brief walk away to your south.
A battle-scarred gladiator who is a brief walk away to your south.
A well-trained gladiator who is rather far off to your south.
A sparring gladiator who is rather far off to your south.

< 590h/600H 203v/203V Pos: standing >
You quickly scan the area.
A battle-scarred gladiator who is close by to your east.
A battle-scarred gladiator who is not far off to your east.
A maintenance worker who is a brief walk away to your south.
A battle-scarred gladiator who is a brief walk away to your south.
A well-trained gladiator who is rather far off to your south.
A sparring gladiator who is rather far off to your south.

< 590h/600H 203v/203V Pos: standing >
Northwest Corner of the Gladiator Practice Chamber
Obvious exits: -N -E -S
*Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Co's head.
*Zulu  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
A well-trained gladiator waits for the perfect moment to strike.(Gold Aura)
A muscular gladiator maneuver about, sparring with the others.(Gold Aura)

< 590h/600H 203v/203V Pos: standing >
You quickly scan the area.
A battle-scarred gladiator who is close by to your east.
A battle-scarred gladiator who is not far off to your east.
A maintenance worker who is a brief walk away to your south.
A battle-scarred gladiator who is a brief walk away to your south.
A well-trained gladiator who is rather far off to your south.
A sparring gladiator who is rather far off to your south.

< 590h/600H 203v/203V Pos: standing >
Kalle leaves north.
You follow Kalle.


<map>
Zone: Verspin.
Room: The Eastern End of the North Hall
</map>

<map>
Zone: Verspin.
Room: The Eastern End of the North Hall
</map>
The Eastern End of the North Hall
Obvious exits: -S -W
A misshaped steel choker lies here on the ground.
Some marble dust is scattered about here.
Some rune-covered silk has been left here. (magic)
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zulu enters from the south.
You quickly scan the area.
A well-trained gladiator who is close by to your south.
A sparring gladiator who is close by to your south.
A maintenance worker who is rather far off to your south.
A battle-scarred gladiator who is rather far off to your south.
A well-trained gladiator who is in the distance to your south.
A sparring gladiator who is in the distance to your south.

< 590h/600H 202v/203V Pos: standing >
The Eastern End of the North Hall
Obvious exits: -S -W
A misshaped steel choker lies here on the ground.
Some marble dust is scattered about here.
Some rune-covered silk has been left here. (magic)
*Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Co's head.
*Zulu  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)

< 590h/600H 202v/203V Pos: standing >

< 590h/600H 202v/203V Pos: standing >
You quickly scan the area.
A sparring gladiator who is close by to your south.
A well-trained gladiator who is not far off to your south.
A maintenance worker who is rather far off to your south.
A battle-scarred gladiator who is rather far off to your south.
A well-trained gladiator who is in the distance to your south.

< 591h/600H 202v/203V Pos: standing >
You quickly scan the area.
A sparring gladiator who is close by to your south.
A well-trained gladiator who is not far off to your south.
A maintenance worker who is rather far off to your south.
A battle-scarred gladiator who is rather far off to your south.
A well-trained gladiator who is in the distance to your south.

< 591h/600H 202v/203V Pos: standing >
The Eastern End of the North Hall
Obvious exits: -S -W
A misshaped steel choker lies here on the ground.
Some marble dust is scattered about here.
Some rune-covered silk has been left here. (magic)
*Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Co's head.
*Zulu  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)

< 591h/600H 202v/203V Pos: standing >
You quickly scan the area.
A sparring gladiator who is close by to your south.
A well-trained gladiator who is not far off to your south.
A maintenance worker who is rather far off to your south.
A battle-scarred gladiator who is rather far off to your south.
A well-trained gladiator who is in the distance to your south.

< 591h/600H 202v/203V Pos: standing >
You quickly scan the area.
A sparring gladiator who is close by to your south.
A well-trained gladiator who is not far off to your south.
A maintenance worker who is rather far off to your south.
A battle-scarred gladiator who is rather far off to your south.
A well-trained gladiator who is in the distance to your south.

< 591h/600H 202v/203V Pos: standing >
You quickly scan the area.
A sparring gladiator who is close by to your south.
A well-trained gladiator who is not far off to your south.
A maintenance worker who is rather far off to your south.
A battle-scarred gladiator who is rather far off to your south.
A well-trained gladiator who is in the distance to your south.

< 591h/600H 202v/203V Pos: standing >
Kalle leaves west.
You follow Kalle.


<map>
Zone: Verspin.
Room: The North Hall
</map>

<map>
Zone: Verspin.
Room: The North Hall
</map>
The North Hall
Obvious exits: -N# -E -S# -W
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zulu enters from the east.
You quickly scan the area.
You see nothing.

< 591h/600H 201v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 591h/600H 201v/203V Pos: standing >
Kalle opens the door.
You quickly scan the area.
A Centaur who is close by to your north.
A relaxing barbarian gladiator who is close by to your north.

< 591h/600H 201v/203V Pos: standing >

< 591h/600H 202v/203V Pos: standing >
You quickly scan the area.
A Centaur who is close by to your north.
A relaxing barbarian gladiator who is close by to your north.

