The death of [26 Rogue] Throck (Duergar)

in Inside The Colloseum Prison

from the perspective of [38 Guardian] Juq -= Tharnadian Mercenaries =- (Centaur)

<worn as a badge>    the insignia of swirling feathers and flowing water [70%]
<worn on head>       the diamond crown of Winduin (glowing) [84%]
<worn on eyes>       a worn pair of sandstorm goggles
<worn in ear>        a dangling chain crucifix (glowing) [63%]
<worn in ear>        a birdfeather earring (magic) [20%]
<worn on face>       a hallowed Cimmerian mask of Winduin (glowing)
<worn around neck>   a polished silver medallion [superior]
<worn around neck>   an amulet of petrified dragon eyes
<worn on body>       the barbed mail of the battlerager king (magic) (humming)
<worn on horse body> a platinum pommeled saddle [superior] (magic) [89%]
<worn about body>    the masters cloak (glowing) [48%]
<worn on tail>       a braid of war beads (magic)
<worn about waist>   an ice girdle (magic) [80%]
<worn on belt buckle>lucky alchemist sack [89%]
<attached to belt>   a rugged adventurers satchel (magic) (illuminating) [82%]
<attached to belt>   a hand-carved yo-yo
<worn on arms>       some gladiators vambraces (magic)
<held as shield>     a crystalline tower shield (magic) (glowing) [88%]
<worn around wrist>  a silver band with blue stones [82%]
<worn around wrist>  a centaurian bracelet of honor (magic) (illuminating) [69%]
<worn on hands>      a pair of hydra's claws (magic) [46%]
<worn on finger>     a tarnished bronze ring (glowing) [49%]
<worn on finger>     an engraved silver ring
<primary weapon>     a massive longsword dubbed 'Dusk and Dawn' (magic)
<worn on feet>       a set of bloodied horseshoes [superior] (magic)

*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
This ogre guard looks sleepily about hoping for some excitement.
Pez enters from the west.
Grif enters from the west.

< 1046h/1046H 316v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is close by to your west.
A veteran hobgoblin guard who is rather far off to your west.
A veteran hobgoblin guard who is in the distance to your west.

< 1046h/1046H 316v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is close by to your west.
A veteran hobgoblin guard who is rather far off to your west.
A veteran hobgoblin guard who is in the distance to your west.

< 1046h/1046H 317v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is rather far off to your west.
A veteran hobgoblin guard who is in the distance to your west.

< 1046h/1046H 318v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is close by to your west.
A veteran hobgoblin guard who is rather far off to your west.
A veteran hobgoblin guard who is in the distance to your west.

< 1046h/1046H 318v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is close by to your west.
A veteran hobgoblin guard who is rather far off to your west.
A veteran hobgoblin guard who is in the distance to your west.
Frb leaves east.
You follow Frb.

A Corner Turning Towards The Compound
Obvious exits: -N -W
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the west.
Grif enters from the west.

< 1046h/1046H 317v/321V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
An ogre lieutenant who is not far off to your north.
A veteran ogre guard who is close by to your west.
A veteran hobgoblin guard who is in the distance to your west.

< 1046h/1046H 317v/321V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
An ogre lieutenant who is not far off to your north.
A veteran ogre guard who is close by to your west.
A veteran hobgoblin guard who is not far off to your west.
A veteran hobgoblin guard who is in the distance to your west.

< 1046h/1046H 318v/321V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
An ogre lieutenant who is not far off to your north.
A veteran ogre guard who is close by to your west.
A veteran hobgoblin guard who is not far off to your west.
A veteran hobgoblin guard who is in the distance to your west.

< 1046h/1046H 319v/321V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
An ogre lieutenant who is not far off to your north.
A veteran ogre guard who is close by to your west.
A veteran hobgoblin guard who is not far off to your west.
A veteran hobgoblin guard who is in the distance to your west.

< 1046h/1046H 319v/321V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
An ogre lieutenant who is not far off to your north.
A veteran ogre guard who is close by to your west.
A veteran hobgoblin guard who is in the distance to your west.

< 1046h/1046H 320v/321V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
An ogre lieutenant who is not far off to your north.
A veteran ogre guard who is close by to your west.
A veteran hobgoblin guard who is not far off to your west.
A veteran hobgoblin guard who is in the distance to your west.

