<worn as a badge> the insignia of swirling feathers and flowing water [70%]
<worn on head> the diamond crown of Winduin (glowing) [84%]
<worn on eyes> a worn pair of sandstorm goggles
<worn in ear> a dangling chain crucifix (glowing) [63%]
<worn in ear> a birdfeather earring (magic) [20%]
<worn on face> a hallowed Cimmerian mask of Winduin (glowing)
<worn around neck> a polished silver medallion [superior]
<worn around neck> an amulet of petrified dragon eyes
<worn on body> the barbed mail of the battlerager king (magic) (humming)
<worn on horse body> a platinum pommeled saddle [superior] (magic) [89%]
<worn about body> the masters cloak (glowing) [48%]
<worn on tail> a braid of war beads (magic)
<worn about waist> an ice girdle (magic) [80%]
<worn on belt buckle>lucky alchemist sack [89%]
<attached to belt> a rugged adventurers satchel (magic) (illuminating) [82%]
<attached to belt> a hand-carved yo-yo
<worn on arms> some gladiators vambraces (magic)
<held as shield> a crystalline tower shield (magic) (glowing) [88%]
<worn around wrist> a silver band with blue stones [82%]
<worn around wrist> a centaurian bracelet of honor (magic) (illuminating) [69%]
<worn on hands> a pair of hydra's claws (magic) [46%]
<worn on finger> a tarnished bronze ring (glowing) [49%]
<worn on finger> an engraved silver ring
<primary weapon> a massive longsword dubbed 'Dusk and Dawn' (magic)
<worn on feet> a set of bloodied horseshoes [superior] (magic)
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
This ogre guard looks sleepily about hoping for some excitement.
Pez enters from the west.
Grif enters from the west.
< 1046h/1046H 316v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is close by to your west.
A veteran hobgoblin guard who is rather far off to your west.
A veteran hobgoblin guard who is in the distance to your west.
< 1046h/1046H 316v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is close by to your west.
A veteran hobgoblin guard who is rather far off to your west.
A veteran hobgoblin guard who is in the distance to your west.
< 1046h/1046H 317v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is rather far off to your west.
A veteran hobgoblin guard who is in the distance to your west.
< 1046h/1046H 318v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is close by to your west.
A veteran hobgoblin guard who is rather far off to your west.
A veteran hobgoblin guard who is in the distance to your west.
< 1046h/1046H 318v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is close by to your west.
A veteran hobgoblin guard who is rather far off to your west.
A veteran hobgoblin guard who is in the distance to your west.
Frb leaves east.
You follow Frb.
A Corner Turning Towards The Compound
Obvious exits: -N -W
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the west.
Grif enters from the west.
< 1046h/1046H 317v/321V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
An ogre lieutenant who is not far off to your north.
A veteran ogre guard who is close by to your west.
A veteran hobgoblin guard who is in the distance to your west.
< 1046h/1046H 317v/321V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
An ogre lieutenant who is not far off to your north.
A veteran ogre guard who is close by to your west.
A veteran hobgoblin guard who is not far off to your west.
A veteran hobgoblin guard who is in the distance to your west.
< 1046h/1046H 318v/321V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
An ogre lieutenant who is not far off to your north.
A veteran ogre guard who is close by to your west.
A veteran hobgoblin guard who is not far off to your west.
A veteran hobgoblin guard who is in the distance to your west.
< 1046h/1046H 319v/321V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
An ogre lieutenant who is not far off to your north.
A veteran ogre guard who is close by to your west.
A veteran hobgoblin guard who is not far off to your west.
A veteran hobgoblin guard who is in the distance to your west.
< 1046h/1046H 319v/321V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
An ogre lieutenant who is not far off to your north.
A veteran ogre guard who is close by to your west.
A veteran hobgoblin guard who is in the distance to your west.
< 1046h/1046H 320v/321V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
An ogre lieutenant who is not far off to your north.
A veteran ogre guard who is close by to your west.
A veteran hobgoblin guard who is not far off to your west.
A veteran hobgoblin guard who is in the distance to your west.
