The death of [35 Dark Dreamer] Nel *-* Warlords *-* (Kobold)

in Entry Hall of Vella's Bordello

from the perspective of [35 Dark Dreamer] Nel *-* Warlords *-* (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a decent sapphire coif from Golden Hall of the Crown
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn in ear>        a tiny amethyst earring
<worn in ear>        a tiny amethyst earring
<worn on face>       an irridescent blue mask
<worn around neck>   a shimmering locket of the mermaids
<worn around neck>   a diamond necklace
<worn about body>    a glittering black robe [superior] (glowing)
<worn as quiver>     a silken backsheath of flight
<worn on belt buckle>a petrified bone shard [poor] (humming)
<attached to belt>   a mistweyd nose-pipe
<attached to belt>   the lost book of 'Magic'
<held as shield>     the shield proclaimed 'Hope'
<worn around wrist>  a humming ivory bracelet [77%]
<worn around wrist>  the bracer of unsubstance (glowing)
<worn on finger>     a dark blue ring
<held>               a staff of elemental creation (invis) (glowing)
<worn on legs>       some patched glassteel pants
<worn on feet>       the boots of the living forest


Enchantments:   Ultravision Farsee Fly Armor
Herbs:          Medicus
Combat Pulse:   11 Spell Pulse:  0.70 
Leaderboard Points:  434 
Paladin auras:   Spell Protection

Active Spells:
--------------
war cry (4 minutes)
vitality (5 minutes)
thornskin (10 minutes)
farsee (25 minutes)


< 487h/487H 236v/236V Pos: standing >
A red headed slut enters from the west.
A tired traveler enters from the north.

< 487h/487H 236v/236V Pos: standing >
You quickly scan the area.
A tired young man who is not far off to your east.
A topless prostitute who is not far off to your east.
An exotic woman who is a brief walk away to your east.

< 487h/487H 236v/236V Pos: standing >
A Side Hallway
Obvious exits: -N -E -W
A tired traveler staggers about looking for some relaxation.
A red headed slut, struts her stuff before you.
Drip  *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Obi  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Dozz  *-* Warlords *-* (Drider)(large) stands, floating here.
Bisil  *-* Warlords *-* (Drider)(large) stands in mid-air here.
Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.

< 487h/487H 236v/236V Pos: standing >
Obi starts casting a spell.

< 487h/487H 236v/236V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Side Hallway
Obvious exits: -N -E -W

< 487h/487H 236v/236V Pos: standing >
You quickly scan the area.
A tired young man who is not far off to your east.
A topless prostitute who is not far off to your east.
An exotic woman who is a brief walk away to your east.

< 487h/487H 236v/236V Pos: standing >
Obi completes his spell...
Obi utters the word 'eabratizgg'

< 487h/487H 236v/236V Pos: standing >
Obi sits down in a comfortable spot.

< 487h/487H 236v/236V Pos: standing >
Obi takes out his unholy symbol and begins praying intently.

< 487h/487H 236v/236V Pos: standing >
Frag Level Cap: 35 - Evil, 34 - Others
Good Frags: 3.99
Evil Frags: 7.49
Timer: 00:02:01:26

Frag Information for Everyone:
Top Fraggers

   Fraglo            5.97   (Troll Assassin)
   Morrigu           3.28   (Drider Shadowmage)
   Drinn             3.18   (Centaur Guardian)
   Que               3.05   (Centaur Forest Druid)
   Xoth              2.75   (Gnome Shadowmage)
   Zxat              2.33   (Centaur Forest Druid)
   Straut            2.15   (Drider Necrolyte)
   Kaene             1.81   (Troll Brigand)
   Xavio             1.67   (Grey Elf Air Magus)
   Rex               1.57   (Goblin Thief)


Lowest Fraggers

   Rios             -2.00 (Goblin Rogue)
   Pots             -1.50 (Gnome Conjurer)
   Aur              -1.16 (Halfling Forest Druid)
   Obe              -1.13 (Troll RaGeloRd)
   Aik              -1.09 (Githzerai Pyrokinetic)
   Nemir            -1.00 (Goblin Necromancer)
   Sylvist          -1.00 (Drider Sorcerer)
   Illiak           -1.00 (Thri-Kreen Warrior)
   Mx               -1.00 (Human Monk)
   Basuka           -1.00 (Barbarian RaGeloRd)


< 487h/487H 236v/236V Pos: standing >
Obi raises his unholy symbol and smiles malevolently.

