<worn on head> a sun halo [poor] (glowing)
<worn on eyes> goggles of the tinkerer [poor] (glowing) [21%]
<worn in ear> a delicate nipple ring [poor] (glowing)
<worn in ear> a tiny diorite ear stud [78%]
<worn on face> mask of battles past [superior] [86%]
<worn around neck> a carnelian and ruby inlaid gorget
<worn on body> a shining golden breast plate [poor]
<worn about body> an imperceptible cloak of the winds [poor] (invis)
<worn about waist> a belt of skulls [superior]
<worn on belt buckle>the instrument of lyrical mastery[239h 59m 18s]
<worn on arms> some glowing sleeves made of devil skin [poor] (glowing)
<worn around wrist> a bracelet of astrology [32%]
<worn around wrist> a bracelet of influence [74%]
<worn on hands> some gloves of rage
<worn on finger> a serpentine diorite band [89%]
<worn on finger> the ring of the mind flayer (glowing)
<primary weapon> the barb of an ancient green wyrm (glowing)
<held> the wand of the forgotten dead [superior] (glowing) (humming)
<worn on legs> a nice pair of crimson-hued leggings [80%]
<worn on feet> a pair of clawed demon-hide moccasins [88%]
A militia guard who is rather far off to your west.
< 1249h/1249H 234v/236V Pos: standing >
Korv sings a song to protect him from the world.
A faint hum can be heard from the blackened staff of Netheril carried by Gells.
A tharnadian thief-hunter attacks Obi. [0 Hits]
An elite guard attacks Narmu. [2 Hits]
Shag brings down the holy flamberge of the efreeti in a mighty slash, cleaving an elite guard from his target!
Shag heroically rescues Narmu.
Fraglo snaps into visibility.
Fraglo places the dagger of Wind in the back of an elite guard, resulting in some strange noises and some blood.
An elite guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Nom by 63.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an elite guard cause a sickening chill to run up your spine.
< 1249h/1249H 234v/236V Pos: standing >
You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 35 ] [Damage: 55 ] An elite guard seems to be blinded!
[Damage: 55 ] Cross completes his spell...
Cross utters the words 'jiparl xafe'
Cross sends a tharnadian thief-hunter reeling with an unholy word.
Cross sends an elite guard reeling with an unholy word.
Cross sends an elite guard reeling with an unholy word.
Zlo starts casting an offensive spell.
Harlo gets something from the corpse of an elite guard.
Even sits down in a comfortable spot.
< 1249h/1249H 234v/236V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A tough mercenary who is close by to your north.
A militia guard who is close by to your north.
A stray dog who is not far off to your north.
A militia guard who is rather far off to your west.
< 1249h/1249H 234v/236V Pos: standing >
Obi attacks a tharnadian thief-hunter. [3 Hits]
Mat places Khazid'hea, the blade of Cutting in the back of an elite guard, resulting in some strange noises and some blood.
< 1249h/1249H 234v/236V Pos: standing >
Drez completes his spell...
Drez utters the words 'aque gruui'
The clouds above converge and turn pitch black, and suddenly an awful burning rain begins to fall from the sky.
Cross sits down in a comfortable spot.
Even takes out his unholy symbol and begins praying intently.
< 1249h/1249H 234v/236V Pos: standing >
Gells starts casting an offensive spell.
Gells snaps into visibility.
Cross takes out his unholy symbol and begins praying intently.
You quickly scan the area.
A stray dog who is close by to your north.
A tough mercenary who is close by to your north.
A stray dog who is not far off to your north.
A militia guard who is rather far off to your west.
< 1249h/1249H 234v/236V Pos: standing >
Zlo completes his spell...
Zlo utters the word 'euguihzofahz'
Zlo sends a bright green ray of light streaking towards a tharnadian thief-hunter!
Zlo cackles as his disintegration ray strikes a tharnadian thief-hunter hard!
