The death of [40 Thief] Vogul (Troll)

in On the Prison Floor L4

from the perspective of [56 Spiritualist] Cols -=Celestial Sigil=- (Halfling)

<worn as a badge>    a frost dragon's eye [superior] (glowing)
<worn on head>       the helm of light
<worn on eyes>       the eye of the ogre of regeneration (glowing) (humming)
<worn in ear>        a tiny endurium earring
<worn in ear>        a brightly flaming earring [86%]
<worn on face>       the grim visage of a MaDWoMaN (humming) [69%]
<worn around neck>   a psionicist locket of power (glowing) [65%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       the platemail of the Nessus royal guard (invis) (glowing) (humming) [80%]
<worn about body>    an ornate red cloak
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist>   a thick belt of trollhide
<worn on belt buckle>a totem of the planes [67%]
<attached to belt>   a mistweyd nose-pipe
<attached to belt>   an elixir of the pyro-mage (glowing)
<worn on arms>       some blue dragonscale shoulder guards
<worn around wrist>  a bracelet of dracolich hide of strength (humming)
<worn around wrist>  a bracer bearing the seal of Bozk [82%]
<worn on hands>      the sacred stone claws of Aan [poor]
<worn on finger>     a ring of twisted gray mist
<worn on finger>     a ring called 'Soulcatcher' (invis) [84%]
<held>               the Totem of Mastery (glowing)[238h 38m 41s]
<held>               the totem of Mox (humming)[238h 38m 41s]
<worn on legs>       some mithril-plated gnomish leg enhancers (humming) [87%]
<worn on feet>       the boots of speed of endurance

An Enourmous Cave Leads Into The Depths
Obvious exits: -W -D

< 940h/940H 305v/307V Pos: standing >
Alas, you cannot go that way. . . .

< 940h/940H 305v/307V Pos: standing >
Alas, you cannot go that way. . . .

< 940h/940H 305v/307V Pos: standing >
A Slowly Slanting Wide Cave Leads Further Down
Obvious exits: -U -D

< 940h/940H 303v/307V Pos: standing >
An Enourmous Cave Leads Into The Depths
Obvious exits: -W -D

< 940h/940H 305v/307V Pos: standing >
Before An Enourmous Cave
Obvious exits: -E -S
A deer stands here looking skittish at every sound.
A deer stands here looking skittish at every sound.

< 940h/940H 303v/307V Pos: standing >
A Thin Trail Winding Up the Mountain
Obvious exits: -N -S
A deer stands here looking skittish at every sound.

< 940h/940H 301v/307V Pos: standing >
Alas, you cannot go that way. . . .

< 940h/940H 302v/307V Pos: standing >
A faint hum can be heard from the Totem of Mastery you are carrying.
A Split In The Trail
Obvious exits: -N -E -S
A deer stands here looking skittish at every sound.

< 940h/940H 302v/307V Pos: standing >
Alas, you cannot go that way. . . .

< 940h/940H 303v/307V Pos: standing >
The Trail Straightens
Obvious exits: -N -S

< 940h/940H 303v/307V Pos: standing >
Alas, you cannot go that way. . . .

< 940h/940H 304v/307V Pos: standing >
You start chanting...

< 940h/940H 307v/307V Pos: standing >
Casting: spirit jump *

< 940h/940H 307v/307V Pos: standing >
You complete your spell...
You disappear in a radiant flash of light.
You appear in a radiant flash of light.
The Inn of Clowns
Obvious exits: -W
A noble lady is standing here.
An elderly man stands here, smack'n his lips.
An elderly woman stands here, staring into the past.
Stephan looks at you contently.

< 940h/940H 307v/307V Pos: standing >
Hint: You can use 'offensive off' to stop from fighting back, and 'offensive' or 'offensive on' to start again.
You quickly scan the area.
A guard of the keep who is not far off to your west.
A drunken regal man who is not far off to your west.
A hooded strongman who is not far off to your west.
Anele who is a brief walk away to your west.
The spectre of a beheaded adventurer who is rather far off to your west.
An apprentice of the high mage who is rather far off to your west.

