<worn around neck> a static gem pendant
<worn around neck> a light blue scarf
<worn on body> a torn drow chainmail shirt [poor]
<worn about body> a soft skin cloak
<worn about waist> an elfskin belt
<worn on belt buckle>a quill
<attached to belt> a rugged adventurers satchel
<worn on arms> some beautiful rubber vambraces
<worn around wrist> a rusty clay wristguard
<worn around wrist> a bracer bearing the seal of Bozk
<worn on hands> a pair of brown leather gloves
<primary weapon> an amber-colored rod
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of tight black slippers
[3] a small bandage
a small wooden mace
a steel warhammer
a small black velvet bag
a map made of silk-paper
a small leather-bound book
< 135h/135H 120v/120V Pos: standing >
< 135h/135H 120v/120V Pos: standing >
You stop using a rugged adventurers satchel.
< 135h/135H 120v/120V Pos: standing >
You get a small black velvet bag from a rugged adventurers satchel.
< 135h/135H 120v/120V Pos: standing >
A small black velvet bag contains:
[3] a small bandage
a slender fishing pole
< 135h/135H 120v/120V Pos: standing >
< 135h/135H 120v/120V Pos: standing >
Ok.
< 135h/135H 120v/120V Pos: standing >
You get a map made of silk-paper from a rugged adventurers satchel.
< 135h/135H 120v/120V Pos: standing >
You drop a map made of silk-paper.
< 135h/135H 120v/120V Pos: standing >
A map made of silk-paper crumbles to dust and blows away.
< 135h/135H 120v/120V Pos: standing >
You get a small leather-bound book from a rugged adventurers satchel.
< 135h/135H 120v/120V Pos: standing >
You drop a small leather-bound book.
< 135h/135H 120v/120V Pos: standing >
A Room of Peace
Obvious exits: -N#
A small leather-bound book lies here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Soljia (Drow Elf)(medium) stands, floating here.
< 135h/135H 120v/120V Pos: standing >
< 135h/135H 120v/120V Pos: standing >
You get a small leather-bound book.
< 135h/135H 120v/120V Pos: standing >
Ok.
< 135h/135H 120v/120V Pos: standing >
You attach a rugged adventurers satchel to your belt.
< 135h/135H 120v/120V Pos: standing >
< 135h/135H 120v/120V Pos: standing >
< 135h/135H 120v/120V Pos: standing >
< 135h/135H 120v/120V Pos: standing >
< 135h/135H 120v/120V Pos: standing >
A Room of Peace
Obvious exits: -N#
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Soljia (Drow Elf)(medium) stands, floating here.
< 135h/135H 120v/120V Pos: standing >
< 135h/135H 120v/120V Pos: standing >
< 135h/135H 120v/120V Pos: standing >
You are three quarters the way to your next level.
< 135h/135H 120v/120V Pos: standing >
You have memorized the following spells:
( 5th circle) 4 - boulder
( 4th circle) 4 - sleep
1 - farsee
1 - insects
( 3rd circle) 1 - blindness
1 - concealment
4 - mirror image
1 - shadow monster
( 2nd circle) 7 - burning hands
( 1st circle) 7 - magic missile
1 - phantom armor
You can memorize no more spells.
< 135h/135H 120v/120V Pos: standing >
A Room of Peace
Obvious exits: -N#
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Soljia (Drow Elf)(medium) stands, floating here.
< 135h/135H 120v/120V Pos: standing >
Soljia opens the door.
< 135h/135H 120v/120V Pos: standing >
< 135h/135H 120v/120V Pos: standing >
Soljia leaves north.
You follow Soljia.
Rushdie Inn
Obvious exits: -S -D
Soljia (Drow Elf)(medium) stands, floating here.
A tiny infant has been abandoned here, left to die.(Gold Aura)
Nel enters from the south.
Nel enters from the south.
Nel enters from the south.
Nel enters from the south.
