The death of [42 Dark Dreamer] Orthyn -=Denizens of Lloth=- (Kobold)

in On Mina Street

from the perspective of [41 Brigand] Gruul -= Tharnadian Mercenaries =- (Barbarian)

<worn as a badge>    a celestial ribbon (magic) (illuminating)
<worn on head>       a pair of devil horns [superior]
<worn on eyes>       an eyepatch of a cRazY MaN [superior]
<worn in ear>        a dangling dragon earring [superior] (magic)
<worn in ear>        an earring of congealed blood [superior]
<worn on face>       a serpentine mask (magic)
<worn around neck>   a shiny mithril torque [superior]
<worn around neck>   an amulet of petrified dragon eyes of regeneration
<worn on body>       the armor of Darkness [superior] (magic)
<worn about body>    the cloak of multi-colored beads (magic) (glowing)
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   an ice girdle (magic)
<worn on belt buckle>a harp of the sirens (magic) (glowing)
<worn on arms>       a pair of silver arm protectors
<worn around wrist>  a bracelet of purple mist [poor]
<worn around wrist>  a blood inscribed bracer [superior] (magic)
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing)
<worn on finger>     a band of the winds
<worn on finger>     a ring of the weretor [superior] (magic) (glowing)
<primary weapon>     a gladiators blade [poor] with a strange black stone (magic) (glowing)
<secondary weapon>   a sleek adamantium dagger named 'Blight' [poor] (magic)
<worn on legs>       a pair of serpentine leggings (magic) [88%]
<worn on feet>       some spurred blood crystal boots with a strange dark bloodstone (magic)

*Rex  -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
An elderly woman stands here, staring into the past.
A black crow is perched here, squawking insults at you.
Ra enters from the west.

< 1021h/1021H 169v/225V Pos: standing >
You quickly scan the area.
A Bloodstone peddler who is close by to your north.
A Kobold who is close by to your east.
A Drider who is close by to your east.
A squire of the keep who is close by to your south.
A citizen of Bloodstone who is close by to your west.
A regal man who is close by to your west.
An elite watcher who is close by to your west.
A hooded strongman who is close by to your west.
Anele who is not far off to your west.
You follow Rex.


<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>

<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>
The Inn of Clowns
Obvious exits: -W
The corpse of stephan is lying here.
*Rex  -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
A Kobold (small)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Drider (large) ThisISTheWay  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
Ra enters from the west.

< 1021h/1021H 169v/225V Pos: standing >

< 1021h/1021H 169v/225V Pos: standing >
You quickly scan the area.
An elderly woman who is close by to your west.
A black crow who is close by to your west.
A citizen of Bloodstone who is not far off to your west.
A regal man who is not far off to your west.
An elite watcher who is not far off to your west.
A hooded strongman who is not far off to your west.
Anele who is a brief walk away to your west.
A Drider says 'thos os versibme ondied'
Rex attempts to stab a Kobold in the back, but a Kobold's shadow shield quickly absorbs the impact before fading away!
Rex snaps into visibility.
Rex places a slimy troglodyte claw [superior] with a strange black stone in the back of a Kobold, resulting in some strange noises and some blood.

< 1021h/1021H 169v/225V Pos: standing >
A Kobold attacks Rex. [0 Hits]

< 1021h/1021H 169v/225V Pos: standing >
[Damage: 19 ] You hit a Kobold in the thigh with a hefty sweep.

< 1021h/1021H 170v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sta EP: few scratches >
 A Drider leaves west.

< 1021h/1021H 170v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sta EP: few scratches >
 A Drider skitters in from the west.
Rex snaps into visibility.
Rex dances an acrobatic maneuver in battle, and trips up a Kobold!

< 1021h/1021H 170v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 A black crow enters from the west.
Rex snaps into visibility.
Rex attacks a Kobold. [5 Hits]

< 1021h/1021H 170v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 [Damage: 23 ] [Damage: 25 ] [Damage: 22 ] You attack a Kobold. [3 Hits]

< 1021h/1021H 170v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  few wounds >
 Rex snaps into visibility.
A Kobold attacks Rex. [0 Hits]

< 1021h/1021H 170v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  few wounds >
 A Drider starts casting a spell.

< 1021h/1021H 170v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  few wounds >
 Ra snaps into visibility.

< 1021h/1021H 170v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  few wounds >
 A Kobold suddenly clutches their head, as if trying to shrug off some unknown malady.
A Kobold's eyes briefly cloud over as his body is painfully ripped apart from within.

