<worn as a badge> an emblem of Shanatar royalty (magic)
<worn on head> the great helm of mysticism of regeneration (glowing) [89%]
<worn on eyes> the eyes of the High Forest (glowing) [86%]
<worn in ear> the earring of a MaDMaN of regeneration (magic) [81%]
<worn in ear> an emerald disc fashioned from bone (magic)
<worn on face> Krindor's Mask of Illusions[228h 28m 46s]
<worn around neck> a holy symbol of the Ravenkind of regeneration (magic) (glowing) [58%]
<worn around neck> a necklace of wildmage scalps of health (humming)
<worn on body> an embroidered tunic of the Knights of the Raven [poor] (magic)
<worn about body> a thin dragonskin cloak coated with brass of endurance (magic) [78%]
<worn as quiver> a sheath of stitched together skulls (magic) [71%]
<worn about waist> a woven dragon scale belt (illuminating)
<worn on belt buckle>the tome of Strahd of regeneration (magic) (glowing) [78%]
<attached to belt> a metal flask marked "word of recall" (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing) [64%]
<worn on arms> sleeves of gold dragonskin of endurance (magic) [63%]
<held as shield> a scale from the elder golden wyrm [poor]
<worn around wrist> a bracelet of finger bones of regeneration (illuminating) [71%]
<worn around wrist> a wisp of total and utter blackness of health (magic) (glowing) [89%]
<worn on hands> the sacred stone claws of Aan of health (magic)
<worn on finger> a band of parting prevented [poor] (magic) (glowing) [89%]
<worn on finger> a ring of elemental control [poor] (magic) (glowing)
<primary weapon> the orb of the sea (magic) (glowing)[228h 28m 46s]
<worn on legs> some leggings of red flames [poor] (magic)
<worn on feet> the slippers of rot and decay of strength (illuminating)
Obvious exits: -N -S
Taji sneaks in from the north.
< 991h/991H 149v/151V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S
Fatwa sneaks in from the north.
Taji sneaks in from the north.
< 991h/991H 148v/151V Pos: standing >
Fatwa's body appears to recover from the affects of the potion.
You quickly scan the area.
An orcish adventurer who is not far off to your north.
A retired soldier who is a brief walk away to your north.
A retired soldier who is a brief walk away to your south.
< 991h/991H 149v/151V Pos: standing >
Fatwa's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
A Paved Obsidian Road
Obvious exits: -N -S -W#
< 991h/991H 149v/151V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S
Fatwa sneaks in from the north.
Taji sneaks in from the north.
< 1009h/1009H 150v/151V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -W
An aging but brawny half-orc stands here enjoying life.
Fatwa sneaks in from the north.
Taji sneaks in from the north.
< 1009h/1009H 149v/151V Pos: standing >
You quickly scan the area.
An orcish adventurer who is in the distance to your north.
A commoner who is rather far off to your west.
A retired soldier who is rather far off to your west.
< 1009h/1009H 149v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 1009h/1009H 151v/151V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S
Taji sneaks in from the south.
< 1009h/1009H 150v/151V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W
< 1009h/1009H 149v/151V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Fatwa sneaks in from the west.
Taji sneaks in from the west.
< 1009h/1009H 148v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 1009h/1009H 149v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 1009h/1009H 150v/151V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
Fatwa sneaks in from the west.
< 1009h/1009H 150v/151V Pos: standing >
A Commoners Dwelling
Obvious exits: -N
An aging but brawny half-orc stands here enjoying life.
< 1009h/1009H 149v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 1009h/1009H 149v/151V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.
< 1009h/1009H 150v/151V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
Fatwa sneaks in from the south.
Taji sneaks in from the south.
< 1009h/1009H 150v/151V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N# -E -S -W
Fatwa sneaks in from the west.
Taji sneaks in from the west.
< 1009h/1009H 149v/151V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S
An orcish adventurer stands here.
Fatwa sneaks in from the north.
Taji sneaks in from the north.
< 1009h/1009H 148v/151V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S -W
Taji sneaks in from the north.
< 1009h/1009H 148v/151V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Cobblestone Road
Obvious exits: -E -W
< 1009h/1009H 151v/151V Pos: standing >
You quickly scan the area.