< 135h/135H 119v/120V Pos: standing >
< 135h/135H 119v/120V Pos: standing >
Soljia closes the door.
< 135h/135H 119v/120V Pos: standing >
Soljia floats down.
You follow Soljia.
a Well Traveled Path
Obvious exits: -S -U
The corpse of a traveling merchant is lying here.
The corpse of a muscular villager is lying here.
Soljia (Drow Elf)(medium) stands, floating here.
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
Nel enters from above.
Nel enters from above.
Nel enters from above.
Nel enters from above.
< 135h/135H 118v/120V Pos: standing >
< 135h/135H 119v/120V Pos: standing >
< 135h/135H 120v/120V Pos: standing >
Soljia leaves south.
You follow Soljia.
a Well Traveled Path
Obvious exits: -N -E
Soljia (Drow Elf)(medium) stands, floating here.
A peasant commoner wanders here with his head held low.(Gold Aura)
Nel enters from the north.
Nel enters from the north.
Nel enters from the north.
Nel enters from the north.
< 135h/135H 118v/120V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your north.
A peasant commoner who is close by to your north.
A traveling merchant who is close by to your north.
A young villager who is close by to your north.
A wandering merchant who is close by to your east.
A wandering adventurer who is close by to your east.
A wandering merchant who is close by to your east.
A traveling merchant who is not far off to your east.
A small villager who is not far off to your east.
A wandering merchant who is not far off to your east.
A muscular villager who is not far off to your east.
A muscular villager who is not far off to your east.
< 135h/135H 118v/120V Pos: standing >
A peasant commoner leaves north.
< 135h/135H 118v/120V Pos: standing >
Soljia leaves east.
You follow Soljia.
a Well Traveled Path
Obvious exits: -E -W
Soljia (Drow Elf)(medium) stands, floating here.
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
Nel enters from the west.
Nel enters from the west.
Nel enters from the west.
Nel enters from the west.
< 135h/135H 116v/120V Pos: standing >
< 135h/135H 116v/120V Pos: standing >
You quickly scan the area.
A small villager who is close by to your east.
A wandering merchant who is close by to your east.
A pudgy commoner who is close by to your east.
A muscular villager who is close by to your east.
< 135h/135H 117v/120V Pos: standing >
Soljia leaves west.
You follow Soljia.
a Well Traveled Path
Obvious exits: -N -E
Soljia (Drow Elf)(medium) stands, floating here.
Nel enters from the east.
Nel enters from the east.
Nel enters from the east.
Nel enters from the east.
< 135h/135H 115v/120V Pos: standing >
Soljia leaves north.
You follow Soljia.
a Well Traveled Path
Obvious exits: -S -U
The corpse of a traveling merchant is lying here.
The corpse of a muscular villager is lying here.
Soljia (Drow Elf)(medium) stands, floating here.
A peasant commoner wanders here with his head held low.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
Nel enters from the south.
Nel enters from the south.
Nel enters from the south.
Nel enters from the south.
You quickly scan the area.
You see nothing.
< 135h/135H 114v/120V Pos: standing >
You quickly scan the area.
You see nothing.
< 135h/135H 114v/120V Pos: standing >
You quickly scan the area.
A tiny infant who is close by above you.
< 135h/135H 114v/120V Pos: standing >
You quickly scan the area.
You see nothing.
< 135h/135H 115v/120V Pos: standing >
You quickly scan the area.
A tiny infant who is close by above you.
< 135h/135H 115v/120V Pos: standing >
A peasant commoner leaves south.
< 135h/135H 116v/120V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your south.
< 135h/135H 116v/120V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your south.
< 135h/135H 116v/120V Pos: standing >
You quickly scan the area.
A tiny infant who is close by above you.
< 135h/135H 117v/120V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your south.
A tiny infant who is close by above you.
< 135h/135H 117v/120V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your south.
A tiny infant who is close by above you.
< 135h/135H 118v/120V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your south.
< 135h/135H 118v/120V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your south.
< 135h/135H 118v/120V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your south.
