The death of [54 Water Magus] Gells *-* Warlords *-* (Drow Elf)

in Inside the Rilla Catacombs

from the perspective of [51 Air Magus] Krey *-* Warlords *-* (Drow Elf)

<worn as a badge>    an ashen badge of the Laduguer artisans (glowing)
<worn on head>       a relic crown of impunity [poor]
<worn on eyes>       goggles of the tinkerer [superior] (glowing)
<worn in ear>        a shiny golden earring of the ancients [superior]
<worn in ear>        the skull of the Magi [superior] [85%]
<worn around neck>   a golden elven necklace
<worn around neck>   a crystal amulet [poor]
<worn on body>       a dark magenta robe [superior] (glowing)
<worn about body>    the robes of the maelstrom
<worn about waist>   a belt of drider hair [78%]
<worn on belt buckle>a black leather tome with an embossed dracolich
<attached to belt>   a spell tome of putrified zombie skin
<worn on arms>       some well-used bronze arm plates
<held as shield>     a flaming dragonscale tower shield
<worn around wrist>  a small bracelet of woven mithril chain
<worn on hands>      a pair of moss-covered gloves [poor] (glowing)
<worn on finger>     a golden ring of beauty [poor] (glowing)
<worn on finger>     a ring of citizenship [superior]
<primary weapon>     a mithril dagger
<worn on legs>       some moss-covered leggings [poor] (glowing)
<worn on feet>       a pair of bronze-plated traveling boots [poor]

Gells snaps into visibility.

< 311h/386H 180v/180V Pos: sitting >
Gells completes his spell...
A dark, freezing cold wave sent by Gells slowly covers a haunt making it choke and freeze.
A dark blue, bitterly icy wave flows over a haunt.
Zloin gives an order to his followers.
A blue dracolich heroically rescues Gells.

< 312h/386H 180v/180V Pos: sitting >
A haunt's crude punch wounds a blue dracolich.
A haunt's punch wounds a blue dracolich.
A blue dracolich blocks a haunt's lunge at it.
A blue dracolich dodges a haunt's attack.
A haunt's crude punch wounds a blue dracolich.
A haunt's crude punch wounds a blue dracolich.
A haunt starts casting an offensive spell called 'ray of enfeeblement'.
A haunt's weak punch grazes a blue dracolich.
A haunt's weak punch grazes a blue dracolich.
A haunt's punch wounds a blue dracolich.
A haunt's crude punch wounds a blue dracolich.
A blue dracolich blocks a haunt's lunge at it.
A haunt's punch wounds a blue dracolich.
A blue dracolich dodges a haunt's attack.
A haunt starts casting an offensive spell.
You stop meditating.
You thank Zloin heartily.

< 312h/386H 180v/180V Pos: sitting >
A dark blue, bitterly icy wave flows over a haunt.

< 312h/386H 180v/180V Pos: sitting >
You are already resting.
Gells says 'blink'
Gells's blackened staff of Netheril hums briefly, and their body begins to vibrate violently!
Gells suddenly ceases to be only to materialize nearby.

< 312h/386H 180v/180V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - conjure greater elemental
(10th circle)  2 - group stone skin
               1 - air form
               1 - transmute water to air
( 9th circle)  1 - relocate
               1 - gate
               1 - electrical execution
( 8th circle)  2 - disintegrate
               1 - globe of invulnerability
               1 - improved invisibility
               1 - ethereal recharge
( 7th circle)  2 - dimension door
               4 - cyclone
( 6th circle)  2 - teleport
               5 - stone skin
( 5th circle)  1 - identify
               3 - conjure elemental
               4 - wall of stone
( 4th circle)  1 - enchant weapon
               4 - lightning bolt
               2 - infravision
               2 - wall of force
( 3rd circle)  5 - shocking grasp
               1 - strength
               3 - dispel magic
               1 - agility
( 2nd circle)  3 - burning hands
               3 - chill touch
               2 - sleep
               2 - mirror image
( 1st circle)  3 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
    1 seconds:  ( 9th) electrical execution
    6 seconds:  ( 9th) electrical execution

You can memorize no more spells.
Gells sits down in a comfortable spot.

< 312h/386H 180v/180V Pos: sitting >
A haunt completes its spell...
A blue dracolich pales and seems to sag.
A haunt completes its spell...
You start meditating...
Gells opens a large tome engulfed in blue flames and begins studying it intently.

