The death of [30 Shadowmage] Sha (Drow Elf)

in The Northern Docks

from the perspective of [29 Mercenary] Kir (Duergar)

<worn as a badge>    a masterly crafted obsidian badge
<worn on head>       a charred barbute
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn in ear>        a dangling crimson earring
<worn in ear>        a dangling crimson earring
<worn on face>       an obsidian and steel facemask
<worn around neck>   a flaming cured leather pendant from Truktakyagyo
<worn around neck>   an amulet of the forsaken
<worn on body>       a suit of armor covered by robes
<worn about body>    a flowing black bodycloak
<worn on back>       a black leather backpack
<worn as quiver>     a silken backsheath of flight
<worn about waist>   a thick crimson belt
<worn on belt buckle>a mistweyd nose-pipe
<worn on arms>       a pair of silver arm protectors
<worn around wrist>  a shiny black bracelet
<worn on hands>      a pair of cold granite gauntlets
<worn on finger>     a jeweled stone ring [superior]
<worn on finger>     a blood-red ring
<primary weapon>     the demonic warmace 'Pure-Dark' (glowing)
<secondary weapon>   an obsidian dagger
<worn on legs>       a pair of leggings made of flesh (glowing)
<worn on feet>       a fine pair of dragonscale sabatons


< 499h/499H 232v/232V Pos: standing >
Your group consists of ( 6/20):
( Head)   499/499   hit,  232/232  move Kir
(Front)   288/288   hit,  179/179  move Soljia
(Front)   381/381   hit,  175/176  move Koop
(Front)   317/317   hit,  120/120  move Nel
(Front)   191/191   hit,  183/183  move Sha
(Front)   365/423   hit,  128/128  move Liels

< 499h/499H 232v/232V Pos: standing >
The SeaStalker sails to the east.
Frag Level Cap: 32 - Good, 31 - Others, Top Frag Amount: 5.40
Timer: 01:08:58:12 Frags needed: 4.80

Frag Information for Everyone:
Top Fraggers

   Goonda            5.07   (Centaur Guardian)
   Argo              3.07   (Centaur Forest Druid)
   Frb               2.53   (Gnome Wizard)
   Qued              2.00   (Centaur Forest Druid)
   Tox               1.74   (Gnome Bounty Hunter)
   Nul               0.88   (Githzerai Cavalier)
   Col               0.66   (Drow Elf Mercenary)
   Dzyi              0.62   (Drow Elf Animalist)
   Yans              0.50   (Kobold Shadowmage)
   Gukk              0.50   (Human Cavalier)


Lowest Fraggers

   Durin            -1.50 (Kobold Shadowmage)
   Potius           -1.00 (Human Red Dragon)
   Keltom           -1.00 (Orc Monk)
   Sha              -1.00 (Drow Elf Sorcerer)
   Aikii            -0.80 (Drow Elf Necromancer)
   Aik              -0.50 (Githyanki Psionicist)
   Duak             -0.50 (Goblin Conjurer)
   Fatt             -0.50 (Halfling Warrior)
   Golo             -0.50 (Gnome Necromancer)
   Misil            -0.38 (Barbarian Bounty Hunter)


< 499h/499H 232v/232V Pos: standing >
A harbour worker leaves west.

< 499h/499H 232v/232V Pos: standing >
The Northern Docks
Obvious exits: -E -W
The Sloop Night Hunter floats here.
The Sloop oxxxx|========> floats here.
The Sloop Clockwork Scurvy floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.
Liels (Drow Elf)(medium) sits resting.
Sha (Drow Elf)(medium) sits resting.
Nel (Drow Elf)(medium) sits resting.
Koop (Orc)(medium) stands in mid-air here.
Soljia (Drow Elf)(medium) stands in mid-air here.
A jet black stag regally walks down the trail.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.

< 499h/499H 232v/232V Pos: standing >
Koop sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Koop's soothing song!

< 499h/499H 232v/232V Pos: standing >
Your group consists of ( 6/20):
( Head)   499/499   hit,  232/232  move Kir
(Front)   288/288   hit,  179/179  move Soljia
(Front)   381/381   hit,  176/176  move Koop
(Front)   317/317   hit,  120/120  move Nel
(Front)   191/191   hit,  183/183  move Sha
(Front)   377/423   hit,  128/128  move Liels

< 499h/499H 232v/232V Pos: standing >
You quickly scan the area.
An orc dock guard who is close by to your west.
A harbour worker who is close by to your west.
The harbour master who is close by to your west.
An orc shipwright who is close by to your west.
An orc sailor who is not far off to your west.
An orc sailor who is a brief walk away to your west.

