<worn as a badge> a spherical chunk of the swamp fane runestone [poor] (magic)
<worn on eyes> a butterfly domino mask [poor] (magic) (glowing)
<worn in ear> a brightly flaming earring
<worn on face> a lithixl beak
<worn around neck> a breeze of floating clouds and drifting motes (glowing)
<worn around neck> the holy symbol of sanctity [poor] (magic) (glowing) (humming)
<worn on body> a warsuit of jade wyrmscale (glowing) [83%]
<worn about body> the paradox cloak [81%]
<worn about waist> a dragonscale belt [67%]
<held as shield> a scale from the elder golden wyrm [superior] [88%]
<worn around wrist> a bracelet of living water (magic)
<worn around wrist> a wisp of total and utter blackness (magic) (glowing)
<worn on hands> a pair of hazy green gloves (magic) (glowing)
<worn on finger> the ring of the mind flayer (magic) (glowing)
<held> a fire-imbued totem of Kossuth (magic)
<worn on legs> some mithril-plated gnomish leg enhancers (humming) [84%]
<worn on feet> a pair of clawed demon-hide moccasins [68%]
You follow Tiru.
An Open Air Market
Obvious exits: -N -E -S -W
*A small tornado buzzling with life spins around here. (minion)
*A small tornado buzzling with life spins around here. (minion)
*A LARGE air elemental is here looking like a small living tornado. (minion)
Tiru -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
< 879h/879H 242v/243V Pos: standing >
Tiru sneaks south.
A LARGE air elemental leaves south.
An air sylph leaves south.
An air sylph leaves south.
You follow Tiru.
An Open Air Market
Obvious exits: -N -E -S -W
*A small tornado buzzling with life spins around here. (minion)
*A small tornado buzzling with life spins around here. (minion)
*A LARGE air elemental is here looking like a small living tornado. (minion)
Tiru -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An aging but brawny half-orc stands here enjoying life.
< 879h/879H 241v/243V Pos: standing >
Tiru sneaks south.
A LARGE air elemental leaves south.
An air sylph leaves south.
An air sylph leaves south.
You follow Tiru.
An Open Air Market
Obvious exits: -N -E -S -W
*A small tornado buzzling with life spins around here. (minion)
*A small tornado buzzling with life spins around here. (minion)
*A LARGE air elemental is here looking like a small living tornado. (minion)
Tiru -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
A male commoner stands here.
< 879h/879H 240v/243V Pos: standing >
Tiru sneaks south.
A LARGE air elemental leaves south.
An air sylph leaves south.
An air sylph leaves south.
You follow Tiru.
The Gates to the Royal Docks
Obvious exits: -N -E -S# -W
*A small tornado buzzling with life spins around here. (minion)
*A small tornado buzzling with life spins around here. (minion)
*A LARGE air elemental is here looking like a small living tornado. (minion)
Tiru -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
< 879h/879H 240v/243V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A retired soldier who is not far off to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
Aria who is in the distance to your north.
A commoner who is not far off to your east.
A retired soldier who is not far off to your west.
< 879h/879H 242v/243V Pos: standing >
Tiru opens the gate.
< 879h/879H 243v/243V Pos: standing >
Autosaving...
Tiru sneaks south.
A LARGE air elemental leaves south.
An air sylph leaves south.
An air sylph leaves south.
You follow Tiru.
A Paved Obsidian Road
Obvious exits: -N -E# -S -W#
*A small tornado buzzling with life spins around here. (minion)
*A small tornado buzzling with life spins around here. (minion)
*A LARGE air elemental is here looking like a small living tornado. (minion)
Tiru -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
You quickly scan the area.
A commoner who is not far off to your north.
A retired soldier who is a brief walk away to your north.
A deer who is a brief walk away to your south.
< 879h/879H 242v/243V Pos: standing >
Tiru closes the gate.
< 879h/879H 242v/243V Pos: standing >
You quickly scan the area.