< 1021h/1021H 170v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  nasty wounds >
 Rex snaps into visibility.
Rex attacks a Kobold. [5 Hits]

< 1021h/1021H 170v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 A Drider completes his spell...
A Drider utters the words 'efaui iahjcandus'
A Drider sucks the life out of the surroundings, healing a Kobold.

< 1021h/1021H 170v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 Rex snaps into visibility.
A Kobold attacks Rex. [0 Hits]

< 1021h/1021H 170v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  nasty wounds >
 A Kobold's eyes briefly cloud over as his body is painfully ripped apart from within.
A Kobold's some mantis leggings cracks as the tortured body writhes!

< 1021h/1021H 170v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 You are already crazy, go away.

< 1021h/1021H 170v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 A Drider starts casting a spell.

< 1021h/1021H 170v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 A Kobold sniffs sadly.

< 1021h/1021H 170v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 [Damage: 17 ] [Damage: 22 ] [Damage: 15 ] [Damage: 21 ] You attack a Kobold. [4 Hits]
A Kobold clambers to his feet.

< 1021h/1021H 170v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sta EP:  awful >
 A Kobold attempts to flee.
A Kobold leaves west.

< 1021h/1021H 170v/225V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A Kobold (small)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A citizen stands here minding his own business.(Red Aura)
An elderly woman stands here, staring into the past.

< 1021h/1021H 169v/225V Pos: standing >
Smirk. I don't believe you could sneak behind to stab it.

< 1021h/1021H 169v/225V Pos: standing >
You are already crazy, go away.

< 1021h/1021H 169v/225V Pos: standing >
A Kobold starts casting a spell.

< 1021h/1021H 169v/225V Pos: standing >
A black crow enters from the east.

< 1021h/1021H 170v/225V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'candusyrzqhuai'
A Kobold sssppllliiitttsss into many images!
A Kobold deftly blocks your kick with his forearm.

< 1021h/1021H 170v/225V Pos: standing >
< T: Gruul TP: sta TC:excellent E: image sta EP: excellent >
 A Kobold attacks you. [0 Hits]

< 1021h/1021H 171v/225V Pos: standing >
< T: Gruul TP: sta TC:excellent E: image sta EP: excellent >
 A Drider skitters in from the east.

< 1021h/1021H 171v/225V Pos: standing >
< T: Gruul TP: sta TC:excellent E: image sta EP: excellent >
 A Drider leaves north.

< 1021h/1021H 171v/225V Pos: standing >
< T: Gruul TP: sta TC:excellent E: image sta EP: excellent >
 A citizen of Bloodstone leaves west.

< 1021h/1021H 171v/225V Pos: standing >
< T: Gruul TP: sta TC:excellent E: image sta EP: excellent >
 A Kobold leaves south.
A Kobold leaves south.
A Kobold leaves south.
Ra enters from the east.

< 1021h/1021H 171v/225V Pos: standing >
< T: Gruul TP: sta TC:excellent E: image sta EP: excellent >
 Rex snaps into visibility.

< 1021h/1021H 171v/225V Pos: standing >
< T: Gruul TP: sta TC:excellent E: image sta EP: few scratches >
 A squire of the keep enters from the south.
A Drider skitters in from the north.

< 1021h/1021H 171v/225V Pos: standing >
< T: Gruul TP: sta TC:excellent E: image sta EP: few scratches >
 Rex attacks a Kobold. [3 Hits]

< 1021h/1021H 171v/225V Pos: standing >
< T: Gruul TP: sta TC:excellent E: image sta EP:  few wounds >
 A Drider starts casting a spell.

< 1021h/1021H 171v/225V Pos: standing >
< T: Gruul TP: sta TC:excellent E: image sta EP:  few wounds >
 A squire of the keep enters from the north.

< 1021h/1021H 171v/225V Pos: standing >
< T: Gruul TP: sta TC:excellent E: image sta EP:  few wounds >
 A Kobold attacks you. [0 Hits]
Rex dances an amazing maneuver in battle, and trips up a Kobold!

< 1021h/1021H 171v/225V Pos: standing >
< T: Gruul TP: sta TC:excellent E: image ass EP:  few wounds >
 A Drider completes his spell...
A Drider utters the words 'efaui iahjcandus'
A Drider sucks the life out of the surroundings, healing a Kobold.

< 1021h/1021H 171v/225V Pos: standing >
< T: Gruul TP: sta TC:excellent E: image ass EP:  few wounds >
 A Kobold suddenly clutches their head, as if trying to shrug off some unknown malady.
A Kobold's eyes briefly cloud over as his body is painfully ripped apart from within.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.

< 1021h/1021H 171v/225V Pos: standing >
You are already crazy, go away.

