The death of [51 Forest Druid] Belcon -=Celestial Sigil=- (Centaur)

in The Waters of the Abyss

from the perspective of [52 Assassin] Fraglo *-* Warlords *-* (Troll)

<worn as a badge>    a glowing blue crystal
<worn on head>       a crown of stars (glowing) (humming) [89%]
<worn on eyes>       the eye of the ogre [superior] (glowing) (humming)
<worn in ear>        a dangling dematite earring [84%]
<worn in ear>        a mithril stud carved like a fist [superior]
<worn on face>       a mask of wyvern skin
<worn around neck>   a black wool cowl stained with blood [superior]
<worn around neck>   the collar of firestones
<worn on body>       Lobos' leather coat of precision
<worn about body>    a vaporous cloak of crimson death [superior] (illuminating)
<worn as quiver>     a quiver smeared with blood
<worn about waist>   the threads of astral projection [superior] (glowing)
<worn on belt buckle>a glowing white pearl (glowing) [70%]
<worn on arms>       some gladiators vambraces
<worn around wrist>  a bracelet of dracolich hide (humming)
<worn around wrist>  a bracelet of woven willow leaves [superior] (illuminating)
<worn on hands>      some razor-knuckled blood crystal gloves
<worn on finger>     a ring with triangular emeralds [poor]
<worn on finger>     a ring with triangular emeralds [poor] [86%]
<primary weapon>     a slimy troglodyte claw [superior] with a strange black stone [76%]
<secondary weapon>   a slimy troglodyte claw [superior]
<worn on legs>       a pair of dragonscale leg plates
<worn on feet>       a pair of boots of stealth [poor] [87%]

                      
      S   <  P        
              P       
                      
                      
               S      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Ketch Living Dead floats here.
The Clipper Milf and Cookies floats here.
The Galleon //\._./\\ floats here.
 
                      
                      
                      
                      
                      
      S   <  P        
              P       
                      
                      
                S     
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Ketch Living Dead floats here.
The Clipper Milf and Cookies floats here.
The Galleon //\._./\\ floats here.

< 1343h/1343H 234v/282V Pos: standing >
 
                      
                      
                      
                      
                      
       S  v  P        
              P       
                      
                      
                S     
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Ketch Living Dead floats here.
The Clipper Milf and Cookies floats here.
The Galleon //\._./\\ floats here.

< 1343h/1343H 238v/282V Pos: standing >
 
                      
                      
                      
                      
       S  S  P        
          v   P       
                      
                      
                S     
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Ketch Living Dead floats here.
 
                      
                      
                      
                      
       S  S  P        
          v   P       
                      
                S     
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Ketch Living Dead floats here.

< 1343h/1343H 241v/282V Pos: standing >
 
                      
                      
                      
                      
       S  S  P        
          v   P       
                      
                S     
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Ketch Living Dead floats here.

< 1343h/1343H 244v/282V Pos: standing >
 
                      
                      
                      
                      
        S S   P       
          v   P       
                      
                S     
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Ketch Living Dead floats here.

< 1343h/1343H 247v/282V Pos: standing >
Heading set to 90.

< 1343h/1343H 251v/282V Pos: standing >
 
                      
                      
                      
        SS   P        
             P        
          >    S      
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Ketch Living Dead floats here.

< 1343h/1343H 253v/282V Pos: standing >
 
                      
                      
                      
        SS  P         
            PS        
          >           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Ketch Living Dead floats here.

< 1343h/1343H 264v/282V Pos: standing >
 
                      
                      
                      
       S S P          
           S          
          >           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Ketch Living Dead floats here.

< 1343h/1343H 271v/282V Pos: standing >
 
                      
                      
                      
      S  SP           
         SP           
          >           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Ketch Living Dead floats here.

< 1343h/1343H 279v/282V Pos: standing >
Speed set to 20.

< 1343h/1343H 281v/282V Pos: standing >
Alas, you cannot go that way. . . .

< 1343h/1343H 282v/282V Pos: standing >
Heading set to 0.

< 1343h/1343H 282v/282V Pos: standing >
 
                      
                      
                      
     S    S           
        SP            
          >           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Ketch Living Dead floats here.
A Centaur (large)  -=Celestial Sigil=- stands in mid-air here.