A deer who is a brief walk away to your south.
< 879h/879H 243v/243V Pos: standing >
You feel your skin soften and return to normal.
A LARGE air elemental leaves south.
An air sylph leaves south.
An air sylph leaves south.
You follow Tiru.
A Paved Obsidian Road
Obvious exits: -N -E -S
*A small tornado buzzling with life spins around here. (minion)
*A small tornado buzzling with life spins around here. (minion)
*A LARGE air elemental is here looking like a small living tornado. (minion)
Tiru -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
< 879h/879H 242v/243V Pos: standing >
Hint: The main stat for armor class is agility. You can improve your armor class with equipment.
You quickly scan the area.
A Drow Elf who is close by to your east.
A Githyanki who is close by to your east.
A Drider who is close by to your east.
A Drow Elf who is close by to your east.
An Orc who is close by to your east.
A Goblin who is close by to your east.
Macom who is close by to your east.
A deer who is not far off to your south.
A deer who is in the distance to your south.
< 879h/879H 242v/243V Pos: standing >
A LARGE air elemental leaves east.
An air sylph leaves east.
An air sylph leaves east.
You follow Tiru.
The Office of Macom, the Shipwright
Obvious exits: -S -W
*A small tornado buzzling with life spins around here. (minion)
*A small tornado buzzling with life spins around here. (minion)
*A LARGE air elemental is here looking like a small living tornado. (minion)
Tiru -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*A Drow Elf (medium) *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Githyanki (medium) *-* Warlords *-* stands in mid-air here.(Holy)(Red Aura)
*A Drider (large) *-* Warlords *-* stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drider's head.
*A Drow Elf (medium) *-* Warlords *-* stands in mid-air here.(Holy)(Red Aura)
*An Orc (medium) *-* Warlords *-* stands in mid-air here.(Red Aura)
*A Goblin (small) Domesticated *-* Warlords *-* stands in mid-air here.(Red Aura)
Macom, the town shipwright, stands here ready to deal.
< 879h/879H 242v/243V Pos: standing >
< 879h/879H 242v/243V Pos: standing >
You quickly scan the area.
You see nothing.
< 879h/879H 242v/243V Pos: standing >
A LARGE air elemental leaves west.
An air sylph leaves west.
An air sylph leaves west.
You follow Tiru.
A Paved Obsidian Road
Obvious exits: -N -E -S
*A small tornado buzzling with life spins around here. (minion)
*A small tornado buzzling with life spins around here. (minion)
*A LARGE air elemental is here looking like a small living tornado. (minion)
Tiru -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
< 879h/879H 241v/243V Pos: standing >
A Goblin enters from the east.
A Drider skitters in from the east.
A Githyanki enters from the east.
A Drow Elf enters from the east.
A LARGE air elemental leaves north.
An air sylph leaves north.
An air sylph leaves north.
You follow Tiru.
A Paved Obsidian Road
Obvious exits: -N# -E# -S -W#
*A small tornado buzzling with life spins around here. (minion)
*A small tornado buzzling with life spins around here. (minion)
*A LARGE air elemental is here looking like a small living tornado. (minion)
Tiru -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
The gate seems to be closed.
< 879h/879H 240v/243V Pos: standing >
The gate seems to be closed.
< 879h/879H 241v/243V Pos: standing >
The door seems to be closed.
< 879h/879H 242v/243V Pos: standing >
A Goblin enters from the south.
A Drider skitters in from the south.
A Githyanki enters from the south.
A Drow Elf enters from the south.
The gate seems to be closed.
< 879h/879H 243v/243V Pos: standing >
Tiru opens the gate.
< 879h/879H 243v/243V Pos: standing >
A LARGE air elemental leaves north.
An air sylph leaves north.
An air sylph leaves north.
You follow Tiru.
The Gates to the Royal Docks
Obvious exits: -N -E -S -W
*A small tornado buzzling with life spins around here. (minion)
*A small tornado buzzling with life spins around here. (minion)
*A LARGE air elemental is here looking like a small living tornado. (minion)
Tiru -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
< 879h/879H 242v/243V Pos: standing >
Tiru closes the gate.