< 591h/600H 203v/203V Pos: standing >

< 591h/600H 203v/203V Pos: standing >
You quickly scan the area.
A Centaur who is close by to your north.
A relaxing barbarian gladiator who is close by to your north.

< 591h/600H 203v/203V Pos: standing >
Kalle opens the door.

< 591h/600H 203v/203V Pos: standing >
You failed.

< 591h/600H 203v/203V Pos: standing >
Kalle leaves north.
You follow Kalle.


<map>
Zone: Verspin.
Room: A Huge Gladiator Resting Chamber
</map>

<map>
Zone: Verspin.
Room: A Huge Gladiator Resting Chamber
</map>
A Huge Gladiator Resting Chamber
Obvious exits: -S
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
A Centaur (large) stands, floating here.
A barbarian gladiator lays here, strewn across a massive bed.
Zulu enters from the south.
Co sneaks in from the south.

< 591h/600H 202v/203V Pos: standing >
A Centaur trots south.

< 591h/600H 202v/203V Pos: standing >
Kalle closes the door.

< 591h/600H 202v/203V Pos: standing >
You failed.

< 591h/600H 202v/203V Pos: standing >
Kalle opens the door.
You quickly scan the area.
A relaxing gladiator who is not far off to your south.

< 592h/600H 202v/203V Pos: standing >
Kalle leaves south.
You follow Kalle.


<map>
Zone: Verspin.
Room: The North Hall
</map>

<map>
Zone: Verspin.
Room: The North Hall
</map>
The North Hall
Obvious exits: -N -E -S -W
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zulu enters from the north.
Co sneaks in from the north.

< 592h/600H 201v/203V Pos: standing >

< 592h/600H 201v/203V Pos: standing >
Kalle leaves west.
You follow Kalle.


<map>
Zone: Verspin.
Room: The North Hall
</map>

<map>
Zone: Verspin.
Room: The North Hall
</map>
The North Hall
Obvious exits: -N# -E -S# -W
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zulu enters from the east.

< 592h/600H 202v/203V Pos: standing >
Kalle leaves west.
You follow Kalle.


<map>
Zone: Verspin.
Room: A Bend in the North Hall
</map>

<map>
Zone: Verspin.
Room: A Bend in the North Hall
</map>
A Bend in the North Hall
Obvious exits: -E -S
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zulu enters from the east.

< 592h/600H 201v/203V Pos: standing >

< 592h/600H 201v/203V Pos: standing >
Kalle leaves south.
You follow Kalle.


<map>
Zone: Verspin.
Room: The North Hall
</map>

<map>
Zone: Verspin.
Room: The North Hall
</map>
The North Hall
Obvious exits: -N -S
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zulu enters from the north.
Pardon?

< 592h/600H 202v/203V Pos: standing >
Kalle leaves south.
You follow Kalle.


<map>
Zone: Verspin.
Room: The Statue of Siamorphe
</map>

<map>
Zone: Verspin.
Room: The Statue of Siamorphe
</map>
The Statue of Siamorphe
Obvious exits: -N -E -S -W
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Rosman, brother of Ramous and priest of Verspin blesses passing gladiators.(Gold Aura)
Zulu enters from the north.
Co sneaks in from the north.

< 592h/600H 201v/203V Pos: standing >
You quickly scan the area.
A Centaur who is not far off to your west.

< 592h/600H 201v/203V Pos: standing >
Kalle leaves south.
You follow Kalle.


<map>
Zone: Verspin.
Room: The South Hall
</map>

<map>
Zone: Verspin.
Room: The South Hall
</map>
The South Hall
Obvious exits: -N -S
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zulu enters from the north.

< 593h/600H 200v/203V Pos: standing >
Kalle leaves south.
You follow Kalle.


<map>
Zone: Verspin.
Room: A Bend in the South Hall
</map>

<map>
Zone: Verspin.
Room: A Bend in the South Hall
</map>
A Bend in the South Hall
Obvious exits: -N -E
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zulu enters from the north.

< 593h/600H 200v/203V Pos: standing >

< 593h/600H 201v/203V Pos: standing >
You quickly scan the area.
Rosman, the noble priest who is not far off to your north.
A maintenance worker who is close by to your east.

< 593h/600H 202v/203V Pos: standing >
Kalle leaves north.
You follow Kalle.


<map>
Zone: Verspin.
Room: The South Hall
</map>

<map>
Zone: Verspin.
Room: The South Hall
</map>
The South Hall
Obvious exits: -N -S
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zulu enters from the south.

< 593h/600H 202v/203V Pos: standing >
Kalle leaves north.
You follow Kalle.


<map>
Zone: Verspin.
Room: The Statue of Siamorphe
</map>

<map>
Zone: Verspin.
Room: The Statue of Siamorphe
</map>
The Statue of Siamorphe
Obvious exits: -N -E -S -W
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Rosman, brother of Ramous and priest of Verspin blesses passing gladiators.(Gold Aura)
Zulu enters from the south.
Co sneaks in from the south.

< 593h/600H 201v/203V Pos: standing >
Kalle leaves west.
You follow Kalle.