< 1046h/1046H 321v/321V Pos: standing >
A Corner Turning Towards The Compound
Obvious exits: -N -W
*Grif -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Pez -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
< 1046h/1046H 321v/321V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
A veteran ogre guard who is not far off to your north.
An ogre lieutenant who is not far off to your north.
A veteran hobgoblin guard who is not far off to your west.
A veteran hobgoblin guard who is in the distance to your west.
< 1046h/1046H 321v/321V Pos: standing >
Frb leaves west.
You follow Frb.
A Fine Path Leading To The Compound
Obvious exits: -E -W
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
This ogre guard looks sleepily about hoping for some excitement.
Pez enters from the east.
Grif enters from the east.
< 1046h/1046H 319v/321V Pos: standing >
A Fine Path Leading To The Compound
Obvious exits: -E -W
*Grif -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Pez -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
This ogre guard looks sleepily about hoping for some excitement.
< 1046h/1046H 319v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is close by to your west.
A veteran hobgoblin guard who is rather far off to your west.
A veteran hobgoblin guard who is in the distance to your west.
Frb leaves west.
You follow Frb.
A Fine Path Leading To The Compound
Obvious exits: -E -W
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
A veteran hobgoblin guard stands here eyeing the populace for trouble.
Pez enters from the east.
Grif enters from the east.
< 1046h/1046H 317v/321V Pos: standing >
A Fine Path Leading To The Compound
Obvious exits: -E -W
*Grif -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Pez -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
A veteran hobgoblin guard stands here eyeing the populace for trouble.
< 1046h/1046H 317v/321V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is close by to your east.
A veteran hobgoblin guard who is rather far off to your west.
A common mage soldier who is in the distance to your west.
A hobgoblin child who is in the distance to your west.
A tired hobgoblin merchant who is in the distance to your west.
< 1046h/1046H 317v/321V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is close by to your east.
A veteran hobgoblin guard who is a brief walk away to your west.
A veteran hobgoblin guard who is rather far off to your west.
A common mage soldier who is in the distance to your west.
A hobgoblin child who is in the distance to your west.
A tired hobgoblin merchant who is in the distance to your west.
< 1046h/1046H 318v/321V Pos: standing >
Frb leaves west.
You follow Frb.
A Fine Path Leading To The Compound
Obvious exits: -E -W
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the east.
Grif enters from the east.
< 1046h/1046H 316v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is close by to your east.
A veteran hobgoblin guard who is a brief walk away to your west.
A hobgoblin child who is rather far off to your west.
A tired hobgoblin merchant who is rather far off to your west.
A common mage soldier who is in the distance to your west.
< 1046h/1046H 317v/321V Pos: standing >
A Fine Path Leading To The Compound
Obvious exits: -E -W
*Grif -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Pez -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
< 1046h/1046H 318v/321V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is not far off to your east.
A veteran hobgoblin guard who is not far off to your west.
A veteran hobgoblin guard who is a brief walk away to your west.
A common mage soldier who is rather far off to your west.
A hobgoblin child who is rather far off to your west.
< 1046h/1046H 318v/321V Pos: standing >
A Fine Path Leading To The Compound
Obvious exits: -E -W
*Grif -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Pez -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Frb leaves west.
You follow Frb.
Intersection Of The Main Routes
Obvious exits: -N -E -S -W
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
This mage warrior is here all fizzled out.
Pez enters from the east.
Grif enters from the east.
< 1046h/1046H 317v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is not far off to your north.
A hobgoblin child who is rather far off to your north.
A veteran hobgoblin guard who is not far off to your east.
A veteran ogre guard who is a brief walk away to your east.
A grumbling hobgoblin woman who is close by to your south.
A hobgoblin child who is not far off to your south.
A veteran hobgoblin guard who is close by to your west.
A veteran hobgoblin guard who is not far off to your west.
A common mage soldier who is a brief walk away to your west.
A hobgoblin child who is a brief walk away to your west.
A tired hobgoblin merchant who is a brief walk away to your west.
A common mage soldier who is rather far off to your west.
A tired hobgoblin merchant who is in the distance to your west.
< 1046h/1046H 317v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is not far off to your north.
A hobgoblin child who is rather far off to your north.
A veteran ogre guard who is a brief walk away to your east.
