The death of [26 Druid] Fodur (Halfling)

in The Center of the Great Bazaar

from the perspective of [26 Druid] Fodur (Halfling)



< 172h/172H 83v/103V Pos: standing >
    *^.^MM....+     
   ***..^M^...+.    
  **^*.^^.M^..+..   
 *******.M..M.+..^  
  *M+**^**.^.^+..^  
   ^+++++@+++++...  
  *M+*^*.****.+...  
 M^******....^+...  
  M^***^..^MM.+.^   
   M*^*..^M^..+.    
    ^**..^M...M     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 172h/172H 83v/103V Pos: standing >
    **^.^MM....     
   ^***..^M^...+    
  ^**^*.^^.M^..+.   
  *******.M..M.+..  
   *M+**^**.^.^+..  
    ^++++@++++++..  
   *M+*^*.****.+..  
  M^******....^+..  
  MM^***^..^MM.+.   
   MM*^*..^M^..+    
    ^^**..^M...     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 172h/172H 82v/103V Pos: standing >
    ^**^.^MM...     
   M^***..^M^...    
  M^**^*.^^.M^..+   
   *******.M..M.+.  
    *M+**^**.^.^+.  
     ^+++@+++++++.  
    *M+*^*.****.+.  
   M^******....^+.  
  MMM^***^..^MM.+   
   MMM*^*..^M^..    
    M^^**..^M..     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 172h/172H 82v/103V Pos: standing >
    ^**^.^MM...     
   M^***..^M^...    
  M^**^*.^^.M^..+   
   *******.M..M.+.  
    *M+**^**.^.^+.  
     ^+++@+++++++.  
    *M+*^*.****.+.  
   M^******....^+.  
  MMM^***^..^MM.+   
   MMM*^*..^M^..    
    M^^**..^M..     
    M^**^.^MM..     
   MM^***..^M^..    
   M^**^*.^^.M^..   
    *******.M..M.+  
     *M+**^**.^.^+  
      ^++@++++++++  
     *M+*^*.****.+  
    M^******....^+  
  MMMM^***^..^MM.   
   MMMM*^*..^M^.    
    MM^^**..^M.     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 172h/172H 81v/103V Pos: standing >
    MM^**^.^MM.     
   MMM^***..^M^.    
    M^**^*.^^.M^.   
     *******.M..M.  
      *M+**^**.^.^  
       ^+@++++++++  
      *M+*^*.****.  
     M^******....^  
   MMMM^***^..^MM   
   MMMMM*^*..^M^    
    MMM^^**..^M     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 172h/172H 81v/103V Pos: standing >
    MMM^**^.^MM     
   MMMM^***..^M^    
     M^**^*.^^.M^   
      *******.M..M  
       *M+**^**.^.  
        ^@++++++++  
       *M+*^*.****  
      M^******....  
    MMMM^***^..^M   
   MMMMMM*^*..^M    
    MMMM^^**..^     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
[2] The corpse of a Town Guardian is lying here.

< 172h/172H 80v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of an elite guard is lying here.

< 172h/172H 80v/103V Pos: standing >
    MMM^**^.^MM     
   MMMM^***..^M^    
     M^**^*.^^.M^   
      *******.M..M  
       *M+**^**.^.  
        ^@++++++++  
       *M+*^*.****  
      M^******....  
    MMMM^***^..^M   
   MMMMMM*^*..^M    
    MMMM^^**..^     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
[2] The corpse of a Town Guardian is lying here.

< 172h/172H 81v/103V Pos: standing >
    MMM^***..^M     
     M^**^*.^^.M    
      *******.M..   
       *M+**^**.^.  
        ^+++++++++  
       *M@*^*.****  
      M^******....  
    MMMM^***^..^MM  
  MMMMMMM*^*..^M^   
   MMMMM^^**..^M    
      MMM^**.^M     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 172h/172H 80v/103V Pos: standing >
    MMMM^***..^     
      M^**^*.^^.    
       *******.M.   
        *M+**^**.^  
         ^++++++++  
        *@+*^*.***  
       M^******...  
     MMMM^***^..^M  
  MMMMMMMM*^*..^M   
   MMMMMM^^**..^    
       MMM^**.^     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 172h/172H 80v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Southern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Southern City Gates
</map>
Outside the Southern City Gates
Obvious exits: -N# -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 172h/172H 80v/103V Pos: standing >
Ok.

< 172h/172H 86v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
Inside the Southern City Gates
Obvious exits: -E -S -W
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 172h/172H 85v/103V Pos: standing >
Ok.

< 172h/172H 86v/103V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 172h/172H 96v/103V Pos: standing >

< 172h/172H 99v/103V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S# -W
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 172h/172H 99v/103V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your east.
A militia guard who is close by to your east.
A street sweeper who is not far off to your east.
A stray cat who is not far off to your east.

< 172h/172H 100v/103V Pos: standing >
Ok.

