<worn on head> an obsidian and steel helm
<worn on eyes> a well-crafted ivory eyepatch
<worn in ear> a glowing crystalline earring
<worn on body> an obsidian and steel breast plate
<worn about body> some blue platemail [superior]
<worn on arms> a pair of studded leather sleeves
<held as shield> a buckler
<worn around wrist> a thick spiked leather bracer
<worn around wrist> a thick spiked leather bracer
<worn on hands> a pair of sharkskin gloves [poor]
<primary weapon> a hand axe
<worn on legs> a pair of studded leather leggings
<worn on feet> some soft leather boots [superior]
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
< 202h/241H 128v/128V Pos: standing >
< T: Soljia TP: sta TC: small wounds E: merchant sta EP: nasty wounds >
Nel completes her spell...
Nel utters the words 'waouq wuggurz'
Nel throws a magic missile at a traveling merchant, who staggers under the blow.
Nel throws a magic missile at a traveling merchant, who staggers under the blow.
Nel throws a magic missile at a traveling merchant, who staggers under the blow.
Nel throws a magic missile at a traveling merchant, who staggers under the blow.
Nel throws a magic missile at a traveling merchant, who staggers under the blow.
< 202h/241H 128v/128V Pos: standing >
< T: Soljia TP: sta TC: small wounds E: merchant sta EP: pretty hurt >
A traveling merchant misses you.
-=[A traveling merchant's fine punch strikes you.]=-
-=[A traveling merchant's kick crashes into your chest.]=-
< 183h/241H 128v/128V Pos: standing >
< T: Soljia TP: sta TC: small wounds E: merchant sta EP: pretty hurt >
A peasant commoner enters from the south.
< 183h/241H 128v/128V Pos: standing >
< T: Soljia TP: sta TC: small wounds E: merchant sta EP: pretty hurt >
You score a CRITICAL HIT!!!!!
[Damage: 12 ] -=[Your powerful slash seriously wounds a traveling merchant.]=-
[Damage: 5 ] -=[Your slash strikes a traveling merchant hard.]=-
< 183h/241H 128v/128V Pos: standing >
< T: Soljia TP: sta TC: small wounds E: merchant sta EP: pretty hurt >
Nel starts casting an offensive spell.
< 183h/241H 128v/128V Pos: standing >
< T: Soljia TP: sta TC: small wounds E: merchant sta EP: pretty hurt >
Nel completes her spell...
Nel utters the words 'waouq wuggurz'
Nel throws a magic missile at a traveling merchant, who staggers under the blow.
Nel throws a magic missile at a traveling merchant, who staggers under the blow.
Nel throws a magic missile at a traveling merchant, who staggers under the blow.
Nel throws a magic missile at a traveling merchant, who staggers under the blow.
Nel throws a magic missile at a traveling merchant, who staggers under the blow.
< 183h/241H 128v/128V Pos: standing >
< T: Soljia TP: sta TC: small wounds E: merchant sta EP: awful >
You dodge a traveling merchant's vicious attack.
You deflect a traveling merchant's blow and strike back at her!
[Damage: 4 ] -=[Your fine slash seriously wounds a traveling merchant.]=-
Nel starts casting an offensive spell.
< 183h/241H 128v/128V Pos: standing >
< T: Soljia TP: sta TC: small wounds E: merchant sta EP: awful >
Nel completes her spell...
Nel utters the words 'waouq wuggurz'
Nel throws a magic missile at a traveling merchant, who staggers under the blow.
A traveling merchant is stunned!
Nel throws a magic missile at a traveling merchant, who staggers under the blow.
A traveling merchant is mortally wounded, and will die soon, if not aided.
Nel throws a magic missile at a traveling merchant, who staggers under the blow.
A traveling merchant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a traveling merchant's last actions in this world.
< 183h/241H 128v/128V Pos: standing >
the corpse of a traveling merchant does not contain the essence.
< 183h/241H 128v/128V Pos: standing >
You do not see a essence here.
< 183h/241H 128v/128V Pos: standing >
You get a few coins from the corpse of a traveling merchant.