< 1249h/1249H 234v/236V Pos: standing >
Shag attacks an elite guard. [3 Hits]
< 1249h/1249H 234v/236V Pos: standing >
Even raises his unholy symbol and smiles malevolently.
You quickly scan the area.
A stray dog who is close by to your north.
A tough mercenary who is close by to your north.
A militia guard who is close by to your north.
A stray dog who is not far off to your north.
A militia guard who is rather far off to your west.
< 1249h/1249H 234v/236V Pos: standing >
Even clambers to his feet.
< 1249h/1249H 234v/236V Pos: standing >
An awful burning rain continues to fall from the sky.
Gells completes his spell...
Gells utters the word 'euguihzofahz'
Gells sends a bright green ray of light streaking towards an elite guard!
Gells cackles as his disintegration ray strikes an elite guard hard!
A winged hellhound attacks an elite guard. [2 Hits]
Zlo starts casting an offensive spell.
Narmu clambers to his feet.
Facade clambers to his feet.
< 1249h/1249H 234v/236V Pos: standing >
Narmu starts casting an offensive spell called 'solbeeps missile barrage'.
You quickly scan the area.
A stray dog who is close by to your north.
A tough mercenary who is close by to your north.
A militia guard who is close by to your north.
A stray dog who is not far off to your north.
A militia guard who is rather far off to your west.
< 1249h/1249H 234v/236V Pos: standing >
Facade swings his weapon wide...
As Facade strikes a tharnadian thief-hunter, the power of Facade's ancestors fill him with RAGE!
Facade's rod of summoning begins to vibrate and hum.
< 1249h/1249H 234v/236V Pos: standing >
Cross raises his unholy symbol and smiles malevolently.
Shag deflects an elite guard's blow and strikes back at him!
An elite guard attacks Shag. [0 Hits]
< 1249h/1249H 234v/236V Pos: standing >
Narmu blocks an elite guard's kick with his arm.
An elite guard attacks Narmu. [1 Hits]
< 1249h/1249H 234v/236V Pos: standing >
A tharnadian thief-hunter starts casting a spell.
A tharnadian thief-hunter attacks Obi. [1 Hits]
You quickly scan the area.
A stray dog who is close by to your north.
A tough mercenary who is close by to your north.
A militia guard who is close by to your north.
A stray dog who is not far off to your north.
A militia guard who is rather far off to your west.
< 1249h/1249H 234v/236V Pos: standing >
Zlo completes his spell...
Zlo utters the word 'euguihzofahz'
Zlo sends a bright green ray of light streaking towards a tharnadian thief-hunter!
Zlo cackles as his disintegration ray strikes a tharnadian thief-hunter hard!
Facade attacks a tharnadian thief-hunter. [5 Hits]
An elite guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Nom by 63.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are an elite guard's last actions in this world.
Narmu stops invoking abruptly!
Gells gets something from the corpse of an elite guard.
Miop starts casting a spell.
Miop snaps into visibility.
Fraglo places Tiamat's poison tail stinger in the back of an elite guard, resulting in some strange noises and some blood.
With a swift tug Fraglo wrenches the weapon free, ramming it into an elite guard's spine!
Fraglo places Tiamat's poison tail stinger in the back of an elite guard, resulting in some strange noises and some blood.
Fraglo places the dagger of Wind in the back of an elite guard, resulting in some strange noises and some blood.
< 1249h/1249H 234v/236V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the words 'parl xafe'
A translucent field flashes around a large xorn's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
A large xorn snaps into visibility.
A large xorn sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around a LARGE earth elemental's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
A LARGE earth elemental snaps into visibility.
A LARGE earth elemental sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Zlo's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Zlo sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Drez's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Drez sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Ekimensio's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Ekimensio sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Korv's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Korv snaps into visibility.
Korv sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around your body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
[Damage: 20 ] You send a tharnadian thief-hunter reeling with your word of power.
A translucent field flashes around Fraglo's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Fraglo snaps into visibility.