< 135h/135H 119v/120V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your south.
A tiny infant who is close by above you.
< 135h/135H 119v/120V Pos: standing >
Soljia screws his face in concentration..
Soljia floats up in the air!
You quickly scan the area.
A peasant commoner who is close by to your south.
A tiny infant who is close by above you.
< 135h/135H 120v/120V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your south.
A tiny infant who is close by above you.
< 135h/135H 120v/120V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your south.
A tiny infant who is close by above you.
< 135h/135H 120v/120V Pos: standing >
A traveling adventurer leaves south.
You quickly scan the area.
A peasant commoner who is close by to your south.
A tiny infant who is close by above you.
< 135h/135H 120v/120V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your south.
< 135h/135H 120v/120V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your south.
A tiny infant who is close by above you.
< 135h/135H 120v/120V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your south.
A peasant commoner who is close by to your south.
< 135h/135H 120v/120V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your south.
A peasant commoner who is close by to your south.
A tiny infant who is close by above you.
< 135h/135H 120v/120V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your south.
A tiny infant who is close by above you.
< 135h/135H 120v/120V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your south.
A peasant commoner who is close by to your south.
A tiny infant who is close by above you.
< 135h/135H 120v/120V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your south.
A tiny infant who is close by above you.
< 135h/135H 120v/120V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your south.
A peasant commoner who is close by to your south.
A tiny infant who is close by above you.
< 135h/135H 120v/120V Pos: standing >
A Gnome enters from the south.
< 135h/135H 120v/120V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your south.
A Gnome's fine pierce strikes you.
< 129h/135H 120v/120V Pos: standing >
< T: Nel TP: sta TC:few scratches E: A Gnome sta EP: excellent >
A Gnome's skillfully shifts his stance and mithril longsword glistens with insane speed to thwart your attack!
A Gnome's impressive slash strikes you very hard.
OUCH! That really did HURT!
A Gnome misses you.
Sorry, you aren't allowed to do that in combat.
< 113h/135H 120v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sta EP: excellent >
a Well Traveled Path
Obvious exits: -S -U
The corpse of a traveling merchant is lying here.
The corpse of a muscular villager is lying here.
A Gnome (small) Member of -= Tharnadian Mercenaries =- stands in mid-air here, fighting YOU!(Gold Aura)
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Nel (Drow Elf)(medium) stands in mid-air here.
Soljia (Drow Elf)(medium) stands, floating here.
A peasant commoner wanders here with his head held low.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
< 113h/135H 120v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sta EP: excellent >
Nel suddenly attacks a Gnome!
Nel misses a Gnome.
[Damage: 7 ] You get the best of a Gnome as he headbutts you.
A Gnome stumbles side to side with starry eyes and a lost expression... Finally collapsing.
< 113h/135H 120v/120V Pos: standing >
A traveling adventurer enters from the south.
A Gnome avoids being bashed by Soljia, who loses his balance and falls.
< 113h/135H 120v/120V Pos: standing >
You start chanting...
< 113h/135H 120v/120V Pos: standing >
You complete your spell...
[Damage: 29 ] Your huge illusional boulder hits a traveling merchant causing her to scream out in agony!
You dodge a traveling merchant's vicious attack.
You dodge a traveling merchant's vicious attack.
< 113h/135H 120v/120V Pos: standing >
You start chanting...
< 114h/135H 120v/120V Pos: standing >
A traveling merchant's decent punch strikes you hard.
You dodge a traveling merchant's vicious attack.
< 103h/135H 120v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: merchant sta EP: small wounds >
< 103h/135H 120v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: merchant sta EP: small wounds >
Soljia clambers to his feet.
< 103h/135H 120v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: merchant sta EP: small wounds >
Soljia suddenly attacks a Gnome!
Soljia's impressive slash wounds a Gnome.
< 103h/135H 120v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: merchant sta EP: small wounds >
You complete your spell...
