<worn on head> a durethium helm [superior]
<worn on eyes> a pair of protective eyelets [superior]
<worn in ear> a dangling skull and crossbones earring
<worn in ear> a dangling crimson earring [superior]
<worn on face> a mask of the minotaur [poor]
<worn around neck> a studded stone collar
<worn around neck> a necklace of shimmering stars [superior]
<worn on body> the barbed mail of the battlerager king (magic) (humming)
<worn about body> a torn ebon cloak [superior] [39%]
<worn on back> a soulstone scabbard (magic)
<worn as quiver> an embroidered illithid-hide backsheath (magic) [66%]
<worn about waist> a hangman's noose [superior] [78%]
<worn on belt buckle>a chipped soulstone dagger [poor] (magic)
<worn around wrist> a shiny mithril bracelet [superior] (magic)
<worn around wrist> a shiny mithril bracelet (magic)
<worn on hands> some spiked raxian pit gauntlets [poor] (magic) [82%]
<worn on finger> a lustrous blood-red ring
<worn on finger> a death ring of Tezcatlipoca (magic)[217h 26m 2s]
<primary weapon> a mithril two-handed dwarven battle hammer [superior] (magic) (glowing) [83%]
<secondary weapon> a mithril two-handed dwarven battle hammer [superior] (magic) (glowing)
<worn on feet> some spurred blood crystal boots (magic) [84%]
< 1392h/1391H 173v/173V Pos: standing >
< 1392h/1391H 173v/173V Pos: standing >
< 1392h/1391H 173v/173V Pos: standing >
< 1392h/1391H 173v/173V Pos: standing >
Riudel nods at himself, reassuring himself that he's ok.
< 1392h/1391H 173v/173V Pos: standing >
< 1392h/1391H 173v/173V Pos: standing >
< 1392h/1391H 173v/173V Pos: standing >
< 1392h/1391H 173v/173V Pos: standing >
You see nothing special about him.
Segura appears to be Drow Elf and has some small wounds and bruises.
He's medium in size.
He is in the front rank.
He seems to be moving much faster than normal..
His body seems to be made of stone!
<worn on head> a cracked gem coif
<worn on eyes> an eyepatch of swirling shadows [poor] (magic) (glowing)
<worn around neck> a silvery necklace with an obsidian pendant [poor] (glowing)
<worn around neck> a pendant of a ruby-encrusted spider [poor] (glowing)
<worn on body> some flowing spidersilk robes covered in shadows [superior] (magic)
<worn about body> a superior obsidian mantle
<worn on back> a large leather backpack
<worn as quiver> a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist> an exquisite silk sash [poor] (magic)
<worn on belt buckle>a white leather-bound tome of spirit domination (magic)
<attached to belt> a rugged adventurers satchel (magic)
<worn on arms> some moss-covered sleeves [superior] (glowing)
<held as shield> a shadow dragon scale
<worn on hands> a pair of moss-covered gloves [superior] (glowing)
<worn on finger> a ring of shimmering faerie fire [superior] (glowing)
<worn on finger> a ring of shimmering faerie fire [poor] (glowing)
<worn on legs> some flaming dragonscale greaves
<worn on feet> a pair of leather shoes
< 1392h/1391H 173v/173V Pos: standing >
< 1392h/1391H 173v/173V Pos: standing >
Ru looks at Segura.
< 1392h/1391H 173v/173V Pos: standing >
< 1392h/1391H 173v/173V Pos: standing >
< 1392h/1391H 173v/173V Pos: standing >
< 1392h/1391H 173v/173V Pos: standing >
Riudel looks at Segura.
< 1392h/1391H 173v/173V Pos: standing >
Nul looks at Segura.
< 1392h/1391H 173v/173V Pos: standing >
Segura says in drow 'fuck off'
< 1392h/1391H 173v/173V Pos: standing >
< 1392h/1391H 173v/173V Pos: standing >
Segura rolls on the floor laughing.
< 1392h/1391H 173v/173V Pos: standing >
Dakar falls down, laughing hysterically.
