<worn as a badge> a glowing blue crystal (magic)
<worn on head> an illithid's circlet [superior] (invis) (magic)
<worn on eyes> the spectacles of inner vision [superior] [81%]
<worn in ear> a tiny orb of obsidian (magic)
<worn in ear> a boreal dragonscale stud from The Kingdom of Torg
<worn on face> a jeweled stone mask
<worn around neck> a mithril amulet of the magi [superior] [87%]
<worn around neck> a necklace of flowing mist [superior] (magic) [84%]
<worn on body> a suit of flame-wreathed platemail [poor]
<worn about body> some robes of protection
<worn on back> an embroidered illithid-hide backsheath (magic) [48%]
<worn on tail> an icy dragonscale tail protector [84%]
<worn as quiver> an angelic steel quiver [31%]
<worn about waist> a beautiful marble girth [87%]
<worn on belt buckle>a large tome engulfed in blue flames (magic) (humming) [64%]
<attached to belt> an arcane spellbook covered with runes
<worn on arms> some cracked bone arm bracers [poor] [79%]
<held as shield> a well-polished mithril body shield [superior] [84%]
<worn around wrist> a satanic bracelet (magic) [65%]
<worn around wrist> a bracelet of blue flames [superior] (magic)
<worn on hands> the glowing gauntlets of the necromancer [poor] (magic) (glowing) (humming)
<worn on finger> some mithril ringlets [superior] (magic)
<worn on finger> an enchanted ring of balor bone [poor]
<held> the gem of the aerie [superior] (magic)
<worn on legs> some shin-guards of subterfuge [superior] [74%]
<worn on feet> boots of brain golem skin (magic)
Krey *-* Warlords *-* (Drow Elf)(medium) sits resting.(Red Aura)
An impenetrable globe of darkness floats near Krey's head.
A blue dracolich stands in mid-air here, fighting a haunt. (Minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A haunt stands here, fighting a blue dracolich.(Red Aura)
A haunt stands here, fighting Gells.(Red Aura)
< 533h/544H 197v/197V Pos: standing >
Gells completes his spell...
Gells utters the words 'efzae xazz'
A dark, freezing cold wave sent by Gells slowly covers a haunt making it choke and freeze.
A dark blue, bitterly icy wave flows over a haunt.
Ok.
A blue dracolich heroically rescues Gells.
< 533h/544H 197v/197V Pos: standing >
A haunt's crude punch wounds a blue dracolich.
A haunt's punch wounds a blue dracolich.
A blue dracolich blocks a haunt's lunge at it.
A blue dracolich dodges a haunt's attack.
A haunt's crude punch wounds a blue dracolich.
A haunt's crude punch wounds a blue dracolich.
A haunt starts casting an offensive spell.
A haunt's weak punch grazes a blue dracolich.
A haunt's weak punch grazes a blue dracolich.
A haunt's punch wounds a blue dracolich.
A haunt's crude punch wounds a blue dracolich.
A blue dracolich blocks a haunt's lunge at it.
A haunt's punch wounds a blue dracolich.
A blue dracolich dodges a haunt's attack.
A haunt starts casting an offensive spell called 'ray of enfeeblement'.
Krey thanks you heartily.
< 533h/544H 197v/197V Pos: standing >
A dark blue, bitterly icy wave flows over a haunt.
< 533h/544H 197v/197V Pos: standing >
Gells says 'blink'
Gells's blackened staff of Netheril hums briefly, and their body begins to vibrate violently!
Gells suddenly ceases to be only to materialize nearby.
< 533h/544H 197v/197V Pos: standing >
Gells sits down in a comfortable spot.
< 533h/544H 197v/197V Pos: standing >
A haunt completes its spell...
A haunt utters the words 'grul ay unsoyzzbrzwunsoh'
A blue dracolich pales and seems to sag.
A haunt completes its spell...
A haunt utters the words 'grul ay unsoyzzbrzwunsoh'
Gells opens a large tome engulfed in blue flames and begins studying it intently.
