<worn as a badge> a symbol of Malch'hor Ganl
<worn on head> Yingin's crown of Deepearth [poor]
<worn in ear> a sapphire earring [superior] (glowing)
<worn in ear> a robin's tail feather (glowing) [84%]
<worn on face> a mask of leaves and bark
<worn around neck> a rusty hide gorget
<worn around neck> an amulet of the forsaken [poor]
<worn on body> a burnt bone chainmail
<worn about body> a cloak of storm winds
<worn on back> a double-buckled Alatorin backpack
<worn about waist> a belt of swirling shadows [poor]
<worn on belt buckle>lucky alchemist sack
<attached to belt> a rugged adventurers satchel
<worn on arms> some glowing silver vambraces
<held as shield> a salamander scale shield
<worn around wrist> a black and white zebra-hide wristband
<worn around wrist> a static iron wristguard from The Fields Between
<worn on hands> a living matrix
<worn on finger> a ring of the EarthMother
<worn on finger> a ring of citizenship
<primary weapon> the staff of Truth
The Incarnate of Fire who is close by to your west.
< 624h/624H 261v/261V Pos: standing >
A red headed slut leaves west.
< 624h/624H 261v/261V Pos: standing >
You should level anytime now!
< 624h/624H 261v/261V Pos: standing >
Your group consists of ( 7/8):
( Head) 994/994 hit, 198/198 move Nul
(Front) 624/624 hit, 261/261 move Dozz
(Front) 1086/1086 hit, 225/225 move Drip
(Front) 487/487 hit, 236/236 move Nel
(Front) 693/693 hit, 139/139 move Obi
(Front) 632/632 hit, 392/392 move Bisil
(Front) Someone
< 624h/624H 261v/261V Pos: standing >
A red headed slut enters from the west.
A tired traveler enters from the north.
< 624h/624H 261v/261V Pos: standing >
You quickly scan the area.
A tired young man who is not far off to your east.
A topless prostitute who is not far off to your east.
An exotic woman who is a brief walk away to your east.
Obi starts casting a spell.
< 624h/624H 261v/261V Pos: standing >
You quickly scan the area.
A tired young man who is not far off to your east.
A topless prostitute who is not far off to your east.
An exotic woman who is a brief walk away to your east.
< 624h/624H 261v/261V Pos: standing >
You quickly scan the area.
A tired young man who is not far off to your east.
A topless prostitute who is not far off to your east.
An exotic woman who is a brief walk away to your east.
< 624h/624H 261v/261V Pos: standing >
You quickly scan the area.
A tired young man who is not far off to your east.
A topless prostitute who is not far off to your east.
An exotic woman who is a brief walk away to your east.
< 624h/624H 261v/261V Pos: standing >
You quickly scan the area.
A tired young man who is not far off to your east.
A topless prostitute who is not far off to your east.
An exotic woman who is a brief walk away to your east.
< 624h/624H 261v/261V Pos: standing >
You quickly scan the area.
A tired young man who is not far off to your east.
A topless prostitute who is not far off to your east.
An exotic woman who is a brief walk away to your east.
< 624h/624H 261v/261V Pos: standing >
You quickly scan the area.
A tired young man who is not far off to your east.
A topless prostitute who is not far off to your east.
An exotic woman who is a brief walk away to your east.
< 624h/624H 261v/261V Pos: standing >
You quickly scan the area.
A tired young man who is not far off to your east.
A topless prostitute who is not far off to your east.
An exotic woman who is a brief walk away to your east.
< 624h/624H 261v/261V Pos: standing >
You quickly scan the area.
A tired young man who is not far off to your east.
A topless prostitute who is not far off to your east.
An exotic woman who is a brief walk away to your east.
< 624h/624H 261v/261V Pos: standing >
Obi completes his spell...
Obi utters the word 'darkness'
You quickly scan the area.
A tired young man who is not far off to your east.
A topless prostitute who is not far off to your east.
An exotic woman who is a brief walk away to your east.
< 624h/624H 261v/261V Pos: standing >
You quickly scan the area.
A tired young man who is not far off to your east.
A topless prostitute who is not far off to your east.
An exotic woman who is a brief walk away to your east.
< 624h/624H 261v/261V Pos: standing >
You quickly scan the area.
A tired young man who is not far off to your east.
A topless prostitute who is not far off to your east.
An exotic woman who is a brief walk away to your east.
