The death of [47 Ruiner] Liels Anarchy (Troll)

in A Cobblestone Road

from the perspective of [46 RaGeloRd] Soljia The Empire (Minotaur)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on horns>      a bloody cloth of health
<worn on eyes>       an eyepatch of despair [poor] (magic)
<worn in ear>        an earring of congealed blood [poor]
<worn in ear>        a dangling dematite earring [poor]
<worn on face>       a mask of earth and stone (magic)
<worn in nose>       a bloodstained spiked nose ring [superior]
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn around neck>   an amulet of creation of damage (magic) (humming)
<worn on body>       the armor of Darkness [superior] (magic)
<worn about body>    the mantle of the Dark (magic)
<worn on back>       a stretched drow-skin weapons sheath (magic) (glowing) (illuminating) [22%]
<worn on tail>       a Karthian tail spike of precision (magic)
<worn as quiver>     the masters quiver of power (magic) (glowing)
<worn about waist>   a zanthium belt [poor] (magic) [72%]
<worn on belt buckle>a diamondine axe covered in blood (magic) [70%]
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[209h 59m 56s]
<attached to belt>   the bag of impossibilities
<worn on arms>       a shoulder drape of emerald dragonscale [poor] (magic)
<worn around wrist>  a steel wire of agility (magic) (glowing)
<worn around wrist>  a bowman's adamantium wristband [superior] (magic)
<worn on hands>      a pair of gauntlets formed of dust [poor]
<worn on finger>     a ring of invisibility [superior] (magic)
<worn on finger>     a ring of despair [superior] (magic)
<primary weapon>     the mace of the earth (magic) (glowing)[209h 23m 49s]
<secondary weapon>   the rod of Dispator (magic) (glowing) (humming)[210h 3m 58s]
<worn on legs>       razorsharp leggings of white-dragon scalemail [superior]
<worn on feet>       a set of bloodied horseshoes of endurance (magic)


< 1476h/1476H 272v/272V Pos: standing >
Toyan gives an order to her followers.

< 1476h/1476H 272v/272V Pos: standing >
Kaboom dodges a crypt revenant's attack.
Kaboom easily blocks a crypt revenant's lunge at him.
A crypt revenant pokes Kaboom really hard, making you wince.
Kaboom easily blocks a crypt revenant's lunge at him.

< 1476h/1476H 272v/272V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Disc.
Kaboom's fine slash grazes a crypt revenant.
Kaboom's powerful slash wounds a crypt revenant.
Kaboom's fine slash wounds a crypt revenant.
Kaboom's fine slash wounds a crypt revenant.

< 1476h/1476H 272v/272V Pos: standing >
Grahk swats at the air frantically.

< 1476h/1476H 272v/272V Pos: standing >
Grahk swats at the air frantically.

< 1476h/1476H 272v/272V Pos: standing >
A crypt revenant suddenly appears a bit confused!
A crypt revenant's claw grazes Kaboom.
A crypt revenant pokes Kaboom really hard, making you wince.
A crypt revenant misses Kaboom.
Kaboom blocks a crypt revenant's lunge at him.

< 1476h/1476H 272v/272V Pos: standing >
Grahk mutters something under his breath.

< 1476h/1476H 272v/272V Pos: standing >

< 1476h/1476H 272v/272V Pos: standing >
Sadash starts playing a small wooden horn and singing aloud.

< 1476h/1476H 272v/272V Pos: standing >
Kaboom's fine slash wounds a crypt revenant.
A crypt revenant clambers to its feet.
Kaboom's fine slash wounds a crypt revenant.
Kaboom's slash grazes a crypt revenant.
Kaboom's fine slash grazes a crypt revenant.

< 1476h/1476H 272v/272V Pos: standing >
Toyan gives an order to her followers.
The last gasps of a crypt revenant cause a sickening chill to run up your spine.
A crypt revenant is dead! R.I.P.
Sadash suddenly breaks out a quick verse from their repitiore of songs...
Sadash plays a peaceful, soothing tune.
Sadash busts out in dance!

< 1476h/1476H 272v/272V Pos: standing >
Toyan gives an order to her followers.

< 1476h/1476H 272v/272V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 1476h/1476H 272v/272V Pos: standing >
Toyan gives an order to her followers.

< 1476h/1476H 272v/272V Pos: standing >
Toyan gives an order to her followers.

< 1476h/1476H 272v/272V Pos: standing >
Toyan gives an order to her followers.