< 1391h/1391H 173v/173V Pos: standing >
Segura leaves west.
A duergar warpriest leaves west.
A duergar warpriest leaves west.
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
Alarm bells sound, signalling an invasion!
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
The Lab of Morlander
Obvious exits: -W
A tiny pond seems to suck the life from its surroundings.
The corpse of morlander is lying here.
[9] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.(Red Aura)
Riudel Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Bisil Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels The Illest Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
An ice elemental is here chilling the room. (minion)
*Nul Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Ur Dakhira (Orc)(medium) stands in mid-air here.(Red Aura)
Ru Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Ru's head.
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An elven trail keeper is here picking of debris from this part of the city.(Gold Aura)
< 1391h/1391H 173v/173V Pos: standing >
You quickly scan the area.
An apprentice elf mage who is close by to your west.
An apprentice elf mage who is close by to your west.
Morlyntra who is not far off to your west.
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
The Lab of Morlander
Obvious exits: -W
A tiny pond seems to suck the life from its surroundings.
The corpse of morlander is lying here.
[9] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.(Red Aura)
Riudel Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Bisil Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels The Illest Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
An ice elemental is here chilling the room. (minion)
*Nul Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Ur Dakhira (Orc)(medium) stands in mid-air here.(Red Aura)
Ru Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Ru's head.
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An elven trail keeper is here picking of debris from this part of the city.(Gold Aura)
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
BEEEP! Nul is aghast the obscenities being used!
< 1391h/1391H 173v/173V Pos: standing >
Riudel starts casting a spell.
< 1391h/1391H 173v/173V Pos: standing >
Dakar shouts out loudly.. MOVING!!!!
< 1391h/1391H 173v/173V Pos: standing >
Riudel completes his spell...
Riudel utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover Riudel's skin.
< 1391h/1391H 173v/173V Pos: standing >
Bodyslam who?
< 1391h/1391H 173v/173V Pos: standing >
Dakar leaves west.
You follow Dakar.
A Large Circular Chamber of Practice
Obvious exits: -E -S -W -D
A spellbook has been tossed aside here.
[14] A small bandage rests upon the ground here.
[6] A large wooden torch has been discarded here.
[3] A sturdy looking wooden club has been left here.
[3] A stout cudgel carved from oak wood lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger about a foot in length lies here.
[3] A steel dagger has been tossed aside here.
[3] A warhammer with a sturdy-looking steel head lies here.
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An apprentice elf mage is standing here, practicing a spell.(Gold Aura)
An apprentice elf mage is standing here, practicing a spell.(Gold Aura)
Ru enters from the east.
Ur enters from the east.
Nul enters from the east.
An ice elemental enters from the east.
Liels enters from the east.
Bisil enters from the east.
Riudel enters from the east.
Pok enters from the east.
< 1391h/1391H 172v/173V Pos: standing >
Bodyslam who?
< 1391h/1391H 172v/173V Pos: standing >
Dakar leaves down.
You follow Dakar.
The Room of Thought and Meditation
Obvious exits: -U -D
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
The mystic bartender Kazoon is standing here adding his touch to his brew.
Ru enters from above.
Ur enters from above.
Nul enters from above.
An ice elemental enters from above.
Liels enters from above.
Bisil enters from above.
Riudel enters from above.
Pok enters from above.
< 1391h/1391H 171v/173V Pos: standing >
Dakar leaves down.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Dakar.
The Great Library of Magic
Obvious exits: -U -D
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An apprentice elf mage is standing here, practicing a spell.(Gold Aura)
Ru enters from above.
Ur enters from above.
Nul enters from above.
An ice elemental enters from above.
Liels enters from above.
Bisil enters from above.
Riudel enters from above.
Pok enters from above.
< 1391h/1391H 170v/173V Pos: standing >
Bodyslam who?
< 1391h/1391H 170v/173V Pos: standing >
Dakar leaves down.
You follow Dakar.
The Tower Laboratory
Obvious exits: -N# -U
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Ru enters from above.
Alarm bells sound, signalling an invasion!
Ur enters from above.
Nul enters from above.