A grumbling hobgoblin woman who is close by to your south.
A hobgoblin child who is not far off to your south.
A veteran hobgoblin guard who is close by to your west.
A common mage soldier who is a brief walk away to your west.
A hobgoblin child who is a brief walk away to your west.
A tired hobgoblin merchant who is a brief walk away to your west.
A common mage soldier who is rather far off to your west.
A tired hobgoblin merchant who is in the distance to your west.
< 1046h/1046H 318v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is not far off to your north.
A hobgoblin child who is rather far off to your north.
A veteran hobgoblin guard who is not far off to your east.
A veteran ogre guard who is a brief walk away to your east.
A grumbling hobgoblin woman who is close by to your south.
A hobgoblin child who is not far off to your south.
A veteran hobgoblin guard who is not far off to your west.
A common mage soldier who is a brief walk away to your west.
A hobgoblin child who is a brief walk away to your west.
A tired hobgoblin merchant who is a brief walk away to your west.
A common mage soldier who is rather far off to your west.
A tired hobgoblin merchant who is in the distance to your west.
< 1046h/1046H 319v/321V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is not far off to your north.
A hobgoblin child who is rather far off to your north.
A veteran hobgoblin guard who is not far off to your east.
A veteran ogre guard who is a brief walk away to your east.
A grumbling hobgoblin woman who is close by to your south.
A hobgoblin child who is not far off to your south.
A veteran hobgoblin guard who is close by to your west.
A veteran hobgoblin guard who is not far off to your west.
A common mage soldier who is a brief walk away to your west.
A hobgoblin child who is a brief walk away to your west.
A tired hobgoblin merchant who is a brief walk away to your west.
A common mage soldier who is rather far off to your west.
A tired hobgoblin merchant who is in the distance to your west.
Frb leaves north.
You follow Frb.
Along The Main Cavern Route
Obvious exits: -N -S
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the south.
Grif enters from the south.
< 1046h/1046H 317v/321V Pos: standing >
Bash who?
Frb leaves north.
You follow Frb.
Along The Main Cavern Route
Obvious exits: -N -E# -S
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
A veteran hobgoblin guard stands here eyeing the populace for trouble.
Pez enters from the south.
Grif enters from the south.
< 1046h/1046H 316v/321V Pos: standing >
A veteran hobgoblin guard leaves south.
Frb leaves north.
You follow Frb.
Northeast Corner Along The Main Cavern Route
Obvious exits: -N -S -W
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the south.
Grif enters from the south.
< 1046h/1046H 314v/321V Pos: standing >
You quickly scan the area.
A hobgoblin child who is close by to your north.
A veteran hobgoblin guard who is not far off to your south.
A common mage soldier who is a brief walk away to your south.
A grumbling hobgoblin woman who is rather far off to your south.
A hobgoblin child who is in the distance to your south.
A veteran hobgoblin guard who is close by to your west.
A veteran hobgoblin guard who is close by to your west.
A veteran ogre guard who is a brief walk away to your west.
A tired hobgoblin merchant who is in the distance to your west.
Frb leaves north.
You follow Frb.
The Colloseum Path
Obvious exits: -N -S
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
A crazy child runs around screaming and hitting other children here.
Pez enters from the south.
Grif enters from the south.
< 1046h/1046H 313v/321V Pos: standing >
Frb leaves north.
You follow Frb.
The Colloseum Path
Obvious exits: -N -S
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the south.
Grif enters from the south.
< 1046h/1046H 312v/321V Pos: standing >
You quickly scan the area.
A hobgoblin child who is close by to your south.
A veteran hobgoblin guard who is rather far off to your south.
A common mage soldier who is in the distance to your south.
< 1046h/1046H 312v/321V Pos: standing >
You quickly scan the area.
A hobgoblin child who is close by to your south.
A veteran hobgoblin guard who is rather far off to your south.
A common mage soldier who is in the distance to your south.
< 1046h/1046H 313v/321V Pos: standing >
You quickly scan the area.
A hobgoblin child who is close by to your south.
A veteran hobgoblin guard who is rather far off to your south.
A common mage soldier who is in the distance to your south.
< 1046h/1046H 313v/321V Pos: standing >
Bash who?