< 1476h/1476H 272v/272V Pos: standing >
Molach puts a rare piece of cold-iron into an ermineskin backpack.

< 1476h/1476H 272v/272V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
A crypt revenant clambers to its feet.
Molach puts a rare piece of cold-iron into an ermineskin backpack.

< 1476h/1476H 272v/272V Pos: standing >
Molach leaves south.
The lich of a dining guest leaves south.
The lich of a swordsman leaves south.

< 1476h/1476H 272v/272V Pos: standing >

< 1476h/1476H 272v/272V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 1476h/1476H 272v/272V Pos: standing >

< 1476h/1476H 272v/272V Pos: standing >
Molach enters from the south.
The lich of a dining guest enters from the south.
The lich of a swordsman enters from the south.

< 1476h/1476H 272v/272V Pos: standing >

< 1476h/1476H 272v/272V Pos: standing >
Molach nods.

< 1476h/1476H 272v/272V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 1476h/1476H 272v/272V Pos: standing >

< 1476h/1476H 272v/272V Pos: standing >

< 1476h/1476H 272v/272V Pos: standing >
Toyan gives a crimson key to Molach.

< 1476h/1476H 272v/272V Pos: standing >

< 1476h/1476H 272v/272V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 1476h/1476H 272v/272V Pos: standing >
Molach leaves south.
The lich of a dining guest leaves south.
The lich of a swordsman leaves south.

< 1476h/1476H 272v/272V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 1476h/1476H 272v/272V Pos: standing >
Autosaving...

< 1476h/1476H 272v/272V Pos: standing >

< 1476h/1476H 272v/272V Pos: standing >
Toyan opens the door.

< 1476h/1476H 272v/272V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 1476h/1476H 272v/272V Pos: standing >
Toyan closes the door.

< 1476h/1476H 272v/272V Pos: standing >
As your RaGe fades away, you return to your normal size.
The world speeds up around you.
Your battle frenzy fades.

< 1426h/1426H 272v/272V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 1426h/1426H 272v/272V Pos: standing >
A Massive Staircase leading Upwards
Obvious exits: -E -S -W# -U
A crypt guardian floats here, awakened by your instrusion. (minion) (Red Aura)
*Grahk  The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
A torch floats near Grahk's head. (Illuminating)
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Disc  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Kaboom  The Empire (Centaur)(medium) stands in mid-air here.(Gold Aura)
*Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Yzar  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Wernt  The Empire (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sizan  The Empire (Minotaur)(huge) stands in mid-air here.

< 1426h/1426H 272v/272V Pos: standing >

< 1426h/1426H 272v/272V Pos: standing >
A faint hum can be heard from the rod of Dispator you are carrying.

< 1426h/1426H 272v/272V Pos: standing >
Your blood boils for a second, and then the feeling passes.


< 1426h/1426H 272v/272V Pos: standing >
You can't seem to stay in control..

You lose all self control, your blood rushes fiercely!

< 1426h/1426H 272v/272V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 1426h/1426H 272v/272V Pos: standing >

< 1426h/1426H 272v/272V Pos: standing >

< 1426h/1426H 272v/272V Pos: standing >

< 1426h/1426H 272v/272V Pos: standing >

< 1426h/1426H 272v/272V Pos: standing >
A servant enters from the south.

< 1426h/1426H 272v/272V Pos: standing >
A faint hum can be heard from the rod of Dispator you are carrying.

< 1426h/1426H 272v/272V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 1426h/1426H 272v/272V Pos: standing >
Grahk leaves south.
Toyan leaves south.
A crypt revenant leaves south.
Sadash leaves south.
You follow Toyan.

A Grand Entryway
Obvious exits: -N -E -S
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A crypt guardian floats here, awakened by your instrusion. (minion) (Red Aura)
*Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Grahk  The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
A torch floats near Grahk's head. (Illuminating)
Yzar enters from the north.
Wernt enters from the north.
Sizan enters from the north.
Kaboom trots in from the north.

< 1426h/1426H 271v/272V Pos: standing >
Grahk leaves south.
Toyan leaves south.
A crypt revenant leaves south.
Sadash leaves south.
You follow Toyan.

A Beautiful Courtyard
Obvious exits: -N -S
Some beautiful roses are here.
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A crypt guardian floats here, awakened by your instrusion. (minion) (Red Aura)
*Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Grahk  The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
A torch floats near Grahk's head. (Illuminating)
Yzar enters from the north.
Wernt enters from the north.
Sizan enters from the north.
Kaboom trots in from the north.