An orcish adventurer who is close by to your north.
< 1009h/1009H 151v/151V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S
Fatwa sneaks in from the north.
Taji sneaks in from the north.
< 1009h/1009H 150v/151V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S -W
< 1009h/1009H 149v/151V Pos: standing >
Travol's Fine Stones
Obvious exits: -E
A male commoner stands here.
A thin half-orc sits here, eyeing a gemstone.
Fatwa sneaks in from the east.
Taji sneaks in from the east.
< 1009h/1009H 148v/151V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S -W
Fatwa sneaks in from the west.
Taji sneaks in from the west.
< 1009h/1009H 150v/151V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S
< 1009h/1009H 149v/151V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S -W
Fatwa sneaks in from the south.
< 1009h/1009H 148v/151V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 1009h/1009H 150v/151V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W
[5] A small bandage rests upon the ground here.
Fatwa sneaks in from the east.
Taji sneaks in from the east.
< 1009h/1009H 149v/151V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Fatwa sneaks in from the east.
< 1009h/1009H 148v/151V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Fatwa sneaks in from the east.
Taji sneaks in from the east.
< 1009h/1009H 148v/151V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is a brief walk away to your west.
< 1009h/1009H 149v/151V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
Fatwa sneaks in from the east.
Taji sneaks in from the east.
< 1009h/1009H 150v/151V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
Fatwa sneaks in from the east.
Taji sneaks in from the east.
< 1009h/1009H 149v/151V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
A half-orc mercenary stands here.
Taji sneaks in from the east.
< 1009h/1009H 149v/151V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A sightless bogwyrm who is a brief walk away to your west.
< 1009h/1009H 151v/151V Pos: standing >
An Open Air Market
Obvious exits: -N -E -W
Fatwa sneaks in from the north.
< 1009h/1009H 150v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 1009h/1009H 150v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 1009h/1009H 150v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 1009h/1009H 150v/151V Pos: standing >
An Open Air Market
Obvious exits: -N -E -W
Fatwa sneaks in from the east.
Taji sneaks in from the east.
< 1009h/1009H 149v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 1009h/1009H 149v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 1009h/1009H 150v/151V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.
A retired soldier who is not far off to your north.
A sleeping commoner who is in the distance to your east.
A sleeping commoner who is in the distance to your east.
An elite member of the captain's guard who is close by to your west.
An elite member of the captain's guard who is close by to your west.
The captain of the regular guard who is close by to your west.
Rjinal, the alchemist who is a brief walk away to your west.
< 1009h/1009H 151v/151V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
A member of the captain's personal guard stands here.
A member of the captain's personal guard stands here.
(Q)The captain of the city's regular guard stands here.
Taji sneaks in from the east.
< 1009h/1009H 150v/151V Pos: standing >
The Gates to the Royal Docks
Obvious exits: -N -E -S# -W
Fatwa sneaks in from the north.
Taji sneaks in from the north.
< 1009h/1009H 149v/151V Pos: standing >
The gate seems to be closed.
< 1009h/1009H 149v/151V Pos: standing >
Ok.
< 1009h/1009H 151v/151V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E# -S -W#
< 1009h/1009H 150v/151V Pos: standing >
Ok.
< 1009h/1009H 150v/151V Pos: standing >
You quickly scan the area.
You see nothing.
< 1009h/1009H 150v/151V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S
Fatwa sneaks in from the north.
< 1009h/1009H 149v/151V Pos: standing >
< 1009h/1009H 149v/151V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Office of Macom, the Shipwright
Obvious exits: -S -W
Macom, the town shipwright, stands here ready to deal.
< 1009h/1009H 150v/151V Pos: standing >
You quickly scan the area.
Macom who is close by to your east.
< 1009h/1009H 151v/151V Pos: standing >
Fatwa stops using the necklace of wisdom of greater wisdom.
A Paved Obsidian Road
Obvious exits: -N# -E# -S -W#
Taji sneaks in from the south.
< 1009h/1009H 150v/151V Pos: standing >
Fatwa puts the necklace of wisdom of greater wisdom into a net of endless currents.
