The death of [25 Necromancer] Nemir (Goblin)

in The Fountain of Shairak

from the perspective of [27 Sorcerer] Sylvist (Drider)


The lightning bolt hits a pudgy commoner with full impact.
A pudgy commoner is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a pudgy commoner cause a sickening chill to run up your spine.
Nemir stops invoking abruptly!

< 246h/246H 215v/225V Pos: standing >
You get a small pile of coins from the corpse of a pudgy commoner.
There were: 6 gold coins, 10 silver coins, 17 copper coins. 

< 246h/246H 215v/225V Pos: standing >
Ok.
You put 0 platinum, 6 gold, 10 silver, and 17 copper coins into a large leather backpack.

< 246h/246H 216v/225V Pos: standing >
You sit down and relax.

< 246h/246H 216v/225V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - teleport
               1 - fireball
( 5th circle)  3 - cone of cold
               2 - dimension door
( 4th circle)  2 - lightning bolt
               1 - levitate
               1 - dispel magic
( 3rd circle)  2 - concealment
               5 - shocking grasp
( 2nd circle)  4 - chill touch
               1 - sleep
( 1st circle)  2 - minor creation
               1 - magic missile

And you are currently memorizing the following spells:
    5 seconds:  ( 1st) magic missile
   11 seconds:  ( 1st) magic missile
   22 seconds:  ( 4th) lightning bolt
   27 seconds:  ( 1st) magic missile
   33 seconds:  ( 1st) magic missile
   38 seconds:  ( 1st) magic missile
   44 seconds:  ( 1st) magic missile
   52 seconds:  ( 2nd) chill touch
   60 seconds:  ( 2nd) chill touch
   68 seconds:  ( 2nd) chill touch
   79 seconds:  ( 4th) lightning bolt

You can memorize no more spells.
You continue your study.

< 246h/246H 216v/225V Pos: sitting >
You feel your skill in meditate improving.
You start meditating...

< 246h/246H 217v/225V Pos: sitting >
You have finished memorizing magic missile.

< 246h/246H 225v/225V Pos: sitting >
A wandering adventurer leaves south.

< 246h/246H 225v/225V Pos: sitting >

< 246h/246H 225v/225V Pos: sitting >
Nemir starts casting a spell called 'embalm'.

< 246h/246H 225v/225V Pos: sitting >
You have finished memorizing magic missile.

< 246h/246H 225v/225V Pos: sitting >
Nemir completes his spell...
The corpse of a pudgy commoner glows blood red briefly.

< 246h/246H 225v/225V Pos: sitting >
Nemir starts casting a spell called 'raise spectre'.

< 246h/246H 225v/225V Pos: sitting >
You have finished memorizing lightning bolt.

< 246h/246H 225v/225V Pos: sitting >
You feel heavier and stop levitating.

< 246h/246H 225v/225V Pos: sitting >
Autosaving...

< 246h/246H 225v/225V Pos: sitting >
You stop meditating.

< 246h/246H 225v/225V Pos: sitting >
You start meditating...

< 246h/246H 225v/225V Pos: sitting >
Nemir completes his spell...
You see the corpse of a pudgy commoner take a deep breath, and suddenly come to life again.

< 246h/246H 225v/225V Pos: sitting >
You have finished memorizing magic missile.

< 246h/246H 225v/225V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - teleport
               1 - fireball
( 5th circle)  3 - cone of cold
               2 - dimension door
( 4th circle)  3 - lightning bolt
               1 - levitate
               1 - dispel magic
( 3rd circle)  2 - concealment
               5 - shocking grasp
( 2nd circle)  4 - chill touch
               1 - sleep
( 1st circle)  2 - minor creation
               4 - magic missile

And you are currently memorizing the following spells:
    3 seconds:  ( 1st) magic missile
    8 seconds:  ( 1st) magic missile
   14 seconds:  ( 1st) magic missile
   22 seconds:  ( 2nd) chill touch
   30 seconds:  ( 2nd) chill touch
   38 seconds:  ( 2nd) chill touch
   49 seconds:  ( 4th) lightning bolt

You can memorize no more spells.
Nemir bursts into tears.