< 487h/487H 236v/236V Pos: standing >
Obi clambers to his feet.

< 487h/487H 236v/236V Pos: standing >
A tired traveler leaves west.

< 487h/487H 236v/236V Pos: standing >
Your group consists of ( 7/8):
( Head)   994/994   hit,  198/198  move Nul
(Front)   624/624   hit,  261/261  move Dozz
(Front)  1086/1086  hit,  225/225  move Drip
(Front)   487/487   hit,  236/236  move Nel
(Front)   693/693   hit,  139/139  move Obi
(Front)   632/632   hit,  392/392  move Bisil
(Front)                                Someone

< 487h/487H 236v/236V Pos: standing >
You no longer feel generous and revoke your consent.

< 487h/487H 236v/236V Pos: standing >
You quickly scan the area.
A topless prostitute who is not far off to your east.
A tired traveler who is close by to your west.

< 487h/487H 236v/236V Pos: standing >

< 487h/487H 236v/236V Pos: standing >
A Side Hallway
Obvious exits: -N -E -W
A red headed slut, struts her stuff before you.
Drip  *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Obi  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Dozz  *-* Warlords *-* (Drider)(large) stands, floating here.
Bisil  *-* Warlords *-* (Drider)(large) stands in mid-air here.
Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.

< 487h/487H 236v/236V Pos: standing >
You quickly scan the area.
A topless prostitute who is not far off to your east.
A tired traveler who is close by to your west.

< 487h/487H 236v/236V Pos: standing >
You are using:
<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a decent sapphire coif from Golden Hall of the Crown
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn in ear>        a tiny amethyst earring
<worn in ear>        a tiny amethyst earring
<worn on face>       an irridescent blue mask
<worn around neck>   a shimmering locket of the mermaids
<worn around neck>   a diamond necklace
<worn on body>       a mysterious robe
<worn about body>    a glittering black robe [superior] (glowing)
<worn as quiver>     a silken backsheath of flight
<worn about waist>   a thin length of twisted cord
<worn on belt buckle>a petrified bone shard [poor] (humming)
<attached to belt>   a mistweyd nose-pipe
<attached to belt>   the lost book of 'Magic'
<worn on arms>       a pair of sleeves woven from mist
<held as shield>     the shield proclaimed 'Hope'
<worn around wrist>  a humming ivory bracelet [77%]
<worn around wrist>  the bracer of unsubstance (glowing)
<worn on hands>      a pair of feathered gloves
<worn on finger>     a dark blue ring
<worn on finger>     a crystalline ring
<held>               a staff of elemental creation (invis) (glowing)
<worn on legs>       some patched glassteel pants
<worn on feet>       the boots of the living forest

< 487h/487H 236v/236V Pos: standing >
You start chanting...

< 487h/487H 236v/236V Pos: standing >
Casting: shadow travel 

< 487h/487H 236v/236V Pos: standing >
You complete your spell...
You become one with the shadows and silently slip away.
You re-emerge from the shadows.
The First Floor Guard Room
Obvious exits: -W
Flog, the troll guardian sits in his small room.

< 487h/487H 236v/236V Pos: standing >
You quickly scan the area.
You see nothing.

< 487h/487H 236v/236V Pos: standing >
The magenta glow surrounding you fades away.
A Poorly-Lit Hallway
Obvious exits: -N -E -S#

< 487h/487H 235v/236V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W

< 487h/487H 234v/236V Pos: standing >
You quickly scan the area.
A large duergar stair guard who is close by to your north.
A large duergar stair guard who is close by to your north.
A vicious kuo-toan guard who is not far off to your east.
A patrolling guard who is close by to your west.
A punished initiate who is not far off to your west.
A punished initiate who is not far off to your west.
Talon, the punisher who is not far off to your west.

