The death of [47 Ruiner] Liels Anarchy (Troll)

in A Cobblestone Road

from the perspective of [46 Controller] Toyan The Empire (Grey Elf)

<worn as a badge>    the insignia of swirling feathers and flowing water (illuminating)
<worn on head>       a golden crown set with diamonds of endurance (magic)
<worn on eyes>       a worn pair of sandstorm goggles of endurance [84%]
<worn in ear>        a sparkling golden hoop earring of health (magic) [86%]
<worn in ear>        a gloomwing feather [superior] (magic)
<worn on face>       a mask of hades [poor] (magic) (glowing)
<worn around neck>   some kharma mind beads (magic) [85%]
<worn around neck>   a cloak secured by a celtic knot broach [superior] (magic)
<worn on body>       a robe of the Titan magi (magic)
<worn about body>    the wings of the shadow dragon [superior] (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     an angelic steel quiver from The Kingdom of Torg
<worn about waist>   an exquisite silk sash [superior] (magic) [82%]
<worn on belt buckle>a leather-bound book covered in shifting shadows (magic)
<attached to belt>   a glowing quill (glowing)
<worn on arms>       some slime-covered aboleth skin (magic) (glowing) [46%]
<held as shield>     a crude ruby buckler (illuminating)
<worn around wrist>  some polished endurium bracers (magic)
<worn around wrist>  a bracelet of influence (magic)
<worn on hands>      some twisted stone claws from The Great Realm of Duris
<worn on finger>     a ring of twisted gray mist (illuminating)
<worn on finger>     a wisp of deadly mist (illuminating)
<primary weapon>     a rune-covered svalich wood quarterstaff [superior] (magic)
<worn on legs>       some spiked dragonscale greaves from Apocalypse Castle (illuminating) [86%]
<worn on feet>       boots of brain golem skin (magic)


< 827h/827H 140v/140V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Disc.
Kaboom's fine slash grazes a crypt revenant.
Kaboom's powerful slash wounds a crypt revenant.
Kaboom's fine slash wounds a crypt revenant.
Kaboom's fine slash wounds a crypt revenant.

< 827h/827H 140v/140V Pos: standing >
Grahk swats at the air frantically.

< 827h/827H 140v/140V Pos: standing >
Grahk swats at the air frantically.

< 827h/827H 140v/140V Pos: standing >
A crypt revenant suddenly appears a bit confused!
[Damage:  1 ] A crypt revenant's claw grazes Kaboom.
[Damage: 31 ] A crypt revenant pokes Kaboom really hard, making you wince.
A crypt revenant misses Kaboom.
Kaboom blocks a crypt revenant's lunge at him.

< 827h/827H 140v/140V Pos: standing >
Grahk mutters something under his breath.

< 827h/827H 140v/140V Pos: standing >

< 827h/827H 140v/140V Pos: standing >
Sadash starts playing a small wooden horn and singing aloud.

< 827h/827H 140v/140V Pos: standing >
Kaboom's fine slash wounds a crypt revenant.
A crypt revenant clambers to its feet.
Kaboom's fine slash wounds a crypt revenant.
Kaboom's slash grazes a crypt revenant.
Kaboom's fine slash grazes a crypt revenant.

< 827h/827H 140v/140V Pos: standing >
Ok.
The last gasps of a crypt revenant cause a sickening chill to run up your spine.
A crypt revenant is dead! R.I.P.
Sadash suddenly breaks out a quick verse from their repitiore of songs...
Sadash plays a peaceful, soothing tune.
Sadash busts out in dance!

< 827h/827H 140v/140V Pos: standing >
Ok.
Someone seems a bit busy at the moment, try later.

< 827h/827H 140v/140V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 827h/827H 140v/140V Pos: standing >
Ok.
Someone seems a bit busy at the moment, try later.

< 827h/827H 140v/140V Pos: standing >
Ok.
Someone seems a bit busy at the moment, try later.

< 827h/827H 140v/140V Pos: standing >
Ok.

< 827h/827H 140v/140V Pos: standing >
You are carrying: (2/10)
a crimson key
a portable hole

< 827h/827H 140v/140V Pos: standing >
Molach puts a rare piece of cold-iron into an ermineskin backpack.

< 827h/827H 140v/140V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
A crypt revenant clambers to its feet.
Molach puts a rare piece of cold-iron into an ermineskin backpack.