There were: 21 gold coins.
< 183h/241H 128v/128V Pos: standing >
It appears to be the corpse of a traveling merchant.
a sparkling hemp nose ring
< 183h/241H 128v/128V Pos: standing >
Ok.
You put 0 platinum, 43 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.
< 183h/241H 128v/128V Pos: standing >
You get a sparkling hemp nose ring from the corpse of a traveling merchant.
< 183h/241H 128v/128V Pos: standing >
Rushdie Inn
Obvious exits: -S# -D
A tiny infant has been abandoned here, left to die.
Nel enters from below.
Nel enters from below.
Nel enters from below.
Nel enters from below.
Nel enters from below.
< 183h/241H 126v/128V Pos: standing >
The door seems to be closed.
< 183h/241H 126v/128V Pos: standing >
Ok.
< 184h/241H 126v/128V Pos: standing >
A Room of Peace
Obvious exits: -N
Nel enters from the north.
Nel enters from the north.
Nel enters from the north.
Nel enters from the north.
Nel enters from the north.
< 184h/241H 126v/128V Pos: standing >
Ok.
< 185h/241H 127v/128V Pos: standing >
Nel sits down in a comfortable spot.
< 186h/241H 128v/128V Pos: standing >
Nel opens a spellbook and begins studying it intently.
< 186h/241H 128v/128V Pos: standing >
Nel gives an order to her followers.
< 187h/241H 128v/128V Pos: standing >
< 189h/241H 128v/128V Pos: standing >
Saving Soljia.
< 192h/241H 128v/128V Pos: standing >
< 203h/241H 128v/128V Pos: standing >
< 219h/241H 128v/128V Pos: standing >
Autosaving...
< 240h/241H 128v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
Nel closes her book and grins malevolently.
< 241h/241H 128v/128V Pos: standing >
Nel clambers to her feet.
< 241h/241H 128v/128V Pos: standing >
Nel screws her face in concentration..
Nel floats up in the air!
< 241h/241H 128v/128V Pos: standing >
Score information for Soljia
Level: 25 Race: Drow Elf Class: Warrior Sex: Male
Hit points: 241(241) Moves: 128(128)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 79%
Status: Standing.
Frags: +0.00 Deaths: 4
Enchantments: Ultravision Levitation
Combat Pulse: 15 Spell Pulse: 0.82
Leaderboard Points: 249
Active Spells:
--------------
levitate (1 minute)
well-rested bonus (92 minutes)
< 241h/241H 128v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
The door seems to be closed.
< 241h/241H 128v/128V Pos: standing >
Ok.
< 241h/241H 128v/128V Pos: standing >
Rushdie Inn
Obvious exits: -S -D
A tiny infant has been abandoned here, left to die.
Nel enters from the south.
Nel enters from the south.
Nel enters from the south.
Nel enters from the south.
Nel enters from the south.
< 241h/241H 127v/128V Pos: standing >
< 241h/241H 127v/128V Pos: standing >
A Room of Peace
Obvious exits: -N
Nel enters from the north.
Nel enters from the north.
Nel enters from the north.
Nel enters from the north.
Nel enters from the north.
< 241h/241H 126v/128V Pos: standing >
Ok.
< 241h/241H 127v/128V Pos: standing >
Nel stops using a rugged adventurers satchel.
< 241h/241H 128v/128V Pos: standing >
Nel puts a bunch of stuff into a rugged adventurers satchel.
< 241h/241H 128v/128V Pos: standing >
Nel gets a spellbook from her rugged adventurers satchel.
< 241h/241H 128v/128V Pos: standing >
Nel attaches a rugged adventurers satchel to her belt.
< 241h/241H 128v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
Nel stops using a rugged adventurers satchel.
< 241h/241H 128v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
Nel gets a small black velvet bag from her rugged adventurers satchel.
< 241h/241H 128v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
Nel puts a small black velvet bag into a rugged adventurers satchel.
< 241h/241H 128v/128V Pos: standing >
Saving Soljia.