< 1426h/1426H 270v/272V Pos: standing >

< 1426h/1426H 272v/272V Pos: standing >
Grahk leaves south.
Toyan leaves south.
A crypt revenant leaves south.
Sadash leaves south.
You follow Toyan.

Before the Du'kel Mansion
Obvious exits: -N -E -W
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A crypt guardian floats here, awakened by your instrusion. (minion) (Red Aura)
*Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Grahk  The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
A torch floats near Grahk's head. (Illuminating)
Yzar enters from the north.
Wernt enters from the north.
Sizan enters from the north.
Kaboom trots in from the north.

< 1426h/1426H 271v/272V Pos: standing >
Grahk leaves west.
Toyan leaves west.
A crypt revenant leaves west.
Sadash leaves west.
You follow Toyan.

A Cobblestone Road
Obvious exits: -N# -E -S
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A crypt guardian floats here, awakened by your instrusion. (minion) (Red Aura)
*Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Grahk  The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
A torch floats near Grahk's head. (Illuminating)
Yzar enters from the east.
Wernt enters from the east.
Sizan enters from the east.
Kaboom trots in from the east.

< 1426h/1426H 270v/272V Pos: standing >
Sadash stops using a small wooden horn.

< 1426h/1426H 272v/272V Pos: standing >
Sadash grabs a golden lyre.

< 1426h/1426H 272v/272V Pos: standing >
Sadash starts playing a golden lyre and singing aloud.

< 1426h/1426H 272v/272V Pos: standing >
Grahk leaves east.
Toyan leaves east.
A crypt revenant leaves east.
Sadash leaves east.
You follow Toyan.

Before the Du'kel Mansion
Obvious exits: -N -E -W
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A crypt guardian floats here, awakened by your instrusion. (minion) (Red Aura)
*Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Grahk  The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
A torch floats near Grahk's head. (Illuminating)
Yzar enters from the west.
Wernt enters from the west.
Sizan enters from the west.
Kaboom trots in from the west.

< 1426h/1426H 271v/272V Pos: standing >

< 1426h/1426H 271v/272V Pos: standing >
Grahk leaves north.
Toyan leaves north.
A crypt revenant leaves north.
Sadash leaves north.
You follow Toyan.

A Beautiful Courtyard
Obvious exits: -N -S
Some beautiful roses are here.
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A crypt guardian floats here, awakened by your instrusion. (minion) (Red Aura)
*Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Grahk  The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
A torch floats near Grahk's head. (Illuminating)
Yzar enters from the south.
Wernt enters from the south.
Sizan enters from the south.
Kaboom trots in from the south.

< 1426h/1426H 270v/272V Pos: standing >
Grahk leaves north.
Toyan leaves north.
A crypt revenant leaves north.
Sadash leaves north.
You follow Toyan.

A Grand Entryway
Obvious exits: -N -E -S
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A crypt guardian floats here, awakened by your instrusion. (minion) (Red Aura)
*Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Grahk  The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
A torch floats near Grahk's head. (Illuminating)
Yzar enters from the south.
Wernt enters from the south.
Sizan enters from the south.
Kaboom trots in from the south.

< 1426h/1426H 269v/272V Pos: standing >
Grahk leaves north.
Toyan leaves north.
A crypt revenant leaves north.
Sadash leaves north.
You follow Toyan.

A Massive Staircase leading Upwards
Obvious exits: -E -S -W# -U
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A crypt guardian floats here, awakened by your instrusion. (minion) (Red Aura)
*Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Grahk  The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
A torch floats near Grahk's head. (Illuminating)
A servant carries out his duties.(Gold Aura)
Yzar enters from the south.
Wernt enters from the south.
Sizan enters from the south.
Kaboom trots in from the south.

< 1426h/1426H 271v/272V Pos: standing >
You quickly scan the area.
A cook who is close by to your east.
A servant who is close by to your east.

< 1426h/1426H 271v/272V Pos: standing >
You quickly scan the area.
A cook who is close by to your east.

< 1426h/1426H 271v/272V Pos: standing >
Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!

< 1426h/1426H 271v/272V Pos: standing >
You quickly scan the area.
A servant who is close by to your east.