< 624h/624H 261v/261V Pos: standing >
Score information for Dozz
Level: 35 Race: Drider Class: Blighter / Ruiner Sex: Male
Hit points: 624(624) Moves: 261(261)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 84%
Status: Standing.
Frags: +1.27 Deaths: 4
Enchantments: Ultravision Armor Levitation
Combat Pulse: 18 Spell Pulse: 0.96
Leaderboard Points: 487
Paladin auras: Spell Protection
Active Spells:
--------------
war cry (4 minutes)
sap nature (4 minutes)
faluzures vitality (12 minutes)
thornskin (2 minutes)
< 624h/624H 261v/261V Pos: standing >
Obi sits down in a comfortable spot.
< 624h/624H 261v/261V Pos: standing >
Obi takes out his unholy symbol and begins praying intently.
< 624h/624H 261v/261V Pos: standing >
You should level anytime now!
< 624h/624H 261v/261V Pos: standing >
< 624h/624H 261v/261V Pos: standing >
Obi raises his unholy symbol and smiles malevolently.
< 624h/624H 261v/261V Pos: standing >
Obi clambers to his feet.
< 624h/624H 261v/261V Pos: standing >
A tired traveler leaves west.
< 624h/624H 261v/261V Pos: standing >
It is 6am, on the Day of the Deception
The 16th Day of the Month of GreatWind, Year 1930.
Time elapsed since boot-up: 64:08:06
Current time is: Tue Mar 8 03:49:31 2022 (GMT)
Mon Mar 7 23:49:31 2022 (EDT)
< 624h/624H 261v/261V Pos: standing >
Nel starts casting a spell.
< 624h/624H 261v/261V Pos: standing >
Epic Zones -----------------------------------------
The Twisting Tunnels of the Durian Underdark (neutral)
Arcorar - the Great King Forest (neutral)
*Court of the Muse (very good)
The Chasm of the Misty Vale (neutral)
The Battlefield (neutral)
The Swamp Laboratory of Khul'Lor (neutral)
Clan Stoutdorf Settlement (neutral)
Kobold Settlement (neutral)
The High Moor Forest (neutral)
The Stone Tomb of Kelek (slightly evil)
Orrak (neutral)
Pits of Cerberus (neutral)
Myrloch Vale (neutral)
Pharr Valley Swamp (neutral)
*Village of Werrun (slightly evil)
Nizari (neutral)
The Dark Stone Tower of the Northern Realms (neutral)
Tower of High Sorcery (neutral)
Bloodstone Keep (neutral)
The Temple of the Sun (neutral)
The Elemental Groves (neutral)
Temple of Flames (neutral)
Drustl's Yerdonia Enslaved (neutral)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (neutral)
The Mountain of the Banished (neutral)
Nakral's Crypt (neutral)
The Outcasts Tower (slightly good)
Fort Boyard (neutral)
Crystalspyre Mountains (neutral)
The Prisons of Carthapia (neutral)
Faerie Realm (slightly good)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (neutral)
The Githyanki Fortress (neutral)
Labyrinth of No Return (neutral)
*The Desert City of Venan'Trut (slightly good)
Rogue Plains (neutral)
City of Torrhan (neutral)
The Lair of the Swamp Troll King (neutral)
Zalkapfaan, City of the Headless Horde (neutral)
New Cave city (neutral)
Ice Tower (neutral)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (neutral)
Prison of Fort Boyard (neutral)
The Ancient Halls of Ironstar (neutral)
The Jade Empire (neutral)
Mazzolin (neutral)
Forest of Mir (neutral)
Quintaragon Castle (neutral)
The Sky City of Ultarium (neutral)
Lair of the Gibberling King (neutral)
Plane of Air (neutral)
The Kingdom of Torg (neutral)
*Tribal Oasis (neutral)
The Para-Elemental Plane of Smoke (neutral)
Plane of Water (neutral)
Shadamehr Keep (neutral)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
The Trakkia Mountains (neutral)
The Ethereal Plane (neutral)
The Caverns of Armageddon (neutral)
The Forest City of Aravne (neutral)
Plane of Fire (neutral)
Ruined Temple of Tezcatlipoca (neutral)
The Astral Plane (neutral)
Jotunheim (neutral)
The Transparent Tower (neutral)
Krethik Keep (neutral)
Temple of the Earth (neutral)
Sea Kingdom (neutral)
Plane of Earth (neutral)
Sevenoaks (neutral)
The Keep of Evil (neutral)
The Forgotten Mansion (neutral)
Domain of Lost Souls (neutral)
The Hall of Knighthood (neutral)
The Depths of Duris (neutral)
Arachdrathos Guilds (neutral)
Valley of the Snow Ogres (neutral)
The Great Shaboath (neutral)
The Tempest Court (neutral)
Pit of Dragons (neutral)
Ny'Neth (neutral)
Lost Temple of Tikitzopl (neutral)
The Scorched Valley (neutral)
The Realm of Barovia (neutral)
The Royal Mausoleum of Castle IceCrag (neutral)
Plane of Fire, Brass (neutral)
Githzerai Stronghold (neutral)
Ceothia (neutral)
Tiamat (neutral)
The Fortress of Dreams (neutral)
Bahamut's Palace (neutral)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (neutral)
The Bronze Citadel (neutral)
Ny'Neth's Stronghold Continued (neutral)
Negative Material Plane (neutral)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 624h/624H 261v/261V Pos: standing >
Nel completes her spell...