< 1021h/1021H 171v/225V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: Under the Royal Arches
</map>
Under the Royal Arches
Obvious exits: -N -S
Fresh blood splatters cover the area.

< 1021h/1021H 170v/225V Pos: standing >
Backstab who?

< 1021h/1021H 170v/225V Pos: standing >
You are already crazy, go away.

< 1021h/1021H 170v/225V Pos: standing >
You attempt to flee...

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A young squire stands here practicing his sword technique.(Red Aura)
A young squire stands here practicing his sword technique.(Red Aura)
Ra  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Rex  -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
A black crow is perched here, squawking insults at you.
An elderly woman stands here, staring into the past.
You flee northward!

< 1021h/1021H 140v/225V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: Under the Royal Arches
</map>
Under the Royal Arches
Obvious exits: -N -S
Fresh blood splatters cover the area.

< 1021h/1021H 139v/225V Pos: standing >
You quickly scan the area.
A squire of the keep who is close by to your north.
A squire of the keep who is close by to your north.
Ra who is close by to your north.
Rex who is close by to your north.
A black crow who is close by to your north.
An elderly woman who is close by to your north.
A Drider who is not far off to your north.
A Bloodstone peddler who is not far off to your north.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A common woman who is close by to your south.

< 1021h/1021H 140v/225V Pos: standing >

< 1021h/1021H 140v/225V Pos: standing >
A Kobold enters from the south.
A Kobold enters from the south.
A Kobold enters from the south.

< 1021h/1021H 142v/225V Pos: standing >
Kick who?

< 1021h/1021H 144v/225V Pos: standing >
You are already crazy, go away.

< 1021h/1021H 144v/225V Pos: standing >
A Kobold leaves north.
A Kobold leaves north.
A Kobold leaves north.
Under the Royal Arches
Obvious exits: -N -S
Fresh blood splatters cover the area.

< 1021h/1021H 145v/225V Pos: standing >
Kick who?

< 1021h/1021H 147v/225V Pos: standing >
You are already crazy, go away.

< 1021h/1021H 147v/225V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A young squire stands here practicing his sword technique.(Red Aura)
A young squire stands here practicing his sword technique.(Red Aura)
A black crow is perched here, squawking insults at you.
An elderly woman stands here, staring into the past.

< 1021h/1021H 147v/225V Pos: standing >

< 1021h/1021H 147v/225V Pos: standing >
A squire of the keep leaves west.
A squire of the keep leaves west.
A Kobold enters from the east.
A Kobold enters from the east.
A Kobold enters from the east.

< 1021h/1021H 148v/225V Pos: standing >
Kick who?

< 1021h/1021H 148v/225V Pos: standing >
A Kobold leaves north.
A Kobold leaves north.
A Kobold leaves north.
You are already crazy, go away.

< 1021h/1021H 148v/225V Pos: standing >
You quickly scan the area.
A Bloodstone peddler who is close by to your north.
Ra who is close by to your east.
Rex who is close by to your east.
A common woman who is not far off to your south.
A squire of the keep who is close by to your west.
A regal man who is close by to your west.
An elite watcher who is close by to your west.
A hooded strongman who is close by to your west.
Anele who is not far off to your west.

< 1021h/1021H 148v/225V Pos: standing >
Rex enters from the east.
Ra enters from the east.

< 1021h/1021H 149v/225V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
A peddler of the Keep is sitting here displaying his wares.

< 1021h/1021H 148v/225V Pos: standing >
You quickly scan the area.
A squire of the keep who is close by to your east.
Ra who is close by to your south.
Rex who is close by to your south.
A black crow who is close by to your south.
An elderly woman who is close by to your south.
A common woman who is a brief walk away to your south.
A Kobold who is close by to your west.
A Kobold who is close by to your west.
A Kobold who is close by to your west.
A citizen of Bloodstone who is close by to your west.
A Bloodstone holyman who is close by to your west.

< 1021h/1021H 149v/225V Pos: standing >

< 1021h/1021H 149v/225V Pos: standing >

< 1021h/1021H 150v/225V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
A citizen stands here minding his own business.(Red Aura)
A holyman dressed in black robes stands here.(Red Aura)

< 1021h/1021H 149v/225V Pos: standing >
A Bloodstone holyman leaves north.

< 1021h/1021H 149v/225V Pos: standing >
Kick who?

< 1021h/1021H 150v/225V Pos: standing >
You are already crazy, go away.