< 1426h/1426H 271v/272V Pos: standing >
Grahk leaves south.
Toyan leaves south.
A crypt revenant leaves south.
Sadash leaves south.
You follow Toyan.

A Grand Entryway
Obvious exits: -N -E -S
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A crypt guardian floats here, awakened by your instrusion. (minion) (Red Aura)
*Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Grahk  The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
A torch floats near Grahk's head. (Illuminating)
Yzar enters from the north.
Wernt enters from the north.
Sizan enters from the north.
Kaboom trots in from the north.

< 1426h/1426H 271v/272V Pos: standing >
Grahk leaves south.
Toyan leaves south.
A crypt revenant leaves south.
Sadash leaves south.
You follow Toyan.

A Beautiful Courtyard
Obvious exits: -N -S
Some beautiful roses are here.
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A crypt guardian floats here, awakened by your instrusion. (minion) (Red Aura)
*Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Grahk  The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
A torch floats near Grahk's head. (Illuminating)
Yzar enters from the north.
Wernt enters from the north.
Sizan enters from the north.
Kaboom trots in from the north.

< 1426h/1426H 270v/272V Pos: standing >
Grahk leaves south.
Toyan leaves south.
A crypt revenant leaves south.
Sadash leaves south.
You follow Toyan.

Before the Du'kel Mansion
Obvious exits: -N -E -W
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A crypt guardian floats here, awakened by your instrusion. (minion) (Red Aura)
*Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Grahk  The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
A torch floats near Grahk's head. (Illuminating)
Yzar enters from the north.
Wernt enters from the north.
Disc sneaks in from the north.
Sizan enters from the north.
Kaboom trots in from the north.

< 1426h/1426H 269v/272V Pos: standing >
You quickly scan the area.
The lich of a swordsman who is not far off to your east.
The lich of a dining guest who is not far off to your east.
Molach who is not far off to your east.
A noble lord who is a brief walk away to your east.
A former soldier who is a brief walk away to your east.
A warrior who is rather far off to your east.

< 1426h/1426H 269v/272V Pos: standing >
Grahk leaves west.
Toyan leaves west.
A crypt revenant leaves west.
Sadash leaves west.
You follow Toyan.

A Cobblestone Road
Obvious exits: -N# -E -S
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A crypt guardian floats here, awakened by your instrusion. (minion) (Red Aura)
*Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Grahk  The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
A torch floats near Grahk's head. (Illuminating)
Yzar enters from the east.
Wernt enters from the east.
Sizan enters from the east.
Kaboom trots in from the east.

< 1426h/1426H 271v/272V Pos: standing >
You quickly scan the area.
A Troll who is close by to your east.
The lich of a swordsman who is a brief walk away to your east.
Molach who is a brief walk away to your east.
A noble lord who is rather far off to your east.
A warrior who is in the distance to your east.
Hugo who is close by to your south.
A dusty guard who is close by to your south.
A dusty guard who is close by to your south.

< 1426h/1426H 271v/272V Pos: standing >
A Troll enters from the east.
Wernt snaps into visibility.
A Troll snaps into visibility.
Wernt ignites into black flames as he hits a Troll!
A Troll is knocked to the ground by Wernt's skillful bash!

< 1426h/1426H 271v/272V Pos: standing >
A Troll misses Wernt.
Wernt parries a Troll's lunge at him.
Wernt parries a Troll's lunge at him.

< 1426h/1426H 271v/272V Pos: standing >
That person is not fighting anyone.

< 1426h/1426H 271v/272V Pos: standing >
Sizan gets a slab of beef from his a big big bag for a little person.
Yzar settles to her knees.
You assist Wernt heroically.
You snap into visibility.
A Troll snaps into visibility.
[Damage: 25 ] -=[Your impressive bludgeon wounds a Troll.]=-
The globe around your body flares as it bears the brunt of a Troll's assault!

< 1426h/1426H 271v/272V Pos: standing >
< T: Wernt TP: sta TC:few scratches E: A Troll sit EP:  small wounds >
 Sizan eats a slab of beef.
Yzar snaps into visibility.
Yzar passes well above her target and lands on her head.
Disc starts casting an offensive spell.
Disc snaps into visibility.

< 1426h/1426H 271v/272V Pos: standing >
< T: Wernt TP: sta TC:few scratches E: A Troll sit EP:  small wounds >
 Disc completes his spell...
Disc utters the words 'yrawz ghfutz'
A Troll snaps into visibility.
The intense flames cause a Troll's skin to smolder and burn!
Disc calls down a roaring flamestrike at a Troll who starts to melt!