< 487h/487H 234v/236V Pos: standing >
The hallway continues.
You extend your sights eastward.
A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W

< 487h/487H 236v/236V Pos: standing >
A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W

< 487h/487H 235v/236V Pos: standing >
The weapons training room lies towards the south.
You extend your sights southward.
A Dark Room, Filled With Rusty Weapons
Obvious exits: -N
A young swordsman practices his skills here.
A young swordsman practices his skills here.
A young swordsman practices his skills here.

< 487h/487H 235v/236V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W

< 487h/487H 234v/236V Pos: standing >
A Poorly-Lit Hallway
Obvious exits: -N -E -S#

< 487h/487H 233v/236V Pos: standing >
The First Floor Guard Room
Obvious exits: -W
Flog, the troll guardian sits in his small room.

< 487h/487H 233v/236V Pos: standing >
You sit down and relax.

< 487h/487H 234v/236V Pos: sitting >
You have memorized the following spells:
( 7th circle)  4 - hammer
( 6th circle)  2 - stunning visions
               3 - reflection
               1 - nightmare
( 5th circle)  1 - illusionary wall
               3 - boulder
               1 - shadow travel
( 4th circle)  4 - sleep
               1 - farsee
               1 - levitate
               1 - insects
( 3rd circle)  3 - blindness
               1 - mirror image
               4 - shadow monster
( 2nd circle)  5 - burning hands
               3 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               7 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    7 seconds:  ( 5th) shadow travel

You can memorize no more spells.
You continue your study.

< 487h/487H 236v/236V Pos: sitting >
You have memorized the following spells:
( 7th circle)  4 - hammer
( 6th circle)  2 - stunning visions
               3 - reflection
               1 - nightmare
( 5th circle)  1 - illusionary wall
               3 - boulder
               1 - shadow travel
( 4th circle)  4 - sleep
               1 - farsee
               1 - levitate
               1 - insects
( 3rd circle)  3 - blindness
               1 - mirror image
               4 - shadow monster
( 2nd circle)  5 - burning hands
               3 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               7 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    2 seconds:  ( 5th) shadow travel

You can memorize no more spells.

< 487h/487H 236v/236V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 487h/487H 236v/236V Pos: sitting >
You clamber to your feet.

< 487h/487H 236v/236V Pos: standing >
You start chanting...

< 487h/487H 236v/236V Pos: standing >
You complete your spell...
You become one with the shadows and silently slip away.
You re-emerge from the shadows.
A Side Hallway
Obvious exits: -N -E -W
A red headed slut, struts her stuff before you.
Drip  *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Obi  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Dozz  *-* Warlords *-* (Drider)(large) stands, floating here.
Bisil  *-* Warlords *-* (Drider)(large) stands in mid-air here.
Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.

< 487h/487H 236v/236V Pos: standing >
You are surrounded by a magenta glow.

< 487h/487H 236v/236V Pos: standing >
You sit down and relax.

< 487h/487H 236v/236V Pos: sitting >
You have memorized the following spells:
( 7th circle)  4 - hammer
( 6th circle)  2 - stunning visions
               3 - reflection
               1 - nightmare
( 5th circle)  1 - illusionary wall
               3 - boulder
               1 - shadow travel
( 4th circle)  4 - sleep
               1 - farsee
               1 - levitate
               1 - insects
( 3rd circle)  3 - blindness
               1 - mirror image
               4 - shadow monster
( 2nd circle)  5 - burning hands
               3 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               7 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    7 seconds:  ( 5th) shadow travel

You can memorize no more spells.
You continue your study.
Obi sits down in a comfortable spot.

< 487h/487H 236v/236V Pos: sitting >
You start meditating...
Obi takes out his unholy symbol and begins praying intently.

< 487h/487H 236v/236V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 487h/487H 236v/236V Pos: sitting >
You have memorized the following spells:
( 7th circle)  4 - hammer
( 6th circle)  2 - stunning visions
               3 - reflection
               1 - nightmare
( 5th circle)  1 - illusionary wall
               3 - boulder
               2 - shadow travel
( 4th circle)  4 - sleep
               1 - farsee
               1 - levitate
               1 - insects
( 3rd circle)  3 - blindness
               1 - mirror image
               4 - shadow monster
( 2nd circle)  5 - burning hands
               3 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               7 - magic missile
               1 - detect magic
               1 - phantom armor

You can memorize no more spells.