< 940h/940H 307v/307V Pos: standing >
You sit down and relax.

< 940h/940H 307v/307V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - greater spirit anguish
(11th circle)  1 - resurrect
               1 - greater spirit sight
               1 - greater earthen grasp
               1 - guardian spirits
(10th circle)  4 - restoration
               1 - etherportal
( 9th circle)  1 - greater spirit ward
               4 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               1 - spirit jump
               2 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  3 - wellness
               2 - greater mending
               1 - lionrage
               1 - spirit anguish
( 5th circle)  1 - sense spirit
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
               3 - soul disturbance
( 3rd circle)  3 - scalding blast
               2 - snailspeed
               3 - molevision
               2 - purify spirit
( 2nd circle)  7 - flameburst
               4 - lesser mending
( 1st circle)  9 - ice missile
               2 - spirit armor
               1 - wolfspeed

And you are currently memorizing the following spells:
    0 seconds:  ( 8th) spirit jump
    1 seconds:  ( 8th) spirit jump

You can memorize no more spells.
You continue your study.

< 940h/940H 307v/307V Pos: sitting >
Maybe you should get on your feet first?

< 940h/940H 307v/307V Pos: sitting >
You have finished memorizing spirit jump.

< 940h/940H 307v/307V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.

< 940h/940H 307v/307V Pos: sitting >
You clamber to your feet.

< 940h/940H 307v/307V Pos: standing >
An elderly woman leaves west.

< 940h/940H 307v/307V Pos: standing >
You start chanting...

< 940h/940H 307v/307V Pos: standing >
Casting: spirit jump *

< 940h/940H 307v/307V Pos: standing >
You complete your spell...
You failed.

< 940h/940H 307v/307V Pos: standing >
You quickly scan the area.
An elderly woman who is close by to your west.
A guard of the keep who is close by to your west.
A drunken regal man who is not far off to your west.
A hooded strongman who is not far off to your west.
The spectre of a beheaded adventurer who is a brief walk away to your west.
An apprentice of the high mage who is a brief walk away to your west.
Anele who is a brief walk away to your west.

< 940h/940H 307v/307V Pos: standing >
You sit down and relax.

< 940h/940H 307v/307V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - greater spirit anguish
(11th circle)  1 - resurrect
               1 - greater spirit sight
               1 - greater earthen grasp
               1 - guardian spirits
(10th circle)  4 - restoration
               1 - etherportal
( 9th circle)  1 - greater spirit ward
               4 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               2 - spirit jump
               2 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  3 - wellness
               2 - greater mending
               1 - lionrage
               1 - spirit anguish
( 5th circle)  1 - sense spirit
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
               3 - soul disturbance
( 3rd circle)  3 - scalding blast
               2 - snailspeed
               3 - molevision
               2 - purify spirit
( 2nd circle)  7 - flameburst
               4 - lesser mending
( 1st circle)  9 - ice missile
               2 - spirit armor
               1 - wolfspeed

And you are currently memorizing the following spells:
    0 seconds:  ( 8th) spirit jump

You can memorize no more spells.
You continue your study.

< 940h/940H 307v/307V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.

< 940h/940H 307v/307V Pos: sitting >
You clamber to your feet.

< 940h/940H 307v/307V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 940h/940H 307v/307V Pos: standing >
Casting: spirit jump 

< 940h/940H 307v/307V Pos: standing >
You complete your spell...
You disappear in a radiant flash of light.
You appear in a radiant flash of light.
On the Apex of the Prison
Obvious exits: -E -S -W
A menacing prisoner is standing here.

< 940h/940H 307v/307V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
A menacing prisoner who is not far off to your south.
A menacing prisoner who is a brief walk away to your south.

< 940h/940H 307v/307V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
A menacing prisoner who is not far off to your south.
A menacing prisoner who is a brief walk away to your south.

< 940h/940H 307v/307V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
A menacing prisoner who is not far off to your south.
A menacing prisoner who is a brief walk away to your south.