< 827h/827H 140v/140V Pos: standing >
Molach leaves south.
The lich of a dining guest leaves south.
The lich of a swordsman leaves south.
No one by that name around here.

< 827h/827H 140v/140V Pos: standing >
A Massive Staircase leading Upwards
Obvious exits: -E -S -W# -U
A crypt guardian floats here, awakened by your instrusion. (minion) 
*Grahk  The Empire (Halfling)(small) stands in mid-air here.
A torch floats near Grahk's head. (Illuminating)
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.
*Disc  The Empire (Grey Elf)(medium) stands in mid-air here.
*Soljia  The Empire (Minotaur)(gargantuan) stands in mid-air here.
Kaboom  The Empire (Centaur)(medium) stands in mid-air here.
*Yzar  The Empire (Grey Elf)(medium) stands in mid-air here.
*Wernt  The Empire (Barbarian)(large) stands in mid-air here.
Sizan  The Empire (Minotaur)(huge) stands in mid-air here.

< 827h/827H 140v/140V Pos: standing >

< 827h/827H 140v/140V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 827h/827H 140v/140V Pos: standing >

< 827h/827H 140v/140V Pos: standing >
Molach enters from the south.
The lich of a dining guest enters from the south.
The lich of a swordsman enters from the south.
That's absurd.

< 827h/827H 140v/140V Pos: standing >

< 827h/827H 140v/140V Pos: standing >
A Massive Staircase leading Upwards
Obvious exits: -E -S -W# -U
The lich of a swordsman stands here. (minion) 
The lich of a dining guest stands here. (minion) 
Molach  The Empire (Githzerai)(medium) stands in mid-air here.
A crypt guardian floats here, awakened by your instrusion. (minion) 
*Grahk  The Empire (Halfling)(small) stands in mid-air here.
A torch floats near Grahk's head. (Illuminating)
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.
*Disc  The Empire (Grey Elf)(medium) stands in mid-air here.
*Soljia  The Empire (Minotaur)(gargantuan) stands in mid-air here.
Kaboom  The Empire (Centaur)(medium) stands in mid-air here.
*Yzar  The Empire (Grey Elf)(medium) stands in mid-air here.
*Wernt  The Empire (Barbarian)(large) stands in mid-air here.
Sizan  The Empire (Minotaur)(huge) stands in mid-air here.

< 827h/827H 140v/140V Pos: standing >
Molach nods.

< 827h/827H 140v/140V Pos: standing >
Obvious exits:
    East - In a Clean Whitewashed Kitchen
    South- A Grand Entryway
    West - (closed door) 
    Up   - A Whitewashed Hallway

< 827h/827H 140v/140V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 827h/827H 140v/140V Pos: standing >

< 827h/827H 140v/140V Pos: standing >

< 827h/827H 140v/140V Pos: standing >
Ok.

< 827h/827H 140v/140V Pos: standing >

< 827h/827H 140v/140V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 827h/827H 140v/140V Pos: standing >
Molach leaves south.
The lich of a dining guest leaves south.
The lich of a swordsman leaves south.

< 827h/827H 140v/140V Pos: standing >
A Massive Staircase leading Upwards
Obvious exits: -E -S -W# -U
A crypt guardian floats here, awakened by your instrusion. (minion) 
*Grahk  The Empire (Halfling)(small) stands in mid-air here.
A torch floats near Grahk's head. (Illuminating)
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.
*Disc  The Empire (Grey Elf)(medium) stands in mid-air here.
*Soljia  The Empire (Minotaur)(gargantuan) stands in mid-air here.
Kaboom  The Empire (Centaur)(medium) stands in mid-air here.
*Yzar  The Empire (Grey Elf)(medium) stands in mid-air here.
*Wernt  The Empire (Barbarian)(large) stands in mid-air here.
Sizan  The Empire (Minotaur)(huge) stands in mid-air here.

< 827h/827H 140v/140V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 827h/827H 140v/140V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Grand Entryway
Obvious exits: -N -E -S
A servant carries out his duties.

< 827h/827H 140v/140V Pos: standing >

< 827h/827H 140v/140V Pos: standing >
Obvious exits:
    East - In a Clean Whitewashed Kitchen
    South- A Grand Entryway
    West - (closed door) 
    Up   - A Whitewashed Hallway

< 827h/827H 140v/140V Pos: standing >
Ok.