[Damage: 26 ] Your huge illusional boulder hits a Gnome causing him to scream out in agony!
< 103h/135H 120v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: merchant sta EP: small wounds >
You start chanting...
< 103h/135H 120v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: merchant sta EP: small wounds >
A Gnome seems to have come back to his senses.
A traveling merchant misses you.
A traveling merchant misses you.
A traveling merchant turns to focus her attack on Soljia!
< 103h/135H 120v/120V Pos: standing >
< T: Soljia TP: sta TC:excellent E: merchant sta EP: small wounds >
A Gnome clambers to his feet.
< 103h/135H 120v/120V Pos: standing >
< T: Soljia TP: sta TC:excellent E: merchant sta EP: small wounds >
Casting: boulder *
< 103h/135H 120v/120V Pos: standing >
< T: Soljia TP: sta TC:excellent E: merchant sta EP: small wounds >
A Gnome dodges Soljia's attack.
Soljia misses a Gnome.
< 103h/135H 120v/120V Pos: standing >
< T: Soljia TP: sta TC:excellent E: merchant sta EP: small wounds >
Casting: boulder
< 103h/135H 120v/120V Pos: standing >
< T: Soljia TP: sta TC:excellent E: merchant sta EP: small wounds >
You complete your spell...
[Damage: 23 ] Your huge illusional boulder hits a Gnome causing him to scream out in agony!
Soljia points at a Gnome.
A Gnome is surrounded by the dancing outline of purplish flames!
< 103h/135H 120v/120V Pos: standing >
< T: Soljia TP: sta TC:excellent E: merchant sta EP: small wounds >
You start chanting...
< 103h/135H 120v/120V Pos: standing >
< T: Soljia TP: sta TC:excellent E: merchant sta EP: small wounds >
Soljia deflects a traveling merchant's blow and strikes back at her!
Soljia's decent slash wounds a traveling merchant.
Soljia parries a traveling merchant's lunge at him.
A traveling merchant turns to focus her attack on you!
< 103h/135H 120v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: merchant sta EP: small wounds >
A Gnome misses Soljia.
Soljia dodges a Gnome's attack.
Soljia parries a Gnome's lunge at him.
< 103h/135H 120v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: merchant sta EP: small wounds >
A peasant commoner enters from the south.
Soljia misses a Gnome.
A Gnome dodges Soljia's attack.
< 103h/135H 120v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: merchant sta EP: small wounds >
A Gnome attempts to flee.
A Gnome floats up.
< 103h/135H 120v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: merchant sta EP: small wounds >
You abort your spell before it's done!
< 103h/135H 120v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: merchant sta EP: small wounds >
You failed.
< 103h/135H 120v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: merchant sta EP: small wounds >
You failed.
< 103h/135H 120v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: merchant sta EP: small wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 103h/135H 120v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: merchant sta EP: small wounds >
You attempt to flee...
Rushdie Inn
Obvious exits: -S# -D
A Gnome (small) Member of -= Tharnadian Mercenaries =- stands in mid-air here.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)
Nel enters from below.
Nel enters from below.
Nel enters from below.
Nel enters from below.
You flee upward!
< 103h/135H 89v/120V Pos: standing >
< 103h/135H 89v/120V Pos: standing >
You miss a Gnome.
< 103h/135H 89v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sta EP: small wounds >
Soljia floats in from below.
< 103h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sta EP: small wounds >
A Gnome is knocked to the ground by Soljia's mighty bash!
< 103h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
Nel suddenly attacks a Gnome!
Nel misses a Gnome.
< 103h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
You dodge a Gnome's vicious attack.
You dodge a Gnome's vicious attack.
A Gnome misses you.
< 103h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
You miss a Gnome.
< 103h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
Nel suddenly attacks a Gnome!
Nel misses a Gnome.
< 103h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
Soljia's impressive slash strikes a Gnome.
Soljia misses a Gnome.
< 103h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
You start chanting...
The magic gathers, then fades away.