Fraglo sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Shag's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Shag sends a tharnadian thief-hunter reeling with a holy word.
A dark shroud encases Shag as he charges into battle.
A translucent field flashes around a winged hellhound's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
A winged hellhound sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Obi's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Obi sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Cross's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Cross sends a tharnadian thief-hunter reeling with a holy word.
A tharnadian thief-hunter is mortally wounded, and will die soon, if not aided.
A translucent field flashes around Miop's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Miop sends a tharnadian thief-hunter reeling with a holy word.
A tharnadian thief-hunter is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Nom by 96.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a tharnadian thief-hunter's last actions in this world.
Gells puts a small pile of coins into a bottomless bag of the illithids.
Harlo gets something from the corpse of a tharnadian thief-hunter.
Drez starts casting an offensive spell.
< 1249h/1249H 234v/236V Pos: standing >
An awful burning rain continues to fall from the sky.
Miop completes his spell...
Miop utters the words 'jiparl xafe'
Miop sends an elite guard reeling with an unholy word.
< 1249h/1249H 234v/236V Pos: standing >
A militia guard enters from the north.
Gells starts casting an offensive spell.
Gells snaps into visibility.
A militia guard suddenly attacks Shag!
You quickly scan the area.
A stray dog who is close by to your north.
A tough mercenary who is close by to your north.
A stray dog who is not far off to your north.
A militia guard who is rather far off to your west.
< 1249h/1249H 234v/236V Pos: standing >
Narmu attacks an elite guard. [0 Hits]
Cross clambers to his feet.
< 1249h/1249H 235v/236V Pos: standing >
Zlo starts casting an offensive spell.
< 1249h/1249H 236v/236V Pos: standing >
You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 56 ] [Damage: 56 ] Drez completes his spell...
Drez utters the words 'paffue xurhuio'
An elite guard seems to be blinded!
An elite guard begins to dry and wilt.
An elite guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Nom by 63.
The smell of fresh blood enters your body, infusing you with power!
An elite guard's death cry reverberates in your head as he falls to the ground.
Zlo stops invoking abruptly!
Obi gets something from the corpse of an elite guard.
Mat places Khazid'hea, the blade of Cutting in the back of a militia guard, resulting in some strange noises and some blood.
< 1249h/1249H 236v/236V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A tough mercenary who is close by to your north.
A militia guard who is rather far off to your west.
< 1249h/1249H 236v/236V Pos: standing >
An awful burning rain continues to fall from the sky.
Gells completes his spell...
Gells utters the word 'euguihzofahz'
Gells sends a bright green ray of light streaking towards a militia guard!
Gells cackles as his disintegration ray strikes a militia guard hard!
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Nom by 1.
A militia guard's death cry reverberates in your head as he falls to the ground.
Obi gets something from the corpse of a militia guard.
< 1249h/1249H 236v/236V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A tough mercenary who is close by to your north.
A militia guard who is rather far off to your west.
< 1249h/1249H 236v/236V Pos: standing >
Korv sings a song to protect him from the world.
< 1249h/1249H 236v/236V Pos: standing >
An awful burning rain continues to fall from the sky.
Even shouts out loudly.. MOVING!!!!
< 1249h/1249H 236v/236V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A tough mercenary who is close by to your north.
A militia guard who is a brief walk away to your west.
< 1249h/1249H 236v/236V Pos: standing >
You are already standing.
< 1249h/1249H 236v/236V Pos: standing >
Miop sits down in a comfortable spot.
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
The corpse of an elite guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of a human merchant is lying here.
The corpse of a militia guard is lying here.
A large Xorn stands here, three arms flailing. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zlo's head.
Drez *-* Warlords *-* (Drider)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Drez's head.
Ekimensio *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Ekimensio's head.
Korv *-* Warlords *-* (Orc)(medium) stands in mid-air here.
*Fraglo *-* Warlords *-* (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Fraglo's head.
