<worn on head> an unique sapphire crown
<worn on hands> a pair of moss-covered gloves [superior] (glowing)
<held> a spellbook
<held> a quill
< 191h/191H 183v/183V Pos: standing >
Nel misses a Centaur.
Kir headbutts a Centaur, but apparently a Centaur got the best of her.
< 191h/191H 183v/183V Pos: standing >
Casting: cone of cold *
Liels completes his spell...
Liels utters the word 'pzar'
Healing energy flows from Liels into Kir's body!
A Centaur's slash grazes Koop.
A Centaur misses Koop.
A Centaur attempts to flee.
A Centaur trots north.
< 191h/191H 183v/183V Pos: standing >
Nel starts casting a spell.
< 191h/191H 183v/183V Pos: standing >
Soljia misses a Centaur.
Soljia misses a Centaur.
< 191h/191H 183v/183V Pos: standing >
Casting: cone of cold
< 191h/191H 183v/183V Pos: standing >
Kir misses a Centaur.
Kir misses a Centaur.
A Centaur parries Kir's lunge at him.
< 191h/191H 183v/183V Pos: standing >
Nel completes her spell...
Nel utters the word 'candusyrzqhuai'
Liels stops following Nel.
Liels sssppllliiitttsss into many images!
You complete your spell...
[Damage: 52 ] Your blast of cold strikes a Centaur dead on, who shudders from the pain.
Soljia dodges a Centaur's attack.
Soljia dodges a Centaur's attack.
A Centaur misses Soljia.
< 191h/191H 183v/183V Pos: standing >
Koop leaves north.
< 191h/191H 183v/183V Pos: standing >
Nel leaves north.
Liels leaves north.
You don't have that spell memorized.
< 191h/191H 183v/183V Pos: standing >
You don't have that spell memorized.
< 191h/191H 183v/183V Pos: standing >
You don't have that spell memorized.
< 191h/191H 183v/183V Pos: standing >
You don't have that spell memorized.
< 191h/191H 183v/183V Pos: standing >
A Centaur trots in from the north.
< 191h/191H 183v/183V Pos: standing >
A Centaur blocks Soljia's lunge at him.
A Centaur blocks Soljia's lunge at him.
< 191h/191H 183v/183V Pos: standing >
A Centaur disembarks this ship.
< 191h/191H 183v/183V Pos: standing >
You start chanting...
A Centaur attempts to flee.
A Centaur trots north.
< 191h/191H 183v/183V Pos: standing >
A Centaur trots in from the north.
< 191h/191H 183v/183V Pos: standing >
A Centaur suffers from contact with the holy aura about Liels.
Liels is knocked to the ground by a Centaur's skillful bash!
< 191h/191H 183v/183V Pos: standing >
You complete your spell...
The globe around a Centaur's body flares as it bears the brunt of your assault!
The globe around a Centaur's body flares as it bears the brunt of your assault!
The globe around a Centaur's body flares as it bears the brunt of your assault!
The globe around a Centaur's body flares as it bears the brunt of your assault!
The globe around a Centaur's body flares as it bears the brunt of your assault!
Hint: You can drag a corpse to safety by typing 'drag corpse <direction>'.
< 191h/191H 183v/183V Pos: standing >
Liels's bludgeon grazes a Centaur.
Liels is burned severely as he hits a Centaur!
Liels blocks a Centaur's lunge at him.
A Centaur's fine bludgeon wounds Liels.
A Centaur suffers from contact with the holy aura about Liels.
Lloth the Spider Queen sends a mighty wrath upon a Centaur as Liels's prayers are heard.
Liels calls upon the power of the gods to tear apart the insides of a Centaur with a mighty harm spell!
A Centaur misses Liels.
< 191h/191H 183v/183V Pos: standing >
You start chanting...
< 191h/191H 183v/183V Pos: standing >
Koop enters from the north.
< 191h/191H 183v/183V Pos: standing >
Koop suddenly attacks a Centaur!
Koop misses a Centaur.
Nel enters from the north.
Liels enters from the north.