< 487h/487H 236v/236V Pos: sitting >
A red headed slut leaves west.
A human street sweeper enters from the east.
You clamber to your feet.

< 487h/487H 236v/236V Pos: standing >
You quickly scan the area.
A topless prostitute who is not far off to your east.
An exotic woman who is a brief walk away to your east.
A red headed slut who is close by to your west.
The Incarnate of Fire who is close by to your west.
A tired traveler who is close by to your west.

< 487h/487H 236v/236V Pos: standing >
Your group consists of ( 7/8):
( Head)   994/994   hit,  198/198  move Nul
(Front)   624/624   hit,  261/261  move Dozz
(Front)  1086/1086  hit,  225/225  move Drip
(Front)   487/487   hit,  236/236  move Nel
(Front)   693/693   hit,  139/139  move Obi
(Front)   632/632   hit,  392/392  move Bisil
(Front)   787/787   hit,  289/304  move Fraglo

< 487h/487H 236v/236V Pos: standing >
Obi raises his unholy symbol and smiles malevolently.

< 487h/487H 236v/236V Pos: standing >
A Side Hallway
Obvious exits: -N -E -W
A human street sweeper is standing here, busy with his own matters.
Drip  *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Obi  *-* Warlords *-* (Duergar)(medium) sits resting.
Dozz  *-* Warlords *-* (Drider)(large) stands, floating here.
Bisil  *-* Warlords *-* (Drider)(large) stands in mid-air here.
You sense a lifeform nearby.
Obi clambers to his feet.

< 487h/487H 236v/236V Pos: standing >
You dance a little jig.

< 487h/487H 236v/236V Pos: standing >
You dance a little jig.

< 487h/487H 236v/236V Pos: standing >
You quickly scan the area.
A tired traveler who is close by to your east.
A topless prostitute who is not far off to your east.
An exotic woman who is a brief walk away to your east.
A red headed slut who is close by to your west.
The Incarnate of Fire who is close by to your west.
A tired traveler who is close by to your west.

< 487h/487H 236v/236V Pos: standing >
A Side Hallway
Obvious exits: -N -E -W
A human street sweeper is standing here, busy with his own matters.
Drip  *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Obi  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Dozz  *-* Warlords *-* (Drider)(large) stands, floating here.
Bisil  *-* Warlords *-* (Drider)(large) stands in mid-air here.
You sense a lifeform nearby.

< 487h/487H 236v/236V Pos: standing >
A Side Hallway
Obvious exits: -N -E -W
A human street sweeper is standing here, busy with his own matters.
Drip  *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Obi  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Dozz  *-* Warlords *-* (Drider)(large) stands, floating here.
Bisil  *-* Warlords *-* (Drider)(large) stands in mid-air here.
You sense a lifeform nearby.

< 487h/487H 236v/236V Pos: standing >
Your group consists of ( 7/8):
( Head)   994/994   hit,  198/198  move Someone
(Front)   624/624   hit,  261/261  move Dozz
(Front)  1086/1086  hit,  225/225  move Drip
(Front)   487/487   hit,  236/236  move Nel
(Front)   693/693   hit,  139/139  move Obi
(Front)   632/632   hit,  392/392  move Bisil
(Front)   787/787   hit,  304/304  move Fraglo

< 487h/487H 236v/236V Pos: standing >
Obi nods at you.

< 487h/487H 236v/236V Pos: standing >
A Side Hallway
Obvious exits: -N -E -W
A human street sweeper is standing here, busy with his own matters.
Drip  *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Obi  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Dozz  *-* Warlords *-* (Drider)(large) stands, floating here.
Bisil  *-* Warlords *-* (Drider)(large) stands in mid-air here.
You sense a lifeform nearby.

< 487h/487H 236v/236V Pos: standing >

< 487h/487H 236v/236V Pos: standing >
Nul leaves east.
A human street sweeper leaves east.
Bisil leaves east.
Obi leaves east.
You follow Obi.

Entry Hall of Vella's Bordello
Obvious exits: -N -E -S -W -U
Obi  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Bisil  *-* Warlords *-* (Drider)(large) stands in mid-air here.
A human street sweeper is standing here, busy with his own matters.
Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.
Drip enters from the west.
Dozz skitters in from the west.