Nel gets a map made of silk-paper from her rugged adventurers satchel.
< 241h/241H 128v/128V Pos: standing >
Nel drops a map made of silk-paper.
< 241h/241H 128v/128V Pos: standing >
A map made of silk-paper crumbles to dust and blows away.
< 241h/241H 128v/128V Pos: standing >
Nel gets a small leather-bound book from her rugged adventurers satchel.
< 241h/241H 128v/128V Pos: standing >
Nel drops a small leather-bound book.
< 241h/241H 128v/128V Pos: standing >
A Room of Peace
Obvious exits: -N#
A small leather-bound book lies here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands, floating here.
< 241h/241H 128v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
Nel gets a small leather-bound book.
< 241h/241H 128v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
Nel puts a small leather-bound book into a rugged adventurers satchel.
< 241h/241H 128v/128V Pos: standing >
Nel attaches a rugged adventurers satchel to her belt.
< 241h/241H 128v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
A Room of Peace
Obvious exits: -N#
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands, floating here.
< 241h/241H 128v/128V Pos: standing >
Ok.
< 241h/241H 128v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
Rushdie Inn
Obvious exits: -S -D
A tiny infant has been abandoned here, left to die.
Nel enters from the south.
Nel enters from the south.
Nel enters from the south.
Nel enters from the south.
Nel enters from the south.
< 241h/241H 127v/128V Pos: standing >
< 241h/241H 127v/128V Pos: standing >
Ok.
< 241h/241H 127v/128V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
The corpse of a traveling merchant is lying here.
The corpse of a muscular villager is lying here.
A traveling adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A traveling merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
Nel floats in from above.
Nel enters from above.
Nel enters from above.
Nel enters from above.
Nel enters from above.
< 241h/241H 126v/128V Pos: standing >
< 241h/241H 127v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A peasant commoner wanders here with his head held low.
Nel enters from the north.
Nel enters from the north.
Nel enters from the north.
Nel enters from the north.
Nel enters from the north.
< 241h/241H 126v/128V Pos: standing >
A peasant commoner leaves north.
< 241h/241H 126v/128V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A wandering merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A wandering merchant wanders here looking to buy some wares.
Nel enters from the west.
Nel enters from the west.
Nel enters from the west.
Nel enters from the west.
Nel enters from the west.
< 241h/241H 124v/128V Pos: standing >
< 241h/241H 124v/128V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
Nel enters from the east.
Nel enters from the east.
Nel enters from the east.
Nel enters from the east.
Nel enters from the east.
< 241h/241H 123v/128V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
The corpse of a traveling merchant is lying here.
The corpse of a muscular villager is lying here.
A peasant commoner wanders here with his head held low.
A traveling adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A traveling merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
Nel enters from the south.
Nel enters from the south.
Nel enters from the south.
Nel enters from the south.
Nel enters from the south.
< 241h/241H 122v/128V Pos: standing >
A peasant commoner leaves south.
< 241h/241H 124v/128V Pos: standing >
You feel heavier and stop levitating.
< 241h/241H 124v/128V Pos: standing >
After a period of brief concentration, You float up in the air!
< 241h/241H 128v/128V Pos: standing >
A traveling adventurer leaves south.
< 241h/241H 128v/128V Pos: standing >
A Gnome enters from the south.
< 241h/241H 128v/128V Pos: standing >
A Gnome's fine pierce strikes Nel.
< 241h/241H 128v/128V Pos: standing >
A Gnome's intercepts Nel's attack with mithril longsword with eloquent ease.
A Gnome's impressive slash strikes Nel very hard.
A Gnome misses Nel.
< 241h/241H 128v/128V Pos: standing >
Nel suddenly attacks a Gnome!
Nel misses a Gnome.
A Gnome headbutts Nel, but apparently Nel got the best of him.
A Gnome stumbles side to side with starry eyes and a lost expression... Finally collapsing.
< 241h/241H 128v/128V Pos: standing >
A traveling adventurer enters from the south.