< 940h/940H 307v/307V Pos: standing >
A menacing prisoner enters from the south.
On the Apex of the Prison
Obvious exits: -N -E -S -W

< 940h/940H 306v/307V Pos: standing >
On the Apex of the Prison
Obvious exits: -N -E -S
A small black rat is scrounging about here for some food.
A menacing prisoner is standing here.

< 940h/940H 305v/307V Pos: standing >
Alas, you cannot go that way. . . .

< 940h/940H 306v/307V Pos: standing >
Alas, you cannot go that way. . . .

< 940h/940H 307v/307V Pos: standing >
On the Apex of the Prison
Obvious exits: -N -E -S -W#

< 940h/940H 306v/307V Pos: standing >
On the Apex of the Prison
Obvious exits: -N -E
A menacing prisoner is standing here.
(Q)A man is here, looking very depressed.

< 940h/940H 305v/307V Pos: standing >
On the Apex of the Prison
Obvious exits: -N -E -S -W#

< 940h/940H 305v/307V Pos: standing >
On the Apex of the Prison
Obvious exits: -N -E -S
A small black rat is scrounging about here for some food.
A menacing prisoner is standing here.

< 940h/940H 306v/307V Pos: standing >
On the Apex of the Prison
Obvious exits: -N# -E -S

< 940h/940H 305v/307V Pos: standing >
The door seems to be closed.

< 940h/940H 305v/307V Pos: standing >
The door seems to be closed.

< 940h/940H 306v/307V Pos: standing >
On the Apex of the Prison
Obvious exits: -E -S -W
A menacing prisoner is standing here.
A menacing prisoner is standing here.

< 940h/940H 306v/307V Pos: standing >
On the Apex of the Prison
Obvious exits: -S -W

< 940h/940H 305v/307V Pos: standing >
Alas, you cannot go that way. . . .

< 940h/940H 306v/307V Pos: standing >
Alas, you cannot go that way. . . .

< 940h/940H 307v/307V Pos: standing >
You sit down and relax.

< 940h/940H 307v/307V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - greater spirit anguish
(11th circle)  1 - resurrect
               1 - greater spirit sight
               1 - greater earthen grasp
               1 - guardian spirits
(10th circle)  4 - restoration
               1 - etherportal
( 9th circle)  1 - greater spirit ward
               4 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               2 - spirit jump
               2 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  3 - wellness
               2 - greater mending
               1 - lionrage
               1 - spirit anguish
( 5th circle)  1 - sense spirit
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
               3 - soul disturbance
( 3rd circle)  3 - scalding blast
               2 - snailspeed
               3 - molevision
               2 - purify spirit
( 2nd circle)  7 - flameburst
               4 - lesser mending
( 1st circle)  9 - ice missile
               2 - spirit armor
               1 - wolfspeed

And you are currently memorizing the following spells:
    0 seconds:  ( 8th) spirit jump

You can memorize no more spells.
You continue your study.

< 940h/940H 307v/307V Pos: sitting >
To the south the prison continues.
You extend your sights southward.
On the Apex of the Prison
Obvious exits: -N -E -S -W

< 940h/940H 307v/307V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.

< 940h/940H 307v/307V Pos: sitting >
You clamber to your feet.

< 940h/940H 307v/307V Pos: standing >
On the Apex of the Prison
Obvious exits: -N -E -S -W

< 940h/940H 306v/307V Pos: standing >
On the Apex of the Prison
Obvious exits: -N# -S -W

< 940h/940H 305v/307V Pos: standing >
Alas, you cannot go that way. . . .

< 940h/940H 306v/307V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
A small rat who is a brief walk away to your west.
A menacing prisoner who is a brief walk away to your west.

< 940h/940H 307v/307V Pos: standing >
On the Apex of the Prison
Obvious exits: -N -E# -S -W
A menacing prisoner is standing here.

< 940h/940H 306v/307V Pos: standing >
On the Apex of the Prison
Obvious exits: -N -W

< 940h/940H 305v/307V Pos: standing >
You start chanting...