Shag *-* Warlords *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.
Obi *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Cross *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Miop *-* Warlords *-* (Orc)(medium) sits resting.
Harlo *-* Warlords *-* (Troll)(large) stands in mid-air here.
Mat *-* Warlords *-* (Orc)(medium) stands in mid-air here.
Facade *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Narmu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Narmu's head.
Huairen *-* Warlords *-* (Goblin)(small) is lying in mid-air here.
*Gells *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Gells's head.
*Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
< 1249h/1249H 236v/236V Pos: standing >
Miop stares off into space, entering a meditative trance.
< 1249h/1249H 236v/236V Pos: standing >
An awful burning rain continues to fall from the sky.
< 1249h/1249H 236v/236V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A tough mercenary who is close by to your north.
A militia guard who is a brief walk away to your west.
< 1249h/1249H 236v/236V Pos: standing >
You play a discordant song, one so bad it actually hurts people to listen to it.
Even sneaks west.
Gells leaves west.
Narmu leaves west.
Facade leaves west.
Mat leaves west.
Harlo leaves west.
Obi sneaks west.
Shag leaves west riding on a winged hellhound.
You follow Even.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Grand Tharnadian Way
Obvious exits: -E -W
*Fraglo *-* Warlords *-* (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Fraglo's head.
Shag *-* Warlords *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.
Obi *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Cross *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Harlo *-* Warlords *-* (Troll)(large) stands in mid-air here.
Mat *-* Warlords *-* (Orc)(medium) stands in mid-air here.
Facade *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Narmu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Narmu's head.
*Gells *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Gells's head.
*Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Korv enters from the east.
Ekimensio enters from the east.
Drez skitters in from the east.
Zlo enters from the east.
A LARGE earth elemental enters from the east.
A large xorn enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1249h/1249H 235v/236V Pos: standing >
You quickly scan the area.
Miop who is close by to your east.
Huairen who is close by to your east.
< 1249h/1249H 235v/236V Pos: standing >
You quickly scan the area.
Miop who is close by to your east.
Huairen who is close by to your east.
< 1249h/1249H 235v/236V Pos: standing >
Miop enters from the east.
< 1249h/1249H 235v/236V Pos: standing >
You quickly scan the area.
Huairen who is close by to your east.
< 1249h/1249H 235v/236V Pos: standing >
You quickly scan the area.
Huairen who is close by to your east.
< 1249h/1249H 235v/236V Pos: standing >
Korv sings a song to protect him from the world.
< 1249h/1249H 235v/236V Pos: standing >
You quickly scan the area.
Huairen who is close by to your east.
A grounds keeper who is a brief walk away to your west.
< 1249h/1249H 235v/236V Pos: standing >
You play a discordant song, one so bad it actually hurts people to listen to it.
< 1249h/1249H 235v/236V Pos: standing >
You quickly scan the area.
Huairen who is close by to your east.
A grounds keeper who is a brief walk away to your west.
< 1249h/1249H 235v/236V Pos: standing >
You quickly scan the area.
A grounds keeper who is a brief walk away to your west.
< 1249h/1249H 235v/236V Pos: standing >
Huairen sneaks west.
Militia forces muster to bolster the town's defenses against the invaders!!!
You quickly scan the area.
Huairen who is close by to your west.
A grounds keeper who is a brief walk away to your west.
< 1249h/1249H 235v/236V Pos: standing >
You quickly scan the area.
Huairen who is not far off to your west.
A grounds keeper who is a brief walk away to your west.
< 1249h/1249H 235v/236V Pos: standing >
Even's pendant of the aboleth [superior] hums briefly.
< 1249h/1249H 235v/236V Pos: standing >
You quickly scan the area.
Huairen who is not far off to your west.
A grounds keeper who is a brief walk away to your west.
< 1249h/1249H 235v/236V Pos: standing >
You play a discordant song, one so bad it actually hurts people to listen to it.