As a Gnome avoids your bash, you topple over and fall to the ground.
< 241h/241H 128v/128V Pos: sitting >
Nel starts casting an offensive spell.
< 241h/241H 128v/128V Pos: sitting >
Nel completes her spell...
Nel utters the word 'bajroculof'
A huge boulder created by Nel hits a traveling merchant causing her to scream out in agony!
Nel dodges a traveling merchant's attack.
Nel dodges a traveling merchant's attack.
< 241h/241H 128v/128V Pos: sitting >
Nel starts casting an offensive spell.
< 241h/241H 128v/128V Pos: sitting >
A traveling merchant's decent punch strikes Nel hard.
Nel dodges a traveling merchant's attack.
< 241h/241H 128v/128V Pos: sitting >
< 241h/241H 128v/128V Pos: sitting >
You clamber to your feet.
< 241h/241H 128v/128V Pos: standing >
You are already standing.
< 241h/241H 128v/128V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
The corpse of a traveling merchant is lying here.
The corpse of a muscular villager is lying here.
A traveling adventurer roams here looking for some excitement.
A Gnome (small) Member of -= Tharnadian Mercenaries =- is lying unconscious in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands, floating here, fighting a traveling merchant. (Casting)
A peasant commoner wanders here with his head held low.
A traveling merchant stands here, fighting Nel.
A young villager wanders here, singing songs of joy.
< 241h/241H 128v/128V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage: 6 ] -=[Your impressive slash wounds a Gnome.]=-
< 241h/241H 128v/128V Pos: standing >
<Nel completes her spell...
Nel utters the word 'bajroculof'
A huge boulder created by Nel hits a Gnome causing him to scream out in agony!
< 241h/241H 128v/128V Pos: standing >
<Nel starts casting an offensive spell.
< 241h/241H 128v/128V Pos: standing >
<A Gnome seems to have come back to his senses.
A traveling merchant misses Nel.
A traveling merchant misses Nel.
A traveling merchant turns to focus her attack on you!
< 241h/241H 128v/128V Pos: standing >
<A Gnome clambers to his feet.
< 241h/241H 128v/128V Pos: standing >
<A Gnome dodges your futile attack.
You feel your skill in 1h slashing improving.
You miss a Gnome.
< 241h/241H 128v/128V Pos: standing >
< T: Soljia TP: sta TC:excellent E: A Gnome sta EP: small wounds >
Nel completes her spell...
Nel utters the word 'bajroculof'
A huge boulder created by Nel hits a Gnome causing him to scream out in agony!
You point at a Gnome.
A Gnome is surrounded by the dancing outline of purplish flames!
< 241h/241H 128v/128V Pos: standing >
< T: Soljia TP: sta TC:excellent E: A Gnome sta EP: small wounds >
Nel starts casting an offensive spell.
< 241h/241H 128v/128V Pos: standing >
< T: Soljia TP: sta TC:excellent E: A Gnome sta EP: small wounds >
You deflect a traveling merchant's blow and strike back at her!
[Damage: 3 ] -=[Your decent slash wounds a traveling merchant.]=-
You parry a traveling merchant's lunge at you.
A traveling merchant turns to focus her attack on Nel!
< 241h/241H 128v/128V Pos: standing >
< T: Soljia TP: sta TC:excellent E: A Gnome sta EP: small wounds >
A Gnome misses you.
You dodge a Gnome's vicious attack.
You parry a Gnome's lunge at you.
< 241h/241H 128v/128V Pos: standing >
< T: Soljia TP: sta TC:excellent E: A Gnome sta EP: small wounds >
A peasant commoner enters from the south.
You miss a Gnome.
A Gnome dodges your futile attack.
< 241h/241H 128v/128V Pos: standing >
< T: Soljia TP: sta TC:excellent E: A Gnome sta EP: small wounds >
A Gnome attempts to flee.
A Gnome floats up.
< 241h/241H 128v/128V Pos: standing >
Nel stops invoking abruptly!
Bash who?
< 241h/241H 128v/128V Pos: standing >
You are already standing.