Nel utters the words 'gpaeax hgruzzr'
Nel appears to become one with the shadows and silently starts to move away.
< 624h/624H 261v/261V Pos: standing >
A Side Hallway
Obvious exits: -North -East -West
A red headed slut, struts her stuff before you.
Drip *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Obi *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Bisil *-* Warlords *-* (Drider)(large) stands in mid-air here.
Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.
< 624h/624H 261v/261V Pos: standing >
A Side Hallway
Obvious exits: -North -East -West
A red headed slut, struts her stuff before you.
Drip *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Obi *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Bisil *-* Warlords *-* (Drider)(large) stands in mid-air here.
Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.
< 624h/624H 261v/261V Pos: standing >
Obi starts casting a spell.
< 624h/624H 261v/261V Pos: standing >
You quickly scan the area.
A topless prostitute who is not far off to your east.
The Incarnate of Fire who is close by to your west.
A tired traveler who is close by to your west.
< 624h/624H 261v/261V Pos: standing >
You quickly scan the area.
A topless prostitute who is not far off to your east.
The Incarnate of Fire who is close by to your west.
A tired traveler who is close by to your west.
< 624h/624H 261v/261V Pos: standing >
Obi completes his spell...
Obi utters the word 'zuharuhl'
< 624h/624H 261v/261V Pos: standing >
An odd looking shadow silently arrives and slowly forms into Nel.
< 624h/624H 261v/261V Pos: standing >
Nel sits down in a comfortable spot.
< 624h/624H 261v/261V Pos: standing >
Nel opens the lost book of 'Magic' and begins studying it intently.
Obi sits down in a comfortable spot.
< 624h/624H 261v/261V Pos: standing >
Obi takes out his unholy symbol and begins praying intently.
< 624h/624H 261v/261V Pos: standing >
Nel closes her book and grins malevolently.
< 624h/624H 261v/261V Pos: standing >
A red headed slut leaves west.
A human street sweeper enters from the east.
Nel clambers to her feet.
< 624h/624H 261v/261V Pos: standing >
Obi raises his unholy symbol and smiles malevolently.
< 624h/624H 261v/261V Pos: standing >
Obi clambers to his feet.
< 624h/624H 261v/261V Pos: standing >
Nel dances a little jig of happiness.
< 624h/624H 261v/261V Pos: standing >
Nel dances a little jig of happiness.
< 624h/624H 261v/261V Pos: standing >
Autosaving...
< 624h/624H 261v/261V Pos: standing >
Obi nods at Nel.
< 624h/624H 261v/261V Pos: standing >
< 624h/624H 261v/261V Pos: standing >
Nul leaves east.
A human street sweeper leaves east.
Bisil leaves east.
Obi leaves east.
Nel leaves east.
Drip leaves east.
You follow Nul.
Entry Hall of Vella's Bordello
This room is filled with lush velvet chairs and couches along the
walls of the entry way. There area few potted plants around this couzy
room as well. There are hardly any windows, so that they can try and
keep this place cool during the night. However, there are several hooded
lanterns, raised high above the floor to provide adequate lighting. There
is a mesh carpet running across the hard wood floor. The carpet is a
pinkish color.
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West -Up
Drip *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Nel *-* Warlords *-* (Kobold)(small) stands in mid-air here.
