<worn around neck> a symbol of domination [superior] (magic) (humming)
<worn around neck> a necklace of dangling rat skulls [poor]
<worn on back> a large leather backpack
<worn on finger> a ring of invisibility [superior] (magic)
<held> a tightly rolled vellum recipe for a tako-skull witchdoctor's totem
< 512h/512H 176v/176V Pos: standing >
You start chanting...
< 512h/512H 176v/176V Pos: standing >
You complete your spell...
Your skin gains the toughness of dead plant life, thorns and brambles grow from your skin!
< 512h/512H 176v/176V Pos: standing >
..***.***
.M***^*.***
..**.^.^***
.***^@.**M*
.***.*M****
********M**
*********
< 512h/512H 176v/176V Pos: standing >
You draw a 1st circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 512h/512H 176v/176V Pos: standing >
..***.***
.M***^*.***
..**.^.^***
.***^@.**M*
.***.*M****
********M**
*********
A Small Gnoll of Soggy Grass
Obvious exits: -N -E -S -W
< 512h/512H 176v/176V Pos: standing >
Score information for Byxx
Level: 56 Race: Drow Elf Class: Blighter / Ruiner Sex: Male
Hit points: 512(512) Moves: 176(176)
Coins carried: 0 platinum 76 gold 26 silver 41 copper
Compression ratio: 78%
Status: Standing.
Frags: +0.00 Deaths: 6
Detecting: Invisible Evil Good Magic Life
Enchantments: Ultravision Armor Levitation
Combat Pulse: 16 Spell Pulse: 0.82
Leaderboard Points: 561
Active Spells:
--------------
thornskin (25 minutes)
detect magic (44 minutes)
faluzures vitality (3 minutes)
shadow vision (58 minutes)
levitate (47 minutes)
< 512h/512H 176v/176V Pos: standing >
..***.***
.M***^*.***
..**.^.^***
.***^@.**M*
.***.*M****
*******M***
*********
..***.***
.M***^*.***
..**.^.^***
.***^@.**M*
.***.*M****
*******M***
*********
A Small Gnoll of Soggy Grass
Obvious exits: -N -E -S -W
< 512h/512H 176v/176V Pos: standing >
..***.***
..M**^*.***
..**.^.^***
.***^@.**M*
.***.*M****
*******M***
*********
< 512h/512H 176v/176V Pos: standing >
..***.***
..M**^*.***
..**.^.^***
.***^@.**M*
.***.*M****
*******M***
*********
< 512h/512H 176v/176V Pos: standing >
The wind picks up some.
< 512h/512H 176v/176V Pos: standing >
< 512h/512H 176v/176V Pos: standing >
^..***.**
^..M**^*.**
...**.^.^**
^.***@^.**M
..***.*M***
.*******M**
*********
A Small Gnoll of Soggy Grass
Obvious exits: -N -E -S -W
< 512h/512H 173v/176V Pos: standing >
^..***.**
^..M**^*.**
...**.^.^**
^.***@^.**M
..***.*M***
.*******M**
*********
< 512h/512H 173v/176V Pos: standing >
^..***.**
^..***^*.**
...M*.^.^**
^.***@^.**M
..***.*M***
.*******M**
*********
^....****
^^..***.***
^..***^*.**
...M*@^.^**
^.***^^.**M
..***.*M***
*******M*
The Desolate Grasslands Near Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 171v/176V Pos: standing >
^....****
^^..***.***
^..***^*.**
...M*@^.^**
^.***^^.**M
..***.*MM**
*********
< 512h/512H 171v/176V Pos: standing >
^M....*M*
^^....*****
^^..***.***
^..**@^*.**
...M*.^.^**
^.***^^.**M
.***.*MM*
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 169v/176V Pos: standing >
^^.^.....
^^M....*M**
^^....*****
^^..*@*.***
^..***^*.**
...M*.^.^**
.***^^.**
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 164v/176V Pos: standing >
^^.^.....
^^M....****
^^....**M**
^^..*@*.***
^..***^*.**
...M*.^.^**
.***^^.**
M^^^^^^..
M^^.^.....*
^^M....****
^^...@**M**
^^..***.***
^..***^*.**
..M*.^.^*
The Desolate Grasslands Near Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 161v/176V Pos: standing >
MM^^^^^^^
MM^^^^^^...
M^^.^.....*
^^M..@.****
^^....**M**
^^..***.***
..***^*.*
The Desolate Grasslands Near Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 160v/176V Pos: standing >
MMMM^^^^^
MMM^^^^^^^.
MM^^^^^^...
M^^.^@....*
^^M....****
^^....**M**
^..***.**
The Desolate Grasslands Near Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 159v/176V Pos: standing >
MMMMMMM^^
MMMMM^^^^^^
MMM^^^^^^^.
MM^^^@^^...