< 246h/246H 225v/225V Pos: sitting >

< 246h/246H 225v/225V Pos: sitting >
You have finished memorizing magic missile.

< 246h/246H 225v/225V Pos: sitting >
You stop meditating.
a Well Traveled Path
Obvious exits: -S -U
Fresh blood splatters cover the area.
A large piece of granite sits here.
A muscular villager wanders here looking to start a fight.
Nemir (Goblin)(small) stands, floating here.
Rios (Goblin)(small) stands, floating here.
A small villager wanders here looking for something to do.
A traveling merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.

< 246h/246H 225v/225V Pos: sitting >
You start meditating...

< 246h/246H 225v/225V Pos: sitting >
You have finished memorizing magic missile.

< 246h/246H 225v/225V Pos: sitting >
Rios sizes up a traveling merchant with a quick glance.

< 246h/246H 225v/225V Pos: sitting >
You have finished memorizing magic missile.

< 246h/246H 225v/225V Pos: sitting >

< 246h/246H 225v/225V Pos: sitting >
You stop meditating.

< 246h/246H 225v/225V Pos: sitting >
You start meditating...

< 246h/246H 225v/225V Pos: sitting >
You have finished memorizing chill touch.

< 246h/246H 225v/225V Pos: sitting >
A small villager leaves south.

< 246h/246H 225v/225V Pos: sitting >
Nemir starts casting a spell.

< 246h/246H 225v/225V Pos: sitting >
Rios sizes up a muscular villager with a quick glance.

< 246h/246H 225v/225V Pos: sitting >
Nemir completes his spell...

< 246h/246H 225v/225V Pos: sitting >
You have finished memorizing chill touch.

< 246h/246H 225v/225V Pos: sitting >
Nemir sits down in a comfortable spot.

< 246h/246H 225v/225V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - teleport
               1 - fireball
( 5th circle)  3 - cone of cold
               2 - dimension door
( 4th circle)  3 - lightning bolt
               1 - levitate
               1 - dispel magic
( 3rd circle)  2 - concealment
               5 - shocking grasp
( 2nd circle)  6 - chill touch
               1 - sleep
( 1st circle)  2 - minor creation
               7 - magic missile

And you are currently memorizing the following spells:
    5 seconds:  ( 2nd) chill touch
   17 seconds:  ( 4th) lightning bolt

You can memorize no more spells.
Nemir opens a spellbook and begins studying it intently.

< 246h/246H 225v/225V Pos: sitting >
A traveling adventurer enters from the south.

< 246h/246H 225v/225V Pos: sitting >
You have finished memorizing chill touch.

< 246h/246H 225v/225V Pos: sitting >
You stop meditating.
Are you mad!?

< 246h/246H 225v/225V Pos: sitting >
You start meditating...

< 246h/246H 225v/225V Pos: sitting >
You have finished memorizing lightning bolt.
Your studies are complete.

< 246h/246H 225v/225V Pos: sitting >
You clamber to your feet.

< 246h/246H 225v/225V Pos: standing >

< 246h/246H 225v/225V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
Fresh blood splatters cover the area.
A large piece of granite sits here.
A traveling adventurer roams here looking for some excitement.
A muscular villager wanders here looking to start a fight.
Nemir (Goblin)(small) sits resting.
Rios (Goblin)(small) stands, floating here.
A traveling merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.

< 246h/246H 225v/225V Pos: standing >

< 246h/246H 225v/225V Pos: standing >
It's raining really hard right now.

< 246h/246H 225v/225V Pos: standing >
A peasant commoner enters from the south.

< 246h/246H 225v/225V Pos: standing >
Rios sizes up a peasant commoner with a quick glance.