< 1426h/1426H 271v/272V Pos: standing >
< T: Wernt TP: sta TC:few scratches E: A Troll sit EP:  few wounds >
 Sadash starts casting an offensive spell.
Sadash snaps into visibility.

< 1426h/1426H 271v/272V Pos: standing >
< T: Wernt TP: sta TC:few scratches E: A Troll sit EP:  few wounds >
 Kaboom heroically rescues Wernt.
A Troll snaps into visibility.

< 1426h/1426H 271v/272V Pos: standing >
< T: Kaboom TP: sta TC:few scratches E: A Troll sit EP:  few wounds >
 Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!

< 1426h/1426H 271v/272V Pos: standing >
< T: Kaboom TP: sta TC:few scratches E: A Troll sit EP:  few wounds >
 You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!
Toyan gives an order to her followers.
A crypt revenant suddenly attacks a Troll!
Toyan snaps into visibility.
A crypt revenant's impressive claw wounds a Troll.

< 1426h/1426H 271v/272V Pos: standing >
< T: Kaboom TP: sta TC:few scratches E: A Troll sit EP:  few wounds >
 Grahk starts casting an offensive spell.
Grahk snaps into visibility.

< 1426h/1426H 271v/272V Pos: standing >
< T: Kaboom TP: sta TC:few scratches E: A Troll sit EP:  few wounds >
 Disc starts casting an offensive spell.
Disc snaps into visibility.

< 1426h/1426H 271v/272V Pos: standing >
< T: Kaboom TP: sta TC:few scratches E: A Troll sit EP:  few wounds >
 Sadash completes his spell...
Sadash utters the words 'buoblg qrunsoqpze yugh'
Sadash's fist beats the life out of a Troll, blood pours from his body!

< 1426h/1426H 271v/272V Pos: standing >
< T: Kaboom TP: sta TC:few scratches E: A Troll sit EP:  few wounds >
 A Troll snaps into visibility.
[Damage: 29 ] -=[Your impressive bludgeon strikes a Troll.]=-
The globe around your body flares as it bears the brunt of a Troll's assault!
[Damage: 28 ] -=[Your bludgeon strikes a Troll.]=-
The globe around your body flares as it bears the brunt of a Troll's assault!
You score a CRITICAL HIT!!!!!
[Damage: 51 ] -=[Your powerful bludgeon strikes a Troll.]=-
The globe around your body flares as it bears the brunt of a Troll's assault!
[Damage: 29 ] -=[Your bludgeon strikes a Troll.]=-
The globe around your body flares as it bears the brunt of a Troll's assault!
[Damage: 29 ] -=[Your impressive bludgeon strikes a Troll.]=-
The globe around your body flares as it bears the brunt of a Troll's assault!

< 1426h/1426H 271v/272V Pos: standing >
< T: Kaboom TP: sta TC:few scratches E: A Troll sit EP:  nasty wounds >
 Grahk completes his spell...
Grahk utters the words 'abrauztg gpahhzfuio uqzbarr'
Grahk points at a Troll.
Grahk's iceball shatters upon impacting a Troll, rending flesh and sending blood flying.

< 1426h/1426H 271v/272V Pos: standing >
< T: Kaboom TP: sta TC:few scratches E: A Troll sit EP:  nasty wounds >
 Disc snaps into visibility.
Disc completes his spell...
Disc utters the words 'yrawz ghfutz'
A Troll snaps into visibility.
The intense flames cause a Troll's skin to smolder and burn!
Disc calls down a roaring flamestrike at a Troll who starts to melt!

< 1426h/1426H 271v/272V Pos: standing >
< T: Kaboom TP: sta TC:few scratches E: A Troll sit EP:  nasty wounds >
 Grahk starts casting an offensive spell.

< 1426h/1426H 271v/272V Pos: standing >
< T: Kaboom TP: sta TC:few scratches E: A Troll sit EP:  nasty wounds >
 Kaboom blocks a Troll's lunge at him.
Kaboom dodges a Troll's attack.
A Troll misses Kaboom.
A Troll snaps into visibility.