< 241h/241H 128v/128V Pos: standing >
Nel attempts to flee.
Nel tries to flee, but can't make it out of here!
< 241h/241H 128v/128V Pos: standing >
Nel attempts to flee.
Nel floats up.
Nel leaves up.
Nel leaves up.
Nel leaves up.
Nel leaves up.
< 241h/241H 128v/128V Pos: standing >
< 241h/241H 128v/128V Pos: standing >
Bash who?
< 241h/241H 128v/128V Pos: standing >
You are already standing.
< 241h/241H 128v/128V Pos: standing >
Rushdie Inn
Obvious exits: -S# -D
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands, floating here, fighting a Gnome.
A Gnome (small) Member of -= Tharnadian Mercenaries =- stands in mid-air here, fighting Nel.
A tiny infant has been abandoned here, left to die.
< 241h/241H 126v/128V Pos: standing >
[Damage: 2 ] Your bash knocks a Gnome to the ground!
< 241h/241H 126v/128V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
Nel suddenly attacks a Gnome!
Nel misses a Gnome.
< 241h/241H 126v/128V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
Nel dodges a Gnome's attack.
Nel dodges a Gnome's attack.
A Gnome misses Nel.
< 241h/241H 126v/128V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
Nel misses a Gnome.
< 241h/241H 126v/128V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
Nel suddenly attacks a Gnome!
Nel misses a Gnome.
< 241h/241H 126v/128V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
You score a CRITICAL HIT!!!!!
[Damage: 7 ] -=[Your impressive slash strikes a Gnome.]=-
You miss a Gnome.
< 241h/241H 126v/128V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
Nel suddenly attacks a Gnome!
Nel misses a Gnome.
Nel misses a Gnome.
< 241h/241H 126v/128V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
Nel suddenly attacks a Gnome!
Nel misses a Gnome.
< 241h/241H 126v/128V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
A Gnome misses Nel.
Nel dodges a Gnome's attack.
A Gnome misses Nel.
< 241h/241H 126v/128V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
Nel misses a Gnome.
< 241h/241H 126v/128V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
Nel misses a Gnome.
< 241h/241H 126v/128V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
You feel your skill in 1h slashing improving.
You score a CRITICAL HIT!!!!!
[Damage: 8 ] -=[Your impressive slash strikes a Gnome.]=-
You miss a Gnome.
< 241h/241H 126v/128V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: few wounds >
You are already standing.
A Gnome clambers to his feet.
< 241h/241H 126v/128V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sta EP: few wounds >
A Gnome dodges Nel's attack.
Saving Soljia.
< 241h/241H 126v/128V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sta EP: few wounds >
Nel misses a Gnome.
Nothing new seems to happen.
Nel's face turns pale as a Gnome slams his head into her face.
Nel is stunned!
< 241h/241H 126v/128V Pos: standing >
< T: Nel TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
A Gnome parries Nel's lunge at him.
< 241h/241H 126v/128V Pos: standing >
< T: Nel TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
A Gnome misses Nel.
A Gnome misses Nel.
< 241h/241H 126v/128V Pos: standing >
< T: Nel TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
Nel misses a Gnome.
< 241h/241H 126v/128V Pos: standing >
< T: Nel TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
A Gnome parries your futile lunge at him.
You feel your skill in 1h slashing improving.
You miss a Gnome.
< 241h/241H 126v/128V Pos: standing >
< T: Nel TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
A Gnome parries Nel's lunge at him.
< 241h/241H 126v/128V Pos: standing >
< T: Nel TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
A Gnome parries Nel's lunge at him.
Nel attempts to flee.
Nel floats down.
< 241h/241H 126v/128V Pos: standing >
<Nel misses a Gnome.
< 241h/241H 126v/128V Pos: standing >
< T: image TP: sta TC:excellent E: A Gnome sta EP: few wounds >
As a Gnome avoids your bash, you topple over and fall to the ground.
< 241h/241H 126v/128V Pos: kneeling >
< T: image TP: sta TC:excellent E: A Gnome sta EP: few wounds >
A Gnome's slash critically injures Nel.