< 1343h/1343H 282v/282V Pos: standing >
Speed set to 0.

< 1343h/1343H 282v/282V Pos: standing >
Speed set to 0.

< 1343h/1343H 282v/282V Pos: standing >
 
                      
                      
                      
     S     S          
        SP            
          ^           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Ketch Living Dead floats here.

< 1343h/1343H 282v/282V Pos: standing >

< 1343h/1343H 282v/282V Pos: standing >
Heading set to 0.

< 1343h/1343H 282v/282V Pos: standing >
Aboard the Ketch Living Dead
Obvious exits: -North -East  -West 
There are Centaur tracks going west.

< 1343h/1343H 281v/282V Pos: standing >
Backstab who?

< 1343h/1343H 281v/282V Pos: standing >
Alas, you cannot go that way. . . .

< 1343h/1343H 281v/282V Pos: standing >
Backstab who?

< 1343h/1343H 281v/282V Pos: standing >
Aboard the Ketch Living Dead
Obvious exits: -West 

< 1343h/1343H 280v/282V Pos: standing >
Backstab who?

< 1343h/1343H 280v/282V Pos: standing >
Aboard the Ketch Living Dead
Obvious exits: -North -East  -West 
There are Troll tracks going east.
There are Centaur tracks going west.

< 1343h/1343H 280v/282V Pos: standing >
Aboard the Ketch Living Dead
Obvious exits: -East 
A Centaur (large)  -=Celestial Sigil=- stands in mid-air here.

< 1343h/1343H 280v/282V Pos: standing >
You attempt to stab a Centaur in the back, but their ironwood quickly absorbs the impact before fading away!
You snap into visibility.
[Damage:  1 ] A Centaur makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 49 ] A Centaur makes a strange sound as you place a slimy troglodyte claw [superior] in his back.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
With a swift tug you wrench the weapon free, ramming it into a Centaur's spine!.
You snap into visibility.
[Damage: 47 ] A Centaur makes a strange sound as you place a slimy troglodyte claw [superior] in his back.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!

< 1343h/1343H 281v/282V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 You attempt to flee...
Aboard the Ketch Living Dead
Obvious exits: -North -East  -West 
There are Troll tracks going east.
There are Centaur tracks going west.
You flee eastward!

< 1343h/1343H 268v/282V Pos: standing >
Saving Fraglo.

< 1343h/1343H 268v/282V Pos: standing >
Backstab who?

< 1343h/1343H 268v/282V Pos: standing >
Aboard the Ketch Living Dead
Obvious exits: -East 
A Centaur (large)  -=Celestial Sigil=- stands in mid-air here.

< 1343h/1343H 267v/282V Pos: standing >
Backstab who?

< 1343h/1343H 268v/282V Pos: standing >
Aboard the Ketch Living Dead
Obvious exits: -North -East  -West 
There are Centaur tracks going east.
There are Centaur tracks going west.

< 1343h/1343H 271v/282V Pos: standing >
Aboard the Ketch Living Dead
Obvious exits: -West 
A Centaur (large)  -=Celestial Sigil=- stands in mid-air here.
There are Troll tracks going west.

< 1343h/1343H 271v/282V Pos: standing >
A Centaur disembarks this ship.
Backstab who?

< 1343h/1343H 272v/282V Pos: standing >
You quickly scan the area.
You see nothing.

< 1343h/1343H 273v/282V Pos: standing >
 
                      
                      
                      
     S     S          
        S             
          ^           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Ketch Living Dead floats here.
Sylvist  *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)
Bile Domesticated *-* Warlords *-* (Goblin)(tiny) stands in mid-air here.(Red Aura)
A brightly glowing torch floats near Bile's head. (Illuminating)

< 1343h/1343H 282v/282V Pos: standing >
Backstab who?

< 1343h/1343H 282v/282V Pos: standing >
Aboard the Ketch Living Dead
Obvious exits: -North -East  -West 
Bile Domesticated *-* Warlords *-* (Goblin)(tiny) stands in mid-air here.(Red Aura)
A brightly glowing torch floats near Bile's head. (Illuminating)
There are some tracks heading north.

< 1343h/1343H 281v/282V Pos: standing >
You quickly scan the area.
You see nothing.