Alarm bells sound, signalling an invasion!
An ice elemental enters from above.
Liels enters from above.
Bisil enters from above.
Militia forces muster to bolster the town's defenses against the invaders!!!
Riudel enters from above.
Pok enters from above.
< 1391h/1391H 169v/173V Pos: standing >
Bodyslam who?
< 1391h/1391H 170v/173V Pos: standing >
Autosaving...
Bodyslam who?
< 1391h/1391H 170v/173V Pos: standing >
Bodyslam who?
< 1391h/1391H 171v/173V Pos: standing >
Dakar opens the door.
< 1391h/1391H 171v/173V Pos: standing >
Bodyslam who?
< 1391h/1391H 172v/173V Pos: standing >
Bodyslam who?
< 1391h/1391H 173v/173V Pos: standing >
Dakar leaves north.
You follow Dakar.
Before the Tower of High Magic of Charing
Obvious exits: -N -S
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Ru enters from the south.
Ur enters from the south.
Nul enters from the south.
An ice elemental enters from the south.
Liels enters from the south.
Bisil enters from the south.
Riudel enters from the south.
Pok enters from the south.
< 1391h/1391H 172v/173V Pos: standing >
Bodyslam who?
Dakar closes the door.
< 1391h/1391H 172v/173V Pos: standing >
Bodyslam who?
< 1391h/1391H 172v/173V Pos: standing >
Dakar leaves north.
You follow Dakar.
The Trail of Tears
Obvious exits: -N -E -S -W
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Ru enters from the south.
Ur enters from the south.
Nul enters from the south.
An ice elemental enters from the south.
Liels enters from the south.
Bisil enters from the south.
Riudel enters from the south.
Pok enters from the south.
< 1391h/1391H 171v/173V Pos: standing >
Bodyslam who?
< 1391h/1391H 171v/173V Pos: standing >
Bodyslam who?
Dakar leaves west.
You follow Dakar.
The Trail of Tears
Obvious exits: -N# -E -W
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Ru enters from the east.
Ur enters from the east.
Nul enters from the east.
An ice elemental enters from the east.
Liels enters from the east.
Bisil enters from the east.
Riudel enters from the east.
Pok enters from the east.
< 1391h/1391H 171v/173V Pos: standing >
Dakar leaves west.
You follow Dakar.
The Trail of Tears
Obvious exits: -E -S# -W
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An abandoned baby elf is here crying loudly.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ru enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ur enters from the east.
Nul enters from the east.
An ice elemental enters from the east.
Liels enters from the east.
Bisil enters from the east.
Riudel enters from the east.
Pok enters from the east.
< 1391h/1391H 170v/173V Pos: standing >
Dakar leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Dakar.
The Trail of Tears
Obvious exits: -N# -E -W
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A elven young acolyte is standing here deep in thought.(Gold Aura)
Ru enters from the east.
Ur enters from the east.
Nul enters from the east.
An ice elemental enters from the east.
Liels enters from the east.
Bisil enters from the east.
Riudel enters from the east.
Pok enters from the east.
< 1391h/1391H 170v/173V Pos: standing >
Dakar leaves west.
You follow Dakar.
The Center of Charing
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a Centaur is lying here.
The corpse of the Charing Quartermaster is lying here.
In the shape of a mermaid, this fountain is filled with clear water.
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A white rabbit hops around here, wiggling its nose.
Segura Puppet Master Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An elf commoner is standing here, going about his business.
A duergar warpriest stands, floating here, fighting the Charing Quartermaster. (Minion)
A duergar warpriest stands, floating here, fighting the Charing Quartermaster. (Minion)
A sneaky weasel peers around cautiously, trying to avoid people.
The Charing Quartermaster stands here, fighting a duergar warpriest.(Gold Aura)
The great oak tree stands here providing safty to all.(Gold Aura)
Ru enters from the east.
Ur enters from the east.
Nul enters from the east.
An ice elemental enters from the east.
Liels enters from the east.
Bisil enters from the east.
Riudel enters from the east.
Pok enters from the east.