< 499h/499H 232v/232V Pos: standing >
You quickly scan the area.
An orc dock guard who is close by to your west.
A harbour worker who is close by to your west.
The harbour master who is close by to your west.
An orc shipwright who is close by to your west.
An orc sailor who is not far off to your west.
An orc sailor who is a brief walk away to your west.

< 499h/499H 232v/232V Pos: standing >
You quickly scan the area.
An orc dock guard who is close by to your west.
A harbour worker who is close by to your west.
The harbour master who is close by to your west.
An orc shipwright who is close by to your west.
An orc sailor who is not far off to your west.
An orc sailor who is a brief walk away to your west.

< 499h/499H 232v/232V Pos: standing >
Your group consists of ( 6/20):
( Head)   499/499   hit,  232/232  move Kir
(Front)   288/288   hit,  179/179  move Soljia
(Front)   381/381   hit,  176/176  move Koop
(Front)   317/317   hit,  120/120  move Nel
(Front)   191/191   hit,  183/183  move Sha
(Front)   379/423   hit,  128/128  move Liels

< 499h/499H 232v/232V Pos: standing >
A harbour worker enters from the west.

< 499h/499H 232v/232V Pos: standing >
Your group consists of ( 6/20):
( Head)   499/499   hit,  232/232  move Kir
(Front)   288/288   hit,  179/179  move Soljia
(Front)   381/381   hit,  176/176  move Koop
(Front)   317/317   hit,  120/120  move Nel
(Front)   191/191   hit,  183/183  move Sha
(Front)   381/423   hit,  128/128  move Liels

< 499h/499H 232v/232V Pos: standing >

< 499h/499H 232v/232V Pos: standing >
Koop sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Koop's soothing song!
Soljia boards the Sloop oxxxx|========>.

< 499h/499H 232v/232V Pos: standing >

< 499h/499H 232v/232V Pos: standing >

< 499h/499H 232v/232V Pos: standing >
Your group consists of ( 6/20):
( Head)   499/499   hit,  232/232  move Kir
(Front)                                Soljia
(Front)   381/381   hit,  176/176  move Koop
(Front)   317/317   hit,  120/120  move Nel
(Front)   191/191   hit,  183/183  move Sha
(Front)   392/423   hit,  128/128  move Liels

< 499h/499H 232v/232V Pos: standing >
Soljia disembarks from the Sloop oxxxx|========>.

< 499h/499H 232v/232V Pos: standing >
The Northern Docks
Obvious exits: -E -W
The Sloop Night Hunter floats here.
The Sloop oxxxx|========> floats here.
The Sloop Clockwork Scurvy floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.
Soljia (Drow Elf)(medium) stands in mid-air here.
An Orc harbour worker runs about performing his duties.
Liels (Drow Elf)(medium) sits resting.
Sha (Drow Elf)(medium) sits resting.
Nel (Drow Elf)(medium) sits resting.
Koop (Orc)(medium) stands in mid-air here.
A jet black stag regally walks down the trail.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.

< 499h/499H 232v/232V Pos: standing >
Your group consists of ( 6/20):
( Head)   499/499   hit,  232/232  move Kir
(Front)   288/288   hit,  179/179  move Soljia
(Front)   381/381   hit,  176/176  move Koop
(Front)   317/317   hit,  120/120  move Nel
(Front)   191/191   hit,  183/183  move Sha
(Front)   394/423   hit,  128/128  move Liels

< 499h/499H 232v/232V Pos: standing >
Soljia boards the Sloop Night Hunter.

< 499h/499H 232v/232V Pos: standing >
Your group consists of ( 6/20):
( Head)   499/499   hit,  232/232  move Kir
(Front)                                Soljia
(Front)   381/381   hit,  176/176  move Koop
(Front)   317/317   hit,  120/120  move Nel
(Front)   191/191   hit,  183/183  move Sha
(Front)   395/423   hit,  128/128  move Liels

< 499h/499H 232v/232V Pos: standing >
You have gained some progress, but still have a ways to go yet towards your next level.