< 246h/246H 225v/225V Pos: standing >
You could do it with a needle!

< 246h/246H 225v/225V Pos: standing >
Nemir sizes up a peasant commoner with a quick glance.

< 246h/246H 225v/225V Pos: standing >
A village commoner enters from the south.

< 246h/246H 225v/225V Pos: standing >

< 246h/246H 225v/225V Pos: standing >
Nemir closes his book and grins malevolently.

< 246h/246H 225v/225V Pos: standing >

< 246h/246H 225v/225V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A large piece of granite sits here.
A village commoner wanders here in search of something to do.
A peasant commoner wanders here with his head held low.
A traveling adventurer roams here looking for some excitement.
A muscular villager wanders here looking to start a fight.
Nemir (Goblin)(small) sits resting.
Rios (Goblin)(small) stands, floating here.
A traveling merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.

< 246h/246H 225v/225V Pos: standing >
Nemir clambers to his feet.

< 246h/246H 225v/225V Pos: standing >
A peasant commoner leaves south.

< 246h/246H 225v/225V Pos: standing >
A muscular villager leaves south.

< 246h/246H 225v/225V Pos: standing >
Rios leaves south.
You follow Rios.

a Well Traveled Path
Obvious exits: -N -E
Rios (Goblin)(small) stands, floating here.
A muscular villager wanders here looking to start a fight.
A peasant commoner wanders here with his head held low.
A wandering merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
Nemir enters from the north.

< 246h/246H 223v/225V Pos: standing >
Rios leaves east.
You follow Rios.

a Well Traveled Path
Obvious exits: -E -W
A small raven totem lies here.
A small limestone totem lies here.
A small ivory totem lies here.
Rios (Goblin)(small) stands, floating here.
A wandering adventurer roams here looking for some excitement.
A wandering merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.
A small villager wanders here looking for something to do.
A wandering adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.
A muscular villager wanders here looking to start a fight.
Nemir enters from the west.

< 246h/246H 221v/225V Pos: standing >
Someone is now a member of Nemir's group.

< 246h/246H 222v/225V Pos: standing >
Rios leaves east.
You follow Rios.

a Well Traveled Path
Obvious exits: -N -W
Rios (Goblin)(small) stands, floating here.
A traveling merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
A wandering merchant wanders here looking to buy some wares.
A muscular villager wanders here looking to start a fight.
A village commoner wanders here in search of something to do.
A traveling adventurer roams here looking for some excitement.
Nemir enters from the west.

< 246h/246H 221v/225V Pos: standing >
A muscular villager enters from the west.

< 246h/246H 225v/225V Pos: standing >
Rios leaves north.
You follow Rios.

a Well Traveled Path
Obvious exits: -N -S
Rios (Goblin)(small) stands, floating here.
A wandering merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
A small villager wanders here looking for something to do.
A peasant commoner wanders here with his head held low.
Nemir enters from the south.

< 246h/246H 223v/225V Pos: standing >
Rios leaves north.
You follow Rios.

a Well Traveled Path
Obvious exits: -N -S
Rios (Goblin)(small) stands, floating here.
A peasant commoner wanders here with his head held low.
A wandering merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
Nemir enters from the south.

< 246h/246H 221v/225V Pos: standing >
A peasant commoner leaves south.

< 246h/246H 221v/225V Pos: standing >
Rios leaves north.
You follow Rios.

a Well Traveled Path
Obvious exits: -N -S -W
Rios (Goblin)(small) stands, floating here.
Nemir enters from the south.

< 246h/246H 220v/225V Pos: standing >
Consider killing who?

< 246h/246H 220v/225V Pos: standing >
Rios leaves west.
You follow Rios.

a Well Traveled Path
Obvious exits: -E -W
Rios (Goblin)(small) stands, floating here.
Nemir enters from the east.