< 1426h/1426H 271v/272V Pos: standing >
< T: Kaboom TP: sta TC:few scratches E: A Troll sit EP:  nasty wounds >
 A Troll snaps into visibility.
[Damage: 30 ] -=[Your impressive bludgeon strikes a Troll.]=-
The globe around your body flares as it bears the brunt of a Troll's assault!
[Damage: 25 ] -=[Your impressive bludgeon strikes a Troll.]=-
The globe around your body flares as it bears the brunt of a Troll's assault!
[Damage: 26 ] -=[Your impressive bludgeon strikes a Troll.]=-
The globe around your body flares as it bears the brunt of a Troll's assault!
[Damage: 30 ] -=[Your impressive bludgeon strikes a Troll hard.]=-
The globe around your body flares as it bears the brunt of a Troll's assault!
[Damage: 27 ] -=[Your impressive bludgeon strikes a Troll hard.]=-
The globe around your body flares as it bears the brunt of a Troll's assault!
Your mace of the earth summons the power of the earth and rock at a Troll.
You cause the earth to shake, crack and buckle!
Kaboom staggers slightly but manages to keep his balance.
Sizan staggers and falls to his knees!
Disc staggers slightly but manages to keep his balance.
Wernt staggers slightly but manages to keep his balance.
Sadash staggers slightly but manages to keep his balance.
A crypt revenant staggers slightly but manages to keep its balance.
Toyan staggers slightly but manages to keep her balance.
Grahk staggers and falls to his knees!
A deadly rain of rocks and earth falls from above!
[Damage: 88 ] -=[A rain of earth and stone crushes a Troll.]=-
You cause the earth to shake, crack and buckle!
Kaboom staggers slightly but manages to keep his balance.
Disc staggers slightly but manages to keep his balance.
Wernt staggers slightly but manages to keep his balance.
Sadash staggers and falls to his knees!
A crypt revenant staggers slightly but manages to keep its balance.
Toyan staggers slightly but manages to keep her balance.

< 1426h/1426H 271v/272V Pos: standing >
< T: Kaboom TP: sta TC:few scratches E: A Troll sit EP: pretty hurt >
 Grahk continues preparing his spell from the ground...
Grahk completes his spell...
Grahk utters the words 'abrauztg gpahhzfuio uqzbarr'
Grahk points at a Troll.
Grahk's iceball shatters upon impacting a Troll, rending flesh and sending blood flying.
A Troll snaps into visibility.
Kaboom's impressive slash strikes a Troll very hard.
Kaboom ignites into black flames as he hits a Troll!
A Troll blocks Kaboom's lunge at him.
Kaboom's impressive slash seriously wounds a Troll.
Kaboom ignites into black flames as he hits a Troll!
Kaboom's impressive slash seriously wounds a Troll.
Kaboom ignites into black flames as he hits a Troll!

< 1426h/1426H 271v/272V Pos: standing >
< T: Kaboom TP: sta TC:few scratches E: A Troll sit EP:  awful >
 Disc starts casting an offensive spell.
Disc snaps into visibility.
A Troll avoids being bashed by Kaboom, who loses his balance and falls.

< 1426h/1426H 271v/272V Pos: standing >
< T: Kaboom TP: sit TC:few scratches E: A Troll sit EP:  awful >
 You fill with BLoodLuST and make a ferocious attack against a Troll!
You growl as a Troll avoids your maul, and you become FURIOUS when you hit the ground!

< 1426h/1426H 271v/272V Pos: kneeling >
< T: Kaboom TP: sit TC:few scratches E: A Troll sit EP:  awful >
 Toyan starts casting an offensive spell.
Toyan snaps into visibility.

< 1426h/1426H 271v/272V Pos: kneeling >
< T: Kaboom TP: sit TC:few scratches E: A Troll sit EP:  awful >
 Disc completes his spell...
Disc utters the words 'yrawz ghfutz'
A Troll snaps into visibility.
The intense flames cause a Troll's skin to smolder and burn!
Disc calls down a roaring flamestrike at a Troll who starts to melt!
A Troll snaps into visibility.
A crypt revenant pokes a Troll really hard, making you wince.
A Troll is incapacitated and will slowly die, if not aided.

< 1426h/1426H 271v/272V Pos: kneeling >
<A Troll snaps into visibility.
[Damage:  8 ] -=[Your decent bludgeon hits a Troll.]=-
A Troll's gloves of the mind was completely destroyed by the massive blow!
A Troll's flaming hemp signet from the Prisons of Carthapia was completely destroyed by the massive blow!
A Troll is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Soljia by 6600000.
The smell of fresh blood enters your body, infusing you with power!