Frb leaves north.
You follow Frb.
The Colloseum Path
Obvious exits: -S -W#
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the south.
Grif enters from the south.
< 1046h/1046H 312v/321V Pos: standing >
You quickly scan the area.
A hobgoblin child who is not far off to your south.
A veteran hobgoblin guard who is in the distance to your south.
< 1046h/1046H 313v/321V Pos: standing >
You quickly scan the area.
A hobgoblin child who is not far off to your south.
A veteran hobgoblin guard who is in the distance to your south.
< 1046h/1046H 313v/321V Pos: standing >
You quickly scan the area.
A hobgoblin child who is not far off to your south.
A veteran hobgoblin guard who is in the distance to your south.
< 1046h/1046H 314v/321V Pos: standing >
Bash who?
< 1046h/1046H 314v/321V Pos: standing >
You quickly scan the area.
A hobgoblin child who is not far off to your south.
A veteran hobgoblin guard who is in the distance to your south.
Frb opens the doors.
< 1046h/1046H 315v/321V Pos: standing >
Bash who?
< 1046h/1046H 316v/321V Pos: standing >
You quickly scan the area.
A hobgoblin child who is not far off to your south.
< 1046h/1046H 316v/321V Pos: standing >
Bash who?
Frb leaves west.
You follow Frb.
The Gladiators Prison
Obvious exits: -E -D
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the east.
Grif enters from the east.
< 1046h/1046H 315v/321V Pos: standing >
You quickly scan the area.
You see nothing.
< 1046h/1046H 315v/321V Pos: standing >
Bash who?
Frb closes the door.
< 1046h/1046H 316v/321V Pos: standing >
You quickly scan the area.
You see nothing.
Frb leaves down.
You follow Frb.
Inside The Colloseum Prison
Obvious exits: -E -U
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez floats in from above.
Grif floats in from above.
< 1046h/1046H 316v/321V Pos: standing >
Bash who?
< 1046h/1046H 316v/321V Pos: standing >
You quickly scan the area.
You see nothing.
< 1046h/1046H 317v/321V Pos: standing >
Bash who?
< 1046h/1046H 317v/321V Pos: standing >
You quickly scan the area.
You see nothing.
Frb leaves east.
You follow Frb.
Inside The Colloseum Prison
Obvious exits: -N -S -W
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the west.
Grif enters from the west.
< 1046h/1046H 317v/321V Pos: standing >
Bash who?
< 1046h/1046H 318v/321V Pos: standing >
You quickly scan the area.
A Duergar who is a brief walk away to your north.
The wraith of a bugbear mercenary who is a brief walk away to your north.
The wraith of a bugbear mercenary who is a brief walk away to your north.
The wraith of a sightless fish who is a brief walk away to your north.
A Drider who is a brief walk away to your north.
< 1046h/1046H 318v/321V Pos: standing >
Bash who?
< 1046h/1046H 319v/321V Pos: standing >
You quickly scan the area.
You see nothing.
< 1046h/1046H 319v/321V Pos: standing >
Bash who?
Frb leaves south.
You follow Frb.
Inside The Colloseum Prison
Obvious exits: -N -E# -S
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the north.
Grif enters from the north.
< 1046h/1046H 319v/321V Pos: standing >
You quickly scan the area.
You see nothing.
< 1046h/1046H 320v/321V Pos: standing >
Bash who?
< 1046h/1046H 320v/321V Pos: standing >
You quickly scan the area.
You see nothing.
< 1046h/1046H 321v/321V Pos: standing >
Bash who?
< 1046h/1046H 321v/321V Pos: standing >
You quickly scan the area.
You see nothing.
< 1046h/1046H 321v/321V Pos: standing >
Bash who?
< 1046h/1046H 321v/321V Pos: standing >
You quickly scan the area.
You see nothing.
< 1046h/1046H 321v/321V Pos: standing >
Bash who?
< 1046h/1046H 321v/321V Pos: standing >
You quickly scan the area.
A Duergar who is rather far off to your north.
The wraith of a bugbear mercenary who is rather far off to your north.
The wraith of a bugbear mercenary who is rather far off to your north.
The wraith of a sightless fish who is rather far off to your north.