< 1249h/1249H 235v/236V Pos: standing >
You quickly scan the area.
Huairen who is not far off to your west.
A grounds keeper who is a brief walk away to your west.
< 1249h/1249H 235v/236V Pos: standing >
Korv sings a song to protect him from the world.
< 1249h/1249H 235v/236V Pos: standing >
Huairen sneaks in from the west.
< 1249h/1249H 235v/236V Pos: standing >
You quickly scan the area.
A grounds keeper who is a brief walk away to your west.
< 1249h/1249H 235v/236V Pos: standing >
The sun hangs low on the southern sky.
< 1249h/1249H 235v/236V Pos: standing >
You quickly scan the area.
A grounds keeper who is a brief walk away to your west.
< 1249h/1249H 235v/236V Pos: standing >
Even boggles at the concept.
< 1249h/1249H 235v/236V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
*Huairen *-* Warlords *-* (Goblin)(small) stands in mid-air here.
Miop *-* Warlords *-* (Orc)(medium) stands in mid-air here.
A large Xorn stands here, three arms flailing. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zlo's head.
Drez *-* Warlords *-* (Drider)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Drez's head.
Ekimensio *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Ekimensio's head.
Korv *-* Warlords *-* (Orc)(medium) stands in mid-air here.
*Fraglo *-* Warlords *-* (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Fraglo's head.
Shag *-* Warlords *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.
Obi *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Cross *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Harlo *-* Warlords *-* (Troll)(large) stands in mid-air here.
Mat *-* Warlords *-* (Orc)(medium) stands in mid-air here.
Facade *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Narmu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Narmu's head.
*Gells *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Gells's head.
*Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
< 1249h/1249H 235v/236V Pos: standing >
Even sneaks west.
Gells leaves west.
Narmu leaves west.
Facade leaves west.
Mat leaves west.
Harlo leaves west.
Miop leaves west.
Shag leaves west riding on a winged hellhound.
Alarm bells sound, signalling an invasion!
You follow Even.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
*Fraglo *-* Warlords *-* (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Fraglo's head.
Shag *-* Warlords *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.
Obi *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Cross *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Miop *-* Warlords *-* (Orc)(medium) stands in mid-air here.
Harlo *-* Warlords *-* (Troll)(large) stands in mid-air here.
Mat *-* Warlords *-* (Orc)(medium) stands in mid-air here.
Facade *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Narmu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Narmu's head.
*Huairen *-* Warlords *-* (Goblin)(small) stands in mid-air here.
*Gells *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Gells's head.
*Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Korv enters from the east.
Ekimensio enters from the east.
Drez skitters in from the east.
Zlo enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A LARGE earth elemental enters from the east.
A large xorn enters from the east.
< 1249h/1249H 234v/236V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your south.
An old lady who is close by to your south.
A grounds keeper who is not far off to your west.
< 1249h/1249H 234v/236V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Gells leaves west.
Huairen sneaks west.
Narmu leaves west.
Facade leaves west.
Mat leaves west.
Harlo leaves west.
Miop leaves west.
Cross sneaks west.
Obi sneaks west.
Shag leaves west riding on a winged hellhound.
Fraglo sneaks west.
You follow Even.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
*Fraglo *-* Warlords *-* (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Fraglo's head.
Shag *-* Warlords *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.
Obi *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Cross *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Miop *-* Warlords *-* (Orc)(medium) stands in mid-air here.
Harlo *-* Warlords *-* (Troll)(large) stands in mid-air here.
Mat *-* Warlords *-* (Orc)(medium) stands in mid-air here.
Facade *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Narmu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Narmu's head.
*Huairen *-* Warlords *-* (Goblin)(small) stands in mid-air here.
*Gells *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Gells's head.
*Even *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Korv enters from the east.
Ekimensio enters from the east.
Drez skitters in from the east.
Zlo enters from the east.
A LARGE earth elemental enters from the east.
A large xorn enters from the east.