< 487h/487H 235v/236V Pos: standing >

< 487h/487H 235v/236V Pos: standing >

< 487h/487H 235v/236V Pos: standing >
Nul leaves east.
A human street sweeper leaves east.
Bisil leaves east.
Obi leaves east.
You follow Obi.

A Side Hallway
Obvious exits: -N -E -W
The corpse of a Barbarian is lying here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
Obi  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Bisil  *-* Warlords *-* (Drider)(large) stands in mid-air here.
A human street sweeper is standing here, busy with his own matters.
Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.
A tired traveler staggers about looking for some relaxation.
A tired young man rests here, exhausted.
Drip enters from the west.
Dozz skitters in from the west.

< 487h/487H 234v/236V Pos: standing >

< 487h/487H 234v/236V Pos: standing >
A tired young man leaves east.

< 487h/487H 235v/236V Pos: standing >
Nul leaves east.
A human street sweeper leaves east.
Bisil leaves east.
Obi leaves east.
You follow Obi.

A Side Hallway
Obvious exits: -N -E -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
Obi  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Bisil  *-* Warlords *-* (Drider)(large) stands in mid-air here.
A human street sweeper is standing here, busy with his own matters.
Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.
A tired young man rests here, exhausted.
Drip enters from the west.
Dozz skitters in from the west.

< 487h/487H 235v/236V Pos: standing >
You quickly scan the area.
A tired traveler who is close by to your west.
A red headed slut who is rather far off to your west.

< 487h/487H 235v/236V Pos: standing >
Nul leaves west.
A human street sweeper leaves west.
Bisil leaves west.
Obi leaves west.
You follow Obi.

A Side Hallway
Obvious exits: -N -E -W
The corpse of a Barbarian is lying here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
Obi  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Bisil  *-* Warlords *-* (Drider)(large) stands in mid-air here.
A human street sweeper is standing here, busy with his own matters.
Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.
A tired traveler staggers about looking for some relaxation.
Drip enters from the east.
Dozz skitters in from the east.

< 487h/487H 234v/236V Pos: standing >
Nul leaves west.
A human street sweeper leaves west.
Bisil leaves west.
Obi leaves west.
You follow Obi.

Entry Hall of Vella's Bordello
Obvious exits: -N -E -S -W -U
Obi  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Bisil  *-* Warlords *-* (Drider)(large) stands in mid-air here.
A human street sweeper is standing here, busy with his own matters.
Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.
*A Githzerai (medium)  -=Celestial Sigil=- stands in mid-air here.
A Centaur (large)  -=Celestial Sigil=- stands in mid-air here.
A Barbarian (large)  -=Celestial Sigil=- stands in mid-air here.
*A Centaur (large)  -=Celestial Sigil=- stands in mid-air here.
A Grey Elf (medium) Rockstar -=Celestial Sigil=- stands in mid-air here (Newbie).
Drip enters from the east.
Dozz skitters in from the east.

< 487h/487H 233v/236V Pos: standing >
You quickly scan the area.
A grinning merchant who is not far off to your north.
A red headed slut who is a brief walk away to your north.
A tired traveler who is rather far off to your north.
An ugly looking wench who is rather far off to your north.
A tired young man who is in the distance to your north.
A tired traveler who is close by to your east.
A tired young man who is not far off to your east.
An elephant who is close by to your south.
A prong-horned antelope who is close by to your south.
A timber wolf who is close by to your south.
A Halfling who is close by to your south.
A Barbarian who is close by to your south.
A Githzerai who is close by to your south.
A grinning merchant who is close by to your south.
A grinning old man who is close by to your south.
An ugly looking wench who is not far off to your south.
A red headed slut who is not far off to your west.

< 487h/487H 233v/236V Pos: standing >
A Centaur starts casting an offensive spell.
A Centaur snaps into visibility.

< 487h/487H 234v/236V Pos: standing >
A Githzerai snaps into visibility.
A human street sweeper places a slimy troglodyte claw [poor] in the back of a Githzerai, resulting in some strange noises and some blood.
A human street sweeper places a slimy troglodyte claw [superior] in the back of a Githzerai, resulting in some strange noises and some blood.