< 312h/386H 180v/180V Pos: sitting >
A blue dracolich's powerful claw enshrouds a haunt in a mist of blood.
A haunt dodges a blue dracolich's attack.

< 312h/386H 180v/180V Pos: sitting >
A dark blue, bitterly icy wave flows over a haunt.

< 312h/386H 180v/180V Pos: sitting >
You have finished memorizing electrical execution.

< 313h/386H 180v/180V Pos: sitting >
A dark blue, bitterly icy wave flows over a haunt.
A haunt is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Krey by 95274.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a haunt's last actions in this world.

< 313h/386H 180v/180V Pos: sitting >
Zloin starts casting an offensive spell called 'negative concussion blast'.

< 313h/386H 180v/180V Pos: sitting >
A haunt's punch wounds a blue dracolich.
A haunt's punch grazes a blue dracolich.
A haunt's weak punch grazes a blue dracolich.
A haunt's crude punch wounds a blue dracolich.
A haunt's decent punch wounds a blue dracolich.
A haunt's punch wounds a blue dracolich.

< 313h/386H 180v/180V Pos: sitting >
Zloin completes his spell...
Zloin's concussion blast rips into a haunt, shattering its soul!

< 313h/386H 180v/180V Pos: sitting >
You have finished memorizing electrical execution.
Your studies are complete.

< 313h/386H 180v/180V Pos: sitting >
You clamber to your feet.

< 313h/386H 180v/180V Pos: standing >
Zloin starts casting an offensive spell.

< 313h/386H 180v/180V Pos: standing >
You start chanting...

< 313h/386H 180v/180V Pos: standing >
A blue dracolich's impressive claw wounds a haunt.
A haunt dodges a blue dracolich's attack.
A blue dracolich's claw wounds a haunt.

< 314h/386H 180v/180V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'izoahuzz qaijudigguai bragh'
Zloin's concussion blast rips into a haunt, shattering its soul!

< 314h/386H 180v/180V Pos: standing >
You complete your spell...
[Damage: 71 ] A huge shower of arcing electricity engulfs a haunt.

< 314h/386H 180v/180V Pos: standing >
< T: blue TP: sta TC: small wounds E: haunt sta EP:  few wounds >
 A haunt dodges your futile attack.
You feel your skill in 1h piercing improving.
You miss a haunt.
A blue dracolich dodges a haunt's attack.
A blue dracolich blocks a haunt's lunge at it.
A haunt's punch wounds a blue dracolich.
A blue dracolich dodges a haunt's attack.
A haunt's crude punch wounds a blue dracolich.
A haunt's weak punch wounds a blue dracolich.
A haunt turns to focus its attack on you!

< 314h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP:  few wounds >
 You start chanting...

< 314h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP:  few wounds >
 [Damage: 25 ] Electrical arcs continue to blacken and pincushion a haunt.

< 314h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP:  few wounds >
 You complete your spell...
[Damage: 61 ] A huge shower of arcing electricity engulfs a haunt.
Zloin sits down in a comfortable spot.

< 314h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP:  nasty wounds >
 Zloin opens a large tome engulfed in blue flames and begins studying it intently.

< 314h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP:  nasty wounds >
 You start chanting...

< 314h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP:  nasty wounds >
 A haunt dodges a blue dracolich's attack.
A blue dracolich's impressive claw strikes a haunt.
A haunt dodges a blue dracolich's attack.

< 314h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP:  nasty wounds >
 [Damage: 11 ] Electrical arcs continue to blacken and pincushion a haunt.

< 314h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP:  nasty wounds >
 [Damage: 23 ] Electrical arcs continue to blacken and pincushion a haunt.

< 314h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP:  nasty wounds >
 You complete your spell...
[Damage: 58 ] A huge shower of arcing electricity engulfs a haunt.

< 314h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP:  nasty wounds >
 You dodge a haunt's vicious attack.
You dodge a haunt's vicious attack.
You dodge a haunt's vicious attack.
A haunt's feeble punch grazes you.
A haunt's weak punch wounds you.
A haunt's punch wounds you.
A haunt starts casting an offensive spell called 'ray of enfeeblement'.

< 301h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP:  nasty wounds >
 You miss a haunt.
A haunt dodges your futile attack.

< 301h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP:  nasty wounds >
 Gells closes his book and grins malevolently.