< 103h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
Nel suddenly attacks a Gnome!
Nel misses a Gnome.
Nel misses a Gnome.
< 103h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
Nel suddenly attacks a Gnome!
Nel misses a Gnome.
< 103h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
A Gnome misses you.
You dodge a Gnome's vicious attack.
A Gnome misses you.
< 103h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
You miss a Gnome.
Sorry, you aren't allowed to do that in combat.
< 103h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
Nel misses a Gnome.
C'mon, you are doing it all the time!
< 103h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: small wounds >
Soljia's impressive slash strikes a Gnome.
Soljia misses a Gnome.
< 103h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sit EP: few wounds >
Sorry, you aren't allowed to do that in combat.
A Gnome clambers to his feet.
< 103h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sta EP: few wounds >
A Gnome dodges Nel's attack.
C'mon, you are doing it all the time!
< 103h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Gnome sta EP: few wounds >
Nel misses a Gnome.
Everything is blurry after a Gnome's head came crashing into your skull.
OUCH! That really did HURT!
Wow! Look at all those stars!
The world starts spinning, and your ears are ringing!
< 84h/135H 90v/120V Pos: standing >
A Gnome parries Nel's lunge at him.
< 84h/135H 90v/120V Pos: standing >
A Gnome misses you.
A Gnome misses you.
< 84h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
The world stops spinning.
Sorry, you aren't allowed to do that in combat.
< 84h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
Nel misses a Gnome.
C'mon, you are doing it all the time!
< 84h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
A Gnome parries Soljia's lunge at him.
Soljia misses a Gnome.
< 84h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
A Gnome parries your futile lunge at him.
< 84h/135H 90v/120V Pos: standing >
< T: Nel TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
A Gnome parries Nel's lunge at him.
You attempt to flee...
a Well Traveled Path
Obvious exits: -S -U
The corpse of a traveling merchant is lying here.
The corpse of a muscular villager is lying here.
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
You flee downward!
< 84h/135H 68v/120V Pos: standing >
You sit down and relax.
< 84h/135H 68v/120V Pos: sitting >
A traveling merchant suddenly attacks YOU!
A traveling merchant's punch seriously wounds you.
OUCH! That really did HURT!
You have memorized the following spells:
( 5th circle) 1 - boulder
( 4th circle) 4 - sleep
1 - farsee
1 - insects
( 3rd circle) 1 - blindness
1 - concealment
4 - mirror image
1 - shadow monster
( 2nd circle) 7 - burning hands
( 1st circle) 7 - magic missile
1 - phantom armor
And you are currently memorizing the following spells:
12 seconds: ( 5th) boulder
24 seconds: ( 5th) boulder
36 seconds: ( 5th) boulder
You can memorize no more spells.
< 68h/135H 68v/120V Pos: sitting >
< T: Nel TP: sit TC: few wounds E: merchant sta EP: small wounds >
Nel stops following you.
Sorry, you aren't allowed to do that in combat.
< 68h/135H 68v/120V Pos: sitting >
< T: Nel TP: sit TC: few wounds E: merchant sta EP: small wounds >
You clamber to your feet.
< 68h/135H 68v/120V Pos: standing >
< T: Nel TP: sta TC: few wounds E: merchant sta EP: small wounds >
You attempt to flee...
Rushdie Inn
Obvious exits: -S# -D
Fresh blood splatters cover the area.
Soljia (Drow Elf)(medium) crouches, floating here, fighting a Gnome.
Nel (Drow Elf)(medium) stands in mid-air here, fighting a Gnome.
Nel (Drow Elf)(medium) stands in mid-air here, fighting a Gnome.
Nel (Drow Elf)(medium) stands in mid-air here, fighting a Gnome.
A Gnome (small) Member of -= Tharnadian Mercenaries =- stands in mid-air here, fighting Nel.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)
You flee upward!
A Gnome attempts to flee.
A Gnome tries to flee, but can't make it out of here!