The gate seems to be closed.
< 1009h/1009H 150v/151V Pos: standing >
Fatwa gets the necklace of regeneration from his net of endless currents.
< 1009h/1009H 150v/151V Pos: standing >
Fatwa places the necklace of regeneration around his neck.
< 1009h/1009H 151v/151V Pos: standing >
As Fatwa rub his necklace of regeneration, water beings to flow out of his necklace of regeneration. As the
waters subside, the form of a water elemental is left before you.
A water elemental says 'How may I serve you'
A water elemental now follows Fatwa.
Ok.
< 1009h/1009H 151v/151V Pos: standing >
Fatwa stops using the necklace of regeneration.
< 1009h/1009H 151v/151V Pos: standing >
Fatwa puts the necklace of regeneration into a net of endless currents.
The Gates to the Royal Docks
Obvious exits: -N -E -S -W
Fatwa sneaks in from the south.
A water elemental enters from the south.
Taji sneaks in from the south.
< 1009h/1009H 150v/151V Pos: standing >
Fatwa gets the necklace of wisdom of greater wisdom from his net of endless currents.
< 1009h/1009H 150v/151V Pos: standing >
Fatwa places the necklace of wisdom of greater wisdom around his neck.
< 1009h/1009H 150v/151V Pos: standing >
Ok.
< 1009h/1009H 150v/151V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is close by to your north.
An elite member of the captain's guard who is close by to your north.
The captain of the regular guard who is close by to your north.
A sightless bogwyrm who is not far off to your north.
An Orc who is rather far off to your north.
A commoner who is rather far off to your north.
A retired soldier who is rather far off to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
Aria who is in the distance to your north.
A commoner who is a brief walk away to your east.
A half-orc thief who is rather far off to your east.
A Sarmiz'Duul peacekeeper who is not far off to your west.
A Sarmiz'Duul peacekeeper who is not far off to your west.
< 1009h/1009H 150v/151V Pos: standing >
< 1009h/1009H 150v/151V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
A member of the captain's personal guard stands here.
A member of the captain's personal guard stands here.
(Q)The captain of the city's regular guard stands here.
A water elemental enters from the south.
Taji sneaks in from the south.
< 1009h/1009H 149v/151V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
A sightless bogwyrm splashes around in the shallow marshlands.
Fatwa sneaks in from the south.
A water elemental enters from the south.
Taji sneaks in from the south.
< 1009h/1009H 148v/151V Pos: standing >
You quickly scan the area.
An Orc who is not far off to your north.
A commoner who is not far off to your north.
A retired soldier who is not far off to your north.
An elite bodyguard who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
Aria who is a brief walk away to your north.
A half-orc mercenary who is not far off to your east.
An elite member of the captain's guard who is close by to your south.
An elite member of the captain's guard who is close by to your south.
The captain of the regular guard who is close by to your south.
A retired soldier who is rather far off to your west.
< 1009h/1009H 149v/151V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
Fatwa sneaks in from the south.
A water elemental enters from the south.
Taji sneaks in from the south.
< 1009h/1009H 149v/151V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
An Orc (medium) stands here, fighting a retired soldier. (Non-Fraggable)
A male commoner stands here.
A retired soldier crouches here, fighting an Orc.
Fatwa sneaks in from the south.
A water elemental enters from the south.
< 1009h/1009H 150v/151V Pos: standing >
You quickly scan the area.
An elite bodyguard who is close by to your north.
An elite bodyguard who is close by to your north.
An elite bodyguard who is close by to your north.
An elite bodyguard who is close by to your north.
Aria who is close by to your north.
A commoner who is a brief walk away to your north.
A commoner who is rather far off to your north.
A retired soldier who is close by to your east.
A sightless bogwyrm who is not far off to your south.
An elite member of the captain's guard who is a brief walk away to your south.
An elite member of the captain's guard who is a brief walk away to your south.
The captain of the regular guard who is a brief walk away to your south.
A dirty beggar who is close by to your west.
An orcish adventurer who is rather far off to your west.
Tangwystl who is in the distance to your west.
< 1009h/1009H 150v/151V Pos: standing >
Taji starts casting an offensive spell.