< 533h/544H 197v/197V Pos: standing >
[Damage: 26 ] A blue dracolich's powerful claw enshrouds a haunt in a mist of blood.
A haunt dodges a blue dracolich's attack.
< 533h/544H 197v/197V Pos: standing >
A dark blue, bitterly icy wave flows over a haunt.
< 533h/544H 197v/197V Pos: standing >
A dark blue, bitterly icy wave flows over a haunt.
A haunt is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zloin by 109284.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a haunt's last actions in this world.
< 534h/544H 197v/197V Pos: standing >
You start chanting...
< 534h/544H 197v/197V Pos: standing >
A haunt's punch wounds a blue dracolich.
A haunt's punch grazes a blue dracolich.
A haunt's weak punch grazes a blue dracolich.
A haunt's crude punch wounds a blue dracolich.
A haunt's decent punch wounds a blue dracolich.
A haunt's punch wounds a blue dracolich.
< 534h/544H 197v/197V Pos: standing >
You complete your spell...
[Damage: 100 ] Your concussion blast rips into a haunt, shattering its soul!
< 534h/544H 197v/197V Pos: standing >
Krey closes his book and grins malevolently.
< 534h/544H 197v/197V Pos: standing >
Krey clambers to his feet.
< 534h/544H 197v/197V Pos: standing >
You start chanting...
< 534h/544H 197v/197V Pos: standing >
Krey starts casting an offensive spell.
< 534h/544H 197v/197V Pos: standing >
[Damage: 12 ] A blue dracolich's impressive claw wounds a haunt.
A haunt dodges a blue dracolich's attack.
[Damage: 12 ] A blue dracolich's claw wounds a haunt.
< 534h/544H 197v/197V Pos: standing >
You complete your spell...
[Damage: 103 ] Your concussion blast rips into a haunt, shattering its soul!
< 534h/544H 197v/197V Pos: standing >
Krey completes his spell...
Krey utters the words 'zrzqhfuqar znzjudihuai'
A haunt is engulfed by a shower of arcing electricity sent by Krey.
< 534h/544H 197v/197V Pos: standing >
A haunt dodges Krey's attack.
Krey misses a haunt.
A blue dracolich dodges a haunt's attack.
A blue dracolich blocks a haunt's lunge at it.
A haunt's punch wounds a blue dracolich.
A blue dracolich dodges a haunt's attack.
A haunt's crude punch wounds a blue dracolich.
A haunt's weak punch wounds a blue dracolich.
A haunt turns to focus its attack on Krey!
You don't have that spell memorized.
< 534h/544H 197v/197V Pos: standing >
You don't have that spell memorized.
< 534h/544H 197v/197V Pos: standing >
You don't have that spell memorized.
Krey starts casting an offensive spell.
< 535h/544H 197v/197V Pos: standing >
The corpse of a haunt appears to be empty.
< 535h/544H 197v/197V Pos: standing >
the corpse of a haunt does not contain the essence.
< 535h/544H 197v/197V Pos: standing >
You don't have anything to put in it.
< 535h/544H 197v/197V Pos: standing >
Electrical arcs continue to blacken and pincushion a haunt.
It appears to be the corpse of a haunt.
Nothing.
< 535h/544H 197v/197V Pos: standing >
Krey completes his spell...
Krey utters the words 'zrzqhfuqar znzjudihuai'
A haunt is engulfed by a shower of arcing electricity sent by Krey.
You sit down and relax.