A Centaur's face turns pale as Kir slams his head into his face.
Kir is burned severely as she hits a Centaur!
< 191h/191H 183v/183V Pos: standing >
Koop sings a song to protect him from the world.
Liels begins to shimmer.
Bands of AMAZINGLY strong armor wrap around you.
You complete your spell...
The globe around a Centaur's body flares as it bears the brunt of your assault!
The globe around a Centaur's body flares as it bears the brunt of your assault!
The globe around a Centaur's body flares as it bears the brunt of your assault!
The globe around a Centaur's body flares as it bears the brunt of your assault!
The globe around a Centaur's body flares as it bears the brunt of your assault!
Nel suddenly attacks a Centaur!
Nel misses a Centaur.
< 191h/191H 183v/183V Pos: standing >
Kir's fine bludgeon wounds a Centaur.
Kir is burned severely as she hits a Centaur!
A Centaur dodges Kir's attack.
Kir's impressive bludgeon strikes a Centaur.
Kir is burned severely as she hits a Centaur!
< 191h/191H 183v/183V Pos: standing >
Soljia suddenly attacks a Centaur!
< 191h/191H 183v/183V Pos: standing >
A Centaur dodges Liels's attack.
< 191h/191H 183v/183V Pos: standing >
A Centaur misses Liels.
A Centaur misses Liels.
A Centaur's fine bludgeon wounds Liels.
A Centaur suffers from contact with the holy aura about Liels.
< 191h/191H 183v/183V Pos: standing >
Nel's impressive crush wounds a Centaur.
Nel is burned severely as she hits a Centaur!
You don't have that spell memorized.
< 191h/191H 183v/183V Pos: standing >
A Centaur dodges Koop's attack.
A Centaur blocks Koop's lunge at him.
< 191h/191H 183v/183V Pos: standing >
Nel starts casting an offensive spell.
You sit down and relax.
< 191h/191H 183v/183V Pos: sitting >
Kir misses a Centaur.
A Centaur dodges Kir's attack.
Kir tries to knee a Centaur, but can't quite reach.
Kir's fine bludgeon wounds a Centaur.
Kir is burned severely as she hits a Centaur!
You have memorized the following spells:
( 6th circle) 1 - teleport
( 5th circle) 1 - minor globe of invulnerability
2 - dimension door
( 4th circle) 1 - farsee
2 - dispel magic
( 3rd circle) 2 - concealment
5 - acid blast
1 - agility
( 2nd circle) 4 - burning hands
3 - sleep
1 - strength
( 1st circle) 2 - minor creation
5 - magic missile
And you are currently memorizing the following spells:
10 seconds: ( 6th) fireball
21 seconds: ( 6th) fireball
32 seconds: ( 6th) fireball
41 seconds: ( 4th) lightning bolt
49 seconds: ( 4th) lightning bolt
58 seconds: ( 4th) lightning bolt
67 seconds: ( 4th) lightning bolt
77 seconds: ( 5th) cone of cold
86 seconds: ( 5th) cone of cold
96 seconds: ( 5th) cone of cold
100 seconds: ( 1st) magic missile
105 seconds: ( 1st) magic missile
You can memorize no more spells.
You continue your study.
< 191h/191H 183v/183V Pos: sitting >
Nel completes her spell...
< 191h/191H 183v/183V Pos: sitting >
You start meditating...
< 191h/191H 183v/183V Pos: sitting >
Soljia assists Kir heroically.
< 191h/191H 183v/183V Pos: sitting >
A Centaur dodges Liels's attack.
Nel starts casting an offensive spell.
< 191h/191H 183v/183V Pos: sitting >
Nel completes her spell...
< 191h/191H 183v/183V Pos: sitting >
A Centaur parries Koop's lunge at him.
A Centaur's impressive bludgeon strikes Liels.
A Centaur suffers from contact with the holy aura about Liels.
A Centaur's fine bludgeon wounds Liels.
A Centaur suffers from contact with the holy aura about Liels.
A Centaur's fine bludgeon wounds Liels.
A Centaur suffers from contact with the holy aura about Liels.