Taji snaps into visibility.
< 1009h/1009H 150v/151V Pos: standing >
Fatwa gives an order to his followers.
You start chanting...
You snap into visibility.
< 1009h/1009H 150v/151V Pos: standing >
An Orc begins moving into position for a combination...
< 1009h/1009H 150v/151V Pos: standing >
An Orc's fist shoots with sound barrier-breaking force towards a retired soldier, stopping only when it strikes his flesh.
< 1009h/1009H 150v/151V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before an Orc, close around his neck and begin to squeeze!
[Damage: 48 ] -=[You smirk as a pair of ghostly hands tighten around an Orc's throat!]=-
An Orc's punch wounds a retired soldier.
A retired soldier rises to his feet.
An Orc misses a retired soldier.
An Orc misses a retired soldier.
An Orc's decent punch wounds a retired soldier.
An Orc's impressive punch strikes a retired soldier.
< 1009h/1009H 150v/151V Pos: standing >
You snap into visibility.
[Damage: 34 ] -=[You smirk as a pair of ghostly hands tighten around an Orc's throat!]=-
< 1009h/1009H 150v/151V Pos: standing >
You snap into visibility.
[Damage: 48 ] -=[You smirk as a pair of ghostly hands tighten around an Orc's throat!]=-
< 1009h/1009H 151v/151V Pos: standing >
Taji completes his spell...
Taji utters the words 'abraqaiz xpufrxuie'
Taji's skin seems to turn to stone.
You feel your skin soften and return to normal.
You feel less like an elephant and more like your normal self.
Unseen things vanish from your sight.
You no longer regenerate.
Arcane wind from Taji envelopes you, then returns, leaving you feeling drained.
< 1009h/1009H 151v/151V Pos: standing >
This Orc has quite a few wounds.
He's medium in size.
< 1009h/1009H 151v/151V Pos: standing >
A retired soldier's decent punch strikes an Orc.
An Orc gracefully whirls around a retired soldier's attack.
A retired soldier kicks an Orc in the stomach, rendering him breathless.
An Open Air Market
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
*Taji The Empire (Halfling)(small) stands in mid-air here.
A water elemental is here, flowing like a living current. (minion)
*Fatwa The Empire (Githzerai)(large) stands in mid-air here.
An Orc (medium) stands here, fighting a retired soldier. (Non-Fraggable)
A male commoner stands here.
A retired soldier stands here, fighting an Orc.
< 1009h/1009H 151v/151V Pos: standing >
You start chanting...
You snap into visibility.
< 1009h/1009H 151v/151V Pos: standing >
You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before an Orc, close around his neck and begin to squeeze!
You snap into visibility.
[Damage: 37 ] -=[You smirk as a pair of ghostly hands tighten around an Orc's throat!]=-
Fatwa gives an order to his followers.
Fatwa snaps into visibility.
A water elemental topples over itself as it tries to bash you.
Taji starts casting an offensive spell.
Taji snaps into visibility.
< 1009h/1009H 151v/151V Pos: standing >
You snap into visibility.
[Damage: 52 ] -=[You smirk as a pair of ghostly hands tighten around an Orc's throat!]=-
< 1009h/1009H 151v/151V Pos: standing >
You snap into visibility.
[Damage: 30 ] -=[You smirk as a pair of ghostly hands tighten around an Orc's throat!]=-
< 1009h/1009H 151v/151V Pos: standing >
A commoner leaves north.
< 1009h/1009H 151v/151V Pos: standing >
This Orc looks pretty hurt.
He's medium in size.
< 1009h/1009H 151v/151V Pos: standing >
Taji snaps into visibility.
An Orc's fine punch wounds a retired soldier.
A retired soldier dodges an Orc's attack.
An Orc misses a retired soldier.
An Orc's fine punch wounds a retired soldier.
< 1009h/1009H 151v/151V Pos: standing >
Taji completes his spell...
Taji utters the words 'yaftze diesilla'
You snap into visibility.
-=[Giant bolts of forked lightning hit you square in the chest, sending you reeling.]=-
Taji snaps into visibility.
You snap into visibility.