< 879h/879H 242v/243V Pos: standing >
Tiru sneaks north.
A LARGE air elemental leaves north.
An air sylph leaves north.
An air sylph leaves north.
You follow Tiru.
An Open Air Market
Obvious exits: -N -E -S -W
*A small tornado buzzling with life spins around here. (minion)
*A small tornado buzzling with life spins around here. (minion)
*A LARGE air elemental is here looking like a small living tornado. (minion)
Tiru -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
A male commoner stands here.
The Gates to the Royal Docks
Obvious exits: -N -E -S# -W
< 879h/879H 240v/243V Pos: standing >
< 879h/879H 240v/243V Pos: standing >
< 879h/879H 242v/243V Pos: standing >
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -E -W
< 879h/879H 242v/243V Pos: standing >
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -E -S -W
An aging but brawny half-orc stands here enjoying life.
< 879h/879H 241v/243V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S
< 879h/879H 240v/243V Pos: standing >
Alas, you cannot go that way. . . .
< 879h/879H 241v/243V Pos: standing >
Alas, you cannot go that way. . . .
< 879h/879H 242v/243V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
< 879h/879H 242v/243V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
An aging but brawny half-orc stands here enjoying life.
< 879h/879H 241v/243V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
< 879h/879H 240v/243V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
< 879h/879H 240v/243V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
< 879h/879H 240v/243V Pos: standing >
< 879h/879H 243v/243V Pos: standing >
A Goblin enters from the south.
A Drider skitters in from the south.
A Githyanki enters from the south.
A Drow Elf enters from the south.
< 879h/879H 243v/243V Pos: standing >
A Goblin leaves north.
A Drow Elf sneaks north.
A Drider leaves north.
A Githyanki leaves north.
A Drow Elf leaves north.
< 879h/879H 243v/243V Pos: standing >
You start chanting...
< 879h/879H 243v/243V Pos: standing >
Casting: spirit jump *
< 879h/879H 243v/243V Pos: standing >
A Goblin enters from the north.
A Drider skitters in from the north.
A Githyanki enters from the north.
A Drow Elf enters from the north.
< 879h/879H 243v/243V Pos: standing >
A Drow Elf suddenly attacks YOU!
A Drow Elf snaps into visibility.
A Drow Elf misses you.
You snap into visibility.
A Goblin leaves south.
A Drider leaves south.
A Githyanki leaves south.
A Drow Elf leaves south.
< 879h/879H 243v/243V Pos: standing >
< T: Cols TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
Impossible! You can't concentrate enough!
You abort your spell before it's done!
< 879h/879H 243v/243V Pos: standing >
< T: Cols TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
A Goblin enters from the south.
A Drider skitters in from the south.
A Githyanki enters from the south.
A Drow Elf enters from the south.
A Drow Elf suddenly attacks YOU!
A Drow Elf snaps into visibility.
A Drow Elf misses you.
< 879h/879H 243v/243V Pos: standing >
< T: Cols TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
You are briefly surrounded by a red aura!
The globe around a Githyanki's body flares as it bears the brunt of your assault!
You are knocked to the ground by a Githyanki's mighty bash!
< 877h/879H 243v/243V Pos: sitting >
< T: Cols TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
< 877h/879H 243v/243V Pos: sitting >
< T: Cols TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.
< 877h/879H 243v/243V Pos: sitting >
< T: Cols TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
A Drow Elf dodges your futile attack.
You miss a Drow Elf.
You snap into visibility.
< 877h/879H 243v/243V Pos: sitting >
< T: Cols TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
A Drow Elf misses you.
A Drow Elf misses you.
You snap into visibility.
A Drider starts casting an offensive spell.
A Drider snaps into visibility.
< 877h/879H 243v/243V Pos: sitting >
< T: Cols TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
A Goblin completes his spell...