< 1021h/1021H 150v/225V Pos: standing >
You quickly scan the area.
A Bloodstone holyman who is close by to your north.
The keep's majestrate who is not far off to your north.
A large dog who is a brief walk away to your north.
A hooded strongman who is a brief walk away to your north.
Ra who is close by to your east.
Rex who is close by to your east.
A Bloodstone peddler who is close by to your east.
A squire of the keep who is not far off to your east.
A squire of the keep who is close by to your south.
A squire of the keep who is close by to your south.
A regal man who is close by to your south.
An elite watcher who is close by to your south.
A hooded strongman who is close by to your south.

< 1021h/1021H 150v/225V Pos: standing >
Rex enters from the east.
Ra enters from the east.

< 1021h/1021H 150v/225V Pos: standing >

< 1021h/1021H 151v/225V Pos: standing >
You quickly scan the area.
A Bloodstone holyman who is close by to your north.
The keep's majestrate who is not far off to your north.
A large dog who is a brief walk away to your north.
A hooded strongman who is a brief walk away to your north.
A Bloodstone peddler who is close by to your east.
A squire of the keep who is not far off to your east.
A squire of the keep who is close by to your south.
A squire of the keep who is close by to your south.
A regal man who is close by to your south.
An elite watcher who is close by to your south.
A hooded strongman who is close by to your south.
Rex leaves north.
You follow Rex.


<map>
Zone: Bloodstone Keep.
Room: On Commerce Way
</map>

<map>
Zone: Bloodstone Keep.
Room: On Commerce Way
</map>
On Commerce Way
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
Rex  -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
A holyman dressed in black robes stands here.(Red Aura)
Ra enters from the south.

< 1021h/1021H 151v/225V Pos: standing >
Rex leaves north.
You follow Rex.


<map>
Zone: Bloodstone Keep.
Room: On Commerce Way
</map>

<map>
Zone: Bloodstone Keep.
Room: On Commerce Way
</map>
On Commerce Way
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Rex  -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
The keep's majestrate is standing here, peering about at the nearby crowds.(Red Aura)
Ra enters from the south.

< 1021h/1021H 150v/225V Pos: standing >
Rex leaves north.
You follow Rex.


<map>
Zone: Bloodstone Keep.
Room: Commerce Way & Mina Street Intersection
</map>

<map>
Zone: Bloodstone Keep.
Room: Commerce Way & Mina Street Intersection
</map>
Commerce Way & Mina Street Intersection
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Rex  -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
A large dog stands here, sniffing the air.
A hooded strongman is standing here, keeping the public at bay.(Red Aura)
Ra enters from the south.

< 1021h/1021H 149v/225V Pos: standing >

< 1021h/1021H 149v/225V Pos: standing >
Rex leaves west.
You follow Rex.


<map>
Zone: Bloodstone Keep.
Room: On Mina Street
</map>

<map>
Zone: Bloodstone Keep.
Room: On Mina Street
</map>
On Mina Street
Obvious exits: -E -W
Fresh blood splatters cover the area.
Rex  -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
A Kobold (small)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Kobold (small)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Kobold (small)  -=Denizens of Lloth=- stands in mid-air here. (Casting) (Red Aura)
A holyman dressed in black robes stands here.(Red Aura)
A hooded strongman is standing here, keeping the public at bay.(Red Aura)
Ra enters from the east.

< 1021h/1021H 149v/225V Pos: standing >
You quickly scan the area.
A large dog who is close by to your east.
A hooded strongman who is close by to your east.
A Drider who is not far off to your east.
A citizen of Bloodstone who is not far off to your east.
A citizen of Bloodstone who is not far off to your east.
A homeless man who is not far off to your west.
A regal man who is not far off to your west.
A watcher of the keep who is rather far off to your west.
A regal man who is in the distance to your west.
Rex leaves west.
You follow Rex.


<map>
Zone: Bloodstone Keep.
Room: On Mina Street
</map>

<map>
Zone: Bloodstone Keep.
Room: On Mina Street
</map>
On Mina Street
Obvious exits: -E -W
Rex  -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
Ra enters from the east.

< 1021h/1021H 148v/225V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your east.
A Kobold who is close by to your east.
A Kobold who is close by to your east.
A Bloodstone holyman who is close by to your east.
A hooded strongman who is close by to your east.
A large dog who is not far off to your east.
A hooded strongman who is not far off to your east.
A Drider who is a brief walk away to your east.
A citizen of Bloodstone who is a brief walk away to your east.
A citizen of Bloodstone who is a brief walk away to your east.
A homeless man who is close by to your west.
A watcher of the keep who is a brief walk away to your west.
A regal man who is rather far off to your west.
A citizen of Bloodstone who is in the distance to your west.