< 68h/135H 45v/120V Pos: standing >
A Gnome parries Nel's lunge at him.
< 68h/135H 45v/120V Pos: standing >
A Gnome attempts to flee.
A Gnome floats down.
< 68h/135H 46v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
The corpse of a traveling merchant is lying here.
The corpse of a muscular villager is lying here.
A Gnome (small) Member of -= Tharnadian Mercenaries =- stands in mid-air here.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
Nel enters from above.
Nel enters from above.
Nel enters from above.
< 68h/135H 46v/120V Pos: standing >
You miss a Gnome.
< 68h/135H 46v/120V Pos: standing >
< T: Nel TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
You dodge a bash from a traveling merchant, who loses her balance and falls.
< 68h/135H 47v/120V Pos: standing >
< T: Nel TP: sta TC: few wounds E: A Gnome sta EP: few wounds >
A Gnome tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 68h/135H 47v/120V Pos: sitting >
< T: Nel TP: sit TC: few wounds E: A Gnome sta EP: few wounds >
Nel suddenly attacks a Gnome!
Nel misses a Gnome.
< 68h/135H 47v/120V Pos: sitting >
< T: Nel TP: sit TC: few wounds E: A Gnome sta EP: few wounds >
A traveling merchant misses you.
< 68h/135H 47v/120V Pos: sitting >
< T: Nel TP: sit TC: few wounds E: A Gnome sta EP: few wounds >
A Gnome misses you.
A Gnome misses you.
A Gnome's impressive slash strikes you very hard.
Soljia floats in from above.
< 59h/135H 47v/120V Pos: sitting >
< T: Nel TP: sit TC: nasty wounds E: A Gnome sta EP: few wounds >
You miss a Gnome.
Soljia suddenly attacks a Gnome!
Soljia misses a Gnome.
< 59h/135H 47v/120V Pos: sitting >
< T: Nel TP: sit TC: nasty wounds E: A Gnome sta EP: few wounds >
A Gnome parries Nel's lunge at him.
< 59h/135H 47v/120V Pos: sitting >
< T: Nel TP: sit TC: nasty wounds E: A Gnome sta EP: few wounds >
Nel suddenly attacks a Gnome!
Nel misses a Gnome.
< 59h/135H 47v/120V Pos: sitting >
< T: Nel TP: sit TC: nasty wounds E: A Gnome sta EP: few wounds >
A Gnome's impressive slash strikes you very hard.
A Gnome's fine pierce strikes you very hard.
A Gnome's impressive slash seriously wounds you.
< 31h/135H 47v/120V Pos: sitting >
< T: Nel TP: sit TC:pretty hurt E: A Gnome sta EP: few wounds >
A traveling merchant's impressive punch grievously wounds you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 2h/135H 47v/120V Pos: sitting >
< T: Nel TP: sit TC: awful E: A Gnome sta EP: few wounds >
A Gnome parries Soljia's lunge at him.
A Gnome dodges Soljia's attack.
A Gnome dodges your futile attack.
< 2h/135H 47v/120V Pos: sitting >
< T: Nel TP: sit TC: awful E: A Gnome sta EP: few wounds >
A Gnome is knocked to the ground by Soljia's mighty bash!
< 2h/135H 47v/120V Pos: sitting >
< T: Nel TP: sit TC: awful E: A Gnome sit EP: few wounds >
A traveling merchant rises to her feet.
< 2h/135H 47v/120V Pos: sitting >
< T: Nel TP: sit TC: awful E: A Gnome sit EP: few wounds >
Nel misses a Gnome.
< 2h/135H 47v/120V Pos: sitting >
< T: Nel TP: sit TC: awful E: A Gnome sit EP: few wounds >
You can't do this sitting!
< 2h/135H 47v/120V Pos: sitting >
< T: Nel TP: sit TC: awful E: A Gnome sit EP: few wounds >
Nel misses a Gnome.
A Gnome's impressive slash hits you.
Your consciousness begins to fade in and out as your mortality slips away.....