< 1046h/1046H 321v/321V Pos: standing >
A Corner Turning Towards The Compound
Obvious exits: -N -W
*Grif  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Pez  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.

< 1046h/1046H 321v/321V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
An ogre lieutenant who is not far off to your north.
A veteran hobgoblin guard who is not far off to your west.
A veteran hobgoblin guard who is in the distance to your west.

< 1046h/1046H 321v/321V Pos: standing >
Frb leaves west.
You follow Frb.

A Fine Path Leading To The Compound
Obvious exits: -E -W
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
This ogre guard looks sleepily about hoping for some excitement.
Pez enters from the east.
Grif enters from the east.

< 1046h/1046H 319v/321V Pos: standing >
A Fine Path Leading To The Compound
Obvious exits: -E -W
*Grif  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Pez  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
This ogre guard looks sleepily about hoping for some excitement.

< 1046h/1046H 319v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is close by to your west.
A veteran hobgoblin guard who is rather far off to your west.
A veteran hobgoblin guard who is in the distance to your west.
Frb leaves west.
You follow Frb.

A Fine Path Leading To The Compound
Obvious exits: -E -W
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
A veteran hobgoblin guard stands here eyeing the populace for trouble.
Pez enters from the east.
Grif enters from the east.

< 1046h/1046H 317v/321V Pos: standing >
A Fine Path Leading To The Compound
Obvious exits: -E -W
*Grif  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Pez  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
A veteran hobgoblin guard stands here eyeing the populace for trouble.

< 1046h/1046H 317v/321V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is close by to your east.
A veteran hobgoblin guard who is rather far off to your west.
A common mage soldier who is in the distance to your west.
A hobgoblin child who is in the distance to your west.
A tired hobgoblin merchant who is in the distance to your west.

< 1046h/1046H 317v/321V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is close by to your east.
A veteran hobgoblin guard who is a brief walk away to your west.
A veteran hobgoblin guard who is rather far off to your west.
A common mage soldier who is in the distance to your west.
A hobgoblin child who is in the distance to your west.
A tired hobgoblin merchant who is in the distance to your west.

< 1046h/1046H 318v/321V Pos: standing >
Frb leaves west.
You follow Frb.

A Fine Path Leading To The Compound
Obvious exits: -E -W
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the east.
Grif enters from the east.

< 1046h/1046H 316v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is close by to your east.
A veteran hobgoblin guard who is a brief walk away to your west.
A hobgoblin child who is rather far off to your west.
A tired hobgoblin merchant who is rather far off to your west.
A common mage soldier who is in the distance to your west.

< 1046h/1046H 317v/321V Pos: standing >
A Fine Path Leading To The Compound
Obvious exits: -E -W
*Grif  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Pez  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.

< 1046h/1046H 318v/321V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is not far off to your east.
A veteran hobgoblin guard who is not far off to your west.
A veteran hobgoblin guard who is a brief walk away to your west.
A common mage soldier who is rather far off to your west.
A hobgoblin child who is rather far off to your west.

< 1046h/1046H 318v/321V Pos: standing >
A Fine Path Leading To The Compound
Obvious exits: -E -W
*Grif  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Pez  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Frb leaves west.
You follow Frb.

Intersection Of The Main Routes
Obvious exits: -N -E -S -W
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
This mage warrior is here all fizzled out.
Pez enters from the east.
Grif enters from the east.

< 1046h/1046H 317v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is not far off to your north.
A hobgoblin child who is rather far off to your north.
A veteran hobgoblin guard who is not far off to your east.
A veteran ogre guard who is a brief walk away to your east.
A grumbling hobgoblin woman who is close by to your south.
A hobgoblin child who is not far off to your south.
A veteran hobgoblin guard who is close by to your west.
A veteran hobgoblin guard who is not far off to your west.
A common mage soldier who is a brief walk away to your west.
A hobgoblin child who is a brief walk away to your west.
A tired hobgoblin merchant who is a brief walk away to your west.
A common mage soldier who is rather far off to your west.
A tired hobgoblin merchant who is in the distance to your west.