<map>
Zone: Verspin.
Room: Entrance to the Preparation Area
</map>

<map>
Zone: Verspin.
Room: Entrance to the Preparation Area
</map>
Entrance to the Preparation Area
Obvious exits: -E -W
A large sign has been posted on the northern wall.
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zulu enters from the east.
Co sneaks in from the east.
You quickly scan the area.
Rosman, the noble priest who is close by to your east.

< 593h/600H 200v/203V Pos: standing >

< 594h/600H 200v/203V Pos: standing >
Kalle leaves west.
You follow Kalle.


<map>
Zone: Verspin.
Room: A Small Landing on the Access Stairs
</map>

<map>
Zone: Verspin.
Room: A Small Landing on the Access Stairs
</map>
A Small Landing on the Access Stairs
Obvious exits: -E -U -D
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zulu enters from the east.
Co sneaks in from the east.

< 594h/600H 201v/203V Pos: standing >

< 594h/600H 202v/203V Pos: standing >
A Small Landing on the Access Stairs
Obvious exits: -E -U -D
*Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Co's head.
*Zulu  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)

< 594h/600H 202v/203V Pos: standing >
You quickly scan the area.
Rosman, the noble priest who is not far off to your east.
A Centaur who is not far off above you.

< 594h/600H 203v/203V Pos: standing >
Kalle floats up.
You follow Kalle.


<map>
Zone: Verspin.
Room: On the Gladiator Access Stairs
</map>

<map>
Zone: Verspin.
Room: On the Gladiator Access Stairs
</map>
On the Gladiator Access Stairs
Obvious exits: -U -D
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zulu floats in from below.
Co sneaks in from below.

< 594h/600H 202v/203V Pos: standing >
Kalle floats up.
You follow Kalle.


<map>
Zone: Verspin.
Room: The Top of a Secured Access Staircase
</map>

<map>
Zone: Verspin.
Room: The Top of a Secured Access Staircase
</map>
The Top of a Secured Access Staircase
Obvious exits: -E -D
*Kalle FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
A Centaur (large) stands, floating here.
Zulu floats in from below.
Co snaps into visibility.
Co suddenly looks a bit dumb, and madly slams at a Centaur!
Zulu suddenly attacks a Centaur!
Zulu snaps into visibility.
Zulu misses a Centaur.

< 594h/600H 201v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 594h/600H 201v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 594h/600H 201v/203V Pos: standing >
You start chanting...

< 594h/600H 203v/203V Pos: standing >
Casting: horrid wilting 

< 594h/600H 203v/203V Pos: standing >
Kalle snaps into visibility.

< 595h/600H 203v/203V Pos: standing >
You complete your spell...
[Damage: 137 ] -=[A Centaur begins to dry and wilt.]=-
Co's fine slash wounds a Centaur.
Co's fine pierce wounds a Centaur.
Co's fine slash wounds a Centaur.
Co's fine slash wounds a Centaur.

< 595h/600H 203v/203V Pos: standing >
Tiny explosions wrack a Centaur's body with pain!

< 595h/600H 203v/203V Pos: standing >
A Centaur blocks Zulu's lunge at him.
Zulu misses a Centaur.

< 595h/600H 203v/203V Pos: standing >
You start chanting...

< 595h/600H 203v/203V Pos: standing >
A Centaur suddenly appears a bit confused!
A Centaur misses Co.
Co dodges a Centaur's attack.
Co snaps into visibility.

< 595h/600H 203v/203V Pos: standing >
Zulu starts casting an offensive spell.

< 595h/600H 203v/203V Pos: standing >
Casting: horrid wilting 

< 595h/600H 203v/203V Pos: standing >
Tiny explosions wrack a Centaur's body with pain!
You complete your spell...
A Centaur seems to be blinded!
[Damage: 135 ] -=[A Centaur begins to dry and wilt.]=-

< 595h/600H 203v/203V Pos: standing >
Zulu completes his spell...
Zulu utters the words 'buoblg qrunsoqpze yugh'
Zulu's fist beats the life out of a Centaur, blood pours from his body!

< 595h/600H 203v/203V Pos: standing >
You start chanting...

< 596h/600H 203v/203V Pos: standing >
Zulu starts casting an offensive spell.

< 596h/600H 203v/203V Pos: standing >
Co snaps into visibility.
Co's slash strikes a Centaur.
Co's pierce strikes a Centaur.
Co's fine slash strikes a Centaur.
Co's fine slash strikes a Centaur.

< 596h/600H 203v/203V Pos: standing >
Tiny explosions wrack a Centaur's body with pain!
A Centaur's ghastly bone trident from Arcium, the Plagued Kingdom shattered in bits as the tortured body spasms and quivers!
A Centaur's shield made of lizard skin [superior] shattered in bits as the tortured body spasms and quivers!
A Centaur's unearthly crystal skull from Arcium, the Plagued Kingdom shattered in bits as the tortured body spasms and quivers!
A Centaur's unearthly chitin tail protector shattered in bits as the tortured body spasms and quivers!
A Centaur is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!