<worn as a badge> the mark of the saboteur
<worn on head> the diamond crown of Winduin (glowing)
<worn on eyes> a pair of golden spectacles [superior] (magic)
<worn in ear> a flaming earring [poor]
<worn in ear> a gnomish ear amplifier of endurance (magic)
<worn on face> a misty blue mask of gauze
<worn around neck> a necklace of undead beholder eyes (magic)
<worn around neck> a coil of darkness of intelligence
<worn on body> the masters armor [superior] (glowing)
<worn about body> a cloak of werewolf fur [poor]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of agility (magic) (glowing)
<worn about waist> a pitch-black sash of the Bloodhawk gang [superior]
<worn on belt buckle>a diamondine axe covered in blood of damage (magic)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<attached to belt> a mistweyd nose-pipe
<worn on arms> some wolf hide sleeves of dexterity
<worn around wrist> a bracelet of dracolich hide of strength (magic) (humming)
<worn around wrist> an elven bracelet of precision [superior] (magic)
<worn on hands> some white fur skin gloves [superior] (magic)
<worn on finger> a ring of regeneration (magic) (glowing)
<worn on finger> a shiny crimson ring of damage (invis) (magic)
<primary weapon> a gleaming falchion [superior] with a strange black stone (magic) [74%]
<secondary weapon> a gladius called 'Backstabber' (magic) (glowing)[198h 33m 7s]
<worn on legs> some wolf hide pants of strength
<worn on feet> a pair of black, buffalo hide shoes [superior]
< 1207h/1218H 265v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: nasty sta EP: excellent >
< 1207h/1218H 265v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: nasty sta EP: excellent >
Your improved dexterity grants you an additional attack!
[Damage: 21 ] -=[Your powerful slash wounds a nasty satyr.]=-
[Damage: 19 ] -=[Your powerful slash wounds a nasty satyr.]=-
[Damage: 22 ] -=[Your powerful pierce wounds a nasty satyr.]=-
A nasty satyr dodges your futile attack.
A nasty satyr dodges your futile attack.
[Damage: 15 ] -=[Your impressive slash wounds a nasty satyr.]=-
[Damage: 20 ] -=[Your slash wounds a nasty satyr.]=-
< 1207h/1218H 265v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: nasty sta EP: small wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 1207h/1218H 265v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: nasty sta EP: small wounds >
A nasty satyr completes his spell...
A nasty satyr utters the words 'buoblg qrunsoqpze yugh'
-=[A nasty satyr's mighty magic fist slams into you!]=-
< 1087h/1218H 265v/285V Pos: standing >
< T: Duac TP: sta TC: small wounds E: nasty sta EP: small wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 1087h/1218H 265v/285V Pos: standing >
< T: Duac TP: sta TC: small wounds E: nasty sta EP: small wounds >
You dodge a nasty satyr's vicious attack.
You parry a nasty satyr's lunge at you.
A nasty satyr misses you.
A nasty satyr starts casting an offensive spell.
You attempt to flee...
<map>
Zone: The Trakkia Mountains.
Room: Inside the Rilla Catacombs
</map>
Inside the Rilla Catacombs
Obvious exits: -N -E -D
Cols enters from the north.
You flee southward!
< 1087h/1218H 233v/285V Pos: standing >
< 1087h/1218H 233v/285V Pos: standing >
<map>
Zone: The Trakkia Mountains.
Room: Inside the Rilla Catacombs
</map>
<map>
Zone: The Trakkia Mountains.
Room: Inside the Rilla Catacombs
</map>
Inside the Rilla Catacombs
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a massive carrion crawler is lying here.
The corpse of a nasty satyr is lying here.
The corpse of a medusa is lying here.
A nasty little satyr travels the catacombs.(Red Aura)
There are some tracks heading north.
Cols enters from the south.
< 1087h/1218H 234v/285V Pos: standing >
You mindlessly slam him with your mass!
[Damage: 8 ] A nasty satyr is momentarily dazed...
< 1087h/1218H 205v/285V Pos: standing >
< T: Duac TP: sta TC: small wounds E: nasty ass EP: small wounds >
Cols grasps his totem tightly, and begins communing with the spirits.