< 487h/487H 234v/236V Pos: standing >
A Centaur shifts his weight and viciously slams his rear hooves into you with a stunning force!
[Damage: 13 ] A Centaur shivers from the unnatural cold as he hits you!
A Githzerai enters from the south.
A Barbarian enters from the south.
A Halfling enters from the south.
A timber wolf enters from the south.
A prong-horned antelope enters from the south.
An elephant enters from the south.
A Githzerai starts casting an offensive spell.
Nul leaves south.
Bisil leaves south.
Obi leaves south.
Drip leaves south.
Dozz leaves south.

< 467h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC:few scratches E: A Centaur sta EP: few scratches >
 A Grey Elf plays a song to lift his spirit off the ground.
An elephant flies through the air, free as a bird!
A prong-horned antelope flies through the air, free as a bird!
A timber wolf flies through the air, free as a bird!
A Halfling flies through the air, free as a bird!
A Githzerai flies through the air, free as a bird!

< 467h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC:few scratches E: A Centaur sta EP: few scratches >
 A Barbarian assists a Centaur heroically.
A Barbarian misses you.
A Githzerai starts casting an offensive spell called 'cone of cold'.
A Barbarian suddenly attacks YOU!
A Barbarian's fine crush wounds you.
[Damage:  2 ] A Barbarian shivers from the unnatural cold as he hits you!

< 461h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC:few scratches E: A Centaur sta EP: few scratches >
 You dodge a Barbarian's vicious attack.
You start chanting...
Nul enters from the south.
Bisil skitters in from the south.
Obi enters from the south.
Drip enters from the south.
Dozz skitters in from the south.

< 461h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC:few scratches E: A Centaur sta EP: few scratches >
 You dodge a Centaur's vicious attack.
You dodge a Centaur's vicious attack.
Nul's weak pierce grazes a Githzerai.

< 461h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC:few scratches E: A Centaur sta EP: few scratches >
 Bisil starts casting an offensive spell.
A human street sweeper attempts to flee.
A human street sweeper leaves up.

< 461h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC:few scratches E: A Centaur sta EP: few scratches >
 A Githzerai dodges Nul's attack.
Nul's fine pierce wounds a Githzerai.
Nul's weak crush grazes a Githzerai.
Nul's titan warhammer, 'Purelight' explodes in white light as it slams into a Githzerai.
A beam of pure wrath is called down on a Githzerai by Nul!
A blanketing shroud of negative energy coalesces around a Githzerai...
A Grey Elf starts casting an offensive spell.

< 461h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC:few scratches E: A Centaur sta EP: few scratches >
 Casting: hammer *
A Githzerai completes his spell...
A Githzerai utters the words 'qaiz ay qare'
A blast of cold sent by a Githzerai strikes you dead on, freezing up your limbs! BRRR.

< 432h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Centaur sta EP: few scratches >
 A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the ground to reach up in a fist!
OUCH!  That really did HURT!

< 368h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Centaur sta EP: few scratches >
 A human street sweeper enters from above.

< 368h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Centaur sta EP: few scratches >
 Bisil completes his spell...
Bisil utters the word 'wither'
A Barbarian is withered and starts to decrease in size with Bisil's touch!
Drip fills with BLooDLuST and makes a ferocious leap at a Grey Elf!
A Grey Elf avoids Drip's ferocious maul, and down he goes!
A human street sweeper attempts to stab a Githzerai in the back, but a Githzerai's stone skin quickly absorbs the impact before fading away!
A human street sweeper places a slimy troglodyte claw [poor] in the back of a Githzerai, resulting in some strange noises and some blood.
A human street sweeper places a slimy troglodyte claw [superior] in the back of a Githzerai, resulting in some strange noises and some blood.

< 368h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC: small wounds E: A Centaur sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the word 'yufzbarr'
A Grey Elf smirks as his fireball explodes into the face of Dozz.
Casting: hammer 
A Githzerai completes his spell...
A Githzerai utters the words 'buoblg qrunsoqpze yugh'
A Githzerai's mighty magic fist slams into you!
OUCH!  That really did HURT!
A Grey Elf misses Drip.
A Grey Elf's pierce grazes Drip.
As a Grey Elf strikes Drip, he smiles as a Grey Elf tears his flesh!
A Grey Elf misses Drip.
A Barbarian starts casting an offensive spell.
Dozz starts casting an offensive spell.

