The death of [51 Forest Druid] Belcon -=Celestial Sigil=- (Centaur)

in The Waters of the Abyss

from the perspective of [51 Scourge] Bile *-* Warlords *-* (Goblin)

<worn as a badge>    a wisp of shimmering faerie light
<worn on head>       a braided elfskin headband (magic) (humming) [68%]
<worn on eyes>       a set of metal eye protectors (magic) [85%]
<worn in ear>        a gnomish ear amplifier (magic) [88%]
<worn in ear>        an earring of spinning ice crystals (magic) (humming)
<worn on face>       a red warmask
<worn around neck>   a symbol of domination of wisdom (magic) (humming)
<worn around neck>   a troglodyte witchdoctor's spirit pouch (magic) (glowing) [78%]
<worn on body>       a pitch black bodycloak (magic) (glowing)
<worn about body>    a cloak of storm winds
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a darkmail belt [poor] (magic)
<worn on belt buckle>a soldier's crystal belt buckle
<worn on arms>       the sleeves of the swamp troll
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic)
<worn around wrist>  a bracelet of woven willow leaves (magic) [79%]
<worn on hands>      a pair of ghostly gloves (magic)
<worn on finger>     a shimmering ring of the faeries [superior] (magic)
<worn on finger>     a tarnished bronze ring (glowing) [87%]
<primary weapon>     the holy warhammer 'Discipline' [superior]
<worn on legs>       some mysterious leggings [78%]
<worn on feet>       boots of endurance

Aboard the Galleon //\._./\\
Obvious exits: -S

< 688h/688H 206v/209V Pos: standing >
On the Bridge of the Galleon //\._./\\
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 688h/688H 205v/209V Pos: standing >
Aboard the Galleon //\._./\\
Obvious exits: -S -W

< 688h/688H 205v/209V Pos: standing >
Aboard the Galleon //\._./\\
Obvious exits: -N -S -W
*Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fraglo's head.

< 688h/688H 205v/209V Pos: standing >
Aboard the Galleon //\._./\\
Obvious exits: -N -E -S -W

< 688h/688H 206v/209V Pos: standing >
Aboard the Galleon //\._./\\
Obvious exits: -N -E -S

< 688h/688H 205v/209V Pos: standing >
Aboard the Galleon //\._./\\
Obvious exits: -N -E

< 688h/688H 205v/209V Pos: standing >
Aboard the Galleon //\._./\\
Obvious exits: -N -E -W

< 688h/688H 205v/209V Pos: standing >
Aboard the Galleon //\._./\\
Obvious exits: -N -W

< 688h/688H 205v/209V Pos: standing >
Pardon?

< 688h/688H 208v/209V Pos: standing >
Hint: Some commands can be abbreviated.  Try using shortened commands like 'exp' to see if they work.
You disembark this ship.
 
                      
                      
                      
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W
The Clipper Milf and Cookies floats here.
The Galleon //\._./\\ floats here.

< 688h/688H 209v/209V Pos: standing >
You do not see that here.

< 688h/688H 209v/209V Pos: standing >
 
                      
                      
                      
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch Living Dead floats here.

< 688h/688H 153v/209V Pos: standing >
You do not see that here.

< 688h/688H 153v/209V Pos: standing >
 
                      
                      
                      
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W

< 688h/688H 97v/209V Pos: standing >
You do not see that here.

< 688h/688H 97v/209V Pos: standing >

< 688h/688H 100v/209V Pos: standing >
 
                      
                      
                      
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W

< 688h/688H 45v/209V Pos: standing >
You do not see that here.

< 688h/688H 45v/209V Pos: standing >
You're too exhausted.

< 688h/688H 52v/209V Pos: standing >
You sit down and relax.

< 688h/688H 57v/209V Pos: sitting >
You stop sitting around and lay down.

< 688h/688H 59v/209V Pos: on your ass >
You drift off to sleep.

< 688h/688H 63v/209V Pos: on your ass >

< 688h/688H 71v/209V Pos: on your ass >
You wake up.

< 688h/688H 80v/209V Pos: on your ass >
You clamber to your feet.