< 1046h/1046H 317v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is not far off to your north.
A hobgoblin child who is rather far off to your north.
A veteran ogre guard who is a brief walk away to your east.
A grumbling hobgoblin woman who is close by to your south.
A hobgoblin child who is not far off to your south.
A veteran hobgoblin guard who is close by to your west.
A common mage soldier who is a brief walk away to your west.
A hobgoblin child who is a brief walk away to your west.
A tired hobgoblin merchant who is a brief walk away to your west.
A common mage soldier who is rather far off to your west.
A tired hobgoblin merchant who is in the distance to your west.

< 1046h/1046H 318v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is not far off to your north.
A hobgoblin child who is rather far off to your north.
A veteran hobgoblin guard who is not far off to your east.
A veteran ogre guard who is a brief walk away to your east.
A grumbling hobgoblin woman who is close by to your south.
A hobgoblin child who is not far off to your south.
A veteran hobgoblin guard who is not far off to your west.
A common mage soldier who is a brief walk away to your west.
A hobgoblin child who is a brief walk away to your west.
A tired hobgoblin merchant who is a brief walk away to your west.
A common mage soldier who is rather far off to your west.
A tired hobgoblin merchant who is in the distance to your west.

< 1046h/1046H 319v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is not far off to your north.
A hobgoblin child who is rather far off to your north.
A veteran hobgoblin guard who is not far off to your east.
A veteran ogre guard who is a brief walk away to your east.
A grumbling hobgoblin woman who is close by to your south.
A hobgoblin child who is not far off to your south.
A veteran hobgoblin guard who is close by to your west.
A veteran hobgoblin guard who is not far off to your west.
A common mage soldier who is a brief walk away to your west.
A hobgoblin child who is a brief walk away to your west.
A tired hobgoblin merchant who is a brief walk away to your west.
A common mage soldier who is rather far off to your west.
A tired hobgoblin merchant who is in the distance to your west.
Frb leaves north.
You follow Frb.

Along The Main Cavern Route
Obvious exits: -N -S
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the south.
Grif enters from the south.

< 1046h/1046H 317v/321V Pos: standing >
Bash who?
Frb leaves north.
You follow Frb.

Along The Main Cavern Route
Obvious exits: -N -E# -S
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
A veteran hobgoblin guard stands here eyeing the populace for trouble.
Pez enters from the south.
Grif enters from the south.

< 1046h/1046H 316v/321V Pos: standing >
A veteran hobgoblin guard leaves south.
Frb leaves north.
You follow Frb.

Northeast Corner Along The Main Cavern Route
Obvious exits: -N -S -W
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the south.
Grif enters from the south.

< 1046h/1046H 314v/321V Pos: standing >
You quickly scan the area.
A hobgoblin child who is close by to your north.
A veteran hobgoblin guard who is not far off to your south.
A common mage soldier who is a brief walk away to your south.
A grumbling hobgoblin woman who is rather far off to your south.
A hobgoblin child who is in the distance to your south.
A veteran hobgoblin guard who is close by to your west.
A veteran hobgoblin guard who is close by to your west.
A veteran ogre guard who is a brief walk away to your west.
A tired hobgoblin merchant who is in the distance to your west.
Frb leaves north.
You follow Frb.

The Colloseum Path
Obvious exits: -N -S
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
A crazy child runs around screaming and hitting other children here.
Pez enters from the south.
Grif enters from the south.

< 1046h/1046H 313v/321V Pos: standing >
Frb leaves north.
You follow Frb.

The Colloseum Path
Obvious exits: -N -S
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the south.
Grif enters from the south.

< 1046h/1046H 312v/321V Pos: standing >
You quickly scan the area.
A hobgoblin child who is close by to your south.
A veteran hobgoblin guard who is rather far off to your south.
A common mage soldier who is in the distance to your south.

< 1046h/1046H 312v/321V Pos: standing >
You quickly scan the area.
A hobgoblin child who is close by to your south.
A veteran hobgoblin guard who is rather far off to your south.
A common mage soldier who is in the distance to your south.

< 1046h/1046H 313v/321V Pos: standing >
You quickly scan the area.
A hobgoblin child who is close by to your south.
A veteran hobgoblin guard who is rather far off to your south.
A common mage soldier who is in the distance to your south.