< 535h/544H 197v/197V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - create dracolich
1 - summon ghasts
(10th circle) 1 - raise lich
1 - vampiric trance
1 - mass embalm
1 - blackmantle
( 9th circle) 1 - energy drain
1 - dimension door
( 8th circle) 1 - haste
( 7th circle) 5 - protect undead
1 - raise wraith
( 6th circle) 3 - cone of cold
4 - vitalize undead
( 5th circle) 3 - teleport
5 - heal undead
( 4th circle) 1 - strength
2 - wither
6 - life leech
( 3rd circle) 1 - animate dead
7 - dispel magic
2 - embalm
( 2nd circle) 9 - sleep
1 - protection from cold
1 - protection from living
( 1st circle) 4 - minor creation
8 - slashing darkness
And you are currently memorizing the following spells:
1 seconds: ( 9th) energy drain
2 seconds: ( 9th) energy drain
3 seconds: ( 9th) energy drain
5 seconds: ( 8th) negative concussion blast
6 seconds: ( 8th) negative concussion blast
7 seconds: ( 8th) negative concussion blast
8 seconds: ( 8th) negative concussion blast
You can memorize no more spells.
You continue your study.
< 535h/544H 197v/197V Pos: sitting >
You start meditating...
< 535h/544H 197v/197V Pos: sitting >
You have finished memorizing energy drain.
Krey starts casting an offensive spell.
< 535h/544H 197v/197V Pos: sitting >
A haunt dodges a blue dracolich's attack.
[Damage: 13 ] A blue dracolich's impressive claw strikes a haunt.
A haunt dodges a blue dracolich's attack.
< 535h/544H 197v/197V Pos: sitting >
You have finished memorizing energy drain.
< 535h/544H 197v/197V Pos: sitting >
Electrical arcs continue to blacken and pincushion a haunt.
< 535h/544H 197v/197V Pos: sitting >
Electrical arcs continue to blacken and pincushion a haunt.
You have finished memorizing energy drain.
< 535h/544H 197v/197V Pos: sitting >
Krey completes his spell...
A haunt is engulfed by a shower of arcing electricity sent by Krey.
< 535h/544H 197v/197V Pos: sitting >
You have finished memorizing negative concussion blast.
Krey dodges a haunt's attack.
Krey dodges a haunt's attack.
Krey dodges a haunt's attack.
A haunt's feeble punch grazes Krey.
A haunt's weak punch wounds Krey.
A haunt's punch wounds Krey.
A haunt starts casting an offensive spell called 'ray of enfeeblement'.
< 535h/544H 197v/197V Pos: sitting >
Krey misses a haunt.
A haunt dodges Krey's attack.
< 535h/544H 197v/197V Pos: sitting >
Gells closes his book and grins malevolently.
You have finished memorizing negative concussion blast.
< 535h/544H 197v/197V Pos: sitting >
You have finished memorizing negative concussion blast.
Gells clambers to his feet.
< 535h/544H 197v/197V Pos: sitting >
Electrical arcs continue to blacken and pincushion a haunt.
< 536h/544H 197v/197V Pos: sitting >
Electrical arcs continue to blacken and pincushion a haunt.
A haunt completes its spell...
Krey pales and seems to sag.
You have finished memorizing negative concussion blast.
Your studies are complete.
< 536h/544H 197v/197V Pos: sitting >
Electrical arcs continue to blacken and pincushion a haunt.
< 536h/544H 197v/197V Pos: sitting >
Ok.
A blue dracolich suddenly attacks a haunt!
You snap into visibility.
A blue dracolich misses a haunt.
A red dracolich suddenly attacks a haunt!
[Damage: 22 ] A red dracolich's impressive crush strikes a haunt very hard.
< 536h/544H 197v/197V Pos: sitting >
Electrical arcs continue to blacken and pincushion a haunt.
A haunt dodges a blue dracolich's attack.
[Damage: 13 ] A blue dracolich's impressive claw strikes a haunt hard.
A haunt dodges a blue dracolich's attack.
< 536h/544H 197v/197V Pos: sitting >
Electrical arcs continue to blacken and pincushion a haunt.
< 536h/544H 197v/197V Pos: sitting >
Electrical arcs continue to blacken and pincushion a haunt.
< 536h/544H 197v/197V Pos: sitting >
Krey dodges a haunt's attack.