< 499h/499H 232v/232V Pos: standing >
Your group consists of ( 6/20):
( Head)   499/499   hit,  232/232  move Kir
(Front)                                Soljia
(Front)   381/381   hit,  176/176  move Koop
(Front)   317/317   hit,  120/120  move Nel
(Front)   191/191   hit,  183/183  move Sha
(Front)   396/423   hit,  128/128  move Liels

< 499h/499H 232v/232V Pos: standing >
Koop sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Koop's soothing song!
Saving Kir.

< 499h/499H 232v/232V Pos: standing >
Your group consists of ( 6/20):
( Head)   499/499   hit,  232/232  move Kir
(Front)                                Soljia
(Front)   381/381   hit,  176/176  move Koop
(Front)   317/317   hit,  120/120  move Nel
(Front)   191/191   hit,  183/183  move Sha
(Front)   406/423   hit,  128/128  move Liels

< 499h/499H 232v/232V Pos: standing >
Koop sits down in a comfortable spot.

< 499h/499H 232v/232V Pos: standing >
Soljia disembarks from the Sloop Night Hunter.
The Northern Docks
Obvious exits: -E -W
The Sloop Night Hunter floats here.
The Sloop oxxxx|========> floats here.
The Sloop Clockwork Scurvy floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.
Soljia (Drow Elf)(medium) stands in mid-air here.
An Orc harbour worker runs about performing his duties.
Liels (Drow Elf)(medium) sits resting.
Sha (Drow Elf)(medium) sits resting.
Nel (Drow Elf)(medium) sits resting.
Koop (Orc)(medium) sits resting.
A jet black stag regally walks down the trail.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.

< 499h/499H 232v/232V Pos: standing >
Your group consists of ( 6/20):
( Head)   499/499   hit,  232/232  move Kir
(Front)   288/288   hit,  179/179  move Soljia
(Front)   381/381   hit,  176/176  move Koop
(Front)   317/317   hit,  120/120  move Nel
(Front)   191/191   hit,  183/183  move Sha
(Front)   407/423   hit,  128/128  move Liels

< 499h/499H 232v/232V Pos: standing >
Soljia boards the Sloop Clockwork Scurvy.

< 499h/499H 232v/232V Pos: standing >
Your group consists of ( 6/20):
( Head)   499/499   hit,  232/232  move Kir
(Front)                                Soljia
(Front)   381/381   hit,  176/176  move Koop
(Front)   317/317   hit,  120/120  move Nel
(Front)   191/191   hit,  183/183  move Sha
(Front)   409/423   hit,  128/128  move Liels

< 499h/499H 232v/232V Pos: standing >
Your group consists of ( 6/20):
( Head)   499/499   hit,  232/232  move Kir
(Front)                                Soljia
(Front)   381/381   hit,  176/176  move Koop
(Front)   317/317   hit,  120/120  move Nel
(Front)   191/191   hit,  183/183  move Sha
(Front)   410/423   hit,  128/128  move Liels

< 499h/499H 232v/232V Pos: standing >
There is no portal here.

< 499h/499H 232v/232V Pos: standing >
Koop sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Koop's soothing song!

< 499h/499H 232v/232V Pos: standing >

< 499h/499H 232v/232V Pos: standing >
You have gained some progress, but still have a ways to go yet towards your next level.

< 499h/499H 232v/232V Pos: standing >
Koop opens a spellbook and begins studying it intently.
Saving Kir.

< 499h/499H 232v/232V Pos: standing >
Soljia disembarks from the Sloop Clockwork Scurvy.

< 499h/499H 232v/232V Pos: standing >
You appear to be Duergar and is in excellent condition.
She's medium in size.
She is in the front rank.
She's encased in a shimmering globe!
She is surrounded by a magenta glow.
A strange darkness flows around her.


< 499h/499H 232v/232V Pos: standing >
Your group consists of ( 6/20):
( Head)   499/499   hit,  232/232  move Kir
(Front)   288/288   hit,  160/179  move Soljia
(Front)   381/381   hit,  176/176  move Koop
(Front)   317/317   hit,  120/120  move Nel
(Front)   191/191   hit,  183/183  move Sha
(Front)   422/423   hit,  128/128  move Liels

< 499h/499H 232v/232V Pos: standing >
The Northern Docks
Obvious exits: -E -W
The Sloop Night Hunter floats here.
The Sloop oxxxx|========> floats here.
The Sloop Clockwork Scurvy floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.
Soljia (Drow Elf)(medium) stands in mid-air here.
An Orc harbour worker runs about performing his duties.
Liels (Drow Elf)(medium) sits resting.
Sha (Drow Elf)(medium) sits resting.
Nel (Drow Elf)(medium) sits resting.
Koop (Orc)(medium) sits resting.
A jet black stag regally walks down the trail.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.