< 191h/191H 183v/183V Pos: sitting >
Liels clambers to his feet.
< 191h/191H 183v/183V Pos: sitting >
Koop stutters in his song, and falls silent.
Koop blushes furiously, his cheeks red with embarrassment.
Liels starts casting an offensive spell.
< 191h/191H 183v/183V Pos: sitting >
A Centaur attempts to flee.
A Centaur trots north.
< 191h/191H 183v/183V Pos: sitting >
Nel attempts to flee.
Nel leaves north.
Liels leaves north.
< 191h/191H 183v/183V Pos: sitting >
Liels stops chanting abruptly!
< 191h/191H 183v/183V Pos: sitting >
Koop leaves north.
< 191h/191H 183v/183V Pos: sitting >
Kir leaves north.
Liels leaves north.
Soljia leaves north.
< 191h/191H 183v/183V Pos: sitting >
Koop enters from the north.
< 191h/191H 183v/183V Pos: sitting >
Koop leaves north.
< 191h/191H 183v/183V Pos: sitting >
Koop enters from the north.
< 191h/191H 183v/183V Pos: sitting >
You have finished memorizing fireball.
< 191h/191H 183v/183V Pos: sitting >
Liels comes aboard.
< 191h/191H 183v/183V Pos: sitting >
Liels leaves north.
Koop disembarks this ship.
< 191h/191H 183v/183V Pos: sitting >
You stop meditating.
Aboard the Sloop Night Hunter
Obvious exits: -N
Puddles of fresh blood cover the ground.
The corpse of a Drow Elf is lying here.
< 191h/191H 183v/183V Pos: sitting >
You clamber to your feet.
You abandon your studies.
< 191h/191H 183v/183V Pos: standing >
On the Bridge of the Sloop Night Hunter
Obvious exits: -S
Fresh blood splatters cover the area.
Liels (Drow Elf)(medium) stands in mid-air here.
Liels (Drow Elf)(medium) stands in mid-air here.
< 191h/191H 182v/183V Pos: standing >
Liels leaves south.
< 191h/191H 182v/183V Pos: standing >
Aboard the Sloop Night Hunter
Obvious exits: -N
Puddles of fresh blood cover the ground.
The corpse of a Drow Elf is lying here.
Liels (Drow Elf)(medium) stands in mid-air here.
< 191h/191H 181v/183V Pos: standing >
You disembark this ship.
The Northern Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
The Sloop Night Hunter floats here.
The Sloop oxxxx|========> floats here.
The Sloop Clockwork Scurvy floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.
Koop (Orc)(medium) stands in mid-air here.
A tall Orc stresses over all the work to do in the harbour.
Soljia (Drow Elf)(medium) stands in mid-air here.
Kir (Duergar)(medium) stands in mid-air here.
A globe of darkness floats near Kir's head.
A jet black stag regally walks down the trail.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
An Orc harbour worker runs about performing his duties.
< 191h/191H 182v/183V Pos: standing >
Nel enters from the west.
< 191h/191H 183v/183V Pos: standing >
Nel sits down in a comfortable spot.
< 191h/191H 183v/183V Pos: standing >
Nel opens a tome of sorcery and begins studying it intently.
< 191h/191H 183v/183V Pos: standing >
You board the Sloop Night Hunter.
Aboard the Sloop Night Hunter
Obvious exits: -N
Puddles of fresh blood cover the ground.
The corpse of a Drow Elf is lying here.
Liels (Drow Elf)(medium) stands in mid-air here.
< 191h/191H 183v/183V Pos: standing >
< 191h/191H 183v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 191h/191H 183v/183V Pos: standing >
On the Bridge of the Sloop Night Hunter
Obvious exits: -S
Liels (Drow Elf)(medium) stands in mid-air here.
< 191h/191H 182v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 191h/191H 182v/183V Pos: standing >
Aboard the Sloop Night Hunter
Obvious exits: -N
Puddles of fresh blood cover the ground.
The corpse of a Drow Elf is lying here.
Liels (Drow Elf)(medium) sits resting.