< 246h/246H 220v/225V Pos: standing >
Rios leaves west.
You follow Rios.

a Well Traveled Path
Obvious exits: -E -W
A steel dagger has been tossed aside here.
A spellbook has been tossed aside here.
[4] A steel dagger about a foot in length lies here.
Rios (Goblin)(small) stands, floating here.
A traveling merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
Nemir enters from the east.

< 246h/246H 219v/225V Pos: standing >
Rios leaves west.
You follow Rios.

a Well Traveled Path
Obvious exits: -E -S# -W
Some small bits of bark lay scattered on the ground.
Rios (Goblin)(small) stands, floating here.
A young villager wanders here, singing songs of joy.
A small villager wanders here looking for something to do.
A small child wanders here in search of his mother.
Nemir enters from the east.

< 246h/246H 220v/225V Pos: standing >
Rios opens the door.

< 246h/246H 223v/225V Pos: standing >
Rios closes the door.

< 246h/246H 225v/225V Pos: standing >
You do not see a 2.dagger here.

< 246h/246H 225v/225V Pos: standing >
Rios leaves west.
You follow Rios.

a Well Traveled Path
Obvious exits: -N -E -S
Rios (Goblin)(small) stands, floating here.
A muscular villager wanders here looking to start a fight.
Nemir enters from the east.

< 246h/246H 223v/225V Pos: standing >
A young villager enters from the east.

< 246h/246H 223v/225V Pos: standing >
A muscular villager leaves north.

< 246h/246H 223v/225V Pos: standing >
Rios leaves north.
You follow Rios.

The Fountain of Shairak
Obvious exits: -N -E# -S -W
The Fountain of Shairak rests here water glistening in the dim light.
Rios (Goblin)(small) stands, floating here.
A muscular villager wanders here looking to start a fight.
A traveling adventurer roams here looking for some excitement.
A small child wanders here in search of his mother.
A traveling adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.
A small child wanders here in search of his mother.
A pudgy commoner wanders here looking for something to eat.
A small villager wanders here looking for something to do.
A tiny infant has been abandoned here, left to die.
Nemir enters from the south.

< 246h/246H 222v/225V Pos: standing >
You do not see a 2.dagger here.

< 246h/246H 222v/225V Pos: standing >
The sun hangs low on the southern sky.

< 246h/246H 224v/225V Pos: standing >
Rios nods at a pudgy commoner.

< 246h/246H 225v/225V Pos: standing >
A traveling adventurer leaves north.

< 246h/246H 225v/225V Pos: standing >
A young villager enters from the south.

< 246h/246H 225v/225V Pos: standing >
A small child leaves north.
Rios places a thin steel dagger in the back of a pudgy commoner, resulting in some strange noises and some blood.

< 246h/246H 225v/225V Pos: standing >
A pudgy commoner misses a kick at Rios due to his small size.
A pudgy commoner attacks Rios. [1 Hits]

< 246h/246H 225v/225V Pos: standing >
A traveling adventurer leaves north.

< 246h/246H 225v/225V Pos: standing >
Rios attacks a pudgy commoner. [3 Hits]
You assist Rios heroically.

< 246h/246H 225v/225V Pos: standing >
< T: Rios TP: sta TC:few scratches E: pudgy sta EP:  small wounds >
 
< 246h/246H 225v/225V Pos: standing >
< T: Rios TP: sta TC:few scratches E: pudgy sta EP:  small wounds >
 A village champion enters from the north.

< 246h/246H 225v/225V Pos: standing >
< T: Rios TP: sta TC:few scratches E: pudgy sta EP:  small wounds >
 You start chanting...

< 246h/246H 225v/225V Pos: standing >
< T: Rios TP: sta TC:few scratches E: pudgy sta EP:  small wounds >
 A pudgy commoner attacks Rios. [0 Hits]

< 246h/246H 225v/225V Pos: standing >
< T: Rios TP: sta TC:few scratches E: pudgy sta EP:  small wounds >
 Rios attacks a pudgy commoner. [3 Hits]
Nemir assists Rios heroically.