< 1046h/1046H 313v/321V Pos: standing >
Bash who?
Frb leaves north.
You follow Frb.

The Colloseum Path
Obvious exits: -S -W#
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the south.
Grif enters from the south.

< 1046h/1046H 312v/321V Pos: standing >
You quickly scan the area.
A hobgoblin child who is not far off to your south.
A veteran hobgoblin guard who is in the distance to your south.

< 1046h/1046H 313v/321V Pos: standing >
You quickly scan the area.
A hobgoblin child who is not far off to your south.
A veteran hobgoblin guard who is in the distance to your south.

< 1046h/1046H 313v/321V Pos: standing >
You quickly scan the area.
A hobgoblin child who is not far off to your south.
A veteran hobgoblin guard who is in the distance to your south.

< 1046h/1046H 314v/321V Pos: standing >
Bash who?

< 1046h/1046H 314v/321V Pos: standing >
You quickly scan the area.
A hobgoblin child who is not far off to your south.
A veteran hobgoblin guard who is in the distance to your south.
Frb opens the doors.

< 1046h/1046H 315v/321V Pos: standing >
Bash who?

< 1046h/1046H 316v/321V Pos: standing >
You quickly scan the area.
A hobgoblin child who is not far off to your south.

< 1046h/1046H 316v/321V Pos: standing >
Bash who?
Frb leaves west.
You follow Frb.

The Gladiators Prison
Obvious exits: -E -D
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the east.
Grif enters from the east.

< 1046h/1046H 315v/321V Pos: standing >
You quickly scan the area.
You see nothing.

< 1046h/1046H 315v/321V Pos: standing >
Bash who?
Frb closes the door.

< 1046h/1046H 316v/321V Pos: standing >
You quickly scan the area.
You see nothing.
Frb leaves down.
You follow Frb.

Inside The Colloseum Prison
Obvious exits: -E -U
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez floats in from above.
Grif floats in from above.

< 1046h/1046H 316v/321V Pos: standing >
Bash who?

< 1046h/1046H 316v/321V Pos: standing >
You quickly scan the area.
You see nothing.

< 1046h/1046H 317v/321V Pos: standing >
Bash who?

< 1046h/1046H 317v/321V Pos: standing >
You quickly scan the area.
You see nothing.
Frb leaves east.
You follow Frb.

Inside The Colloseum Prison
Obvious exits: -N -S -W
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the west.
Grif enters from the west.

< 1046h/1046H 317v/321V Pos: standing >
Bash who?

< 1046h/1046H 318v/321V Pos: standing >
You quickly scan the area.
A Duergar who is a brief walk away to your north.
The wraith of a bugbear mercenary who is a brief walk away to your north.
The wraith of a bugbear mercenary who is a brief walk away to your north.
The wraith of a sightless fish who is a brief walk away to your north.
A Drider who is a brief walk away to your north.

< 1046h/1046H 318v/321V Pos: standing >
Bash who?

< 1046h/1046H 319v/321V Pos: standing >
You quickly scan the area.
You see nothing.

< 1046h/1046H 319v/321V Pos: standing >
Bash who?
Frb leaves south.
You follow Frb.

Inside The Colloseum Prison
Obvious exits: -N -E# -S
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the north.
Grif enters from the north.

< 1046h/1046H 319v/321V Pos: standing >
You quickly scan the area.
You see nothing.

< 1046h/1046H 320v/321V Pos: standing >
Bash who?

< 1046h/1046H 320v/321V Pos: standing >
You quickly scan the area.
You see nothing.

< 1046h/1046H 321v/321V Pos: standing >
Bash who?

< 1046h/1046H 321v/321V Pos: standing >
You quickly scan the area.
You see nothing.

< 1046h/1046H 321v/321V Pos: standing >
Bash who?

< 1046h/1046H 321v/321V Pos: standing >
You quickly scan the area.
You see nothing.

< 1046h/1046H 321v/321V Pos: standing >
Bash who?

< 1046h/1046H 321v/321V Pos: standing >
You quickly scan the area.
A Duergar who is rather far off to your north.
The wraith of a bugbear mercenary who is rather far off to your north.
The wraith of a bugbear mercenary who is rather far off to your north.
The wraith of a sightless fish who is rather far off to your north.
A Drider who is rather far off to your north.
Frb leaves north.
You follow Frb.