Cols starts casting a spell.
< 1087h/1218H 206v/285V Pos: standing >
< T: Duac TP: sta TC: small wounds E: nasty ass EP: small wounds >
[Damage: 26 ] -=[Your slash strikes a nasty satyr.]=-
[Damage: 34 ] -=[Your pierce strikes a nasty satyr.]=-
[Damage: 34 ] -=[Your pierce strikes a nasty satyr.]=-
[Damage: 33 ] -=[Your powerful slash strikes a nasty satyr.]=-
[Damage: 24 ] -=[Your powerful slash strikes a nasty satyr.]=-
[Damage: 30 ] -=[Your powerful slash strikes a nasty satyr.]=-
< 1087h/1218H 206v/285V Pos: standing >
< T: Duac TP: sta TC: small wounds E: nasty ass EP: few wounds >
Cols completes his spell...
Cols utters the word 'candusghafahuai'
You begin to feel all your pain and suffering ebb away as Cols's energy flows into you!
You feel significantly better.
< 1218h/1218H 206v/285V Pos: standing >
< T: Duac TP: sta TC:excellent E: nasty ass EP: few wounds >
Cols starts casting an offensive spell.
Cols snaps into visibility.
< 1218h/1218H 206v/285V Pos: standing >
< T: Duac TP: sta TC:excellent E: nasty ass EP: few wounds >
With superb grace and ease, you intercept a nasty satyr's attack with gladius called 'Backstabber' and counter-attack!
[Damage: 29 ] -=[Your powerful slash strikes a nasty satyr.]=-
A gleaming falchion [superior] with a strange black stone slices through the air with incredible ease!
[Damage: 22 ] -=[Your slash strikes a nasty satyr.]=-
You parry a nasty satyr's lunge at you.
You deflect a nasty satyr's blow and strike back at him!
[Damage: 24 ] -=[Your powerful slash strikes a nasty satyr.]=-
< 1218h/1218H 206v/285V Pos: standing >
< T: Duac TP: sta TC:excellent E: nasty ass EP: few wounds >
Cols completes his spell...
Cols utters the words 'ofzahzf gajr eughjfbaiqz'
Cols points at a nasty satyr.
A nasty satyr's entire body spasms uncontrollably as his soul is viciously attacked by Cols.
< 1218h/1218H 206v/285V Pos: standing >
< T: Duac TP: sta TC:excellent E: nasty ass EP: nasty wounds >
Cols starts casting an offensive spell.
< 1218h/1218H 206v/285V Pos: standing >
< T: Duac TP: sta TC:excellent E: nasty ass EP: nasty wounds >
Cols completes his spell...
Cols utters the words 'ofzahzf gajr eughjfbaiqz'
Cols points at a nasty satyr.
A nasty satyr's entire body spasms uncontrollably as his soul is viciously attacked by Cols.
< 1218h/1218H 206v/285V Pos: standing >
< T: Duac TP: sta TC:excellent E: nasty ass EP: pretty hurt >
[Damage: 28 ] -=[Your powerful slash strikes a nasty satyr very hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 68 ] -=[Your pierce causes a nasty satyr to grimace in pain.]=-
[Damage: 37 ] -=[Your mighty pierce causes a nasty satyr to grimace in pain.]=-
[Damage: 28 ] -=[Your powerful slash causes a nasty satyr to grimace in pain.]=-
[Damage: 26 ] -=[Your slash hits a nasty satyr.]=-
A nasty satyr is dead! R.I.P.
You receive your share of experience.
A nasty satyr's death cry reverberates in your head as he falls to the ground.
< 1218h/1218H 206v/285V Pos: standing >
Cols sits down in a comfortable spot.
< 1218h/1218H 206v/285V Pos: standing >
Cols stares off into space, entering a meditative trance.
< 1218h/1218H 206v/285V Pos: standing >
Cols snaps out of his meditative trance, smiling placidly.
< 1218h/1218H 211v/285V Pos: standing >
Cols clambers to his feet.
< 1218h/1218H 214v/285V Pos: standing >
Saving Duac.