< 301h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP:  nasty wounds >
 You don't have that spell memorized.

< 301h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP:  nasty wounds >
 You don't have that spell memorized.
Gells clambers to his feet.

< 301h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP:  nasty wounds >
 [Damage: 14 ] Electrical arcs continue to blacken and pincushion a haunt.
You don't have that spell memorized.

< 301h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP: pretty hurt >
 [Damage: 10 ] Electrical arcs continue to blacken and pincushion a haunt.
A haunt completes its spell...
A haunt utters the words 'grul ay unsoyzzbrzwunsoh'
A wave of weakness sweeps over you!
Zloin closes his book and grins malevolently.

< 301h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP: pretty hurt >
 [Damage: 22 ] Electrical arcs continue to blacken and pincushion a haunt.

< 301h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP: pretty hurt >
 Zloin gives an order to his followers.
A blue dracolich suddenly attacks a haunt!
Zloin snaps into visibility.
A blue dracolich misses a haunt.
A red dracolich suddenly attacks a haunt!
A red dracolich's impressive crush strikes a haunt very hard.

< 301h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP: pretty hurt >
 [Damage:  9 ] Electrical arcs continue to blacken and pincushion a haunt.
A haunt dodges a blue dracolich's attack.
A blue dracolich's impressive claw strikes a haunt hard.
A haunt dodges a blue dracolich's attack.

< 301h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP: pretty hurt >
 [Damage: 11 ] Electrical arcs continue to blacken and pincushion a haunt.

< 301h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP: pretty hurt >
 [Damage: 10 ] Electrical arcs continue to blacken and pincushion a haunt.

< 301h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: small wounds E: haunt sta EP:  awful >
 You dodge a haunt's vicious attack.
You dodge a haunt's vicious attack.
A haunt's punch wounds you.
A haunt's weak punch wounds you.
You dodge a haunt's vicious attack.
A haunt's feeble punch grazes you.

< 289h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: few wounds E: haunt sta EP:  awful >
 You miss a haunt.
A haunt dodges your futile attack.

< 289h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: few wounds E: haunt sta EP:  awful >
 [Damage:  8 ] Electrical arcs continue to blacken and pincushion a haunt.

< 289h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: few wounds E: haunt sta EP:  awful >
 [Damage:  9 ] Electrical arcs continue to blacken and pincushion a haunt.
Gells starts casting an offensive spell.
Gells snaps into visibility.

< 289h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: few wounds E: haunt sta EP:  awful >
 [Damage:  5 ] Electrical arcs continue to blacken and pincushion a haunt.

< 289h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: few wounds E: haunt sta EP:  awful >
 Zloin clambers to his feet.

< 289h/386H 180v/180V Pos: standing >
< T: Krey TP: sta TC: few wounds E: haunt sta EP:  awful >
 A red dracolich's impressive crush seriously wounds a haunt.
A red dracolich's impressive crush enshrouds a haunt in a mist of blood.
A red dracolich misses a haunt.
A blue dracolich's impressive pierce enshrouds a haunt in a mist of blood.
A haunt dodges a blue dracolich's attack.
A haunt dodges a blue dracolich's attack.
Zloin gives an order to his followers.
You are rescued by a blue dracolich, you are confused, but grateful!

< 289h/386H 180v/180V Pos: standing >
The arcs of electricity surrounding a haunt ground out!

< 289h/386H 180v/180V Pos: standing >
[Damage:  8 ] Electrical arcs continue to blacken and pincushion a haunt.

< 289h/386H 180v/180V Pos: standing >
[Damage: 10 ] Electrical arcs continue to blacken and pincushion a haunt.
Gells snaps into visibility.
A blue dracolich's impressive claw hits a haunt.
A haunt is mortally wounded, and will die soon, if not aided.

< 289h/386H 180v/180V Pos: standing >
Gells snaps into visibility.
Gells completes his spell...
Gells utters the word 'euguihzofahz'
Gells sends a bright green ray of light streaking towards a haunt!
Gells cackles as his disintegration ray strikes a haunt hard!
A haunt is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Krey by 95274.
The smell of fresh blood enters your body, infusing you with power!
A haunt's death cry reverberates in your head as it falls to the ground.

< 289h/386H 180v/180V Pos: standing >
Gells starts casting a spell.