< 1343h/1343H 281v/282V Pos: standing >
Bile leaves north.

< 1343h/1343H 281v/282V Pos: standing >
Backstab who?

< 1343h/1343H 281v/282V Pos: standing >
Sylvist comes aboard.

< 1343h/1343H 281v/282V Pos: standing >
On the Bridge of the Ketch Living Dead
Obvious exits: -South
Bile Domesticated *-* Warlords *-* (Goblin)(tiny) stands in mid-air here.(Red Aura)
A brightly glowing torch floats near Bile's head. (Illuminating)

< 1343h/1343H 280v/282V Pos: standing >
Your lookout scans the target ship:
=======================================================
ID:[KD] //\._./\\                Class:Galleon
Position    Armor   Internal
Forward     88/88   44/44     X:45 Y:52 Z: 0
Starboard   97/110  52/55     Range  :4.9  
Rear         0/55    0/27     Heading:90
Port        85/110  51/55     Bearing:294 Arc:port
IMMOBILE This ship has a goodie flag.
Weapons:
=======================
[1] Medium Catapult      Forward  
[2] Medium Catapult      Forward  
[3] Large Ballistae      Starboard
[4] Large Ballistae      Starboard
[5] Large Ballistae      Starboard
Bile leaves south.

< 1343h/1343H 280v/282V Pos: standing >
Aboard the Ketch Living Dead
Obvious exits: -North -East  -West 
Sylvist  *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)
There are some tracks heading north.

< 1343h/1343H 281v/282V Pos: standing >
Aboard the Ketch Living Dead
Obvious exits: -East 
There are some tracks heading east.

< 1343h/1343H 280v/282V Pos: standing >
Aboard the Ketch Living Dead
Obvious exits: -North -East  -West 
There are some tracks heading north.

< 1343h/1343H 281v/282V Pos: standing >
You quickly scan the area.
You see nothing.

< 1343h/1343H 281v/282V Pos: standing >
Aboard the Ketch Living Dead
Obvious exits: -West 

< 1343h/1343H 280v/282V Pos: standing >
Aboard the Ketch Living Dead
Obvious exits: -North -East  -West 

< 1343h/1343H 281v/282V Pos: standing >
On the Bridge of the Ketch Living Dead
Obvious exits: -South

< 1343h/1343H 280v/282V Pos: standing >
 
                      
         S            
                      
     S     S          
          P           
          ^           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Ketch Living Dead floats here.
Sylvist  *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)
Bile Domesticated *-* Warlords *-* (Goblin)(tiny) is sprawled out, resting.(Red Aura)
A brightly glowing torch floats near Bile's head. (Illuminating)

< 1343h/1343H 282v/282V Pos: standing >
Heading set to 0.

< 1343h/1343H 282v/282V Pos: standing >
Speed set to 68.

< 1343h/1343H 282v/282V Pos: standing >

< 1343h/1343H 282v/282V Pos: standing >
 
                      
                      
          S           
                      
     S     S          
          ^           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Ketch Living Dead floats here.
Sylvist  *-* Warlords *-* (Drider)(large) stands in mid-air here, fighting a Centaur.(Red Aura)
Bile Domesticated *-* Warlords *-* (Goblin)(tiny) stands in mid-air here, fighting a Centaur. (Casting) (Red Aura)
A brightly glowing torch floats near Bile's head. (Illuminating)
A Centaur (large)  -=Celestial Sigil=- stands in mid-air here.

< 1343h/1343H 282v/282V Pos: standing >
Speed set to 0.

< 1343h/1343H 282v/282V Pos: standing >
You disembark this ship.
 
                      
                      
                      
            S         
     S     S          
          @           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Ketch Living Dead floats here.
Sylvist  *-* Warlords *-* (Drider)(large) stands in mid-air here, fighting a Centaur.(Red Aura)
Bile Domesticated *-* Warlords *-* (Goblin)(tiny) stands in mid-air here, fighting a Centaur.(Red Aura)
A brightly glowing torch floats near Bile's head. (Illuminating)
A Centaur (large)  -=Celestial Sigil=- stands in mid-air here, fighting Sylvist. (Casting) 

< 1343h/1343H 282v/282V Pos: standing >
A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur unleashes light in a focused, searing ray at Bile!
You snap into visibility.
[Damage: 82 ] A Centaur makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
With a swift tug you wrench the weapon free, ramming it into a Centaur's spine!.
You snap into visibility.
[Damage: 40 ] A Centaur makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
You snap into visibility.
[Damage:  7 ] Your fine pierce wounds a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
Bile starts casting an offensive spell.