< 827h/827H 140v/140V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 827h/827H 140v/140V Pos: standing >
Ok.

< 827h/827H 140v/140V Pos: standing >
Your battle frenzy fades.

< 777h/777H 140v/140V Pos: standing >
Your group consists of (13/20):
( Head)   777/777   hit,  140/140  move Toyan
(Front)   754/754   hit,  120/120  move Disc
(Front)  1497/1497  hit,  215/215  move Wernt
(Front)   680/680   hit,  160/160  move Yzar
(Front)  1426/1426  hit,  272/272  move Soljia
(Front)  1238/1353  hit,  311/311  move Kaboom
(Front)   622/622   hit,  140/140  move Sadash
(Front)  1191/1191  hit,  253/253  move Sizan
(Front)   631/631   hit,  193/193  move Grahk
(Front)  1215/1215  hit,  185/185  move a crypt revenant
(Front)                                Molach
(Front)                                the lich of a swordsman
(Front)                                the lich of a dining guest

< 777h/777H 140v/140V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 777h/777H 140v/140V Pos: standing >

< 777h/777H 140v/140V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Soljia.

< 777h/777H 140v/140V Pos: standing >
Soljia loses control, veins bulging with anger.

A Massive Staircase leading Upwards
Obvious exits: -E -S -W# -U
A crypt guardian floats here, awakened by your instrusion. (minion) 
*Grahk  The Empire (Halfling)(small) stands in mid-air here.
A torch floats near Grahk's head. (Illuminating)
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.
*Disc  The Empire (Grey Elf)(medium) stands in mid-air here.
*Soljia  The Empire (Minotaur)(huge) stands in mid-air here.
Kaboom  The Empire (Centaur)(medium) stands in mid-air here.
*Yzar  The Empire (Grey Elf)(medium) stands in mid-air here.
*Wernt  The Empire (Barbarian)(large) stands in mid-air here.
Sizan  The Empire (Minotaur)(huge) stands in mid-air here.

< 777h/777H 140v/140V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 777h/777H 140v/140V Pos: standing >
A crypt revenant already grouped by you.
Molach already grouped by you.
Sadash already grouped by you.
Soljia already grouped by you.
Yzar already grouped by you.
Wernt already grouped by you.
Disc already grouped by you.
Sizan already grouped by you.
Kaboom already grouped by you.
No new group members.

< 777h/777H 140v/140V Pos: standing >

< 777h/777H 140v/140V Pos: standing >

< 777h/777H 140v/140V Pos: standing >

< 777h/777H 140v/140V Pos: standing >

< 777h/777H 140v/140V Pos: standing >
A servant enters from the south.

< 777h/777H 140v/140V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Soljia.

< 777h/777H 140v/140V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 777h/777H 140v/140V Pos: standing >
Grahk leaves south.
You follow Grahk.

A Grand Entryway
Obvious exits: -N -E -S
*Grahk  The Empire (Halfling)(small) stands in mid-air here.
A torch floats near Grahk's head. (Illuminating)
A crypt revenant enters from the north.
Sadash enters from the north.
Soljia enters from the north.
Yzar enters from the north.
Wernt enters from the north.
Sizan enters from the north.
Kaboom trots in from the north.
A Grand Entryway
Obvious exits: -N -E -S
Kaboom  The Empire (Centaur)(medium) stands in mid-air here.
Sizan  The Empire (Minotaur)(huge) stands in mid-air here.
*Disc  The Empire (Grey Elf)(medium) stands in mid-air here.
*Wernt  The Empire (Barbarian)(large) stands in mid-air here.
*Yzar  The Empire (Grey Elf)(medium) stands in mid-air here.
*Soljia  The Empire (Minotaur)(huge) stands in mid-air here.
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.
A crypt guardian floats here, awakened by your instrusion. (minion) 
*Grahk  The Empire (Halfling)(small) stands in mid-air here.
A torch floats near Grahk's head. (Illuminating)

< 777h/777H 139v/140V Pos: standing >
Grahk leaves south.
You follow Grahk.

A Beautiful Courtyard
Obvious exits: -N -S
Some beautiful roses are here.
*Grahk  The Empire (Halfling)(small) stands in mid-air here.
A torch floats near Grahk's head. (Illuminating)
A crypt revenant enters from the north.
Sadash enters from the north.
Soljia enters from the north.
Yzar enters from the north.
Wernt enters from the north.
Sizan enters from the north.
Kaboom trots in from the north.