< 940h/940H 307v/307V Pos: standing >
Casting: spirit jump *

< 940h/940H 307v/307V Pos: standing >
You complete your spell...
You disappear in a radiant flash of light.
You appear in a radiant flash of light.
On the Prison Floor L4
Obvious exits: -N -S -W
A menacing prisoner is standing here.

< 940h/940H 307v/307V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
A menacing prisoner who is close by to your west.
A menacing prisoner who is close by to your west.
A Troll who is not far off to your west.
A menacing prisoner who is not far off to your west.
A menacing prisoner who is a brief walk away to your west.

< 940h/940H 307v/307V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
A menacing prisoner who is close by to your west.
A menacing prisoner who is close by to your west.
A Troll who is not far off to your west.
A menacing prisoner who is not far off to your west.
A menacing prisoner who is a brief walk away to your west.

< 940h/940H 307v/307V Pos: standing >
On the Prison Floor L4
Obvious exits: -S -W -U

< 940h/940H 306v/307V Pos: standing >
Alas, you cannot go that way. . . .

< 940h/940H 306v/307V Pos: standing >
You drop flat to the ground perfectly melting in with its irregularities.

< 940h/940H 306v/307V Pos: standing >

< 940h/940H 307v/307V Pos: standing >

< 940h/940H 307v/307V Pos: standing >
A faint hum can be heard from the Totem of Mastery you are carrying.

< 940h/940H 307v/307V Pos: standing >
A menacing prisoner enters from the south.

< 940h/940H 307v/307V Pos: standing >

< 940h/940H 307v/307V Pos: standing >
A faint hum can be heard from the Totem of Mastery you are carrying.

< 940h/940H 307v/307V Pos: standing >
On the Prison Floor L4
Obvious exits: -S -W -U
A menacing prisoner is standing here.

< 940h/940H 307v/307V Pos: standing >

< 940h/940H 307v/307V Pos: standing >
A menacing prisoner enters from the west.

< 940h/940H 307v/307V Pos: standing >
Hint: Type 'news' daily to read the latest changes and updates on Duris.

< 940h/940H 307v/307V Pos: standing >

< 940h/940H 307v/307V Pos: standing >

< 940h/940H 307v/307V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
A menacing prisoner who is not far off to your south.
A menacing prisoner who is not far off to your west.
A menacing prisoner who is not far off to your west.
A menacing prisoner who is not far off to your west.
A menacing prisoner who is not far off to your west.
A menacing prisoner who is close by above you.

< 940h/940H 307v/307V Pos: standing >

< 940h/940H 307v/307V Pos: standing >
On the Apex of the Prison
Obvious exits: -S# -D
A menacing prisoner is standing here.

< 940h/940H 306v/307V Pos: standing >
A faint hum can be heard from the Totem of Mastery you are carrying.

< 940h/940H 306v/307V Pos: standing >

< 940h/940H 306v/307V Pos: standing >
On the Apex of the Prison
Obvious exits: -S# -D
A menacing prisoner is standing here.

< 940h/940H 306v/307V Pos: standing >
A menacing prisoner enters from below.

< 940h/940H 306v/307V Pos: standing >
The air before you seems to rend and tear, revealing a black rift.


< 940h/940H 306v/307V Pos: standing >
On the Apex of the Prison
Obvious exits: -S# -D
A black rift of swirling mass is here, tearing itself apart.
A menacing prisoner is standing here.
A menacing prisoner is standing here.

< 940h/940H 306v/307V Pos: standing >

< 940h/940H 306v/307V Pos: standing >
On the Apex of the Prison
Obvious exits: -S# -D
A black rift of swirling mass is here, tearing itself apart.
A menacing prisoner is standing here.
A menacing prisoner is standing here.

< 940h/940H 306v/307V Pos: standing >
A menacing prisoner leaves down.

< 940h/940H 306v/307V Pos: standing >
Aik stumbles out of the wormhole.
You start chanting...