< 191h/191H 181v/183V Pos: standing >
You disembark this ship.
The Northern Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
The Sloop Night Hunter floats here.
The Sloop oxxxx|========> floats here.
The Sloop Clockwork Scurvy floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.
Nel (Drow Elf)(medium) sits resting.
Koop (Orc)(medium) stands in mid-air here.
A tall Orc stresses over all the work to do in the harbour.
Soljia (Drow Elf)(medium) stands in mid-air here.
Kir (Duergar)(medium) stands in mid-air here.
A globe of darkness floats near Kir's head.
A jet black stag regally walks down the trail.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
An Orc harbour worker runs about performing his duties.
< 191h/191H 182v/183V Pos: standing >
The harbour master leaves west.
< 191h/191H 183v/183V Pos: standing >
You sit down and relax.
< 191h/191H 183v/183V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - teleport
1 - fireball
( 5th circle) 1 - minor globe of invulnerability
2 - dimension door
( 4th circle) 1 - farsee
2 - dispel magic
( 3rd circle) 2 - concealment
5 - acid blast
1 - agility
( 2nd circle) 4 - burning hands
3 - sleep
1 - strength
( 1st circle) 2 - minor creation
5 - magic missile
And you are currently memorizing the following spells:
10 seconds: ( 6th) fireball
21 seconds: ( 6th) fireball
30 seconds: ( 4th) lightning bolt
39 seconds: ( 4th) lightning bolt
47 seconds: ( 4th) lightning bolt
56 seconds: ( 4th) lightning bolt
66 seconds: ( 5th) cone of cold
76 seconds: ( 5th) cone of cold
85 seconds: ( 5th) cone of cold
90 seconds: ( 1st) magic missile
94 seconds: ( 1st) magic missile
You can memorize no more spells.
You continue your study.
< 191h/191H 183v/183V Pos: sitting >
Liels disembarks from the Sloop Night Hunter.
< 191h/191H 183v/183V Pos: sitting >
Liels sits down in a comfortable spot.
You start meditating...
< 191h/191H 183v/183V Pos: sitting >
Liels takes out his unholy symbol and begins praying intently.
< 191h/191H 183v/183V Pos: sitting >
Koop sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Koop's soothing song!
< 191h/191H 183v/183V Pos: sitting >
< 191h/191H 183v/183V Pos: sitting >
The SeaStalker sails to the east.
< 191h/191H 183v/183V Pos: sitting >
A harbour worker leaves west.
< 191h/191H 183v/183V Pos: sitting >
< 191h/191H 183v/183V Pos: sitting >
You have finished memorizing fireball.
< 191h/191H 183v/183V Pos: sitting >
Koop sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Koop's soothing song!
< 191h/191H 183v/183V Pos: sitting >
< 191h/191H 183v/183V Pos: sitting >
A harbour worker enters from the west.
< 191h/191H 183v/183V Pos: sitting >
< 191h/191H 183v/183V Pos: sitting >
Koop sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Koop's soothing song!
Soljia boards the Sloop oxxxx|========>.
< 191h/191H 183v/183V Pos: sitting >
< 191h/191H 183v/183V Pos: sitting >
You have finished memorizing fireball.
< 191h/191H 183v/183V Pos: sitting >
Soljia disembarks from the Sloop oxxxx|========>.
< 191h/191H 183v/183V Pos: sitting >
You have finished memorizing lightning bolt.
< 191h/191H 183v/183V Pos: sitting >
Soljia boards the Sloop Night Hunter.
< 191h/191H 183v/183V Pos: sitting >
Koop sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Koop's soothing song!
< 191h/191H 183v/183V Pos: sitting >
You have finished memorizing lightning bolt.
< 191h/191H 183v/183V Pos: sitting >
Koop sits down in a comfortable spot.
< 191h/191H 183v/183V Pos: sitting >
Soljia disembarks from the Sloop Night Hunter.
< 191h/191H 183v/183V Pos: sitting >
You have finished memorizing lightning bolt.
< 191h/191H 183v/183V Pos: sitting >
Soljia boards the Sloop Clockwork Scurvy.