< 777h/777H 138v/140V Pos: standing >
You quickly scan the area.
A servant who is not far off to your north.

< 777h/777H 140v/140V Pos: standing >
Grahk leaves south.
You follow Grahk.

Before the Du'kel Mansion
Obvious exits: -N -E -W
*Grahk  The Empire (Halfling)(small) stands in mid-air here.
A torch floats near Grahk's head. (Illuminating)
A crypt revenant enters from the north.
Sadash enters from the north.
Soljia enters from the north.
Yzar enters from the north.
Wernt enters from the north.
Sizan enters from the north.
Kaboom trots in from the north.

< 777h/777H 139v/140V Pos: standing >
Grahk leaves west.
You follow Grahk.

A Cobblestone Road
Obvious exits: -N# -E -S
*Grahk  The Empire (Halfling)(small) stands in mid-air here.
A torch floats near Grahk's head. (Illuminating)
A crypt revenant enters from the east.
Sadash enters from the east.
Soljia enters from the east.
Yzar enters from the east.
Wernt enters from the east.
Sizan enters from the east.
Kaboom trots in from the east.

< 777h/777H 138v/140V Pos: standing >
Sadash stops using a small wooden horn.

< 777h/777H 140v/140V Pos: standing >
Sadash grabs a golden lyre.

< 777h/777H 140v/140V Pos: standing >
Sadash starts playing a golden lyre and singing aloud.

< 777h/777H 140v/140V Pos: standing >
Grahk leaves east.
You follow Grahk.

Before the Du'kel Mansion
Obvious exits: -N -E -W
*Grahk  The Empire (Halfling)(small) stands in mid-air here.
A torch floats near Grahk's head. (Illuminating)
A crypt revenant enters from the west.
Sadash enters from the west.
Soljia enters from the west.
Yzar enters from the west.
Wernt enters from the west.
Sizan enters from the west.
Kaboom trots in from the west.

< 777h/777H 139v/140V Pos: standing >

< 777h/777H 139v/140V Pos: standing >
Grahk leaves north.
You follow Grahk.

A Beautiful Courtyard
Obvious exits: -N -S
Some beautiful roses are here.
*Grahk  The Empire (Halfling)(small) stands in mid-air here.
A torch floats near Grahk's head. (Illuminating)
A crypt revenant enters from the south.
Sadash enters from the south.
Soljia enters from the south.
Yzar enters from the south.
Wernt enters from the south.
Sizan enters from the south.
Kaboom trots in from the south.

< 777h/777H 138v/140V Pos: standing >
Grahk leaves north.
You follow Grahk.

A Grand Entryway
Obvious exits: -N -E -S
*Grahk  The Empire (Halfling)(small) stands in mid-air here.
A torch floats near Grahk's head. (Illuminating)
A crypt revenant enters from the south.
Sadash enters from the south.
Soljia enters from the south.
Yzar enters from the south.
Wernt enters from the south.
Sizan enters from the south.
Kaboom trots in from the south.

< 777h/777H 137v/140V Pos: standing >
Grahk leaves north.
You follow Grahk.

A Massive Staircase leading Upwards
Obvious exits: -E -S -W# -U
*Grahk  The Empire (Halfling)(small) stands in mid-air here.
A torch floats near Grahk's head. (Illuminating)
A servant carries out his duties.
A crypt revenant enters from the south.
Sadash enters from the south.
Soljia enters from the south.
Yzar enters from the south.
Wernt enters from the south.
Sizan enters from the south.
Kaboom trots in from the south.

< 777h/777H 139v/140V Pos: standing >
Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!

< 777h/777H 139v/140V Pos: standing >
Grahk leaves south.
You follow Grahk.

A Grand Entryway
Obvious exits: -N -E -S
*Grahk  The Empire (Halfling)(small) stands in mid-air here.
A torch floats near Grahk's head. (Illuminating)
A crypt revenant enters from the north.
Sadash enters from the north.
Soljia enters from the north.
Yzar enters from the north.
Wernt enters from the north.
Sizan enters from the north.
Kaboom trots in from the north.

< 777h/777H 139v/140V Pos: standing >
Grahk leaves south.
You follow Grahk.