< 940h/940H 306v/307V Pos: standing >
Casting: etherportal ***

< 940h/940H 306v/307V Pos: standing >
Casting: etherportal **

< 940h/940H 306v/307V Pos: standing >
Casting: etherportal *

< 940h/940H 306v/307V Pos: standing >
Casting: etherportal 

< 940h/940H 306v/307V Pos: standing >
You complete your spell...
The portal opens for a brief second and then closes.


< 940h/940H 306v/307V Pos: standing >
Aik starts following you.

< 940h/940H 306v/307V Pos: standing >
Aik has just given you his consent.

< 940h/940H 306v/307V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears, Skirry stands before you!

< 940h/940H 306v/307V Pos: standing >
Aik is now a member of your group.

< 940h/940H 306v/307V Pos: standing >
On the Apex of the Prison
Obvious exits: -S# -D
A black rift of swirling mass is here, tearing itself apart.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A menacing prisoner is standing here.

< 940h/940H 306v/307V Pos: standing >
You sit down and relax.

< 940h/940H 306v/307V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - greater spirit anguish
(11th circle)  1 - resurrect
               1 - greater spirit sight
               1 - greater earthen grasp
               1 - guardian spirits
(10th circle)  4 - restoration
( 9th circle)  1 - greater spirit ward
               4 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               2 - spirit jump
               2 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  3 - wellness
               2 - greater mending
               1 - lionrage
               1 - spirit anguish
( 5th circle)  1 - sense spirit
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
               3 - soul disturbance
( 3rd circle)  3 - scalding blast
               2 - snailspeed
               3 - molevision
               2 - purify spirit
( 2nd circle)  7 - flameburst
               4 - lesser mending
( 1st circle)  9 - ice missile
               2 - spirit armor
               1 - wolfspeed

And you are currently memorizing the following spells:
    0 seconds:  ( 8th) spirit jump
    1 seconds:  (10th) etherportal

You can memorize no more spells.
You continue your study.

< 940h/940H 306v/307V Pos: sitting >
You have finished memorizing spirit jump.

< 940h/940H 307v/307V Pos: sitting >
You have finished memorizing etherportal.
You snap out of your meditative trance, memorization complete.

< 940h/940H 307v/307V Pos: sitting >
You clamber to your feet.

< 940h/940H 307v/307V Pos: standing >
On the Apex of the Prison
Obvious exits: -S# -D
A black rift of swirling mass is here, tearing itself apart.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A menacing prisoner is standing here.

< 940h/940H 307v/307V Pos: standing >
Aik already grouped by you.
No new group members.

< 940h/940H 307v/307V Pos: standing >
But ye haven't their permission to do that!

< 940h/940H 307v/307V Pos: standing >
But ye haven't their permission to do that!

< 940h/940H 307v/307V Pos: standing >
The wormhole crumbles to dust and blows away.

< 940h/940H 307v/307V Pos: standing >
Skirry starts following you.

< 940h/940H 307v/307V Pos: standing >
Skirry has just given you his consent.

< 940h/940H 307v/307V Pos: standing >
Skirry sits down in a comfortable spot.

< 940h/940H 307v/307V Pos: standing >
You don't know that spell!

< 940h/940H 307v/307V Pos: standing >

< 940h/940H 307v/307V Pos: standing >
Skirry is now a member of your group.

< 940h/940H 307v/307V Pos: standing >
On the Apex of the Prison
Obvious exits: -S# -D
*Skirry  -=Celestial Sigil=- (Githzerai)(large) sits resting.(Gold Aura)
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A menacing prisoner is standing here.

< 940h/940H 307v/307V Pos: standing >
You start chanting...

< 940h/940H 307v/307V Pos: standing >
Casting: etherportal ***

< 940h/940H 307v/307V Pos: standing >
Casting: etherportal **

< 940h/940H 307v/307V Pos: standing >
Skirry clambers to his feet.

< 940h/940H 307v/307V Pos: standing >
Casting: etherportal *

< 940h/940H 307v/307V Pos: standing >
Casting: etherportal 

< 940h/940H 307v/307V Pos: standing >
You complete your spell...
The air explodes around you, revealing a glowing portal of energy!