-=[Giant bolts of forked lightning hit you square in the chest, sending you reeling.]=-
Taji snaps into visibility.
You snap into visibility.
-=[Giant bolts of forked lightning hit you square in the chest, sending you reeling.]=-
Taji snaps into visibility.
You snap into visibility.
-=[Giant bolts of forked lightning hit you square in the chest, sending you reeling.]=-
< 913h/1009H 151v/151V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
*Taji The Empire (Halfling)(small) stands in mid-air here.
A water elemental sits here. (Minion)
Fatwa The Empire (Githzerai)(large) stands in mid-air here.
An Orc (medium) stands here, fighting a retired soldier. (Non-Fraggable)
A retired soldier stands here, fighting an Orc.
< 913h/1009H 151v/151V Pos: standing >
You feel your skin harden to stone.
Taji starts casting a spell.
Taji snaps into visibility.
< 915h/1009H 151v/151V Pos: standing >
A retired soldier misses an Orc.
< 916h/1009H 151v/151V Pos: standing >
A water elemental clambers to its feet.
< 917h/1009H 151v/151V Pos: standing >
Taji snaps into visibility.
< 918h/1009H 151v/151V Pos: standing >
Taji completes his spell...
Taji utters the words 'yaftze diesilla'
Taji snaps into visibility.
You snap into visibility.
-=[Giant bolts of forked lightning hit you square in the chest, sending you reeling.]=-
Taji snaps into visibility.
You snap into visibility.
-=[Giant bolts of forked lightning hit you square in the chest, sending you reeling.]=-
The illusion surrounding you fades away!
Taji snaps into visibility.
You snap into visibility.
-=[Giant bolts of forked lightning hit you square in the chest, sending you reeling.]=-
Your emerald disc fashioned from bone is filled with electrical energy!
Taji snaps into visibility.
You snap into visibility.
-=[Giant bolts of forked lightning hit you square in the chest, sending you reeling.]=-
< 814h/1009H 151v/151V Pos: standing >
An Orc's limbs begin to blur...
An Orc pulls a retired soldier's head down and brings his knee up, smashing it...
...Then spins around and roundkicks a retired soldier in the solar plexus...
...Then pounds a retired soldier's face with a series of swift jabs...
...Then grabs a retired soldier by the arm, twists him around, and kicks him in the back...
...Then launches a mighty kick to a retired soldier's groin...
< 815h/1009H 151v/151V Pos: standing >
A retired soldier dodges an Orc's attack.
An Orc misses a retired soldier.
An Orc misses a retired soldier.
< 815h/1009H 151v/151V Pos: standing >
Fatwa wills the flames of the abyss to overwhelm and consume thier foe...
You snap into visibility.
-=[You scream in agony as searing heat ignites and bursts into flames within your body.]=-
Fatwa snaps into visibility.
You snap into visibility.
The heat damages your muscles, you feel less dexterous.
This Orc looks pretty hurt.
He's medium in size.
< 664h/1009H 151v/151V Pos: standing >
Taji starts casting an offensive spell.
Taji snaps into visibility.
< 665h/1009H 151v/151V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.
< 665h/1009H 151v/151V Pos: standing >
A dirty beggar sneaks in from the west.
< 666h/1009H 151v/151V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before an Orc, close around his neck and begin to squeeze!
You snap into visibility.
[Damage: 50 ] -=[You smirk as a pair of ghostly hands tighten around an Orc's throat!]=-
Fatwa snaps into visibility.
< 666h/1009H 151v/151V Pos: standing >
You snap into visibility.
[Damage: 34 ] -=[You smirk as a pair of ghostly hands tighten around an Orc's throat!]=-
< 667h/1009H 151v/151V Pos: standing >
Taji snaps into visibility.
You snap into visibility.
[Damage: 29 ] -=[You smirk as a pair of ghostly hands tighten around an Orc's throat!]=-
< 667h/1009H 151v/151V Pos: standing >
Taji completes his spell...
Taji utters the words 'yaftze diesilla'
Taji snaps into visibility.
Taji stretches out his hand, unleashing a blast of deadly forked lightning toward an Orc.
An Orc is dead! R.I.P.
You receive your share of experience.