A Beautiful Courtyard
Obvious exits: -N -S
Some beautiful roses are here.
*Grahk  The Empire (Halfling)(small) stands in mid-air here.
A torch floats near Grahk's head. (Illuminating)
A crypt revenant enters from the north.
Sadash enters from the north.
Soljia enters from the north.
Yzar enters from the north.
Wernt enters from the north.
Sizan enters from the north.
Kaboom trots in from the north.

< 777h/777H 138v/140V Pos: standing >
Grahk leaves south.
You follow Grahk.

Before the Du'kel Mansion
Obvious exits: -N -E -W
*Grahk  The Empire (Halfling)(small) stands in mid-air here.
A torch floats near Grahk's head. (Illuminating)
A crypt revenant enters from the north.
Sadash enters from the north.
Soljia enters from the north.
Yzar enters from the north.
Wernt enters from the north.
Sizan enters from the north.
Kaboom trots in from the north.

< 777h/777H 137v/140V Pos: standing >
Grahk leaves west.
You follow Grahk.

A Cobblestone Road
Obvious exits: -N# -E -S
*Grahk  The Empire (Halfling)(small) stands in mid-air here.
A torch floats near Grahk's head. (Illuminating)
A crypt revenant enters from the east.
Sadash enters from the east.
Soljia enters from the east.
Yzar enters from the east.
Wernt enters from the east.
Sizan enters from the east.
Kaboom trots in from the east.

< 777h/777H 139v/140V Pos: standing >

< 777h/777H 139v/140V Pos: standing >
A Troll enters from the east.
Wernt snaps into visibility.
A Troll snaps into visibility.
Wernt ignites into black flames as he hits a Troll!
A Troll is knocked to the ground by Wernt's skillful bash!

< 777h/777H 139v/140V Pos: standing >
A Troll misses Wernt.
Wernt parries a Troll's lunge at him.
Wernt parries a Troll's lunge at him.

< 777h/777H 139v/140V Pos: standing >
You quickly scan the area.
The lich of a swordsman who is not far off to your east.
The lich of a dining guest who is not far off to your east.
Molach who is not far off to your east.
A noble lord who is rather far off to your east.
A former soldier who is rather far off to your east.
A warrior who is in the distance to your east.
A warrior who is in the distance to your east.
Hugo who is close by to your south.
A dusty guard who is close by to your south.
A dusty guard who is close by to your south.

< 777h/777H 139v/140V Pos: standing >
Sizan gets a slab of beef from his a big big bag for a little person.
Yzar settles to her knees.
Soljia assists Wernt heroically.
Soljia snaps into visibility.
A Troll snaps into visibility.
Soljia's impressive bludgeon wounds a Troll.

< 777h/777H 139v/140V Pos: standing >
Sizan eats a slab of beef.
Yzar snaps into visibility.
Yzar passes well above her target and lands on her head.
Disc starts casting an offensive spell.
Disc snaps into visibility.

< 777h/777H 139v/140V Pos: standing >
Disc completes his spell...
Disc utters the words 'yrawz ghfutz'
A Troll snaps into visibility.
The intense flames cause a Troll's skin to smolder and burn!
Disc calls down a roaring flamestrike at a Troll who starts to melt!

< 777h/777H 139v/140V Pos: standing >
Sadash starts casting an offensive spell.
Sadash snaps into visibility.

< 777h/777H 139v/140V Pos: standing >
Kaboom heroically rescues Wernt.
A Troll snaps into visibility.

< 777h/777H 139v/140V Pos: standing >
Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!

< 777h/777H 139v/140V Pos: standing >
Soljia fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!

Ok.
A crypt revenant suddenly attacks a Troll!
You snap into visibility.
[Damage: 20 ] A crypt revenant's impressive claw wounds a Troll.

< 777h/777H 139v/140V Pos: standing >
Grahk starts casting an offensive spell.
Grahk snaps into visibility.

< 777h/777H 139v/140V Pos: standing >
Disc starts casting an offensive spell.
Disc snaps into visibility.

< 777h/777H 140v/140V Pos: standing >
Sadash completes his spell...
Sadash utters the words 'buoblg qrunsoqpze yugh'
Sadash's fist beats the life out of a Troll, blood pours from his body!

< 777h/777H 140v/140V Pos: standing >
A Troll snaps into visibility.
Soljia's impressive bludgeon strikes a Troll.
Soljia's bludgeon strikes a Troll.
Soljia's powerful bludgeon strikes a Troll.
Soljia's bludgeon strikes a Troll.
Soljia's impressive bludgeon strikes a Troll.