A Goblin utters the words 'paffue xurhuio'
The sphere circling you darts in front of a Goblin's assault, absorbing its magic and leaving you unharmed!
The last sphere protecting you disappears.
< 877h/879H 243v/243V Pos: sitting >
< T: Cols TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
A Drow Elf starts casting an offensive spell.
< 877h/879H 243v/243V Pos: sitting >
< T: Cols TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
A Drider snaps into visibility.
You snap into visibility.
A Githyanki's fine slash wounds you.
The globe around a Githyanki's body flares as it bears the brunt of your assault!
You snap into visibility.
A Githyanki's slash wounds you.
The globe around a Githyanki's body flares as it bears the brunt of your assault!
You snap into visibility.
A Githyanki's slash wounds you.
The globe around a Githyanki's body flares as it bears the brunt of your assault!
You snap into visibility.
You snap into visibility.
A Drow Elf's fine bludgeon wounds you.
You snap into visibility.
[Damage: 3 ] A Drow Elf ignites into black flames as he hits you!
A Drow Elf misses you.
< 826h/879H 243v/243V Pos: sitting >
< T: Cols TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
A Goblin starts casting an offensive spell.
< 826h/879H 243v/243V Pos: sitting >
< T: Cols TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
A Drider completes his spell...
A Drider utters the words 'paffue xurhuio'
You snap into visibility.
You begin to dry out and wilt.
OUCH! That really did HURT!
< 734h/879H 243v/243V Pos: sitting >
< T: Cols TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
A Drow Elf starts casting an offensive spell.
< 734h/879H 243v/243V Pos: sitting >
< T: Cols TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'yjrr pabraw'
You snap into visibility.
A Drow Elf calls down a blast of might from Lloth the Spider Queen at you, ouch!
A Goblin completes his spell...
A Goblin utters the words 'paffue xurhuio'
You snap into visibility.
You begin to dry out and wilt.
OUCH! That really did HURT!
< 560h/879H 243v/243V Pos: sitting >
< T: Cols TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
A Drow Elf dodges your futile attack.
A Drow Elf dodges your futile attack.
You snap into visibility.
< 560h/879H 243v/243V Pos: sitting >
< T: Cols TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
A Drow Elf starts casting an offensive spell.
< 560h/879H 243v/243V Pos: sitting >
< T: Cols TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qfjgpuio paie'
You snap into visibility.
A huge fist sent by a Drow Elf grabs you, and begins crushing your body.
OUCH! That really did HURT!
A Goblin starts casting an offensive spell.
< 400h/879H 243v/243V Pos: sitting >
< T: Cols TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
A Drider starts casting a spell.
A Drider snaps into visibility.
< 400h/879H 243v/243V Pos: sitting >
< T: Cols TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'yjrr pabraw'
You snap into visibility.
A Drow Elf calls down a blast of might from Lloth the Spider Queen at you, ouch!
You scramble madly to your feet!
< 329h/879H 243v/243V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
You snap into visibility.
A Githyanki's slash wounds you.
The globe around a Githyanki's body flares as it bears the brunt of your assault!
You dodge a Githyanki's vicious attack.
You dodge a Githyanki's vicious attack.
You snap into visibility.
You attempt to flee...
An Open Air Market
Obvious exits: -N -E -S -W
A member of the city's regular guard stands here.
You flee eastward!
< 319h/879H 219v/243V Pos: standing >
< 319h/879H 219v/243V Pos: standing >
< 319h/879H 220v/243V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
A Drow Elf (medium) *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Githyanki (medium) *-* Warlords *-* stands in mid-air here.(Holy)(Red Aura)
A Drider (large) *-* Warlords *-* stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drider's head.
A Goblin (small) Domesticated *-* Warlords *-* stands in mid-air here.(Red Aura)
A Drow Elf (medium) *-* Warlords *-* stands in mid-air here.(Holy)(Red Aura)
< 320h/879H 223v/243V Pos: standing >
The red aura around you flashes blue and is gone.