< 246h/246H 225v/225V Pos: standing >
< T: Rios TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 Casting: fireball **

< 246h/246H 225v/225V Pos: standing >
< T: Rios TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 Someone says 'Today is a good day to die!'
Someone suddenly attacks a pudgy commoner!
The spectre of a pudgy commoner snaps into visibility.

< 246h/246H 225v/225V Pos: standing >
< T: Rios TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 Nemir attacks a pudgy commoner. [1 Hits]

< 246h/246H 225v/225V Pos: standing >
< T: Rios TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 Casting: fireball 

< 246h/246H 225v/225V Pos: standing >
< T: Rios TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 You complete your spell...
You throw a fireball at a pudgy commoner and have the satisfaction of seeing him enveloped in flames.
A pudgy commoner is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a pudgy commoner's last actions in this world.

< 246h/246H 225v/225V Pos: standing >
You get a small pile of coins from the corpse of a pudgy commoner.
There were: 6 gold coins, 13 silver coins, 16 copper coins. 

< 246h/246H 225v/225V Pos: standing >
Ok.
You put 0 platinum, 6 gold, 13 silver, and 16 copper coins into a large leather backpack.

< 246h/246H 225v/225V Pos: standing >
A traveling adventurer enters from the north.

< 246h/246H 225v/225V Pos: standing >
You sit down and relax.

< 246h/246H 225v/225V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - teleport
( 5th circle)  3 - cone of cold
               2 - dimension door
( 4th circle)  4 - lightning bolt
               1 - levitate
               1 - dispel magic
( 3rd circle)  2 - concealment
               5 - shocking grasp
( 2nd circle)  7 - chill touch
               1 - sleep
( 1st circle)  2 - minor creation
               7 - magic missile

And you are currently memorizing the following spells:
   13 seconds:  ( 6th) fireball

You can memorize no more spells.
You continue your study.

< 246h/246H 225v/225V Pos: sitting >
You start meditating...

< 246h/246H 225v/225V Pos: sitting >
A small villager leaves north.

< 246h/246H 225v/225V Pos: sitting >
Nemir starts casting a spell called 'embalm'.

< 246h/246H 225v/225V Pos: sitting >
You have finished memorizing fireball.
Your studies are complete.

< 246h/246H 225v/225V Pos: sitting >
You clamber to your feet.

< 246h/246H 225v/225V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E# -S -W
Puddles of fresh blood cover the ground.
The corpse of a pudgy commoner is lying here.
The Fountain of Shairak rests here water glistening in the dim light.
A traveling adventurer roams here looking for some excitement.
A village champion wanders here looking to start a fight.
A young villager wanders here, singing songs of joy.
The spectre of a pudgy commoner stands here. (minion) 
Nemir (Goblin)(small) stands, floating here. (Casting) 
Rios (Goblin)(small) stands, floating here.
A muscular villager wanders here looking to start a fight.
A small child wanders here in search of his mother.
A village commoner wanders here in search of something to do.
A tiny infant has been abandoned here, left to die.

< 246h/246H 225v/225V Pos: standing >
Nemir completes his spell...
Nemir utters the word 'zwbarw'
The corpse of a pudgy commoner glows blood red briefly.

< 246h/246H 225v/225V Pos: standing >
Nemir starts casting a spell called 'raise spectre'.

< 246h/246H 225v/225V Pos: standing >
Nemir completes his spell...
Nemir utters the words 'raise spectre'
You see the corpse of a pudgy commoner take a deep breath, and suddenly come to life again.

< 246h/246H 225v/225V Pos: standing >
Why don't you just lie down and pretend you're dead instead?

< 246h/246H 225v/225V Pos: standing >
Someone is now a member of Nemir's group.

< 246h/246H 225v/225V Pos: standing >
Nemir sits down in a comfortable spot.