< 172h/172H 103v/103V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 172h/172H 103v/103V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 172h/172H 103v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road Under the Southern Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road Under the Southern Tower
</map>
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
A street sweeper is cleaning here, singing songs of labor.
A young man in leather armor seems to be patrolling the area.

< 172h/172H 102v/103V Pos: standing >
The wooden seems to be closed.

< 172h/172H 102v/103V Pos: standing >
The wooden seems to be closed.

< 172h/172H 102v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
Inside the Southern City Gates
Obvious exits: -E -S -W
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 172h/172H 102v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 172h/172H 101v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.
A working-class whore is standing here, catwalking around.

< 172h/172H 100v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
Militia forces muster to bolster the town's defenses against the invaders!!!

< 172h/172H 99v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S

< 172h/172H 100v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 172h/172H 101v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
A street sweeper is cleaning here, singing songs of labor.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 172h/172H 100v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 172h/172H 101v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
[3] A sturdy looking wooden club has been left here.
[3] A stout cudgel carved from oak wood lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[3] A long steel sword is here in the dirt.
[3] A durable looking footman's flail lies discarded here.
[3] A large black leather whip lies coiled here.
[3] A great flail has been carelessly left here.
[4] A warhammer with a sturdy-looking steel head lies here.
[4] A large two-handed sword has been left here.
[5] A large two-handed sword has been left here.
[6] A steel dagger has been tossed aside here.
[2] A spellbook has been tossed aside here.
A small round shield has been dropped here.
[36] A small bandage rests upon the ground here.
[10] A large wooden torch has been discarded here.
[7] A steel dagger about a foot in length lies here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 172h/172H 101v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 172h/172H 101v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
A street sweeper is cleaning here, singing songs of labor.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 172h/172H 101v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 172h/172H 100v/103V Pos: standing >
The sun hangs low on the southern sky.

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S

< 172h/172H 100v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W

< 172h/172H 101v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.
A working-class whore is standing here, catwalking around.

< 172h/172H 101v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 172h/172H 101v/103V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 172h/172H 102v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -W

< 172h/172H 102v/103V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 172h/172H 102v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 172h/172H 101v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
Inside the Southern City Gates
Obvious exits: -E -S -W
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 172h/172H 100v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 172h/172H 100v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.
A working-class whore is standing here, catwalking around.

< 172h/172H 100v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W

< 172h/172H 99v/103V Pos: standing >
Alas, you cannot go that way. . . .

< 172h/172H 100v/103V Pos: standing >
Alas, you cannot go that way. . . .

< 172h/172H 101v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S

< 172h/172H 100v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A grounds keeper is cleaning here, singing songs to Mielikki.

< 172h/172H 100v/103V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
A large Xorn stands here, three arms flailing. (minion) 
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drider (large)  *-* Warlords *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Drider's head.
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
An Orc (medium)  *-* Warlords *-* stands in mid-air here.
An Orc (medium)  *-* Warlords *-* stands in mid-air here.
A Githyanki (medium)  *-* Warlords *-* in mid-air sits atop a winged hellhound.
A Duergar (medium)  *-* Warlords *-* stands in mid-air here.
A Duergar (medium)  *-* Warlords *-* stands in mid-air here.
An Orc (medium)  *-* Warlords *-* stands in mid-air here.
A Troll (large)  *-* Warlords *-* stands in mid-air here.
An Orc (medium)  *-* Warlords *-* stands in mid-air here.
A Minotaur (large)  *-* Warlords *-* stands in mid-air here.
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.

< 172h/172H 99v/103V Pos: standing >
A Troll snaps into visibility.
A Troll suddenly looks a bit dumb, and madly slams _YOU_!

< 164h/172H 100v/103V Pos: on your ass >
< T: Fodur TP: ass TC:few scratches E: A Troll sta EP: excellent >
 A Goblin snaps into visibility.
Out of nowhere, a Goblin stabs you in the back.
OUCH!  That really did HURT!

< 130h/172H 101v/103V Pos: on your ass >
< T: Fodur TP: ass TC: small wounds E: A Troll sta EP: excellent >
 A Drow Elf suddenly attacks YOU!
A Drow Elf's impressive slash strikes you very hard.
OUCH!  That really did HURT!
Searing bolts of black lightning flow forth from a Drow Elf's legendary cutlass 'Sanguine Song' [superior], striking you soundly!

< 107h/172H 101v/103V Pos: on your ass >
< T: Fodur TP: ass TC: few wounds E: A Troll sta EP: excellent >
 An Orc sings so badly it makes you hurt all over.
OUCH!  That really did HURT!
You have been blinded!
You feel very sick.

< 57h/172H 101v/103V Pos: on your ass >
< T: someone TP: ass TC: nasty wounds E: someone sta EP: excellent >
 Someone leaps at you only to realize you are down already.

< 57h/172H 101v/103V Pos: on your ass >
< T: someone TP: ass TC: nasty wounds E: someone sta EP: excellent >
 Someone's impressive slash enshrouds you in a mist of blood.
OUCH!  That really did HURT!
Someone's concussion blast rips into you, shattering your soul!