< 191h/191H 183v/183V Pos: sitting >
Koop sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Koop's soothing song!
< 191h/191H 183v/183V Pos: sitting >
You have just begun the trek to your next level!
< 191h/191H 183v/183V Pos: sitting >
< 191h/191H 183v/183V Pos: sitting >
You have finished memorizing lightning bolt.
< 191h/191H 183v/183V Pos: sitting >
Koop opens a spellbook and begins studying it intently.
You have memorized the following spells:
( 6th circle) 1 - teleport
3 - fireball
( 5th circle) 1 - minor globe of invulnerability
2 - dimension door
( 4th circle) 4 - lightning bolt
1 - farsee
2 - dispel magic
( 3rd circle) 2 - concealment
5 - acid blast
1 - agility
( 2nd circle) 4 - burning hands
3 - sleep
1 - strength
( 1st circle) 2 - minor creation
5 - magic missile
And you are currently memorizing the following spells:
8 seconds: ( 5th) cone of cold
18 seconds: ( 5th) cone of cold
28 seconds: ( 5th) cone of cold
32 seconds: ( 1st) magic missile
36 seconds: ( 1st) magic missile
You can memorize no more spells.
< 191h/191H 183v/183V Pos: sitting >
Soljia disembarks from the Sloop Clockwork Scurvy.
< 191h/191H 183v/183V Pos: sitting >
You are already meditating.
< 191h/191H 183v/183V Pos: sitting >
Hint: Losing the battle? Try to 'flee'. But don't flee too many times, or you might run into something even nastier!
< 191h/191H 183v/183V Pos: sitting >
Liels raises his unholy symbol and smiles malevolently.
< 191h/191H 183v/183V Pos: sitting >
Liels clambers to his feet.
< 191h/191H 183v/183V Pos: sitting >
Koop sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Koop's soothing song!
< 191h/191H 183v/183V Pos: sitting >
You have finished memorizing cone of cold.
< 191h/191H 183v/183V Pos: sitting >
< 191h/191H 183v/183V Pos: sitting >
< 191h/191H 183v/183V Pos: sitting >
You have finished memorizing cone of cold.
< 191h/191H 183v/183V Pos: sitting >
A Centaur trots in from the west.
A Centaur trots in from the west.
< 191h/191H 183v/183V Pos: sitting >
A Centaur trots west.
A Centaur trots west.
< 191h/191H 183v/183V Pos: sitting >
Nel closes her book and grins malevolently.
< 191h/191H 183v/183V Pos: sitting >
Koop sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Koop's soothing song!
Kir leaves west.
Liels leaves west.
Soljia leaves west.
< 191h/191H 183v/183V Pos: sitting >
The magenta glow surrounding you fades away.
< 191h/191H 183v/183V Pos: sitting >
It's raining pretty hard.
The moon casts a little bit of light on the ground.
< 191h/191H 183v/183V Pos: sitting >
Koop clambers to his feet.
Koop, looking very frustrated, packs up his book.
< 191h/191H 183v/183V Pos: sitting >
Nel clambers to her feet.
< 191h/191H 183v/183V Pos: sitting >
< 191h/191H 183v/183V Pos: sitting >
Nel leaves west.
< 191h/191H 183v/183V Pos: sitting >
You have finished memorizing cone of cold.
< 191h/191H 183v/183V Pos: sitting >
Koop sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Koop's soothing song!
< 191h/191H 183v/183V Pos: sitting >
< 191h/191H 183v/183V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - teleport
3 - fireball
( 5th circle) 3 - cone of cold
1 - minor globe of invulnerability
2 - dimension door
( 4th circle) 4 - lightning bolt
1 - farsee
2 - dispel magic
( 3rd circle) 2 - concealment
5 - acid blast
1 - agility
( 2nd circle) 4 - burning hands
3 - sleep
1 - strength
( 1st circle) 2 - minor creation
5 - magic missile
And you are currently memorizing the following spells:
0 seconds: ( 1st) magic missile
4 seconds: ( 1st) magic missile
You can memorize no more spells.