< 1249h/1249H 235v/236V Pos: standing >
You play a discordant song, one so bad it actually hurts people to listen to it.
< 1249h/1249H 235v/236V Pos: standing >
A militia guard enters from the south.
< 1249h/1249H 235v/236V Pos: standing >
A militia guard suddenly attacks Harlo!
A militia guard suddenly appears a bit confused!
< 1249h/1249H 235v/236V Pos: standing >
Shag brings down the holy flamberge of the efreeti in a mighty slash, cleaving a militia guard from his target!
A militia guard is mortally wounded, and will die soon, if not aided.
A dark shroud encases Shag as he charges into battle.
Shag heroically rescues Harlo.
< 1249h/1249H 235v/236V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
The commoner who is close by to your north.
A human alchemist who is close by to your south.
A grounds keeper who is close by to your west.
< 1249h/1249H 235v/236V Pos: standing >
Gells starts casting an offensive spell.
Gells snaps into visibility.
You quickly scan the area.
A human merchant who is close by to your north.
The commoner who is close by to your north.
A human alchemist who is close by to your south.
A grounds keeper who is close by to your west.
< 1249h/1249H 235v/236V Pos: standing >
Zlo starts casting an offensive spell.
Harlo places a bright silver dagger [poor] in the back of a militia guard, resulting in some strange noises and some blood.
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Nom by 0.
A militia guard's death cry reverberates in your head as he falls to the ground.
Zlo stops invoking abruptly!
Gells stops invoking abruptly!
< 1249h/1249H 235v/236V Pos: standing >
Obi gets something from the corpse of a militia guard.
< 1249h/1249H 235v/236V Pos: standing >
Korv sings a song to protect him from the world.
< 1249h/1249H 235v/236V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
The commoner who is close by to your north.
A militia guard who is close by to your east.
A street sweeper who is close by to your south.
A human alchemist who is close by to your south.
A Halfling who is close by to your west.
A grounds keeper who is close by to your west.
< 1249h/1249H 235v/236V Pos: standing >
A Halfling enters from the west.
< 1249h/1249H 235v/236V Pos: standing >
Fraglo snaps into visibility.
Fraglo suddenly looks a bit dumb, and madly slams at a Halfling!
< 1249h/1249H 235v/236V Pos: standing >
Huairen snaps into visibility.
Huairen places an otherworldly stiletto of soul-taking with a strange black stone in the back of a Halfling, resulting in some strange noises and some blood.
You quickly scan the area.
A human merchant who is close by to your north.
The commoner who is close by to your north.
A militia guard who is close by to your east.
A street sweeper who is close by to your south.
A human alchemist who is close by to your south.
A grounds keeper who is close by to your west.
< 1249h/1249H 235v/236V Pos: standing >
Ekimensio suddenly attacks a Halfling!
< 1249h/1249H 235v/236V Pos: standing >
You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 50 ] A Halfling seems to be blinded!
A Halfling shivers slightly.
< 1249h/1249H 235v/236V Pos: standing >
Zlo starts casting an offensive spell called 'sleep'.
< 1249h/1249H 235v/236V Pos: standing >
Obi sneaks east.
< 1249h/1249H 235v/236V Pos: standing >
Huairen leaps at a Halfling only to realize he is down already.
Cross looks at a Halfling.
You quickly scan the area.
A human merchant who is close by to your north.
The commoner who is close by to your north.
Obi who is close by to your east.
A militia guard who is close by to your east.
A street sweeper who is close by to your south.
A human alchemist who is close by to your south.
A grounds keeper who is close by to your west.
Korv starts casting an offensive spell.
< 1249h/1249H 236v/236V Pos: standing >
Huairen's King's blade of Aravne with a strange black stone murmurs some strange incantations...
Huairen snaps into visibility.
Huairen's concussion blast rips into a Halfling, shattering his soul!
A Halfling is dead! R.I.P.
You receive your share of experience.