< 172h/172H 83v/103V Pos: standing >
*^.^MM....+
***..^M^...+.
**^*.^^.M^..+..
*******.M..M.+..^
*M+**^**.^.^+..^
^+++++@+++++...
*M+*^*.****.+...
M^******....^+...
M^***^..^MM.+.^
M*^*..^M^..+.
^**..^M...M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 172h/172H 83v/103V Pos: standing >
**^.^MM....
^***..^M^...+
^**^*.^^.M^..+.
*******.M..M.+..
*M+**^**.^.^+..
^++++@++++++..
*M+*^*.****.+..
M^******....^+..
MM^***^..^MM.+.
MM*^*..^M^..+
^^**..^M...
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 172h/172H 82v/103V Pos: standing >
^**^.^MM...
M^***..^M^...
M^**^*.^^.M^..+
*******.M..M.+.
*M+**^**.^.^+.
^+++@+++++++.
*M+*^*.****.+.
M^******....^+.
MMM^***^..^MM.+
MMM*^*..^M^..
M^^**..^M..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 172h/172H 82v/103V Pos: standing >
^**^.^MM...
M^***..^M^...
M^**^*.^^.M^..+
*******.M..M.+.
*M+**^**.^.^+.
^+++@+++++++.
*M+*^*.****.+.
M^******....^+.
MMM^***^..^MM.+
MMM*^*..^M^..
M^^**..^M..
M^**^.^MM..
MM^***..^M^..
M^**^*.^^.M^..
*******.M..M.+
*M+**^**.^.^+
^++@++++++++
*M+*^*.****.+
M^******....^+
MMMM^***^..^MM.
MMMM*^*..^M^.
MM^^**..^M.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 172h/172H 81v/103V Pos: standing >
MM^**^.^MM.
MMM^***..^M^.
M^**^*.^^.M^.
*******.M..M.
*M+**^**.^.^
^+@++++++++
*M+*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 172h/172H 81v/103V Pos: standing >
MMM^**^.^MM
MMMM^***..^M^
M^**^*.^^.M^
*******.M..M
*M+**^**.^.
^@++++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
[2] The corpse of a Town Guardian is lying here.
< 172h/172H 80v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of an elite guard is lying here.
< 172h/172H 80v/103V Pos: standing >
MMM^**^.^MM
MMMM^***..^M^
M^**^*.^^.M^
*******.M..M
*M+**^**.^.
^@++++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
[2] The corpse of a Town Guardian is lying here.
< 172h/172H 81v/103V Pos: standing >
MMM^***..^M
M^**^*.^^.M
*******.M..
*M+**^**.^.
^+++++++++
*M@*^*.****
M^******....
MMMM^***^..^MM
MMMMMMM*^*..^M^
MMMMM^^**..^M
MMM^**.^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 172h/172H 80v/103V Pos: standing >
MMMM^***..^
M^**^*.^^.
*******.M.
*M+**^**.^
^++++++++
*@+*^*.***
M^******...
MMMM^***^..^M
MMMMMMMM*^*..^M
MMMMMM^^**..^
MMM^**.^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 172h/172H 80v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Southern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Southern City Gates
</map>
Outside the Southern City Gates
Obvious exits: -N# -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 172h/172H 80v/103V Pos: standing >
Ok.
< 172h/172H 86v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
Inside the Southern City Gates
Obvious exits: -E -S -W
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 172h/172H 85v/103V Pos: standing >
Ok.
< 172h/172H 86v/103V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 172h/172H 96v/103V Pos: standing >
< 172h/172H 99v/103V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S# -W
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 172h/172H 99v/103V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your east.
A militia guard who is close by to your east.
A street sweeper who is not far off to your east.
A stray cat who is not far off to your east.
< 172h/172H 100v/103V Pos: standing >
Ok.
< 172h/172H 103v/103V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 172h/172H 103v/103V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 172h/172H 103v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Road Under the Southern Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Road Under the Southern Tower
</map>
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
A street sweeper is cleaning here, singing songs of labor.
A young man in leather armor seems to be patrolling the area.
< 172h/172H 102v/103V Pos: standing >
The wooden seems to be closed.
< 172h/172H 102v/103V Pos: standing >
The wooden seems to be closed.
< 172h/172H 102v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
Inside the Southern City Gates
Obvious exits: -E -S -W
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 172h/172H 102v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U
< 172h/172H 101v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.
A working-class whore is standing here, catwalking around.