Krey dodges a haunt's attack.
A haunt's punch wounds Krey.
A haunt's weak punch wounds Krey.
Krey dodges a haunt's attack.
A haunt's feeble punch grazes Krey.
< 536h/544H 197v/197V Pos: sitting >
Krey misses a haunt.
A haunt dodges Krey's attack.
< 536h/544H 197v/197V Pos: sitting >
Electrical arcs continue to blacken and pincushion a haunt.
< 536h/544H 197v/197V Pos: sitting >
Electrical arcs continue to blacken and pincushion a haunt.
Gells starts casting an offensive spell.
Gells snaps into visibility.
< 536h/544H 197v/197V Pos: sitting >
Electrical arcs continue to blacken and pincushion a haunt.
< 536h/544H 197v/197V Pos: sitting >
You clamber to your feet.
< 537h/544H 197v/197V Pos: standing >
[Damage: 22 ] A red dracolich's impressive crush seriously wounds a haunt.
[Damage: 21 ] A red dracolich's impressive crush enshrouds a haunt in a mist of blood.
A red dracolich misses a haunt.
[Damage: 14 ] A blue dracolich's impressive pierce enshrouds a haunt in a mist of blood.
A haunt dodges a blue dracolich's attack.
A haunt dodges a blue dracolich's attack.
Ok.
A blue dracolich heroically rescues Krey.
A blue dracolich seems a bit busy at the moment, try later.
A red dracolich seems a bit busy at the moment, try later.
< 537h/544H 197v/197V Pos: standing >
The arcs of electricity surrounding a haunt ground out!
< 537h/544H 197v/197V Pos: standing >
Electrical arcs continue to blacken and pincushion a haunt.
< 537h/544H 197v/197V Pos: standing >
Electrical arcs continue to blacken and pincushion a haunt.
Gells snaps into visibility.
[Damage: 11 ] A blue dracolich's impressive claw hits a haunt.
A haunt is mortally wounded, and will die soon, if not aided.
< 537h/544H 197v/197V Pos: standing >
Gells snaps into visibility.
Gells completes his spell...
Gells utters the word 'euguihzofahz'
Gells sends a bright green ray of light streaking towards a haunt!
Gells cackles as his disintegration ray strikes a haunt hard!
A haunt is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zloin by 109284.
The smell of fresh blood enters your body, infusing you with power!
A haunt's death cry reverberates in your head as it falls to the ground.
< 537h/544H 197v/197V Pos: standing >
Gells starts casting a spell.
< 537h/544H 197v/197V Pos: standing >
The Tomb of Kiri Ivinof
Obvious exits: -South
[2] The corpse of a haunt is lying here.
The corpse of the phantom of Kiri Ivinof is lying here.
A black stone casket lies open here.
Gells *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here. (Casting) (Red Aura)
An impenetrable globe of darkness floats near Gells's head.
Krey *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Krey's head.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
< 537h/544H 197v/197V Pos: standing >
The corpse of a haunt appears to be empty.
< 537h/544H 197v/197V Pos: standing >
the corpse of a haunt does not contain the essence.
< 537h/544H 197v/197V Pos: standing >
You don't have anything to put in it.
< 537h/544H 197v/197V Pos: standing >
It appears to be the corpse of a haunt.
Nothing.
< 538h/544H 197v/197V Pos: standing >
The Tomb of Kiri Ivinof
Obvious exits: -South
[2] The corpse of a haunt is lying here.
The corpse of the phantom of Kiri Ivinof is lying here.
A black stone casket lies open here.
Gells *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here. (Casting) (Red Aura)
An impenetrable globe of darkness floats near Gells's head.
Krey *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Krey's head.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
< 538h/544H 197v/197V Pos: standing >
But it's already open!
< 538h/544H 197v/197V Pos: standing >
You find an ancient skeleton key!
< 538h/544H 197v/197V Pos: standing >
Gells completes his spell...