< 1218h/1218H 215v/285V Pos: standing >
You quickly scan the area.
You see nothing.
Cols starts casting a spell.
< 1218h/1218H 216v/285V Pos: standing >
Looks like an exit.
You extend your sights southward.
Inside the Rilla Catacombs
Obvious exits: -N -E -D
< 1218h/1218H 217v/285V Pos: standing >
Cols completes his spell...
Cols utters the words 'gunsogz gsufuh'
< 1218h/1218H 219v/285V Pos: standing >
< 1218h/1218H 224v/285V Pos: standing >
Looks like an exit.
You extend your sights southward.
Inside the Rilla Catacombs
Obvious exits: -N -E -D
< 1218h/1218H 226v/285V Pos: standing >
< 1218h/1218H 230v/285V Pos: standing >
You quickly scan the area.
You see nothing.
< 1218h/1218H 232v/285V Pos: standing >
You quickly scan the area.
You see nothing.
< 1218h/1218H 233v/285V Pos: standing >
You quickly scan the area.
You see nothing.
< 1218h/1218H 234v/285V Pos: standing >
Cols sits down in a comfortable spot.
< 1218h/1218H 235v/285V Pos: standing >
Cols stares off into space, entering a meditative trance.
< 1218h/1218H 236v/285V Pos: standing >
Cols snaps out of his meditative trance, smiling placidly.
< 1218h/1218H 240v/285V Pos: standing >
You quickly scan the area.
You see nothing.
Cols clambers to his feet.
< 1218h/1218H 243v/285V Pos: standing >
<map>
Zone: The Trakkia Mountains.
Room: Inside the Rilla Catacombs
</map>
Inside the Rilla Catacombs
Obvious exits: -N -E -D
Cols enters from the north.
< 1218h/1218H 246v/285V Pos: standing >
You quickly scan the area.
You see nothing.
< 1218h/1218H 247v/285V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Inside the Rilla Catacombs
Obvious exits: -E -W
< 1218h/1218H 252v/285V Pos: standing >
Looks like an exit.
You extend your sights downward.
Inside the Rilla Catacombs
Obvious exits: -E -S -U
< 1218h/1218H 256v/285V Pos: standing >
<map>
Zone: The Trakkia Mountains.
Room: Inside the Rilla Catacombs
</map>
Inside the Rilla Catacombs
Obvious exits: -E -W
Cols enters from the west.
< 1218h/1218H 256v/285V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Inside the Rilla Catacombs
Obvious exits: -W
< 1218h/1218H 257v/285V Pos: standing >
A blazing imp announces its arrival with a quiet squeak.
A blazing imp now follows Cols.
< 1218h/1218H 259v/285V Pos: standing >
<map>
Zone: The Trakkia Mountains.
Room: Inside the Rilla Catacombs
</map>
Inside the Rilla Catacombs
Obvious exits: -N -E -D
Cols enters from the east.
< 1218h/1218H 264v/285V Pos: standing >
<map>
Zone: The Trakkia Mountains.
Room: Inside the Rilla Catacombs
</map>
Inside the Rilla Catacombs
Obvious exits: -E -S -U
Cols enters from above.
< 1218h/1218H 263v/285V Pos: standing >
You quickly scan the area.
A massive carrion crawler who is a brief walk away to your east.
A greater zombie who is a brief walk away to your east.
A massive cyclops who is close by to your south.
< 1218h/1218H 264v/285V Pos: standing >
Looks like an exit.
You extend your sights southward.
Inside the Rilla Catacombs
Obvious exits: -N -W
A hulking blue giant with one eye lumbers here.(Red Aura)
< 1218h/1218H 269v/285V Pos: standing >
You see nothing special...
< 1218h/1218H 271v/285V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Inside the Rilla Catacombs
Obvious exits: -N -E -W
The corpse of a massive cyclops is lying here.
< 1218h/1218H 273v/285V Pos: standing >
<map>
Zone: The Trakkia Mountains.
Room: Inside the Rilla Catacombs
</map>
Inside the Rilla Catacombs
Obvious exits: -N -E -W
The corpse of a massive cyclops is lying here.
Cols enters from the west.