< 191h/191H 183v/183V Pos: sitting >
You have finished memorizing magic missile.
< 191h/191H 183v/183V Pos: sitting >
You are already meditating.
< 191h/191H 183v/183V Pos: sitting >
You have finished memorizing magic missile.
Your studies are complete.
< 191h/191H 183v/183V Pos: sitting >
You clamber to your feet.
< 191h/191H 183v/183V Pos: standing >
The Northern Docks
Obvious exits: -E -W
The Sloop Night Hunter floats here.
The Sloop oxxxx|========> floats here.
The Sloop Clockwork Scurvy floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.
An Orc harbour worker runs about performing his duties.
Koop (Orc)(medium) stands in mid-air here.
A jet black stag regally walks down the trail.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
Koop (Orc)(medium) stands in mid-air here.
< 191h/191H 183v/183V Pos: standing >
Koop sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Koop's soothing song!
< 191h/191H 183v/183V Pos: standing >
You quickly scan the area.
An orc dock guard who is close by to your west.
An orc shipwright who is close by to your west.
The harbour master who is not far off to your west.
Nel who is not far off to your west.
A Centaur who is not far off to your west.
A Centaur who is not far off to your west.
A Gnome who is not far off to your west.
Soljia who is not far off to your west.
Liels who is not far off to your west.
Kir who is a brief walk away to your west.
An orc merchant who is in the distance to your west.
< 191h/191H 183v/183V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.
An Orc shipwright stands here, selling ship rides across the sea.
< 191h/191H 182v/183V Pos: standing >
The Northern Docks
Obvious exits: -E -W
A tall Orc stresses over all the work to do in the harbour.
Nel (Drow Elf)(medium) stands in mid-air here.
A Centaur (large) -= Tharnadian Mercenaries =- stands in mid-air here, fighting Liels.
A Centaur (large) -= Tharnadian Mercenaries =- stands in mid-air here, fighting Soljia.
A torch floats near a Centaur's head. (Illuminating)
A Gnome (small) -= Tharnadian Mercenaries =- sits in mid-air here, fighting Soljia.
Soljia (Drow Elf)(medium) sits in mid-air here, fighting a Centaur.
Liels (Drow Elf)(medium) stands in mid-air here. (Casting)
Liels (Drow Elf)(medium) stands in mid-air here, fighting a Centaur.
< 191h/191H 181v/183V Pos: standing >
You are surrounded by a magenta glow.
< 191h/191H 181v/183V Pos: standing >
A Centaur barely blocks Liels's lunge at him.
A Centaur's fine slash wounds Liels.
A Centaur's decent slash wounds Liels.
A Centaur's decent slash wounds Liels.
< 191h/191H 182v/183V Pos: standing >
An orc dock guard enters from the east.
Liels completes his spell...
Liels utters the word 'zuharuhl'
Soljia looks vitalized.
Soljia blocks a Gnome's lunge at him.
Soljia blocks a Gnome's lunge at him.
A Centaur dodges Soljia's attack.
A Centaur blocks Soljia's lunge at him.
< 191h/191H 183v/183V Pos: standing >
Koop enters from the east.
Koop enters from the east.
Koop enters from the east.
Koop enters from the east.
Koop enters from the east.
< 191h/191H 183v/183V Pos: standing >
Soljia blocks a Centaur's lunge at him.
A Centaur misses Soljia.
A Centaur's fine bludgeon wounds Soljia.
Nel starts casting an offensive spell.
< 191h/191H 183v/183V Pos: standing >
Koop suddenly attacks a Centaur!
Koop's impressive pierce grazes a Centaur.
Koop is burned severely as he hits a Centaur!
< 191h/191H 183v/183V Pos: standing >
You start chanting...
< 191h/191H 183v/183V Pos: standing >
A Centaur starts casting an offensive spell.
< 191h/191H 183v/183V Pos: standing >
Looking panicked, a Gnome scrambles madly to his feet!