Obi *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Bisil *-* Warlords *-* (Drider)(large) stands in mid-air here.
A human street sweeper is standing here, busy with his own matters.
Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.
< 624h/624H 260v/261V Pos: standing >
< 624h/624H 260v/261V Pos: standing >
< 624h/624H 260v/261V Pos: standing >
Nul leaves east.
A human street sweeper leaves east.
Bisil leaves east.
Obi leaves east.
Nel leaves east.
Drip leaves east.
You follow Nul.
A Side Hallway
This side hallway cuts off here with several small rooms adjacent to
the hallway. There is a velvet carpet running down the corridor and into
the side rooms. There are several torches along the walls, keeping the
place with a romantic atmosphere. The stone walls are painted with many
exotic pictures.
An unnatural darkness fills this area.
Obvious exits: -North -East -West
The corpse of a Barbarian is lying here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
Drip *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Nel *-* Warlords *-* (Kobold)(small) stands in mid-air here.
Obi *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Bisil *-* Warlords *-* (Drider)(large) stands in mid-air here.
A human street sweeper is standing here, busy with his own matters.
Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.
A tired traveler staggers about looking for some relaxation.
A tired young man rests here, exhausted.
< 624h/624H 259v/261V Pos: standing >
A tired young man leaves east.
< 624h/624H 261v/261V Pos: standing >
Nul leaves east.
A human street sweeper leaves east.
Bisil leaves east.
Obi leaves east.
Nel leaves east.
Drip leaves east.
You follow Nul.
A Side Hallway
This side hallway cuts off here with several small rooms adjacent to
the hallway. There is a velvet carpet running down the corridor and into
the side rooms. There are several torches along the walls, keeping the
place with a romantic atmosphere. The stone walls are painted with many
exotic pictures.
Obvious exits: -North -East -West
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
Drip *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Nel *-* Warlords *-* (Kobold)(small) stands in mid-air here.
Obi *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Bisil *-* Warlords *-* (Drider)(large) stands in mid-air here.
A human street sweeper is standing here, busy with his own matters.
Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.
A tired young man rests here, exhausted.
< 624h/624H 260v/261V Pos: standing >
Nul leaves west.
A human street sweeper leaves west.
Bisil leaves west.
Obi leaves west.
Nel leaves west.
Drip leaves west.
You follow Nul.
A Side Hallway
This side hallway cuts off here with several small rooms adjacent to
the hallway. There is a velvet carpet running down the corridor and into
the side rooms. There are several torches along the walls, keeping the
place with a romantic atmosphere. The stone walls are painted with many
exotic pictures.
An unnatural darkness fills this area.
Obvious exits: -North -East -West
The corpse of a Barbarian is lying here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
Drip *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Nel *-* Warlords *-* (Kobold)(small) stands in mid-air here.
Obi *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Bisil *-* Warlords *-* (Drider)(large) stands in mid-air here.
A human street sweeper is standing here, busy with his own matters.
Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.
A tired traveler staggers about looking for some relaxation.
< 624h/624H 259v/261V Pos: standing >
Nul leaves west.
A human street sweeper leaves west.
Bisil leaves west.
Obi leaves west.
Nel leaves west.
Drip leaves west.
You follow Nul.
Entry Hall of Vella's Bordello
This room is filled with lush velvet chairs and couches along the
walls of the entry way. There area few potted plants around this couzy
room as well. There are hardly any windows, so that they can try and
keep this place cool during the night. However, there are several hooded
lanterns, raised high above the floor to provide adequate lighting. There
is a mesh carpet running across the hard wood floor. The carpet is a
pinkish color.
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West -Up
Drip *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Nel *-* Warlords *-* (Kobold)(small) stands in mid-air here.
Obi *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Bisil *-* Warlords *-* (Drider)(large) stands in mid-air here.
A human street sweeper is standing here, busy with his own matters.
Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.
A Centaur (large) -=Celestial Sigil=- stands in mid-air here.
A Barbarian (large) -=Celestial Sigil=- stands in mid-air here.
A Grey Elf (medium) Rockstar -=Celestial Sigil=- stands in mid-air here (Newbie).
< 624h/624H 258v/261V Pos: standing >
A Centaur snaps into visibility.
< 624h/624H 259v/261V Pos: standing >
A Githzerai snaps into visibility.