A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.
You snap into visibility.
A Goblin leaves east.
A Githyanki leaves east.
A Drow Elf leaves east.
Sorry, you aren't allowed to do that in combat.
< 320h/879H 225v/243V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 320h/879H 226v/243V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 320h/879H 226v/243V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
A member of the regular guard enters from the east.
Sorry, you aren't allowed to do that in combat.
< 320h/879H 226v/243V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 320h/879H 226v/243V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
You attempt to flee...
Red Brick Road
Obvious exits: -N -E -S -W
You flee southward!
< 320h/879H 196v/243V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
An aging but brawny half-orc stands here enjoying life.
< 320h/879H 196v/243V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
An aging but brawny half-orc stands here enjoying life.
< 320h/879H 196v/243V Pos: standing >
You jump in surprise.. EEK!
< 320h/879H 197v/243V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
< 320h/879H 197v/243V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
< 320h/879H 197v/243V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
A Drow Elf (medium) *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Githyanki (medium) *-* Warlords *-* stands in mid-air here.(Holy)(Red Aura)
A Goblin (small) Domesticated *-* Warlords *-* stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.
You snap into visibility.
< 320h/879H 198v/243V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: A Drow Elf sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 321h/879H 199v/243V Pos: standing >
< T: Cols TP: sta TC: nasty wounds E: A Drow Elf sta EP: few scratches >
You are briefly surrounded by a red aura!
The globe around a Githyanki's body flares as it bears the brunt of your assault!
You are knocked to the ground by a Githyanki's mighty bash!
A Goblin leaves west.
< 319h/879H 199v/243V Pos: sitting >
< T: Cols TP: sit TC: nasty wounds E: A Drow Elf sta EP: few scratches >
A Sarmiz'Duul peacekeeper enters from the south.
A Sarmiz'Duul peacekeeper enters from the south.
< 319h/879H 199v/243V Pos: sitting >
< T: Cols TP: sit TC: nasty wounds E: A Drow Elf sta EP: few scratches >
A Drow Elf dodges your futile attack.
You miss a Drow Elf.
You snap into visibility.
< 319h/879H 199v/243V Pos: sitting >
< T: Cols TP: sit TC: nasty wounds E: A Drow Elf sta EP: few scratches >
A Drow Elf misses you.
A Drow Elf misses you.
You snap into visibility.
< 319h/879H 199v/243V Pos: sitting >
< T: Cols TP: sit TC: nasty wounds E: A Drow Elf sta EP: few scratches >
A Githyanki's blood red sword named 'Death Rider' glows as its pommel smashes into you, knocking you off-balance and back several steps!
You snap into visibility.
A Githyanki's slash strikes you.
The globe around a Githyanki's body flares as it bears the brunt of your assault!
You snap into visibility.
A Githyanki's impressive slash strikes you hard.
The globe around a Githyanki's body flares as it bears the brunt of your assault!
You snap into visibility.
A Githyanki's fine slash strikes you.
The globe around a Githyanki's body flares as it bears the brunt of your assault!
You snap into visibility.
A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.
< 264h/879H 199v/243V Pos: sitting >
< T: Cols TP: sit TC: nasty wounds E: A Githyanki sta EP: excellent >
A Goblin enters from the west.
A Drider skitters in from the west.
< 264h/879H 199v/243V Pos: sitting >
< T: Cols TP: sit TC: nasty wounds E: A Githyanki sta EP: excellent >
A Goblin leaves east.
A Drider leaves east.
< 264h/879H 199v/243V Pos: sitting >
< T: Cols TP: sit TC: nasty wounds E: A Githyanki sta EP: excellent >
A Goblin enters from the east.
A Drider skitters in from the east.
< 264h/879H 199v/243V Pos: sitting >
< T: Cols TP: sit TC: nasty wounds E: A Githyanki sta EP: excellent >
A Drider starts casting an offensive spell.