Upon being struck, Nel disappears into thin air.
Nel stops following Nel.
A Gnome parries Nel's lunge at him.
< 241h/241H 126v/128V Pos: kneeling >
<Nel misses a Gnome.
Nel floats in from below.
A Gnome attempts to flee.
A Gnome tries to flee, but can't make it out of here!
< 241h/241H 126v/128V Pos: kneeling >
< T: image TP: sta TC:excellent E: A Gnome sta EP: few wounds >
You can't seem to get a single swing in.
< 241h/241H 126v/128V Pos: kneeling >
< T: image TP: sta TC:excellent E: A Gnome sta EP: few wounds >
A Gnome parries Nel's lunge at him.
< 241h/241H 126v/128V Pos: kneeling >
< T: image TP: sta TC:excellent E: A Gnome sta EP: few wounds >
A Gnome attempts to flee.
A Gnome floats down.
< 241h/241H 126v/128V Pos: kneeling >
Nel floats down.
Nel leaves down.
Nel leaves down.
Nel leaves down.
< 241h/241H 126v/128V Pos: kneeling >
You rise to your feet.
< 241h/241H 126v/128V Pos: standing >
You are already standing.
< 241h/241H 126v/128V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
The corpse of a traveling merchant is lying here.
The corpse of a muscular villager is lying here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here, fighting a Gnome.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) sits, floating here, fighting a Gnome.
A Gnome (small) Member of -= Tharnadian Mercenaries =- stands in mid-air here, fighting Nel.
A traveling adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A traveling merchant crouches here, fighting Nel.
A young villager wanders here, singing songs of joy.
< 241h/241H 125v/128V Pos: standing >
Nel misses a Gnome.
You miss a Gnome.
< 241h/241H 125v/128V Pos: standing >
< T: Nel TP: sit TC: nasty wounds E: A Gnome sta EP: few wounds >
A Gnome parries Nel's lunge at him.
< 241h/241H 125v/128V Pos: standing >
< T: Nel TP: sit TC: nasty wounds E: A Gnome sta EP: few wounds >
Nel suddenly attacks a Gnome!
Nel misses a Gnome.
< 241h/241H 125v/128V Pos: standing >
< T: Nel TP: sit TC: nasty wounds E: A Gnome sta EP: few wounds >
A Gnome's impressive slash strikes Nel very hard.
A Gnome's fine pierce strikes Nel very hard.
A Gnome's impressive slash seriously wounds Nel.
< 241h/241H 125v/128V Pos: standing >
< T: Nel TP: sit TC:pretty hurt E: A Gnome sta EP: few wounds >
A traveling merchant's impressive punch grievously wounds Nel.
< 241h/241H 125v/128V Pos: standing >
< T: Nel TP: sit TC: awful E: A Gnome sta EP: few wounds >
A Gnome parries your futile lunge at him.
A Gnome dodges your futile attack.
A Gnome dodges Nel's attack.
< 241h/241H 125v/128V Pos: standing >
< T: Nel TP: sit TC: awful E: A Gnome sta EP: few wounds >
[Damage: 2 ] Your bash knocks a Gnome to the ground!
< 241h/241H 125v/128V Pos: standing >
< T: Nel TP: sit TC: awful E: A Gnome sit EP: few wounds >
A traveling merchant rises to her feet.
< 241h/241H 125v/128V Pos: standing >
< T: Nel TP: sit TC: awful E: A Gnome sit EP: few wounds >
Nel misses a Gnome.
< 241h/241H 125v/128V Pos: standing >
< T: Nel TP: sit TC: awful E: A Gnome sit EP: few wounds >
Nel misses a Gnome.
A Gnome's impressive slash hits Nel.
Nel is mortally wounded, and will die soon, if not aided.
A Gnome's weak pierce hits Nel.
Nel's small round wooden shield was completely destroyed by the massive blow!
Nel stops following Nel.
Nel stops following Nel.
Nel stops following Nel.
Nel is dead! R.I.P.