A human street sweeper places a slimy troglodyte claw [poor] in the back of a Githzerai, resulting in some strange noises and some blood.
A human street sweeper places a slimy troglodyte claw [superior] in the back of a Githzerai, resulting in some strange noises and some blood.
< 624h/624H 260v/261V Pos: standing >
A Centaur shifts his weight and viciously slams his rear hooves into Nel's chest with a stunning force.
A Githzerai enters from the south.
A Barbarian enters from the south.
A Halfling enters from the south.
A timber wolf enters from the south.
A prong-horned antelope enters from the south.
An elephant enters from the south.
A Githzerai starts casting an offensive spell.
Nul leaves south.
Bisil leaves south.
Obi leaves south.
Drip leaves south.
You follow Nul.
Outside Vella's Bordello
Standing here at the end of a stone path is a huge mansion type place
which looks slightly old. There are several small carts around this
bordello, some broaken down, some just arriving, but this place looks
pretty happening for this part of the world. The sand meet up to the
bordello all around, and there are several large boulders about the
outside of the bordello to provide shade for the customers.
Obvious exits: -North -South
Drip *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Obi *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Bisil *-* Warlords *-* (Drider)(large) stands in mid-air here.
Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.
A grinning merchant stands here, looking over the merchandise.
A grinning old man stands here, eyeing the merchandise.
< 624h/624H 260v/261V Pos: standing >
< 624h/624H 260v/261V Pos: standing >
Nul leaves north.
Bisil leaves north.
Obi leaves north.
Drip leaves north.
You follow Nul.
Entry Hall of Vella's Bordello
This room is filled with lush velvet chairs and couches along the
walls of the entry way. There area few potted plants around this couzy
room as well. There are hardly any windows, so that they can try and
keep this place cool during the night. However, there are several hooded
lanterns, raised high above the floor to provide adequate lighting. There
is a mesh carpet running across the hard wood floor. The carpet is a
pinkish color.
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West -Up
Drip *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Obi *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Bisil *-* Warlords *-* (Drider)(large) stands in mid-air here.
Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.
A elephant stands here, ears flapping about randomly. (minion)
A prong-horned antelope stands here. (minion)
A timber wolf stands here. (minion)
A Halfling (small) -=Celestial Sigil=- stands in mid-air here.
A Barbarian (large) -=Celestial Sigil=- stands in mid-air here, fighting Nel.
A Githzerai (medium) -=Celestial Sigil=- stands in mid-air here. (Casting)
Nel *-* Warlords *-* (Kobold)(small) stands in mid-air here, fighting a Centaur. (Casting)
A human street sweeper is standing here, busy with his own matters.
A Githzerai (medium) -=Celestial Sigil=- stands in mid-air here, fighting a human street sweeper. (Casting)
A Centaur (large) -=Celestial Sigil=- stands in mid-air here, fighting Nel.
A Barbarian (large) -=Celestial Sigil=- stands in mid-air here, fighting Nel.
A Centaur (large) -=Celestial Sigil=- stands in mid-air here. (Casting)
A Grey Elf (medium) Rockstar -=Celestial Sigil=- stands in mid-air here (Newbie).
< 624h/624H 259v/261V Pos: standing >
A Centaur attacks Nel. [0 Hits]
< 624h/624H 259v/261V Pos: standing >
Bisil starts casting an offensive spell called 'wither'.
A human street sweeper attempts to flee.
A human street sweeper leaves up.
< 624h/624H 260v/261V Pos: standing >
Nul's titan warhammer, 'Purelight' explodes in white light as it slams into a Githzerai.
A beam of pure wrath is called down on a Githzerai by Nul!
A blanketing shroud of negative energy coalesces around a Githzerai...
Nul attacks a Githzerai. [2 Hits]
A Grey Elf starts casting an offensive spell.
< 624h/624H 261v/261V Pos: standing >
A Githzerai completes his spell...
A Githzerai utters the words 'qaiz ay qare'
A Githzerai fires a blast of cold at Nel, who screams out in pain!
< 624h/624H 261v/261V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the ground to reach up in a fist!
< 624h/624H 261v/261V Pos: standing >
A human street sweeper enters from above.
< 624h/624H 261v/261V Pos: standing >
Bisil completes his spell...
Bisil utters the word 'wither'
A Barbarian is withered and starts to decrease in size with Bisil's touch!