< 289h/386H 180v/180V Pos: standing >
You feel your skin soften and return to normal.

< 289h/386H 180v/180V Pos: standing >
Zloin finds an ancient skeleton key!

< 290h/386H 180v/180V Pos: standing >
Gells completes his spell...
Gells utters the words 'ofajs ghaiz gtui'
Zloin's flesh melds with conjured rocks, turning it to stone.
Gells's flesh melds with conjured rocks, turning it to stone.
Your flesh melds with conjured rocks, turning it to stone.
A red dracolich's flesh melds with conjured rocks, turning it to stone.
A blue dracolich's flesh melds with conjured rocks, turning it to stone.
A blue dracolich's flesh melds with conjured rocks, turning it to stone.

< 290h/386H 180v/180V Pos: standing >
Zloin gets something from a casket.

< 290h/386H 180v/180V Pos: standing >
Zloin gives an order to his followers.
A blue dracolich says 'I have 747 (930) hits, and 478 (478) movement points.'
A blue dracolich says 'I have 1247 (1087) hits, and 465 (465) movement points.'
A red dracolich says 'I have 1090 (1078) hits, and 484 (484) movement points.'

< 290h/386H 180v/180V Pos: standing >
Gells sits down in a comfortable spot.

< 291h/386H 180v/180V Pos: standing >
Gells opens a large tome engulfed in blue flames and begins studying it intently.

< 291h/386H 180v/180V Pos: standing >
Zloin starts casting a spell called 'heal undead'.

< 291h/386H 180v/180V Pos: standing >
Gells closes his book and grins malevolently.
Zloin completes his spell...
Zloin utters the words 'pzar jioculoae'
Zloin reaches out at a blue dracolich, touching it. 
A blue dracolich appears to gain power from the sudden deadly chill around it.
The Tomb of Kiri Ivinof
Obvious exits: -South
[2] The corpse of a haunt is lying here.
The corpse of the phantom of Kiri Ivinof is lying here.
A black stone casket lies open here.
*Gells  *-* Warlords *-* (Drow Elf)(medium) sits resting.
An impenetrable globe of darkness floats near Gells's head.
*Zloin  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
A red dracolich is here, with flesh hanging off its rotting bones. (minion) 

< 291h/386H 180v/180V Pos: standing >
Zloin sits down in a comfortable spot.

< 291h/386H 180v/180V Pos: standing >
Zloin opens a large tome engulfed in blue flames and begins studying it intently.

< 291h/386H 180v/180V Pos: standing >
Zloin closes his book and grins malevolently.
Gells clambers to his feet.

< 291h/386H 180v/180V Pos: standing >
You do not see that here.

< 292h/386H 180v/180V Pos: standing >
You do not see that here.

< 292h/386H 180v/180V Pos: standing >
Zloin clambers to his feet.

< 292h/386H 180v/180V Pos: standing >
The Tomb of Kiri Ivinof
Obvious exits: -South
[2] The corpse of a haunt is lying here.
The corpse of the phantom of Kiri Ivinof is lying here.
A black stone casket lies open here.
*Gells  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Gells's head.
*Zloin  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
A red dracolich is here, with flesh hanging off its rotting bones. (minion) 

< 292h/386H 180v/180V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of the phantom of Kiri Ivinof is made of flesh and appears to be of average quality.
The corpse of the phantom of Kiri Ivinof has an item value of 1.
It appears to be the corpse of the phantom of Kiri Ivinof.
Nothing.

< 293h/386H 180v/180V Pos: standing >
Zloin sneaks south.
A blue dracolich leaves south.
A blue dracolich leaves south.
You follow Zloin.

Inside the Rilla Catacombs
   Its dark, musty, and smells heavily of death and decay. The Rilla
Catacombs have been here for well over a hundred years, built by the
local tribesman to honor their long dead leader who remains buried
somewhere down here to this day. Within the recent years visitors to
the catacombs and the tomb have been chased away by a sudden influx
of menacing creatures who have ventured up from the depths of the
underdark and legends suggest even the great leader of the trakkian
people has been turned into a being of evil and undeath through un-
holy means.
Obvious exits: -North -East  -West 
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
*Zloin  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
A red dracolich enters from the north.

< 293h/386H 178v/180V Pos: standing >
Zloin sneaks east.
A blue dracolich leaves east.
A blue dracolich leaves east.
You follow Zloin.