A Drider who is rather far off to your north.
Frb leaves north.
You follow Frb.
Inside The Colloseum Prison
Obvious exits: -N -S -W
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the south.
Grif enters from the south.
< 1046h/1046H 320v/321V Pos: standing >
Bash who?
Frb leaves north.
You follow Frb.
Inside The Colloseum Prison
Obvious exits: -N -S -W#
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Pez enters from the south.
Grif enters from the south.
< 1046h/1046H 319v/321V Pos: standing >
Bash who?
< 1046h/1046H 319v/321V Pos: standing >
Bash who?
< 1046h/1046H 319v/321V Pos: standing >
Bash who?
< 1046h/1046H 320v/321V Pos: standing >
Bash who?
< 1046h/1046H 320v/321V Pos: standing >
Bash who?
A Drider skitters in from the north.
The wraith of a sightless fish enters from the north.
The wraith of a bugbear mercenary enters from the north.
The wraith of a bugbear mercenary enters from the north.
A Duergar enters from the north.
< 1046h/1046H 321v/321V Pos: standing >
You snap into visibility.
A Duergar snaps into visibility.
[Damage: 8 ] Your skillful bash knocks a Duergar to the ground!
< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP: few scratches >
Frb leaves south.
Pez leaves south.
Grif leaves south.
< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP: few scratches >
[Damage: 18 ] -=[Your impressive slash strikes a Duergar.]=-
[Damage: 14 ] -=[Your impressive slash strikes a Duergar.]=-
[Damage: 18 ] -=[Your impressive slash strikes a Duergar.]=-
Frb enters from the south.
Pez enters from the south.
Grif enters from the south.
< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP: small wounds >
Grif starts casting an offensive spell.
Grif snaps into visibility.
< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP: small wounds >
You block a Duergar's lunge at you.
You dodge a Duergar's vicious attack.
< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP: small wounds >
Grif completes his spell...
Grif utters the words 'buoblg qrunsoqpze yugh'
Grif's fist beats the life out of a Duergar, blood pours from his body!
A Drider leaves south.
The wraith of a sightless fish leaves south.
The wraith of a bugbear mercenary leaves south.
The wraith of a bugbear mercenary leaves south.
< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP: few wounds >
Frb starts casting an offensive spell.
Frb snaps into visibility.
< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP: few wounds >
< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP: few wounds >
Grif starts casting an offensive spell.
< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP: few wounds >
Frb completes his spell...
Frb utters the words 'buoblg qrunsoqpze yugh'
Frb's fist beats the life out of a Duergar, blood pours from his body!
< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP: nasty wounds >
Grif completes his spell...
Grif utters the words 'buoblg qrunsoqpze yugh'
Grif's fist beats the life out of a Duergar, blood pours from his body!
< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP: pretty hurt >
[Damage: 20 ] -=[Your slash seriously wounds a Duergar.]=-
[Damage: 14 ] -=[Your impressive slash seriously wounds a Duergar.]=-
[Damage: 14 ] -=[Your impressive slash seriously wounds a Duergar.]=-
< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP: awful >
Grif starts casting an offensive spell.
< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP: awful >
A Duergar misses you.
< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP: awful >
You haven't reoriented yourself yet enough for another bash!
Frb starts casting an offensive spell.
< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP: awful >
You haven't reoriented yourself yet enough for another bash!
< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP: awful >
You haven't reoriented yourself yet enough for another bash!
< 1046h/1046H 321v/321V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Duergar sit EP: awful >
Grif completes his spell...
Grif utters the word 'uwwarahz'
A flaming conflagration spews from Grif striking a Duergar full on!
A Duergar is stunned!
You haven't reoriented yourself yet enough for another bash!
< 1046h/1046H 321v/321V Pos: standing >
<You haven't reoriented yourself yet enough for another bash!
< 1046h/1046H 321v/321V Pos: standing >
<Frb completes his spell...
Frb utters the words 'buoblg qrunsoqpze yugh'
Frb's fist beats the life out of a Duergar, blood pours from his body!
A Duergar's some frost-rimed leather gloves was completely destroyed by the massive blow!
A Duergar's sparkling crystal gorget was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.