< 499h/499H 232v/232V Pos: standing >
Your group consists of ( 6/20):
( Head)   499/499   hit,  232/232  move Kir
(Front)   288/288   hit,  163/179  move Soljia
(Front)   381/381   hit,  176/176  move Koop
(Front)   317/317   hit,  120/120  move Nel
(Front)   191/191   hit,  183/183  move Sha
(Front)   423/423   hit,  128/128  move Liels

< 499h/499H 232v/232V Pos: standing >
Liels raises his unholy symbol and smiles malevolently.

< 499h/499H 232v/232V Pos: standing >
Liels clambers to his feet.

< 499h/499H 232v/232V Pos: standing >
The Northern Docks
Obvious exits: -E -W
The Sloop Night Hunter floats here.
The Sloop oxxxx|========> floats here.
The Sloop Clockwork Scurvy floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.
Soljia (Drow Elf)(medium) stands in mid-air here.
An Orc harbour worker runs about performing his duties.
Liels (Drow Elf)(medium) stands in mid-air here.
Sha (Drow Elf)(medium) sits resting.
Nel (Drow Elf)(medium) sits resting.
Koop (Orc)(medium) sits resting.
A jet black stag regally walks down the trail.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.

< 499h/499H 232v/232V Pos: standing >
Koop sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Koop's soothing song!

< 499h/499H 232v/232V Pos: standing >
You have gained some progress, but still have a ways to go yet towards your next level.

< 499h/499H 232v/232V Pos: standing >
Saving Kir.

< 499h/499H 232v/232V Pos: standing >

		Character attributes for Kir

Level: 29   Race: Duergar   Class: Mercenary 
Age: 46 yrs / 3 mths  Height: 44 inches Weight: 155 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 138 (106)    Pow:  76 ( 89)
Dex:  83 ( 92)    Int:  71 ( 95)   
Agi:  87 ( 97)    Wis: 127 ( 98)
Con: 155 (115)    Cha:  58 ( 83)   Luk:  88 ( 88)
Equipped Items:  22     Carried weight:   85

Armor Points: -94  Reduces melee damage taken by 9.4% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 8%
Calming Chance(cha): 6% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 110% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 16   Damroll: 44
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[46]  FEA[51]
               BRE[51]  SPE[31]

Load carried: Paltry

< 499h/499H 232v/232V Pos: standing >

< 499h/499H 232v/232V Pos: standing >
Your group consists of ( 6/20):
( Head)   499/499   hit,  232/232  move Kir
(Front)   288/288   hit,  179/179  move Soljia
(Front)   381/381   hit,  176/176  move Koop
(Front)   317/317   hit,  120/120  move Nel
(Front)   191/191   hit,  183/183  move Sha
(Front)   423/423   hit,  128/128  move Liels

< 499h/499H 232v/232V Pos: standing >
A Centaur trots in from the west.
A Centaur trots in from the west.

< 499h/499H 232v/232V Pos: standing >
A Centaur trots west.
A Centaur trots west.

< 499h/499H 232v/232V Pos: standing >
Nel closes her book and grins malevolently.

< 499h/499H 232v/232V Pos: standing >
Koop sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Koop's soothing song!
The Northern Docks
Obvious exits: -E -W
A Centaur (large)  -= Tharnadian Mercenaries =- stands in mid-air here.
A Gnome (small)  -= Tharnadian Mercenaries =- in mid-air sits atop Goonda.
An Orc guards the docks viciously.
A tall Orc stresses over all the work to do in the harbour.
An Orc shipwright stands here, selling ship rides across the sea.
Liels enters from the east.
Soljia enters from the east.

< 499h/499H 231v/232V Pos: standing >
The Northern Docks
Obvious exits: -E -W
Liels enters from the east.
Soljia enters from the east.

< 499h/499H 230v/232V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W
An Orc sailor searches for his ship along the pier.
Liels enters from the east.
Soljia enters from the east.

< 499h/499H 229v/232V Pos: standing >
It's raining pretty hard.
The moon casts a little bit of light on the ground.
Before the Docks of Storm Port
Obvious exits: -E -W
Liels enters from the east.
Soljia enters from the east.