Inside the Rilla Catacombs
   Its dark, musty, and smells heavily of death and decay. The Rilla
Catacombs have been here for well over a hundred years, built by the
local tribesman to honor their long dead leader who remains buried
somewhere down here to this day. Within the recent years visitors to
the catacombs and the tomb have been chased away by a sudden influx
of menacing creatures who have ventured up from the depths of the
underdark and legends suggest even the great leader of the trakkian
people has been turned into a being of evil and undeath through un-
holy means.
Obvious exits: -South -West 
The corpse of a massive cyclops is lying here.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
*Zloin  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
A red dracolich enters from the west.

< 293h/386H 176v/180V Pos: standing >
A blue dracolich leaves south.
A blue dracolich leaves south.
You follow Zloin.

Inside the Rilla Catacombs
   Its dark, musty, and smells heavily of death and decay. The Rilla
Catacombs have been here for well over a hundred years, built by the
local tribesman to honor their long dead leader who remains buried
somewhere down here to this day. Within the recent years visitors to
the catacombs and the tomb have been chased away by a sudden influx
of menacing creatures who have ventured up from the depths of the
underdark and legends suggest even the great leader of the trakkian
people has been turned into a being of evil and undeath through un-
holy means.
Obvious exits: -North -South -Up   
The corpse of a haunt is lying here.
The corpse of a massive carrion crawler is lying here.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
*Zloin  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
A red dracolich enters from the north.

< 293h/386H 174v/180V Pos: standing >
A blue dracolich leaves up.
A blue dracolich leaves up.
You follow Zloin.

Inside the Rilla Catacombs
   Its dark, musty, and smells heavily of death and decay. The Rilla
Catacombs have been here for well over a hundred years, built by the
local tribesman to honor their long dead leader who remains buried
somewhere down here to this day. Within the recent years visitors to
the catacombs and the tomb have been chased away by a sudden influx
of menacing creatures who have ventured up from the depths of the
underdark and legends suggest even the great leader of the trakkian
people has been turned into a being of evil and undeath through un-
holy means.
Obvious exits: -East  -South -Down 
The corpse of a nasty satyr is lying here.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
*Zloin  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
A red dracolich enters from below.

< 293h/386H 174v/180V Pos: standing >
Zloin sneaks south.
A blue dracolich leaves south.
A blue dracolich leaves south.
You follow Zloin.

Inside the Rilla Catacombs
   Its dark, musty, and smells heavily of death and decay. The Rilla
Catacombs have been here for well over a hundred years, built by the
local tribesman to honor their long dead leader who remains buried
somewhere down here to this day. Within the recent years visitors to
the catacombs and the tomb have been chased away by a sudden influx
of menacing creatures who have ventured up from the depths of the
underdark and legends suggest even the great leader of the trakkian
people has been turned into a being of evil and undeath through un-
holy means.
Obvious exits: -North -East  -West 
The corpse of a massive cyclops is lying here.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
*Zloin  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
*A Halfling (small)  -=Celestial Sigil=- stands in mid-air here.
*A Barbarian (large)  -=Celestial Sigil=- stands in mid-air here.
A red dracolich enters from the north.

< 294h/386H 175v/180V Pos: standing >
A Barbarian sneaks west.
A Halfling leaves west.

< 294h/386H 175v/180V Pos: standing >
A Halfling enters from the west.

< 294h/386H 176v/180V Pos: standing >
Zloin gives an order to his followers.
A Barbarian easily ducks under a red dracolich's lame kick.
Zloin snaps into visibility.
A Barbarian snaps into visibility.
A Barbarian's eyes roll as a blue dracolich plants a foot in his face.
A blue dracolich almost sweeps a Barbarian off of his feet with a well placed leg sweep.

< 294h/386H 177v/180V Pos: standing >
A Halfling grasps his totem tightly, and begins communing with the spirits.
A Halfling starts casting an offensive spell called 'arieks shattering iceball'.
A Halfling snaps into visibility.

< 294h/386H 178v/180V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'abrauztg gpahhzfuio uqzbarr'
A Halfling points at Zloin.
A Halfling's iceball shatters upon impacting Zloin, rending flesh and sending blood flying.

< 295h/386H 179v/180V Pos: standing >
A Halfling grasps his totem tightly, and begins communing with the spirits.
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
Gells starts casting an offensive spell.
Gells snaps into visibility.