< 688h/688H 85v/209V Pos: standing >
 
                      
                      
                      
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W

< 688h/688H 92v/209V Pos: standing >
You do not see that here.

< 688h/688H 93v/209V Pos: standing >
 
                      
                      
                      
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W

< 688h/688H 38v/209V Pos: standing >
You do not see that here.

< 688h/688H 39v/209V Pos: standing >
You're too exhausted.

< 688h/688H 41v/209V Pos: standing >
Slay whom?

< 688h/688H 43v/209V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 688h/688H 51v/209V Pos: standing >
You complete your spell...
[Damage: 31 ] You grin as your opponent is engulfed in flames!

< 688h/688H 52v/209V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 688h/688H 56v/209V Pos: standing >
You complete your spell...
[Damage: 30 ] You grin as your opponent is engulfed in flames!

< 688h/688H 57v/209V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 688h/688H 61v/209V Pos: standing >
You complete your spell...
[Damage: 42 ] You grin as your opponent is engulfed in flames!

< 688h/688H 62v/209V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 688h/688H 65v/209V Pos: standing >
You complete your spell...
[Damage: 42 ] You grin as your opponent is engulfed in flames!

< 688h/688H 67v/209V Pos: standing >
You draw a 4th circle of energy from your surroundings.

< 688h/688H 69v/209V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 688h/688H 70v/209V Pos: standing >
You complete your spell...
[Damage: 39 ] You grin as your opponent is engulfed in flames!

< 688h/688H 72v/209V Pos: standing >
You draw a 4th circle of energy from your surroundings.
Umm. I don't believe there is anything that direction.
You failed.

< 688h/688H 75v/209V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.

< 688h/688H 76v/209V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.

< 688h/688H 78v/209V Pos: standing >
 
                      
                      
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W
*Drimat  *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Drimat's head.

< 688h/688H 23v/209V Pos: standing >
You do not see that here.

< 688h/688H 24v/209V Pos: standing >
You draw a 4th circle of energy from your surroundings.

< 688h/688H 25v/209V Pos: standing >
You're too exhausted.

< 688h/688H 28v/209V Pos: standing >
You draw a 4th circle of energy from your surroundings.

< 688h/688H 31v/209V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 688h/688H 33v/209V Pos: standing >
Casting: create pond 

< 688h/688H 37v/209V Pos: standing >
You complete your spell...
A pond usually needs more solid ground for support!

< 688h/688H 38v/209V Pos: standing >
You draw a 4th circle of energy from your surroundings.

< 688h/688H 39v/209V Pos: standing >
You can't find it!

< 688h/688H 42v/209V Pos: standing >

< 688h/688H 45v/209V Pos: standing >
 
                      
                      
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W
*Drimat  *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Drimat's head.

< 688h/688H 47v/209V Pos: standing >
You do not see that here.

< 688h/688H 48v/209V Pos: standing >
You sit down and relax.

< 688h/688H 52v/209V Pos: sitting >
You draw a 4th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
You stop sitting around and lay down.

< 688h/688H 54v/209V Pos: on your ass >
Drimat leaves west.
You drift off to sleep.

< 688h/688H 58v/209V Pos: on your ass >

< 688h/688H 66v/209V Pos: on your ass >
You wake up.

< 688h/688H 79v/209V Pos: on your ass >
You clamber to your feet.

< 688h/688H 84v/209V Pos: standing >
 
                      
                      
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W

< 688h/688H 31v/209V Pos: standing >
You do not see that here.

< 688h/688H 32v/209V Pos: standing >
Argh!!! The sun is too bright.

< 688h/688H 33v/209V Pos: standing >
You're too exhausted.

< 688h/688H 36v/209V Pos: standing >
You sit down and relax.

< 688h/688H 41v/209V Pos: sitting >
You stop sitting around and lay down.

< 688h/688H 43v/209V Pos: on your ass >
You drift off to sleep.

< 688h/688H 45v/209V Pos: on your ass >

< 688h/688H 53v/209V Pos: on your ass >
You wake up.

< 688h/688H 66v/209V Pos: on your ass >
Pardon?

< 688h/688H 71v/209V Pos: on your ass >
Nah... You feel too relaxed to do that...