< 940h/940H 307v/307V Pos: standing >
A faint hum can be heard from the Totem of Mastery you are carrying.

< 940h/940H 307v/307V Pos: standing >
Aik vibrates for a second, then is still.

< 940h/940H 307v/307V Pos: standing >
Vz steps out of the etherportal.
You sit down and relax.

< 940h/940H 307v/307V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - greater spirit anguish
(11th circle)  1 - resurrect
               1 - greater spirit sight
               1 - greater earthen grasp
               1 - guardian spirits
(10th circle)  4 - restoration
( 9th circle)  1 - greater spirit ward
               4 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               3 - spirit jump
               2 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  3 - wellness
               2 - greater mending
               1 - lionrage
               1 - spirit anguish
( 5th circle)  1 - sense spirit
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
               3 - soul disturbance
( 3rd circle)  3 - scalding blast
               2 - snailspeed
               3 - molevision
               2 - purify spirit
( 2nd circle)  7 - flameburst
               4 - lesser mending
( 1st circle)  9 - ice missile
               2 - spirit armor
               1 - wolfspeed

And you are currently memorizing the following spells:
    1 seconds:  (10th) etherportal

You can memorize no more spells.
You continue your study.

< 940h/940H 307v/307V Pos: sitting >

< 940h/940H 307v/307V Pos: sitting >
You have finished memorizing etherportal.
You snap out of your meditative trance, memorization complete.

< 940h/940H 307v/307V Pos: sitting >
On the Apex of the Prison
Obvious exits: -S# -D
A glowing sphere of energy is here, slowly growing dimmer.
Vz  -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A menacing prisoner is standing here.

< 940h/940H 307v/307V Pos: sitting >
You clamber to your feet.

< 940h/940H 307v/307V Pos: standing >

< 940h/940H 307v/307V Pos: standing >
Vz starts following you.

< 940h/940H 307v/307V Pos: standing >
Vz has just given you his consent.

< 940h/940H 307v/307V Pos: standing >

< 940h/940H 307v/307V Pos: standing >
Vz says 'I have 1142 (1389) hits, and 351 (351) movement points.'

< 940h/940H 307v/307V Pos: standing >
Vz is now a member of your group.
Skirry already grouped by you.
Aik already grouped by you.

< 940h/940H 307v/307V Pos: standing >
On the Apex of the Prison
Obvious exits: -S# -D
A glowing sphere of energy is here, slowly growing dimmer.
Vz  -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A menacing prisoner is standing here.

< 940h/940H 307v/307V Pos: standing >
Pardon?

< 940h/940H 307v/307V Pos: standing >
You quickly scan the area.
You see nothing.

< 940h/940H 307v/307V Pos: standing >
Vz nogs.

< 940h/940H 307v/307V Pos: standing >
You start chanting...

< 940h/940H 307v/307V Pos: standing >
Casting: restoration 

< 940h/940H 307v/307V Pos: standing >
You complete your spell...
You raise your hands skyward, bestowing the brilliance of the Gods upon Vz!

< 940h/940H 307v/307V Pos: standing >
You sit down and relax.

< 940h/940H 307v/307V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - greater spirit anguish
(11th circle)  1 - resurrect
               1 - greater spirit sight
               1 - greater earthen grasp
               1 - guardian spirits
(10th circle)  3 - restoration
               1 - etherportal
( 9th circle)  1 - greater spirit ward
               4 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               3 - spirit jump
               2 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  3 - wellness
               2 - greater mending
               1 - lionrage
               1 - spirit anguish
( 5th circle)  1 - sense spirit
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
               3 - soul disturbance
( 3rd circle)  3 - scalding blast
               2 - snailspeed
               3 - molevision
               2 - purify spirit
( 2nd circle)  7 - flameburst
               4 - lesser mending
( 1st circle)  9 - ice missile
               2 - spirit armor
               1 - wolfspeed

And you are currently memorizing the following spells:
    1 seconds:  (10th) restoration

You can memorize no more spells.
You continue your study.