A Drider snaps into visibility.
< 264h/879H 199v/243V Pos: sitting >
< T: Cols TP: sit TC: nasty wounds E: A Githyanki sta EP: excellent >
A Goblin starts casting an offensive spell.
< 264h/879H 199v/243V Pos: sitting >
< T: Cols TP: sit TC: nasty wounds E: A Githyanki sta EP: excellent >
You miss a Githyanki.
You miss a Githyanki.
You snap into visibility.
< 264h/879H 199v/243V Pos: sitting >
< T: Cols TP: sit TC: nasty wounds E: A Githyanki sta EP: excellent >
A Sarmiz'Duul peacekeeper leaves west.
A Sarmiz'Duul peacekeeper leaves west.
< 264h/879H 199v/243V Pos: sitting >
< T: Cols TP: sit TC: nasty wounds E: A Githyanki sta EP: excellent >
A Goblin completes his spell...
A Goblin utters the words 'paffue xurhuio'
You snap into visibility.
You begin to dry out and wilt.
OUCH! That really did HURT!
Sorry, you aren't allowed to do that in combat.
< 157h/879H 199v/243V Pos: sitting >
< T: Cols TP: sit TC:pretty hurt E: A Githyanki sta EP: excellent >
You snap into visibility.
A Githyanki's fine slash strikes you hard.
The globe around a Githyanki's body flares as it bears the brunt of your assault!
You snap into visibility.
A Githyanki's slash strikes you hard.
The globe around a Githyanki's body flares as it bears the brunt of your assault!
You snap into visibility.
A Githyanki's fine slash strikes you hard.
The globe around a Githyanki's body flares as it bears the brunt of your assault!
You snap into visibility.
Sorry, you aren't allowed to do that in combat.
< 115h/879H 199v/243V Pos: sitting >
< T: Cols TP: sit TC: awful E: A Githyanki sta EP: excellent >
You snap into visibility.
A Drow Elf's bludgeon strikes you.
You wish that your wounds would stop BLEEDING so much!
Your spell flows around a Drow Elf, leaving him unharmed!
A Drow Elf misses you.
You snap into visibility.
Sorry, you aren't allowed to do that in combat.
< 107h/879H 199v/243V Pos: sitting >
< T: Cols TP: sit TC: awful E: A Githyanki sta EP: excellent >
A Drider completes his spell...
A Drider utters the words 'paffue xurhuio'
A Drider snaps into visibility.
You snap into visibility.
You begin to dry out and wilt.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your bracelet of living water was corroded by acid.
You scramble madly to your feet!
A Drow Elf starts casting an offensive spell.
< 24h/879H 199v/243V Pos: standing >
< T: Cols TP: sta TC: awful E: A Githyanki sta EP: excellent >
A Goblin starts casting an offensive spell.
You attempt to flee...
An Open Air Market
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
Aria, the king's daughter, stands here shopping.(holy)
You flee westward!
< 24h/879H 171v/243V Pos: standing >
< 24h/879H 173v/243V Pos: standing >
The red aura around you flashes blue and is gone.
An Open Air Market
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
*A Drider (large) *-* Warlords *-* stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drider's head.
A Goblin (small) Domesticated *-* Warlords *-* stands in mid-air here. (Casting) (Red Aura)
A Drow Elf (medium) *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Githyanki (medium) *-* Warlords *-* stands in mid-air here.(Holy)(Red Aura)
< 24h/879H 173v/243V Pos: standing >
A Goblin completes his spell...
A Goblin utters the words 'paffue xurhuio'
You snap into visibility.
You begin to dry out and wilt.
Your hood of cunning melted corroded by the acid.
Your some glowing sleeves made of devil skin [poor] melted corroded by the acid.
Your ring of the Netherworld melted corroded by the acid.
Your wyrmskin scale [superior] melted corroded by the acid.
Your shimmering granite quiver from Du'Maathe Castle melted corroded by the acid.