Gells utters the words 'ofajs ghaiz gtui'
Your flesh melds with conjured rocks, turning it to stone.
Gells's flesh melds with conjured rocks, turning it to stone.
Krey's flesh melds with conjured rocks, turning it to stone.
A red dracolich's flesh melds with conjured rocks, turning it to stone.
A blue dracolich's flesh melds with conjured rocks, turning it to stone.
A blue dracolich's flesh melds with conjured rocks, turning it to stone.
< 538h/544H 197v/197V Pos: standing >
You get an ancient skeleton key from a casket.
< 538h/544H 197v/197V Pos: standing >
Ok.
A blue dracolich says 'I have 747 (930) hits, and 478 (478) movement points.'
A blue dracolich says 'I have 1247 (1087) hits, and 465 (465) movement points.'
A red dracolich says 'I have 1090 (1078) hits, and 484 (484) movement points.'
< 538h/544H 197v/197V Pos: standing >
Gells sits down in a comfortable spot.
< 538h/544H 197v/197V Pos: standing >
Gells opens a large tome engulfed in blue flames and begins studying it intently.
< 539h/544H 197v/197V Pos: standing >
You start chanting...
< 539h/544H 197v/197V Pos: standing >
Gells closes his book and grins malevolently.
You complete your spell...
You reach out at a blue dracolich and touch it.
A blue dracolich appears to gain power from the sudden deadly chill around it.
< 539h/544H 197v/197V Pos: standing >
You sit down and relax.
< 539h/544H 197v/197V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - create dracolich
1 - summon ghasts
(10th circle) 1 - raise lich
1 - vampiric trance
1 - mass embalm
1 - blackmantle
( 9th circle) 4 - energy drain
1 - dimension door
( 8th circle) 1 - haste
4 - negative concussion blast
( 7th circle) 5 - protect undead
1 - raise wraith
( 6th circle) 3 - cone of cold
4 - vitalize undead
( 5th circle) 3 - teleport
4 - heal undead
( 4th circle) 1 - strength
2 - wither
6 - life leech
( 3rd circle) 1 - animate dead
7 - dispel magic
2 - embalm
( 2nd circle) 9 - sleep
1 - protection from cold
1 - protection from living
( 1st circle) 4 - minor creation
8 - slashing darkness
And you are currently memorizing the following spells:
1 seconds: ( 5th) heal undead
You can memorize no more spells.
You continue your study.
< 539h/544H 197v/197V Pos: sitting >
You start meditating...
< 539h/544H 197v/197V Pos: sitting >
You have finished memorizing heal undead.
Your studies are complete.
Gells clambers to his feet.
< 539h/544H 197v/197V Pos: sitting >
You clamber to your feet.
< 540h/544H 197v/197V Pos: standing >
The Tomb of Kiri Ivinof
Obvious exits: -South
[2] The corpse of a haunt is lying here.
The corpse of the phantom of Kiri Ivinof is lying here.
A black stone casket lies open here.
*Gells *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gells's head.
Krey *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
< 540h/544H 197v/197V Pos: standing >
Inside the Rilla Catacombs
Its dark, musty, and smells heavily of death and decay. The Rilla
Catacombs have been here for well over a hundred years, built by the
local tribesman to honor their long dead leader who remains buried
somewhere down here to this day. Within the recent years visitors to
the catacombs and the tomb have been chased away by a sudden influx
of menacing creatures who have ventured up from the depths of the
underdark and legends suggest even the great leader of the trakkian
people has been turned into a being of evil and undeath through un-
holy means.
Obvious exits: -North -East -West
A blue dracolich enters from the north.
A blue dracolich enters from the north.
Krey enters from the north.
Gells sneaks in from the north.
A red dracolich enters from the north.
< 540h/544H 195v/197V Pos: standing >
Inside the Rilla Catacombs
Obvious exits: -North -East -West
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Gells *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gells's head.