< 499h/499H 229v/232V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W
An Orc sailor searches for his ship along the pier.
Liels enters from the west.
Soljia enters from the west.

< 499h/499H 230v/232V Pos: standing >
The Northern Docks
Obvious exits: -E -W
Liels enters from the west.
Soljia enters from the west.

< 499h/499H 229v/232V Pos: standing >
A Centaur trots in from the east.
A Centaur trots in from the east.

< 499h/499H 230v/232V Pos: standing >
Liels suddenly attacks a Centaur!
Liels misses a Centaur.
Nel enters from the east.

< 499h/499H 231v/232V Pos: standing >
A Gnome settles to his knees.

< 499h/499H 232v/232V Pos: standing >
A Gnome rises to his feet.

< 499h/499H 232v/232V Pos: standing >
Soljia is knocked to the ground by a Centaur's skillful bash!

< 499h/499H 232v/232V Pos: standing >
You try to tackle a Gnome and fly over his head landing face first in the dirt!

< 499h/499H 232v/232V Pos: kneeling >
<Nel starts casting an offensive spell.

< 499h/499H 232v/232V Pos: kneeling >
<The harbour master enters from the east.

< 499h/499H 232v/232V Pos: kneeling >
<A Centaur parries Soljia's lunge at him.
A Centaur parries Soljia's lunge at him.
A Centaur barely blocks Liels's lunge at him.

< 499h/499H 232v/232V Pos: kneeling >
<You miss a Gnome.
You miss a Gnome.

< 499h/499H 232v/232V Pos: kneeling >
< T: Kir TP: kne TC:excellent E: A Gnome sta EP: excellent >
 A Centaur starts casting an offensive spell.

< 499h/499H 232v/232V Pos: kneeling >
< T: Kir TP: kne TC:excellent E: A Gnome sta EP: excellent >
 Nel completes her spell...
Nel utters the word 'pawwzf'
Nel creates a hammer out of thin air that smashes into a Gnome, bits of flesh and bone fly everywhere!

< 499h/499H 232v/232V Pos: kneeling >
< T: Kir TP: kne TC:excellent E: A Gnome sta EP:  small wounds >
 A Gnome starts casting an offensive spell.

< 499h/499H 232v/232V Pos: kneeling >
< T: Kir TP: kne TC:excellent E: A Gnome sta EP:  small wounds >
 Soljia blocks a Centaur's lunge at him.
A Centaur's fine bludgeon wounds Soljia.
A Centaur misses Soljia.

< 499h/499H 232v/232V Pos: kneeling >
< T: Kir TP: kne TC:excellent E: A Gnome sta EP:  small wounds >
 Nel starts casting a spell.

< 499h/499H 232v/232V Pos: kneeling >
< T: Kir TP: kne TC:excellent E: A Gnome sta EP:  small wounds >
 A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the earth to rise up in the shape of a fist!

< 499h/499H 232v/232V Pos: kneeling >
< T: Kir TP: kne TC:excellent E: A Gnome sta EP:  small wounds >
 
< 499h/499H 232v/232V Pos: kneeling >
< T: Kir TP: kne TC:excellent E: A Gnome sta EP:  small wounds >
 Nel completes her spell...
Nel utters the word 'candusyrzqhuai'
Liels sssppllliiitttsss into many images!
A Centaur barely blocks Liels's lunge at him.
A Centaur barely blocks Liels's lunge at him.

< 499h/499H 232v/232V Pos: kneeling >
< T: Kir TP: kne TC:excellent E: A Gnome sta EP:  small wounds >
 A Centaur parries Soljia's lunge at him.
Soljia misses a Centaur.

< 499h/499H 232v/232V Pos: kneeling >
< T: Kir TP: kne TC:excellent E: A Gnome sta EP:  small wounds >
 A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's mighty magic fist slams into you!
OUCH!  That really did HURT!
A Centaur starts casting an offensive spell.

< 444h/499H 232v/232V Pos: kneeling >
< T: Kir TP: kne TC: small wounds E: A Gnome sta EP:  small wounds >
 Nel starts casting an offensive spell.

< 444h/499H 232v/232V Pos: kneeling >
< T: Kir TP: kne TC: small wounds E: A Gnome sta EP:  small wounds >
 A Gnome dodges your futile attack.
You miss a Gnome.
A Gnome starts casting an offensive spell.