< 688h/688H 73v/209V Pos: on your ass >
You clamber to your feet.

< 688h/688H 78v/209V Pos: standing >
 
                      
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch Living Dead floats here.
A Centaur (large)  -=Celestial Sigil=- stands in mid-air here.
Sylvist skitters in from the north.

< 688h/688H 24v/209V Pos: standing >
A Centaur boards the Ketch Living Dead.
You do not see that here.

< 688h/688H 24v/209V Pos: standing >
Slay whom?

< 688h/688H 29v/209V Pos: standing >
You board the Ketch Living Dead.
Aboard the Ketch Living Dead
Obvious exits: -N -E -W

< 688h/688H 31v/209V Pos: standing >
Slay whom?

< 688h/688H 35v/209V Pos: standing >
You quickly scan the area.
A Centaur who is close by to your north.
Fraglo who is close by to your east.

< 688h/688H 38v/209V Pos: standing >
On the Bridge of the Ketch Living Dead
Obvious exits: -S

< 688h/688H 41v/209V Pos: standing >
Slay whom?

< 688h/688H 44v/209V Pos: standing >
Aboard the Ketch Living Dead
Obvious exits: -N -E -W
Sylvist  *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)

< 688h/688H 44v/209V Pos: standing >
You disembark this ship.
 
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch Living Dead floats here.

< 688h/688H 47v/209V Pos: standing >
You do not see that here.

< 688h/688H 48v/209V Pos: standing >
Sylvist disembarks from the Ketch Living Dead.

< 688h/688H 49v/209V Pos: standing >
Slay whom?

< 688h/688H 50v/209V Pos: standing >
You're too exhausted.

< 688h/688H 51v/209V Pos: standing >
Slay whom?

< 688h/688H 54v/209V Pos: standing >
You sit down and relax.

< 688h/688H 58v/209V Pos: sitting >
You stop sitting around and lay down.

< 688h/688H 61v/209V Pos: on your ass >
You drift off to sleep.

< 688h/688H 62v/209V Pos: on your ass >
You wake up.

< 688h/688H 67v/209V Pos: on your ass >
You clamber to your feet.

< 688h/688H 72v/209V Pos: standing >
 
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W
A Centaur (large)  -=Celestial Sigil=- stands in mid-air here. (Casting) 
Sylvist skitters in from the south.

< 688h/688H 18v/209V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.
You do not see that here.

< 688h/688H 19v/209V Pos: standing >
A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm Sylvist!
A sea of arachnids and insects consume and overwhelm you!

< 659h/688H 20v/209V Pos: standing >
<C'mon, you are doing it all the time!

< 659h/688H 20v/209V Pos: standing >
<Sylvist starts casting an offensive spell.

< 659h/688H 20v/209V Pos: standing >
<
< 659h/688H 20v/209V Pos: standing >
<
< 659h/688H 20v/209V Pos: standing >
<You start chanting...
You drain power from nature, hastening your incantation.

< 659h/688H 20v/209V Pos: standing >
<Sylvist completes his spell...
Sylvist utters the words 'buoblg qrunsoqpze yugh'
Sylvist's fist beats the life out of a Centaur, blood pours from his body!
Sylvist misses a Centaur.
Sylvist's decent punch grazes a Centaur.
Sylvist ignites into black flames as he hits a Centaur!
Sylvist is burned severely as he hits a Centaur!

< 659h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP:  small wounds >
 A Centaur starts casting an offensive spell.

< 659h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP:  small wounds >
 A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm Sylvist!
A sea of arachnids and insects consume and overwhelm you!
Casting: horrid wilting 

< 627h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP:  small wounds >
 You complete your spell...
[Damage: 132 ] A Centaur begins to dry and wilt.

< 627h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 Fraglo disembarks from the Ketch Living Dead.

< 627h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!
Fraglo snaps into visibility.
Fraglo places a slimy troglodyte claw [superior] with a strange black stone in the back of a Centaur, resulting in some strange noises and some blood.
With a swift tug Fraglo wrenches the weapon free, ramming it into a Centaur's spine!
Fraglo snaps into visibility.
Fraglo places a slimy troglodyte claw [superior] with a strange black stone in the back of a Centaur, resulting in some strange noises and some blood.
Fraglo snaps into visibility.
Fraglo's fine pierce wounds a Centaur.
You start chanting...
You drain power from nature, hastening your incantation.