Krey *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
< 540h/544H 195v/197V Pos: standing >
Inside the Rilla Catacombs
Its dark, musty, and smells heavily of death and decay. The Rilla
Catacombs have been here for well over a hundred years, built by the
local tribesman to honor their long dead leader who remains buried
somewhere down here to this day. Within the recent years visitors to
the catacombs and the tomb have been chased away by a sudden influx
of menacing creatures who have ventured up from the depths of the
underdark and legends suggest even the great leader of the trakkian
people has been turned into a being of evil and undeath through un-
holy means.
Obvious exits: -South -West
The corpse of a massive cyclops is lying here.
A blue dracolich enters from the west.
A blue dracolich enters from the west.
Krey enters from the west.
A red dracolich enters from the west.
< 541h/544H 193v/197V Pos: standing >
Inside the Rilla Catacombs
Its dark, musty, and smells heavily of death and decay. The Rilla
Catacombs have been here for well over a hundred years, built by the
local tribesman to honor their long dead leader who remains buried
somewhere down here to this day. Within the recent years visitors to
the catacombs and the tomb have been chased away by a sudden influx
of menacing creatures who have ventured up from the depths of the
underdark and legends suggest even the great leader of the trakkian
people has been turned into a being of evil and undeath through un-
holy means.
Obvious exits: -North -South -Up
The corpse of a haunt is lying here.
The corpse of a massive carrion crawler is lying here.
A blue dracolich enters from the north.
A blue dracolich enters from the north.
Krey enters from the north.
Gells sneaks in from the north.
A red dracolich enters from the north.
< 541h/544H 191v/197V Pos: standing >
You quickly scan the area.
You see nothing.
< 541h/544H 192v/197V Pos: standing >
Inside the Rilla Catacombs
Its dark, musty, and smells heavily of death and decay. The Rilla
Catacombs have been here for well over a hundred years, built by the
local tribesman to honor their long dead leader who remains buried
somewhere down here to this day. Within the recent years visitors to
the catacombs and the tomb have been chased away by a sudden influx
of menacing creatures who have ventured up from the depths of the
underdark and legends suggest even the great leader of the trakkian
people has been turned into a being of evil and undeath through un-
holy means.
Obvious exits: -East -South -Down
The corpse of a nasty satyr is lying here.
A blue dracolich enters from below.
A blue dracolich enters from below.
Krey floats in from below.
Gells sneaks in from below.
A red dracolich enters from below.
< 541h/544H 191v/197V Pos: standing >
Looks like an exit.
You extend your sights southward.
Inside the Rilla Catacombs
Its dark, musty, and smells heavily of death and decay. The Rilla
Catacombs have been here for well over a hundred years, built by the
local tribesman to honor their long dead leader who remains buried
somewhere down here to this day. Within the recent years visitors to
the catacombs and the tomb have been chased away by a sudden influx
of menacing creatures who have ventured up from the depths of the
underdark and legends suggest even the great leader of the trakkian
people has been turned into a being of evil and undeath through un-
holy means.
Obvious exits: -North -East -West
The corpse of a massive cyclops is lying here.
*A Halfling (small) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
*A Barbarian (large) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
< 541h/544H 193v/197V Pos: standing >
Inside the Rilla Catacombs
Its dark, musty, and smells heavily of death and decay. The Rilla
Catacombs have been here for well over a hundred years, built by the
local tribesman to honor their long dead leader who remains buried
somewhere down here to this day. Within the recent years visitors to
the catacombs and the tomb have been chased away by a sudden influx
of menacing creatures who have ventured up from the depths of the
underdark and legends suggest even the great leader of the trakkian
people has been turned into a being of evil and undeath through un-
holy means.
Obvious exits: -North -East -West
The corpse of a massive cyclops is lying here.
*A Halfling (small) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
*A Barbarian (large) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
A blue dracolich enters from the north.
A blue dracolich enters from the north.
Krey enters from the north.
Gells sneaks in from the north.
A red dracolich enters from the north.