< 1218h/1218H 276v/285V Pos: standing >
< 1218h/1218H 277v/285V Pos: standing >
You quickly scan the area.
A red dracolich who is close by to your north.
A Drow Elf who is close by to your north.
A Drow Elf who is close by to your north.
A blue dracolich who is close by to your north.
A blue dracolich who is close by to your north.
A Kobold who is close by to your north.
A nasty satyr who is not far off to your east.
A massive carrion crawler who is not far off to your east.
A greater zombie who is not far off to your east.
< 1218h/1218H 278v/285V Pos: standing >
< 1218h/1218H 280v/285V Pos: standing >
<map>
Zone: The Trakkia Mountains.
Room: Inside the Rilla Catacombs
</map>
Inside the Rilla Catacombs
Obvious exits: -E -S -U
Cols enters from the east.
< 1218h/1218H 281v/285V Pos: standing >
< 1218h/1218H 282v/285V Pos: standing >
<map>
Zone: The Trakkia Mountains.
Room: Inside the Rilla Catacombs
</map>
Inside the Rilla Catacombs
Obvious exits: -N -E -W
The corpse of a massive cyclops is lying here.
There are some tracks heading west.
Cols enters from the west.
< 1218h/1218H 281v/285V Pos: standing >
A blue dracolich enters from the north.
A blue dracolich enters from the north.
A Drow Elf enters from the north.
A red dracolich enters from the north.
< 1218h/1218H 282v/285V Pos: standing >
Looks like an exit.
You extend your sights northward.
Inside the Rilla Catacombs
Obvious exits: -E -S -D
The corpse of a nasty satyr is lying here.
< 1218h/1218H 283v/285V Pos: standing >
<map>
Zone: The Trakkia Mountains.
Room: Inside the Rilla Catacombs
</map>
Inside the Rilla Catacombs
Obvious exits: -E -S -U
There are some tracks heading east.
Cols enters from the east.
< 1218h/1218H 282v/285V Pos: standing >
< 1218h/1218H 283v/285V Pos: standing >
<map>
Zone: The Trakkia Mountains.
Room: Inside the Rilla Catacombs
</map>
<map>
Zone: The Trakkia Mountains.
Room: Inside the Rilla Catacombs
</map>
Inside the Rilla Catacombs
Obvious exits: -N -E -W
The corpse of a massive cyclops is lying here.
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*A Drow Elf (medium) *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium) *-* Warlords *-* stands in mid-air here.(Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*A Kobold (small) *-* Warlords *-* stands in mid-air here.(Red Aura)
There are Barbarian tracks going east.
Cols enters from the west.
< 1218h/1218H 283v/285V Pos: standing >
< 1218h/1218H 283v/285V Pos: standing >
A Kobold gives an order to his followers.
You duck under a red dracolich's lame kick.
A Kobold snaps into visibility.
You snap into visibility.
-=[A blue dracolich's kick hits you directly in the face.]=-
-=[A blue dracolich's sweep catches you in the side and you almost stumble.]=-
Sorry, you aren't allowed to do that in combat.
< 1190h/1218H 283v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: red sta EP: excellent >
< 1190h/1218H 283v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: red sta EP: excellent >
Cols grasps his totem tightly, and begins communing with the spirits.
Cols starts casting an offensive spell.
Cols snaps into visibility.
< 1190h/1218H 283v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: red sta EP: excellent >
No way, they are way too big!
< 1190h/1218H 283v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: red sta EP: excellent >
Cols completes his spell...
Cols utters the words 'abrauztg gpahhzfuio uqzbarr'
Cols points at a Kobold.
Cols's iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
< 1190h/1218H 283v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: red sta EP: excellent >
Cols grasps his totem tightly, and begins communing with the spirits.
Cols starts casting an offensive spell.
Cols snaps into visibility.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 1190h/1218H 283v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: red sta EP: excellent >
You attempt to flee...
<map>
Zone: The Trakkia Mountains.
Room: Inside the Rilla Catacombs
</map>
Inside the Rilla Catacombs
Obvious exits: -E -S -U
There are Barbarian tracks going east.
You flee westward!