M^^.^.....*
^^M....****
^....**M*
A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -N -E -S -W
< 512h/512H 157v/176V Pos: standing >
MMMMMMM^^
MMMMM^^^^^^
MMM^^^^^^^.
MM^^^@^^...
M^^.^.....*
^^^....****
^M...**M*
< 512h/512H 160v/176V Pos: standing >
< 512h/512H 160v/176V Pos: standing >
MMMMMM^^^
MMMM^^^^^^^
MM^^^^^^^..
M^^^^@^....
^^.^.....**
^^....*****
M...**M**
A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -N -E -S -W
< 512h/512H 159v/176V Pos: standing >
MMMMM^^^^
MMM^^^^^^^^
M^^^^^^^...
^^^^^@....*
^.^.....***
^....******
...**M***
A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -N -E -S -W
< 512h/512H 156v/176V Pos: standing >
MMMM^^^^^
MM^^^^^^^^^
^^^^^^^....
^^^^^@...*.
.^.....****
....*******
..**M****
The Desolate Grasslands Near Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 154v/176V Pos: standing >
MMM^^^^^^
M^^^^^^^^^^
^^^^^^.....
^^^^.@..*..
^.....****.
...********
.**M****M
The Desolate Grasslands Near Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 153v/176V Pos: standing >
MM^^^^^^^
^^^^^^^^^^M
^^^^^.....^
^^^..@.*..^
.....****..
..*********
**M****M*
The Desolate Grasslands Near Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 151v/176V Pos: standing >
M^^^^^^^^
^^^^^^^^^M^
^^^^.....^^
^^...@*..^^
....****..M
.**********
*M****M**
The Desolate Grasslands Near Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 149v/176V Pos: standing >
^^^^^^^^^
^^^^^^^^M^^
^^^.....^^^
^....@..^^M
...****..MM
***********
M****M***
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 146v/176V Pos: standing >
^^^^^^^^^
^^^^^^^M^^^
^^.....^^^M
....*@.^^MM
..****..MM*
***********
****M****
The Desolate Grasslands Near Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 144v/176V Pos: standing >
^^^^^^^^^
^^^^^^M^^^^
^.....^^^MM
...*.@^^MM.
.****..MM**
***********
***M*****
The Desolate Grasslands Near Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 142v/176V Pos: standing >
^^^^^^^^^
^^^^^M^^^^M
.....^^^MMM
..*..@^MM.^
****..MM**.
***********
**M******
The Rugged Foothills of Cyric the Destroyer
Obvious exits: -N -E -S -W
< 512h/512H 140v/176V Pos: standing >
^^^^^^^^^
^^^^M^^^^MM
....^^^MMM^
.*..^@MM.^.
***..MM**.*
***********
*M*******
The Rugged Foothills of Cyric the Destroyer
Obvious exits: -N -E -S -W
< 512h/512H 137v/176V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 512h/512H 138v/176V Pos: standing >
^^^^^^^^^
^^^^.^^^^MM
....M^^MMM^
.*..^@MM.^.
***..MM**.*
***********
*M*******
< 512h/512H 139v/176V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 512h/512H 140v/176V Pos: standing >
^^^^^^^^^
^^^^.^^^^MM
....M^^MMM^
.*..^@MM.^.
***..MM**.*
***********
*M*******
< 512h/512H 140v/176V Pos: standing >
^^^^^^^^^
^^^^^.^^^^M
.....M^^MMM
..*..@^MM.^
****..MM**.
***********
**M******
The Rugged Foothills of Cyric the Destroyer
Obvious exits: -N -E -S -W
< 512h/512H 138v/176V Pos: standing >
^^^^.^^^^
.....M^^MMM
..*..^^MM.^
****.@MM**.
***********
***M*******
*********
The Desolate Grasslands Near Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 136v/176V Pos: standing >
....M^^MM
..*..^^MM.^
****..MM**.
*****@*****
***M*******
**********M
******
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 134v/176V Pos: standing >
.*..^^MM.