< 301h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC: few wounds E: A Centaur sta EP: few scratches >
 A human street sweeper parries a Githzerai's lunge at her.
Nul tackles a Githzerai square in the chest knocking the wind out of him!

< 301h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC: few wounds E: A Centaur sta EP: few scratches >
 A Halfling gives an order to his followers.
An elephant makes a futile attempt to bash Dozz, but he is simply immovable.
A prong-horned antelope makes a futile attempt to bash Dozz, but he is simply immovable.
A timber wolf makes a futile attempt to bash Dozz, but he is simply immovable.

< 301h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC: few wounds E: A Centaur sta EP: few scratches >
 You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!
A Grey Elf parries Drip's lunge at him.
A Grey Elf dodges Drip's attack.
A Centaur starts casting an offensive spell.

< 301h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC: few wounds E: A Centaur sta EP: excellent >
 A Githzerai starts casting a spell.

< 301h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC: few wounds E: A Centaur sta EP: excellent >
 A Barbarian completes his spell...
A Barbarian utters the words 'ofzahzf gajr eughjfbaiqz'
A Barbarian points at you.
Your soul is engulfed by unbearable pain as a Barbarian finishes incanting his spell.
OUCH!  That really did HURT!
A human street sweeper attempts to flee.
A human street sweeper leaves west.

< 228h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC: nasty wounds E: A Centaur sta EP: excellent >
 You start chanting...

< 228h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC: nasty wounds E: A Centaur sta EP: excellent >
 A Githzerai completes his spell...
A Githzerai utters the word 'bruit'
A Githzerai suddenly ceases to be only to materialize nearby.
Obi starts casting a spell.

< 228h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC: nasty wounds E: A Centaur sta EP: excellent >
 A Barbarian's impressive crush wounds you.
[Damage:  2 ] A Barbarian shivers from the unnatural cold as he hits you!
A Barbarian's impressive crush strikes you.
[Damage:  2 ] A Barbarian shivers from the unnatural cold as he hits you!
A Barbarian misses you.
A Barbarian fills with BLoodLuST and makes a ferocious leap at YOU!
A Barbarian topples over himself as he tries to maul you.

< 213h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC: nasty wounds E: A Centaur sta EP: excellent >
 Dozz completes his spell...
Dozz utters the words 'hanuq yao'
A Grey Elf gasps for air as Dozz's lethal mist envelops him!
A Grey Elf starts casting an offensive spell.
A human street sweeper enters from the west.

< 213h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC: nasty wounds E: A Centaur sta EP: excellent >
 A human street sweeper places a slimy troglodyte claw [poor] in the back of a Githzerai, resulting in some strange noises and some blood.
A human street sweeper places a slimy troglodyte claw [superior] in the back of a Githzerai, resulting in some strange noises and some blood.
With a swift tug a human street sweeper wrenches the weapon free, ramming it into a Githzerai's spine!
A human street sweeper places a slimy troglodyte claw [superior] in the back of a Githzerai, resulting in some strange noises and some blood.

< 213h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC: nasty wounds E: A Centaur sta EP: excellent >
 A Centaur misses you.
You dodge a Centaur's vicious attack.
A Barbarian starts casting an offensive spell called 'greater soul disturbance'.
A Githzerai starts casting a spell.

< 213h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC: nasty wounds E: A Centaur sta EP: excellent >
 A Grey Elf plays a song to lift his spirit off the ground.
Dozz flies through the air, free as a bird!
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the ground to reach up in a fist!
YIKES!  Another hit like that, and you've had it!!
Bisil starts casting an offensive spell called 'wither'.

< 77h/487H 235v/236V Pos: standing >
< T: Nel TP: sta TC:pretty hurt E: A Centaur sta EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Grey Elf.  OUCH!
Your pair of feathered gloves melted from the intense heat!
Your mysterious robe melted from the intense heat!
Your pair of sleeves woven from mist melted from the intense heat!
Your crystalline ring melted from the intense heat!
Your thin length of twisted cord melted from the intense heat!