< 777h/777H 140v/140V Pos: standing >
Grahk completes his spell...
Grahk utters the words 'abrauztg gpahhzfuio uqzbarr'
Grahk points at a Troll.
Grahk's iceball shatters upon impacting a Troll, rending flesh and sending blood flying.

< 777h/777H 140v/140V Pos: standing >
Disc snaps into visibility.
Disc completes his spell...
Disc utters the words 'yrawz ghfutz'
A Troll snaps into visibility.
The intense flames cause a Troll's skin to smolder and burn!
Disc calls down a roaring flamestrike at a Troll who starts to melt!

< 777h/777H 140v/140V Pos: standing >
Grahk starts casting an offensive spell called 'arieks shattering iceball'.

< 777h/777H 140v/140V Pos: standing >
Kaboom blocks a Troll's lunge at him.
Kaboom dodges a Troll's attack.
A Troll misses Kaboom.
A Troll snaps into visibility.

< 777h/777H 140v/140V Pos: standing >
A Troll snaps into visibility.
Soljia's impressive bludgeon strikes a Troll.
Soljia's impressive bludgeon strikes a Troll.
Soljia's impressive bludgeon strikes a Troll.
Soljia's impressive bludgeon strikes a Troll hard.
Soljia's impressive bludgeon strikes a Troll hard.
Soljia's mace of the earth summons the power of the earth and rock at a Troll.
Soljia causes an EARTHQUAKE!
Kaboom staggers slightly but manages to keep his balance.
Sizan staggers and falls to his knees!
Disc staggers slightly but manages to keep his balance.
Wernt staggers slightly but manages to keep his balance.
Sadash staggers slightly but manages to keep his balance.
A crypt revenant staggers slightly but manages to keep its balance.
You stagger, but manage to keep your balance!
Grahk staggers and falls to his knees!
A deadly rain of rocks and earth falls from above!
A rain of earth and stone crushes a Troll.
Soljia causes an EARTHQUAKE!
Kaboom staggers slightly but manages to keep his balance.
Disc staggers slightly but manages to keep his balance.
Wernt staggers slightly but manages to keep his balance.
Sadash staggers and falls to his knees!
A crypt revenant staggers slightly but manages to keep its balance.
You stagger, but manage to keep your balance!

< 777h/777H 140v/140V Pos: standing >
Grahk continues preparing his spell from the ground...
Grahk completes his spell...
Grahk utters the words 'arieks shattering iceball'
Grahk points at a Troll.
Grahk's iceball shatters upon impacting a Troll, rending flesh and sending blood flying.
A Troll snaps into visibility.
Kaboom's impressive slash strikes a Troll very hard.
Kaboom ignites into black flames as he hits a Troll!
A Troll blocks Kaboom's lunge at him.
Kaboom's impressive slash seriously wounds a Troll.
Kaboom ignites into black flames as he hits a Troll!
Kaboom's impressive slash seriously wounds a Troll.
Kaboom ignites into black flames as he hits a Troll!

< 777h/777H 140v/140V Pos: standing >
Disc starts casting an offensive spell.
Disc snaps into visibility.
A Troll avoids being bashed by Kaboom, who loses his balance and falls.

< 777h/777H 140v/140V Pos: standing >
Soljia fills with BLooDLuST and makes a ferocious leap at a Troll!
A Troll avoids Soljia's ferocious maul, and down he goes!

< 777h/777H 140v/140V Pos: standing >
You start chanting...
You snap into visibility.

< 777h/777H 140v/140V Pos: standing >
Disc completes his spell...
Disc utters the words 'yrawz ghfutz'
A Troll snaps into visibility.
The intense flames cause a Troll's skin to smolder and burn!
Disc calls down a roaring flamestrike at a Troll who starts to melt!
A Troll snaps into visibility.
[Damage: 27 ] A crypt revenant pokes a Troll really hard, making you wince.
A Troll is incapacitated and will slowly die, if not aided.

< 777h/777H 140v/140V Pos: standing >
A Troll snaps into visibility.
Soljia's decent bludgeon hits a Troll.
A Troll's gloves of the mind was completely destroyed by the massive blow!
A Troll's flaming hemp signet from the Prisons of Carthapia was completely destroyed by the massive blow!
A Troll is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Toyan by 6600000.
The smell of fresh blood enters your body, infusing you with power!