< 1190h/1218H 258v/285V Pos: standing >
< 1190h/1218H 258v/285V Pos: standing >
< 1190h/1218H 259v/285V Pos: standing >
<map>
Zone: The Trakkia Mountains.
Room: Inside the Rilla Catacombs
</map>
<map>
Zone: The Trakkia Mountains.
Room: Inside the Rilla Catacombs
</map>
Inside the Rilla Catacombs
Obvious exits: -N -E -W
Shattered bits of ice are scattered about the area.
The corpse of a massive cyclops is lying here.
*Cols -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*A Drow Elf (medium) *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium) *-* Warlords *-* stands in mid-air here.(Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*A Kobold (small) *-* Warlords *-* stands in mid-air here.(Red Aura)
< 1190h/1218H 259v/285V Pos: standing >
A blue dracolich leaves north.
A blue dracolich leaves north.
A Drow Elf leaves north.
A red dracolich leaves north.
Since your victim is aware of your presence, you are unable to take full advantage of them...
You attempt to stab a Drow Elf in the back, but their stone skin quickly absorbs the impact before fading away!
A Drow Elf snaps into visibility.
[Damage: 1 ] -=[A Drow Elf makes a strange sound as you place a gladius called 'Backstabber' in his back.]=-
< 1190h/1218H 260v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: A Drow Elf sta EP: few scratches >
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 1190h/1218H 261v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: A Drow Elf sta EP: few scratches >
You faintly hear A Kobold groupsay the words '(mumble) hamflong'.
< 1190h/1218H 261v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: A Drow Elf sta EP: few scratches >
A Drow Elf completes his spell...
A Drow Elf utters the words 'efzae xazz'
A dark, freezing cold wave sent by a Drow Elf slowly covers Cols making him choke and freeze.
A Drow Elf snaps into visibility.
Cols snaps into visibility.
A dark blue, bitterly icy wave flows over Cols.
< 1190h/1218H 261v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: A Drow Elf sta EP: few scratches >
You dodge a Drow Elf's vicious attack.
You parry a Drow Elf's lunge at you.
A Drow Elf snaps into visibility.
< 1190h/1218H 261v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: A Drow Elf sta EP: few scratches >
A faint hum can be heard from a gladius called 'Backstabber' you are carrying.
You snap into visibility.
You tackle a Drow Elf square in the chest knocking the wind out of him!
< 1190h/1218H 261v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: A Drow Elf sit EP: few scratches >
You score a CRITICAL HIT!!!!!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 59 ] -=[Your mighty slash strikes a Drow Elf hard.]=-
[Damage: 21 ] -=[Your powerful pierce strikes a Drow Elf.]=-
[Damage: 26 ] -=[Your powerful pierce strikes a Drow Elf.]=-
[Damage: 28 ] -=[Your powerful slash strikes a Drow Elf.]=-
[Damage: 31 ] -=[Your powerful slash strikes a Drow Elf.]=-
< 1190h/1218H 261v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: A Drow Elf sit EP: few wounds >
A Drow Elf snaps into visibility.
Cols snaps into visibility.
A dark blue, bitterly icy wave flows over Cols.
Cols grasps his totem tightly, and begins communing with the spirits.
Cols starts casting an offensive spell.
< 1190h/1218H 261v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: A Drow Elf sit EP: few wounds >
A blue dracolich enters from the north.
A blue dracolich enters from the north.
A Drow Elf enters from the north.
A red dracolich enters from the north.
< 1190h/1218H 261v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: A Drow Elf sit EP: few wounds >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 1190h/1218H 261v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: A Drow Elf sit EP: few wounds >
Cols snaps into visibility.
Cols completes his spell...
Cols utters the words 'ofzahzf gsufuh aiojugp'
Cols points at a Drow Elf.
A Drow Elf SCREAMS in utter anguish, caused by Cols's spiritual assault!
Cols snaps into visibility.
A Drow Elf snaps into visibility.
< 1190h/1218H 261v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: A Drow Elf sit EP: nasty wounds >
A Kobold completes his spell...
A Kobold utters the words 'unsozfol efaui'
A Kobold snaps into visibility.
Cols snaps into visibility.