< 1391h/1391H 169v/173V Pos: standing >
< 1391h/1391H 170v/173V Pos: standing >
A elf commoner leaves east.
< 1391h/1391H 170v/173V Pos: standing >
< 1391h/1391H 171v/173V Pos: standing >
The Charing Quartermaster's fine punch strikes a duergar warpriest very hard.
The Charing Quartermaster's punch strikes a duergar warpriest very hard.
The Charing Quartermaster's punch seriously wounds a duergar warpriest.
A duergar warpriest is knocked to the ground by the Charing Quartermaster's mighty bash!
< 1391h/1391H 173v/173V Pos: standing >
A duergar warpriest misses the Charing Quartermaster.
A duergar warpriest's decent punch strikes the Charing Quartermaster.
< 1391h/1391H 173v/173V Pos: standing >
A duergar warpriest's fine punch strikes the Charing Quartermaster.
A duergar warpriest's decent punch strikes the Charing Quartermaster.
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
An elven trail keeper who is close by to your north.
A baby elf who is close by to your north.
A visiting human who is close by to your north.
A sneaky weasel who is in the distance to your north.
A elf commoner who is close by to your east.
A elven cleric who is close by to your east.
A baby elf who is not far off to your east.
A white rabbit who is rather far off to your east.
The robin who is rather far off to your east.
A elf commoner who is close by to your south.
A white rabbit who is close by to your west.
A baby elf who is close by to your west.
An elven trail keeper who is a brief walk away to your west.
The robin who is rather far off to your west.
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
An elven trail keeper enters from the north.
< 1391h/1391H 173v/173V Pos: standing >
Riudel starts casting an offensive spell.
< 1391h/1391H 173v/173V Pos: standing >
The Charing Quartermaster's punch enshrouds a duergar warpriest in a mist of blood.
The Charing Quartermaster's punch causes a duergar warpriest to grimace in pain.
The Charing Quartermaster's punch hits a duergar warpriest.
A duergar warpriest is mortally wounded, and will die soon, if not aided.
< 1391h/1391H 173v/173V Pos: standing >
The great oak tree starts casting a spell.
The great oak tree completes its spell...
The great oak tree utters the words 'judicandus qfuhuq'
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
Riudel completes his spell...
Riudel utters the word 'pawwzf'
Riudel creates a hammer out of thin air that smashes into the Charing Quartermaster, bits of flesh and bone fly everywhere!
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
A duergar warpriest elbows the Charing Quartermaster hard, bruising his side!
A duergar warpriest's decent punch strikes the Charing Quartermaster.
A duergar warpriest misses the Charing Quartermaster.
< 1391h/1391H 173v/173V Pos: standing >
Riudel starts casting an offensive spell.
< 1391h/1391H 173v/173V Pos: standing >
Ru starts casting a spell.
< 1391h/1391H 173v/173V Pos: standing >
Riudel dodges the Charing Quartermaster's attack.
Riudel dodges the Charing Quartermaster's attack.
The Charing Quartermaster's punch grazes Riudel.
The Charing Quartermaster whacks Riudel in the side with a sound kick.
< 1391h/1391H 173v/173V Pos: standing >
Liels starts casting a spell.
Liels snaps into visibility.
< 1391h/1391H 173v/173V Pos: standing >
Riudel completes his spell...
Riudel utters the word 'pawwzf'
Riudel creates a hammer out of thin air that smashes into the Charing Quartermaster, bits of flesh and bone fly everywhere!
< 1391h/1391H 173v/173V Pos: standing >
Bisil starts casting an offensive spell.
< 1391h/1391H 173v/173V Pos: standing >
Ru completes his spell...
Ru utters the words 'ofzahzf wunsoeuio'
Ru points at a duergar warpriest.
A duergar warpriest shudders as an immense rush of life flows into her body!
Riudel starts casting an offensive spell.
< 1391h/1391H 173v/173V Pos: standing >
Liels completes his spell...
Liels utters the words 'hanuq yao'
The Charing Quartermaster gasps for air as Liels's lethal mist envelops him!