< 444h/499H 232v/232V Pos: kneeling >
< T: Kir TP: kne TC: small wounds E: A Gnome sta EP:  small wounds >
 The harbour master is waving a platinum coin around wanting to make a bet on the outcome.

< 444h/499H 232v/232V Pos: kneeling >
< T: Kir TP: kne TC: small wounds E: A Gnome sta EP:  small wounds >
 Liels starts casting a spell.

< 444h/499H 232v/232V Pos: kneeling >
< T: Kir TP: kne TC: small wounds E: A Gnome sta EP:  small wounds >
 A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the earth to rise up in the shape of a fist!
A Centaur futilely tries to rescue a Gnome!

< 444h/499H 232v/232V Pos: kneeling >
< T: Kir TP: kne TC: small wounds E: A Gnome sta EP:  small wounds >
 Nel completes her spell...
Nel utters the word 'bajroculof'
A Gnome raises hands performing an arcane gesture and some of Nel's spell energy is dispersed.
A huge boulder created by Nel hits a Gnome causing him to scream out in agony!
A Gnome's wand of comet control was damaged from the massive blow!

< 444h/499H 232v/232V Pos: kneeling >
< T: Kir TP: kne TC: small wounds E: A Gnome sta EP:  small wounds >
 A Centaur's impressive bludgeon strikes Soljia hard.
A Centaur's fine bludgeon strikes Soljia hard.
A Centaur misses Soljia.
You rise to your feet.

< 444h/499H 232v/232V Pos: standing >
< T: Kir TP: sta TC: small wounds E: A Gnome sta EP:  small wounds >
 You are already standing.

< 444h/499H 232v/232V Pos: standing >
< T: Kir TP: sta TC: small wounds E: A Gnome sta EP:  small wounds >
 A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's mighty magic fist slams into you!
OUCH!  That really did HURT!
A Gnome misses you.
You parry a Gnome's lunge at you.
You attempt to flee...
PANIC!  You couldn't escape!

< 337h/499H 232v/232V Pos: standing >
< T: Kir TP: sta TC: few wounds E: A Gnome sta EP:  small wounds >
 A Centaur barely blocks Liels's lunge at him.
Saving Kir.

< 337h/499H 232v/232V Pos: standing >
< T: Kir TP: sta TC: few wounds E: A Gnome sta EP:  small wounds >
 A Centaur deflects Soljia's blow and strikes back at him!
A Centaur's fine bludgeon strikes Soljia.
A Centaur's demonic warmace 'Pure-Dark' sends a black vapour trail to purge the energy of Soljia!
A Centaur direct a dark beam at Soljia attempting to purge his soul!
Soljia misses a Centaur.

< 337h/499H 232v/232V Pos: standing >
< T: Kir TP: sta TC: few wounds E: A Gnome sta EP:  small wounds >
 You attempt to flee...
The Docks of Storm Port
Obvious exits: -N# -E -S -W
You flee westward!

< 337h/499H 201v/232V Pos: standing >
Saving Kir.

< 337h/499H 201v/232V Pos: standing >
Saving Kir.

< 339h/499H 204v/232V Pos: standing >
An orc sailor enters from the south.
You know no such ability!

< 350h/499H 217v/232V Pos: standing >
You get a mistweyd nose-pipe from a large snakeskin bag.

< 352h/499H 220v/232V Pos: standing >
You get some heirloom Blue Haze from a large snakeskin bag.

< 353h/499H 221v/232V Pos: standing >
There is no way you can smoke in this weather.

< 353h/499H 222v/232V Pos: standing >
Ok.

< 354h/499H 222v/232V Pos: standing >
Saving Kir.

< 354h/499H 223v/232V Pos: standing >
Ok.

< 357h/499H 226v/232V Pos: standing >
The magenta glow surrounding you fades away.
The Harbour Master's Station
Obvious exits: -S
A small wooden desk sits in the center of the room.

< 357h/499H 225v/232V Pos: standing >
You get a mistweyd nose-pipe from a large snakeskin bag.

< 358h/499H 227v/232V Pos: standing >
You get some heirloom Blue Haze from a large snakeskin bag.

< 359h/499H 227v/232V Pos: standing >
You press some heirloom Blue Haze into the bowl of a mistweyd nose-pipe.
You ignite a mistweyd nose-pipe and inhale some heirloom Blue Haze smoke through your nostrils.
You're dwarven constitution mitigates the affects of the herbs upon you.
The smoke brings a haze down upon you.
You finish smoking some heirloom Blue Haze.
You don't think your lungs could handle smoking for a bit.