Drip fills with BLooDLuST and makes a ferocious leap at a Grey Elf!
A Grey Elf avoids Drip's ferocious maul, and down he goes!
A human street sweeper attempts to stab a Githzerai in the back, but a Githzerai's stone skin quickly absorbs the impact before fading away!
A human street sweeper places a slimy troglodyte claw [poor] in the back of a Githzerai, resulting in some strange noises and some blood.
A human street sweeper places a slimy troglodyte claw [superior] in the back of a Githzerai, resulting in some strange noises and some blood.
< 624h/624H 261v/261V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Grey Elf. OUCH!
A Githzerai completes his spell...
A Githzerai utters the words 'buoblg qrunsoqpze yugh'
A Githzerai's fist beats the life out of Nel, blood pours from her body!
A Grey Elf attacks Drip. [1 Hits]
A Barbarian starts casting an offensive spell.
You start chanting...
< 575h/624H 261v/261V Pos: standing >
A Githzerai attacks a human street sweeper. [0 Hits]
Nul tackles a Githzerai square in the chest knocking the wind out of him!
< 575h/624H 261v/261V Pos: standing >
A Halfling gives an order to his followers.
An elephant makes a futile attempt to bash you, but you are simply immovable.
A prong-horned antelope makes a futile attempt to bash you, but you are simply immovable.
A timber wolf makes a futile attempt to bash you, but you are simply immovable.
< 575h/624H 261v/261V Pos: standing >
Nel completes her spell...
Nel utters the word 'hammer'
Nel's spell flows around a Grey Elf, leaving him unharmed!
Drip attacks a Grey Elf. [0 Hits]
A Centaur starts casting a spell.
< 575h/624H 261v/261V Pos: standing >
A Githzerai starts casting a spell.
< 575h/624H 261v/261V Pos: standing >
Casting: toxic fog *
< 575h/624H 261v/261V Pos: standing >
A Barbarian completes his spell...
A Barbarian utters the words 'ofzahzf gajr eughjfbaiqz'
A Barbarian points at Nel.
Nel's entire body spasms uncontrollably as her soul is viciously attacked by a Barbarian.
A human street sweeper attempts to flee.
A human street sweeper leaves west.
< 576h/624H 261v/261V Pos: standing >
Nel starts casting a spell.
< 576h/624H 261v/261V Pos: standing >
A Githzerai completes his spell...
A Githzerai utters the word 'bruit'
A Githzerai suddenly ceases to be only to materialize nearby.
Obi starts casting a spell.
< 576h/624H 261v/261V Pos: standing >
Casting: toxic fog
A Barbarian attacks Nel. [2 Hits]
A Barbarian fills with BLooDLuST and makes a ferocious leap at Nel!
A Barbarian topples over himself as he tries to maul Nel.
< 576h/624H 261v/261V Pos: standing >
You complete your spell...
[Damage: 77 ] Toxic tendrils of mist float out and suffocate a Grey Elf causing them to choke!
A Grey Elf starts casting an offensive spell.
A human street sweeper enters from the west.
< 576h/624H 261v/261V Pos: standing >
A human street sweeper places a slimy troglodyte claw [poor] in the back of a Githzerai, resulting in some strange noises and some blood.
A human street sweeper places a slimy troglodyte claw [superior] in the back of a Githzerai, resulting in some strange noises and some blood.
With a swift tug a human street sweeper wrenches the weapon free, ramming it into a Githzerai's spine!
A human street sweeper places a slimy troglodyte claw [superior] in the back of a Githzerai, resulting in some strange noises and some blood.
< 577h/624H 261v/261V Pos: standing >
A Centaur attacks Nel. [0 Hits]
A Barbarian starts casting a spell.
A Githzerai starts casting a spell.
< 577h/624H 261v/261V Pos: standing >
A Grey Elf plays a song to lift his spirit off the ground.
You fly through the air, free as a bird!
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the ground to reach up in a fist!
Bisil starts casting an offensive spell.
< 577h/624H 261v/261V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'yufzbarr'
A Grey Elf smirks as his fireball explodes into the face of Nel.
Nel's pair of feathered gloves melted from the intense heat!
Nel's mysterious robe melted from the intense heat!
Nel's pair of sleeves woven from mist melted from the intense heat!
Nel's crystalline ring melted from the intense heat!
Nel's thin length of twisted cord melted from the intense heat!
Nel is dead! R.I.P.