< 483h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 Sylvist starts casting an offensive spell.

< 483h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 Casting: horrid wilting 

< 483h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 You complete your spell...
[Damage: 133 ] A Centaur begins to dry and wilt.
A Centaur starts casting a spell.

< 483h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 A Centaur suddenly stumbles, grasping at their neck as Fraglo stands behind them grinning!
A Centaur stops chanting abruptly!

< 483h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  2 ] Your weak crush grazes a Centaur.
You ignite into black flames as you hit a Centaur!
You are burned as you hit a Centaur!
You miss a Centaur.
[Damage:  2 ] Your weak crush grazes a Centaur.
You ignite into black flames as you hit a Centaur!
You are burned as you hit a Centaur!

< 479h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 A wave of insects and arachnids crawls about the area...
A Centaur's spell flows around Sylvist, leaving him unharmed!
A sea of arachnids and insects consume and overwhelm you!
Fraglo snaps into visibility.
Fraglo's impressive pierce wounds a Centaur.
Fraglo snaps into visibility.
Fraglo's powerful pierce strikes a Centaur.
Fraglo misses a Centaur.
Fraglo misses a Centaur.
Fraglo misses a Centaur.
Fraglo snaps into visibility.

< 447h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 Sylvist completes his spell...
Sylvist utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Sylvist hits a Centaur soundly.
A huge bolt of force sent by Sylvist impacts on a Centaur's chest with a loud thud.
A bolt of force sent by Sylvist hits a Centaur soundly.
A bolt of force sent by Sylvist hits a Centaur soundly.
You start chanting...
You drain power from nature, hastening your incantation.

< 447h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 Sylvist dodges a Centaur's attack.
Sylvist dodges a Centaur's attack.
Sylvist dodges a Centaur's attack.

< 447h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 You complete your spell...
You drain health from your surroundings.

< 447h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 Sylvist starts casting an offensive spell.

< 592h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 A Centaur starts casting an offensive spell.
 
                      
                      
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch Living Dead floats here.
*Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here, fighting a Centaur.(Red Aura)
An impenetrable globe of darkness floats near Fraglo's head.
Sylvist  *-* Warlords *-* (Drider)(large) stands in mid-air here, fighting a Centaur. (Casting) (Red Aura)
A Centaur (large)  -=Celestial Sigil=- stands in mid-air here, fighting Sylvist. (Casting) 

< 616h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 You do not see that here.

< 628h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 You start chanting...
You drain power from nature, hastening your incantation.

< 628h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 A Centaur's blood splatters as it hits the ground.

< 634h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 A wave of insects and arachnids crawls about the area...
Fraglo snaps into visibility.
A sea of arachnids and insects consume and overwhelm Fraglo!
A sea of arachnids and insects consume and overwhelm Sylvist!
A sea of arachnids and insects consume and overwhelm you!

< 609h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC: small wounds E: A Centaur sta EP: pretty hurt >
 Casting: horrid wilting 

< 609h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC: small wounds E: A Centaur sta EP: pretty hurt >
 You complete your spell...
[Damage: 121 ] A Centaur begins to dry and wilt.

< 609h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC: small wounds E: A Centaur sta EP:  awful >
 A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!
Fraglo misses a Centaur.
Fraglo snaps into visibility.
Fraglo's fine pierce strikes a Centaur hard.
Fraglo snaps into visibility.
Fraglo's fine pierce strikes a Centaur hard.
Fraglo misses a Centaur.
Fraglo snaps into visibility.
Fraglo's impressive pierce strikes a Centaur very hard.
Fraglo snaps into visibility.

< 453h/688H 20v/209V Pos: standing >
< T: Sylvist TP: sta TC: small wounds E: A Centaur sta EP:  awful >
 Sylvist completes his spell...
Sylvist utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Sylvist hits a Centaur soundly.
A bolt of force sent by Sylvist hits a Centaur soundly.
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Bile by 13333333.
The smell of fresh blood enters your body, infusing you with power!