< 359h/499H 228v/232V Pos: standing >
Ok.

< 438h/577H 228v/232V Pos: standing >
Saving Kir.

< 438h/577H 229v/232V Pos: standing >
The Docks of Storm Port
Obvious exits: -N -E -S -W
An Orc sailor searches for his ship along the pier.
An Orc sailor searches for his ship along the pier.

< 439h/577H 229v/232V Pos: standing >
The Northern Docks
Obvious exits: -E -W
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here, fighting a Centaur.
An Orc guards the docks viciously.
Sha (Drow Elf)(medium) stands in mid-air here. (Casting) 
A tall Orc stresses over all the work to do in the harbour.
Nel (Drow Elf)(medium) stands in mid-air here.
A Centaur (large)  -= Tharnadian Mercenaries =- stands in mid-air here, fighting Liels.
A Centaur (large)  -= Tharnadian Mercenaries =- stands in mid-air here.
A torch floats near a Centaur's head. (Illuminating)
A Gnome (small)  -= Tharnadian Mercenaries =- stands in mid-air here.
Liels (Drow Elf)(medium) stands in mid-air here.
Liels (Drow Elf)(medium) stands in mid-air here, fighting a Centaur.

< 440h/577H 229v/232V Pos: standing >
You try to tackle a Gnome and fly over his head landing face first in the dirt!

< 440h/577H 230v/232V Pos: kneeling >
<Liels starts casting an offensive spell.
Nel starts casting an offensive spell.

< 441h/577H 231v/232V Pos: kneeling >
<Sha completes his spell...
Sha utters the word 'yufzbarr'
A Gnome raises hands performing an arcane gesture and some of Sha's spell energy is dispersed.
Sha smirks as his fireball explodes into the face of a Gnome.
A Gnome starts casting an offensive spell.

< 441h/577H 231v/232V Pos: kneeling >
< T: Sha TP: sta TC: nasty wounds E: A Gnome sta EP:  small wounds >
 A Centaur trots west.

< 441h/577H 231v/232V Pos: kneeling >
< T: Sha TP: sta TC: nasty wounds E: A Gnome sta EP:  small wounds >
 A Centaur barely blocks Liels's lunge at him.
A Centaur starts casting an offensive spell.

< 441h/577H 231v/232V Pos: kneeling >
< T: Sha TP: sta TC: nasty wounds E: A Gnome sta EP:  small wounds >
 You are surrounded by a magenta glow.
A Gnome dodges your futile attack.
A Gnome dodges your futile attack.

< 441h/577H 231v/232V Pos: kneeling >
< T: Sha TP: sta TC: nasty wounds E: A Gnome sta EP:  small wounds >
 A Gnome completes his spell...
A Gnome utters the word 'yufzbarr'
A Gnome smirks as his fireball explodes into the face of Sha.
Liels completes his spell...
Liels utters the word 'noselacri'
A Centaur trots in from the west.

< 441h/577H 231v/232V Pos: kneeling >
< T: Sha TP: sta TC:pretty hurt E: A Gnome sta EP:  small wounds >
 Nel completes her spell...
Nel utters the word 'bajroculof'
A Gnome raises hands performing an arcane gesture and some of Nel's spell energy is dispersed.
A huge boulder created by Nel hits a Gnome causing him to scream out in agony!
Sha starts casting an offensive spell.
A Centaur trots east.

< 441h/577H 231v/232V Pos: kneeling >
< T: Sha TP: sta TC:pretty hurt E: A Gnome sta EP:  few wounds >
 A Gnome misses Sha.
A Gnome misses Sha.

< 441h/577H 231v/232V Pos: kneeling >
< T: Sha TP: sta TC:pretty hurt E: A Gnome sta EP:  few wounds >
 Soljia enters from the east.
A Gnome starts casting an offensive spell.

< 441h/577H 231v/232V Pos: kneeling >
< T: Sha TP: sta TC:pretty hurt E: A Gnome sta EP:  few wounds >
 A Centaur dodges Koop's attack.
Koop misses a Centaur.

< 441h/577H 231v/232V Pos: kneeling >
< T: Sha TP: sta TC:pretty hurt E: A Gnome sta EP:  few wounds >
 A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the earth to rise up in the shape of a fist!
Sha's beautiful granite medallion from Kvark's Great Connector is smashed to bits by rocks and debris!
Sha is dead! R.I.P.