****..MM**.
***********
***M*@*****
**********M
******* *
****
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 130v/176V Pos: standing >
***..MM**
***********
***M*******
*****@****M
******* *
*****
M*
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 125v/176V Pos: standing >
*********
***M*******
**********M
*****@* *
*****
*M*
*
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 120v/176V Pos: standing >
**M******
**********M
******* *
*****@
*M*
**
* M MM
The Placid Waters of Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 116v/176V Pos: standing >
**M******
**********M
******* *
*****@
*M*
** M
* MM
< 512h/512H 119v/176V Pos: standing >
< 512h/512H 122v/176V Pos: standing >
**M******
**********M
******* *
*M***@
***
** M
* MM
< 512h/512H 123v/176V Pos: standing >
< 512h/512H 132v/176V Pos: standing >
**M******
**********M
******* *
*M***@
***
** M
* MM
The Placid Waters of Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 134v/176V Pos: standing >
*M*******
**********M
******* *
*M***@
***
** M
* MM
< 512h/512H 138v/176V Pos: standing >
1st CIRCLE:
cause light
detect magic
fortitude
thornskin
2nd CIRCLE:
burning hands
cause serious
chill touch
unholy wind
3rd CIRCLE:
acid blast
cause critical
darkness
faerie fire
faerie fog
4th CIRCLE:
create pond
flame sphere
poison
ray of enfeeblement
vampiric touch
wither
5th CIRCLE:
animate dead
blight
drain nature
earthquake
harm
life leech
6th CIRCLE:
doom blade
firelance
flame strike
sap nature
waves of fatigue
7th CIRCLE:
dispel magic
faluzures vitality
forbiddance
toxic fog
wall of flames
8th CIRCLE:
acid stream
shadow vision
9th CIRCLE:
desecrate land
firestorm
horrid wilting
10th CIRCLE:
acid rain
magma burst
shadow gate
transmute rock to mud
11th CIRCLE:
elemental aura
12th CIRCLE:
bloodstone
implosion
sandstorm
< 512h/512H 142v/176V Pos: standing >
*M*******
***********
******* *
*M***@
***
** M
* MM
< 512h/512H 145v/176V Pos: standing >
*M*******
***********
******* *
*M***@
***
** M
* MM
The Placid Waters of Skulldrach Lake
Obvious exits: -N -E -S -W
< 512h/512H 146v/176V Pos: standing >
*********
**M********
******* *
*M***@
***
** M
* MM
< 512h/512H 146v/176V Pos: standing >
*********
**M********
******* *
*M***@
***
** M
P MM
< 512h/512H 147v/176V Pos: standing >
*********
**M********
******* *
*M***@
***
*P M
* MM
< 512h/512H 147v/176V Pos: standing >
*********
**M********
******* *
*M***@
*P*
** M
* MM
< 512h/512H 148v/176V Pos: standing >
*********
**M********
******* *
M****@
**P
** M
* MM
< 512h/512H 148v/176V Pos: standing >
*********
**M********
******* *
M****@
***P
** M
* MM
< 512h/512H 148v/176V Pos: standing >
*********
**M********
******* *
M**P*@
***
** M
* MM
< 512h/512H 148v/176V Pos: standing >
*********
**M********
******* *
M***P@
***
** M
* MM
A Gnome enters from the west.
< 512h/512H 149v/176V Pos: standing >
*********
**M********
******* *
M****@
***
** M
* MM
< 512h/512H 149v/176V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 512h/512H 150v/176V Pos: standing >
Out of nowhere, a Barbarian stabs you in the back.
OUCH! That really did HURT!
[Damage: 1 ]
< 432h/512H 151v/176V Pos: standing >
< T: Byxx TP: sta TC: small wounds E: A Barbarian sta EP: few scratches >
A Barbarian deflects your blow and strikes back at YOU!
[Damage: 1 ] You attack a Barbarian. [0 Hits]
A Gnome grasps his totem tightly, and begins communing with the spirits.
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
< 417h/512H 151v/176V Pos: standing >
< T: Byxx TP: sta TC: small wounds E: A Barbarian sta EP: few scratches >
A Gnome snaps into visibility.
A Gnome completes his spell...
A Gnome utters the words 'abrauztg gpahhzfuio uqzbarr'
A Gnome points at you.
You reel in pain as a Gnome's iceball shatters upon impacting you.
OUCH! That really did HURT!
Shattered bits of broken ice splashes into the water and begins to float.
< 244h/512H 151v/176V Pos: standing >
< T: Byxx TP: sta TC: nasty wounds E: A Barbarian sta EP: few scratches >
You start chanting...
< 244h/512H 151v/176V Pos: standing >
< T: Byxx TP: sta TC: nasty wounds E: A Barbarian sta EP: few scratches >
A Gnome grasps his totem tightly, and begins communing with the spirits.
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
< 244h/512H 151v/176V Pos: standing >
< T: Byxx TP: sta TC: nasty wounds E: A Barbarian sta EP: few scratches >
Everything is blurry after a Barbarian's head came crashing into your skull.
OUCH! That really did HURT!
[Damage: 1 ]
< 171h/512H 151v/176V Pos: standing >
< T: Byxx TP: sta TC: nasty wounds E: A Barbarian sta EP: excellent >
Casting: horrid wilting
< 171h/512H 151v/176V Pos: standing >
< T: Byxx TP: sta TC: nasty wounds E: A Barbarian sta EP: excellent >
A Gnome snaps into visibility.
A Gnome completes his spell...
A Gnome utters the words 'abrauztg gpahhzfuio uqzbarr'
A Gnome points at you.
You reel in pain as a Gnome's iceball shatters upon impacting you.