< 1343h/1343H 282v/282V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 Sylvist starts casting an offensive spell.

< 1343h/1343H 282v/282V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 Bile completes his spell...
Bile utters the words 'paffue xurhuio'
A Centaur begins to dry and wilt.
A Centaur starts casting a spell.

< 1343h/1343H 282v/282V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 You skillfully slip behind a Centaur and slit their throat resulting in a mist of blood!
A Centaur stops chanting abruptly!

< 1343h/1343H 282v/282V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 Bile's weak crush grazes a Centaur.
Bile ignites into black flames as he hits a Centaur!
Bile is burned severely as he hits a Centaur!
Bile misses a Centaur.
Bile's weak crush grazes a Centaur.
Bile ignites into black flames as he hits a Centaur!
Bile is burned severely as he hits a Centaur!

< 1343h/1343H 282v/282V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 A wave of insects and arachnids crawls about the area...
A Centaur's spell flows around Sylvist, leaving him unharmed!
A sea of arachnids and insects consume and overwhelm Bile!
You snap into visibility.
[Damage:  9 ] Your impressive pierce wounds a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 16 ] Your powerful pierce strikes a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
You miss a Centaur.
You miss a Centaur.
You miss a Centaur.
You snap into visibility.

< 1343h/1343H 282v/282V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 Sylvist completes his spell...
Sylvist utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Sylvist hits a Centaur soundly.
A huge bolt of force sent by Sylvist impacts on a Centaur's chest with a loud thud.
A bolt of force sent by Sylvist hits a Centaur soundly.
A bolt of force sent by Sylvist hits a Centaur soundly.
Bile starts casting a spell.

< 1343h/1343H 282v/282V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 Sylvist dodges a Centaur's attack.
Sylvist dodges a Centaur's attack.
Sylvist dodges a Centaur's attack.

< 1343h/1343H 282v/282V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 Bile completes his spell...
Bile utters the words 'efaui iahjcandus'
Bile sucks the life out of the surroundings, healing Bile.

< 1343h/1343H 282v/282V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 Sylvist starts casting an offensive spell.

< 1343h/1343H 282v/282V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 A Centaur starts casting an offensive spell.

< 1343h/1343H 282v/282V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 Bile starts casting an offensive spell.

< 1343h/1343H 282v/282V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 A Centaur's blood splatters as it hits the ground.

< 1343h/1343H 282v/282V Pos: standing >
< T: Sylvist TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 A wave of insects and arachnids crawls about the area...
You snap into visibility.
A sea of arachnids and insects consume and overwhelm you!
A sea of arachnids and insects consume and overwhelm Sylvist!
A sea of arachnids and insects consume and overwhelm Bile!

< 1315h/1343H 282v/282V Pos: standing >
< T: Sylvist TP: sta TC: small wounds E: A Centaur sta EP: pretty hurt >
 Bile completes his spell...
Bile utters the words 'paffue xurhuio'
A Centaur begins to dry and wilt.

< 1317h/1343H 282v/282V Pos: standing >
< T: Sylvist TP: sta TC: small wounds E: A Centaur sta EP:  awful >
 A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur unleashes light in a focused, searing ray at Bile!
You miss a Centaur.
You snap into visibility.
[Damage:  7 ] Your fine pierce strikes a Centaur hard.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
You snap into visibility.
[Damage:  7 ] Your fine pierce strikes a Centaur hard.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
You miss a Centaur.
You snap into visibility.
[Damage: 10 ] Your impressive pierce strikes a Centaur very hard.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
You snap into visibility.

< 1318h/1343H 282v/282V Pos: standing >
< T: Sylvist TP: sta TC: small wounds E: A Centaur sta EP:  awful >
 Sylvist completes his spell...
Sylvist utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Sylvist hits a Centaur soundly.
A bolt of force sent by Sylvist hits a Centaur soundly.
A Centaur is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!