< 295h/386H 180v/180V Pos: standing >
A Barbarian attempts to flee.
A Barbarian leaves west.

< 295h/386H 180v/180V Pos: standing >
Gells completes his spell...
Gells utters the words 'efzae xazz'
A dark, freezing cold wave sent by Gells slowly covers a Halfling making him choke and freeze.
A Halfling snaps into visibility.
A dark blue, bitterly icy wave flows over a Halfling.

< 295h/386H 180v/180V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'abrauztg gpahhzfuio uqzbarr'
A Halfling points at Zloin.
A Halfling snaps into visibility.
Zloin snaps into visibility.
A Halfling's iceball shatters upon impacting Zloin, rending flesh and sending blood flying.

< 295h/386H 180v/180V Pos: standing >
A Barbarian enters from the west.

< 295h/386H 180v/180V Pos: standing >
A blue dracolich leaves north.
A blue dracolich leaves north.
You follow Zloin.

Inside the Rilla Catacombs
   Its dark, musty, and smells heavily of death and decay. The Rilla
Catacombs have been here for well over a hundred years, built by the
local tribesman to honor their long dead leader who remains buried
somewhere down here to this day. Within the recent years visitors to
the catacombs and the tomb have been chased away by a sudden influx
of menacing creatures who have ventured up from the depths of the
underdark and legends suggest even the great leader of the trakkian
people has been turned into a being of evil and undeath through un-
holy means.
Obvious exits: -East  -South -Down 
The corpse of a nasty satyr is lying here.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
*Zloin  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
A red dracolich enters from the south.

< 295h/386H 178v/180V Pos: standing >

< 295h/386H 178v/180V Pos: standing >
Zloin starts casting a spell.

< 295h/386H 178v/180V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'pzar jioculoae'

< 296h/386H 178v/180V Pos: standing >
Zloin sneaks south.
A blue dracolich leaves south.
A blue dracolich leaves south.
You follow Zloin.

Inside the Rilla Catacombs
   Its dark, musty, and smells heavily of death and decay. The Rilla
Catacombs have been here for well over a hundred years, built by the
local tribesman to honor their long dead leader who remains buried
somewhere down here to this day. Within the recent years visitors to
the catacombs and the tomb have been chased away by a sudden influx
of menacing creatures who have ventured up from the depths of the
underdark and legends suggest even the great leader of the trakkian
people has been turned into a being of evil and undeath through un-
holy means.
Obvious exits: -North -East  -West 
Shattered bits of ice are scattered about the area.
The corpse of a massive cyclops is lying here.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
*Zloin  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
*A Barbarian (large)  -=Celestial Sigil=- stands in mid-air here, fighting Gells.
*A Halfling (small)  -=Celestial Sigil=- stands in mid-air here. (Casting) 
*Gells  *-* Warlords *-* (Drow Elf)(medium) sits in mid-air here, fighting a Barbarian.
An impenetrable globe of darkness floats near Gells's head.
A red dracolich enters from the north.

< 296h/386H 176v/180V Pos: standing >
Zloin starts casting an offensive spell called 'energy drain'.
Zloin snaps into visibility.

< 296h/386H 176v/180V Pos: standing >
A Halfling snaps into visibility.
A Halfling completes his spell...
A Halfling utters the words 'ofzahzf gsufuh aiojugp'
A Halfling points at Gells.
Gells SCREAMS in utter anguish, caused by a Halfling's spiritual assault!
A Halfling snaps into visibility.
Gells snaps into visibility.

< 296h/386H 176v/180V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'unsozfol efaui'
Zloin snaps into visibility.
A Halfling snaps into visibility.
Zloin drains a Halfling - what a waste of energy!

< 296h/386H 177v/180V Pos: standing >
Gells snaps into visibility.
A Halfling snaps into visibility.
A dark blue, bitterly icy wave flows over a Halfling.

< 296h/386H 177v/180V Pos: standing >
Zloin starts casting an offensive spell called 'energy drain'.
Zloin snaps into visibility.

< 296h/386H 178v/180V Pos: standing >
A Barbarian parries Gells's lunge at him.
A Barbarian's intercepts Gells's attack with gleaming falchion [superior] with a strange black stone with eloquent ease.
A Barbarian snaps into visibility.
Gells snaps into visibility.
A Barbarian's mighty slash seriously wounds Gells.
A Barbarian's powerful slash strikes Gells very hard.