< 940h/940H 307v/307V Pos: sitting >
On the Apex of the Prison
Obvious exits: -S# -D
A glowing sphere of energy is here, slowly growing dimmer.
Vz  -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A menacing prisoner is standing here.

< 940h/940H 307v/307V Pos: sitting >
You have finished memorizing restoration.
You snap out of your meditative trance, memorization complete.

< 940h/940H 307v/307V Pos: sitting >
You clamber to your feet.

< 940h/940H 307v/307V Pos: standing >

< 940h/940H 307v/307V Pos: standing >
You feel like a potion could do you good once again.
Your heroic urges slowly fade away.
On the Prison Floor L4
Obvious exits: -S -W -U
Vz enters from above.

< 916h/916H 306v/307V Pos: standing >
Hint: In certain rooms, you can heal at an advanced rate!  In others, you won't heal at all!
Aik's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 916h/916H 306v/307V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
A menacing prisoner who is close by to your west.
A Troll who is not far off to your west.
A menacing prisoner who is not far off to your west.
A menacing prisoner who is a brief walk away to your west.
A menacing prisoner who is close by above you.

< 942h/942H 307v/307V Pos: standing >

< 942h/942H 307v/307V Pos: standing >
On the Prison Floor L4
Obvious exits: -E -S -W
A menacing prisoner is standing here.
Vz enters from the east.
Skirry sneaks in from the east.

< 942h/942H 306v/307V Pos: standing >
On the Prison Floor L4
Obvious exits: -E -S -W
a fragment of a soul lies here. (humming) (illuminating)
A Troll (large) sits in mid-air here, fighting a menacing prisoner. (Non-Fraggable)
A menacing prisoner stands here, fighting a Troll.
Vz enters from the east.

< 942h/942H 305v/307V Pos: standing >
Skirry starts casting an offensive spell.
Skirry snaps into visibility.

< 942h/942H 306v/307V Pos: standing >
Vz fills with BLooDLuST and makes a ferocious leap at a Troll!
A Troll avoids Vz's ferocious maul, and down he goes!

< 942h/942H 307v/307V Pos: standing >
Aik snaps into visibility.

< 942h/942H 307v/307V Pos: standing >
Skirry completes his spell...
Skirry utters the words 'qpaahuq fussrz'
Skirry shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Troll.
Ice crystals form around a Troll as intense cold causes his body to freeze.
Skirry snaps into visibility.
Skirry shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Troll.

< 942h/942H 307v/307V Pos: standing >
Aik snaps into visibility.

< 942h/942H 307v/307V Pos: standing >
Aik wills the flames of the abyss to overwhelm and consume thier foe...
The intense flames cause a Troll's skin to smolder and burn!
A Troll screams and doubles over in agony as searing heat ignites within his body.
Aik snaps into visibility.
A Troll suddenly looks in pain as he moves.
You start chanting...
You snap into visibility.

< 942h/942H 307v/307V Pos: standing >
You complete your spell...
You point at a Troll.
[Damage: 144 ] Your iceball shatters upon impacting a Troll, rending flesh and sending blood flying.
Skirry starts casting an offensive spell.
Skirry snaps into visibility.
Aik snaps into visibility.

< 942h/942H 307v/307V Pos: standing >
Looking panicked, a Troll scrambles madly to his feet!

< 942h/942H 307v/307V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.

< 942h/942H 307v/307V Pos: standing >
Aik wills the flames of the abyss to overwhelm and consume thier foe...
The intense flames cause a Troll's skin to smolder and burn!
Aik snaps into visibility.
A Troll screams and doubles over in agony as searing heat ignites within his body.
Aik snaps into visibility.
A Troll's pair of silverish githyanki gauntlets [poor] shattered in bits as the tortured body spasms and quivers!
A Troll's chameleon suit of transformation [poor] shattered in bits as the tortured body spasms and quivers!
A Troll's studded stone collar shattered in bits as the tortured body spasms and quivers!
A Troll's etched mithral faceguard of constitution shattered in bits as the tortured body spasms and quivers!
A Troll is dead! R.I.P.
You receive your share of experience.