< 541h/544H 192v/197V Pos: standing >
A Halfling leaves west.
< 541h/544H 192v/197V Pos: standing >
A Halfling enters from the west.
< 542h/544H 193v/197V Pos: standing >
Ok.
A Barbarian easily ducks under a red dracolich's lame kick.
You snap into visibility.
A Barbarian snaps into visibility.
[Damage: 16 ] A Barbarian's eyes roll as a blue dracolich plants a foot in his face.
[Damage: 12 ] A blue dracolich almost sweeps a Barbarian off of his feet with a well placed leg sweep.
< 542h/544H 194v/197V Pos: standing >
A Halfling grasps his totem tightly, and begins communing with the spirits.
A Halfling starts casting an offensive spell called 'arieks shattering iceball'.
A Halfling snaps into visibility.
< 542h/544H 195v/197V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'abrauztg gpahhzfuio uqzbarr'
A Halfling points at you.
You reel in pain as a Halfling's iceball shatters upon impacting you.
OUCH! That really did HURT!
< 426h/544H 196v/197V Pos: standing >
A Halfling grasps his totem tightly, and begins communing with the spirits.
A Halfling starts casting an offensive spell called 'arieks shattering iceball'.
A Halfling snaps into visibility.
Gells starts casting an offensive spell.
Gells snaps into visibility.
< 426h/544H 197v/197V Pos: standing >
A Barbarian attempts to flee.
A Barbarian leaves west.
< 426h/544H 197v/197V Pos: standing >
Gells completes his spell...
Gells utters the words 'efzae xazz'
A dark, freezing cold wave sent by Gells slowly covers a Halfling making him choke and freeze.
A Halfling snaps into visibility.
A dark blue, bitterly icy wave flows over a Halfling.
< 426h/544H 197v/197V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'abrauztg gpahhzfuio uqzbarr'
A Halfling points at you.
A Halfling snaps into visibility.
You snap into visibility.
You reel in pain as a Halfling's iceball shatters upon impacting you.
OUCH! That really did HURT!
< 306h/544H 197v/197V Pos: standing >
A Barbarian enters from the west.
< 306h/544H 197v/197V Pos: standing >
Inside the Rilla Catacombs
Its dark, musty, and smells heavily of death and decay. The Rilla
Catacombs have been here for well over a hundred years, built by the
local tribesman to honor their long dead leader who remains buried
somewhere down here to this day. Within the recent years visitors to
the catacombs and the tomb have been chased away by a sudden influx
of menacing creatures who have ventured up from the depths of the
underdark and legends suggest even the great leader of the trakkian
people has been turned into a being of evil and undeath through un-
holy means.
Obvious exits: -East -South -Down
The corpse of a nasty satyr is lying here.
A blue dracolich enters from the south.
A blue dracolich enters from the south.
Krey enters from the south.
A red dracolich enters from the south.
< 306h/544H 195v/197V Pos: standing >
< 306h/544H 195v/197V Pos: standing >
You start chanting...
< 307h/544H 195v/197V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!
< 463h/544H 195v/197V Pos: standing >
Inside the Rilla Catacombs
Its dark, musty, and smells heavily of death and decay. The Rilla
Catacombs have been here for well over a hundred years, built by the
local tribesman to honor their long dead leader who remains buried
somewhere down here to this day. Within the recent years visitors to
the catacombs and the tomb have been chased away by a sudden influx
of menacing creatures who have ventured up from the depths of the
underdark and legends suggest even the great leader of the trakkian
people has been turned into a being of evil and undeath through un-
holy means.
Obvious exits: -North -East -West
Shattered bits of ice are scattered about the area.
The corpse of a massive cyclops is lying here.
*A Barbarian (large) -=Celestial Sigil=- stands in mid-air here, fighting Gells.(Gold Aura)
*A Halfling (small) -=Celestial Sigil=- stands in mid-air here. (Casting) (Gold Aura)
*Gells *-* Warlords *-* (Drow Elf)(medium) sits in mid-air here, fighting a Barbarian.(Red Aura)
An impenetrable globe of darkness floats near Gells's head.