< 246h/246H 225v/225V Pos: standing >
Nemir opens a spellbook and begins studying it intently.

< 246h/246H 225v/225V Pos: standing >
Rios sizes up a village champion with a quick glance.

< 246h/246H 225v/225V Pos: standing >
Rios winces in pain.

< 246h/246H 225v/225V Pos: standing >
Rios looks at a village champion.

< 246h/246H 225v/225V Pos: standing >

< 246h/246H 225v/225V Pos: standing >

< 246h/246H 225v/225V Pos: standing >
A pudgy commoner enters from the north.

< 246h/246H 225v/225V Pos: standing >
A muscular villager leaves south.

< 246h/246H 225v/225V Pos: standing >
You start chanting...

< 246h/246H 225v/225V Pos: standing >
Casting: fireball 

< 246h/246H 225v/225V Pos: standing >
You complete your spell...
You throw a fireball at a pudgy commoner and have the satisfaction of seeing him enveloped in flames.
A pudgy commoner tries to kick you, but your too tough.
A pudgy commoner attacks you. [1 Hits]

< 237h/246H 225v/225V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: pudgy sta EP:  awful >
 You start chanting...

< 237h/246H 225v/225V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: pudgy sta EP:  awful >
 You complete your spell...
You watch with self-pride as the magic missile hits a pudgy commoner.
You watch with self-pride as the magic missile hits a pudgy commoner.
A pudgy commoner is incapacitated and will slowly die, if not aided.
A pudgy commoner slumps to the ground.
You watch with self-pride as the magic missile hits a pudgy commoner.
A pudgy commoner is mortally wounded, and will die soon, if not aided.
You watch with self-pride as the magic missile hits a pudgy commoner.
A pudgy commoner is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a pudgy commoner's last actions in this world.

< 237h/246H 225v/225V Pos: standing >
You get a few coins from the corpse of a pudgy commoner.
There were: 6 gold coins, 8 silver coins, 12 copper coins. 

< 237h/246H 225v/225V Pos: standing >
Ok.
You put 0 platinum, 6 gold, 8 silver, and 12 copper coins into a large leather backpack.

< 237h/246H 225v/225V Pos: standing >
Nemir closes his book and grins malevolently.

< 237h/246H 225v/225V Pos: standing >
You sit down and relax.

< 237h/246H 225v/225V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - teleport
( 5th circle)  3 - cone of cold
               2 - dimension door
( 4th circle)  4 - lightning bolt
               1 - levitate
               1 - dispel magic
( 3rd circle)  2 - concealment
               5 - shocking grasp
( 2nd circle)  7 - chill touch
               1 - sleep
( 1st circle)  2 - minor creation
               6 - magic missile

And you are currently memorizing the following spells:
   13 seconds:  ( 6th) fireball
   19 seconds:  ( 1st) magic missile

You can memorize no more spells.
You continue your study.

< 237h/246H 225v/225V Pos: sitting >
You start meditating...

< 237h/246H 225v/225V Pos: sitting >
Rios sizes up a village commoner with a quick glance.

< 237h/246H 225v/225V Pos: sitting >
Nemir clambers to his feet.

< 237h/246H 225v/225V Pos: sitting >

< 238h/246H 225v/225V Pos: sitting >
Nemir starts casting a spell.

< 238h/246H 225v/225V Pos: sitting >
Nemir completes his spell...
The corpse of a pudgy commoner glows blood red briefly.

< 239h/246H 225v/225V Pos: sitting >
You stop meditating.
The Fountain of Shairak
Obvious exits: -N -E# -S -W
Fresh blood splatters cover the area.
The corpse of a pudgy commoner is lying here.
The Fountain of Shairak rests here water glistening in the dim light.
A traveling adventurer roams here looking for some excitement.
A village champion wanders here looking to start a fight.
A young villager wanders here, singing songs of joy.
The spectre of a pudgy commoner stands here. (minion) 
Nemir (Goblin)(small) stands, floating here.
Rios (Goblin)(small) stands, floating here.
A small child wanders here in search of his mother.
A village commoner wanders here in search of something to do.
A tiny infant has been abandoned here, left to die.