A Kobold drains Cols - what a waste of energy!
< 1190h/1218H 261v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: A Drow Elf sit EP: nasty wounds >
A Drow Elf snaps into visibility.
Cols snaps into visibility.
A dark blue, bitterly icy wave flows over Cols.
< 1190h/1218H 261v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: A Drow Elf sit EP: nasty wounds >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 1190h/1218H 261v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: A Drow Elf sit EP: nasty wounds >
You parry a Drow Elf's lunge at you.
You play with a Drow Elf before lunging into an offensive routine!
You score a CRITICAL HIT!!!!!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 54 ] -=[Your mighty slash seriously wounds a Drow Elf.]=-
[Damage: 26 ] -=[Your powerful slash strikes a Drow Elf very hard.]=-
< 1190h/1218H 261v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: A Drow Elf sit EP: pretty hurt >
A Kobold completes his spell...
A Kobold utters the words 'unsozfol efaui'
A Kobold snaps into visibility.
Cols snaps into visibility.
A Kobold drains Cols - what a waste of energy!
< 1190h/1218H 261v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: A Drow Elf sit EP: pretty hurt >
A Drow Elf snaps into visibility.
Cols snaps into visibility.
A dark blue, bitterly icy wave flows over Cols.
< 1190h/1218H 261v/285V Pos: standing >
< T: Duac TP: sta TC:few scratches E: A Drow Elf sit EP: pretty hurt >
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 23 ] -=[Your powerful slash strikes a Drow Elf very hard.]=-
[Damage: 25 ] -=[Your pierce seriously wounds a Drow Elf.]=-
[Damage: 29 ] -=[Your pierce enshrouds a Drow Elf in a mist of blood.]=-
[Damage: 20 ] -=[Your powerful slash enshrouds a Drow Elf in a mist of blood.]=-
[Damage: 26 ] -=[Your powerful slash causes a Drow Elf to grimace in pain.]=-
[Damage: 28 ] -=[Your powerful slash hits a Drow Elf.]=-
A Drow Elf is mortally wounded, and will die soon, if not aided.
< 1190h/1218H 261v/285V Pos: standing >
<A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 1190h/1218H 261v/285V Pos: standing >
<Cols starts casting a spell.
< 1190h/1218H 261v/285V Pos: standing >
<A Kobold completes his spell...
A Kobold utters the words 'unsozfol efaui'
A Kobold snaps into visibility.
Cols snaps into visibility.
A Kobold drains Cols - what a waste of energy!
< 1190h/1218H 261v/285V Pos: standing >
<A Drow Elf snaps into visibility.
Cols snaps into visibility.
A dark blue, bitterly icy wave flows over Cols.
< 1190h/1218H 261v/285V Pos: standing >
<Cols completes his spell...
Cols utters the word 'candusghafahuai'
Cols takes on a much healthier countenance as Cols completes his incantation.
< 1190h/1218H 261v/285V Pos: standing >
<A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
Sorry, you aren't allowed to do that in combat.
< 1190h/1218H 261v/285V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
< 1190h/1218H 261v/285V Pos: standing >
<A Drow Elf snaps into visibility.
Cols snaps into visibility.
A dark blue, bitterly icy wave flows over Cols.
Sorry, you aren't allowed to do that in combat.
< 1190h/1218H 261v/285V Pos: standing >
<Cols starts casting a spell.
< 1190h/1218H 261v/285V Pos: standing >
<A Kobold completes his spell...
A Kobold utters the words 'unsozfol efaui'
A Kobold snaps into visibility.
Cols snaps into visibility.
A Kobold drains Cols - what a waste of energy!
Sorry, you aren't allowed to do that in combat.
< 1190h/1218H 261v/285V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
< 1190h/1218H 261v/285V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
< 1190h/1218H 261v/285V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
< 1190h/1218H 261v/285V Pos: standing >
<Your improved dexterity grants you an additional attack!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 10 ] -=[Your impressive slash hits a Drow Elf.]=-
A Drow Elf's collar of the pyrobeast of constitution was completely destroyed by the massive blow!
A Drow Elf's some shin-guards of subterfuge [superior] was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!