A blue dracolich enters from the north.
A blue dracolich enters from the north.
Krey enters from the north.
A red dracolich enters from the north.
< 463h/544H 193v/197V Pos: standing >
You start chanting...
You snap into visibility.
< 463h/544H 193v/197V Pos: standing >
A Halfling snaps into visibility.
A Halfling completes his spell...
A Halfling utters the words 'ofzahzf gsufuh aiojugp'
A Halfling points at Gells.
Gells SCREAMS in utter anguish, caused by a Halfling's spiritual assault!
A Halfling snaps into visibility.
Gells snaps into visibility.
< 463h/544H 193v/197V Pos: standing >
You complete your spell...
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 92 ] You drain a Halfling of some of his energy.
< 537h/544H 194v/197V Pos: standing >
Gells snaps into visibility.
A Halfling snaps into visibility.
A dark blue, bitterly icy wave flows over a Halfling.
< 537h/544H 194v/197V Pos: standing >
You start chanting...
You snap into visibility.
< 537h/544H 195v/197V Pos: standing >
A Barbarian parries Gells's lunge at him.
A Barbarian's intercepts Gells's attack with gleaming falchion [superior] with a strange black stone with eloquent ease.
A Barbarian snaps into visibility.
Gells snaps into visibility.
A Barbarian's mighty slash seriously wounds Gells.
A Barbarian's powerful slash strikes Gells very hard.
< 537h/544H 195v/197V Pos: standing >
You complete your spell...
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 96 ] You drain a Halfling of some of his energy.
< 598h/544H 196v/197V Pos: standing >
Gells snaps into visibility.
A Halfling snaps into visibility.
A dark blue, bitterly icy wave flows over a Halfling.
< 598h/544H 196v/197V Pos: standing >
A Barbarian snaps into visibility.
Gells snaps into visibility.
A Barbarian's powerful slash strikes Gells very hard.
A Barbarian's pierce seriously wounds Gells.
A Barbarian's pierce enshrouds Gells in a mist of blood.
A Barbarian's powerful slash enshrouds Gells in a mist of blood.
A Barbarian's powerful slash causes Gells to grimace in pain.
A Barbarian's powerful slash hits Gells.
Gells is mortally wounded, and will die soon, if not aided.
< 598h/544H 197v/197V Pos: standing >
You start chanting...
You snap into visibility.
< 598h/544H 197v/197V Pos: standing >
A Halfling starts casting a spell.
< 598h/544H 197v/197V Pos: standing >
You complete your spell...
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 93 ] You drain a Halfling of some of his energy.
< 598h/544H 197v/197V Pos: standing >
Gells snaps into visibility.
A Halfling snaps into visibility.
A dark blue, bitterly icy wave flows over a Halfling.
< 598h/544H 197v/197V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'candusghafahuai'
A Halfling takes on a much healthier countenance as a Halfling completes his incantation.
< 598h/544H 197v/197V Pos: standing >
You start chanting...
You snap into visibility.
< 598h/544H 197v/197V Pos: standing >
Gells snaps into visibility.
A Halfling snaps into visibility.
A dark blue, bitterly icy wave flows over a Halfling.
< 598h/544H 197v/197V Pos: standing >
A Halfling starts casting a spell.
< 598h/544H 197v/197V Pos: standing >
You complete your spell...
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 93 ] You drain a Halfling of some of his energy.
< 598h/544H 197v/197V Pos: standing >
A Barbarian snaps into visibility.
Gells snaps into visibility.
A Barbarian's impressive slash hits Gells.
Gells's collar of the pyrobeast of constitution was completely destroyed by the massive blow!
Gells's some shin-guards of subterfuge [superior] was completely destroyed by the massive blow!
Gells is dead! R.I.P.