Inside The Colloseum Prison
Obvious exits: -N -S -W
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the south.
Grif enters from the south.

< 1046h/1046H 320v/321V Pos: standing >
Bash who?
Frb leaves north.
You follow Frb.

Inside The Colloseum Prison
Obvious exits: -N -S -W#
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the south.
Grif enters from the south.

< 1046h/1046H 319v/321V Pos: standing >
Bash who?

< 1046h/1046H 319v/321V Pos: standing >
Bash who?

< 1046h/1046H 319v/321V Pos: standing >
Bash who?

< 1046h/1046H 320v/321V Pos: standing >
Bash who?

< 1046h/1046H 320v/321V Pos: standing >
Bash who?
A Drider skitters in from the north.
The wraith of a sightless fish enters from the north.
The wraith of a bugbear mercenary enters from the north.
The wraith of a bugbear mercenary enters from the north.
A Duergar enters from the north.

< 1046h/1046H 321v/321V Pos: standing >
You snap into visibility.
A Duergar snaps into visibility.
[Damage:  8 ] Your skillful bash knocks a Duergar to the ground!

< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP: few scratches >
 Frb leaves south.
Pez leaves south.
Grif leaves south.

< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP: few scratches >
 [Damage: 18 ] -=[Your impressive slash strikes a Duergar.]=-
[Damage: 14 ] -=[Your impressive slash strikes a Duergar.]=-
[Damage: 18 ] -=[Your impressive slash strikes a Duergar.]=-
Frb enters from the south.
Pez enters from the south.
Grif enters from the south.

< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP:  small wounds >
 Grif starts casting an offensive spell.
Grif snaps into visibility.

< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP:  small wounds >
 You block a Duergar's lunge at you.
You dodge a Duergar's vicious attack.

< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP:  small wounds >
 Grif completes his spell...
Grif utters the words 'buoblg qrunsoqpze yugh'
Grif's fist beats the life out of a Duergar, blood pours from his body!
A Drider leaves south.
The wraith of a sightless fish leaves south.
The wraith of a bugbear mercenary leaves south.
The wraith of a bugbear mercenary leaves south.

< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP:  few wounds >
 Frb starts casting an offensive spell.
Frb snaps into visibility.

< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP:  few wounds >
 
< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP:  few wounds >
 Grif starts casting an offensive spell.

< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP:  few wounds >
 Frb completes his spell...
Frb utters the words 'buoblg qrunsoqpze yugh'
Frb's fist beats the life out of a Duergar, blood pours from his body!

< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP:  nasty wounds >
 Grif completes his spell...
Grif utters the words 'buoblg qrunsoqpze yugh'
Grif's fist beats the life out of a Duergar, blood pours from his body!

< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP: pretty hurt >
 [Damage: 20 ] -=[Your slash seriously wounds a Duergar.]=-
[Damage: 14 ] -=[Your impressive slash seriously wounds a Duergar.]=-
[Damage: 14 ] -=[Your impressive slash seriously wounds a Duergar.]=-

< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP:  awful >
 Grif starts casting an offensive spell.

< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP:  awful >
 A Duergar misses you.

< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP:  awful >
 You haven't reoriented yourself yet enough for another bash!
Frb starts casting an offensive spell.

< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP:  awful >
 You haven't reoriented yourself yet enough for another bash!

< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP:  awful >
 You haven't reoriented yourself yet enough for another bash!

< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP:  awful >
 Grif completes his spell...
Grif utters the word 'uwwarahz'
A flaming conflagration spews from Grif striking a Duergar full on!
A Duergar is stunned!
You haven't reoriented yourself yet enough for another bash!

< 1046h/1046H 321v/321V Pos: standing >
<You haven't reoriented yourself yet enough for another bash!

< 1046h/1046H 321v/321V Pos: standing >
<Frb completes his spell...
Frb utters the words 'buoblg qrunsoqpze yugh'
Frb's fist beats the life out of a Duergar, blood pours from his body!
A Duergar's some frost-rimed leather gloves was completely destroyed by the massive blow!
A Duergar's sparkling crystal gorget was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.