< 1021h/1021H 148v/225V Pos: standing >

< 1021h/1021H 149v/225V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your east.
A Kobold who is close by to your east.
A Kobold who is close by to your east.
A Bloodstone holyman who is close by to your east.
A hooded strongman who is close by to your east.
A hooded strongman who is not far off to your east.
A Drider who is a brief walk away to your east.
A citizen of Bloodstone who is a brief walk away to your east.
A homeless man who is close by to your west.
A regal man who is close by to your west.
A watcher of the keep who is a brief walk away to your west.
A regal man who is rather far off to your west.
A citizen of Bloodstone who is in the distance to your west.

< 1021h/1021H 149v/225V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your east.
A Kobold who is close by to your east.
A Kobold who is close by to your east.
A Bloodstone holyman who is close by to your east.
A hooded strongman who is close by to your east.
A large dog who is not far off to your east.
A hooded strongman who is not far off to your east.
A Drider who is a brief walk away to your east.
A citizen of Bloodstone who is a brief walk away to your east.
A citizen of Bloodstone who is a brief walk away to your east.
A homeless man who is close by to your west.
A regal man who is close by to your west.
A watcher of the keep who is a brief walk away to your west.
A regal man who is rather far off to your west.

< 1021h/1021H 149v/225V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your east.
A Kobold who is close by to your east.
A Kobold who is close by to your east.
A Bloodstone holyman who is close by to your east.
A hooded strongman who is close by to your east.
A large dog who is not far off to your east.
A hooded strongman who is not far off to your east.
A Drider who is a brief walk away to your east.
A citizen of Bloodstone who is a brief walk away to your east.
A citizen of Bloodstone who is a brief walk away to your east.
A homeless man who is close by to your west.
A regal man who is close by to your west.
A watcher of the keep who is a brief walk away to your west.
A regal man who is rather far off to your west.
A citizen of Bloodstone who is in the distance to your west.

< 1021h/1021H 149v/225V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your east.
A Kobold who is close by to your east.
A Kobold who is close by to your east.
A Bloodstone holyman who is close by to your east.
A hooded strongman who is close by to your east.
A citizen of Bloodstone who is a brief walk away to your east.
A homeless man who is close by to your west.
A regal man who is close by to your west.
A regal man who is rather far off to your west.
A citizen of Bloodstone who is in the distance to your west.

< 1021h/1021H 150v/225V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your east.
A Kobold who is close by to your east.
A Kobold who is close by to your east.
A Bloodstone holyman who is close by to your east.
A hooded strongman who is close by to your east.
A large dog who is not far off to your east.
A hooded strongman who is not far off to your east.
A Drider who is a brief walk away to your east.
A citizen of Bloodstone who is a brief walk away to your east.
A citizen of Bloodstone who is a brief walk away to your east.
A homeless man who is close by to your west.
A regal man who is close by to your west.
A watcher of the keep who is a brief walk away to your west.
A citizen of Bloodstone who is in the distance to your west.

< 1021h/1021H 150v/225V Pos: standing >
Rex leaves east.
You follow Rex.


<map>
Zone: Bloodstone Keep.
Room: On Mina Street
</map>

<map>
Zone: Bloodstone Keep.
Room: On Mina Street
</map>
On Mina Street
Obvious exits: -E -W
Fresh blood splatters cover the area.
Rex  -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
A Kobold (small)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Kobold (small)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Kobold (small)  -=Denizens of Lloth=- stands in mid-air here. (Casting) (Red Aura)
A holyman dressed in black robes stands here.(Red Aura)
A hooded strongman is standing here, keeping the public at bay.(Red Aura)
Ra enters from the west.

< 1021h/1021H 149v/225V Pos: standing >
Rex places a slimy troglodyte claw [superior] with a strange black stone in the back of a Kobold, resulting in some strange noises and some blood.
A Kobold is stunned!

< 1021h/1021H 150v/225V Pos: standing >
A Kobold stops invoking abruptly!

< 1021h/1021H 150v/225V Pos: standing >
Rex snaps into visibility.
A Kobold attacks Rex. [0 Hits]
Kick who?

< 1021h/1021H 150v/225V Pos: standing >
You are already crazy, go away.

< 1021h/1021H 151v/225V Pos: standing >
Tiny explosions wrack a Kobold's body with pain!
A Kobold attacks Ra. [0 Hits]
Rex snaps into visibility.
A Kobold's misshaped tin mantle from the Valoisian Castle was completely destroyed by the massive blow!
A Kobold's blood-stained marble torque was completely destroyed by the massive blow!
A Kobold's small diamond encrusted ring was completely destroyed by the massive blow!
A Kobold stops following a Kobold.
A Kobold stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Gruul by 4200000.
The smell of fresh blood enters your body, infusing you with power!