< 172h/172H 100v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 172h/172H 99v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
< 172h/172H 100v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
< 172h/172H 101v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
A street sweeper is cleaning here, singing songs of labor.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
< 172h/172H 100v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 172h/172H 101v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
[3] A sturdy looking wooden club has been left here.
[3] A stout cudgel carved from oak wood lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[3] A long steel sword is here in the dirt.
[3] A durable looking footman's flail lies discarded here.
[3] A large black leather whip lies coiled here.
[3] A great flail has been carelessly left here.
[4] A warhammer with a sturdy-looking steel head lies here.
[4] A large two-handed sword has been left here.
[5] A large two-handed sword has been left here.
[6] A steel dagger has been tossed aside here.
[2] A spellbook has been tossed aside here.
A small round shield has been dropped here.
[36] A small bandage rests upon the ground here.
[10] A large wooden torch has been discarded here.
[7] A steel dagger about a foot in length lies here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.
< 172h/172H 101v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 172h/172H 101v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
A street sweeper is cleaning here, singing songs of labor.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
< 172h/172H 101v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
< 172h/172H 100v/103V Pos: standing >
The sun hangs low on the southern sky.
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
< 172h/172H 100v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
< 172h/172H 101v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.
A working-class whore is standing here, catwalking around.
< 172h/172H 101v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U
< 172h/172H 101v/103V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 172h/172H 102v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -W
< 172h/172H 102v/103V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 172h/172H 102v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U
< 172h/172H 101v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
Inside the Southern City Gates
Obvious exits: -E -S -W
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 172h/172H 100v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U
< 172h/172H 100v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.
A working-class whore is standing here, catwalking around.
< 172h/172H 100v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
< 172h/172H 99v/103V Pos: standing >
Alas, you cannot go that way. . . .
< 172h/172H 100v/103V Pos: standing >
Alas, you cannot go that way. . . .
< 172h/172H 101v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
< 172h/172H 100v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A grounds keeper is cleaning here, singing songs to Mielikki.
< 172h/172H 100v/103V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
A large Xorn stands here, three arms flailing. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
A Drow Elf (medium) *-* Warlords *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drider (large) *-* Warlords *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Drider's head.
A Drow Elf (medium) *-* Warlords *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
An Orc (medium) *-* Warlords *-* stands in mid-air here.
An Orc (medium) *-* Warlords *-* stands in mid-air here.
A Githyanki (medium) *-* Warlords *-* in mid-air sits atop a winged hellhound.
A Duergar (medium) *-* Warlords *-* stands in mid-air here.
A Duergar (medium) *-* Warlords *-* stands in mid-air here.
An Orc (medium) *-* Warlords *-* stands in mid-air here.
A Troll (large) *-* Warlords *-* stands in mid-air here.
An Orc (medium) *-* Warlords *-* stands in mid-air here.
A Minotaur (large) *-* Warlords *-* stands in mid-air here.
A Drow Elf (medium) *-* Warlords *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium) *-* Warlords *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
< 172h/172H 99v/103V Pos: standing >
A Troll snaps into visibility.
A Troll suddenly looks a bit dumb, and madly slams _YOU_!
< 164h/172H 100v/103V Pos: on your ass >
< T: Fodur TP: ass TC:few scratches E: A Troll sta EP: excellent >
A Goblin snaps into visibility.
Out of nowhere, a Goblin stabs you in the back.
OUCH! That really did HURT!
< 130h/172H 101v/103V Pos: on your ass >
< T: Fodur TP: ass TC: small wounds E: A Troll sta EP: excellent >
A Drow Elf suddenly attacks YOU!
A Drow Elf's impressive slash strikes you very hard.
OUCH! That really did HURT!
Searing bolts of black lightning flow forth from a Drow Elf's legendary cutlass 'Sanguine Song' [superior], striking you soundly!
< 107h/172H 101v/103V Pos: on your ass >
< T: Fodur TP: ass TC: few wounds E: A Troll sta EP: excellent >
An Orc sings so badly it makes you hurt all over.
OUCH! That really did HURT!
You have been blinded!
You feel very sick.
< 57h/172H 101v/103V Pos: on your ass >
< T: someone TP: ass TC: nasty wounds E: someone sta EP: excellent >
Someone leaps at you only to realize you are down already.
< 57h/172H 101v/103V Pos: on your ass >
< T: someone TP: ass TC: nasty wounds E: someone sta EP: excellent >
Someone's impressive slash enshrouds you in a mist of blood.
OUCH! That really did HURT!
Someone's concussion blast rips into you, shattering your soul!