< 239h/246H 225v/225V Pos: sitting >
You start meditating...

< 239h/246H 225v/225V Pos: sitting >
Nemir starts casting a spell.

< 239h/246H 225v/225V Pos: sitting >
You have finished memorizing fireball.

< 240h/246H 225v/225V Pos: sitting >
A small child leaves north.

< 240h/246H 225v/225V Pos: sitting >
Nemir completes his spell...
You see the corpse of a pudgy commoner take a deep breath, and suddenly come to life again.

< 241h/246H 225v/225V Pos: sitting >
You have finished memorizing magic missile.
Your studies are complete.
Your group consists of ( 5/8):
( Head)   166/166   hit,  108/108  move Nemir
(Front)   214/214   hit,  106/106  move Rios
(Front)   242/246   hit,  225/225  move Sylvist
(Front)   259/259   hit,  189/189  move the spectre of a pudgy commoner
(Front)   252/252   hit,  189/189  move Someone

< 242h/246H 225v/225V Pos: sitting >
You clamber to your feet.

< 242h/246H 225v/225V Pos: standing >
Someone is now a member of Nemir's group.

< 242h/246H 225v/225V Pos: standing >
Nemir sits down in a comfortable spot.

< 242h/246H 225v/225V Pos: standing >
Your group consists of ( 6/8):
( Head)   166/166   hit,  108/108  move Nemir
(Front)   214/214   hit,  106/106  move Rios
(Front)   242/246   hit,  225/225  move Sylvist
(Front)   259/259   hit,  189/189  move the spectre of a pudgy commoner
(Front)   252/252   hit,  189/189  move Someone
(Front)   260/260   hit,  191/191  move Someone

< 242h/246H 225v/225V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E# -S -W
Fresh blood splatters cover the area.
The Fountain of Shairak rests here water glistening in the dim light.
A traveling adventurer roams here looking for some excitement.
A village champion wanders here looking to start a fight.
A young villager wanders here, singing songs of joy.
The spectre of a pudgy commoner stands here. (minion) 
Nemir (Goblin)(small) sits resting.
Rios (Goblin)(small) stands, floating here.
A village commoner wanders here in search of something to do.
A tiny infant has been abandoned here, left to die.

< 243h/246H 225v/225V Pos: standing >
Rios opens the door.

< 243h/246H 225v/225V Pos: standing >
Rios closes the door.

< 244h/246H 225v/225V Pos: standing >
A Centaur trots in from the south.

< 244h/246H 225v/225V Pos: standing >
A Centaur starts casting an offensive spell.

< 244h/246H 225v/225V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the earth to rise up in the shape of a fist!

< 244h/246H 225v/225V Pos: standing >
A village champion stands to the side, evaluating the fray.

< 245h/246H 225v/225V Pos: standing >
You start chanting...
Rios suddenly attacks a Centaur!

< 245h/246H 225v/225V Pos: standing >
A Centaur starts casting an offensive spell.

< 245h/246H 225v/225V Pos: standing >
Nemir gives an order to his followers.

< 245h/246H 225v/225V Pos: standing >
Looking panicked, Nemir scrambles madly to his feet!

< 245h/246H 225v/225V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'lightning bolt'
Nemir wavers under the impact of the lightning bolt sent by a Centaur.
Nemir's small round wooden shield exploded spreading charges of electrical energy!
Nemir's pair of brown leather gloves exploded spreading charges of electrical energy!
Nemir's dark black robe exploded spreading charges of electrical energy!
Nemir's reptile skin cloak exploded spreading charges of electrical energy!
The spectre of a pudgy commoner stops following Nemir.
Nemir is dead! R.I.P.