The Charing Quartermaster is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The Charing Quartermaster's death cry reverberates in your head as he falls to the ground.
Riudel stops invoking abruptly!
Bisil stops invoking abruptly!
< 1391h/1391H 173v/173V Pos: standing >
Segura gives an order to his followers.
A duergar warpriest clambers to her feet.
< 1391h/1391H 173v/173V Pos: standing >
Ur gets a few coins from the corpse of the Charing Quartermaster.
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
the corpse of the Charing Quartermaster does not contain the coins.
< 1391h/1391H 173v/173V Pos: standing >
the corpse of the Charing Quartermaster does not contain the essence.
< 1391h/1391H 173v/173V Pos: standing >
You don't have anything to put in it.
< 1391h/1391H 173v/173V Pos: standing >
A white rabbit leaves east.
< 1391h/1391H 173v/173V Pos: standing >
But nobody is fighting him?
< 1391h/1391H 173v/173V Pos: standing >
Riudel sits down in a comfortable spot.
< 1391h/1391H 173v/173V Pos: standing >
Riudel opens a midnight blue tome with silver bindings and begins studying it intently.
< 1391h/1391H 173v/173V Pos: standing >
A white rabbit enters from the west.
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
A baby elf who is close by to your north.
A visiting human who is close by to your north.
A sneaky weasel who is in the distance to your north.
A white rabbit who is close by to your east.
A elf commoner who is close by to your east.
A elven cleric who is close by to your east.
A baby elf who is not far off to your east.
An elven woman who is rather far off to your east.
A white rabbit who is rather far off to your east.
The robin who is in the distance to your east.
A snake who is in the distance to your east.
A sneaky weasel who is not far off to your south.
An elven woman who is not far off to your south.
A kooshie dog who is a brief walk away to your south.
A baby elf who is close by to your west.
An elven trail keeper who is a brief walk away to your west.
< 1391h/1391H 173v/173V Pos: standing >
Segura leaves south.
A duergar warpriest leaves south.
A duergar warpriest leaves south.
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
A elf commoner enters from the east.
< 1391h/1391H 173v/173V Pos: standing >
It appears to be the corpse of the Charing Quartermaster.
Nothing.
< 1391h/1391H 173v/173V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1391h/1391H 173v/173V Pos: standing >
Riudel closes his book and grins malevolently.
< 1391h/1391H 173v/173V Pos: standing >
Riudel clambers to his feet.
< 1391h/1391H 173v/173V Pos: standing >
Pok stops following Dakar.
Pok now follows Dakar.
< 1391h/1391H 173v/173V Pos: standing >
A baby elf enters from the west.
< 1391h/1391H 173v/173V Pos: standing >
Segura enters from the south.
< 1391h/1391H 173v/173V Pos: standing >
You stop following Dakar.
You now follow Dakar.
< 1391h/1391H 173v/173V Pos: standing >
Bisil stops following Dakar.
Bisil now follows Dakar.
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
A Centaur trots in from the north.
< 1391h/1391H 173v/173V Pos: standing >
A white rabbit leaves west.
< 1391h/1391H 173v/173V Pos: standing >
< 1391h/1391H 173v/173V Pos: standing >
Ru stops following Dakar.
Ru now follows Dakar.
< 1391h/1391H 173v/173V Pos: standing >
A Centaur attempts to kick Segura but fails miserably!
< 1391h/1391H 173v/173V Pos: standing >
A Centaur misses Segura.
< 1391h/1391H 173v/173V Pos: standing >
Dakar starts casting an offensive spell.
< 1391h/1391H 173v/173V Pos: standing >
Ru suddenly attacks a Centaur!
Ru misses a Centaur.
< 1391h/1391H 173v/173V Pos: standing >
Dakar completes his spell...
Dakar utters the words 'izoahuzz qaijudigguai bragh'
Dakar's concussion blast rips into a Centaur, shattering his soul!
A Centaur's large stone warhammer was disintegrated by the negative energy!
A Centaur's smelly fur hat was disintegrated by the negative energy!
A Centaur is dead! R.I.P.
You receive your share of experience.