< 296h/386H 178v/180V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'unsozfol efaui'
Zloin snaps into visibility.
A Halfling snaps into visibility.
Zloin drains a Halfling - what a waste of energy!

< 296h/386H 179v/180V Pos: standing >
Gells snaps into visibility.
A Halfling snaps into visibility.
A dark blue, bitterly icy wave flows over a Halfling.

< 297h/386H 179v/180V Pos: standing >
A Barbarian snaps into visibility.
Gells snaps into visibility.
A Barbarian's powerful slash strikes Gells very hard.
A Barbarian's pierce seriously wounds Gells.
A Barbarian's pierce enshrouds Gells in a mist of blood.
A Barbarian's powerful slash enshrouds Gells in a mist of blood.
A Barbarian's powerful slash causes Gells to grimace in pain.
A Barbarian's powerful slash hits Gells.
Gells is mortally wounded, and will die soon, if not aided.

< 297h/386H 180v/180V Pos: standing >
Zloin starts casting an offensive spell called 'energy drain'.
Zloin snaps into visibility.

< 297h/386H 180v/180V Pos: standing >
A Halfling starts casting a spell.

< 297h/386H 180v/180V Pos: standing >
Inside the Rilla Catacombs
Obvious exits: -North -East  -West 
Shattered bits of ice are scattered about the area.
The corpse of a massive cyclops is lying here.
A red dracolich is here, with flesh hanging off its rotting bones. (minion) 
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
Zloin  *-* Warlords *-* (Kobold)(small) stands in mid-air here. (Casting) 
*A Barbarian (large)  -=Celestial Sigil=- stands in mid-air here, fighting Gells.
*A Halfling (small)  -=Celestial Sigil=- stands in mid-air here. (Casting) 
*Gells  *-* Warlords *-* (Drow Elf)(medium) is lying here, mortally wounded.
An impenetrable globe of darkness floats near Gells's head.

< 297h/386H 180v/180V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'unsozfol efaui'
Zloin snaps into visibility.
A Halfling snaps into visibility.
Zloin drains a Halfling - what a waste of energy!

< 297h/386H 180v/180V Pos: standing >
Gells snaps into visibility.
A Halfling snaps into visibility.
A dark blue, bitterly icy wave flows over a Halfling.

< 297h/386H 180v/180V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'candusghafahuai'
A Halfling takes on a much healthier countenance as a Halfling completes his incantation.

< 297h/386H 180v/180V Pos: standing >
Zloin starts casting an offensive spell.
Zloin snaps into visibility.

< 297h/386H 180v/180V Pos: standing >
Gells snaps into visibility.
A Halfling snaps into visibility.
A dark blue, bitterly icy wave flows over a Halfling.

< 297h/386H 180v/180V Pos: standing >
You don't have that spell memorized.
A Halfling starts casting a spell.

< 297h/386H 180v/180V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'unsozfol efaui'
Zloin snaps into visibility.
A Halfling snaps into visibility.
Zloin drains a Halfling - what a waste of energy!
You don't have that spell memorized.

< 297h/386H 180v/180V Pos: standing >
You don't have that spell memorized.

< 297h/386H 180v/180V Pos: standing >
You don't have that spell memorized.

< 298h/386H 180v/180V Pos: standing >
Inside the Rilla Catacombs
Obvious exits: -North -East  -West 
Shattered bits of ice are scattered about the area.
The corpse of a massive cyclops is lying here.
A red dracolich is here, with flesh hanging off its rotting bones. (minion) 
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
*Zloin  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
*A Barbarian (large)  -=Celestial Sigil=- stands in mid-air here, fighting Gells.
*A Halfling (small)  -=Celestial Sigil=- stands in mid-air here. (Casting) 
*Gells  *-* Warlords *-* (Drow Elf)(medium) is lying in mid-air here.
An impenetrable globe of darkness floats near Gells's head.

< 298h/386H 180v/180V Pos: standing >
A Barbarian snaps into visibility.
Gells snaps into visibility.
A Barbarian's impressive slash hits Gells.
Gells's collar of the pyrobeast of constitution was completely destroyed by the massive blow!
Gells's some shin-guards of subterfuge [superior] was completely destroyed by the massive blow!
Gells is dead! R.I.P.