< 191h/191H 183v/183V Pos: standing >
Casting: fireball
< 191h/191H 183v/183V Pos: standing >
Koop sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Koop's soothing song!
A Gnome starts casting an offensive spell.
< 191h/191H 183v/183V Pos: standing >
You complete your spell...
A Gnome raises hands performing an arcane gesture and some of your spell's energy is dispersed.
[Damage: 31 ] You throw a fireball at a Gnome and have the satisfaction of seeing him enveloped in flames.
A Centaur barely blocks Liels's lunge at him.
< 191h/191H 183v/183V Pos: standing >
Nel completes her spell...
Nel utters the word 'bajroculof'
A Gnome raises hands performing an arcane gesture and some of Nel's spell energy is dispersed.
A huge boulder created by Nel hits a Gnome causing him to scream out in agony!
Soljia misses a Centaur.
A Centaur parries Soljia's lunge at him.
< 191h/191H 183v/183V Pos: standing >
A Gnome completes his spell...
A Gnome utters the word 'fireball'
A Gnome smirks as his fireball explodes into the face of Soljia.
< 191h/191H 183v/183V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the earth to rise up in the shape of a fist!
YIKES! Another hit like that, and you've had it!!
< 89h/191H 183v/183V Pos: standing >
A Centaur barely blocks Koop's lunge at him.
Koop misses a Centaur.
A Centaur misses Soljia.
A Centaur's powerful bludgeon strikes Soljia.
A Centaur misses Soljia.
Soljia clambers to his feet.
You start chanting...
< 89h/191H 183v/183V Pos: standing >
The harbour master evaluates the struggle, watching your battle tactics.
Soljia attempts to flee.
Soljia leaves east.
Kir enters from the west.
< 89h/191H 183v/183V Pos: standing >
Kir tries to tackle a Gnome and misses completely, making a nice dent in her forehead and the ground!
< 89h/191H 183v/183V Pos: standing >
Liels starts casting an offensive spell.
Nel starts casting an offensive spell.
< 89h/191H 183v/183V Pos: standing >
You complete your spell...
A Gnome raises hands performing an arcane gesture and some of your spell's energy is dispersed.
[Damage: 32 ] You throw a fireball at a Gnome and have the satisfaction of seeing him enveloped in flames.
A Gnome starts casting an offensive spell.
< 89h/191H 183v/183V Pos: standing >
A Centaur trots west.
< 89h/191H 183v/183V Pos: standing >
A Centaur barely blocks Liels's lunge at him.
A Centaur starts casting an offensive spell.
< 89h/191H 183v/183V Pos: standing >
A Gnome dodges Kir's attack.
A Gnome dodges Kir's attack.
< 89h/191H 183v/183V Pos: standing >
A Gnome completes his spell...
A Gnome utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Gnome. OUCH!
YIKES! Another hit like that, and you've had it!!
Liels completes his spell...
Liels utters the word 'noselacri'
A Centaur trots in from the west.
< 44h/191H 183v/183V Pos: standing >
Nel completes her spell...
Nel utters the word 'bajroculof'
A Gnome raises hands performing an arcane gesture and some of Nel's spell energy is dispersed.
A huge boulder created by Nel hits a Gnome causing him to scream out in agony!
You start chanting...
A Centaur trots east.
< 44h/191H 183v/183V Pos: standing >
A Gnome misses you.
A Gnome misses you.
< 44h/191H 183v/183V Pos: standing >
< T: Sha TP: sta TC:pretty hurt E: A Gnome sta EP: few wounds >
Soljia enters from the east.
A Gnome starts casting an offensive spell called 'fireball'.
< 44h/191H 183v/183V Pos: standing >
< T: Sha TP: sta TC:pretty hurt E: A Gnome sta EP: few wounds >
A Centaur dodges Koop's attack.
Koop misses a Centaur.
< 44h/191H 183v/183V Pos: standing >
< T: Sha TP: sta TC:pretty hurt E: A Gnome sta EP: few wounds >
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the earth to rise up in the shape of a fist!
Your beautiful granite medallion from Kvark's Great Connector is smashed to bits by rocks and debris!